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* In Tales of Souls, ''[[VideoGame/SoulSeries SoulcaliburIII]]''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose ([[GuideDangIt and know to make some specific decisions during the game]]), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their {{Fighting Game}}s. Olcadan is hard to beat, but [[SNKBoss Night Terror]] is NintendoHard.
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* In Tales of Souls, ''[[VideoGame/SoulSeries SoulcaliburIII]]''[='=]s Soulcalibur III]]''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose ([[GuideDangIt and know to make some specific decisions during the game]]), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their {{Fighting Game}}s. Olcadan is hard to beat, but [[SNKBoss Night Terror]] is NintendoHard.
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* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions (i.e. getting a certain score and amount of Dramatic [=KOs=], and encountering and beating one of the mid-bosses.) Fail to do so, and your run will end after the tournament's final.
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* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions (i.e. getting a certain score and amount of Dramatic [=KOs=], and encountering and beating one of the mid-bosses.) mid-bosses). Fail to do so, and your run will end after the tournament's final.
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[[folder: Action Game]]
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[[folder: Action RPG]]
* This happens in ''several'' of the free-roaming ''Franchise/{{Castlevania}}'' games with MultipleEndings — most notoriously ''VideoGame/CastlevaniaSymphonyOfTheNight'' and ''VideoGame/CastlevaniaPortraitOfRuin'', in which the trigger to achieve or evade the bad ending [[note]]make that bad ending'''s''' in ''Symphony'''s case[[/note]] occurs roughly ''halfway through the game'', and ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow'', in which being able to bypass the first bad ending depends on [[RandomNumberGod being able to acquire]] and correctly use some [[RandomlyDrops specific Souls]] (with the added caveat of having to [[MoonLogicPuzzle figure out what Souls you need and how to use them]] in the former, and fight an additional boss in the latter).
* A very similar scenario occurs in ''VideoGame/BloodstainedRitualOfTheNight'' — the game ends with the battle with Gebel (and a GameOver screen instead of credits) unless a series of specific conditions are met beforehand.
* This happens in ''several'' of the free-roaming ''Franchise/{{Castlevania}}'' games with MultipleEndings — most notoriously ''VideoGame/CastlevaniaSymphonyOfTheNight'' and ''VideoGame/CastlevaniaPortraitOfRuin'', in which the trigger to achieve or evade the bad ending [[note]]make that bad ending'''s''' in ''Symphony'''s case[[/note]] occurs roughly ''halfway through the game'', and ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow'', in which being able to bypass the first bad ending depends on [[RandomNumberGod being able to acquire]] and correctly use some [[RandomlyDrops specific Souls]] (with the added caveat of having to [[MoonLogicPuzzle figure out what Souls you need and how to use them]] in the former, and fight an additional boss in the latter).
* A very similar scenario occurs in ''VideoGame/BloodstainedRitualOfTheNight'' — the game ends with the battle with Gebel (and a GameOver screen instead of credits) unless a series of specific conditions are met beforehand.
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* This happens in ''several'' of the free-roaming ''Franchise/{{Castlevania}}'' games with MultipleEndings
* A very similar scenario occurs in
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[[folder: Beat-Em-Up]]
* ''VideoGame/{{Streets of Rage}}'' 3 allows you to complete only the first five of its seven levels on Easy difficulty. Once you beat the boss of level 5, [[spoiler:it taunts you that you have not discovered the location of its hostage (the chief of police), and Dr. Zan admits to the rest of the group that they need to do better]]. [[DifficultyByRegion This only applies to the North American version]]; the Japanese version will let you complete the entire game regardless of difficulty level.
* ''VideoGame/{{Streets of Rage}}'' 3 allows you to complete only the first five of its seven levels on Easy difficulty. Once you beat the boss of level 5, [[spoiler:it taunts you that you have not discovered the location of its hostage (the chief of police), and Dr. Zan admits to the rest of the group that they need to do better]]. [[DifficultyByRegion This only applies to the North American version]]; the Japanese version will let you complete the entire game regardless of difficulty level.
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*
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[[folder: Fighting Games]]
* In ''VideoGame/SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their {{Fighting Game}}s. Olcadan is hard to beat, but Night Terror is NintendoHard.
* In ''VideoGame/SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their {{Fighting Game}}s. Olcadan is hard to beat, but Night Terror is NintendoHard.
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* In
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[[folder: First-Person Shooter]]
* The [[HarderThanHard Trauma]] mode ending from ''VideoGame/{{Painkiller}}'' skips the game's final chapter (including the final boss) entirely, and instead gives you a genuinely happy ending where Daniel gets let into Heaven to reunite with his wife.
* The [[HarderThanHard Trauma]] mode ending from ''VideoGame/{{Painkiller}}'' skips the game's final chapter (including the final boss) entirely, and instead gives you a genuinely happy ending where Daniel gets let into Heaven to reunite with his wife.
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* The [[HarderThanHard Trauma]]
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* Playing the 'Easy' and 'Normal' modes in ''VideoGame/TetrisAttack'', on the VS. Story Mode: 'Easy' takes Yoshi through 10 stages, from Lakitu to Naval Pirahna, but is followed by a premature happy wave from Yoshi and 'CONGRATULATIONS' screen. 'Normal' allows Yoshi to make it to Stage 11, and play against Kamek, but ends prematurely with a handy secret game tip. The only way to reach Bowser, witness the true ending and see the rainbow credits scene is to play the 'Hard' mode.
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* Playing the 'Easy' Easy and 'Normal' Normal modes in ''VideoGame/TetrisAttack'', on the VS. Story Mode: 'Easy' Easy takes Yoshi through 10 stages, from Lakitu to Naval Pirahna, but is followed by a premature happy wave from Yoshi and 'CONGRATULATIONS' [[AWinnerIsYou "CONGRATULATIONS"]] screen. 'Normal' Normal allows Yoshi to make it to Stage 11, and play against Kamek, but ends prematurely with a handy secret game tip. The only way to reach Bowser, witness the true ending and see the rainbow credits scene is to play the 'Hard' mode.Hard Mode.
