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%%[[quoteright:316:https://static.tvtropes.org/pmwiki/pub/images/Mglacier_1263.png]]
%%[[caption-width-right:316:Slow and [[ImplacableMan implacable]] like an Ice Age.]]

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%%[[quoteright:316:https://static.[[quoteright:350:[[VideoGame/TachyonTheFringe https://static.tvtropes.org/pmwiki/pub/images/Mglacier_1263.png]]
%%[[caption-width-right:316:Slow and [[ImplacableMan implacable]] like an Ice Age.]]
org/pmwiki/pub/images/mightyglacierttf_9.png]]]]
[[caption-width-right:350:Slow, yet sturdy.[[labelnote:Note]]Top: The [[MegaCorp GalSpan]] Pheonix. Bottom: The [[LaResistance Bora]] Claymore.[[/labelnote]]]]

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The cuts continue. Dredger didn't seem slow so much as Sherlock was fast and he was holding a little back to make it fair. The Shaggy Man was never slow. I can't yet find anything on The O to confirm, and the example isn't exactly good so I'm cutting it. And I think that's all.


%% ** Really any Mobile Armor in Gundam can fall under this category
%% ** On the Mobile Suit side of things "The O" was originally this, being designed to operate under Jupiter's oppressive gravity only to become a Lightning Bruiser when in zero gravity.

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%% ** Really any Mobile Armor in Gundam can fall under this category
%% ** On the Mobile Suit side
category. The category of things "The O" was originally this, being "Mobile Armor" is specifically designed to operate under Jupiter's oppressive gravity only stray from normal, humanoid Mech designs, making them less standarized and giving them the chance to become a Lightning Bruiser when in zero gravity.be bigger and more varied. The end result are often high-powered weapons platforms that aren't designed to go anywhere quickly, but have both weapons too big for regular Gundams and the massive power generation to keep them going all day.



%%* Franchise/{{Batman}} and ComicBook/{{Nightwing}} villain Blockbuster, as lampshaded in this quote:
%%-->'''Nightwing''': 'How could anyone so big move that fast?' We've all heard that one, right? Well forget it. This guy is big and sloooww.
%%** Batman says the same thing of Amygdala in ''ComicBook/{{Knightfall}}''.
%%* In DC, you have the Shaggy Man, a villain that is stronger than Franchise/{{Superman}}, at least as tough and has regenerative ability that would make Wolverine jealous. Then there's Steel (not the powered armor version) who has strength and toughness in the Superman category but leaves footprints in pavement as he walks.

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%%* * Franchise/{{Batman}} and ComicBook/{{Nightwing}} villain Blockbuster, as Blockbuster. A hulking behemoth that plows through foes and scenery alike, straight up walking through walls through sheer power, but even in a rush he was never quick and too idiotic to try any maneuvering beyond swinging his arms around. Nightwing lampshaded in this quote:
%%-->'''Nightwing''':
it, seeing him as a rest from all the {{Lightning Bruiser}}s he's faced:
-->'''Nightwing''':
'How could anyone so big move that fast?' We've all heard that one, right? Well forget it. This guy is big and sloooww.
%%** ** Batman says the same thing of Amygdala in ''ComicBook/{{Knightfall}}''.
%%*
''ComicBook/{{Knightfall}}'', and he suffers from similar problems; all his massive strength is granted by something that similarly crippled him mentally, and also too impulsive and emotional to try any maneuvers beyond tantruming.
*
In DC, you have the Shaggy Man, a villain that is stronger than Franchise/{{Superman}}, at least as tough and has regenerative ability that would make Wolverine jealous. Then there's Steel ComicBook/CommanderSteel (not [[ComicBook/{{Steel}} the powered armor version) version]]) who has strength and toughness in the Superman category but leaves footprints in pavement as he walks.walks, and can barely even run at normal human levels thanks to it; his overwhelming strength lacks too many RequiredSecondaryPowers to use it properly and the incident that granted it to him also affected his nervous system, ensuring he had to be exceedingly careful with ''everything'' he does. All of this keeps him from trying anything swift.



%% * Dredger from ''Film/SherlockHolmes2009'' film.
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%% * Fred Dukes in ''Film/XMenOriginsWolverine'', as demonstrated in his tank-blowing scene.

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%% * Fred Dukes in ''Film/XMenOriginsWolverine'', as demonstrated in his tank-blowing scene.''Film/XMenOriginsWolverine''. His mobility is ''terrible'', but he has the strength and toughness to be expected to stride up to a tank, shrug off its shots and just punch it until it stops shooting, and it ''works''.



%% * ''Literature/{{Lensman}}'': The Maulers -- for when the terms battlecruiser, battleship, dreadnought and super-dreadnought are no longer enough. Maulers will swerve aside for nothing smaller than a planet. Imagine a [[Franchise/StarWars Super Star Destroyer]] on steroids, without the flaw which permitted the ''Executor'''s [[RammingAlwaysWorks destruction.]]
%% ** And the Super-mauler essentially one giant gun that the Patrol built a ship around, equipped with the heaviest shields available.

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%% * ''Literature/{{Lensman}}'': The Maulers -- for when the terms battlecruiser, battleship, dreadnought and super-dreadnought are no longer enough. Maulers will swerve aside for nothing smaller than a planet. Imagine a [[Franchise/StarWars Super Star Destroyer]] on steroids, without the flaw which permitted the ''Executor'''s [[RammingAlwaysWorks destruction.]]
%%
]] Of course, dealing with such mass, even being in space will not help their speed any, but this was seen as acceptable; Maulers are designed to besiege space stations and even planets, which often pack shields unbreachable to anything smaller than their guns.
** And the Super-mauler essentially one giant gun that the Patrol built a ship around, equipped with the heaviest shields available.available and ordnance meant to glass entire planets.

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Alright, purging time. Removed a few unsalvageable-looking ones; a hunting dog can't be slow, for starters. And battleships are faster than they look, they had to cripple the Bismarck to even catch it. XKCD example is more of a joke than an actual example. Dwarves back in D&D move as fast and as slow as anyone else including humans, so that sort of falls behind other than specific classes. Hercules was too athletic in general to be a Glacier, and Ajax seems more like a defensive warrior than anything else. Literal or not, Pris-Ma was apparently not particularly slow, with how quickly it went from Antarctica to populated land. Gimli was noted to keep up with people dressed for stealth while wearing mail armor, and the trolls are basically giant wild animals without necessarily being slow; if anything the Ents would count more, but I'll leave that one for someone else. More later.


%% * Lance-Constable Bluejohn of the [[Literature/{{Discworld}} Ankh-Morpork City Watch]] would probably qualify as such, being the biggest troll in the city, but he is mostly just used as a [[StoneWall riot shield]] during crowd control.



%% * ''Literature/TheLordOfTheRings'': Gimli the dwarf.
%% ** The trolls.
%% * In ''Literature/TheLostFleet'' series, battleships fit this trope, especially with the 100-year [[TheAlliance Alliance]]-[[OneNationUnderCopyright Syndic]] war resulting in AttackAttackAttack becoming standard operating procedure for both sides. [[MasterOfNone Battlecruisers]] have replaced battleships as prestigious postings, as they are expected to lead fleets into glorious charges and win through sheer "[[HonorBeforeReason fighting spirit]]". Battleships are given to commanders who have not shown sufficient aggressiveness, with the higher-ups assuming that the extra armor and stronger shields will help compensate for the "inadequacies" of the commander. Later on, the [[spoiler:bear-cows]] are encountered whose superbattleships dwarf normal battleships and fit this trope even more, as normal battleships can run circles around them.

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%% * ''Literature/TheLordOfTheRings'': Gimli the dwarf.
%% ** The trolls.
%%
* In ''Literature/TheLostFleet'' series, battleships fit are perceived as the negative of this trope, especially with the 100-year [[TheAlliance Alliance]]-[[OneNationUnderCopyright Syndic]] war resulting in AttackAttackAttack becoming standard operating procedure for both sides.sides; this mentality leads to the highly aggressive GloryHound commanders finding these heavily-armed behemoths too damn slow for the blitzkrieg charges war is ''supposed'' to be about. [[MasterOfNone Battlecruisers]] have replaced battleships as prestigious postings, as they are expected to lead fleets into glorious charges and win through sheer "[[HonorBeforeReason fighting spirit]]". Battleships are thus given to commanders who have not shown sufficient aggressiveness, with the higher-ups assuming that the extra armor and stronger shields will help compensate for the "inadequacies" of the commander.commander while their slower speed will fit their assumed cowardice more (read: the fact they prefer to assess first, attack later). Later on, the [[spoiler:bear-cows]] are encountered whose superbattleships dwarf normal battleships and fit this trope even more, as normal battleships can run circles around them.



%%* Pris-Ma, a monster from Series/ReturnOfUltraman, is a literal example: [[http://blog-imgs-59.fc2.com/t/y/a/tyave/Pris-Ma.png]]



%% [[folder:Myths & Religion]]
%% * Hercules
%% * Ajax the Great. Note the defense aspect is specifically mentioned due to the massive shield he is capable of carrying. Called the "bulwark of the Achaeans" for good reasons.
%% [[/folder]]



%%* Leadfoot the robot in ''TabletopGame/TheAwfulGreenThingsFromOuterSpace''; he can only move one space a turn, but it requires a whole swarm of Things to even have a chance of taking him down.

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%%* * Leadfoot the robot in ''TabletopGame/TheAwfulGreenThingsFromOuterSpace''; he can only move one space a turn, but it requires a whole swarm of Things to even have a chance of taking him down. He'll quickly and easily cut through any Things that get in reach in moments, so much so that they're requireed ''by the rules'' to swarm him and only him because otherwise he'll just shred them one by one.



%% * The original Mighty Glacier is the [[OurDwarvesAreAllTheSame Dwarf race]] from ''TabletopGame/DungeonsAndDragons''.



%%* ''Webcomic/{{xkcd}}'': Literally invoked, nearly word-for-word, on [[https://xkcd.com/86/ Xkcd's comic #86]].



