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* The Wrestling/RicFlair - Wrestling/RickySteamboat trilogy of matches in 1989 for the NWA World Heavyweight Championship are considered one of the best series of matches in history, with ''Wrestling/TheWrestlingObserverNewsletter'' giving all three matches five stars. But according to his autobiography, Flair felt that his earlier matches with Steamboat at various house shows in the 1970s were better than that.

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* Wrestling/RicFlair
**
The Wrestling/RicFlair - trilogy of matches that Flair had with Wrestling/RickySteamboat trilogy of matches in 1989 for the NWA World Heavyweight Championship are considered one of the best series of matches in history, with ''Wrestling/TheWrestlingObserverNewsletter'' giving all three matches five stars. But according to his autobiography, Flair felt that his earlier matches with Steamboat at various house shows in the 1970s were better than that.that.
** Speaking of the NWA World Heavyweight Championship, despite Flair being the wrestler most closely associated with the Wrestling/BigGoldBelt, he has stated that he prefers the old "domed globe" belt over the Big Gold.
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** ''WesternAnimation/OliverAndCompany'' (1988) and ''WesternAnimation/{{The Little Mermaid|1989}}'' (1989). ''WesternAnimation/OliverAndCompany'' was focused on to be an immediate release and ''WesternAnimation/{{The Little Mermaid|1989}}'' was thought by Jeffrey Katzenberg to be [[GirlsShowGhetto nothing but a girl's film.]] However, ''WesternAnimation/OliverAndCompany'' was a box office success (but a critical failure) prompting Disney to release at least one film per year while ''The Little Mermaid'' in 1989 signalled the Disney Renaissance.

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** ''WesternAnimation/OliverAndCompany'' (1988) and ''WesternAnimation/{{The Little Mermaid|1989}}'' (1989). ''WesternAnimation/OliverAndCompany'' ''Oliver & Company'' was focused on to be an immediate release and ''WesternAnimation/{{The Little Mermaid|1989}}'' was thought given extensive focus by Jeffrey Katzenberg to be [[GirlsShowGhetto nothing but a girl's film.]] However, ''WesternAnimation/OliverAndCompany'' was a box office success (but a critical failure) prompting Disney to release at least one film per year as a tentpole release, while ''The Little Mermaid'' was dismissed by Jeffrey Katzenberg as [[GirlShowGhetto nothing but a girls' film.]] However, while ''Oliver & Company'' was panned by critics in 1989 signalled spite of its commercial success, ''The Little Mermaid'' exceeded it in both profit and acclaim, being hailed as a return to form and signaling the start of the Disney Renaissance.
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* Christian apologist William Lane Craig is most known for his defense of the [[https://en.wikipedia.org/wiki/Kalam_cosmological_argument Kalam cosmological argument]] for God's existence, to the point he's almost synonymous with the argument. Craig himself regards his most important work as a scholar to his later defense on the doctrine of [[https://en.wikipedia.org/wiki/Penal_substitution Penal substituion]].

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* Christian apologist William Lane Craig is most known for his defense of the [[https://en.wikipedia.org/wiki/Kalam_cosmological_argument Kalam cosmological argument]] for God's existence, to the point he's almost synonymous with the argument. Craig himself regards his most important work as a scholar to his later defense on the doctrine of [[https://en.wikipedia.org/wiki/Penal_substitution Penal substituion]].substitution]].
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* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]]. The surprising popularity of "Calm Office", and the fact that the aural simulation of office environments helped boost the productivity of at-home workers who had come to associate common office sounds with getting tasks done, led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises; the description for "Vintage Office" explains how bemused he was that for all the work he put into recording nature, he ended up getting praised for ''office sounds'' of all things.

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* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]]. The surprising popularity of "Calm Office", and the fact that caused by the aural simulation of office environments helped boost boosting the productivity of at-home workers who had come to associate common office sounds with getting tasks done, led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises; the description for "Vintage Office" explains how bemused he was that for all the work he put into recording nature, he ended up getting praised for ''office sounds'' of all things.
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* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]], he found it bemusing that for all the work he puts into capturing the sounds of nature, he ended up getting attention for ''office sounds''. That said, the surprising popularity of "Calm Office", and the fact that the aural simulation of office environments helped boost the productivity of at-home workers who had come to associate common office sounds with getting tasks done, led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises.

to:

* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]], he found it bemusing that for all the work he puts into capturing the sounds of nature, he ended up getting attention for ''office sounds''. That said, the CBS]]. The surprising popularity of "Calm Office", and the fact that the aural simulation of office environments helped boost the productivity of at-home workers who had come to associate common office sounds with getting tasks done, led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises.noises; the description for "Vintage Office" explains how bemused he was that for all the work he put into recording nature, he ended up getting praised for ''office sounds'' of all things.
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* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]], he found it bemusing that for all the work he puts into capturing the sounds of nature, he ended up getting attention for ''office sounds''. That said, the surprising popularity of "Calm Office" led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises.

to:

* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]], he found it bemusing that for all the work he puts into capturing the sounds of nature, he ended up getting attention for ''office sounds''. That said, the surprising popularity of "Calm Office" Office", and the fact that the aural simulation of office environments helped boost the productivity of at-home workers who had come to associate common office sounds with getting tasks done, led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises.
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* [[https://mynoise.net/ myNoise]] is a website dedicated to soundscapes that are mainly used to provide a soothing background noise for work, relaxation, sleep, blocking out unwanted external noises, and other self-care purposes, with its admin Dr. Ir. Stéphane Pigeon making it known that he takes pride in the high-fidelity multi-layered recordings he captures of nature sounds like rain, water streams, oceans, and wildlife. But during the UsefulNotes/COVID19Pandemic, his [[https://mynoise.net/NoiseMachines/openOfficeNoiseGenerator.php "Calm Office"]] generator, intended as a half-joke with the sounds of office machinery and activities, ended up gaining [[https://www.cbsnews.com/sanfrancisco/news/free-noise-app-makes-working-at-home-easier/ coverage on CBS]], he found it bemusing that for all the work he puts into capturing the sounds of nature, he ended up getting attention for ''office sounds''. That said, the surprising popularity of "Calm Office" led him to create a sequel generator, [[https://mynoise.net/NoiseMachines/vintageOfficeNoiseGenerator.php "Vintage Office"]], which in addition to being [[{{Retraux}} tailored to sound like an office from the 1980s or 1990s]], is noisier and thus better-suited for blocking out intrusive noises.
--> '''Dr. Pigeon:''' I was a little embarrassed though: devoting so much effort to traveling the world to record quiet nature ambiences, and being praised for noisy office sounds. Ouch!
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** During the early 1940s, Disney released the artistically advanced ''WesternAnimation/{{Pinocchio}}'' and ''WesternAnimation/{{Fantasia}}'', then the relatively cheap ''WesternAnimation/{{Dumbo}}''. The first two of those movies flopped at the box office (partially because UsefulNotes/WorldWarII cut off overseas markets), while ''Dumbo'' proved profitable enough to keep Walt Disney Animation Studios afloat. ''Pinocchio'' and ''Fantasia'' [[VindicatedByHistory did later become some of Disney's most acclaimed movies, though.]] Possibly, in ''Fantasia'''s case, it was because it was not exactly a broad-appeal film (in the 1940s, classical music was already considered a highbrow subject; the stories built around the pieces were intended to be agreeable to the masses and introduce them to classical music, which [[ColbertBump had positive effects]] for "Night on Bald Mountain", "The Sorcerer's Apprentice", and "The Rite of Spring".

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** During the early 1940s, Disney released the artistically advanced ''WesternAnimation/{{Pinocchio}}'' and ''WesternAnimation/{{Fantasia}}'', then the relatively cheap ''WesternAnimation/{{Dumbo}}''. The first two of those movies flopped at the box office (partially because UsefulNotes/WorldWarII cut off overseas markets), while ''Dumbo'' proved profitable enough to keep Walt Disney Animation Studios afloat. ''Pinocchio'' and ''Fantasia'' [[VindicatedByHistory did later become some of Disney's most acclaimed movies, though.]] Possibly, in ''Fantasia'''s case, it was because it was not exactly a broad-appeal film (in the 1940s, classical music was already considered a highbrow subject; the stories built around the pieces were intended to be agreeable to the masses and introduce them to classical music, which [[ColbertBump had positive effects]] for "Night on Bald Mountain", "The Sorcerer's Apprentice", and "The Rite of Spring".Spring").
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** Marvel tends to place ''ComicBook/OneMoreDay'' in high regard, with editorial (especially Joe Quesada) often defending the story and the decision to separate Peter Parker and Mary Jane, while also [[ExecutiveMeddling actively preventing writers from retconning the event]] and considering it "untouchable". This is despite Creator/JMichaelStraczynski not having made any secret of his dislike for the story and the comic being widely regarded by fans and critics as one of the worst Spider-Man stories ever, if not the worst.

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** Marvel tends to place ''ComicBook/OneMoreDay'' in high regard, with editorial (especially Joe Quesada) often defending the story and the decision to separate Peter Parker and Mary Jane, while also [[ExecutiveMeddling actively preventing writers from retconning the event]] and considering it "untouchable". This is despite Creator/JMichaelStraczynski not having made any secret of his dislike for the story and the comic being widely regarded by fans and critics as one of the worst Spider-Man stories ever, if not the ''the'' worst.

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* ''ComicBook/SpiderMan'': Co-creator Creator/SteveDitko didn't like to talk about Spider-Man. More precisely, he preferred not to talk about the character and he vowed never to draw the character again after he left Marvel in 1967. He occasionally popped up to complain that Creator/StanLee takes too much credit for Spidey's creation, but that's the extent to which he discussed Spidey. Ditko preferred to promote his Creator/AynRand-inspired comics, but most of the readers who even know about those works have judged them tedious and unreadable.

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* ''ComicBook/SpiderMan'': ''ComicBook/SpiderMan'':
**
Co-creator Creator/SteveDitko didn't like to talk about Spider-Man. More precisely, he preferred not to talk about the character and he vowed never to draw the character again after he left Marvel in 1967. He occasionally popped up to complain that Creator/StanLee takes too much credit for Spidey's creation, but that's the extent to which he discussed Spidey. Ditko preferred to promote his Creator/AynRand-inspired comics, but most of the readers who even know about those works have judged them tedious and unreadable.unreadable.
** Marvel tends to place ''ComicBook/OneMoreDay'' in high regard, with editorial (especially Joe Quesada) often defending the story and the decision to separate Peter Parker and Mary Jane, while also [[ExecutiveMeddling actively preventing writers from retconning the event]] and considering it "untouchable". This is despite Creator/JMichaelStraczynski not having made any secret of his dislike for the story and the comic being widely regarded by fans and critics as one of the worst Spider-Man stories ever, if not the worst.
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Disambiguation