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[[folder: Real-Time Strategy]]
* In ''VideoGame/{{Lost Magic}}'', you don't get to fight [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of your BrainwashedAndCrazy Sage-killing rampage in the final chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices.
* In ''VideoGame/{{Lost Magic}}'', you don't get to fight [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of your BrainwashedAndCrazy Sage-killing rampage in the final chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices.
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* In
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[[folder: Role-Playing Games]]
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** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
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** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day Day 7 isn't one big {{Boss Rush}} BossRush like on other routes, since it contains only 2 two battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
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*** Averted in [[UpdatedReRelease Redux]], where finishing the Womb of Grief storyline gives you the option to go for the Chaos+ Ending where you also fight Mem Aleph.
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*** Averted in [[UpdatedReRelease Redux]], ''[[UpdatedReRelease Redux]]'', where finishing the Womb of Grief storyline gives you the option to go for the Chaos+ Ending where you also fight Mem Aleph.
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[[folder: Sports]]
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[[folder: Survival Horror]]
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* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.
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* In ''VideoGame/ResidentEvil'', ''VideoGame/ResidentEvil1'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.
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[[folder: Shoot-Em-Up ]]
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* The seventh and final stage of ''VideoGame/GigaWing'', including the {{Final|Boss}} [[DualBoss Bosses]], requires a no-continue run up to the end of stage 6. If you use a continue before then, [[spoiler:you get locked into a HeroicSacrifice BittersweetEnding]].
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* The seventh and final stage of ''VideoGame/GigaWing'', including the {{Final|Boss}} [[DualBoss Bosses]], requires a no-continue run up to the end of stage Stage 6. If you use a continue before then, [[spoiler:you get locked into a HeroicSacrifice BittersweetEnding]].
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[[folder: Visual Novel ]]
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[[folder: Webcomics ]]
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That's right, No Final Boss for You. It's when a game with a final boss denies you that final boss because you did something different. Sometimes, it's [[VideoGameCrueltyPotential something]] [[LastSecondEndingChoice bad]] -- in which case being denied that closure is a NonstandardGameOver. Other times, your "crime" is [[EasyModeMockery playing the game with training wheels on]]. But for whatever the reason, you don't get to fight a final boss, hence the name.
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That's right, No Final Boss for You. It's when a game with a final boss denies you that final boss because you did something different. Sometimes, it's [[VideoGameCrueltyPotential something]] [[LastSecondEndingChoice bad]] -- in which case being denied that closure is a NonstandardGameOver. Other times, your "crime" is [[EasyModeMockery playing the game with training wheels on]]. But for whatever the reason, you don't get to fight a final boss, hence the name.
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* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
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** In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
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** In ''VideoGame/{{Persona 5}}'', picking the wrong dialogue options after Sae's interrogation leads to a bad ending where the protagonist is killed. Also, choosing to ally with Yaldabaoth after his identity is revealed ends the game with the world not much better than before while the Phantom Thieves run rampant with enforcing changes of heart.
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->''"You may have sought the power of creation, but no matter how strong your conviction, a demon can never acquire a Reason. [[SpannerInTheWorks Whether or not you were aware of that, you purged the world of those who sympathized with the other philosophies of creation.]] Your body is brimming with strength, yet your soul is empty. I see before me [[OmnicidalManiac the incarnation of bane itself.]] ...Now, there is no reason for this world to exist. I shall have to wait for the next opportunity. You are responsible for the death of this world. I cannot forgive such a transgression! Begone, demon! May you be cursed eternally! False seeker of power, you are evil incarnate!"''
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->''"You may have sought the power of creation, but no matter how strong your conviction, a demon can never acquire a Reason. [[SpannerInTheWorks Whether or not you were aware of that, you purged the world of those who sympathized with the other philosophies of creation.]] creation. Your body is brimming with strength, yet your soul is empty. I see before me [[OmnicidalManiac the incarnation of bane itself.]] ...itself. ...Now, there is no reason for this world to exist. I shall have to wait for the next opportunity. You are responsible for the death of this world. I cannot forgive such a transgression! Begone, demon! May you be cursed eternally! False seeker of power, you are evil incarnate!"''
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Please don't link to tropes in the Quotes unless absolutely necessary or for an interesting effect.
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->''"[[PlayerCharacter You]] may have sought the power of creation, but no matter how strong your conviction, a demon can never acquire a Reason. [[SpannerInTheWorks Whether or not you were aware of that, you purged the world of those who sympathized with the other philosophies of creation.]] Your body is brimming with strength, yet your soul is empty. I see before me [[OmnicidalManiac the incarnation of bane itself.]] ...Now, there is no reason for [[PrimordialChaos this world]] to exist. I shall have to wait for the next opportunity. [[NiceJobBreakingItHero You are responsible for the death of this world.]] I cannot forgive such a transgression! [[GetOut Begone, demon!]] May you be cursed eternally! False seeker of power, you are evil incarnate!"''
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* If you play ''VideoGame/FiveNightsAtFreddysWorld'' on Normal difficultly, you won’t get to fight [[spoiler: Scott.]] Instead, the final boss will give you a message and tell you to play on the hardest difficulty.
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* ''VideoGame/BushidoBlade'': You have to meet multiple requirements to reach the end of the game. To reach the "first" final boss, you must defeat each opponent without breaking the rules of Bushido (don't attack the opponent while they are giving their opening speech, don't use any dirty tactics like throwing dirt in their face, don't attack while they are down, etc). If you break Bushido, you get a non-ending halfway through that basically tells you to try again but do it properly. If you defeat every opponent while following Bushido, you receive the normal ending for your character. To get the best ending, on top of following Bushido, you have to do some specific actions you might not even have realized were possible. First, instead of fighting your first opponent, you have to ''run away''. Each arena has an exit you can run through, so you have to run through each arena while being chased by your opponent until you reach one arena with an open manhole that you have to jump into. After doing this, you must defeat every single opponent without getting hit ''once by anything''. If you do all of this up to the normal final boss and win, you'll face one final opponent, which leads to the best ending.