%% * British WWII Infantry Tanks (Mk II Matilda, Mk III Valentine and Mk IV Churchill). They had massive armor and decent firepower, but were sadly under-powered.
%% ** They started off as Mighty Glaciers, but towards the middle of the war they were StoneWall because their guns had become quite inadequate to deal with Panthers and Tigers. They were more than capable to deal with lighter Japanese and Italian tanks, though, and could well destroy Panzer III and Panzer IV family vehicles.
%%* The Japanese Battleships [[https://en.wikipedia.org/wiki/Japanese_battleship_Yamato ''Yamato'']] and [[https://en.wikipedia.org/wiki/Japanese_battleship_Musashi ''Musashi'']] were designed to take hits and shrug it off, with armour as thick as 26 inches in places, whilst also being armed with the largest guns ever fitted to a naval vessel (18.1 inches, or 460mm). Both took huge amounts of ordnance before they were sunk. When ''Yamato'' was sacrificed in Operation Ten-Go, the US Navy mobilised close to FOUR HUNDRED planes to sink her. She was so scary, that [[CrazyPrepared fourteen battleships]] were kept in reserve in case the planes failed.
%%** On a similar note, [[https://en.wikipedia.org/wiki/German_battleship_Bismarck ''Bismarck'']] was hunted by as many as ''forty'' Royal Navy ships after she sank the HMS ''Hood'', was shelled for hours by two battleships, torpedo by planes and ships, and only went down when her crew blew her up themselves. Worth pointing out ''Bismarck'' only got the ''Hood'' with a tremendously unfortunate shot, and the wild overkill in bringing her down was more to do with a big RoaringRampageOfRevenge on the Royal Navy's part rather than impressive durability.



%%* Diesel engines are much heavier than petrol-operated engines, have much less power due to combustion limitations and runs at lower rounds, but they are frugal on fuel economy and have more torque to compensate for it.
%% * Rottweilers. They were bred to ''push carts'', for crying it loud. And they were also used as cattle driving dogs, watch dogs, ''war dogs'', and police dog.
%% * Any large Mastiff and Molosser breed. Now are primarily pets but at a time were war dogs and large game hunting dogs.



%% ** Albert Pujols of the Cardinals (and now the Angels) is another example. He cannot hustle to save his life, though a lot of this is due to suffering from plantar fasciitis since his fourth season in the league.



%% ** Ankylosaurs also.



%% * [[https://www.youtube.com/watch?v=0VcEf-gugpg This]] wrestling match is the mighty glacier facing off against a FragileSpeedster.
%% ** And [[https://www.youtube.com/watch?v=oyNxHOZiQPA this]] fights is a different mighty glacier facing off against a LightningBruiser and getting ''[[CurbStompBattle utterly destroyed]]''.
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Compare GlassCannon, which sacrifices toughness (as opposed to speed) for the ability to deal massive damage. Also compare GatheringSteam, where the character may be reasonably fast once they get going, but has a delay in reaching that stage. Contrast the LightningBruiser, who is strong, ''and'' fast. Also contrast the StoneWall, who sacrifices offensive strength for superior defensive ability. See GlacierWaif for when a Mighty Glacier is of average or below-average size, and AnchoredAttackStance for when a character becomes a Mighty Glacier to use certain attacks.

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Compare GlassCannon, which sacrifices toughness resilience (as opposed to speed) for the ability to deal massive damage. Also compare GatheringSteam, where the character may be reasonably fast once they get going, but has a delay in reaching that stage. Contrast the LightningBruiser, who is strong, ''and'' fast. Also contrast the StoneWall, who sacrifices offensive strength for superior defensive ability. See GlacierWaif for when a Mighty Glacier is of average or below-average size, and AnchoredAttackStance for when a character becomes a Mighty Glacier to use certain attacks.
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Fixing my edit: it's not an example


*** Double himself has three Body-type Memories, including Metal, which grants him SuperToughness and SuperStrength, but is slower than Joker (his main form) and is equipped with the [[MartialArtsStaff Metal Shaft]].

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*** Double himself has three Body-type Memories, including Metal, which grants him SuperToughness and SuperStrength, but is slower than Joker (his main form) and is equipped with the [[MartialArtsStaff Metal Shaft]].Shaft.
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*** Double himself has three Body-type Memories, including Metal, which grants him SuperToughness and SuperStrength, but is slower than Joker (his main form) and is equipped with the [[SimpleStaff Metal Shaft]].

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*** Double himself has three Body-type Memories, including Metal, which grants him SuperToughness and SuperStrength, but is slower than Joker (his main form) and is equipped with the [[SimpleStaff [[MartialArtsStaff Metal Shaft]].
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** [[spoiler:Pain/Nagato's real body can use all the techniques of his [[RemoteBody Six Paths]] and arguably use them to even greater effect, which alone makes him a PersonOfMassDestruction surpassed by very few in the whole series. However, because of his crippled and nearly immobile legs he can't really dodge on his own. That was the entire reason he made the [[RemoteBody Paths]] to act while he hides away to control them from afar.]]
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Up To Eleven is a defunct trope


** [[http://en.wikipedia.org/wiki/Jagdtiger The Jagdtiger]] took this UpToEleven, mounting an even heavier 128mm gun and adding sloped armor. Like the Elefant, it was also sluggish since it used the Tiger I tank's engine despite weighing 30% more than the Tiger I- at 71.7 metric tons, it was the heaviest land combat vehicle to ever enter production (the Maus only having made it to the prototype stage).

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** [[http://en.wikipedia.org/wiki/Jagdtiger The Jagdtiger]] took this UpToEleven, Jagdtiger]], mounting an even heavier 128mm gun and adding sloped armor. Like the Elefant, it was also sluggish since it used the Tiger I tank's engine despite weighing 30% more than the Tiger I- at 71.7 metric tons, it was the heaviest land combat vehicle to ever enter production (the Maus only having made it to the prototype stage).



* [[ExaggeratedTrope Exaggerated]] for ''real'' [[TropeNamer glaciers]]. They can [[UpToEleven carve out entire landscapes,]] including Yosemite National Park, if you give them a few thousand years.

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* [[ExaggeratedTrope Exaggerated]] for ''real'' [[TropeNamer glaciers]]. They can [[UpToEleven carve out entire landscapes,]] landscapes, including Yosemite National Park, if you give them a few thousand years.

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* In ''WesternAnimation/TheAdventuresOfPussInBoots'', Puss is chased by an extremely powerful Golem that is so slow, it has been no hassle for him to simply keep moving and stay ahead of it. Dulcinea is able to take a short walk out of town to meet up with it and talk, and it still takes it five hours from that point to make it to town.
* In ''WesternAnimation/AvatarTheLastAirbender'', earthbenders are this. Earthbending emphasizes strength and endurance, as well as a balance between offense and defense. Earthbenders must stand their ground and endure what their opponents throw at them, then strike back at the right moment.
* Tohru from ''WesternAnimation/JackieChanAdventures''. The strongest, slowest and biggest member of both the Dark Hand and, post-HeelFaceTurn, the J-Team.

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* In ''WesternAnimation/TheAdventuresOfPussInBoots'', ''WesternAnimation/TheAdventuresOfPussInBoots'': Puss is chased by an extremely powerful Golem that is so slow, slow that it has been no hassle for him to simply keep moving and stay ahead of it. Dulcinea is able to take a short walk out of town to meet up with it and talk, and it still takes it five hours from that point to make it to town.
* In ''WesternAnimation/AvatarTheLastAirbender'', earthbenders ''WesternAnimation/AvatarTheLastAirbender'': Earthbenders are this. Earthbending emphasizes strength and endurance, as well as a balance between offense and defense. Earthbenders must stand their ground and endure what their opponents throw at them, then strike back at the right moment.
* ''WesternAnimation/JackieChanAdventures'':
**
Tohru from ''WesternAnimation/JackieChanAdventures''. The is the strongest, slowest and biggest member of both the Dark Hand and, post-HeelFaceTurn, of the J-Team.



* In the opening TitleSequence of the original ''WesternAnimation/JonnyQuest,'' we see a slow moving mummy obliterate a thick wall.
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' gives us King Sombra. He has a LivingShadow form that's massive enough to surround his entire PlaceOfPower, and his magic is strong enough to make even {{Physical God}}s like Princess Celestia and Princess Luna worry. However, he also moves like an AdvancingWallOfDoom and takes a while to react to any unexpected threats -- though he's also CrazyPrepared enough to where said "unexpected threats" are few and far between for him (in fact, most of his threat comes from all his precautions set before the good guys managed to come and slow him down).
* General Tesler from ''WesternAnimation/TRONUprising'' uses a slower, less acrobatic but hard-hitting style, compared to Beck's FragileSpeedster. He's also extremely tough, meaning Beck's attacks have little to no effect. Any direct fight between them is usually a CurbStompBattle in Tesler's favor.
* The Yellow Lion from ''WesternAnimation/VoltronLegendaryDefender'' is shown to have heavier armor and more raw power than the other Lions, but is also the slowest of the quintet.

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* ''WesternAnimation/JonnyQuest'': In the opening TitleSequence of the original ''WesternAnimation/JonnyQuest,'' we see show, a slow moving slow-moving mummy obliterate obliterates a thick wall.
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' gives us ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': King Sombra. He Sombra has a LivingShadow form that's massive enough to surround his entire PlaceOfPower, and his magic is strong enough to make even {{Physical God}}s like Princess Celestia and Princess Luna worry. However, he also moves like an AdvancingWallOfDoom and takes a while to react to any unexpected threats -- though he's also CrazyPrepared enough to where said "unexpected threats" are few and far between for him (in fact, most of his threat comes from all his precautions set before the good guys managed to come and slow him down).
* ''WesternAnimation/TRONUprising'': General Tesler from ''WesternAnimation/TRONUprising'' uses a slower, less acrobatic but hard-hitting style, compared to Beck's FragileSpeedster. He's also extremely tough, meaning Beck's attacks have little to no effect. Any direct fight between them is usually a CurbStompBattle in Tesler's favor.
* ''WesternAnimation/VoltronLegendaryDefender'': The Yellow Lion from ''WesternAnimation/VoltronLegendaryDefender'' is shown to have has heavier armor and more raw power than the other Lions, but is also the slowest of the quintet.

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* The Heavy man-tank in ''Literature/BabeRuthManTankGladiator'' is the largest, strongest, and slowest style.

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* ''Literature/BabeRuthManTankGladiator'': The Heavy man-tank in ''Literature/BabeRuthManTankGladiator'' is the largest, strongest, and slowest style.