* Creator/DanDidio listed [[http://comicsalliance.com/dc-comics-co-publisher-dan-didio-top-ten-comics-projects/ his ten favorite moments]] as an editor of DC. Several of the listed comics are considered mediocre or controversial (''ComicBook/IdentityCrisis'', ''Countdown to ComicBook/InfiniteCrisis'', ''ComicBook/BatmanHush'', the ''ComicBook/{{Supergirl}}'' [[ComicBook/Supergirl2005 relaunch]], ''ComicBook/SupermanEarthOne'', the entire ''ComicBook/New52'' initiative), and he even suggests that ''ComicBook/BeforeWatchmen'' would have made it in, had it come out a little sooner. More universally well-regarded projects, like ''ComicBook/AllStarSuperman'', ''ComicBook/DCTheNewFrontier'', ''ComicBook/SevenSoldiers'', and ''ComicBook/WednesdayComics'' were given nods, but didn't make it in. A lot of this is because he's an editor, and would consider his biggest successes to be cases that required some major wrangling of writers and artists, over something that took no more work than "take a good creator, let them do whatever they want for twelve issues."

to:

* Creator/DanDidio listed [[http://comicsalliance.com/dc-comics-co-publisher-dan-didio-top-ten-comics-projects/ his ten favorite moments]] as an editor of DC. Several of the listed comics are considered mediocre or controversial (''ComicBook/IdentityCrisis'', (''ComicBook/IdentityCrisis2004'', ''Countdown to ComicBook/InfiniteCrisis'', ''ComicBook/BatmanHush'', the ''ComicBook/{{Supergirl}}'' [[ComicBook/Supergirl2005 relaunch]], ''ComicBook/SupermanEarthOne'', the entire ''ComicBook/New52'' initiative), and he even suggests that ''ComicBook/BeforeWatchmen'' would have made it in, had it come out a little sooner. More universally well-regarded projects, like ''ComicBook/AllStarSuperman'', ''ComicBook/DCTheNewFrontier'', ''ComicBook/SevenSoldiers'', and ''ComicBook/WednesdayComics'' were given nods, but didn't make it in. A lot of this is because he's an editor, and would consider his biggest successes to be cases that required some major wrangling of writers and artists, over something that took no more work than "take a good creator, let them do whatever they want for twelve issues."
Is there an issue? Send a MessageReason:
Updating Link


* Franchise/SpiderMan co-creator Creator/SteveDitko didn't like to talk about Spider-Man. More precisely, he preferred not to talk about the character and he vowed never to draw the character again after he left Marvel in 1967. He occasionally popped up to complain that Creator/StanLee takes too much credit for Spidey's creation, but that's the extent to which he discussed Spidey. Ditko preferred to promote his Creator/AynRand-inspired comics, but most of the readers who even know about those works have judged them tedious and unreadable.

to:

* Franchise/SpiderMan co-creator ''ComicBook/SpiderMan'': Co-creator Creator/SteveDitko didn't like to talk about Spider-Man. More precisely, he preferred not to talk about the character and he vowed never to draw the character again after he left Marvel in 1967. He occasionally popped up to complain that Creator/StanLee takes too much credit for Spidey's creation, but that's the extent to which he discussed Spidey. Ditko preferred to promote his Creator/AynRand-inspired comics, but most of the readers who even know about those works have judged them tedious and unreadable.
Is there an issue? Send a MessageReason:
None


* ''Fanfic/{{The Games We Play|FriendshipIsMagic}}'', a 379 page drama, while far from being an unnoticed piece of work, was promptly out-viewed by the author's later fic -- [[Fanfic/PinkieWatchesPaintDry a one-shot of the philosophical ramblings of Pinkie Pie watching paint dry]], something the author wasted little time pointing out in a blog post.
* [[https://www.fimfiction.net/user/Jade+Ring Jade Ring,]] after dabbling in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic for some time, [[ArcWelding tied together most of his stories through shared references]], forming ''Fanfic/TheDearSweetieBelleContinuity''. While the eponymous "Dear Sweetie Belle" is the single installment he is most proud of and it and its sequels are rather well-regarded, it developed some backlash over the idea of [[spoiler:Rarity being Sweetie's biological mother]], and later entries in the continuity either encountered further criticism over character treatment or were largely ignored. Then, after watching ''[[WesternAnimation/MyLittlePonyEquestriaGirlsRainbowRocks Rainbow Rocks]]'', he was compelled to create a small [=SunLight=] clopfic- straight into [=FIMFiction=]'s feature box, fanart ''the same day'', expansion on the actual clop by popular demand, and a sequel with another on the way. Once again, SexSells.

to:

* ''Fanfic/{{The Games We Play|FriendshipIsMagic}}'', a 379 page drama, while far from being an unnoticed piece of work, was promptly out-viewed by the author's later fic -- [[Fanfic/PinkieWatchesPaintDry [[https://www.fimfiction.net/story/22329/Pinkie-Watches-Paint-Dry a one-shot of the philosophical ramblings of Pinkie Pie watching paint dry]], something the author wasted little time pointing out in a blog post.
* [[https://www.fimfiction.net/user/Jade+Ring Jade Ring,]] Ring]], after dabbling in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic for some time, [[ArcWelding tied together most of his stories through shared references]], forming ''Fanfic/TheDearSweetieBelleContinuity''. While the eponymous "Dear Sweetie Belle" is the single installment he is most proud of and it and its sequels are rather well-regarded, it developed some backlash over the idea of [[spoiler:Rarity being Sweetie's biological mother]], and later entries in the continuity either encountered further criticism over character treatment or were largely ignored. Then, after watching ''[[WesternAnimation/MyLittlePonyEquestriaGirlsRainbowRocks Rainbow Rocks]]'', he was compelled to create a small [=SunLight=] clopfic- straight into [=FIMFiction=]'s feature box, fanart ''the same day'', expansion on the actual clop by popular demand, and a sequel with another on the way. Once again, SexSells.



