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* In ''ComicBook/{{Critter}}'', Lasso Lass, a member of the superhero team The In Crowd, uses a high-tech lasso as her WeaponOfChoice.

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* Franchise/BatMan made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.

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* Franchise/BatMan Franchise/{{Batman}} made frequent use of this fighting style prior to Film/Batman1989 ''Film/Batman1989'' and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.needed.
* In ''ComicBook/JudgeColt'', Colt's part-time bailiff and travelling hangman Jesse Stone knows his way around a rope. In #2, after emptying his gun during an ambush, he pulls out his hangman's rope and uses it like a lasso: dropping the noose around the neck of one his attackers and choking him into submission.

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* The weapon chosen by Katherine in ''VideoGame/BrokenPuppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by directly pulling a body part off or out, but the boss needs to be hit with dynamite first, which is also done by means of the thread.
* Roxie, the boss of Babel Tower in ''VideoGame/CrusaderOfCenty'', is a rope-like monster. Upon entering the boss room, all there is is a rope to climb that, as it turns out, hangs from nowhere. It then falls down and forms the outline of a silhouette, which is Roxie. Any physical attack performed by Roxie is therefore a rope-based attack.
* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.



* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.
* The weapon chosen by Katherine in ''VideoGame/BrokenPuppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by directly pulling a body part off or out, but the boss needs to be hit with dynamite first, which is also is done by means of the thread.
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[[folder:Fan Works]]
* Percy’s ship control powers in ''Fanfic/SonOfTheWesternSea'' extend to controlling ropes with his mind which allows him to bind his opponents in ropes, toss them huge distances and make those same ropes immune to damage. [[MundaneUtility Or he can just use them to lift things around the ship]].
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* Franchise/Batman made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.

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* Franchise/Batman Franchise/BatMan made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.
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* Franchise/Batman made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.
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*Franchise/SpiderMan utilizes his webbing like this as much as he uses it to actually, web things like a traditional spider. It particularity noticeable in the video games, where's it's often uses to make [[EpicFlail Epic Flail]] out of rubble or unfortunate mooks, as well as slingshots to launch Spider-man at enemies at high speed.
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[[caption-width-right:350:They did [[{{Pun}} knot]] see that coming.]]

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[[caption-width-right:350:They did [[{{Pun}} [[JustForPun knot]] see that coming.]]
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* Franchise/WonderWoman's magical Lasso of Truth is her most iconic weapon.

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* Franchise/WonderWoman's magical Lasso of Truth is her most iconic weapon. Her sidekicks [[ComicBook/WonderGirl Donna Troy and Cassie Sandsmark also use lassos of their own.]]
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* Franchise/WonderWoman's magical Lasso of Truth is her most iconic weapon.
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[[quoteright:350:[[Manga/OnePiece https://static.tvtropes.org/pmwiki/pub/images/one_piece_paulie_rope_action.png]]]]
[[caption-width-right:350:They did [[{{Pun}} knot]] see that coming.]]
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Unlaunched trope.


Very often a CombatLasso.






* Like her pony counterpart, Applejack of ''WesternAnimation/MyLittlePonyEquestriaGirls'' is prompt to use a lasso when needed. She keeps it with her in {{Hammerspace}} at all times, even in a formal dress.



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Very often a CombatLasso.
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* The weapon chosen by Katherine in ''Broken Puppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by pulling their torso out of their bodies, but the boss is dealt with by connecting him and dynamite.

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* The weapon chosen by Katherine in ''Broken Puppet'' ''VideoGame/BrokenPuppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by directly pulling their torso out of their bodies, a body part off or out, but the boss is dealt needs to be hit with dynamite first, which is also is done by connecting him and dynamite.means of the thread.

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* One of the non-summon items found in ''VideoGame/LegendOfTheGhostLion'' is a rope. It is used in battle and binds a single target for duration of combat, preventing them from attacking. Of course, [[ContractualBossImmunity it doesn't work on bosses]].



* The weapon chosen by Katherine in ''Broken Puppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by pulling their torso out of their bodies this way, but the boss is dealt with by connecting him and dynamite, then pulling.

