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* TruthInTelevision in many classrooms. Teachers and childhood workers don't go out of the way to be intimidating or fear-inducing to children, but it isn't uncommon for children to perceive them in these ways due to their size and air of authority. But the converse of this is also true, because fear is a much more common reaction than you'd think in classrooms/ school aged care environments when teachers and carers are confronted with an emotionally disturbed or severely autistic child with tendencies towards violence. A ten year old child can do a lot more physical harm than you'd think, and care workers aren't always trained to deal with this or aren't given the right amount of support, and so are placed in situations where they are constantly afraid of that they or the children in their care will get attacked or seriously injured.
* UsefulNotes/JosefStalin is quoted as saying ''"in the Soviet Army it takes more courage to retreat than to advance."'' When one takes account of the fact that the Red Army had units whose sole purpose was to shoot would-be deserters, this is probably not that far from the truth.

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* TruthInTelevision in many classrooms. Teachers and childhood workers don't go out of the way to be intimidating or fear-inducing to children, but it isn't uncommon for children to perceive them in these ways due to their size and air of authority. But the converse of this is also true, because fear is a much more common reaction than you'd think in classrooms/ school aged care environments when teachers and carers are confronted with an emotionally disturbed or severely autistic child with tendencies towards violence. A ten year old ten-year-old child can do a lot more physical harm than you'd think, and care workers aren't always trained to deal with this or aren't given the right amount of support, and so are placed in situations where they are constantly afraid of that they or the children in their care will get attacked or seriously injured.
* UsefulNotes/JosefStalin is quoted as saying ''"in the Soviet Army it takes more courage to retreat than to advance."'' When one takes into account of the fact that the Red Army had units whose sole purpose was to shoot would-be deserters, this is probably not that far from the truth.



* This is also the reason that the Roman Army would decimate its troops.
* In the eighteenth century Generals were so impressed by UsefulNotes/FrederickTheGreat that they imitated him, even to the point of instituting rigid regulations far beyond what even Frederick's army had. What they did not understand was that a disproportionate number of Frederick's men had been shanghaied and he had no choice but to be a ControlFreak even when he himself knew it was tactically suboptimal.

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* This is also the reason that the Roman Army army would decimate its troops.
* In the eighteenth century Generals century, generals were so impressed by UsefulNotes/FrederickTheGreat that they imitated him, even to the point of instituting rigid regulations far beyond what even Frederick's army had. What they did not understand was that a disproportionate number of Frederick's men had been shanghaied and he had no choice but to be a ControlFreak even when he himself knew it was tactically suboptimal.


* ''TabletopGame/{{Warhammer 40000}}'' RPG TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat. The next game in the Warhammer-RPGs ''RPG TabletopGame/OnlyWar'' does this as well, although due to lack of a minion-system, it is more broadly designed for anyone you can affect with the command-skill. The Commissar mentioned above in fact specialises in this with a special talent for him, which not only gives him a bonus for terrifying his underlings by - in that regard only - counting as causing fear similar to blood raining from the sky or "basic" demons, but also allows him to affect the player characters themselve. Similarly, he can also shoot the players NPC-comrades to make the player heal and ignore critical damage, like loss of limbs or broken bones (even not including the usual limiation of this not affecting effects resulting in death and lost/destroyed bodyparts).

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* ''TabletopGame/{{Warhammer 40000}}'' RPG TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat. The next game in the Warhammer-RPGs Warhammer-[=RPGs=] ''RPG TabletopGame/OnlyWar'' does this as well, although due to lack of a minion-system, it is more broadly designed for anyone you can affect with the command-skill. The Commissar mentioned above in fact specialises in this with a special talent for him, which not only gives him a bonus for terrifying his underlings by - in that regard only - counting as causing fear similar to blood raining from the sky or "basic" demons, but also allows him to affect the player characters themselve. Similarly, he can also shoot the players NPC-comrades to make the player heal and ignore critical damage, like loss of limbs or broken bones (even not including the usual limiation of this not affecting effects resulting in death and lost/destroyed bodyparts).


!! Examples:

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!! Examples:
!!Examples:



[[folder:Films -- Animation]]
* In ''WesternAnimation/{{Madagascar}}'', the foosa try to attack the lemurs but become scared and run away at the sight of Alex the lion. [[PointyHairedBoss King Julian]] and [[OnlySaneMan his advisor Maurice]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of) around for the sake of scaring the enemy.
[[/folder]]



* In ''WesternAnimation/{{Madagascar}}'', the foosa try to attack the lemurs but become scared and run away at the sight of Alex the lion. [[PointyHairedBoss King Julian]] and [[OnlySaneMan his advisor Maurice]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of) around for the sake of scaring the enemy.