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* ''WebOriginal/{{Serina}}'':
** Razorback thorngrazers are strong and durable thanks to being covered in tooth-like armor, but very slow as they have very short legs and are incapable of running, simply hunkering down when threatened to protect their soft underbellies. This works against them when dealing with fire since they can easily be overtaken by the flames, leaving the nimicorns as the only surviving thorngrazer species following the Serinarctan coal seam fire.
** The monstrocorns, a clade of thorngrazers from the hothouse age, responded to the sudden rise in food and living space by growing to immense sizes. They became very slow, plodding and awkward beasts as a result, but make up for this with their immense strength, the ability to absorb otherwise crippling injuries with their huge bulks, and a powerful set of horns and tusks that can gore most potential predators with ease. Adult monstrocorns have no natural predators, being simply too powerful and well-defended for even the most aggressive hunters to tackle.
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** This is the 3rd Grade of Super Saiyan (or Ultra Super Saiyan) in a nutshell; increasing one's muscle mass to the point where they are far stronger than a 2nd Grade Super Saiyan (both with fists and ki). In exchange, the sheer added bulk makes them much slower, in addition to the increased ki consumption. In this form, Trunks possesses enough power to kill Perfect Cell, but lacks the speed necessary to make it useful. Perfect Cell, Goku and Vegeta also reach this level, but are savvy enough to figure out its critical weakness and elect not to use it (Vegeta choosing to stop at Ascended Super Saiyan, and Perfect Cell and Goku going onward to the [[LightningBruiser Full Power]] stage). In fact, Trunks doesn't figure out this form's weakness until Cell explicitly tells him why he can't win with it.
*** Cell himself briefly attempts something similar to Ultra Super Saiyan when he panics due to [[LightningBruiser Super Saiyan 2 Gohan]] dominating him. Just like with Trunks, he's slowed down to the point where he can't even hit Gohan.

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** This is the 3rd Grade of Super Saiyan (or Ultra Super Saiyan) in a nutshell; increasing one's muscle mass to the point where they are far stronger than a 2nd Grade Super Saiyan (both with fists and ki). In exchange, the sheer added bulk makes them much slower, in addition to the increased ki consumption. In this form, Trunks possesses enough power to kill Perfect Cell, but lacks the speed necessary to make it useful. Perfect Cell, Goku and Vegeta also reach this level, but are savvy enough to figure out its critical weakness and elect not to use it (Vegeta choosing to stop at Ascended Super Saiyan, and Perfect Cell Saiyan Grade 2, and Goku going onward to the [[LightningBruiser Full Power]] stage). In fact, Trunks doesn't figure out this form's weakness until Cell explicitly tells him why he can't win with it.
*** Cell himself briefly attempts something similar to Ultra Super Saiyan Grade 3 when he panics due to [[LightningBruiser Super Saiyan 2 Gohan]] (which is not the same as Super Saiyan Grade 2) dominating him. Just like with Trunks, he's slowed down to the point where he can't even hit Gohan.



** CuteBruiser Vita. She isn't particularly fast by the heroes' standards, and her attacks use a [[DropTheHammer really big hammer]] that doesn't swing particularly fast. On the other hand, she deals out immense amounts of damage.

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** CuteBruiser Vita. She isn't particularly fast by the heroes' standards, and her attacks use a [[DropTheHammer really big hammer]] that doesn't swing particularly fast. On the other hand, she deals out immense amounts of damage.damage and can endure life-threatening injuries very well, too.



** Some Ancient [[{{Animorphism}} Zoan]] Devil Fruit types have this problem e.g Jack's massive Mammoth form while he had good reach with his trunk was still overwhelmed by Inuarashi and Nekomamushi in close quarters. Page One and X-Drake's full ''Spinosarus''/''Allosaurus'' forms have an incredible bite force but Sanji could easily dodge their chomping attacks (Page One, in particular, did better in his Hybrid form). Also Queen in his ''Brachiosaurus'' form was overpowered by the aforementioned Big Mom pretty quickly, though he still put his weight (33-88 tons) to good use.

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** Some Ancient [[{{Animorphism}} Zoan]] Devil Fruit types have this problem e.g Jack's massive Mammoth form while he had good reach with his trunk was still overwhelmed by Inuarashi and Nekomamushi in close quarters. Page One One's and X-Drake's X. Drake's full ''Spinosarus''/''Allosaurus'' forms have an incredible bite force but Sanji could easily dodge their chomping attacks (Page One, in particular, did better in his Hybrid form). Also Queen in his ''Brachiosaurus'' form was overpowered by the aforementioned Big Mom pretty quickly, though he still put his weight (33-88 tons) to good use.



* In ''Anime/YuGiOhArcV'', this is the idea behind Gongenzaka's Superheavy Samurai. While technically a StoneWall deck, his most powerful Superheavy Samurai monsters can attack in Defense Position while using their (massive) DEF for Battle Calculation. Since his deck requires to not have any Spell or Trap Cards in his Graveyard, Gongenzaka cannot run on the Action Field and grab Action Cards like other Duelists, so he just stands their and tanks their attacks. As a perfect visual analogy, his Superheavy Samurai either stand or ''sit'' still on the same spot and attack with long-range attacks.

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* In ''Anime/YuGiOhArcV'', this is the idea behind Gongenzaka's Superheavy Samurai. While technically a StoneWall deck, his most powerful Superheavy Samurai monsters can attack in Defense Position while using their (massive) DEF for Battle Calculation. Since his deck requires to not have any Spell or Trap Cards in his Graveyard, Gongenzaka cannot run on the Action Field and grab Action Cards like other Duelists, so he just stands their and tanks their attacks. As a perfect visual analogy, his Superheavy Samurai either stand or ''sit'' still on the same spot and attack with long-range attacks. [[spoiler:Although at the end of the series, Gongenzaka's newest and strongest Synchro Monster is a demonic train which banishes Spell and Trap Cards from Gongenzaka's Graveyard, which allows Gongenzaka to grab Action Cards on the field without hindering his own deck.]]
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* Any particularly slow moving Tornado will fit this trope VERY well. While they tend not to travel for as long of distances as their fast moving cousins, their slow speed also means that they will destroy whatever they hit far more thoroughly. The most infamous example of this sort is the [[https://en.wikipedia.org/wiki/1997_Central_Texas_tornado_outbreak#Jarrell,_Texas 1997 Jarrell, Texas Tornado]]. This tornado, aside from [[WeirdWeather going Southwest when most tornadoes go northeast]], gained its aforementioned infamy when it hit the Double Creek Estates neighborhood of Jarrell [[AdvancingWallOfDoom at three-quarters of a mile wide]] and then basically went stationary over it for up to eight minutes. [[ThereIsNoKillLikeOverkill At F-5 strength]]. [[NightmareFuel The results were not at all pretty]]. Its likely-over-300-mph winds [[SceneryGorn shredded houses into little pieces (and twisted the steel beams of a manufacturing plant like pretzels)]], [[FlayingAlive ripped the skin off cattle]] ([[StrippedToTheBone and sometimes even ripped off everything but the skeletons]]), and [[LudicrousGibs tore apart human bodies like fruit in a blender]], to the point where [[IdentificationByDentalRecords many victims had to be identified by dental records because their remains were so unrecognizable]]. This extreme degree of damage has led many to believe that the Jarrell Tornado was the [[WorldsStrongestMan strongest of all time]], and is why many still regard it as [[TheDreaded one of the most terrifying tornadoes of all time]], with the [[RedBaron moniker of the "Dead Man Walking"]].

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Add a trope example


* ''Literature/{{Lensman}}'': The true Mighty Glaciers of the Civilization-Boskone conflict are the armed planets. They carry armaments far beyond anything that can be mounted on a ship, but even inertialess, drag makes them so much slower than everything else that they're nearly useless against anything smaller than another planet.

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* ''Literature/{{Lensman}}'': ''Literature/{{Lensman}}'':
**
The true Mighty Glaciers of the Civilization-Boskone conflict are the armed planets. They carry armaments far beyond anything that can be mounted on a ship, but even inertialess, drag makes them so much slower than everything else that they're nearly useless against anything smaller than another planet.planet.
** To a lesser degree, maulers serve this role. They're faster than planets, certainly, but slower than other ships; their combat strategy is "wait for the faster ships to pin something down, then crawl over and blow it to bits with overwhelming firepower."
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Edited Real Life examples


* The previously mentioned ''Triceratops'' was also a good example, it was only marginally faster than T. rex but is more than a match thanks to its thick skin and three horns.
* ''Ankylosaurus'' as well, it’s thick armor and short legs meant that it wasn’t a fast dinosaur, but it is often called “The Living Tank” for a reason, at the end of its tail was a 250 lb (113 kg) lump of bone called a club, which could be swung at an attacker, and could shatter the bones of even The Mighty T. rex.
* Orangutans, especially fully-grown flanged males, which can weigh over 200 pounds. Extremely large and bulky, with strength 7 times greater than a human, but with an average movement speed of 2.5 mph on the ground due to being evolved entirely to stay in the trees. On those trees, they go much faster, but not nearly as much as the FragileSpeedster Gibbons which they share living space with.

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* The previously mentioned ''Triceratops'' was also a good example, it was only marginally faster than T. rex ''T. rex'' but is was more than a match thanks to its thick skin and three horns.
* ''Ankylosaurus'' as well, it’s its thick armor and short legs meant that it wasn’t a fast dinosaur, but it is often called “The Living Tank” for a reason, at reason. At the end of its tail was a 250 lb (113 kg) lump of bone called a club, which could be swung at an attacker, and could shatter the bones of even The Mighty T. rex.
the mighty ''T. rex''.
* Orangutans, especially fully-grown flanged males, which can weigh over 200 pounds. Extremely large and bulky, with strength 7 times greater than a human, but with an average movement speed of 2.5 mph on the ground due to being evolved entirely to stay in the trees. On those trees, they go much faster, but not nearly as much as the FragileSpeedster Gibbons gibbons which they share living space with.
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Gradual Grinder is being merged to Damage Over Time, cut for misuse


* [[ExaggeratedTrope Exaggerated]] for ''real'' [[TropeNamer glaciers]]. They can [[UpToEleven carve out entire landscapes,]] including Yosemite National Park, if you give them [[GradualGrinder a few thousand years]].

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* [[ExaggeratedTrope Exaggerated]] for ''real'' [[TropeNamer glaciers]]. They can [[UpToEleven carve out entire landscapes,]] including Yosemite National Park, if you give them [[GradualGrinder a few thousand years]].years.
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Gradual Grinder is being merged to Damage Over Time, cut for misuse


* Dwarf teams in ''TabletopGame/BloodBowl''. A well-built dwarfen line or cage is a bulwark of death that will [[GradualGrinder slowly, inexorably, slide across the field and leave your players pummelled and senseless in the dirt]] and leave your star blitzers marked by linemen that could probably take them in a one-on-one block. And that's before we factor in their [[TheBigGuy Big Guy]], a ''steamroller''.

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* Dwarf teams in ''TabletopGame/BloodBowl''. A well-built dwarfen line or cage is a bulwark of death that will [[GradualGrinder slowly, inexorably, slide across the field and leave your players pummelled and senseless in the dirt]] dirt and leave your star blitzers marked by linemen that could probably take them in a one-on-one block. And that's before we factor in their [[TheBigGuy Big Guy]], a ''steamroller''.
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* The previously mentioned ''Triceratops'' was also a good example, it was only marginally faster than T. rex, but in an all out fight, the trike would win 6 times out of ten.
* ''Ankylosaurus'' as well, it’s thick armor and short legs meant that it wasn’t a fast dinosaur, but it is often called “The Living Tank” for a reason, at the end of its tail was a 250 lb lump of bone called a club, which could be swung at an attacker, and could shatter the bones of even The Mighty T. rex.

