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* In PatriciaCWrede's ''EnchantedForestChronicles'', Herbert can spin straw into gold for other people, not himself.
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* In PatriciaCWrede's ''EnchantedForestChronicles'', Creator/PatriciaCWrede's ''Literature/EnchantedForestChronicles'', Herbert can spin straw into gold for other people, not himself.
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* The Medkit of ''UFO:Enemy Unknown'' is a remarkable device. It allows a medical novice to diagnose and treat any injury. Oddly, though it isn't possible to point this medical marvel at your own leg, only at other people.
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** One really powerful individual with chaos powers was described as a "genie who could grant his own wishes." This character provokes an OhCrap from Genie.
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[[AC:Television]]
* In {{Charmed}} witches cannot use magic for personal gain. If they try, the world will twist it against them, or outright delete the results.
* In {{Charmed}} witches cannot use magic for personal gain. If they try, the world will twist it against them, or outright delete the results.
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->"Fun fact about Voodoo, Larry...can't conjure a thing for myself."
--> -- '''Doctor Facilier''', ''Disney/ThePrincessAndTheFrog''
--> -- '''Doctor Facilier''', ''Disney/ThePrincessAndTheFrog''
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--> --
-->-- '''Doctor Facilier''', ''Disney/ThePrincessAndTheFrog''
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[[AC: {{Literature}}]]
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* The deformed mutant ''Masque'', from the MarvelUniverse, has the power to alter anyone's facial features, save for his own.
[[AC:{{Literature}}]]
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[[AC: ComicBooks]]
* The deformed mutant ''Masque'', from the MarvelUniverse, has the power to alter anyone's facial features, save for his own.
[[AC:TabletopRPG]]
* In early editions of ''DungeonsAndDragons'', some monsters (archdevils, efreeti and noble djinn) could grant another character's wishes, but not wish for things themselves.
[[AC: VideoGames]]
* The deformed mutant ''Masque'', from the MarvelUniverse, has the power to alter anyone's facial features, save for his own.
[[AC:TabletopRPG]]
* In early editions of ''DungeonsAndDragons'', some monsters (archdevils, efreeti and noble djinn) could grant another character's wishes, but not wish for things themselves.
[[AC: VideoGames]]
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* The deformed mutant ''Masque'', from the MarvelUniverse, has the power to alter anyone's facial features, save for his own.
[[AC:TabletopRPG]]
* In early editions of
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** Mostly averted in ''WorldOfWarcraft'', any spell which can buff a target can buff the caster (indeed some default to buffing the caster if there is no target).
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** Mostly averted in ''WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'', any spell which can buff a target can buff the caster (indeed some default to buffing the caster if there is no target).
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* In ''FinalFantasyVI'', Sabin can use his "Mantra" and "Spiraler" Blitzes to heal his teammates, but not himself (using Spiraler actually kills him).
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* In ''FinalFantasyVI'', ''VideoGame/FinalFantasyVI'', Sabin can use his "Mantra" and "Spiraler" Blitzes to heal his teammates, but not himself (using Spiraler actually kills him).
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* ''PokemonBlackAndWhite'' introduces Heal Pulse, which heals a target other than the user. It's made for double battles.
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* ''PokemonBlackAndWhite'' ''VideoGame/PokemonBlackAndWhite'' introduces Heal Pulse, which heals a target other than the user. It's made for double battles.
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[[AC: WesternAnimation]]
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* Completely inverted with Feruchemists from ''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
to:
* Completely inverted Inverted with Feruchemists from ''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
*Literature/TrappedOnDraconica: Erowin can't use her healing power on herself. [[TheBrute Mordack takes note.]]
*Literature/TrappedOnDraconica: Erowin can't use her healing power on herself. [[TheBrute Mordack takes note.]]
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* In PatriciaCWrede's EnchantedForestChronicles, Herbert can spin straw into gold for other people, not himself.
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* In PatriciaCWrede's EnchantedForestChronicles, ''EnchantedForestChronicles'', Herbert can spin straw into gold for other people, not himself.
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* The deformed mutant Masque, from the MarvelUniverse, has the power to alter anyone's facial features, save for the own.
