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* ''Fanfic/NotTheIntendedUseZantetsukenReverse'': Chapter 3 has Julius's flask of infinite holy water.
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* There's also a story in the Torah/Old Testament that God told Moses to strike a certain rock with his staff, which began spewing water when he did. Later, when the camp had moved on, God told him to talk to the next boulder, but after a long week of listening to the Israelites whinging, he struck that one too. It worked, but God was so upset at his disobedience He cursed Moses to die the day before he entered the Promised Land. This is often used to illustrate the importance of always obeying God.
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* ''Literature/HorusHeresy'': In ''The Last Church'', the Lightning Stone that the titular church was built around produced a HealingSpring after crashing in front of a blind man during a storm, healing his affliction. Or so the legend goes...
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** Much like in ''Skyward Sword'', many Sky Islands in ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' have constant waterfalls that never get depleted. They at least serve a gameplay purpose, as you can use the Zora Armor to quickly swim up the waterfalls.
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[[quoteright:350:[[VideoGame/LegendOfLegaia https://static.tvtropes.org/pmwiki/pub/images/rsz_aqualith_7168.png]]]]

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[[quoteright:350:[[VideoGame/LegendOfLegaia [[quoteright:350:[[VideoGame/LegaiaIIDuelSaga https://static.tvtropes.org/pmwiki/pub/images/rsz_aqualith_7168.png]]]]
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* Every map in ''VideoGame/{{Timberborn}}'' has "water sources", rocks that constantly spawn water during the temperate season.
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* The ''Wiki/SCPFoundation''

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* The ''Wiki/SCPFoundation''''Website/SCPFoundation''
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* The Pharros Mask in ''VideoGame/DarkSouls2'', obtained at the end of the Iron Passage in the 'Crown of the Old Iron King DLC', is a head-covering stone mask that weeps unending tears from its eye sockets, soaking the wearer. It's not just a cosmetic effect either, as the constant flow of water increases your fire resistance while making you more vulnerable to lightning, and cleansing poison ooze from your body more quickly.
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The trope's been cut by TRS.


* The legend of the [[https://en.wikipedia.org/wiki/Sanctuary_of_Our_Lady_of_Lourdes Lourdes Spring]] in France states that the Virgin Mary appeared to a young IllGirl by the name of Bernadette, and told her to dig in a particular spot. Bernadette did as she was told, and a HealingSpring began to come up where she dug with her bare hands. The spring is still there to this day, although the original spot is now protected by a sheet of Plexiglass.

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* The legend of the [[https://en.wikipedia.org/wiki/Sanctuary_of_Our_Lady_of_Lourdes Lourdes Spring]] in France states that the Virgin Mary appeared to a young IllGirl ill girl by the name of Bernadette, and told her to dig in a particular spot. Bernadette did as she was told, and a HealingSpring began to come up where she dug with her bare hands. The spring is still there to this day, although the original spot is now protected by a sheet of Plexiglass.
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* In ''VideoGame/Shantae2002'', the Dribble Stone is one of the treasures that Shantae obtains and [[BigBad Risky Boots]] wanted to use to augment the Steam Engine. Presumably, the fact that the stone generates water would mean that the Steam Engine would be able to function indefinitely with it.

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* In ''VideoGame/Shantae2002'', the Dribble Stone is one of the treasures that Shantae obtains and [[BigBad Risky Boots]] wanted to use to augment the Steam Engine. Presumably, the Engine, and is described as being this. The fact that the stone generates water would mean that the Steam Engine would be able to function indefinitely with it.

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** In ''Videogame/TheLegendOfZeldaSkywardSword'', the town of Skyloft has a magic island spring that floats just above and supplies the river with an infinite amount of water.

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** In ''Videogame/TheLegendOfZeldaSkywardSword'', ''VideoGame/TheLegendOfZeldaSkywardSword'', the town of Skyloft has a magic island spring that floats just above and supplies the river with an infinite amount of water.



* In VideoGame/{{Obduction}}, the stream in Hunrath flows from the top of a cliff without any source. This is taken by some as a sign that the sphere they're trapped in has a benevolent purpose.

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* In VideoGame/{{Obduction}}, ''VideoGame/{{Obduction}}'', the stream in Hunrath flows from the top of a cliff without any source. This is taken by some as a sign that the sphere they're trapped in has a benevolent purpose.



* In ''VideoGame/Shantae2002'', the Dribble Stone is one of the treasures that Shantae obtains and [[BigBad Risky Boots]] wanted to use to augment the Steam Engine. Presumably, the fact that the stone generates water would mean that the Steam Engine would be able to function indefinitely with it.









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* The Water Crystal in ''VideoGame/BravelyDefaultII'' seems to do this, which is why it is viewed as an invaluable commodity for desert dwellers. This is a departure from the original ''VideoGame/BravelyDefault'', where the crystal just ''purified'' water, rather than making more.
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* A gem temple in ''WesternAnimation/StevenUniverse'' is a floating island with a seemingly endless lake feeding a waterfall. A comic adaptation story shows that this is due to magical crystals that condense water in the air. Steven retrieves for Peridot to jury rig into what's essentially [[VideoGame/SuperMarioSunshine a F.L.U.D.D. unit]].