* ''TabletopGame/{{Warhammer 40000}}'' RPG TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat.

to:

* ''TabletopGame/{{Warhammer 40000}}'' RPG TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat. The next game in the Warhammer-RPGs ''RPG TabletopGame/OnlyWar'' does this as well, although due to lack of a minion-system, it is more broadly designed for anyone you can affect with the command-skill. The Commissar mentioned above in fact specialises in this with a special talent for him, which not only gives him a bonus for terrifying his underlings by - in that regard only - counting as causing fear similar to blood raining from the sky or "basic" demons, but also allows him to affect the player characters themselve. Similarly, he can also shoot the players NPC-comrades to make the player heal and ignore critical damage, like loss of limbs or broken bones (even not including the usual limiation of this not affecting effects resulting in death and lost/destroyed bodyparts).

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*This is also the reason that the Roman Army would decimate its troops.


** ''Literature/TheGruffalo'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, then runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.

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** ''Literature/TheGruffalo'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, then runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.


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* TruthInTelevision in many classrooms. Teachers and childhood workers don't go out of the way to be intimidating or fear-inducing to children, but it isn't uncommon for children to perceive them in these ways due to their size and air of authority. But the converse of this is also true, because fear is a much more common reaction than you'd think in classrooms/ school aged care environments when teachers and carers are confronted with an emotionally disturbed or severely autistic child with tendencies towards violence. A ten year old child can do a lot more physical harm than you'd think, and care workers aren't always trained to deal with this or aren't given the right amount of support, and so are placed in situations where they are constantly afraid of that they or the children in their care will get attacked or seriously injured.


** ''Literature//TheGruffalo'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, then runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.

to:

** ''Literature//TheGruffalo'' ''Literature/TheGruffalo'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, then runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.


** ''Literature//{{TheGruffalo}}'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.

to:

** ''Literature//{{TheGruffalo}}'' ''Literature//TheGruffalo'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, then runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.

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* Many, many books and folktales aimed at three to six year old children use variations on this trope as the basis for their plot.
** ''Literature//{{TheGruffalo}}'' is currently the most popular example of this genre. In it, a little mouse scares off its predators by inventing an imaginary animal called a gruffalo and describing how horrifying said creature is, runs into an actual gruffalo, and tricks it into thinking that the mice are the most terrifying creatures in the forest, due to the fact that all the woodland predators scatter when they see the mouse and gruffalo pass by.


* In ''WesternAnimation/{{Madagascar}}'', the foosa try to attack the lemurs but become scared and run away at the sight of Alex the lion. [[PointyHairedBoss King Julian]] and [[OnlySaneMan his advisor Maurice]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of_) around for the sake of scaring the enemy. Alex stays.

to:

* In ''WesternAnimation/{{Madagascar}}'', the foosa try to attack the lemurs but become scared and run away at the sight of Alex the lion. [[PointyHairedBoss King Julian]] and [[OnlySaneMan his advisor Maurice]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of_) of) around for the sake of scaring the enemy. Alex stays.enemy.


* In ''WesternAnimation/Madagascar'' the foosa try to attack the lemurs but becomed run away at the sight of Alex the lion. [[TheCuckooCloudLander King Julian]] and [[OnlySaneMan his advisor]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of_) around for the sake of scaring the enemy. Alex stays.

to:

* In ''WesternAnimation/Madagascar'' ''WesternAnimation/{{Madagascar}}'', the foosa try to attack the lemurs but becomed become scared and run away at the sight of Alex the lion. [[TheCuckooCloudLander [[PointyHairedBoss King Julian]] and [[OnlySaneMan his advisor]] advisor Maurice]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of_) around for the sake of scaring the enemy. Alex stays.

Added DiffLines:

* In ''WesternAnimation/Madagascar'' the foosa try to attack the lemurs but becomed run away at the sight of Alex the lion. [[TheCuckooCloudLander King Julian]] and [[OnlySaneMan his advisor]] briefly discuss whether or not it is wise to keep a large sharp-toothed predator (that the other predators seem terrified of_) around for the sake of scaring the enemy. Alex stays.