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* The previously mentioned ''Triceratops'' was also a good example, it was only marginally faster than T. rex, rex but in an all out fight, the trike would win 6 times out of ten.
is more than a match thanks to its thick skin and three horns.
* ''Ankylosaurus'' as well, it’s thick armor and short legs meant that it wasn’t a fast dinosaur, but it is often called “The Living Tank” for a reason, at the end of its tail was a 250 lb (113 kg) lump of bone called a club, which could be swung at an attacker, and could shatter the bones of even The Mighty T. rex.
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Add reference to related trope


Compare GlassCannon, which sacrifices toughness (as opposed to speed) for the ability to deal massive damage. Contrast the LightningBruiser, who is strong, ''and'' fast. Also contrast the StoneWall, who sacrifices offensive strength for superior defensive ability. See GlacierWaif for when a Mighty Glacier is of average or below-average size, and AnchoredAttackStance for when a character becomes a Mighty Glacier to use certain attacks.

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Compare GlassCannon, which sacrifices toughness (as opposed to speed) for the ability to deal massive damage. Also compare GatheringSteam, where the character may be reasonably fast once they get going, but has a delay in reaching that stage. Contrast the LightningBruiser, who is strong, ''and'' fast. Also contrast the StoneWall, who sacrifices offensive strength for superior defensive ability. See GlacierWaif for when a Mighty Glacier is of average or below-average size, and AnchoredAttackStance for when a character becomes a Mighty Glacier to use certain attacks.

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* [[TheJuggernaut The Greek hoplite]] was designed to fight as a part of a huge, unstoppable steamroller; slow, but virtually impossible to halt with anything short of ''another'' hoplite formation. It took quite a while [[HitAndRunTactics for ranged skirmisher tactics]] to be figured out to abuse the glacier aspect of them. Later [[TurnedUpToEleven taken to it's logical conclusion]] by [[http://en.wikipedia.org/wiki/Macedonian_Phalanx the Macedonian phalanx]], which utilized smaller shields with enormous two-handed spears to be even less manueverable, but even more unstoppable.[[note]]More technically, they had lighter armour to let them run faster and longer than past hoplites, but their large spears nonetheless made ''turning'' a tremendous issue if it ever came up, rendering the formation incredibly vulnerable to flanking.[[/note]]

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* [[TheJuggernaut The Greek hoplite]] was designed to fight as a part of a huge, unstoppable steamroller; slow, but virtually impossible to halt with anything short of ''another'' hoplite formation. It took quite a while [[HitAndRunTactics for ranged skirmisher tactics]] to be figured out to abuse the glacier aspect of them. Later [[TurnedUpToEleven [[LogicalExtreme taken to it's its logical conclusion]] by [[http://en.wikipedia.org/wiki/Macedonian_Phalanx the Macedonian phalanx]], which utilized smaller shields with enormous two-handed spears to be even less manueverable, but even more unstoppable.[[note]]More technically, they had lighter armour to let them run faster and longer than past hoplites, but their large spears nonetheless made ''turning'' a tremendous issue if it ever came up, rendering the formation incredibly vulnerable to flanking.[[/note]]
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They tend to play as DifficultButAwesome in video games, requiring intimate knowledge of their move-set in order to consistently land powerful blows. However, some games punish this build when landing more hits than the enemy over time is easier and just as effective as strong individual hits. Racing games tend to have a variant where the heavier vehicles have slow acceleration and turning, but once they get moving their powerful engines allow them to go ''really'' fast. They also tend to be able to knock lighter vehicles around. In fighting games, they are typically grapplers or defensive power hitters, though some {{Stone Wall}}s may cross into this if they have non-situational offensive options, and bulky zoners who hit much harder and are more durable than traditional zoners at the cost of speed and versatility are also common. In [=MOBAs=], the few who aren't tanks or supports are typically either bulky mages with melee autoattacks, or melee casters who rely on skills rather than autoattacks.

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They tend to play as DifficultButAwesome in video games, requiring intimate knowledge of their move-set in order to consistently land powerful blows. However, some games punish this build when landing more hits than the enemy over time is easier and just as effective as strong individual hits. Racing games tend to have a variant where the heavier vehicles have slow acceleration and turning, but once they get moving their powerful engines allow them to go ''really'' fast. They also tend to be able to knock lighter vehicles around. In fighting games, they are typically grapplers or defensive power hitters, though some {{Stone Wall}}s may cross into this if they have non-situational offensive options, and bulky zoners who hit much harder and are more durable than traditional zoners at the cost of speed and versatility are also common. In [=MOBAs=], the few who aren't tanks or supports are typically either bulky mages with melee autoattacks, or melee casters who rely on skills rather than autoattacks.

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* In a non-combat example, ''ComicBook/{{Archie}}'' has Coach Kleats. Kleats looks like the stereotypical out-of-shape gym coach with a prominent belly, and even in his student days, he was never built for speed. But he makes up for his lack of mobility by being able to rip home-run balls with ease ... or casually shoot long-range baskets on the court ... or throw a football pass with startling power and accuracy, all to the shock of his once-mocking students.

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* In a non-combat example, ''ComicBook/{{Archie}}'' has Coach Kleats. Kleats looks like the stereotypical out-of-shape gym coach with a prominent belly, and even in his student days, he was never built for speed. But he makes up for his lack of mobility by being able to rip home-run balls with ease ... or casually shoot long-range baskets on the court ... or throw a football pass with startling power and accuracy, all to the shock of his once-mocking students.



* ComicBook/{{Darkseid}}, yeah when's the last time you saw him run? The Lord of Apokolips can knock [[Franchise/{{Superman}} Krypton]][[ComicBook/{{Supergirl}} ians]] around like beach balls and can wipe his foes from existence but any member of the [[Franchise/JusticeLeagueOfAmerica Justice League]] could beat him in a sprint. To make up for his low mobility Darkseid has SuperReflexes to the degree he can react in microseconds, not that he even ''needs to'' half the time as [[https://static.comicvine.com/uploads/original/2/29361/595634-1.jpg seen when Superman tried]] to SpeedBlitz him in ''ComicBook/TheSupergirlFromKrypton''. Nonetheless, rejuvenated Darkseid in ComicBook/DCRebirth averts this having [[https://comicnewbies.files.wordpress.com/2017/12/zeus-vs-darkseid-rebirth-5-e1514625118512.jpg?w=620 explicit]] SuperSpeed.
** He also has access to a special force, the Gravi-Guards; huge lumbering beings who can draw gravity from heavy-mass galaxies so strong that they can hold down the [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] Superman, albeit not without a fight.

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* ComicBook/{{Darkseid}}, yeah when's the last time you saw him run? The Lord of Apokolips can knock [[Franchise/{{Superman}} Krypton]][[ComicBook/{{Supergirl}} ians]] around like beach balls and can wipe his foes from existence but any member of the [[Franchise/JusticeLeagueOfAmerica Justice League]] could beat him in a sprint. To make up for his low mobility Darkseid has SuperReflexes to the degree he can react in microseconds, not that he even ''needs to'' half the time as [[https://static.comicvine.com/uploads/original/2/29361/595634-1.jpg seen when Superman tried]] to SpeedBlitz him in ''ComicBook/TheSupergirlFromKrypton''. ''ComicBook/TheSupergirlFromKrypton2004''. Nonetheless, rejuvenated Darkseid in ComicBook/DCRebirth ''ComicBook/DCRebirth'' averts this having [[https://comicnewbies.files.wordpress.com/2017/12/zeus-vs-darkseid-rebirth-5-e1514625118512.jpg?w=620 explicit]] SuperSpeed.
**
SuperSpeed. He also has access to a special force, the Gravi-Guards; huge lumbering beings who can draw gravity from heavy-mass galaxies so strong that they can hold down the [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] Superman, albeit not without a fight.

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%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
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** The Akimichi clan is made up of Mighty Glaciers. They're all pretty big, due to [[BigEater eating a lot]] in order to convert calories into chakra, are physically very strong, and can expand their arms, legs, and [[AttackOfTheFiftyFootWhatever entire bodies]]. However, they are also very slow, and as we've seen in [[TheBigGuy Chouji's]] fights, this lack of speed tends to put him at somewhat of a disadvantage. They compensate for this by teaming up with the Yamanaka and Nara Clans--the former can control their opponent's mind, and the latter can immobilize them physically.
** When using the first three tails of the Kyuubi's chakra Naruto becomes a LightningBruiser. The fourth tail's transformation leaves him immobile due to the strainng on his muscles, but also renders him nigh-invulnerable and packing serious artillery. He goes right back to LightningBruiser with six tails as he acquires an exoskeleton to move his body for him.

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** The Akimichi clan is made up of Mighty Glaciers. They're all pretty big, due to [[BigEater eating a lot]] in order to convert calories into chakra, are physically very strong, and can expand their arms, legs, and [[AttackOfTheFiftyFootWhatever entire bodies]]. However, they are also very slow, and as we've seen in [[TheBigGuy Chouji's]] fights, this lack of speed tends to put him at somewhat of a disadvantage. They compensate for this by teaming up with the Yamanaka and Nara Clans--the Clans -- the former can control their opponent's mind, and the latter can immobilize them physically.
** When using the first three tails of the Kyuubi's chakra Naruto becomes a LightningBruiser. The fourth tail's transformation leaves him immobile due to the strainng straining on his muscles, but also renders him nigh-invulnerable and packing serious artillery. He goes right back to LightningBruiser with six tails as he acquires an exoskeleton to move his body for him.



** Some Ancient [[{{Animorphism}} Zoan]] Devil Fruit types have this problem e.g Jack's massive Mammoth form while he had good reach with his trunk was still overwhelmed by Inuarashi and Nekomamushi in close quarters. Page One and X-Drake's full Spinosarus/Allosaurus forms have an incredible bite force but Sanji could easily dodge their chomping attacks (Page One, in particular, did better in his Hybrid form). Also Queen in his Brachiosaurus form was overpowered by the aforementioned Big Mom pretty quickly, though he still put his weight (33-88 tons) to good use.

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** Some Ancient [[{{Animorphism}} Zoan]] Devil Fruit types have this problem e.g Jack's massive Mammoth form while he had good reach with his trunk was still overwhelmed by Inuarashi and Nekomamushi in close quarters. Page One and X-Drake's full Spinosarus/Allosaurus ''Spinosarus''/''Allosaurus'' forms have an incredible bite force but Sanji could easily dodge their chomping attacks (Page One, in particular, did better in his Hybrid form). Also Queen in his Brachiosaurus ''Brachiosaurus'' form was overpowered by the aforementioned Big Mom pretty quickly, though he still put his weight (33-88 tons) to good use.