* Most marks claim Wrestling/MickFoley's best match to be his 1998 Hell in a Cell against Wrestling/TheUndertaker. However, the man himself would vouch for either his 1996 match against Wrestling/ShawnMichaels or his 2004 bout with Wrestling/RandyOrton. This may be due to the fact that Foley has no memory of the Undertaker match [[HowMuchMoreCanHeTake due to all the blunt trauma he suffered in it]]. 'Taker himself doesn't like talking about the match, as he'd legitimately thought he'd ''killed'' Foley after one of the big bumps. Wrestling/VinceMcMahon himself hated the match.[[note]]As the years go by this match is creeping ever closer to the Main/CondemnedByHistory pile thanks to the negative effect it's had on wrestling as a whole. Wrestling/KevinNash said that a big part of the business died right there "Becuase we took a work and turned it into a stunt", meaning it goes against the whole point of wrestling - to make things ''look'' dangerous but actually be safe instead of doing things that actually ''are'' dangerous and getting seriously injured. Wrestling/JimCornette agreed ([[Main/ArchEnemy and the fact that he's agreeing with Nash]] on ''anything'' says something), saying he can't think of a match that did more long-term damage to wrestling than that one thanks to basically every wrestler that's come along since trying to have their own "Foley moment".[[/note]]

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* Most marks claim Wrestling/MickFoley's best match to be his 1998 Hell in a Cell against Wrestling/TheUndertaker. However, the man himself would vouch for either his 1996 match against Wrestling/ShawnMichaels or his 2004 bout with Wrestling/RandyOrton. This may be due to the fact that Foley has no memory of the Undertaker match [[HowMuchMoreCanHeTake due to all the blunt trauma he suffered in it]]. 'Taker himself doesn't like talking about the match, as he'd legitimately thought he'd ''killed'' Foley after one of the big bumps. Wrestling/VinceMcMahon himself hated the match.[[note]]As the years go by this match is creeping ever closer to the Main/CondemnedByHistory pile thanks to the negative effect it's had on wrestling as a whole. Wrestling/KevinNash said that a big part of the business died right there "Becuase "Because we took a work and turned it into a stunt", meaning it goes against the whole point of wrestling - to make things ''look'' dangerous but actually be safe instead of doing things that actually ''are'' dangerous and getting seriously injured. Wrestling/JimCornette agreed ([[Main/ArchEnemy and the fact that he's agreeing with Nash]] on ''anything'' says something), saying he can't think of a match that did more long-term damage to wrestling than that one thanks to basically every wrestler that's come along since trying to have their own "Foley moment".[[/note]]



* Arcane Kids, the developers of a freeware game called ''Zineth'', and a as-yet unreleased game called ''Perfect Stride'' (initially announced in 2013), had also made a lot of joke games. One of them was a VideoGame/{{Bubsy}} fangame called ''Bubsy 3D: Bubsy Visits the James Turrell Retrospective''. It became their most popular game within a few days, and while ''Zineth'' videos linger around the 5000-10,000 views, many videos of the Bubsy fangame have hundreds of thousands of views. History repeated itself with ''VideoGame/SonicDreamsCollection'', which became a massive hit with Let's Players thanks to its [[SurrealHorror weird, creepy atmosphere]] and satire of the ''Sonic'' fandom.

to:

* Arcane Kids, the developers of a freeware game called ''Zineth'', and a an as-yet unreleased game called ''Perfect Stride'' (initially announced in 2013), had also made a lot of joke games. One of them was a VideoGame/{{Bubsy}} fangame called ''Bubsy 3D: Bubsy Visits the James Turrell Retrospective''. It became their most popular game within a few days, and while ''Zineth'' videos linger around the 5000-10,000 views, many videos of the Bubsy fangame have hundreds of thousands of views. History repeated itself with ''VideoGame/SonicDreamsCollection'', which became a massive hit with Let's Players thanks to its [[SurrealHorror weird, creepy atmosphere]] and satire of the ''Sonic'' fandom.



* As revealed in [[http://shmuplations.com/seibukaihatsu2/ this]] interview, developer Seibu Kaihatsu expected ''Dynamite Duke'' to be their marquee title, but the game flopped. The company's breakout title ended up being their next game, a [[VideoGame/{{Raiden}} low-budget vertical shmup]] nobody involved had faith in.

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* As revealed in [[http://shmuplations.[[https://web.archive.org/web/20141001201039/http://shmuplations.com/seibukaihatsu2/ this]] interview, developer Seibu Kaihatsu expected ''Dynamite Duke'' to be their marquee title, but the game flopped. The company's breakout title ended up being their next game, a [[VideoGame/{{Raiden}} low-budget vertical shmup]] nobody involved had faith in.