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*** Averted in [[UpdatedReRelease Redux]], where finishing the Womb of Grief storyline gives you the option to go for the Chaos+ Ending where you also fight Mem Aleph.
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* In the SNES version of ''VideoGame/KillerInstinct'', you can only fight Eyedol if your difficulty level is set to 3+ stars. Playing with only one or two stars will end the game once you defeat Fulgore.
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* In the SNES version of ''VideoGame/KillerInstinct'', you can only fight Eyedol if your difficulty level is set to 3+ stars. [[EasyModeMockery Playing with only one or two stars stars]] will end the game once you defeat Fulgore.
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folder: Role-Playing Games ]]
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[[folder: Action Game ]]
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[[folder: Action Game ]]
Game]]
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* Playing the 'Easy' and 'Normal' modes in ''VideoGame/TetrisAttack'', on the VS. Story Mode: 'Easy' takes Yoshi through 10 stages, from Lakitu to Naval Pirahna, but is followed by a premature happy wave from Yoshi and 'CONGRATULATIONS' screen. 'Normal' allows Yoshi to make it to Stage 11, and play against Kamek, but ends prematurely with a handy secret game tip. The only way to reach Bowser, witness the true ending and see the rainbow credits scene is to play the 'Hard' mode.
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[[folder: Action RPG ]]
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[[folder: Action RPG ]]
RPG]]
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[[folder: Beat-Em-Up ]]
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[[folder: Beat-Em-Up ]]
Beat-Em-Up]]
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[[folder: Eastern RPG ]]
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her]]. Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route -- in which she's the ''first'' of the many bosses you'll face in the chapter.
** In ''VideoGame/{{Persona 3}}'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/ShinMegamiTenseiIV'', you can choose to eschew the traditional Law, Neutral, and Chaos routes in favor of a fourth ending: the "Nothingness" ending. Defeating the sole boss of this route, [[ZeroEffortBoss if you can even call it one]], results in an ending in which [[spoiler:you destroy the entire universe. It's the only route in which you don't fight Merkabah or Lucifer]].
** In ''VideoGame/ShinMegamiTenseiIVApocalypse'', it's the ''Law and Chaos'' paths that lead to this trope. [[spoiler:On Law, Lucifer becomes the FinalBoss and immediately afterwards you get an ending similar to ''IV''[='=]s Law ending, with Tokyo being sucked into a black hole and Mikado being ushered into an era of peace, though with the caveat that Flynn is still at large. On Chaos, with Merkabah already dead, you get an ending similar to ''IV''[='=]s Chaos ending, in which Lucifer crowns you the new king of Tokyo and Mikado in a society where MightMakesRight and both cities run ablaze with eternal individual warfare, though he also tasks you with eventually defeating Flynn to complete the picture.]] Either way, [[spoiler:you don't get to enter the Cosmic Egg, you don't get to kill the Divine Powers for real, and you don't get to fight the real FinalBoss, YHVH]].
* Should you make it to the end of ''VideoGame/RomancingWalker'' without a high enough relationship with anyone in your BattleHarem, you have no choice but to retreat and wait as the FinalBoss [[TheEndOfTheWorldAsWeKnowIt destroys the universe]]. You can also trigger the same NonstandardGameOver if you ''do'' have a high enough relationship with any of your partners, but [[PressXToDie decide to leave the Astral Plane anyway]].
* ''VideoGame/{{Kinder}}'' forces the player into obtaining the False End [[note]]Killer End in its remake, ''Re:Kinder''[[/note]], should at least one party member have died before the events in the apartments are completed. The only way to make it to the final boss is to manage to keep them alive, leading to the True End.
* ''VideoGame/DragonQuestVI'': If you beat the BonusBoss Nokturnus in less than 20 turns, he's so impressed by your strength that he goes and curb-stomps the FinalBoss for you. You almost feel sorry for the poor bastard watching his every attack fail. While being strong enough to do this means beating the boss is relatively easy, the ending doesn't play out any differently if you beat Mortamor in 10 or 50 turns.
[[/folder]]
[[folder: Fighting Game]]
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her]]. Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route -- in which she's the ''first'' of the many bosses you'll face in the chapter.
** In ''VideoGame/{{Persona 3}}'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/ShinMegamiTenseiIV'', you can choose to eschew the traditional Law, Neutral, and Chaos routes in favor of a fourth ending: the "Nothingness" ending. Defeating the sole boss of this route, [[ZeroEffortBoss if you can even call it one]], results in an ending in which [[spoiler:you destroy the entire universe. It's the only route in which you don't fight Merkabah or Lucifer]].
** In ''VideoGame/ShinMegamiTenseiIVApocalypse'', it's the ''Law and Chaos'' paths that lead to this trope. [[spoiler:On Law, Lucifer becomes the FinalBoss and immediately afterwards you get an ending similar to ''IV''[='=]s Law ending, with Tokyo being sucked into a black hole and Mikado being ushered into an era of peace, though with the caveat that Flynn is still at large. On Chaos, with Merkabah already dead, you get an ending similar to ''IV''[='=]s Chaos ending, in which Lucifer crowns you the new king of Tokyo and Mikado in a society where MightMakesRight and both cities run ablaze with eternal individual warfare, though he also tasks you with eventually defeating Flynn to complete the picture.]] Either way, [[spoiler:you don't get to enter the Cosmic Egg, you don't get to kill the Divine Powers for real, and you don't get to fight the real FinalBoss, YHVH]].
* Should you make it to the end of ''VideoGame/RomancingWalker'' without a high enough relationship with anyone in your BattleHarem, you have no choice but to retreat and wait as the FinalBoss [[TheEndOfTheWorldAsWeKnowIt destroys the universe]]. You can also trigger the same NonstandardGameOver if you ''do'' have a high enough relationship with any of your partners, but [[PressXToDie decide to leave the Astral Plane anyway]].
