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* The eponymous diner of ''NightmareCafe'' starring Creator/RobertEnglund was an example of a sentient Inn Between The Worlds.

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* The eponymous diner of ''NightmareCafe'' starring Creator/RobertEnglund ''Series/NightmareCafe'' was an example of a sentient Inn Between The Worlds.
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* Munden's Bar in ''GrimJack''; in this case, it's a property of the ''city'' the bar is in, though Munden's itself gets more than its share of odd customers even by the standards of Cynosure.

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* Munden's Bar in ''GrimJack''; ''Grimjack''; in this case, it's a property of the ''city'' the bar is in, though Munden's itself gets more than its share of odd customers even by the standards of Cynosure.
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** The latest ''HouseOfMystery'' comic from Vertigo is set in one of these.

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** The latest ''HouseOfMystery'' ''ComicBook/HouseOfMystery'' comic from Vertigo is set in one of these.



* The ''{{Transformers}}'' comics had Old Maccadam's Oil House, one of the best bars on Cybertron. It's run by the eponymous Maccadam, who is rumored to be one of the original thirteen Transformers (and thus a multiversal nexus in and of himself), and in one comic one of the backrooms served as a hangout for dead Optimuses from across the multiverse while they were waiting for resurrection. As soon as the Optimuses (Optimi?) got revived, a gaggle of dead Megatrons showed up. Notably, except for the dead Optimi and Megatrons, its patrons are unaware that they're dining in a cross-multiversal establishment.
* The Crossroads from ''SovereignSeven'' is a coffee shop version of this.

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* The ''{{Transformers}}'' ''Franchise/{{Transformers}}'' comics had Old Maccadam's Oil House, one of the best bars on Cybertron. It's run by the eponymous Maccadam, who is rumored to be one of the original thirteen Transformers (and thus a multiversal nexus in and of himself), and in one comic one of the backrooms served as a hangout for dead Optimuses from across the multiverse while they were waiting for resurrection. As soon as the Optimuses (Optimi?) got revived, a gaggle of dead Megatrons showed up. Notably, except for the dead Optimi and Megatrons, its patrons are unaware that they're dining in a cross-multiversal establishment.
* The Crossroads from ''SovereignSeven'' ''ComicBook/SovereignSeven'' is a coffee shop version of this.

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* The "Astral Diner" of the ''Series/StargateSG1'' episode "Threads".
** This is an example of AFormYouAreComfortableWith.

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* The "Astral Diner" of the ''Series/StargateSG1'' episode "Threads".
** This
"Threads". The place is a midway point between the mortal dimension and the higher realms where the Ascended live. Played with in that it's actually an example of AFormYouAreComfortableWith.AFormYouAreComfortableWith, as it was modelled after Daniel Jackson's memories.
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* Hikari Studio in ''KamenRiderDecade'', which serves as Tsukasa's method of travelling between the parallel worlds. It is technically a photo studio, but as Natsumi's grandfather Eijiro is fond of making food and coffee for whoever wanders in, it effectively functions as a cafe as well.

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* Hikari Studio in ''KamenRiderDecade'', ''Series/KamenRiderDecade'', which serves as Tsukasa's method of travelling between the parallel worlds. It is technically a photo studio, but as Natsumi's grandfather Eijiro is fond of making food and coffee for whoever wanders in, it effectively functions as a cafe as well.
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Incubus Tales note

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* The shop Phantasies in Webcomic/IncubusTales is a prime example of this.
Willbyr MOD

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* The Sands of Time in ''StarHarborNights'' is an extradimensional tavern. Its existence has been used to justify at least one "incredibly pointless cameo" from a minor ''TalesOfMU'' character.

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* The Sands of Time in ''StarHarborNights'' is an extradimensional tavern. Its existence has been used to justify at least one "incredibly pointless cameo" from a minor ''TalesOfMU'' ''Literature/TalesOfMU'' character.
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* Hikari Studio in ''KamenRiderDecade'', which serves as Tsukasa's method of travelling between the parallel worlds.

to:

* Hikari Studio in ''KamenRiderDecade'', which serves as Tsukasa's method of travelling between the parallel worlds. It is technically a photo studio, but as Natsumi's grandfather Eijiro is fond of making food and coffee for whoever wanders in, it effectively functions as a cafe as well.
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* The Crossroads from ''SovereignSeven'' are a coffee shop version of this.