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* The deformed mutant Masque, ''Masque'', from the MarvelUniverse, has the power to alter anyone's facial features, save for the his own.
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Namespace, yeah
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Exceptions can result in a very powerful character; see {{CoDzilla}} for an example of why this may be a balance requirement.
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Exceptions can result in a very powerful character; see {{CoDzilla}} CoDzilla for an example of why this may be a balance requirement.
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* In the ''{{Discworld}}'' novel ''Discworld/{{Sourcery}}'', it was mentioned that the only thing the wizards couldn't magically improve- even after they started recieving power from [[RealityWarper the Sourcerer]]- was themselves (or at least, not for more than a few seconds).
to:
* In the ''{{Discworld}}'' ''Literature/{{Discworld}}'' novel ''Discworld/{{Sourcery}}'', it was mentioned that the only thing the wizards couldn't magically improve- even after they started recieving power from [[RealityWarper the Sourcerer]]- was themselves (or at least, not for more than a few seconds).
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* In PatriciaCWrede's EnchantedForestChronicles, Herbert can spin straw into gold for other people, not himself.
* In ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it. It's a pity they couldn't use mirrors or bend light or something to get around that ... other than that, it's a pretty consistent rule: there's an anecdote about an Aes Sedai whose mental block (Wilders often acquire these when learning to keep a lid on their powers on their own) was that she couldn't touch the Source with her eyes open. Naturally, this made her rather ineffective.
* Completely inverted with Feruchemists from ''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
[[AC: {{Comic Books}}]]
* In ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it. It's a pity they couldn't use mirrors or bend light or something to get around that ... other than that, it's a pretty consistent rule: there's an anecdote about an Aes Sedai whose mental block (Wilders often acquire these when learning to keep a lid on their powers on their own) was that she couldn't touch the Source with her eyes open. Naturally, this made her rather ineffective.
* Completely inverted with Feruchemists from ''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
[[AC: {{Comic Books}}]]
to:
* In PatriciaCWrede's EnchantedForestChronicles, Herbert can spin straw into gold for other people, not himself.
himself.
* In ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it. It's a pity they couldn't use mirrors or bend light or something to get around that ... other than that, it's a pretty consistent rule: there's an anecdote about an Aes Sedai whose mental block (Wilders often acquire these when learning to keep a lid on their powers on their own) was that she couldn't touch the Source with her eyes open. Naturally, this made her ratherineffective.
ineffective.
* Completely inverted with Feruchemists from ''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay theprice]].
price]].
[[AC:{{Comic Books}}]]ComicBooks]]
* In ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it. It's a pity they couldn't use mirrors or bend light or something to get around that ... other than that, it's a pretty consistent rule: there's an anecdote about an Aes Sedai whose mental block (Wilders often acquire these when learning to keep a lid on their powers on their own) was that she couldn't touch the Source with her eyes open. Naturally, this made her rather
* Completely inverted with Feruchemists from ''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the
[[AC:
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* Completely inverted with Feruchemists from ''Literature/Mistborn''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
to:
* Completely inverted with Feruchemists from ''Literature/Mistborn''.''Literature/{{Mistborn}}''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
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* Completely inverted with Feruchemists from ''Literature/Mistborn''. Their EquivalentExchange-based powers only work on ''themselves'' - Feruchemy can't be used directly to alter someone else's abilities. Feruchemy's sister magic system Allomancy is similar, though it has some "external" powers that work on others, while the third system in the triad, [[BloodMagic Hemalurgy]] can power up ''anyone'' so long as the person actually performing it is willing to [[PoweredByAForsakenChild pay the price]].
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* In ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
to:
* In ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
it. It's a pity they couldn't use mirrors or bend light or something to get around that ... other than that, it's a pretty consistent rule: there's an anecdote about an Aes Sedai whose mental block (Wilders often acquire these when learning to keep a lid on their powers on their own) was that she couldn't touch the Source with her eyes open. Naturally, this made her rather ineffective.
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--> -- '''Doctor Facilier''', ''ThePrincessAndTheFrog''
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--> -- '''Doctor Facilier''', ''ThePrincessAndTheFrog''
''Disney/ThePrincessAndTheFrog''
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* The [[EvilSorcerer witch doctor]] Facilier in ''ThePrincessAndTheFrog'' mentions this as a reason he has to work his schemes through others.
