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Changed line(s) 21,24 (click to see context) from:
** Soldier: Brick, with some Sapper-capabilities namely with explosives
** Sniper: Mordecai, with some Medic-capabilities namely with his Bloodhawk bird
** Sapper: Lilith, with some Sniper-capabilities namely with her phase walk
** Medic: Roland, with some Soldier-capabilities namely with his turrets
** Sniper: Mordecai, with some Medic-capabilities namely with his Bloodhawk bird
** Sapper: Lilith, with some Sniper-capabilities namely with her phase walk
** Medic: Roland, with some Soldier-capabilities namely with his turrets
to:
** Soldier: Brick, Brick is a mixture between the Soldier's durability and the Sapper's use of explosives.
** Mordecai is the Sniper while his companion Bloodwing is the Medic (in terms of being an AttackDrone).
** Lilith is a Siren, a race withsome Sapper-capabilities namely with explosives
** Sniper: Mordecai, with some Medic-capabilities namely with his Bloodhawk bird
** Sapper: Lilith, with some Sniper-capabilities namely withpowerful abilities, making her a Sapper (or a modern-day Mage). Her choice of [[MoreDakka SMGs]] make her more of a Soldier, and her phase walk
walk adds a touch of the Sniper.
**Medic: Finally we have Roland, with some Soldier-capabilities namely the team Medic who can also lay down suppressive fire with his turretsturrets, making him a Soldier too ([[ExactlyWhatItSaysOnTheTin he's even nicknamed as such]]).
** Mordecai is the Sniper while his companion Bloodwing is the Medic (in terms of being an AttackDrone).
** Lilith is a Siren, a race with
** Sniper: Mordecai, with some Medic-capabilities namely with his Bloodhawk bird
** Sapper: Lilith, with some Sniper-capabilities namely with
**
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Removing unnecessary hyphenation.
Changed line(s) 1,2 (click to see context) from:
As of today, shooters with RPGElements have slowly-but-surely became the norm. However, shooters and other gun-games like them can be difficult to make into [=RPGs=] without FunctionalMagic, which is why there has to be a collection of equivalents to make-up for the lack of magic. Thankfully, there are two: [[StuffBlowingUp Explosives such as grenades and rockets]], and healing items such as medkits and defibrillators. Therefore, when creating a shooter, developers have to take into account the following RPG-like shooter archetypes:
to:
As of today, shooters with RPGElements have slowly-but-surely slowly but surely became the norm. However, shooters and other gun-games gun games like them can be difficult to make into [=RPGs=] without FunctionalMagic, which is why there has to be a collection of equivalents to make-up make up for the lack of magic. Thankfully, there are two: [[StuffBlowingUp Explosives such as grenades and rockets]], and healing items such as medkits and defibrillators. Therefore, when creating a shooter, developers have to take into account the following RPG-like shooter archetypes:
Changed line(s) 23 (click to see context) from:
** Sapper: Lilith, with some Sniper-capabilities namely with her phase-walk
to:
** Sapper: Lilith, with some Sniper-capabilities namely with her phase-walkphase walk
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** Soldier: Salvador, whose abilities focus on survivability. There's also Krieg, who focuses on close-range combat and dishing as much damage as he takes.
to:
** Soldier: Salvador, whose abilities focus on survivability. There's also Krieg, who focuses on close-range close range combat and dishing as much damage as he takes.