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* The weapon chosen by Katherine in ''Broken Puppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by pulling their torso out of their bodies this way, bodies, but the boss is dealt with by connecting him and dynamite, then pulling.dynamite.
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* The weapon chosen by Katherine in ''Broken Puppet'' is thread and needles. The needles serve as anchor points for the thread only. Once at minimum two needles are thrown, they are automatically connected by a thread. Then with a simple hand move, Katherine can make the thread pull tight. Most enemies are defeated by pulling their torso out of their bodies this way, but the boss is dealt with by connecting him and dynamite, then pulling.

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* The weapon chosen by Katherine in ''Broken Puppet'' is thread and needles. The needles serve as anchor points for the thread only. Once at minimum two needles are thrown, they are automatically connected by a thread. Then with a simple hand move, the thread, Katherine can make the thread pull tight.tight with a simple hand move. Most enemies are defeated by pulling their torso out of their bodies this way, but the boss is dealt with by connecting him and dynamite, then pulling.
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* Rope Girl from ''WesternAnimation/TeamoSupremo'' fights using a jump rope. Depending on the situation, she uses it as a whip, lasso, binding material, and the like. It's also used for the team's TransformationSequence.
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* The weapon chosen by Katherine in ''Broken Puppet'' is thread and needles. The needles serve as anchor points for the thread only. Once at minimum two needles are thrown, they are automatically connected by a thread. Then with a simple hand move, Katherine can make the thread pull tight. Most enemies are defeated by pulling their torso out of their bodies this way, but the boss is dealt with by connecting him and dynamite, then pulling.
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* When Mary joined to Knights in ''WesternAnimation/KingArthurAndTheKnightsOfJustice'', Merlin gave her a Rope of Strength in case anyone needed to be pulled from the mud. She did just that, but also used it for combat purposes by halting the arm of the Boulder Basher.
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* In the ''Literature/MalazanBookOfTheFallen'', an alternative name for the Patron God of Assassins, Cotillion, is "the Rope", which is his chosen weapon. The way its use is described in battle is reminiscent of a variably long whip, although him being the Patron of Assassins a garrotte is another possible use for it. [[JustifiedTrope Justified]] considering Cotillion is a PhysicalGod and has [[CastingAShadow shadow magic]] at his disposal to aid with his rope's efficiency.
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Sure, it might not be lethal, but you can use it to pull anything or anyone anywhere, [[BoundAndGagged restrict your opponent's movement]] [[GrappleMove or just get a hold on them]], [[CatapultToGlory use tension or torsion to launch something]], [[TrapMaster lay a trap for an unsuspecting foe]]... or just about anything else that can control the flow of a fight. Fiction allows for shenanigans like VariableLengthChain and InstantKnots, so Rope Masters can duplicate a GrapplingHookPistol to pull themselves around in settings that don't technologically allow for one.

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Sure, it might not be lethal, but you can use it to pull anything or anyone anywhere, [[BoundAndGagged restrict your opponent's movement]] [[GrappleMove or just get a hold on them]], [[CatapultToGlory use tension or torsion to launch something]], [[TrapMaster lay a trap for an unsuspecting foe]]... or just about anything else that can control the flow of a fight. Fiction allows for shenanigans like VariableLengthChain and InstantKnots, so Rope Masters these characters can duplicate a GrapplingHookPistol to pull themselves around in settings that don't technologically allow for one.
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[[folder: Western Animation]]

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[[folder: Western [[folder:Western Animation]]
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[[IThoughtItMeant Has nothing to do with]] TheRoper or cigars.

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[[IThoughtItMeant [[JustForFun/IThoughtItMeant Has nothing to do with]] TheRoper (though they might carry one) or cigars.
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[[IThoughtItMeant Has nothing to do with]] TheRoper or cigars.
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Added example under Western Animation.

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[[folder: Western Animation]]
* ''WesternAnimation/LegendOfKorra'' contains a possible variant - the Metalbending Police use prehensile steel cables as their main weapon while on duty.
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[[folder:Real Life]]
* One of the traditional weapons of Hapkido is the [[http://www.blackbeltwiki.com/pho-bak Pho Bak]], a length of rope or a belt.
* [[https://en.wikipedia.org/wiki/Hojōjutsu Hojōjutsu]] is a traditional Japanese method of restraining an opponent with a single piece of rope, often paired with grappling techniques in Jiujutsu schools. Knots are avoided due to the shameful connotations of being bound in public.
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[[folder:Literature]]
* ''Literature/{{Redwall}}'': Mariel fights with "Gullwhacker", a length of heavy rope with large, hard knots at the ends that make it an effective bludgeoning weapon. When she first washes up on the beach with IdentityAmnesia and the rope tied to her, she uses it as an ImprovisedWeapon out of necessity, but later designs several other versions and even [[TheyCallHimSword names herself after it]].
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!!Examples

[[AC:{{Anime}} and {{Manga}}]]

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\n!!Examples\n\n[[AC:{{Anime}} and {{Manga}}]]!!Examples:

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[[AC:{{Film}} - Live Action]]

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[[AC:{{Theatre}}]]

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[[AC:VideoGames]]
* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.