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* The Crossroads from ''SovereignSeven'' are is a coffee shop version of this.
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* The Crossroads from ''SovereignSeven'' are a coffee shop version of this.
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* "The Inn Between Realms" was a thread in the now defunct Amazon.com Science Fiction & Fantasy discussion board and [[http://forums.delphiforums.com/sfboard/start its user-created continuation at Delphi]] that grew spontaneously from casual chatting through roleplaying to collaborative storytelling. It was mostly set in the titular Inn which, of course, was an example of this trope. How exactly it existed "between realms" wasn't entirely clear, but one explanation was that it carried with it a small area of geography whose edges linked to random places on various worlds at different times, without visible transition lines. In any case, everyone bringing in their various original characters reflected the world-connecting nature of the location. The story [[ThereIsNoSuchThingAsNotability remained mostly an insider thing]], but as a handful of the collaborators are published authors (no big names... yet) and many others are prospective, the setting may crop up somewhere yet.

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* "The Inn Between Realms" was a thread in the now defunct Amazon.com Science Fiction & Fantasy discussion board and [[http://forums.delphiforums.com/sfboard/start its user-created continuation at Delphi]] that grew spontaneously from casual chatting through roleplaying to collaborative storytelling. It was mostly set in the titular Inn which, of course, was an example of this trope. How exactly it existed "between realms" wasn't entirely clear, but one explanation was that it carried with it a small area of geography whose edges linked to random places on various worlds at different times, without visible transition lines. In any case, everyone bringing in their various original characters reflected the world-connecting nature of the location. The story [[ThereIsNoSuchThingAsNotability [[Administrivia/ThereIsNoSuchThingAsNotability remained mostly an insider thing]], but as a handful of the collaborators are published authors (no big names... yet) and many others are prospective, the setting may crop up somewhere yet.
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** The second to last act of TheBooksOfMagic takes place in there.

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** The second to last act of TheBooksOfMagic ComicBook/TheBooksOfMagic takes place in there.
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* PortalCrossroadWorld: A world (or city etc.)existing in one universe, but containing access to many others.

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Powers was placed outside of folder


* ''Powers'' by James Burton has the palace/room with doors opening onto different places, times and dimensions.



* ''Powers'' by James Burton has the palace/room with doors opening onto different places, times and dimensions.

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* ''Powers'' by James Burton has the palace/room with doors opening onto different places, times and dimensions.

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* ''Powers'' by James Burton has the palace/room with doors opening onto different places, times and dimensions.

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* ''The Captain's Table'' ''Franchise/StarTrek'' novels use it as a FramingDevice. This particular version can only be reached by those who hold [[strike:or have held]] the Captain rank (or its equivalent) which, coupled with the fact it touches all of time and space, means [[GoodGuyBar it sees all sorts of visitors]] -- like a Captain of a Roman Legion. About the only permanent occupant is a dazed man in a tattered uniform who sits in a dark corner staring into nothing and mumbling about icebergs... yes, that's right, it's the captain of the Titanic, who remains in the Captain's Table due to a mixture of having mentally broken and the fact that stepping out the door will place him back on the Titanic's deck as it finishes sinking into the ocean.
** Oh, and Cap the bartender. Don't forget about him.

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* ''The Captain's Table'' ''Franchise/StarTrek'' novels use it as a FramingDevice. This particular version can only be reached by those who hold [[strike:or have held]] the Captain rank (or its equivalent) which, coupled with the fact it touches all of time and space, means [[GoodGuyBar it sees all sorts of visitors]] -- like a Captain of a Roman Legion. About the only permanent occupant (other than [[EveryoneCallsHimBarkeep Cap, the Bartender]]) is a dazed man in a tattered uniform who sits in a dark corner staring into nothing and mumbling about icebergs... yes, that's right, it's the captain Captain Edward J. Smith of the Titanic, ''Titanic'', who remains in the Captain's Table due to a mixture of having mentally broken suffered a mental breakdown and the fact that stepping out the door will place him back on the Titanic's ''Titanic'''s deck as it finishes sinking into the ocean.
** Oh,
ocean. It looks like whatever the particular captain thinks a bar should look like, and Cap the bartender. Don't forget about him.always knows ''exactly'' what each patron wants to drink.
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* GoodGuyBar

