Follow TV Tropes

Following

History Main / MoneyMauling

Go To

OR

Is there an issue? Send a MessageReason:
None


** The Pay Day move throws gold coins at your enemy. The move itself does low Normal-Type damage, but also increased how much money you get at the end of the battle with each use of the move. It's been associated with Meowth, to the point where it was actually removed from Persian's learnset in Generation IV! However, other Pokémon can learn it as well such as Purrloin, who's been able to have been bred with it and it's also available via certain events. In addition, Generations I and VIII have had it as a TM, though Generation IX changes it back to only being learned by Meowth, Persian and their variants. In addition, in ''VideoGame/PokemonSwordAndShield'', Gigantamax Meowth can use G-Max Gold Rush which scatters ''even more coins'' due to being equal to Meowth's level and if used for all three turns, it actually earns you more money ''than Pay Day''! Rather ironically, Team Rocket's Meowth can use Pay Day in [[VideoGame/PokemonRedAndBlue Pokémon Yellow]] in the second to fourth battles with Jessie and James but in the anime, the Orange Islands established that Meowth ''couldn't'' learn the move.
** Fling is a [[CombatPragmatist Dark-type]] move that lets the user throw their Held Item at the enemy, the power of which depends on the item being thrown. While flinging a (gold) Nugget gives a measly 30 power, flinging a Big Nugget in Generation VIII and above gives a whopping 130 power and can do serious damage, especially against Psychic- or Ghost- types.

to:

** The Pay Day move throws gold coins at your enemy. The move itself does low Normal-Type damage, but also increased how much money you get at the end of the battle with each use of the move. It's been associated with Meowth, to the point where it was actually removed from Persian's learnset in Generation IV! However, other Pokémon can learn it as well such as Purrloin, who's been able to have been bred with it and it's also available via certain events. In addition, Generations I and VIII have had it as a TM, though Generation IX changes it back to only being learned by Meowth, Persian and their variants. In addition, in ''VideoGame/PokemonSwordAndShield'', Gigantamax Meowth can use G-Max Gold Rush which scatters ''even more coins'' due to being equal to Meowth's level and if used for all three turns, it actually earns you more money ''than Pay Day''! Rather ironically, Team Rocket's Meowth can use Pay Day in [[VideoGame/PokemonRedAndBlue ''[[VideoGame/PokemonRedAndBlue Pokémon Yellow]] Yellow]]'' in the second to fourth battles with Jessie and James but in the anime, the Orange Islands established that Meowth ''couldn't'' learn the move.
** Fling is a [[CombatPragmatist Dark-type]] move that lets the user throw their Held Item held item at the enemy, the power of which depends on the item being thrown. While flinging a (gold) Nugget gives a measly 30 power, flinging a Big Nugget in Generation VIII ''Sword and above Shield'' onward gives a whopping 130 power and can do serious damage, especially against Psychic- or Ghost- types.
Is there an issue? Send a MessageReason:
rewrote Ultrakill entry, mainly because coin punching isn't a taunt, but the rest came along


* ''VideoGame/{{Ultrakill}}'' has the pistol's Marksman alt fire, which flips a coin into the air, allowing V1 to shoot it in midair for a guaranteed CriticalHit trick shot. Advanced techniques involving the Marksman coin include shooting it at the absolute apex of the arc to split the bullet into two, reflecting enemy shots by positioning a coin in their way, or simply punching the coin directly into enemies' faces (which does minimal damage but acts as a taunt). [[spoiler: [[MirrorBoss V2]] can use your own coins against you, though nothing is stopping you from returning the favour]].

to:

* ''VideoGame/{{Ultrakill}}'' has the pistol's Marksman alt pistol, which has a small stock of coins that can be flipped into the air with alt-fire. If V1 successfully lands a {{Hitscan}} shot on a mid-air coin, then the bullet will receive additional damage and ricochet off it into the weak spot of the nearest enemy[[labelnote:*]]with exceptions for additional coins to ricochet chain off and explosive Cores ejected from the blue shotgun variant, which take priority[[/labelnote]]. In addition, coins shot at correct timings (either earlier with [[JustFrameBonus impeccable timing]] or later that requires the player to wait for it while risking the battlefield situation changing) result in bonus effects, either splitting smaller bullets into two or giving even more bonus damage to bigger revolver shots. Other combat uses for the coins are in deflecting enemy hitscan shots by precisely throwing a coin into their line of fire, which flips a coin into changes the air, allowing V1 "alignment" of that attack to shoot it in midair for a guaranteed CriticalHit trick shot. Advanced techniques involving the Marksman coin include shooting it at the absolute apex of the arc to split the bullet into two, reflecting enemy shots by positioning a coin in their way, or simply your own, and just punching the coin directly into enemies' faces (which does minimal coins with the Feedbacker arm, which deals rather small, but '''infinitely ramping up''' damage but acts as a taunt). for every successful hit landed. [[spoiler: [[MirrorBoss V2]] can use your both its own coins as well as yours against you, though nothing is stopping you from returning but its coin mechanics are skewed slightly in player's favor - instead of instantly ricocheting into V1 when V2 shoots, coins tagged by V2 will grant a last chance window to be shot by the favour]].player and return the favour.]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Pressing Up+Attack in ''VideoGame/WarioLandSuperMarioLand3'' will allow Wario to give up ten coins to produce one he can carry as an item. While usually used to activate checkpoints and open the level goal, he can also use it as a weapon against enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Cash Blaster, only accessible during anniversary events, was a cannon that used your own offshore money stores as ammo.
Is there an issue? Send a MessageReason:
None