* In a non-combat example, ''ComicBook/{{Archie}}'' has Coach Kleats. Kleats looks like the stereotypical out-of-shape gym coach with a prominent belly, and even in his student days, he was never built for speed. But he makes up for his lack of mobility by being able to rip home-run balls with ease ... or casually shoot long-range baskets on the court ... or throw a football pass with startling power and accuracy, all to the shock of his once-mocking students.
* ''ComicBook/{{Asterix}}'': Depending on the story -- and gag -- Obelix is strong and nearly invulnerable but slow, or unexpectedly fast.



* Franchise/XMen:
** Among the X-Men's foes, there's the [[FatBastard Blob]] and Stone Wall, who fight side by side in a version of the Brotherhood of Evil Mutants that serves the U.S. government as Freedom Force. Both of them are immensely strong, but neither one is known for his speed. Heck, the Blob likes to brag that his mutant power literally makes him the proverbial "immovable object". He may as well be the trope codifier.
** Colossus counts too. Even though he's easily much, much stronger than he is heavy, this doesn't translate into any speed advantage. In one X-Men issue, he is summoned to Limbo by his sister and has to chase down Baba Yaga--he could barely run faster than a shriveled old hag. Not only is he a slow runner but he's pretty sluggish in a fist fight too; Thor lampshades this when he curbstomps Peter without taking any hits in an issue of Cable and X-Force. This is pretty much why Colossus sticks to going toe-to-toe with opposing heavy-weight big guys and leaves the quicker ones to Beast or Wolverine. This is a case of DependingOnTheWriter, as early editions of the Official Handbook of the Marvel Universe attributed Colossus with impressive levels of speed in human form, and claimed he reached peak Olympic athlete levels of speed when he turned into metal.

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* Franchise/XMen:
** Among
''ComicBook/DamnationCrusade'' has the X-Men's foes, there's the [[FatBastard Blob]] and Stone Wall, who fight side by side in a version of the Brotherhood of Evil Mutants that serves the U.S. government as Freedom Force. Both of them [[TabletopGame/Warhammer40000 Dreadnoughts]]. They are immensely strong, ''not'' made for speed, but neither one is known for his speed. Heck, the Blob likes to brag that his mutant power literally makes him the proverbial "immovable object". He may as well be the trope codifier.
** Colossus counts too. Even though he's easily much, much stronger than he is heavy, this doesn't translate into any speed advantage. In one X-Men issue, he is summoned to Limbo by his sister and has to chase down Baba Yaga--he could barely run faster than a shriveled old hag. Not only is he a slow runner but he's pretty sluggish in a fist fight too; Thor lampshades this when he curbstomps Peter without taking any hits in an issue of Cable and X-Force. This is pretty much why Colossus sticks to going toe-to-toe with opposing heavy-weight big guys and leaves the quicker ones to Beast or Wolverine. This is a case of DependingOnTheWriter, as early editions of the Official Handbook of the Marvel Universe attributed Colossus with impressive levels of speed in human form, and claimed he reached peak Olympic athlete levels of speed when he turned into metal.
will wreck your world.



* In a non-combat example, ''ComicBook/{{Archie}}'' has Coach Kleats. Kleats looks like the stereotypical out-of-shape gym coach with a prominent belly, and even in his student days, he was never built for speed. But he makes up for his lack of mobility by being able to rip home-run balls with ease ... or casually shoot long-range baskets on the court ... or throw a football pass with startling power and accuracy, all to the shock of his once-mocking students.
* ''ComicBook/{{Asterix}}'': Depending on the story -and gag- Obelix is strong and nearly invulnerable but slow, or unexpectedly fast.
* ''ComicBook/DamnationCrusade'' has the [[TabletopGame/Warhammer40000 Dreadnoughts]]. They are ''not'' made for speed, but will wreck your world.
* ComicBook/{{Thanos}} is not known for his mobility, not that he really needs it when he can [[CurbStompBattle curb stomp]] [[HeroKiller every hero]] on Earth with little effort. Averted at other times like when Thanos is shown capable of doing a FlashStep against Tryco Slatterus and dodging attacks from Ego the Living Planet, nevertheless particularly speedy fighters like ComicBook/SpiderMan and ComicBook/{{Wolverine}} can get the jump on him (though their attacks [[NighInvulnerability barely damage]] him). The Runner Marvel's Trope Codifier in Super Speed particularly [[http://i.imgur.com/o0ULTeU.jpg spelled this out]] for Thanos, as his EyeBeams couldn't touch The Runner leaving the Titan humbled.



* ComicBook/{{Thanos}} is not known for his mobility, not that he really needs it when he can [[CurbStompBattle curb stomp]] [[HeroKiller every hero]] on Earth with little effort. Averted at other times like when Thanos is shown capable of doing a FlashStep against Tryco Slatterus and dodging attacks from Ego the Living Planet, nevertheless particularly speedy fighters like ComicBook/SpiderMan and ComicBook/{{Wolverine}} can get the jump on him (though their attacks [[NighInvulnerability barely damage]] him). The Runner Marvel's Trope Codifier in Super Speed particularly [[http://i.imgur.com/o0ULTeU.jpg spelled this out]] for Thanos, as his EyeBeams couldn't touch The Runner leaving the Titan humbled.
* Franchise/XMen:
** Among the X-Men's foes, there's the [[FatBastard Blob]] and Stone Wall, who fight side by side in a version of the Brotherhood of Evil Mutants that serves the U.S. government as Freedom Force. Both of them are immensely strong, but neither one is known for his speed. Heck, the Blob likes to brag that his mutant power literally makes him the proverbial "immovable object". He may as well be the trope codifier.
** Colossus counts too. Even though he's easily much, much stronger than he is heavy, this doesn't translate into any speed advantage. In one X-Men issue, he is summoned to Limbo by his sister and has to chase down Baba Yaga--he could barely run faster than a shriveled old hag. Not only is he a slow runner but he's pretty sluggish in a fist fight too; Thor lampshades this when he curbstomps Peter without taking any hits in an issue of Cable and X-Force. This is pretty much why Colossus sticks to going toe-to-toe with opposing heavy-weight big guys and leaves the quicker ones to Beast or Wolverine. This is a case of DependingOnTheWriter, as early editions of the Official Handbook of the Marvel Universe attributed Colossus with impressive levels of speed in human form, and claimed he reached peak Olympic athlete levels of speed when he turned into metal.



* In [[Fanfic/RainbowDoubleDashsLunaverse the Lunaverse]], this is how Raindrops is depicted--slow and clumsy for a pegasus, but stronger than the average earth pony, who are the designated strong pony subtype.

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* In [[Fanfic/RainbowDoubleDashsLunaverse the Lunaverse]], this is how Raindrops is depicted--slow depicted -- slow and clumsy for a pegasus, but stronger than the average earth pony, who are the designated strong pony subtype.



* ''Franchise/{{Rocky}}'': The titular character was initially portrayed as this--he was slow and had pretty poor technique, but he had massive punching power and could absorb insane amounts of punishment. Over the course of the series he would become faster and a better boxer and more of a LightningBruiser, but by ''Film/RockyBalboa'' his age and injuries had caught up to him and he was back to taking a beating, waiting for an opening and then hitting his opponent as hard as possible.

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* ''Franchise/{{Rocky}}'': The titular character was initially portrayed as this--he this -- he was slow and had pretty poor technique, but he had massive punching power and could absorb insane amounts of punishment. Over the course of the series he would become faster and a better boxer and more of a LightningBruiser, but by ''Film/RockyBalboa'' his age and injuries had caught up to him and he was back to taking a beating, waiting for an opening and then hitting his opponent as hard as possible.



** The AT-AT Imperial walker is a terrestrial vehicle example--painfully slow, but making up for it in blaster-proof armor and firepower.

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** The AT-AT Imperial walker is a terrestrial vehicle example--painfully example -- painfully slow, but making up for it in blaster-proof armor and firepower.






%% * ''Literature/{{Lensman}}'': The Maulers--for when the terms battlecruiser, battleship, dreadnought and super-dreadnought are no longer enough. Maulers will swerve aside for nothing smaller than a planet. Imagine a [[Franchise/StarWars Super Star Destroyer]] on steroids, without the flaw which permitted the ''Executor'''s [[RammingAlwaysWorks destruction.]]

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* The alien Jan in ‘’Literature/AlienInASmallTown’’ are [[SiliconBasedLife silicon-based]] StarfishAliens the size of a car. They’re strong, and durable as stone, but slow.
%% * Lance-Constable Bluejohn of the [[Literature/{{Discworld}} Ankh-Morpork City Watch]] would probably qualify as such, being the biggest troll in the city, but he is mostly just used as a [[StoneWall riot shield]] during crowd control.
%% * ''Literature/{{Lensman}}'': The Maulers--for Maulers -- for when the terms battlecruiser, battleship, dreadnought and super-dreadnought are no longer enough. Maulers will swerve aside for nothing smaller than a planet. Imagine a [[Franchise/StarWars Super Star Destroyer]] on steroids, without the flaw which permitted the ''Executor'''s [[RammingAlwaysWorks destruction.]]



* Ronald Niedermann, the blond giant in ''Literature/TheMillenniumTrilogy'' is freakishly strong, to the point that every blow seems to shatter bones. However, he's a terrible boxer and telegraphs his lumbering punches.
%% * Lance-Constable Bluejohn of the [[Literature/{{Discworld}} Ankh-Morpork City Watch]] would probably qualify as such, being the biggest troll in the city, but he is mostly just used as a [[StoneWall riot shield]] during crowd control.



* In ''Literature/WarriorCats'', [=ThunderClan=] and [=RiverClan=] cats are described as being large and powerful, but slow.



* Ronald Niedermann, the blond giant in ''Literature/TheMillenniumTrilogy'' is freakishly strong, to the point that every blow seems to shatter bones. However, he's a terrible boxer and telegraphs his lumbering punches.
* Nolan Sorrento's Mecha-Godzilla mech in ''Literature/ReadyPlayerOne'' is a massive, hulking robot that towers over all of the other robots in the Battle of Castle Anorak and fires a destructive mouth beam. To compensate for its massive size, devastating attack power and [[DamageSpongeBoss being able to take a hit]], the thing is ''very'' slow.