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* GoodGuyBar
GoodGuyBar (or BadGuyBar)
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* In Creator/StephenBrust's novel, ''Cowboy Feng's Space Bar And Grille'', the titular eatery jumps from world to world (and time to time) whenever an atomic bomb goes off nearby. And that's been happening a lot lately...

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* In Creator/StephenBrust's Creator/StevenBrust's novel, ''Cowboy Feng's Space Bar And Grille'', the titular eatery jumps from world to world (and time to time) whenever an atomic bomb goes off nearby. And that's been happening a lot lately...
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* The Quester's Rest in ''DragonQuestIX''. It is visited by several {{cameo}} characters from previous DragonQuest games; and you can meet with and travel with AlternateUniverse versions of yourself. (IE, other players who have the game.)

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* The Quester's Rest in ''DragonQuestIX''.''VideoGame/DragonQuestIX''. It is visited by several {{cameo}} characters from previous DragonQuest games; and you can meet with and travel with AlternateUniverse versions of yourself. (IE, other players who have the game.)
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* Book 8 of ''ComicBook/TheSandman'' (''Worlds' End'') is set in such an inn. Book 9 mentions that there are four.

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* Book 8 of ''ComicBook/TheSandman'' (''Worlds' End'') is set in such an the titular extra-dimensional inn. Book 9 mentions that there are four.a total of four, although only one of the others ("The Toadstone") is named.
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* [[FanFic/NewLookSeries The Smash Mansion]], where every member of the VideoGame/SuperSmashBros series (and hence, Nintendo characters from wildly varying universes) co-exist.

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* [[FanFic/NewLookSeries ''[[FanFic/NewLookSeries Link's New Look]]'' has The Smash Mansion]], Mansion, where every member of the VideoGame/SuperSmashBros series (and hence, Nintendo characters from wildly varying universes) co-exist.
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* [[FanFic/NewLookSeries The Smash Mansion]], where every member of the VideoGame/SuperSmashBros series (and hence, Nintendo characters from wildly varying universes) co-exist.
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** "Jam jar" Livejournal [=RPs=] tend to be a combination between this and a CityInABottle setting.
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''Literature/Deadfall Hotel'' by Steve Rasnic Tem focuses on this trope; a hotel where monsters and ghosts can seek peace and solitude.

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''Literature/Deadfall * ''Deadfall Hotel'' by Steve Rasnic Tem focuses on this trope; a hotel where monsters and ghosts can seek peace and solitude.
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Adding a Literature example

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''Literature/Deadfall Hotel'' by Steve Rasnic Tem focuses on this trope; a hotel where monsters and ghosts can seek peace and solitude.
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* The Leaky Cauldron from ''HarryPotter'' qualifies. It's not in the Muggle world (Muggles can't see it) nor really in the wizarding world (it's in Muggle London), and leads to a portal between the two.

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* The Leaky Cauldron from ''HarryPotter'' ''Literature/HarryPotter'' qualifies. It's not in the Muggle world (Muggles can't see it) nor really in the wizarding world (it's in Muggle London), and leads to a portal between the two.
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This is about connecting different dimensions, not planets.


* [[StarWars Star Wars]] has the Mos Eisley Cantina. It is the haunt of freight pilots and other dangerous characters of various alien races and contains booths, a bar counter, and some free-standing tables, and sometimes a band of musicians named Figrin D'an and the Modal Nodes.
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* The Inventory from the ''PokerNightAtTheInventory'' games.

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* The Inventory from the ''PokerNightAtTheInventory'' games.
''VideoGame/PokerNightAtTheInventory'' games.



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* The Inventory from the PokerNightAtTheInventory games.

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* The Inventory from the PokerNightAtTheInventory ''PokerNightAtTheInventory'' games.
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* The Inventory from the PokerNightAtTheInventory games.

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