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** Sapper: Heavyweight weapons, including the chainsaw, the rocket-launcher, the plasma-gun, and the [[{{BFG}} BFG9000]]
to:
** Sapper: Heavyweight weapons, including the chainsaw, the rocket-launcher, rocket launcher, the plasma-gun, plasma gun, and the [[{{BFG}} BFG9000]]
Changed line(s) 57,59 (click to see context) from:
** Soldier: Submachine Guns, Assault-Rifles, Shotguns, and the M60
** Sniper: Sniper-Rifles, Handguns, and Melee Weapons
** Sapper: Pipe-Bombs, Molotov Cocktails, Boomer Bile, and the Grenade Launcher
** Sniper: Sniper-Rifles, Handguns, and Melee Weapons
** Sapper: Pipe-Bombs, Molotov Cocktails, Boomer Bile, and the Grenade Launcher
to:
** Soldier: Submachine Guns, Assault-Rifles, Assault Rifles, Shotguns, and the M60
** Sniper:Sniper-Rifles, Sniper Rifles, Handguns, and Melee Weapons
** Sapper:Pipe-Bombs, Pipe Bombs, Molotov Cocktails, Boomer Bile, and the Grenade Launcher
** Sniper:
** Sapper:
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* Soldiers, who possess high HP and defense like the warrior
* Snipers, who are stealthy, agile, and precise like the rogue
* Sappers, who use explosives for [=AoE=] damage like the mage
* Medics, who heal and revive fallen teammates like the cleric
* Snipers, who are stealthy, agile, and precise like the rogue
* Sappers, who use explosives for [=AoE=] damage like the mage
* Medics, who heal and revive fallen teammates like the cleric
to:
* Soldiers, who possess high HP and defense like the warrior
warrior. They typically wield [[MoreDakka automatic weapons]] (assault rifles, submachine guns and machine guns) or [[ShotgunsAreJustBetter shotguns]].
* Snipers, who are stealthy, agile, and precise like therogue
rogue. [[ExactlyWhatItSaysOnTheTin Shoots at enemies using sniper rifles]]. Most likely to carry a sidearm or knife, as well as using a [[HollywoodSilencer suppressor]].
* Sappers, who useexplosives [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades and C4), for [=AoE=] damage like the mage
mage.
* Medics, who [[TheMedic heal and revive fallen teammates]] like the cleric. In games where everyone carries medkits or heals automatically, they are either better in patching up, or serve the double duty of covering their teammateslike using shields or non-lethal grenades. [[CombatMedic Some medics can also fight on their own]], although the cleric
weapons they equip vary from title to title.
* Snipers, who are stealthy, agile, and precise like the
* Sappers, who use
* Medics, who [[TheMedic heal and revive fallen teammates]] like the cleric. In games where everyone carries medkits or heals automatically, they are either better in patching up, or serve the double duty of covering their teammates
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* The VideoGame/CallOfDuty Franchise's Weapons
** Soldier: Assault-Rifle, LMG, SMG, and Shotgun
** Sniper: Sniper-Rifle, Pistol, Machine-Pistol, and Melee-Knife
** Sapper: Lethal Grenade and Rocket/Grenade-Launcher
** Medic: Tactical Grenade and Riot Shield (VideoGame/ModernWarfare2 and VideoGame/ModernWarfare3 only)
** Soldier: Assault-Rifle, LMG, SMG, and Shotgun
** Sniper: Sniper-Rifle, Pistol, Machine-Pistol, and Melee-Knife
** Sapper: Lethal Grenade and Rocket/Grenade-Launcher
** Medic: Tactical Grenade and Riot Shield (VideoGame/ModernWarfare2 and VideoGame/ModernWarfare3 only)
to:
* The weapons of VideoGame/CallOfDuty Franchise's Weapons
can be classified as such:
** Soldier:Assault-Rifle, LMG, SMG, Assault rifles, machine guns, submachine guns, and Shotgun
shotguns.
** Sniper:Sniper-Rifle, Pistol, Machine-Pistol, Sniper rifles. Handguns and Melee-Knife
machine pistols as backup. Melee weapons fit in with the stealthy approach.
** Sapper: LethalGrenade grenades, C4, Claymores, [=RPG=]s and Rocket/Grenade-Launcher
launchers.
** Medic: TacticalGrenade grenades and Riot Shield (VideoGame/ModernWarfare2 and VideoGame/ModernWarfare3 only)riot shields for covering your teammates, but no means of healing them, as automatic healing takes care of that.
** Soldier:
** Sniper:
** Sapper: Lethal
** Medic: Tactical
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** Medic: Dedicated Hero and Charismatic Hero
to:
** Medic: Dedicated Hero and Hero
** There is also the [[QuirkyBard bard]]-like Charismatic Hero
** There is also the [[QuirkyBard bard]]-like Charismatic Hero
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* ''{{Warhammer 40000}}'':
to:
* ''{{Warhammer ''TabletopGame/{{Warhammer 40000}}'':
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*** Sniper: Scout Marines (Can be armed with sniper rifles).