* Nolan Sorrento's Mecha-Godzilla mech in ''Literature/ReadyPlayerOne'' is a massive, hulking robot that towers over all of the other robots in the Battle of Castle Anorak and fires a destructive mouth beam. To compensate for its massive size, devastating attack power and [[DamageSpongeBoss being able to take a hit]], the thing is ''very'' slow.
* The alien Jan in ‘’Literature/AlienInASmallTown’’ are [[SiliconBasedLife silicon-based]] StarfishAliens the size of a car. They’re strong, and durable as stone, but slow.

to:

* Nolan Sorrento's Mecha-Godzilla mech in ''Literature/ReadyPlayerOne'' is a massive, hulking robot that towers over all of the other robots in the Battle of Castle Anorak In ''Literature/WarriorCats'', [=ThunderClan=] and fires a destructive mouth beam. To compensate for its massive size, devastating attack power and [[DamageSpongeBoss [=RiverClan=] cats are described as being able to take a hit]], the thing is ''very'' slow.
* The alien Jan in ‘’Literature/AlienInASmallTown’’ are [[SiliconBasedLife silicon-based]] StarfishAliens the size of a car. They’re strong,
large and durable as stone, powerful, but slow. slow.



%%* Pris-Ma, a monster from Series/ReturnOfUltraman, is a literal example: [[http://blog-imgs-59.fc2.com/t/y/a/tyave/Pris-Ma.png]]

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%%* Pris-Ma, a monster from Series/ReturnOfUltraman, * In ''Series/{{Angel}}'', The Beast is so slow that Angelus can easily dodge his attacks while cracking jokes, but he's an order of magnitude stronger than a literal example: [[http://blog-imgs-59.fc2.com/t/y/a/tyave/Pris-Ma.png]]Slayer.
* In ''Series/BabylonFive'' Earth Alliance ships are this: knowing their relatively primitive thruster technology early on only allowed them to build slow ships, they just put as much armor as they could (helped by the [[ShootTheBullet Interceptors]]) and ''loads'' of weapons, and even when technological advances would have allowed for faster ships they kept building them slow to not renounce to the heavy armor or weapons until they developed ArtificialGravity.



* Franchise/StarTrek franchise:
** ''Series/StarTrekTheOriginalSeries'' has this in the form of the Gorn Kirk is forced to fight against. He can outrun it walking backwards, but the Gorn is strong enough to pick up and ''throw'' a rock that is at least as big as Kirk himself.
** Averted with the Gorn in the ''Series/StarTrekEnterprise'' episode "In a Mirror, Darkly", in which a Gorn was capable of moving much faster (and looked scarier) and is capable of navigating maintenance tunnels on the ''Defiant''.
** The most powerful warships among the Xindi are operated by the Aquatics. They're also the slowest.
* In ''Series/{{Angel}}'', The Beast is so slow that Angelus can easily dodge his attacks while cracking jokes, but he's an order of magnitude stronger than a Slayer.
* ''Franchise/KamenRider'': Several of the Riders with MultiformBalance have at least one form of this type. At least one villain also qualifies - examples include:

to:

* Franchise/StarTrek franchise:
** ''Series/StarTrekTheOriginalSeries'' has
In his first appearance in ''Series/JessicaJones2015'', his own series ''Series/LukeCage2016'' and follow-up show ''Series/TheDefenders2017'', Luke is often portrayed as this in the form of the Gorn Kirk is forced to fight against. He can outrun it walking backwards, but scenes, rarely seen even so much as jogging toward his enemies. Instead he'll often take a slow, heavy, looming gait as he approaches his foe, tanking a hail of bullets against his bulletproof skin like a gentle breeze, before proceding to launch them through the Gorn is strong enough to pick up and ''throw'' a rock that is at least as big as Kirk himself.
** Averted
air with the Gorn in the ''Series/StarTrekEnterprise'' episode "In a Mirror, Darkly", in which a Gorn was capable of moving single heavy punch or simple toss. Jessica is generally much faster (and looked scarier) more lithe and is capable of navigating maintenance tunnels on the ''Defiant''.
**
scrappy, and in The most powerful warships among the Xindi are operated by the Aquatics. They're also the slowest.
* In ''Series/{{Angel}}'', The Beast is so slow that Angelus can easily dodge his attacks while cracking jokes, but
Defenders he's an order also contrasted against the lightning fast, highly skilled [[Series/Daredevil2015 Daredevil]] and supernaturally powered [[Series/IronFist2017 Iron Fist.]] Though it's more downplayed in his own series, as the lack of magnitude stronger than a Slayer.
comparison supers leaves it up to him to do most of the fast moving.
* ''Franchise/KamenRider'': Several of the Riders with MultiformBalance have at least one form of this type. At least one villain also qualifies - -- examples include:



* In ''Series/BabylonFive'' Earth Alliance ships are this: knowing their relatively primitive thruster technology early on only allowed them to build slow ships, they just put as much armor as they could (helped by the [[ShootTheBullet Interceptors]]) and ''loads'' of weapons, and even when technological advances would have allowed for faster ships they kept building them slow to not renounce to the heavy armor or weapons until they developed ArtificialGravity.
* In his first appearance in ''Series/JessicaJones2015'', his own series ''Series/LukeCage2016'' and follow-up show ''Series/TheDefenders2017'', Luke is often portrayed as this in fight scenes, rarely seen even so much as jogging toward his enemies. Instead he'll often take a slow, heavy, looming gait as he approaches his foe, tanking a hail of bullets against his bulletproof skin like a gentle breeze, before proceding to launch them through the air with a single heavy punch or simple toss. Jessica is generally much more lithe and scrappy, and in The Defenders he's also contrasted against the lightning fast, highly skilled [[Series/Daredevil2015 Daredevil]] and supernaturally powered [[Series/IronFist2017 Iron Fist.]] Though it's more downplayed in his own series, as the lack of comparison supers leaves it up to him to do most of the fast moving.

to:

* In ''Series/BabylonFive'' Earth Alliance ships are this: knowing their relatively primitive thruster technology early on only allowed them to build slow ships, they just put as much armor as they could (helped by the [[ShootTheBullet Interceptors]]) and ''loads'' of weapons, and even when technological advances would have allowed for faster ships they kept building them slow to not renounce to the heavy armor or weapons until they developed ArtificialGravity.
* In his first appearance in ''Series/JessicaJones2015'', his own series ''Series/LukeCage2016'' and follow-up show ''Series/TheDefenders2017'', Luke
%%* Pris-Ma, a monster from Series/ReturnOfUltraman, is often portrayed as a literal example: [[http://blog-imgs-59.fc2.com/t/y/a/tyave/Pris-Ma.png]]
* Franchise/StarTrek franchise:
** ''Series/StarTrekTheOriginalSeries'' has
this in fight scenes, rarely seen even so much as jogging toward his enemies. Instead he'll often take a slow, heavy, looming gait as he approaches his foe, tanking a hail of bullets against his bulletproof skin like a gentle breeze, before proceding to launch them through the air with a single heavy punch or simple toss. Jessica is generally much more lithe and scrappy, and in The Defenders he's also contrasted against the lightning fast, highly skilled [[Series/Daredevil2015 Daredevil]] and supernaturally powered [[Series/IronFist2017 Iron Fist.]] Though it's more downplayed in his own series, as the lack of comparison supers leaves it up to him to do most form of the fast moving.Gorn Kirk is forced to fight against. He can outrun it walking backwards, but the Gorn is strong enough to pick up and ''throw'' a rock that is at least as big as Kirk himself.
** Averted with the Gorn in the ''Series/StarTrekEnterprise'' episode "In a Mirror, Darkly", in which a Gorn was capable of moving much faster (and looked scarier) and is capable of navigating maintenance tunnels on the ''Defiant''.
** The most powerful warships among the Xindi are operated by the Aquatics. They're also the slowest.



%%* Leadfoot the robot in ''TabletopGame/TheAwfulGreenThingsFromOuterSpace''; he can only move one space a turn, but it requires a whole swarm of Things to even have a chance of taking him down.
* ''TabletopGame/BattleTech'''s selection of 'mechs is grouped into four classes, the biggest and slowest being Assault. Assault 'mechs are most often slow, plodding, ultra-durable behemoths, and usually pack enough firepower to destroy a Light mech or cripple a Medium with one salvo. They also don't have to worry too much about their speed, since most Assault 'mechs are equipped to deliver death at extremely long range. And the Assault mech has even been one-upped, now, as rules for Colossal class mechs from 105-200 tons now exist. They're bigger, tougher, more heavily armed, and slower than even Assault mechs. Unfortunately, they're also saddled with a few extra drawbacks, like being easier to hit than other mechs due to their massive size and being unable to use certain types of tech, like Stealth Armor or Jump Jets.
** Every class of 'mech also tends to have a 'standard' ground speed, especially amongst 'mechs from the original 3025 timeline. This is because a 'mech's land speed is based on its engine size divided by its weight, and the heavier the engine is, the faster the 'mech is for its weight. This means each weight class of 'mech has 'mechs with intentionally undergunned engines, making it slower than the default but giving it more weight available for weapons and ammo. Classic examples of glaciers include the ''Panther'' light 'mech , ''Hunchback'' and ''Centurion'' mediums and the ''Annihilator'' assault 'mech.
* Dwarf teams in ''TabletopGame/BloodBowl''. A well-built dwarfen line or cage is a bulwark of death that will [[GradualGrinder slowly, inexorably, slide across the field and leave your players pummelled and senseless in the dirt]] and leave your star blitzers marked by linemen that could probably take them in a one-on-one block. And that's before we factor in their [[TheBigGuy Big Guy]], a ''steamroller''.
* In Hawk Wargames's ''Dropzone Commander'', both human factions -- the UCM and the PHR are this. The UCM's tanks and the even slower PHR battle walkers can't match the speed of the Shaltari war striders, let alone the superfast anti-grav tanks of the Shaltari and Scourge. They make up for it by having heavier armour than the aliens (the material strength of the humans' armour is actually weaker than those for the aliens, but human vehicles more than make up for it by having extremely thick armour while the aliens use a much thinner hull), and the weaponry on human vehicles rival or exceed those of the alien races.