* ''VideoGame/{{Kinder}}'' forces the player into obtaining the False End [[note]]Killer End in its remake, ''Re:Kinder''[[/note]], should at least one party member have died before the events in the apartments are completed. The only way to make it to the final boss is to manage to keep them alive, leading to the True End.
* ''VideoGame/DragonQuestVI'': If you beat the BonusBoss Nokturnus in less than 20 turns, he's so impressed by your strength that he goes and curb-stomps the FinalBoss for you. You almost feel sorry for the poor bastard watching his every attack fail. While being strong enough to do this means beating the boss is relatively easy, the ending doesn't play out any differently if you beat Mortamor in 10 or 50 turns.
[[/folder]]
[[folder: Fighting Game]]
to:
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her]]. Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route -- in which she's the ''first'' of the many bosses you'll face in the chapter.
** In ''VideoGame/{{Persona 3}}'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/ShinMegamiTenseiIV'', you can choose to eschew the traditional Law, Neutral, and Chaos routes in favor of a fourth ending: the "Nothingness" ending. Defeating the sole boss of this route, [[ZeroEffortBoss if you can even call it one]], results in an ending in which [[spoiler:you destroy the entire universe. It's the only route in which you don't fight Merkabah or Lucifer]].
** In ''VideoGame/ShinMegamiTenseiIVApocalypse'', it's the ''Law and Chaos'' paths that lead to this trope. [[spoiler:On Law, Lucifer becomes the FinalBoss and immediately afterwards you get an ending similar to ''IV''[='=]s Law ending, with Tokyo being sucked into a black hole and Mikado being ushered into an era of peace, though with the caveat that Flynn is still at large. On Chaos, with Merkabah already dead, you get an ending similar to ''IV''[='=]s Chaos ending, in which Lucifer crowns you the new king of Tokyo and Mikado in a society where MightMakesRight and both cities run ablaze with eternal individual warfare, though he also tasks you with eventually defeating Flynn to complete the picture.]] Either way, [[spoiler:you don't get to enter the Cosmic Egg, you don't get to kill the Divine Powers for real, and you don't get to fight the real FinalBoss, YHVH]].
* Should you make it to the end of ''VideoGame/RomancingWalker'' without a high enough relationship with anyone in your BattleHarem, you have no choice but to retreat and wait as the FinalBoss [[TheEndOfTheWorldAsWeKnowIt destroys the universe]]. You can also trigger the same NonstandardGameOver if you ''do'' have a high enough relationship with any of your partners, but [[PressXToDie decide to leave the Astral Plane anyway]].
* ''VideoGame/{{Kinder}}'' forces the player into obtaining the False End [[note]]Killer End in its remake, ''Re:Kinder''[[/note]], should at least one party member have died before the events in the apartments are completed. The only way to make it to the final boss is to manage to keep them alive, leading to the True End.
* ''VideoGame/DragonQuestVI'': If you beat the BonusBoss Nokturnus in less than 20 turns, he's so impressed by your strength that he goes and curb-stomps the FinalBoss for you. You almost feel sorry for the poor bastard watching his every attack fail. While being strong enough to do this means beating the boss is relatively easy, the ending doesn't play out any differently if you beat Mortamor in 10 or 50 turns.
[[/folder]]
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[[folder: First-Person Shooter ]]
to:
[[folder: First-Person Shooter ]]
Shooter]]
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[[folder: Real-Time Strategy ]]
* In ''VideoGame/{{Lost Magic}}'', you don't get to fight [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of your BrainwashedAndCrazy Sage-killing rampage in the final chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices. YouBastard.
* In ''VideoGame/{{Lost Magic}}'', you don't get to fight [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of your BrainwashedAndCrazy Sage-killing rampage in the final chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices. YouBastard.
to:
* In
Changed line(s) 79,82 (click to see context) from:
[[folder: Sports]]
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the tape]]. Different from other versions of the trope, this one plays out as [[GoldenEnding a better ending than the original]], because you manage to give Eric his just desserts without giving in to his goading. Also a subversion because it actually requires the proverbial final boss to be "fought" once before.
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the tape]]. Different from other versions of the trope, this one plays out as [[GoldenEnding a better ending than the original]], because you manage to give Eric his just desserts without giving in to his goading. Also a subversion because it actually requires the proverbial final boss to be "fought" once before.
to:
*
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[[folder: Survival Horror ]]
* In the NewGamePlus of ''VideoGame/HauntingGround'', you can get a key that will let you get an early ending if you use it on the front gates. The ending is actually worth it to watch because you get to see the BigBad get his comeuppance (and an old crippled man falling downstairs).
* If you don't [[spoiler:travel to the past and]] defeat Wiseman in a sidequest in ''VideoGame/BatenKaitosOrigins'', then you won't get to fight [[spoiler:Verus-Wiseman]] at the end of the game.
* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.
* In the NewGamePlus of ''VideoGame/HauntingGround'', you can get a key that will let you get an early ending if you use it on the front gates. The ending is actually worth it to watch because you get to see the BigBad get his comeuppance (and an old crippled man falling downstairs).
* If you don't [[spoiler:travel to the past and]] defeat Wiseman in a sidequest in ''VideoGame/BatenKaitosOrigins'', then you won't get to fight [[spoiler:Verus-Wiseman]] at the end of the game.
* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.
to:
[[folder: Survival Horror ]]
Real-Time Strategy]]
* Inthe NewGamePlus of ''VideoGame/HauntingGround'', you can get a key that will let you get an early ending if you use it on the front gates. The ending is actually worth it to watch because you get to see the BigBad get his comeuppance (and an old crippled man falling downstairs).
* If''VideoGame/{{Lost Magic}}'', you don't [[spoiler:travel to the past and]] defeat Wiseman in a sidequest in ''VideoGame/BatenKaitosOrigins'', then you won't get to fight [[spoiler:Verus-Wiseman]] [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of the game.
* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out onyour BrainwashedAndCrazy Sage-killing rampage in the final Tyrant fight.
chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices.