* The Echo Project is resposible, for, well, ''VisualNovel/{{Echo}}'', and is most invested in its 'verse, including the preequal ''VisualNovel/TheSmokeRoom'' and sequel ''VisualNovel/{{Arches}}''. However, ''VisualNovel/Adastra2018'' is by far their most popular product, and notorious for a TroubledProduction in regards to its following installments. Critics and staff alike tend to prefer the former, with some in the dev team even going as far as claiming that ''Adastra'' doesn't really represent the project's ambitions.

to:

* The Echo Project is resposible, responsible, for, well, ''VisualNovel/{{Echo}}'', and is most invested in its 'verse, including the preequal prequal ''VisualNovel/TheSmokeRoom'' and sequel ''VisualNovel/{{Arches}}''. However, ''VisualNovel/Adastra2018'' is by far their most popular product, and notorious for a TroubledProduction in regards to its following installments. Critics and staff alike tend to prefer the former, with some in the dev team even going as far as claiming that ''Adastra'' doesn't really represent the project's ambitions.



* According to [[https://www.youtube.com/watch?v=DyQdur0P0zA&t=0s this video]], two of Peter's five favorite ''WebVideo/EpicRapBattlesOfHistory'' are from season 1, which was still when the series was finding itself. None of them are from season 2 despite that season containing more battles than any other seasons. Many, if not most, fans consider season 2 to be their favorite season.

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* According to [[https://www.youtube.com/watch?v=DyQdur0P0zA&t=0s com/watch?v=DyQdur0P0zA this video]], two of Peter's five favorite ''WebVideo/EpicRapBattlesOfHistory'' are from season 1, which was still when the series was finding itself. None of them are from season 2 despite that season containing more battles than any other seasons. Many, if not most, fans consider season 2 to be their favorite season.



* Israeli photographer David Rubinger's most famous picture is undoubtedly the scene of [[https://en.wikipedia.org/wiki/David_Rubinger#/media/File:Soldiers_Western_Wall_1967.jpg soldiers staring in awe at the Western Wall right after its liberation from Jordan]]. However, he maintained that the photo wasn't very good because you couldn't make out everyone's faces. He preferred [[http://gpophotoheb.gov.il/fotoweb/Grid.fwx?search=D327-043.jpg#Preview1 this]] image from the same event, of Rabbi Shlomo Goren blowing a shofar (ceremonial horn) in celebration. (Which is odd, because you can't see all the faces ''there'' either.)

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* Israeli photographer David Rubinger's most famous picture is undoubtedly the scene of [[https://en.wikipedia.org/wiki/David_Rubinger#/media/File:Soldiers_Western_Wall_1967.org/wiki/David_Rubinger#/media/File:%D7%A6%D7%A0%D7%97%D7%A0%D7%99%D7%9D_%D7%91%D7%9B%D7%95%D7%AA%D7%9C_%D7%94%D7%9E%D7%A2%D7%A8%D7%91%D7%99.jpg soldiers staring in awe at the Western Wall right after its liberation from Jordan]]. However, he maintained that the photo wasn't very good because you couldn't make out everyone's faces. He preferred [[http://gpophotoheb.gov.il/fotoweb/Grid.fwx?search=D327-043.jpg#Preview1 this]] image from the same event, of Rabbi Shlomo Goren blowing a shofar (ceremonial horn) in celebration. (Which is odd, because you can't see all the faces ''there'' either.)



* Alexander Graham Bell became world-famous for inventing the telephone, but he personally wanted to be remembered more on his work for teaching the deaf to speak, even if the deaf community were angered by some of his... [[https://rootedinrights.org/alexander-graham-bell-and-the-deaf-community-a-troubled-history/ controversial views on them]].

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* Alexander Graham Bell became world-famous for inventing the telephone, but he personally wanted to be remembered more on his work for teaching the deaf to speak, even if the deaf community were angered by some of his... [[https://rootedinrights.[[https://web.archive.org/web/20190407104958/https://rootedinrights.org/alexander-graham-bell-and-the-deaf-community-a-troubled-history/ controversial views on them]].
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* A [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion project has always been ''VideoGame/DragonsDogma'', a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, enough for it to eventaully get [[VideoGame/DragonsDogmaII a sequel]] greenlit, at the time of its initial release, it received a rather underwhelming response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.

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* A [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion project has always been ''VideoGame/DragonsDogma'', a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, enough for it to eventaully eventually get [[VideoGame/DragonsDogmaII a sequel]] greenlit, at the time of its initial release, it received a rather underwhelming response both critically and commercially, and even commercially. Even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.
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* A [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion project has always been ''VideoGame/DragonsDogma'', a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, at the time, it received a rather middling response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.

to:

* A [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion project has always been ''VideoGame/DragonsDogma'', a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, enough for it to eventaully get [[VideoGame/DragonsDogmaII a sequel]] greenlit, at the time, time of its initial release, it received a rather middling underwhelming response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.
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* A [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion has always been VideoGame/DragonsDogma, a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, at the time, it received a rather middling response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.

to:

* A [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion project has always been VideoGame/DragonsDogma, ''VideoGame/DragonsDogma'', a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, at the time, it received a rather middling response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.
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* A downplayed example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''Franchise/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion has always been VideoGame/DragonsDogma, a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, at the time, it received a rather middling response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.