* ''TabletopGame/{{Exalted}}'':
** Mount Mostath, a glacier-mammoth Behemoth whose assigned duty is to arrange glaciers in the arctic north. Its normal movement is too slow for anything with a human lifespan to notice that it's animate at all, but when sufficiently agitated, it does attack the aggressors. It has Strength rating of ''Immeasurable'' and its stomps usually inflicts infinite damage to those without divine constitution. Even a mere mortal can run quickly enough to evade Mount Mostath's stomps, given its tremendous size and weight.
** Malfeas Charms are also heavy on things like "[[ThePowerOfHate if you screw with me I will hit you]] [[EnergyWeapon with hate-powered lasers that will]] [[FantasticNuke give you radiation sickness]]"... but has absolutely nothing published to enhance flurries, Join Battle rolls, Dodge DV or movement speed. An Infernal can take both Malfeas brute-force mojo and Adorjani movement magic, producing a LightningBruiser powered by radiation, pain and crazy.
* The Neu Swabian League of the space combat miniatures game ''TabletopGame/FullThrust'' have tendencies in this direction, with many ship classes that are big, heavily armed, but slow for their types.
* ''TabletopGame/HeavyGear'' and its first LicensedGame feature the Mammoth Strider. The design is different from Gears in that it is not a true humanoid biped; instead, it is a [[http://i302.photobucket.com/albums/nn100/Kealios/15mm%20Sci-Fi/NorthernMammothStrider01.jpg hunched, broad shouldered machine with very short legs]]. As a result, it has the absolute slowest land speed in either game, hardly able to reach 30 kilometers per hour and with less maneuverability than even a modern tank. The most basic, bottom of the barrel Gear starts off with a 42 kph top speed. This also makes it slower than the setting's land-warships. To compensate for its sluggishness, the Mammoth is extremely tough and even more well-armed. It can absorb repeated strikes from missiles designed specifically to kill mech units, shuffle unharmed through machine gun fire, and basically ignore anything smaller than battleship cannons. The Mammoth is also armed to the teeth with five weapon mounts for the largest missiles, cannons, and lasers, such that it is considered a legitimate match against six enemy Gears. Simultaneously. The Naga Strider is essentially the [=AST=]'s answer to the [=CNCS=]' Mammoth Strider, except slightly faster and with less armor and firepower. It is also the only Strider in its class to mount [[RollerbladeGood wheels in its feet]], allowing the Naga to use hit-and-run tactics against its opponents.



* Most American battleships in ''TabletopGame/VictoryInThePacific'' are this--not only are they slower than their Japanese counterparts, but they have no central base to operate from, adding to the "glacier" effect by limiting the amount of ocean over which they can project their "mighty" surface combat power.

to:

* Most American battleships in ''TabletopGame/VictoryInThePacific'' are this--not this -- not only are they slower than their Japanese counterparts, but they have no central base to operate from, adding to the "glacier" effect by limiting the amount of ocean over which they can project their "mighty" surface combat power.power.
* ''TabletopGame/StarFleetBattles'' has battleships. Fearsome things, bristling with weapons, with tremendously thick shields, but their gigantic engines are only enough to drive their gigantic bulk as fast as other ships in the fleet, and they turn like drunk pigs. Only the Klingons actually built one (and the boom section of a second), and they handle as badly as anything else anyone ever built. Also, the cost of building such a ship nearly bankrupted their economy. The Federation designed one (but never built it), and it handles even worse than that. (That's generally true of all Klingon ships, though. They tend to have a better turning radius than other ships in the same class, but once you get through their shields, they start losing weapons quickly.)



* ''TabletopGame/BattleTech'''s selection of 'mechs is grouped into four classes, the biggest and slowest being Assault. Assault 'mechs are most often slow, plodding, ultra-durable behemoths, and usually pack enough firepower to destroy a Light mech or cripple a Medium with one salvo. They also don't have to worry too much about their speed, since most Assault 'mechs are equipped to deliver death at extremely long range. And the Assault mech has even been one-upped, now, as rules for Colossal class mechs from 105-200 tons now exist. They're bigger, tougher, more heavily armed, and slower than even Assault mechs. Unfortunately, they're also saddled with a few extra drawbacks, like being easier to hit than other mechs due to their massive size and being unable to use certain types of tech, like Stealth Armor or Jump Jets.
** Every class of 'mech also tends to have a 'standard' ground speed, especially amongst 'mechs from the original 3025 timeline. This is because a 'mech's land speed is based on its engine size divided by its weight, and the heavier the engine is, the faster the 'mech is for its weight. This means each weight class of 'mech has 'mechs with intentionally undergunned engines, making it slower than the default but giving it more weight available for weapons and ammo. Classic examples of glaciers include the ''Panther'' light 'mech , ''Hunchback'' and ''Centurion'' mediums and the ''Annihilator'' assault 'mech.
* ''TabletopGame/{{Exalted}}'':
** Mount Mostath, a glacier-mammoth Behemoth whose assigned duty is to arrange glaciers in the arctic north. Its normal movement is too slow for anything with a human lifespan to notice that it's animate at all, but when sufficiently agitated, it does attack the aggressors. It has Strength rating of ''Immeasurable'' and its stomps usually inflicts infinite damage to those without divine constitution. Even a mere mortal can run quickly enough to evade Mount Mostath's stomps, given its tremendous size and weight.
** Malfeas Charms are also heavy on things like "[[ThePowerOfHate if you screw with me I will hit you]] [[EnergyWeapon with hate-powered lasers that will]] [[FantasticNuke give you radiation sickness]]"... but has absolutely nothing published to enhance flurries, Join Battle rolls, Dodge DV or movement speed. An Infernal can take both Malfeas brute-force mojo and Adorjani movement magic, producing a LightningBruiser powered by radiation, pain and crazy.
* The Neu Swabian League of the space combat miniatures game ''TabletopGame/FullThrust'' have tendencies in this direction, with many ship classes that are big, heavily armed, but slow for their types.
* Dwarf teams in ''TabletopGame/BloodBowl''. A well-built dwarfen line or cage is a bulwark of death that will [[GradualGrinder slowly, inexorably, slide across the field and leave your players pummelled and senseless in the dirt]] and leave your star blitzers marked by linemen that could probably take them in a one-on-one block. And that's before we factor in their [[TheBigGuy Big Guy]], a ''steamroller''.



* ''TabletopGame/StarFleetBattles'' has battleships. Fearsome things, bristling with weapons, with tremendously thick shields, but their gigantic engines are only enough to drive their gigantic bulk as fast as other ships in the fleet, and they turn like drunk pigs. Only the Klingons actually built one (and the boom section of a second), and they handle as badly as anything else anyone ever built. Also, the cost of building such a ship nearly bankrupted their economy. The Federation designed one (but never built it), and it handles even worse than that. (That's generally true of all Klingon ships, though. They tend to have a better turning radius than other ships in the same class, but once you get through their shields, they start losing weapons quickly.)
* ''TabletopGame/HeavyGear'' and its first LicensedGame feature the Mammoth Strider. The design is different from Gears in that it is not a true humanoid biped; instead, it is a [[http://i302.photobucket.com/albums/nn100/Kealios/15mm%20Sci-Fi/NorthernMammothStrider01.jpg hunched, broad shouldered machine with very short legs]]. As a result, it has the absolute slowest land speed in either game, hardly able to reach 30 kilometers per hour and with less maneuverability than even a modern tank. The most basic, bottom of the barrel Gear starts off with a 42 kph top speed. This also makes it slower than the setting's land-warships. To compensate for its sluggishness, the Mammoth is extremely tough and even more well-armed. It can absorb repeated strikes from missiles designed specifically to kill mech units, shuffle unharmed through machine gun fire, and basically ignore anything smaller than battleship cannons. The Mammoth is also armed to the teeth with five weapon mounts for the largest missiles, cannons, and lasers, such that it is considered a legitimate match against six enemy Gears. Simultaneously. The Naga Strider is essentially the [=AST=]'s answer to the [=CNCS=]' Mammoth Strider, except slightly faster and with less armor and firepower. It is also the only Strider in its class to mount [[RollerbladeGood wheels in its feet]], allowing the Naga to use hit-and-run tactics against its opponents.
%%* Leadfoot the robot in ''TabletopGame/TheAwfulGreenThingsFromOuterSpace''; he can only move one space a turn, but it requires a whole swarm of Things to even have a chance of taking him down.
* In Hawk Wargames's ''Dropzone Commander'', both human factions--the UCM and the PHR are this. The UCM's tanks and the even slower PHR battle walkers can't match the speed of the Shaltari war striders, let alone the superfast anti-grav tanks of the Shaltari and Scourge. They make up for it by having heavier armour than the aliens (the material strength of the humans' armour is actually weaker than those for the aliens, but human vehicles more than make up for it by having extremely thick armour while the aliens use a much thinner hull), and the weaponry on human vehicles rival or exceed those of the alien races.
* In ''TabletopGame/XWingMiniatures'', the Imperial VT-49 Decimator has a fairly limited selection of moves--not much of [[http://vignette4.wikia.nocookie.net/xwing-miniatures/images/f/fe/MI_VT-49-DECIMATOR.png/revision/latest?cb=20161209202850 its dial]] is green, and it has no particularly noteworthy repositioning options or turning moves (most ships have at least a Koiogran turn to quickly reverse direction, but the Decimator has to turn around the slow way; without a pricey upgrade it can't boost; and it can never barrel roll). Additionally, while it has a lot of hull points, its Agility of 0 means that unless you're at range 3 or on the other side of an obstacle, you'll be taking a fair amount of damage from enemy attacks. However, it comes with a 3-die main gun that can be fired in any direction, and the Expose elite talent lets you throw on a fourth die, which is around the point where even arc-dodging TIE Phantoms and Interceptors start hoping their dice don't let them down--especially if the Decimator is flown by [[CriticalHitClass Rear Admiral Chiraneau]].



* In ''TabletopGame/XWingMiniatures'', the Imperial VT-49 Decimator has a fairly limited selection of moves -- not much of [[http://vignette4.wikia.nocookie.net/xwing-miniatures/images/f/fe/MI_VT-49-DECIMATOR.png/revision/latest?cb=20161209202850 its dial]] is green, and it has no particularly noteworthy repositioning options or turning moves (most ships have at least a Koiogran turn to quickly reverse direction, but the Decimator has to turn around the slow way; without a pricey upgrade it can't boost; and it can never barrel roll). Additionally, while it has a lot of hull points, its Agility of 0 means that unless you're at range 3 or on the other side of an obstacle, you'll be taking a fair amount of damage from enemy attacks. However, it comes with a 3-die main gun that can be fired in any direction, and the Expose elite talent lets you throw on a fourth die, which is around the point where even arc-dodging TIE Phantoms and Interceptors start hoping their dice don't let them down -- especially if the Decimator is flown by [[CriticalHitClass Rear Admiral Chiraneau]].



** Seongmok is as sturdy as he is powerful, but has trouble keeping up with quicker opponents. Gerard reasons that the best way to fight him is to stay at range and hit fast when he gets close- however, he hits a snag when Seongmok easily absorbs his blows and counterattacks with greater force.

to:

** Seongmok is as sturdy as he is powerful, but has trouble keeping up with quicker opponents. Gerard reasons that the best way to fight him is to stay at range and hit fast when he gets close- close -- however, he hits a snag when Seongmok easily absorbs his blows and counterattacks with greater force.



* ''LetsPlay/{{Robbaz}}'' prefers fighting with brute strength in games. For example, in ''VideoGame/{{Skyrim}}'', he insists on fighting only with [[BareFistedMonk his character's fists]]. This is also demonstrated in ''Mount & Blade: Warband - Viking Conquest'', where he actively rejects giving his character points in agility in favor of strength.



