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* ''Literature/JourneyToTheWest'': the novel's version of Prince Nezha has him wielding a demon-subduing rope as part of his six weapons. Much later, the two [[{{Kitsune}} half-hulijing brothers]] Gold Horn and Silver Horn possess the treasure known as the Golden Canopy Rope, a magical golden rope which can tie itself around anything when ordered. Sun Wukong tries to use it against Silver Horn, but the demon is able to turn the tables on the Monkey King.


* Sion in ''MeltyBlood'' wields, along with a pistol, the Etherlite. The thread is invisible to the naked eye but virtually indestructable, and she can use it as a MindProbe to read other people's minds. She can use it like a [[WhipItGood whip]] or trip up or pull the opponent in combat.

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* Sion in ''MeltyBlood'' ''VideoGame/MeltyBlood'' wields, along with a pistol, the Etherlite. The thread is invisible to the naked eye but virtually indestructable, and she can use it as a MindProbe to read other people's minds. She can use it like a [[WhipItGood whip]] or trip up or pull the opponent in combat.

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* Sion in ''MeltyBlood'' wields, along with a pistol, the Etherlite. The thread is invisible to the naked eye but virtually indestructable, and she can use it as a MindProbe to read other people's minds. She can use it like a [[WhipItGood whip]] or trip up or pull the opponent in combat.

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* ''Manga/AyakashiTriangle'': The rope fastening Matsuri's sword sheathe to his battle suit is much longer than it looks. He can quickly unravel it, swinging it around his opponents to tie them up, using the attached sheathe itself as a weight.


* ''Manga/AyakashiTriangle'': The


* ''Manga/AyakashiTriangle'': The



** Jolyne Cujoh in ''Stone Ocean'' is able to use her Stand, Stone Free, to unravel her body into string. She's used this ability to create nets, bindings, and communication devices, to pickpocket other people, and to transport herself and others around an area. Fittingly, she also has a [[AnimalMotifs spider motif]].

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** Jolyne Cujoh in ''Stone Ocean'' is able to use her Stand, Stone Free, to unravel her body into string. She's used this ability to create nets, bindings, and communication devices, to pickpocket other people, and to transport herself and others around an area. Fittingly, she also has a [[AnimalMotifs [[ArachnidAppearanceAndAttire spider motif]].

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* ''Film/KingsmanTheGoldenCircle'': The American ImprobableWeaponUser Agent Whiskey wields a lasso [[EnhancedArchaicWeapon that can be electrified]] to [[AbsurdCuttingPower shear through anything]] the rope touches.


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[[folder:Tabletop Games]]
* ''TabletopGame/WarhammerFantasyRoleplay'': Lassos do no damage, but, like other Entangling weapons, can [[StatusAilment snare]] their targets, rendering them unable to take any action other than try to free themselves. They're not common weapons, so characters need special training to wield them effectively.
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* Vanessa Enoteca from ''Manga/BlackClover'' uses Thread Magic, letting her form magical string that's virtually invisible to entangle enemies, move them like puppets, and even seal wounds. She later develops the power of the red thread of fate, making destiny favor her companions to have them avoid attacks.

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* In ''Film/GhostTown1988'', one the outlaws is hiding atop the windmill and expertly drops a noose around Langley's neck and attempts to strangle him.

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* In ''ComicBook/{{Critter}}'', Lasso Lass, a member of the superhero team The In Crowd, uses a high-tech lasso as her WeaponOfChoice.


* Franchise/BatMan made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.

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* Franchise/BatMan Franchise/{{Batman}} made frequent use of this fighting style prior to Film/Batman1989 ''Film/Batman1989'' and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.needed.
* In ''ComicBook/JudgeColt'', Colt's part-time bailiff and travelling hangman Jesse Stone knows his way around a rope. In #2, after emptying his gun during an ambush, he pulls out his hangman's rope and uses it like a lasso: dropping the noose around the neck of one his attackers and choking him into submission.





* The weapon chosen by Katherine in ''VideoGame/BrokenPuppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by directly pulling a body part off or out, but the boss needs to be hit with dynamite first, which is also done by means of the thread.
* Roxie, the boss of Babel Tower in ''VideoGame/CrusaderOfCenty'', is a rope-like monster. Upon entering the boss room, all there is is a rope to climb that, as it turns out, hangs from nowhere. It then falls down and forms the outline of a silhouette, which is Roxie. Any physical attack performed by Roxie is therefore a rope-based attack.
* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.



* ''VideoGame/KirbysEpicYarn'' has Kirby becoming a living yarn construct due to a curse put on him by the BigBad, Yin-Yarn. In this adventure, Kirby has to use his yarn body to solve puzzles in the yarn-and-cloth-ified world, frequently by turning them into ropes that interact with things, or turning his body into various shapes.
* The weapon chosen by Katherine in ''VideoGame/BrokenPuppet'' is thread and needles. The needles serve as anchor points for the thread only. Once two needles are thrown, connected by the thread, Katherine can make the thread pull tight with a simple hand move. Most enemies are defeated by directly pulling a body part off or out, but the boss needs to be hit with dynamite first, which is also is done by means of the thread.

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[[folder:Fan Works]]
* Percy’s ship control powers in ''Fanfic/SonOfTheWesternSea'' extend to controlling ropes with his mind which allows him to bind his opponents in ropes, toss them huge distances and make those same ropes immune to damage. [[MundaneUtility Or he can just use them to lift things around the ship]].
[[/folder]]


* Franchise/Batman made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.

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* Franchise/Batman Franchise/BatMan made frequent use of this fighting style prior to Film/Batman1989 and subsequent adaptations making the GrapplingHookPistol his IconicItem. Particularly notable in 70's-90's era Batman, where a batrope attached to a batarang (combining this trope and BattleBoomerang) was used both to facilitate a BuildingSwing when required, as well as to entangle and ensnare Bat-foes as needed.

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