* In
* If
* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out on
Added DiffLines:
folder: Role-Playing Games ]]
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her]]. Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route -- in which she's the ''first'' of the many bosses you'll face in the chapter.
** In ''VideoGame/{{Persona 3}}'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/ShinMegamiTenseiIV'', you can choose to eschew the traditional Law, Neutral, and Chaos routes in favor of a fourth ending: the "Nothingness" ending. Defeating the sole boss of this route, [[ZeroEffortBoss if you can even call it one]], results in an ending in which [[spoiler:you destroy the entire universe. It's the only route in which you don't fight Merkabah or Lucifer]].
** In ''VideoGame/ShinMegamiTenseiIVApocalypse'', it's the ''Law and Chaos'' paths that lead to this trope. [[spoiler:On Law, Lucifer becomes the FinalBoss and immediately afterwards you get an ending similar to ''IV''[='=]s Law ending, with Tokyo being sucked into a black hole and Mikado being ushered into an era of peace, though with the caveat that Flynn is still at large. On Chaos, with Merkabah already dead, you get an ending similar to ''IV''[='=]s Chaos ending, in which Lucifer crowns you the new king of Tokyo and Mikado in a society where MightMakesRight and both cities run ablaze with eternal individual warfare, though he also tasks you with eventually defeating Flynn to complete the picture.]] Either way, [[spoiler:you don't get to enter the Cosmic Egg, you don't get to kill the Divine Powers for real, and you don't get to fight the real FinalBoss, YHVH]].
* Should you make it to the end of ''VideoGame/RomancingWalker'' without a high enough relationship with anyone in your BattleHarem, you have no choice but to retreat and wait as the FinalBoss [[TheEndOfTheWorldAsWeKnowIt destroys the universe]]. You can also trigger the same NonstandardGameOver if you ''do'' have a high enough relationship with any of your partners, but [[PressXToDie decide to leave the Astral Plane anyway]].
* ''VideoGame/{{Kinder}}'' forces the player into obtaining the False End [[note]]Killer End in its remake, ''Re:Kinder''[[/note]], should at least one party member have died before the events in the apartments are completed. The only way to make it to the final boss is to manage to keep them alive, leading to the True End.
* ''VideoGame/DragonQuestVI'': If you beat the BonusBoss Nokturnus in less than 20 turns, he's so impressed by your strength that he goes and curb-stomps the FinalBoss for you. You almost feel sorry for the poor bastard watching his every attack fail. While being strong enough to do this means beating the boss is relatively easy, the ending doesn't play out any differently if you beat Mortamor in 10 or 50 turns.
* If you don't [[spoiler:travel to the past and]] defeat Wiseman in a sidequest in ''VideoGame/BatenKaitosOrigins'', then you won't get to fight [[spoiler:Verus-Wiseman]] at the end of the game.
[[/folder]]
[[folder: Sports]]
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the tape]]. Different from other versions of the trope, this one plays out as [[GoldenEnding a better ending than the original]], because you manage to give Eric his just desserts without giving in to his goading. Also a subversion because it actually requires the proverbial final boss to be "fought" once before.
[[/folder]]
[[folder: Survival Horror]]
* In the NewGamePlus of ''VideoGame/HauntingGround'', you can get a key that will let you get an early ending if you use it on the front gates. The ending is actually worth it to watch because you get to see the BigBad get his comeuppance (and an old crippled man falling downstairs).
* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.
[[/folder]]
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world, and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her]]. Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route -- in which she's the ''first'' of the many bosses you'll face in the chapter.
** In ''VideoGame/{{Persona 3}}'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/ShinMegamiTenseiIV'', you can choose to eschew the traditional Law, Neutral, and Chaos routes in favor of a fourth ending: the "Nothingness" ending. Defeating the sole boss of this route, [[ZeroEffortBoss if you can even call it one]], results in an ending in which [[spoiler:you destroy the entire universe. It's the only route in which you don't fight Merkabah or Lucifer]].
** In ''VideoGame/ShinMegamiTenseiIVApocalypse'', it's the ''Law and Chaos'' paths that lead to this trope. [[spoiler:On Law, Lucifer becomes the FinalBoss and immediately afterwards you get an ending similar to ''IV''[='=]s Law ending, with Tokyo being sucked into a black hole and Mikado being ushered into an era of peace, though with the caveat that Flynn is still at large. On Chaos, with Merkabah already dead, you get an ending similar to ''IV''[='=]s Chaos ending, in which Lucifer crowns you the new king of Tokyo and Mikado in a society where MightMakesRight and both cities run ablaze with eternal individual warfare, though he also tasks you with eventually defeating Flynn to complete the picture.]] Either way, [[spoiler:you don't get to enter the Cosmic Egg, you don't get to kill the Divine Powers for real, and you don't get to fight the real FinalBoss, YHVH]].
* Should you make it to the end of ''VideoGame/RomancingWalker'' without a high enough relationship with anyone in your BattleHarem, you have no choice but to retreat and wait as the FinalBoss [[TheEndOfTheWorldAsWeKnowIt destroys the universe]]. You can also trigger the same NonstandardGameOver if you ''do'' have a high enough relationship with any of your partners, but [[PressXToDie decide to leave the Astral Plane anyway]].
* ''VideoGame/{{Kinder}}'' forces the player into obtaining the False End [[note]]Killer End in its remake, ''Re:Kinder''[[/note]], should at least one party member have died before the events in the apartments are completed. The only way to make it to the final boss is to manage to keep them alive, leading to the True End.
* ''VideoGame/DragonQuestVI'': If you beat the BonusBoss Nokturnus in less than 20 turns, he's so impressed by your strength that he goes and curb-stomps the FinalBoss for you. You almost feel sorry for the poor bastard watching his every attack fail. While being strong enough to do this means beating the boss is relatively easy, the ending doesn't play out any differently if you beat Mortamor in 10 or 50 turns.
* If you don't [[spoiler:travel to the past and]] defeat Wiseman in a sidequest in ''VideoGame/BatenKaitosOrigins'', then you won't get to fight [[spoiler:Verus-Wiseman]] at the end of the game.