to:

* A downplayed [[DownplayedTrope downplayed]] example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''Franchise/DevilMayCry'' ''VideoGame/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion has always been VideoGame/DragonsDogma, a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, at the time, it received a rather middling response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.
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* A downplayed example is with acclaimed Capcom veteran Hideaki Itsuno. He is obviously very proud of his work on the ''Franchise/DevilMayCry'' series (even having begged to create the third game to make up for the second's poor state). That said, his true passion has always been VideoGame/DragonsDogma, a title that he had pitched and created the design document for even before his involvement in the former series, having come up with it while still in school. While it has indeed been VindicatedByHistory and is a CultClassic nowadays, at the time, it received a rather middling response both critically and commercially, and even now, most will still point to ''VideoGame/DevilMayCry3DantesAwakening'' or ''VideoGame/DevilMayCry5'' as Itsuno's masterpiece.
Is there an issue? Send a MessageReason:
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** Penders also considers the "[=EndGame=]" arc to be among his greatest works, and the single most important story in the comic, thanks to it setting the stage for the rest of the comic. While it did receive praise when it came out, these days, many fans hate the story, due to it using, or flat out inventing, many of the worst cliches associated with Penders's run, the numerous contrivances needed to make the story work[[note]]the main plot of the comic begins when Sonic the Hedgehog is framed for treason and murder, which almost everyone believes despite this being ''far'' from the first time something like this has happened[[/note]], and the plot hinging around Sally, the comic's female lead, getting anti-climactically thrown off a building to her apparent death, which was originally meant to be permanent. Indeed, when Penders declared the story to be the comic's most important, many online began openly mocking him for saying it.

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** Penders also considers the "[=EndGame=]" arc to be among his greatest works, and the single most important story in the comic, thanks to it setting the stage for the rest of the comic. While it did receive praise when it came out, these days, out, [[CondemnedByHistory nowadays]] many fans generally hate the story, it, due to it using, or flat out inventing, many of the worst cliches associated with Penders's run, the numerous contrivances needed to make the story work[[note]]the main plot of the comic begins when Sonic the Hedgehog is framed for treason and murder, which almost everyone believes despite this being ''far'' from the first time something like this Sonic has happened[[/note]], been framed by an impostor[[/note]], and the plot hinging around Sally, the comic's female lead, getting anti-climactically being anticlimactically thrown off a building to her apparent death, which was originally meant to be permanent. Indeed, when Penders declared the story to be the comic's most important, many online began openly mocking him for saying it.
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* In-universe example in ''Series/MythicQuest.'' Poppy spends a year working on ''Hera'' which she thinks is going to be the next epic game. She shows it to some coders who tell her the game is graphically brilliant, technically perfect and utterly bug-free. There's just one problem: It's simply not fun to play. Meanwhile, ''Playpen'', a little puzzle game thrown together from unused data which Poppy herself calls "a piece of shit" ends up being addictive to anyone who plays it.

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* In-universe example in ''Series/MythicQuest.'' Poppy spends a year working on ''Hera'' which she thinks is going to be the next epic game. She shows it to some coders who tell her the game is graphically brilliant, technically perfect and utterly bug-free. There's just one problem: It's it's simply not fun to play. Meanwhile, ''Playpen'', a little puzzle game thrown together from unused data which Poppy herself calls "a piece of shit" ends up being addictive to anyone who plays it.
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"caltically" is not a word


** Penders also considers the "[=EndGame=]" arc to be among his greatest works, and the single most important story in the comic, thanks to it setting the stage for the rest of the comic. While it did receive praise when it came out, these days, many fans hate the story, due to it using, or flat out inventing, many of the worst cliches associated with Penders's run, the numerous contrivances needed to make the story work[[note]]the main plot of the comic begins when Sonic the Hedgehog is framed for treason and murder, which almost everyone believes despite this being ''far'' from the first time something like this has happened[[/note]], and the plot hinging around Sally, the comic's female lead, getting anti-caltically thrown off a building to her apparent death, which was originally meant to be permanent. Indeed, when Penders declared the story to be the comic's most important, many online began openly mocking him for saying it.

to:

** Penders also considers the "[=EndGame=]" arc to be among his greatest works, and the single most important story in the comic, thanks to it setting the stage for the rest of the comic. While it did receive praise when it came out, these days, many fans hate the story, due to it using, or flat out inventing, many of the worst cliches associated with Penders's run, the numerous contrivances needed to make the story work[[note]]the main plot of the comic begins when Sonic the Hedgehog is framed for treason and murder, which almost everyone believes despite this being ''far'' from the first time something like this has happened[[/note]], and the plot hinging around Sally, the comic's female lead, getting anti-caltically anti-climactically thrown off a building to her apparent death, which was originally meant to be permanent. Indeed, when Penders declared the story to be the comic's most important, many online began openly mocking him for saying it.
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Bebop and Rocksteady are featured in TMNT 2012


* [[ComicBook/TeenageMutantNinjaTurtlesMirage Kevin Eastman and Peter Laird]] don't really care for the bumbling henchmen Bebop and Rocksteady from the ''WesternAnimation/TeenageMutantNinjaTurtles1987'' cartoon that put their creation on the map, as they were [[CanonForeigner new characters made for that adaptation]] purely to [[MerchandiseDriven sell toys]]. They tend to be some of the most popular characters in the series among fans. WordOfGod is that {{Expies}} Tokka and Rahzar from ''Film/TeenageMutantNinjaTurtlesIITheSecretOfTheOoze'' were created for it rather than having Bebop and Rocksteady being used as per Eastman & Laird's request (partially because of the legal clearances required to use them), and why Bebop and Rocksteady were absent from most works between ''WesternAnimation/TeenageMutantNinjaTurtles2003'' and ''WesternAnimation/TeenageMutantNinjaTurtles2012'' (which, notably, released after Mirage had sold the rights to the franchise to Creator/{{Nickelodeon}}), much to the disappointment of fans who grew attached to them.