* In the GauntsGhosts novel ''His Last Command'', Gaunt tells some soldiers that he could tell them he was more frightening than the enemy.

to:

* In the GauntsGhosts Literature/GauntsGhosts novel ''His Last Command'', Gaunt tells some soldiers that he could tell them he was more frightening than the enemy.


* In ''Manga/RurouniKenshin'': Shishio's mooks are trying to escape as they can't beat the police troops guarding Kyoto. Then, [[BadassGay Kamatari]] [[VillainousCrossdresser Honshu]] appears and proceeds to mow them down with his giant weapon, claiming that anyone who wants to flee can do it... if he can [[SinisterScythe escape his giant scythe first]].

to:

* In ''Manga/RurouniKenshin'': Shishio's mooks are trying to escape as they can't beat the police troops guarding Kyoto. Then, [[BadassGay Kamatari]] [[VillainousCrossdresser [[CreepyCrossdresser Honshu]] appears and proceeds to mow them down with his giant weapon, claiming that anyone who wants to flee can do it... if he can [[SinisterScythe escape his giant scythe first]].



* One ''{{Punisher}}'' story has a bunch of Mooks fleeing their increasingly unhinged boss, on the grounds that while he ''might'' be able to get them out of this situation, the Punisher ''will'' kill them.

to:

* One ''{{Punisher}}'' ''ComicBook/ThePunisher'' story has a bunch of Mooks fleeing their increasingly unhinged boss, on the grounds that while he ''might'' be able to get them out of this situation, the Punisher ''will'' kill them.



** When the Blood Pact warriors launch a frontal attack on the Hinzerhaus fortress in ''Only in Death'', their appearance is so terryfying that one of the Ghosts mutters that perhaps the Imperial Guard should learn from them how to raise fear among the enemy ranks.

to:

** When the Blood Pact warriors launch a frontal attack on the Hinzerhaus fortress in ''Only in Death'', their appearance is so terryfying terrifying that one of the Ghosts mutters that perhaps the Imperial Guard should learn from them how to raise fear among the enemy ranks.



* ''TabletopGame/{{Warhammer 40000}}'' rpg TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat.

to:

* ''TabletopGame/{{Warhammer 40000}}'' rpg RPG TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat.



* All military organizations and indeed all dangerous occupations that require group coordination(sailors, cops, firemen, etc) depend to a large degree on the fear of social rejection. Indeed [[HonorBeforeReason Honor]] has been defined as a collective moral code enforced by social rewards and punishments.
* In the eighteenth century Generals were so impressed by UsefulNotes/FrederickTheGreat that they imitated him, even to the point of instituting rigid regulations far beyond what even Frederick's army had. What they [[CompletelyMissingThePoint did not understand]] was that a disproportionate number of Frederick's men had been shanghaied and he had no choice but to be a ControlFreak even when he himself knew it was tactically suboptimal.

to:

* All military organizations and indeed all dangerous occupations that require group coordination(sailors, cops, firemen, etc) depend to a large degree on the fear of social rejection. Indeed [[HonorBeforeReason Honor]] {{Honor|BeforeReason}} has been defined as a collective moral code enforced by social rewards and punishments.
* In the eighteenth century Generals were so impressed by UsefulNotes/FrederickTheGreat that they imitated him, even to the point of instituting rigid regulations far beyond what even Frederick's army had. What they [[CompletelyMissingThePoint did not understand]] understand was that a disproportionate number of Frederick's men had been shanghaied and he had no choice but to be a ControlFreak even when he himself knew it was tactically suboptimal.


* In ''MagicTheGathering'', one version of the "Raging Goblin" card (the Exodus one) has this in the flavour text: "Volrath has bred them to fear only him. Are they charging to battle or merely fleeing his wrath?"

to:

* In ''MagicTheGathering'', ''TabletopGame/MagicTheGathering'', one version of the "Raging Goblin" card (the Exodus one) has this in the flavour text: "Volrath has bred them to fear only him. Are they charging to battle or merely fleeing his wrath?"



* ''TabletopGame/{{Warhammer 40000}}'' rpg BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat.

to:

* ''TabletopGame/{{Warhammer 40000}}'' rpg BlackCrusade TabletopGame/BlackCrusade has a rule for this. If your minions are up against a ''fear''-causing foe, you can try to terrify them into attacking anyway because you happen to be the scarier threat.

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