[[/folder]]
[[folder: Sports]]
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the tape]]. Different from other versions of the trope, this one plays out as [[GoldenEnding a better ending than the original]], because you manage to give Eric his just desserts without giving in to his goading. Also a subversion because it actually requires the proverbial final boss to be "fought" once before.
[[/folder]]
[[folder: Survival Horror]]
* In the NewGamePlus of ''VideoGame/HauntingGround'', you can get a key that will let you get an early ending if you use it on the front gates. The ending is actually worth it to watch because you get to see the BigBad get his comeuppance (and an old crippled man falling downstairs).
* In ''VideoGame/ResidentEvil'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.
[[/folder]]
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Changed line(s) 1 (click to see context) from:
->''"[[PlayerCharacter You]] may have sought the power of creation, but no matter how strong your conviction, a demon can never acquire a Reason. [[SpannerInTheWorks Whether or not you were aware of that, you purged the world of those who sympathized with the other philosophies of creation.]] Your body is brimming with strength, yet your soul is empty. I see before me [[OmnicidalManiac the incarnation of bane itself.]] ...Now, there is no reason for [[PrimordealChaos this world]] to exist. I shall have to wait for the next opportunity. [[NiceJobBreakingItHero You are responsible for the death of this world.]] I cannot forgive such a transgression! [[GetOut Begone, demon!]] May you be cursed eternally! False seeker of power, you are evil incarnate!"''
to:
->''"[[PlayerCharacter You]] may have sought the power of creation, but no matter how strong your conviction, a demon can never acquire a Reason. [[SpannerInTheWorks Whether or not you were aware of that, you purged the world of those who sympathized with the other philosophies of creation.]] Your body is brimming with strength, yet your soul is empty. I see before me [[OmnicidalManiac the incarnation of bane itself.]] ...Now, there is no reason for [[PrimordealChaos [[PrimordialChaos this world]] to exist. I shall have to wait for the next opportunity. [[NiceJobBreakingItHero You are responsible for the death of this world.]] I cannot forgive such a transgression! [[GetOut Begone, demon!]] May you be cursed eternally! False seeker of power, you are evil incarnate!"''
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Changed line(s) 1,3 (click to see context) from:
->''"You may have sought the power of creation, but no matter how strong your conviction, a demon can never acquire a Reason. Whether or not you were aware of that, you purged the world of those who sympathized with the other philosophies of creation. Your body is brimming with strength, yet your soul is empty. I see before me the incarnation of bane itself. ...Now, there is no reason for this world to exist. I shall have to wait for the next opportunity. You are responsible for the death of this world. I cannot forgive such a transgression! Begone, demon! May you be cursed eternally! False seeker of power, you are evil incarnate!"''
-->-- '''Kagutsuchi''', ''VideoGame/ShinMegamiTenseiIIINocturne''
-->-- '''Kagutsuchi''', ''VideoGame/ShinMegamiTenseiIIINocturne''
to:
-->--
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Changed line(s) 79,82 (click to see context) from:
[[folder: Sports ]]
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the tape]].
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the tape]].
to:
[[folder: Sports ]]
Sports]]
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take thetape]].
tape]]. Different from other versions of the trope, this one plays out as [[GoldenEnding a better ending than the original]], because you manage to give Eric his just desserts without giving in to his goading. Also a subversion because it actually requires the proverbial final boss to be "fought" once before.
* In ''VideoGame/TonyHawksUnderground'', you reach the end of the game, and [[{{Jerkass}} Eric]] [[TheRival Sparrow]] turns up and taunts the player character with the [[MacGuffin tape of their]] achievements from earlier in the game, which only Eric & the main character were witness to, before challenging the player to follow Eric's run across the entirety of the New Jersey level, whilst Eric is throwing things at them. Play through the game a second time, and as Eric pulls out the tape and starts taunting the main character, [[WhyDontYouJustShootHim they just punch him out and take the
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Changed line(s) 56,58 (click to see context) from:
[[folder: Fighting Game ]]
* In ''VideoGame/SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their FightingGames. Olcadan is hard to beat, but Night Terror is NintendoHard.
* In ''VideoGame/SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their FightingGames. Olcadan is hard to beat, but Night Terror is NintendoHard.
to:
[[folder: Fighting Game ]]
Game]]
* In ''VideoGame/SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of theirFightingGames.{{Fighting Game}}s. Olcadan is hard to beat, but Night Terror is NintendoHard.
* In ''VideoGame/SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their
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Changed line(s) 61,62 (click to see context) from:
* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions (i.e. getting a certain score and amount of Dramatic [=KOs=], and encountering and beating one of the mid-bosses.) Fail to do so, and your run will end after the rival battle.
to:
* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions (i.e. getting a certain score and amount of Dramatic [=KOs=], and encountering and beating one of the mid-bosses.) Fail to do so, and your run will end after the rival battle.
tournament's final.
* In the SNES version of ''VideoGame/KillerInstinct'', you can only fight Eyedol if your difficulty level is set to 3+ stars. Playing with only one or two stars will end the game once you defeat Fulgore.
* In the SNES version of ''VideoGame/KillerInstinct'', you can only fight Eyedol if your difficulty level is set to 3+ stars. Playing with only one or two stars will end the game once you defeat Fulgore.
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* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions. Fail to do so, and your run will end after the rival battle.
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* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions. conditions (i.e. getting a certain score and amount of Dramatic [=KOs=], and encountering and beating one of the mid-bosses.) Fail to do so, and your run will end after the rival battle.
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Changed line(s) 61,62 (click to see context) from:
* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2'', you need fulfill certain conditions. Fail to do so, and your run will end after the rival battle.
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* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2'', ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', you need fulfill certain conditions. Fail to do so, and your run will end after the rival battle.
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* In order to fight Akuma or Rugal, or their Shin/God incarnations in ''VideoGame/CapcomVsSNK2'', you need fulfill certain conditions. Fail to do so, and your run will end after the rival battle.