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* A gem temple in ''WesternAnimation/StevenUniverse'' is a floating island with a seemingly endless lake feeding a waterfall. A comic adaptation story shows that this is due to magical crystals that condense water in the air. Steven retrieves one for Peridot to jury rig into what's essentially [[VideoGame/SuperMarioSunshine a F.L.U.D.D. unit]].

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* The Orb of Tornami in ''WesternAnimation/XiaolinShowdown'' is an artifact of this nature. In Omi's hands, his [[MakingASplash water powers]] also allow the water that it emits to become ice or steam.

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* The Orb of Tornami in ''WesternAnimation/XiaolinShowdown'' is an artifact of this nature. It's a crystal ball that opens when activated to unleash an endless stream of water. In Omi's hands, his [[MakingASplash water powers]] also allow the water that it emits to become ice or steam.steam.
* A gem temple in ''WesternAnimation/StevenUniverse'' is a floating island with a seemingly endless lake feeding a waterfall. A comic adaptation story shows that this is due to magical crystals that condense water in the air. Steven retrieves for Peridot to jury rig into what's essentially [[VideoGame/SuperMarioSunshine a F.L.U.D.D. unit]].
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* Jewish legend tells that during the forty years of wandering in the wilderness (often translated as desert), the Israelites always had water, from a miraculous well that accompanied the prophetess Miriam, Moses's older sister.

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* One example takes place in ''VideoGame/ArkSurvivalEvolved'' on DLC map "The Center". Set centrally and to the east is a mysteriously levitating island with waterfalls that fall to a basin below that never seems to fill. This may be explained in that the players exist within a climate controlled, A.I. managed habitat created by technologically advanced humanity.
* It's not examined in the actual waking plot, but ''VideoGame/LeagueOfLegends'' plays with this in [[WorldBuilding a background myth]] surrounding the element called True Ice, an ice that's so cold that it never melts and can kill on touch if you're not [[AnIcePerson an Iceborn]]. One legend was surrounding [[UltimateBlacksmith Ornn, the Freljordian demigod of fire and forging]], who was tricked by a crafty [[OurTrollsAreDifferent troll]] into a drinking contest, who then slipped a shard of True Ice into his drink. Ornn's godlike heat perpetually "melted" the ice (in that it never went away, but produced seemingly-infinite water anyway) and left him unable to finish his first drink.

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* One example takes place in ''VideoGame/ArkSurvivalEvolved'' on DLC map "The Center". Set centrally and to the east is a mysteriously levitating island with waterfalls that fall to a basin below that never seems to fill. This may be explained in that the players exist within a climate controlled, climate-controlled, A.I. managed -managed habitat created by technologically advanced humanity.
* It's not examined in the actual waking plot, but ''VideoGame/LeagueOfLegends'' plays with this in [[WorldBuilding a background myth]] surrounding the element called True Ice, an ice that's so cold that it never melts and can kill on touch if you're not [[AnIcePerson an Iceborn]]. One legend was surrounding [[UltimateBlacksmith Ornn, the Freljordian demigod of fire and forging]], who was tricked by a crafty [[OurTrollsAreDifferent [[AllTrollsAreDifferent troll]] into a drinking contest, who then slipped a shard of True Ice into his drink. Ornn's godlike heat perpetually "melted" the ice (in that it never went away, but produced seemingly-infinite water anyway) and left him unable to finish his first drink.



** Inverted by SCP-402, which is a Rock of ''Absorbing'' limitless water.

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** Inverted by SCP-402, which is a Rock of ''Absorbing'' limitless water.Limitless Water.



* There is the Orb of Tornami in ''WesternAnimation/XiaolinShowdown''

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* There is the The Orb of Tornami in ''WesternAnimation/XiaolinShowdown''''WesternAnimation/XiaolinShowdown'' is an artifact of this nature. In Omi's hands, his [[MakingASplash water powers]] also allow the water that it emits to become ice or steam.
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* It's not examined in the actual waking plot, but ''VideoGame/LeagueOfLegends'' plays with this in [[WorldBuilding a background myth]] surrounding the element called True Ice, an ice that's so cold that it never melts and can kill on touch if you're not [[AnIcePerson an Iceborn]]. One legend was surrounding [[UltimateBlacksmith Ornn, the Freljordian demigod of fire and forging]], who was tricked by a crafty [[OurTrollsAreDifferent troll]] into a drinking contest, who then slipped a shard of True Ice into his drink. Ornn's godlike heat perpetually "melted" the ice (in that it never went away, but produced seemingly-infinite water anyway) and left him unable to finish his first drink.
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It doesn't have to be a rock, [[Administrivia/TropesAreFlexible the trope can fit]] any object that breaks expectations as a water source. So it shouldn't have to be a bowl, cauldron, jar, etc. Rocks are popular due to the ElementalRockPaperScissors associations; their solid, dry lifelessness contrasted with lifegiving water.

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It doesn't have to be a rock, rock; [[Administrivia/TropesAreFlexible the trope can fit]] any object that breaks expectations as a water source. So it shouldn't have to be a bowl, cauldron, jar, etc. Rocks are popular due to the ElementalRockPaperScissors associations; their solid, dry lifelessness contrasted with lifegiving water.

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