*** Sapper: Devastator Marines (armed with the heaviest guns) and Libraians (equivalent to mage).
*** Sapper: Devastator Marines (armed with the heaviest guns) and Libraians (equivalent to mage).
to:
*** Sniper: Scout Marines (Can (can be armed with sniper rifles).
*** Sapper: Devastator Marines (armed with the heaviest guns) andLibraians Librarians (equivalent to mage).
*** Sapper: Devastator Marines (armed with the heaviest guns) and
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* StarWarsTheOldRepublic:
** Soldier: Trooper (Republic) and Bounty Hunter (Sith)
** Sniper: Smuggler (Republic) and Imperial Agent (Sith)
** Sapper: Jedi Knight and Sith Inquisitor
** Medic: Jedi Consular
** Soldier: Trooper (Republic) and Bounty Hunter (Sith)
** Sniper: Smuggler (Republic) and Imperial Agent (Sith)
** Sapper: Jedi Knight and Sith Inquisitor
** Medic: Jedi Consular
to:
* StarWarsTheOldRepublic:
Videogame/StarWarsTheOldRepublic:
** Soldier: Trooper (Republic) and Bounty Hunter(Sith)
(Empire)
** Sniper: Smuggler (Republic) and Imperial Agent(Sith)
(Empire)
** Sapper: Jedi Consular (Republic) and Sith Inquisitor (Empire)
** Medic: Potentially any class aside from the Jedi Knight and SithInquisitor
** Medic: Jedi ConsularWarrior
** Soldier: Trooper (Republic) and Bounty Hunter
** Sniper: Smuggler (Republic) and Imperial Agent
** Sapper: Jedi Consular (Republic) and Sith Inquisitor (Empire)
** Medic: Potentially any class aside from the Jedi Knight and Sith
** Medic: Jedi Consular
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* The CallOfDuty Franchise's Weapons
to:
* The CallOfDuty VideoGame/CallOfDuty Franchise's Weapons
Changed line(s) 33 (click to see context) from:
** Medic: Tactical Grenade and Riot Shield (ModernWarfare2 and [[ModernWarfare3 3]] only)
to:
** Medic: Tactical Grenade and Riot Shield (ModernWarfare2 (VideoGame/ModernWarfare2 and [[ModernWarfare3 3]] VideoGame/ModernWarfare3 only)
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* TabletopGame/HcSvntDracones
** Soldier: Inner Ring Police Force
** Sniper: Spyglass
** Sapper: ASR for tech, TTI does spooky stuff.
** Medic: Progenitus
** Soldier: Inner Ring Police Force
** Sniper: Spyglass
** Sapper: ASR for tech, TTI does spooky stuff.
** Medic: Progenitus
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* TabletopGame/MyriadSong
** Soldier: Guerrilla, Mercenary, Soldier, Stormtrooper.
** Sniper: Assassin, Hunter
** Sapper: Engineer, Grenadier, Conductor
** Medic: Physician, Pusher
** Soldier: Guerrilla, Mercenary, Soldier, Stormtrooper.
** Sniper: Assassin, Hunter
** Sapper: Engineer, Grenadier, Conductor
** Medic: Physician, Pusher
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Was describing the Faction Calculus trope
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** Sniper/Medic: The Zerg; cheaper to produce (Medic), and can move much faster (Sniper)
** Balance: The Terran; neither as fast as the Zerg nor as strong as the Protoss
** Soldier/Sapper: The Protoss; possesses stronger technology (Soldier), and can use psionic spells (Sapper)
** Balance: The Terran; neither as fast as the Zerg nor as strong as the Protoss
** Soldier/Sapper: The Protoss; possesses stronger technology (Soldier), and can use psionic spells (Sapper)
to:
** Sniper/Medic: The Zerg; cheaper to produce (Medic), Terrans:
*** Soldier: Marines
*** Sniper: Ghost, up until their nuke ability is unlocked.
*** Medic: Medics, andcan move much faster (Sniper)
** Balance: The Terran; neither as fast asMedivacs in the Zerg nor as strong as second game.
*** Sapper: Firebat in theProtoss
** Soldier/Sapper: The Protoss; possesses stronger technology (Soldier),first game and can use psionic spells (Sapper)Marauder in the second.