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* In ''VideoGame/LostMagic'', you don't get to fight [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of your BrainwashedAndCrazy Sage-killing rampage in the final chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices. YouBastard.
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* In ''VideoGame/LostMagic'', ''VideoGame/{{Lost Magic}}'', you don't get to fight [[BigBad the Diva of the Twilight]] if you elect to hold onto the Wand of Light in the late-game HostageForMacguffin SadisticChoice, then elect to kill the Sage of Wind instead of sparing her at the end of your BrainwashedAndCrazy Sage-killing rampage in the final chapter. Instead, you report back to her and [[YouHaveOutlivedYourUsefulness promptly get zapped to death]]. [[DownerEnding Isaac's posthumous narration]] hammers home that the Diva of the Twilight proceeded to exterminate humanity, and it's all his fault for making all the wrong choices. YouBastard.
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** In ''[[VideoGame/TouhouHisoutensoku Hisoutensoku]]'' both Sanae and Cirno fail to fight against the strange giant they were chasing about. Sanae ended up sparring with [[spoiler:one of her shrine's goddesses]], and Cirno ended up fighting [[spoiler:Alice's Goliath Doll experiment]]. Fun fact: [[spoiler:they were chasing after a hot-air balloon]]. Meiling's case is arguable, since [[spoiler:it was just a dream fueled by a tengu manga after all]].
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** In ''[[VideoGame/TouhouHisoutensoku Hisoutensoku]]'' Hisoutensoku]]'', both Sanae and Cirno fail to fight against the strange giant they were chasing about. Sanae ended up sparring with [[spoiler:one of her shrine's goddesses]], and Cirno ended up fighting [[spoiler:Alice's Goliath Doll experiment]]. Fun fact: [[spoiler:they were chasing after a hot-air balloon]]. Meiling's case is arguable, since [[spoiler:it was just a dream fueled by a tengu manga after all]].
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* At the end of certain ''[[VideoGame/LivePowerfulProBaseball Power Pro-kun Pocket]]'' games you might not fight the final boss for either bad or ''good'' reasons.
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* At the end of certain ''[[VideoGame/LivePowerfulProBaseball Power Pro-kun Pocket]]'' games games, you might not fight the final boss for either bad or ''good'' reasons.
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* If you play ''VideoGame/{{Undertale}}'''s normal path more than once in a row without seeing either of the other endings, the expected final boss will be skipped [[spoiler:because Flowey knows when you warp reality and travel back in time, that he already lost in one timeline (and what you'd do immediately afterward), and that the other human souls can and will overpower his final boss form and whoop the tar out of him. Seeing one of the other endings allows a "True Reset", which wipes Flowey's memories; the neutral ending does not grant this option]]. There's still ''a'' final boss... it's just what would normally be the penultimate boss.
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* If you play ''VideoGame/{{Undertale}}'''s ''VideoGame/{{Undertale}}''[='=]s normal path more than once in a row without seeing either of the other endings, the expected final boss will be skipped [[spoiler:because Flowey knows when you warp reality and travel back in time, that he already lost in one timeline (and what you'd do immediately afterward), and that the other human souls can and will overpower his final boss form and whoop the tar out of him. Seeing one of the other endings allows a "True Reset", which wipes Flowey's memories; the neutral ending does not grant this option]]. There's still ''a'' final boss... it's just what would normally be the penultimate boss.
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* This happens in ''several'' of the free-roaming ''Franchise/{{Castlevania}}'' games with MultipleEndings -- most notoriously ''VideoGame/CastlevaniaSymphonyOfTheNight'' and ''VideoGame/CastlevaniaPortraitOfRuin'', in which the trigger to achieve or evade the bad ending [[note]]make that bad ending'''s''' in ''Symphony'''s case[[/note]] occurs roughly ''halfway through the game'', and ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow'', in which being able to bypass the first bad ending depends on [[RandomNumberGod being able to acquire]] and correctly use some [[RandomlyDrops specific Souls]] (with the added caveat of having to [[MoonLogicPuzzle figure out what Souls you need and how to use them]] in the former, and fight an additional boss in the latter).
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* This happens in ''several'' of the free-roaming ''Franchise/{{Castlevania}}'' games with MultipleEndings -- — most notoriously ''VideoGame/CastlevaniaSymphonyOfTheNight'' and ''VideoGame/CastlevaniaPortraitOfRuin'', in which the trigger to achieve or evade the bad ending [[note]]make that bad ending'''s''' in ''Symphony'''s case[[/note]] occurs roughly ''halfway through the game'', and ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow'', in which being able to bypass the first bad ending depends on [[RandomNumberGod being able to acquire]] and correctly use some [[RandomlyDrops specific Souls]] (with the added caveat of having to [[MoonLogicPuzzle figure out what Souls you need and how to use them]] in the former, and fight an additional boss in the latter).
* A very similar scenario occurs in ''VideoGame/BloodstainedRitualOfTheNight'' — the game ends with the battle with Gebel (and a GameOver screen instead of credits) unless a series of specific conditions are met beforehand.
* A very similar scenario occurs in ''VideoGame/BloodstainedRitualOfTheNight'' — the game ends with the battle with Gebel (and a GameOver screen instead of credits) unless a series of specific conditions are met beforehand.
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* If you play ''VideoGame/{{Undertale}}'''s normal path more than once in a row without seeing either of the other endings, the expected final boss will be skipped [[spoiler:because Flowey knows when you reset, and knows he'll just lose again, so he doesn't bother to fight you. Seeing one of the other endings allows a "True Reset", which wipes Flowey's memories; the neutral ending does not grant this option]]. There's still ''a'' final boss... it's just what would normally be the penultimate boss.
to:
* If you play ''VideoGame/{{Undertale}}'''s normal path more than once in a row without seeing either of the other endings, the expected final boss will be skipped [[spoiler:because Flowey knows when you reset, warp reality and knows he'll just lose again, so travel back in time, that he doesn't bother to fight you.already lost in one timeline (and what you'd do immediately afterward), and that the other human souls can and will overpower his final boss form and whoop the tar out of him. Seeing one of the other endings allows a "True Reset", which wipes Flowey's memories; the neutral ending does not grant this option]]. There's still ''a'' final boss... it's just what would normally be the penultimate boss.