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* The [[EvilSorcerer witch doctor]] Facilier in ''ThePrincessAndTheFrog'' ''Disney/ThePrincessAndTheFrog'' mentions this as a reason he has to work his schemes through others.
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** Which does nothing to abate the guilt when a wild Audino spams it on you while you're [[VideoGameCrueltyPotential beating the crap out of the poor thing for precious EXP]].
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* In ''[[GaiaOnline zOMG!]]'', the strongest and most stamina-effective heal is Wish... which can't be used on the user. Previously, this was also the case with Rock Armor, which has since been changed.
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* In ''TheWheel ofTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
to:
* In ''TheWheel ofTime'' ''TheWheelOfTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
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* In ''TheWheelofTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
to:
* In ''TheWheelofTime'' ''TheWheel ofTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
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* In ''The Wheel of Time'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
to:
* In ''The Wheel of Time'' ''TheWheelofTime'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.it.
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* In ''The Wheel of Time'' series the Aes Sedai can not use their powers (mostly Healing) on themselves. This is explained by the magic needing to "weaved" and "applied" to someone. In this way its impossible to to lay a weave upon yourself as you would be unable to properly see it.
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* In ''TeamFortress2'', while the Medic can't heal or buff himself with his Medigun, doing so still boosts his own regeneration rate; additionally, when Ubered, both himself and his Uber target(s) are invincible.
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* In ''TeamFortress2'', ''VideoGame/TeamFortress2'', while the Medic can't heal or buff himself with his Medigun, doing so still boosts his own regeneration rate; additionally, when Ubered, both himself and his Uber target(s) are invincible.
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** Other spells in the game can be cast on anyone of the player's choosing.
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** Other spells in the game can be cast on anyone of the player's choosing.
choosing.
* ''PokemonBlackAndWhite'' introduces Heal Pulse, which heals a target other than the user. It's made for double battles.
* In ''VideoGame/MiniRobotWars'', the [[TheMedic Fixer Bot]] can heal all minirobot units around her, but not herself.
* ''PokemonBlackAndWhite'' introduces Heal Pulse, which heals a target other than the user. It's made for double battles.
* In ''VideoGame/MiniRobotWars'', the [[TheMedic Fixer Bot]] can heal all minirobot units around her, but not herself.
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* In the ''{{Discworld}}'' novel ''{{Sourcery}}'', it was mentioned that the only thing the wizards couldn't magically improve- even after they started recieving power from [[RealityWarper the Sourcerer- was themselves (or at least, not for more than a few seconds).
to:
* In the ''{{Discworld}}'' novel ''{{Sourcery}}'', ''Discworld/{{Sourcery}}'', it was mentioned that the only thing the wizards couldn't magically improve- even after they started recieving power from [[RealityWarper the Sourcerer- Sourcerer]]- was themselves (or at least, not for more than a few seconds).
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* In the DiscWorld novel ''Sourcerer'', it was mentioned that the only thing the wizards couldn't magically improve was themselves (or at least, not for more than a few seconds).
to:
* In the DiscWorld ''{{Discworld}}'' novel ''Sourcerer'', ''{{Sourcery}}'', it was mentioned that the only thing the wizards couldn't magically improve improve- even after they started recieving power from [[RealityWarper the Sourcerer- was themselves (or at least, not for more than a few seconds).
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** The engineer benefits less from his dispenser than other classes, as the metal generation is limited while ammo is not, even though the two are interchangeable when it comes to picking up dropped weapons and ammo boxes.
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** The engineer Engineer benefits less from his dispenser than other classes, as the metal generation is limited while ammo is not, even though the two are interchangeable when it comes to picking up dropped weapons and ammo boxes.
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->"Fun fact about Voodoo, Larry....can't conjure a thing for myself."
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->"Fun fact about Voodoo, Larry....Larry...can't conjure a thing for myself."
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->"Fun fact about Voodoo, Lawrence. Can't conjure a thing for myself."
to:
->"Fun fact about Voodoo, Lawrence. Can't Larry....can't conjure a thing for myself."