*** Soldier: Marines
*** Sniper: Ghost, up until their nuke ability is unlocked.
*** Medic: Medics, and
** Balance: The Terran; neither as fast as
*** Sapper: Firebat in the
** Soldier/Sapper: The Protoss; possesses stronger technology (Soldier),
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* StarWars D20:
to:
* StarWars D20:''TabletopGame/StarWarsD20'':
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* VideoGame/ScarletBlade
** Warrior: Defender armed with BFS and can withstand tons of damage.
** Sniper: Punisher long range fighter with a rifle, Shadow Walker stealth melee class.
** Sapper: Whipper specialized in [=AoE=] damage with her whip. Sentinel short range fighter with dual pistols.
** Medic: The medic who heals allies, and damages enemies.
** Warrior: Defender armed with BFS and can withstand tons of damage.
** Sniper: Punisher long range fighter with a rifle, Shadow Walker stealth melee class.
** Sapper: Whipper specialized in [=AoE=] damage with her whip. Sentinel short range fighter with dual pistols.
** Medic: The medic who heals allies, and damages enemies.
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Changed line(s) 115,116 (click to see context) from:
** Soldier: Army and Marines
** Sniper: Scouts
** Sniper: Scouts
to:
** Soldier: Army and Marines
Marines, Rogue (Enforcer and Pirate specialties)
** Sniper: Agents, Rogue (Thief spec), Scouts
** Sniper: Agents, Rogue (Thief spec), Scouts
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** Other: Citizen, Drifter, Entertainer, Merchants, Nobility.
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** Sapper: Axton, whose abilities focus on being generally good at everything with some emphasis on explosive damage.
to:
** Sapper: Axton, whose abilities focus on being generally good at everything with some emphasis on explosive damage. There's also Gaige, which has abilities that focus mostly around dealing lots of damage, but that's not all...
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Changed line(s) 10,11 (click to see context) from:
There are also classes that can contradict the "sniper" class, as well as all of the other classes here, that use patterns and abilities that may make them extremely different from these basic archetypes. Then again, the same could be said for fantasy settings. Some of them can be based around crowd control like the sapper and the sniper, but also specialize at defense like the Soldier and the Medic, and counter attacks in a subversive manner like the sniper. The choices for classes in a modern setting, like a fantasy one, are limitless. Unfortunately there is a tendency to use this option.
to:
There are also classes that can contradict the "sniper" class, as well as all of the other classes here, that use patterns and abilities that may make them extremely different from these basic archetypes. Then again, the same could be said for fantasy settings. Some of them can be based around crowd control like the sapper and the sniper, but also specialize at defense like the Soldier and the Medic, and counter attacks in a subversive manner like the sniper. The choices for classes in a modern setting, like a fantasy one, are limitless. Unfortunately there is a tendency to forget to use this option.
option and might overlook some things.
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Added DiffLines:
There are also classes that can contradict the "sniper" class, as well as all of the other classes here, that use patterns and abilities that may make them extremely different from these basic archetypes. Then again, the same could be said for fantasy settings. Some of them can be based around crowd control like the sapper and the sniper, but also specialize at defense like the Soldier and the Medic, and counter attacks in a subversive manner like the sniper. The choices for classes in a modern setting, like a fantasy one, are limitless. Unfortunately there is a tendency to use this option.