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\n[[AC:VideoGames]]\n[[/folder]]

[[folder:Video Games]]
* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.shapes.
[[/folder]]

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Created from YKTTW

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[[WhipItGood Whips]] and [[ChainPain chains]] offer plenty of advantages in combat. Being able to hit your opponents from a distance with just a cool flick of the wrist is way too unrealistic to pass up.

Then there are characters who use ordinary rope or string -- the most basic, unweaponized version of the above -- in battle as a tool.

Sure, it might not be lethal, but you can use it to pull anything or anyone anywhere, [[BoundAndGagged restrict your opponent's movement]] [[GrappleMove or just get a hold on them]], [[CatapultToGlory use tension or torsion to launch something]], [[TrapMaster lay a trap for an unsuspecting foe]]... or just about anything else that can control the flow of a fight. Fiction allows for shenanigans like VariableLengthChain and InstantKnots, so Rope Masters can duplicate a GrapplingHookPistol to pull themselves around in settings that don't technologically allow for one.

Of course, rope can be applied in ways like RazorFloss and ChokeHolds where it ''can'' be lethal.

Characters like this tend to be along the lines of TheSmartGuy, TheSneakyGuy, TheChessmaster, and the CombatPragmatist thanks to the levels of complexity and deception that their rope tricks demand. [[BrainsAndBondage This can have several implications.]]

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!!Examples

[[AC:{{Anime}} and {{Manga}}]]
* ''Manga/JoJosBizarreAdventure'':
** Joseph Joestar prefers to fight with rope and string in ''Battle Tendency'' when he's not relying on ImprovisedWeapon ConfusionFu. He first uses a network of string to manipulate Straizo into blowing himself up with a dozen grenades. Next, he outsmarts Esidisi by using a [[https://en.wikipedia.org/wiki/Cut_and_restore_rope_trick cut and restore rope trick]] to allow him to land the finishing blow, and lastly turns around a battle with Kars with another rope trick and plenty of misdirection. Joseph continues this trend in ''Stardust Crusaders'' when he gains the vine-like Stand called Hermit Purple.
** Also in ''Stardust Crusaders'': Kakyoin's Stand, Hierophant Green, is able to unravel its body into long ropes. These ropes can function as normal bindings (like during the fight with Wheel of Fortune) or as spears (as Tower of Gray found out), but the fight with DIO reveals that Kakyoin can also use these ropes as tripwires that fire off powerful Emerald Splashes whenever they're touched.
** Jolyne Cujoh in ''Stone Ocean'' is able to use her Stand, Stone Free, to unravel her body into string. She's used this ability to create nets, bindings, and communication devices, to pickpocket other people, and to transport herself and others around an area. Fittingly, she also has a [[AnimalMotifs spider motif]].
* ''Manga/OnePiece'': Paulie, one of the shipwrights of the Galley-la Company, specializes in using ropes in combat, in a style he calls "Rope Action". He uses it to bind and throw his enemies around, and occasionally turns his ropes into a net, either to capture his opponent or to help his friends.

[[AC:ComicBooks]]
* Slipknot of Franchise/TheDCU fights with ultra-durable ropes, which he uses to strangle, grapple with, or immobilize his opponents.

[[AC:{{Film}} - Live Action]]
* Jack Sparrow in ''Franchise/PiratesOfTheCaribbean'' applies this attitude to the ropes and pulleys that hold together the ship's rigging. His SignatureMove involves setting off a chain reaction in the rigging that eventually lets him grab a rope and pull himself out of an undesirable situation.

[[AC:{{Theatre}}]]
* The titular character of ''Theatre/ThePhantomOfTheOpera'' uses the opera house's stage rigging to terrorize the main cast.

[[AC:VideoGames]]
* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.

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