* In the ''VideoGame/TinyToonAdventures'' LicensedGame for the UsefulNotes/NintendoEntertainmentSystem, some of the hazards in the final stage include cannons that shoot bags of money. In the final battle with Montana Max at the end of the stage, Monty will try to attack you by tossing a giant gold coin, which you can bounce off of to reach one of the two balconys he is standing in.

to:

* In the ''VideoGame/TinyToonAdventures'' LicensedGame for the UsefulNotes/NintendoEntertainmentSystem, Platform/NintendoEntertainmentSystem, some of the hazards in the final stage include cannons that shoot bags of money. In the final battle with Montana Max at the end of the stage, Monty will try to attack you by tossing a giant gold coin, which you can bounce off of to reach one of the two balconys he is standing in.

Changed: 322

Is there an issue? Send a MessageReason:
None



to:

* In post-apocalyptic or otherwise desperate scenarios it can also be done simply out of pragmatism, to get some use out of otherwise WorthlessCurrency. Obviously most effective with metal coins, whether melting them down to cast something else out of them, [[AbnormalAmmo loading into a shotgun shell]], or what have you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In a 1947 ''{{ComicBook/Batman}}'' comic, [[MonsterOfTheWeek Crook of the Week]], the Penny Plunderer, used a roll of pennies like brass knuckles to punch out Batman, later the Penny Plunderer tossed a bag of pennies at Robin with surprising effectiveness.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Film/{{Mercenaries}}'': In Kat Morgan's intro, prisoner Kat was narrowly forced upon by an obnoxious guard who tells her "he'll pay her for ''every penny'' she's worth" before dropping a single coin and then [[AttemptedRape trying to do her in]] before he's interrupted. Kat returns the favour... by throwing the guy's penny [[MoeGreeneSpecial into his eye]], with bloody results.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Film/{{Hummingbird}}'': When Joey is collecting for Mr. Choy, a family of restaurateurs tries to stop him taking the cash, and he beats them down with the cash box.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Literature/OtoXMaho'', Ruma's MagicalGirl weapon of choice takes the form of a magic coin that she flicks towards her enemies. If it tags a target, she then [[MoreDakka bombards them with a seemingly infinite swarm of coins from the aether]].
-->'''Ruma:''' Once your body comes into contact with [my coin], [[DeadlyEuphemism you shall become a millionaire]], naremasu no~
Is there an issue? Send a MessageReason:
None


** The move Fling is a [[CombatPragmatist Dark-type]] move that lets the user throw their Held Item at the enemy, the power of which depends on the item being thrown. While flinging a (gold) Nugget gives a measly 30 power, flinging a Big Nugget in Generation VIII and above has a whopping 130 power and can do serious damage.

to:

** The move Fling is a [[CombatPragmatist Dark-type]] move that lets the user throw their Held Item at the enemy, the power of which depends on the item being thrown. While flinging a (gold) Nugget gives a measly 30 power, flinging a Big Nugget in Generation VIII and above has gives a whopping 130 power and can do serious damage.damage, especially against Psychic- or Ghost- types.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The move Fling is a [[CombatPragmatist Dark-type]] move that lets the user throw their Held Item at the enemy, the power of which depends on the item being thrown. While flinging a (gold) Nugget gives a measly 30 power, flinging a Big Nugget in Generation VIII and above has a whopping 130 power and can do serious damage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Manga/NoLongerAllowedInAnotherWorld'': An Otherworlder Annette and Ysha encounter in the market — Kotaro — has a skill called "Minting", where he magically generates money from his hands.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/TheLegendOfHeroesKuroNoKiseki'', Van's appropriately named "Coin Bullet" Craft uses five 10-mira coins to flick at his enemies.