* ''LetsPlay/{{Robbaz}}'' prefers fighting with brute strength in games. For example, in ''VideoGame/{{Skyrim}}'', he insists on fighting only with [[BareFistedMonk his character's fists]]. This is also demonstrated in ''Mount & Blade: Warband - Viking Conquest'', where he actively rejects giving his character points in agility in favor of strength.



* In ''WesternAnimation/TheAdventuresOfPussInBoots'', Puss is chased by an extremely powerful Golem that is so slow, it has been no hassle for him to simply keep moving and stay ahead of it. Dulcinea is able to take a short walk out of town to meet up with it and talk, and it still takes it five hours from that point to make it to town.



* In the opening TitleSequence of the original ''WesternAnimation/JonnyQuest,'' we see a slow moving mummy obliterate a thick wall.



* In ''WesternAnimation/TheAdventuresOfPussInBoots'', Puss is chased by an extremely powerful Golem that is so slow, it has been no hassle for him to simply keep moving and stay ahead of it. Dulcinea is able to take a short walk out of town to meet up with it and talk, and it still takes it five hours from that point to make it to town.
* The Yellow Lion from ''WesternAnimation/VoltronLegendaryDefender'' is shown to have heavier armor and more raw power than the other Lions, but is also the slowest of the quintet.



* In the opening TitleSequence of the original ''WesternAnimation/JonnyQuest,'' we see a slow moving mummy obliterate a thick wall.

to:

* In The Yellow Lion from ''WesternAnimation/VoltronLegendaryDefender'' is shown to have heavier armor and more raw power than the opening TitleSequence other Lions, but is also the slowest of the original ''WesternAnimation/JonnyQuest,'' we see a slow moving mummy obliterate a thick wall.quintet.



** George Foreman late on in his boxing career, after his comeback. The fight with Michael Moorer being an example--George is mighty slow, can barely land a punch on Moorer all fight, but has a decent defense and a chin good enough that Moorer can't knock him out but is miles ahead on points, and then in the last round Moorer's concentration slips, one punch, WHAM, and Foreman has another world title belt.

to:

** George Foreman late on in his boxing career, after his comeback. The fight with Michael Moorer being an example--George example -- George is mighty slow, can barely land a punch on Moorer all fight, but has a decent defense and a chin good enough that Moorer can't knock him out but is miles ahead on points, and then in the last round Moorer's concentration slips, one punch, WHAM, and Foreman has another world title belt.



* The B-52 Stratofortress is a massive plane that needs eight jets to fly and can't break the sound barrier... but what it's meant to do--bomb the crap out of things--it does even better than the B-1B Lancers and B-2A Spirits supposed to replace it. In fact, the B-52 does this job so well that it's expected to keep flying until at least 2050, [[TheWorkhorse 94 years after it was first put into service]].

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* The B-52 Stratofortress is a massive plane that needs eight jets to fly and can't break the sound barrier... but what it's meant to do--bomb do -- bomb the crap out of things--it things -- it does even better than the B-1B Lancers and B-2A Spirits supposed to replace it. In fact, the B-52 does this job so well that it's expected to keep flying until at least 2050, [[TheWorkhorse 94 years after it was first put into service]].



* Former NFL nose tackle Ted Washington (and nose tackles in general). In roughly his last 8 seasons, Ted broke the scales at weights as low as 350 pounds to as high as 400+ pounds. While not a big playmaker, Ted regularly shoved offensive linemen (300+ pound men themselves) off with one hand while pulling down the ball carrier with the other. Too bad he couldn't actually catch a player in the backfield with a 20 minute head start.

to:

* Former NFL nose tackle Ted Washington (and nose tackles in general). In roughly his last 8 eight seasons, Ted broke the scales at weights as low as 350 pounds to as high as 400+ pounds. While not a big playmaker, Ted regularly shoved offensive linemen (300+ pound men themselves) off with one hand while pulling down the ball carrier with the other. Too bad he couldn't actually catch a player in the backfield with a 20 minute head start.



* You can become one if you train hard without proper muscle-stretching exercises. This is the origin of the phrase "Muscle Bound"--people who built their muscles extensively but (without proper weightlifting knowledge) severely damaged their joints. Strong and slow.

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* You can become one if you train hard without proper muscle-stretching exercises. This is the origin of the phrase "Muscle Bound"--people Bound" -- people who built their muscles extensively but (without proper weightlifting knowledge) severely damaged their joints. Strong and slow.
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* Powerlifters are laser-focused on lifting as much weight as possible in a squat, bench press, and/or deadlift. Their training involves low rep counts with very heavy weight on the bar, so endurance is far less important than short bursts of strength. This leads to the joke that powerlifters take a nap between each set. Especially in a high or open weight class, there is also a lot of incentive to get big and bulky even if it means putting on fat as well as muscle. Cardio training is considered unnecessary because it has no direct benefit for competition, and may even be counterproductive when trying to maintain high body weight. When Mael le Paven was caught cheating during IPF Worlds 2021 (people noticed he had an elastic device called a slingshot hidden under his shirt during a raw bench press event), and fled in an apparent attempt to get rid of the evidence, the video footage of other powerlifters running in pursuit led to a lot of jokes about how quickly everyone was out of breath.
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* ''Anime/ZoidsNewCentury'': The Elephander has more firepower than any other individual Zoid (barring the Liger Zero Panzer and Berserk Fury) and strong enough shields that the Liger Zero Schneider breaks it's blades fighting it. It also can't move faster than a slow walk.

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* The [[BearsAreBadNews bear army]] from ''Webcomic/GirlGenius'' [[http://www.girlgeniusonline.com/comic.php?date=20140723 can casually swat away Jagers like they're nothing]] and [[http://www.girlgeniusonline.com/comic.php?date=20140905 shooting them with a weapon that can knock down stone walls only makes them madder]], but [[http://www.girlgeniusonline.com/comic.php?date=20140901 since their front legs are repurposed into hands, making them walk around on only two legs while carrying huge axes, their mobility is severely reduced]].
* From ''Webcomic/ProblemSleuth'', this is exaggerated with Tootsie Roll Frankenstein Pickle Inspector, who has great attack, good defense, but moves so slow that it takes him several minutes to move several inches forwards.

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* ''Webcomic/GirlGenius'': The [[BearsAreBadNews bear army]] from ''Webcomic/GirlGenius'' [[http://www.girlgeniusonline.com/comic.php?date=20140723 can casually swat away Jagers like they're nothing]] and [[http://www.girlgeniusonline.com/comic.php?date=20140905 shooting them with a weapon that can knock down stone walls only makes them madder]], but [[http://www.girlgeniusonline.com/comic.php?date=20140901 since their front legs are repurposed into hands, making them walk around on only two legs while carrying huge axes, their mobility is severely reduced]].
* From ''Webcomic/ProblemSleuth'', this ''Webcomic/{{Outsider}}'': Umiak ships tend to be slower than Loroi vessels and their weapons have much shorter range, but they're also a lot tougher and better-suited for protracted engagements.
* ''Webcomic/ProblemSleuth'': This
is exaggerated with Tootsie Roll Frankenstein Pickle Inspector, who has great attack, good defense, but moves so slow that it takes him several minutes to move several inches forwards.



%%* Literally invoked, nearly word-for-word, on [[https://xkcd.com/86/ Xkcd's comic #86]].

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%%* ''Webcomic/{{xkcd}}'': Literally invoked, nearly word-for-word, on [[https://xkcd.com/86/ Xkcd's comic #86]].



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The catch is this: they're slow. Reeeeeeaaaaalllly slow. They would need rocket skates to be described as "inching along". Some games mitigate the {{Mighty Glacier}}'s slowness by providing support units which can carry it around more quickly than it can move on its own. They tend to be uncommon as main characters in {{Platform Game}}s, due to agility being a pivotal element of that genre.

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The catch is this: they're slow. Reeeeeeaaaaalllly slow. They would need rocket skates to be described as "inching along". Some games mitigate the {{Mighty Glacier}}'s Mighty Glacier's slowness by providing support units which can carry it around more quickly than it can move on its own. They tend to be uncommon as main characters in {{Platform Game}}s, due to agility being a pivotal element of that genre.
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* Orangutans, especially fully-grown flanged males, which can weigh over 200 pounds. Extremely large and bulky, with strength 7 times greater than a human, but with an average movement speed of 2.5 mph on the ground due to being evolved entirely to stay in the trees. On those trees, they go much faster, but not nearly as much as the FragileSpeedster Gibbons which they share living space with.
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* Unlike what ''Film/JurassicPark'' will tell you, ''Tyrannosaurus'' would be left in the dust by a Jeep, and likely couldn’t even outrun a fit human, the fastest it could go without breaking its legs was likely around 12 miles an hour (though exact estimates vary). But it has the second strongest bite of any animal (surpassed only by ''Megalodon''), and could take down ''Triceratops'', and ''Ankylosaurus'' if the odds were in its favor.

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* Unlike what ''Film/JurassicPark'' will tell you, ''Tyrannosaurus'' would be left in the dust by a Jeep, and likely couldn’t even outrun a fit human, the fastest it could go without breaking its legs was likely around 12 miles an hour (though exact estimates vary). But it has the second strongest bite of any animal animal, extant or extinct (surpassed only by ''Megalodon''), and could take down ''Triceratops'', and ''Ankylosaurus'' if the odds were in its favor.

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* Unlike what ''Film/JurassicPark'' will tell you, ''Tyrannosaurus'' would be left in the dust by a Jeep, and likely couldn’t even outrun a fit human, the fastest it could go without breaking its legs was likely around 12 miles an hour (though exact estimates vary). But it has the second strongest bite of any animal (surpassed only by ''Megalodon''), and could take down ''Triceratops'', and ''Ankylosaurus''.

to:

* Unlike what ''Film/JurassicPark'' will tell you, ''Tyrannosaurus'' would be left in the dust by a Jeep, and likely couldn’t even outrun a fit human, the fastest it could go without breaking its legs was likely around 12 miles an hour (though exact estimates vary). But it has the second strongest bite of any animal (surpassed only by ''Megalodon''), and could take down ''Triceratops'', and ''Ankylosaurus''.''Ankylosaurus'' if the odds were in its favor.
* The previously mentioned ''Triceratops'' was also a good example, it was only marginally faster than T. rex, but in an all out fight, the trike would win 6 times out of ten.
* ''Ankylosaurus'' as well, it’s thick armor and short legs meant that it wasn’t a fast dinosaur, but it is often called “The Living Tank” for a reason, at the end of its tail was a 250 lb lump of bone called a club, which could be swung at an attacker, and could shatter the bones of even The Mighty T. rex.

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