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* [[ComicBook/TeenageMutantNinjaTurtlesMirage Kevin Eastman and Peter Laird]] don't really care for the bumbling henchmen Bebop and Rocksteady from the ''WesternAnimation/TeenageMutantNinjaTurtles1987'' cartoon that put their creation on the map, as they were [[CanonForeigner new characters made for that adaptation]] purely to [[MerchandiseDriven sell toys]]. They tend to be some of the most popular characters in the series among fans. WordOfGod is that {{Expies}} Tokka and Rahzar from ''Film/TeenageMutantNinjaTurtlesIITheSecretOfTheOoze'' were created for it rather than having Bebop and Rocksteady being used as per Eastman & Laird's request (partially because of the legal clearances required to use them), and why Bebop and Rocksteady were absent from most works between ''WesternAnimation/TeenageMutantNinjaTurtles2003'' and ''WesternAnimation/TeenageMutantNinjaTurtles2012'' (which, notably, released after Mirage had sold the rights to the franchise to Creator/{{Nickelodeon}}), ''WesternAnimation/TeenageMutantNinjaTurtles2003'', much to the disappointment of fans who grew attached to them.
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Subject/verb agreement


** Ken Keeler has said that "[[Recap/TheSimpsonsS9E2ThePrincipalAndThePauper The Principal And The Pauper]]" has been his best work for television, despite doing more-favorably received episodes on ''WesternAnimation/TheSimpsons'' and ''WesternAnimation/{{Futurama}}'', with then-showrunners Bill Oakley and Josh Weinstein also defending the episode. Creator/MattGroening, Al Jean, Creator/HarryShearer, and a lot of ''Simpsons'' fans, however, '''''hate''''' this episode, often listing it as the worst episode in the entire series, and it's widely seen as the point where the show starting experiencing SeasonalRot.

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** Ken Keeler has said that "[[Recap/TheSimpsonsS9E2ThePrincipalAndThePauper The Principal And The Pauper]]" has been his best work for television, despite doing more-favorably received episodes on ''WesternAnimation/TheSimpsons'' and ''WesternAnimation/{{Futurama}}'', with then-showrunners Bill Oakley and Josh Weinstein also defending the episode. Creator/MattGroening, Al Jean, Creator/HarryShearer, and a lot of ''Simpsons'' fans, however, '''''hate''''' this episode, often listing it as the worst episode in the entire series, and it's widely seen as the point where the show starting experiencing started to experience SeasonalRot.
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* For a while, it was customary in ''VideoGame/{{Pokemon}}'' games for there to be a pair of largely-identical games released initially, and then a third game (or pair of games) released sometime later that added more content and addressed problems in the originals. Creator/{{Gamefreak}} has been fairly consistent in regarding the "original" paired versions as the "true" versions, which is evident in the various remakes: ''VideoGame/PokemonRubyAndSapphire'' were remade into ''Omega Ruby and Alpha Sapphire'', and ''VideoGame/PokemonDiamondAndPearl'' were remade into ''Brilliant Diamond and Shining Pearl'', with both largely ignoring the alterations made in ''Emerald'' and ''Platinum'' respectively. Fan appraisal, meanwhile, consistently favors the third games as the "true" versions, with ''Emerald'' and ''Platinum'' being held in much higher regard than ''Ruby and Sapphire'' or ''Diamond and Pearl'', and the refusal to utilize aspects of the third games is easily the most common criticism of the remakes.

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* Creator/KenPenders considers the "Mobius: 25 Years Later" arc of ''ComicBook/SonicTheHedgehogArchieComics'' to be his all-time best work, has a story in DevelopmentHell that he claims will make heavy use of it, and has gone on record as saying that if he were to be reinstated on the title, he would declare it the ''only'' canon possible future. In fact, he banned another writer from his forum for suggesting that it was just a possible alternate future--not even that it was non-canon, just that it wasn't necessarily the One True Future. Most fans consider it to be one of the comic's biggest low points, as it had a ''massive'' amount of buildup making it out to be the fight of a lifetime, but its actual stakes and plotting were borderline nonexistent ([[ArcFatigue a big chunk of its twelve issues is the cast getting ready for a dinner party]]) and the future versions of characters were just boring dads or housewives with boring GenerationXerox kids. Fan opinion varies on what the actual best part of Penders's years on the title was, but very few people would give the title to [=M25YL=].