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** On ''[[VideoGame/TouhouHisoutenScarletWeatherRhapsody Scarlet Weather Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious that's kinda obvious]].
to:
** On ''[[VideoGame/TouhouHisoutenScarletWeatherRhapsody Scarlet Weather Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious that's kinda obvious]].
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Changed line(s) 95 (click to see context) from:
** On ''[[VideoGame/TouhouHisoutenScarletWeatherRhapsody Scarlet Weather Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious That's kinda obvious]].
to:
** On ''[[VideoGame/TouhouHisoutenScarletWeatherRhapsody Scarlet Weather Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious That's that's kinda obvious]].
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** In the fan game ''Azure Reflections'', unless you defeat Sakuya without using continues or timing out any of the spell cards leading up to her, the game ends after her boss battle.
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** In the fan game ''Azure Reflections'', unless you can only face the final boss if you defeat Sakuya all of the previous bosses without using continues or timing out [[TimeLimitBoss letting the time run out]] during any of the their spell cards leading up to her, cards. If you fail either of these conditions, the game ends after her boss battle.the battle against Sakuya (or Satori), followed by hint screens that tell that player what to do to see the final stage.
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** On ''[[VideoGame/TouhouHisoutenScharletWeatherRhapsody Scarlet Weather Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious That's kinda obvious]].
to:
** On ''[[VideoGame/TouhouHisoutenScharletWeatherRhapsody ''[[VideoGame/TouhouHisoutenScarletWeatherRhapsody Scarlet Weather Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious That's kinda obvious]].
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** On ''Scarlet Weather Rhapsody'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious That's kinda obvious]].
** In ''Hisoutensoku'' both Sanae and Cirno fail to fight against the strange giant they were chasing about. Sanae ended up sparring with [[spoiler:one of her shrine's goddesses]], and Cirno ended up fighting [[spoiler:Alice's Goliath Doll experiment]]. Fun fact: [[spoiler:they were chasing after a hot-air balloon]]. Meiling's case is arguable, since [[spoiler:it was just a dream fueled by a tengu manga after all]].
** In ''Hisoutensoku'' both Sanae and Cirno fail to fight against the strange giant they were chasing about. Sanae ended up sparring with [[spoiler:one of her shrine's goddesses]], and Cirno ended up fighting [[spoiler:Alice's Goliath Doll experiment]]. Fun fact: [[spoiler:they were chasing after a hot-air balloon]]. Meiling's case is arguable, since [[spoiler:it was just a dream fueled by a tengu manga after all]].
to:
** On ''Scarlet ''[[VideoGame/TouhouHisoutenScharletWeatherRhapsody Scarlet Weather Rhapsody'', Rhapsody]]'', you will not be able to fight the "true" culprit of the game's incidents if you so much as choose either Remilia or Patchouli. You'll still get an ending, but you'll ultimately not resolve the incident. You also cannot fight the culprit in the culprit's story mode, but, well... [[CaptainObvious That's kinda obvious]].
** In''Hisoutensoku'' ''[[VideoGame/TouhouHisoutensoku Hisoutensoku]]'' both Sanae and Cirno fail to fight against the strange giant they were chasing about. Sanae ended up sparring with [[spoiler:one of her shrine's goddesses]], and Cirno ended up fighting [[spoiler:Alice's Goliath Doll experiment]]. Fun fact: [[spoiler:they were chasing after a hot-air balloon]]. Meiling's case is arguable, since [[spoiler:it was just a dream fueled by a tengu manga after all]].all]].
** In the fan game ''Azure Reflections'', unless you defeat Sakuya without using continues or timing out any of the spell cards leading up to her, the game ends after her boss battle.
** In
** In the fan game ''Azure Reflections'', unless you defeat Sakuya without using continues or timing out any of the spell cards leading up to her, the game ends after her boss battle.
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Does not explain how this is an example, and doesn't appear to be about the final boss
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* Completing a certain sidequest in ''VideoGame/TheElderScrollsIVOblivion'' turns the Arena grand champion from a tough battle to something amounting to an execution.
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* Stage F-C of ''[[VideoGame/RType R-Type Final]]'' has no FinalBoss at the end, unlike the other two paths. Instead, you have to go through a MarathonLevel [[PointOfNoContinues with a single life and no continues]].
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Added DiffLines:
[[folder: Visual Novel ]]
* At the end of certain ''[[VideoGame/LivePowerfulProBaseball Power Pro-kun Pocket]]'' games you might not fight the final boss for either bad or ''good'' reasons.
** Fighting Gonda in ''2'' or Kameda and the Gundar Robo in ''3'' are events that might happen depending of your choices. The latter one, for example, can be [[EasilyForgiven forgiven]] and skipped by finishing the story with [[KarmaMeter positive karma]]. Losing those fights triggers a bad ending with several penalties on your custom character.
** You will fight the Pocket Heroes in ''7'' and Fukiko and Haibara in ''8'' if you pursue those games' true endings. Failing to encounter those battles might result in a neutral ending with no penalties for your custom character.
[[/folder]]
* At the end of certain ''[[VideoGame/LivePowerfulProBaseball Power Pro-kun Pocket]]'' games you might not fight the final boss for either bad or ''good'' reasons.
** Fighting Gonda in ''2'' or Kameda and the Gundar Robo in ''3'' are events that might happen depending of your choices. The latter one, for example, can be [[EasilyForgiven forgiven]] and skipped by finishing the story with [[KarmaMeter positive karma]]. Losing those fights triggers a bad ending with several penalties on your custom character.
** You will fight the Pocket Heroes in ''7'' and Fukiko and Haibara in ''8'' if you pursue those games' true endings. Failing to encounter those battles might result in a neutral ending with no penalties for your custom character.
[[/folder]]