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** Averted in ''WorldOfWarcraft'', any spell which can buff a target can buff the caster (indeed some default to buffing the caster if there is no target).
*** A few exceptions exist where the caster can only cast a buff on someone else, but the effects of the buff also benefit the caster. A fairly common variant is a spell cast on the casters minion by default that directly or indirectly benefits the caster as well.
*** A few exceptions exist where the caster can only cast a buff on someone else, but the effects of the buff also benefit the caster. A fairly common variant is a spell cast on the casters minion by default that directly or indirectly benefits the caster as well.
to:
** Averted Mostly averted in ''WorldOfWarcraft'', any spell which can buff a target can buff the caster (indeed some default to buffing the caster if there is no target).
*** A few exceptions exist where the caster can only cast a buff on someone else, but the effects of the buff also benefit the caster. One example would be [[http://www.wowhead.com/spell=54646 Focus Magic]], which increases the target's CriticalHit chance by 3%, and when they score one increases your own. A fairly common variant is a spell cast on the casters minion by default that directly or indirectly benefits the caster as well.
*** A few exceptions exist where the caster can only cast a buff on someone else, but the effects of the buff also benefit the caster. One example would be [[http://www.wowhead.com/spell=54646 Focus Magic]], which increases the target's CriticalHit chance by 3%, and when they score one increases your own. A fairly common variant is a spell cast on the casters minion by default that directly or indirectly benefits the caster as well.
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[[AC: {{Comic Books}}]]
* The deformed mutant Masque, from the MarvelUniverse, has the power to alter anyone's facial features, save for the own.
* The deformed mutant Masque, from the MarvelUniverse, has the power to alter anyone's facial features, save for the own.
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* In ''ShadowHearts [[ShadowHeartsCovenant Covenant]]'', Lucia's oils will affect the three other party members but not her. In [[ShadowHeartsFromTheNewWorld the sequel]], Ricardo's songs work the same way.
to:
* In ''ShadowHearts [[ShadowHeartsCovenant Covenant]]'', Covenant'', Lucia's oils will affect the three other party members but not her. In [[ShadowHeartsFromTheNewWorld the sequel]], Shadow Hearts: From The New World, Ricardo's songs work the same way.
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** Very slighly averted with the Kritzkrieg, which allows the Medic to heal himself with the taunt, although it's much slower than the usual healing rate and leaves him wide open to attacks. However, its Ubercharge effect is completely NoSelfBuffs since the medic cannot take advantage of it.
** The engineer benefits less from his dispenser than other classes, as the metal generation is limited while ammo is not, even though the two are interchangable when it comes to picking up dropped weapons and ammo boxes.
** The engineer benefits less from his dispenser than other classes, as the metal generation is limited while ammo is not, even though the two are interchangable when it comes to picking up dropped weapons and ammo boxes.
to:
** Very slighly slightly averted with the Kritzkrieg, which allows the Medic to heal himself with the taunt, although it's much slower than the usual healing rate and leaves him wide open to attacks. However, its Ubercharge effect is completely NoSelfBuffs since the medic cannot take advantage of it.
** The engineer benefits less from his dispenser than other classes, as the metal generation is limited while ammo is not, even though the two areinterchangable interchangeable when it comes to picking up dropped weapons and ammo boxes.
** The engineer benefits less from his dispenser than other classes, as the metal generation is limited while ammo is not, even though the two are
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*[[DisgaeaHourOfDarkness Flonne]] has a skill named "[[LoveFreak Power of Love]]", which recovers the HP of her allies, but not her own.
**Other spells in the game can be cast on anyone of the player's choosing.
**Other spells in the game can be cast on anyone of the player's choosing.
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Discworld and Spellsong examples
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*In the DiscWorld novel ''Sourcerer'', it was mentioned that the only thing the wizards couldn't magically improve was themselves (or at least, not for more than a few seconds).
*In the ''Spellsong Cycle'', magicians cannot cast magic on themselves. They can, however, cast magic on ''each other''.
*In the ''Spellsong Cycle'', magicians cannot cast magic on themselves. They can, however, cast magic on ''each other''.