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* * ''ComicBook/SonicTheHedgehogArchieComics'':
**
Creator/KenPenders considers the "Mobius: 25 Years Later" arc of ''ComicBook/SonicTheHedgehogArchieComics'' to be his all-time best work, has a story in DevelopmentHell that he claims will make heavy use of it, and has gone on record as saying that if he were to be reinstated on the title, he would declare it the ''only'' canon possible future. In fact, he banned another writer from his forum for suggesting that it was just a possible alternate future--not even that it was non-canon, just that it wasn't necessarily the One True Future. Most fans consider it to be one of the comic's biggest low points, as it had a ''massive'' amount of buildup making it out to be the fight of a lifetime, but its actual stakes and plotting were borderline nonexistent ([[ArcFatigue a big chunk of its twelve issues is the cast getting ready for a dinner party]]) and the future versions of characters were just boring dads or housewives with boring GenerationXerox kids. Fan opinion varies on what the actual best part of Penders's years on the title was, but very few people would give the title to [=M25YL=].[=M25YL=].
** Penders also considers the "[=EndGame=]" arc to be among his greatest works, and the single most important story in the comic, thanks to it setting the stage for the rest of the comic. While it did receive praise when it came out, these days, many fans hate the story, due to it using, or flat out inventing, many of the worst cliches associated with Penders's run, the numerous contrivances needed to make the story work[[note]]the main plot of the comic begins when Sonic the Hedgehog is framed for treason and murder, which almost everyone believes despite this being ''far'' from the first time something like this has happened[[/note]], and the plot hinging around Sally, the comic's female lead, getting anti-caltically thrown off a building to her apparent death, which was originally meant to be permanent. Indeed, when Penders declared the story to be the comic's most important, many online began openly mocking him for saying it.
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Grammar


** Part of this stemmed from the lack of context around the photo--it was perceived as a pure act of brutality, whereas in fact, the man being executed was part of an assassination squad tasked with murdering South Vietnamese police and their families. When the photo was snapped, he had just been caught disposing of the bodies of wife and children of the police chief's close aide and best friend... who were also the chief's godchildren.

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** Part of this stemmed from the lack of context around the photo--it was perceived as a pure act of brutality, whereas in fact, the man being executed was part of an assassination squad tasked with murdering South Vietnamese police and their families. When the photo was snapped, he had just been caught disposing of the bodies of the wife and children of the police chief's close aide and best friend... who were also the chief's godchildren.
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* In-universe example in ''Series/MythicQuest.'' Poppy spends a year working on ''Hera'' which she thinks is going to be the next epic game. She shows it to some coders who tell her the game is graphically brilliant, technically perfect and utterly bug-free. There's just one problem: It's simply not fun to play. Meanwhile, ''Playpen'', a little puzzle game thrown together from unused data which Poppy herself calls "a piece of shit" ends up being addictive to anyone who plays it.
Is there an issue? Send a MessageReason:
None


* Yoshio Sakamoto, series producer and co-creator of the ''Franchise/{{Metroid}}'' franchise, directed ''VideoGame/MetroidOtherM'' so it would have the best story in the series and make protagonist Samus Aran a truly developed, rounded and sympathetic character. He was deeply hands-out with many facets of its production and, upon its release, considered it the best game he had ever made. However, ''Metroid'' fans are far more likely to give that title to the game he directed sixteen years prior, ''VideoGame/SuperMetroid'', which is still seen as one of the greatest entries in the {{Metroidvania}} genre. Meanwhile, ''Other M'' is widely viewed as the worst entry in the series, and the sheer vitriol that Western fans had toward it convinced Sakamoto to step away from the series for a few years.

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* Yoshio Sakamoto, series producer and co-creator of the ''Franchise/{{Metroid}}'' franchise, directed ''VideoGame/MetroidOtherM'' so it would have the best story in the series and make protagonist Samus Aran a truly developed, rounded and sympathetic character. He was deeply hands-out hands-on with many facets of its production and, upon its release, considered it the best game he had ever made. However, ''Metroid'' fans are far more likely to give that title to the game he directed sixteen years prior, ''VideoGame/SuperMetroid'', which is still seen as one of the greatest entries in the {{Metroidvania}} genre. Meanwhile, ''Other M'' is widely viewed as the worst entry in the series, and the sheer vitriol that Western fans had toward it convinced Sakamoto to step away from the series for a few years.
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* ''VideoGame/DeadIsland'': InUniverse, Sam B wanted to be a political, socially conscious rapper and considered his political material to be his life's work. Realizing that the [[OneHitWonder only song he ever wrote that anyone wanted to hear]] more than once was "Who Do You Voodoo, Bitch?!", a {{Horrorcore}} track he wrote as an elaborate joke for a Halloween party, made him very bitter. The only reason he's on the island of Banoi prior to the zombie outbreak is to do yet another show of that very song.

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* ''VideoGame/DeadIsland'': InUniverse, Sam B wanted to be a political, socially conscious rapper and considered his political material to be his life's work. Realizing that the [[OneHitWonder only song he ever wrote that anyone wanted to hear]] more than once was "Who Do You Voodoo, Bitch?!", a {{Horrorcore}} track he wrote as an elaborate joke for a Halloween party, party called "Who Do You Voodoo, Bitch?!" made him very bitter. The only reason he's on the island of Banoi prior to the zombie outbreak is to do yet another show of that very song.
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* While Creator/ShigeruMiyamoto's most beloved franchises are ''Franchise/SuperMarioBros'' and ''Franchise/TheLegendOfZelda'', he's repeatedly expressed confusion that ''VideoGame/{{Pikmin}}'' has nowhere near the popularity or acclaim as either of those series, believing that ''Pikmin'' should be a global phenomenon rather than a mid-tier Creator/{{Nintendo}} franchise, and gushes about the titular characters whenever the opportunity presents itself.

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