to:

* In ''VideoGame/TheLegendOfHeroesKuroNoKiseki'', ''VideoGame/TheLegendOfHeroesTrailsThroughDaybreak'', Van's appropriately named "Coin Bullet" Craft uses five 10-mira coins to flick at his enemies.
Is there an issue? Send a MessageReason:
crosswicking

Added DiffLines:

* In ''VideoGame/DiceyDungeons'', the theme of the Robot's abilities in ''Reunion'' involves [[spoiler:using coins to activate their weapons instead of dice.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/ChronoArk'': One of the protagonist's cards lets you throw 2% of your gold at an opponent. For some weird reason, it turns into American dollars...
Is there an issue? Send a MessageReason:
None


Subtrope of ImprobableWeaponUser and, in some cases, ImprovisedWeapon. Overlaps with AbnormalAmmo when the cash is shot out of another weapon. SisterTrope to GemstoneAssault, which also uses valuables as weapons.

to:

Subtrope of ImprobableWeaponUser and, in some cases, ImprovisedWeapon. Overlaps with AbnormalAmmo when the cash is shot out of another weapon. SisterTrope to GemstoneAssault, which also uses valuables as weapons.
weapons, and PracticalCurrency, where the money was intended to be a weapon.
Is there an issue? Send a MessageReason:
None


See also BlingBlingBang, in which the weapons are unusually fancy to show their user's wealth without ''being'' money; MoneySlap, which doesn't hurt like this trope (unless you use loose change), but is moreso done as a sign of disrespect; CastFromMoney, an ability (not necessarily an attack) that drains money with each use while not necessarily weaponizing the money itself; and CrimefightingWithCash, where the money is spent to achieve the owner's ends.

to:

See also BlingBlingBang, in which the weapons are unusually fancy to show their user's wealth without ''being'' money; MoneySlap, which doesn't hurt like this trope (unless you use loose change), but is moreso done as a sign of disrespect; CastFromMoney, an ability (not necessarily an attack) that drains money with each use while not necessarily weaponizing the money itself; and itself, CrimefightingWithCash, where the money is spent to achieve the owner's ends.ends, and CoinTargetingTrickshot, specifically the variation where a bullet is ricocheted off of a coin to precisely hit a target.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/HorizonZeroDawn'' and [[VideoGame/HorizonForbiddenWest its sequel]], metal shards salvaged from downed robots or ancient ruins are the primary trading currency among all the major tribes, but they're also used to craft every type of arrow as well as explosive traps (think arrowheads and shrapnel, respectively).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/BreakingBad'': In "Crazy Handful of Nothin'", Jesse demands upfront payment for the meth he's having Tuco distribute. Tuco refuses to pay until ''after'' the meth has been sold, but Jesse refuses to sell the meth without upfront payment. Tuco takes out several bundles of cash, puts it in a bag, and makes it look like he's handing it to Jesse. When Jesse goes to take it, [[NoHoldsBarredBeatdown Tuco savagely beats Jesse unconscious with the bag of money]].
Is there an issue? Send a MessageReason:
None


* In ''LightNovel/ACertainMagicalIndex'', Mikoto Misaka is able to launch coins with the force of a railgun, aided with her electric powers, hence her nickname "Railgun".

to:

* In ''LightNovel/ACertainMagicalIndex'', ''Literature/ACertainMagicalIndex'', Mikoto Misaka is able to launch coins with the force of a railgun, aided with her electric powers, hence her nickname "Railgun".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Film/Wishmaster2EvilNeverDies'': One woman in the casino is killed when the Djinn causes coins to erupt forth from inside her.
Is there an issue? Send a MessageReason:
None


* [[SockItToThem Socks]] filled with quarters or pennies are often used as improvised blackjacks or flails.

to:

* [[SockItToThem Socks]] filled with quarters or pennies are often used as improvised blackjacks or flails. The page image for SockItToThem even shows how this can be accomplished with a roll of coins inserted into the sock's heel.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/SaintsRowGatOutOfHell'', the Diamond Sting is one of the [[SevenDeadlySins Seven Deadly Weapons]] and represents the sin of Greed. It's a [[BlingBlingBang gold-plated]] SMG that fires diamonds at the enemy.

to:

* In ''VideoGame/SaintsRowGatOutOfHell'', the Diamond Sting is one of the [[SevenDeadlySins Seven Deadly Weapons]] and represents the sin of Greed. It's a [[BlingBlingBang gold-plated]] SMG that fires diamonds coins at the enemy.

Top