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*** Soldier: Jacob Taylor, Grunt, and Zaeed Massani
*** Sniper: Garrus Vakarian, Thane Krios, and [[spoiler:Legion]]
*** Sapper: Miranda Lawson, Jack, and Samara/[[spoiler:Morinth]]
*** Medic: Mordin Solus, Tali'Zorah vas Neema/[[spoiler:Normandy]], and Kasumi Goto
*** Sniper: Garrus Vakarian, Thane Krios, and [[spoiler:Legion]]
*** Sapper: Miranda Lawson, Jack, and Samara/[[spoiler:Morinth]]
*** Medic: Mordin Solus, Tali'Zorah vas Neema/[[spoiler:Normandy]], and Kasumi Goto
to:
*** Soldier: Jacob Taylor, Grunt, Grunt and Zaeed Massani
*** Sniper: Garrus Vakarian, Thane Krios, [[spoiler:Legion]] and[[spoiler:Legion]]
Kasumi Goto
*** Sapper: Miranda Lawson,Jack, Jack and Samara/[[spoiler:Morinth]]
*** Medic: MordinSolus, Solus and Tali'Zorah vas Neema/[[spoiler:Normandy]], and Kasumi GotoNeema/[[spoiler:Normandy]]
*** Sniper: Garrus Vakarian, Thane Krios, [[spoiler:Legion]] and
*** Sapper: Miranda Lawson,
*** Medic: Mordin
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** Sapper: Espers psychics equivalent to mages. Engineers who can bring out big guns, put on exo suits, and call on AttackDrone's.
** Sniper: Spellslingers who are a combination of a gunslinger and spellcaster. The Stalkers are the more melee oriented stealth class who favor hacking foes with their blades.
** Sniper: Spellslingers who are a combination of a gunslinger and spellcaster. The Stalkers are the more melee oriented stealth class who favor hacking foes with their blades.
to:
** Sapper: Espers psychics equivalent to mages. mages and Engineers who can bring out big guns, put on exo suits, and call on AttackDrone's.
** Sniper: Spellslingers who are a combination of a gunslinger andspellcaster. The spellcaster, and the Stalkers who are the more melee oriented stealth class who favor hacking foes with their blades.
** Sniper: Spellslingers who are a combination of a gunslinger and
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* ''Videogame/{{Wildstar}}''
** Soldier: Warriors armed with both BFS and ArmCannon.
** Sapper: Espers psychics equivalent to mages. Engineers who can bring out big guns, put on exo suits, and call on AttackDrone's.
** Sniper: Spellslingers who are a combination of a gunslinger and spellcaster. The Stalkers are the more melee oriented stealth class who favor hacking foes with their blades.
** Medic: Medics fill the role of both healer, as well as offensive support class.
** Soldier: Warriors armed with both BFS and ArmCannon.
** Sapper: Espers psychics equivalent to mages. Engineers who can bring out big guns, put on exo suits, and call on AttackDrone's.
** Sniper: Spellslingers who are a combination of a gunslinger and spellcaster. The Stalkers are the more melee oriented stealth class who favor hacking foes with their blades.
** Medic: Medics fill the role of both healer, as well as offensive support class.
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Square-pegging.
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* The Franchise/AssassinsCreed franchise (despite not taking place in modern-times except during the Desmond Miles segments)
** Main Mechanics
*** Soldier: High-profile combat and evasion
*** Sniper: Low-profile stealth and free-running
*** Sapper: Items such as throwing-knives, poisons, and bombs
*** Medic: Medicines bought from street-doctors
** Side Mechanics (VideoGame/AssassinsCreedII, [[VideoGame/AssassinsCreedBrotherhood Brotherhood]], and [[VideoGame/AssassinsCreedRevelations Revelations]] only)
*** Soldier/Sniper: Assassin apprentices
*** Sapper/Medic: Renovatable shops
** Main Mechanics
*** Soldier: High-profile combat and evasion
*** Sniper: Low-profile stealth and free-running
*** Sapper: Items such as throwing-knives, poisons, and bombs
*** Medic: Medicines bought from street-doctors
** Side Mechanics (VideoGame/AssassinsCreedII, [[VideoGame/AssassinsCreedBrotherhood Brotherhood]], and [[VideoGame/AssassinsCreedRevelations Revelations]] only)
*** Soldier/Sniper: Assassin apprentices
*** Sapper/Medic: Renovatable shops
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* The SuperSmashBrothers Franchise
** Soldier/Sniper: Free-for-all games, where players can attack whomever they want
** Sapper/Medic: Team-games, where members of each team have to work together to win
** Soldier/Sniper: Free-for-all games, where players can attack whomever they want
** Sapper/Medic: Team-games, where members of each team have to work together to win
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Some of these examples are REALLY reaching. Square Peg Round Trope.
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* VideoGame/{{Portal 2}}, despite it being a first-person puzzle game
** Soldier/Sniper: The single-player campaign mode
** Sapper/Medic: The two-player co-op mode
** Soldier/Sniper: The single-player campaign mode
** Sapper/Medic: The two-player co-op mode
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* VideoGame/DonkeyKongCountry
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* VideoGame/MarvelVsCapcom3 and UltimateMarvelVersusCapcom3
** Soldier/Sniper: Active character, who does the majority of the fighting
** Sapper/Medic: Reserve characters, for assists and tag-switches
** Soldier/Sniper: Active character, who does the majority of the fighting
** Sapper/Medic: Reserve characters, for assists and tag-switches
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Deleted line(s) 40,42 (click to see context) :
* {{Contra}}
** Soldier/Sniper: Bill (player 1)
** Sapper/Medic: Lance (player 2)
** Soldier/Sniper: Bill (player 1)
** Sapper/Medic: Lance (player 2)
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** Soldier/Sapper: Donkey Kong (minus the explosives)
** Sniper/Medic: Diddy Kong (minus the medkits)
** Sniper/Medic: Diddy Kong (minus the medkits)
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** Soldier: Salvador, whose abilities focus on survivability and
to:
** Soldier: Salvador, whose abilities focus on survivability survivability. There's also Krieg, who focuses on close-range combat and dishing as much damage as he takes.
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* VideoGame/{{Battlefield 3}} and VideoGame/{{Battlefield 4}}
** Soldier: Support Class, wields light machine guns and can drop ammo packs.
** Sniper: Recon Class, wields sniper rifles and can designate targets, detect enemy movement, and create spawn beacons for allies.
** Sapper: Engineer Class, wields carbines/PDWs, can repair friendly vehicles with blowtorch and destroy enemy vehicles with rocket launchers.
** Medic: Assault Class, wields assault rifles, can resurrect down allies with defibrillator, drop health packs, and carry a grenade launcher.
** Soldier: Support Class, wields light machine guns and can drop ammo packs.
** Sniper: Recon Class, wields sniper rifles and can designate targets, detect enemy movement, and create spawn beacons for allies.
** Sapper: Engineer Class, wields carbines/PDWs, can repair friendly vehicles with blowtorch and destroy enemy vehicles with rocket launchers.
** Medic: Assault Class, wields assault rifles, can resurrect down allies with defibrillator, drop health packs, and carry a grenade launcher.
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Changed line(s) 152,155 (click to see context) from:
** Soldier: Tactical and Assault Marines (armed with bolters, chainswords, meltaguns, flamers).
** Sniper: Scout Marines (Can be armed with sniper rifles).
** Sapper: Devastator Marines (armed with the heaviest guns) and Libraians (equivalent to mage).
** Medic: Apothecaries (Medics)
** Sniper: Scout Marines (Can be armed with sniper rifles).
** Sapper: Devastator Marines (armed with the heaviest guns) and Libraians (equivalent to mage).
** Medic: Apothecaries (Medics)
to:
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* For Space Marines
to:
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* ''{{Warhammer 40000}}'':
* For Space Marines
** Soldier: Tactical and Assault Marines (armed with bolters, chainswords, meltaguns, flamers).
** Sniper: Scout Marines (Can be armed with sniper rifles).
** Sapper: Devastator Marines (armed with the heaviest guns) and Libraians (equivalent to mage).
** Medic: Apothecaries (Medics)
* For Space Marines
** Soldier: Tactical and Assault Marines (armed with bolters, chainswords, meltaguns, flamers).
** Sniper: Scout Marines (Can be armed with sniper rifles).
** Sapper: Devastator Marines (armed with the heaviest guns) and Libraians (equivalent to mage).
** Medic: Apothecaries (Medics)