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*** Played straight with non-human races, however. You only see human children in the game, not [[OurElvesAreBetter Elven]] or [[PettingZooPeople Beast Race]] children. Arguably justified in both cases, as the game takes place in Skyrim, a human land several provinces removed from the homelands of most Elves and Beast Races. Additionally, the Elves have [[ImmortalProcreationClause a low birth rate]] and are LongLived, while the Beast Races have elements of BizarreAlienBiology going on. That said, game mods once again are available to avert the trope, allowing you to adopt non-human children such as the absolutely adorable Khajiit children.

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*** Played straight with non-human races, however. You only see human children in the game, not [[OurElvesAreBetter Elven]] or [[PettingZooPeople Beast Race]] {{Beast |Man}}Race children. Arguably justified in both cases, as the game takes place in Skyrim, a human land several provinces removed from the homelands of most Elves and Beast Races. Additionally, the Elves have [[ImmortalProcreationClause a low birth rate]] and are LongLived, while the Beast Races have elements of BizarreAlienBiology going on. That said, game mods once again are available to avert the trope, allowing you to adopt non-human children such as the absolutely adorable Khajiit children.


* In ''VideoGame/RedDeadRedemption'', we see two children in the entire game; a kid selling newspapers in the opening cutscene, and [[spoiler:John's son]]. In Mexico, it's mentioned that kids have been taking up arms in the revolution, but we never see any, for obvious reasons.

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* In ''VideoGame/RedDeadRedemption'', we see two children in the entire game; a kid selling newspapers in the opening cutscene, and [[spoiler:John's son]]. John's son Jack who's 16. In Mexico, it's mentioned that kids have been taking up arms in the revolution, but we never see any, for obvious reasons.reasons.
* There are more children in its {{Prequel}} ''VideoGame/RedDeadRedemption2'' but they're mostly hidden in cutscenes. Four-year-old Jack can always be found at camp but the only other kids you can find outside missions are the [[StreetUrchin street kids]] in Saint Denis who you can't hurt.


* An episode of ''Series/TheOuterLimits1963'' called "A Feasibility Study" ended with an entire town committing suicide to save the rest of humanity from being enslaved by aliens. The makers were under strict instructions not to feature any children in the episode.

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* An episode of ''Series/TheOuterLimits1963'' called "A Feasibility Study" ended with an entire town committing suicide to save the rest of humanity from being enslaved by aliens. The makers were under strict instructions not to feature any children in the episode. Despite this, a woman is seen holding her baby at one point...


This is because the {{Media Watchdog}}s won't allow it. Watching children killed is bad enough, but [[VideoGameCrueltyPotential allowing the player to do it themselves]]? No chance. As a result, children will often be conspicuously absent in video games. [[HandWave Maybe it's a school day]]. If they make an appearance, it's likely the game will prohibit you from causing them harm. Occasionally, a daring game will go out of its way and avert this trope, in which case you can expect an [[RatedMForMoney M-rating]], [[MoralGuardians media controversy]] and possibly poor sales on top of it all. [[EveryoneHasStandards Even Hardcore Gamers Have Standards]].

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This is because the {{Media Watchdog}}s won't allow it. Watching children killed is bad enough, but [[VideoGameCrueltyPotential allowing the player to do it themselves]]? No Not a chance. As a result, children will often be conspicuously absent in video games. [[HandWave Maybe it's a school day]]. If they make an appearance, it's likely the game will prohibit you from causing them harm. Occasionally, a daring game will go out of its way and avert this trope, in which case you can expect an [[RatedMForMoney M-rating]], [[MoralGuardians media controversy]] and possibly poor sales on top of it all. [[EveryoneHasStandards Even Hardcore Gamers Have Standards]].

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* ''VideoGame/MetalGearSolidVThePhantomPain'' features African ChildSoldiers and Ely. Killing any child soldier without neutralizing them in a mission nets you a game over, along with a scathing WhatTheHellHero from Ocelot or Miller.


** This has repercussions, though, since killing a villager child decreases the player's popularity with the villagers far more than killing an adult villager does. Let your popularity in a particular village drop too low, [[VideoGameCrueltyPunishment and the village's]] [[Golem iron golems]] [[VideoGameCrueltyPunishment start attacking you on sight]].

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** This has repercussions, though, since killing a villager child decreases the player's popularity with the villagers far more than killing an adult villager does. Let your popularity in a particular village drop too low, [[VideoGameCrueltyPunishment and the village's]] [[Golem [[{{Golem}} iron golems]] [[VideoGameCrueltyPunishment start attacking you on sight]].


* ''Hitman: Absolution'' lampshades this. At the beginning of a level that involves a thug assault on an orphanage, there is a cutscene in which 47 overhears two nuns discussing how all the children are away on a field trip.

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* ''Hitman: Absolution'' ''VideoGame/HitmanAbsolution'' lampshades this. At the beginning of a level that involves a thug assault on an orphanage, there is a cutscene in which 47 overhears two nuns discussing how all the children are away on a field trip.


* ''VideoGame/ResidentEvil2'' both plays this straight and averts this; the T-Virus-stricken town of Raccoon City has zombies galore, but there are no zombified children at all. However, there's a small portion of the game where you play as a young girl named Sherry (the daughter of the main antagonist of the game), and it's possible for her to get killed by zombies and dogs. Since the GameOver animation for ''2'' includes a [[ItsAWonderfulFailure brutal and gory scene of whatever killed you tearing you apart]], it can be [[{{Understatement}} nerve-racking]] to see a twelve-year old girl getting eaten by zombies, moreso than if Leon (a rookie police officer) or Claire (a college-aged student) were to face the same fate.

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* ''VideoGame/ResidentEvil2'' both plays this straight and averts this; the T-Virus-stricken town of Raccoon City has zombies galore, but there are no zombified children at all. However, there's a small portion of the game where you play as a young girl named Sherry (the daughter of the main antagonist of the game), and it's possible for her to get killed by zombies and dogs. Since the GameOver animation for ''2'' includes a [[ItsAWonderfulFailure brutal and gory scene of whatever killed you tearing you apart]], it can be [[{{Understatement}} nerve-racking]] nerve-racking to see a twelve-year old girl getting eaten by zombies, moreso than if Leon (a rookie police officer) or Claire (a college-aged student) were to face the same fate.


* There are no young children in the ''Franchise/JakAndDaxter'' games, aside from the kid who appears in ''VideoGame/JakIIRenegade''.

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* There are no young children in the ''Franchise/JakAndDaxter'' ''VideoGame/JakAndDaxter'' games, aside from the kid who appears in ''VideoGame/JakIIRenegade''.

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** Early on, ''The VideoGame/WarOfTheTripleAlliance'' mod tried to give child soldiers to the Paraguayans as a special spawn unit given Solano López's use of everyone as the war [[HopelessWar turned hopeless]] for Paraguay. They gave up due to the lack of attack animations in children. Apparently you can mod a child soldier with the game's engine, but it will morph into an adult or grow adult arms and torso if you tell him to shoot an stab.
** As of 2018, in the latest version of WOTTA (now ''Wars of Liberty''), the Zulu spawn free children (called "Youths") that can be selected to train into any adult unit. The youths cannot attack, but they can be killed by your enemies.


* ''Series/WalkingWithCavemen'' dances heavily with this trope, not just because the violence taboo but also the nudity taboo, since most featured hominids are naked and often played by naked actors. When children have to be included, it is almost always as unborn inside their pregnant mothers or as babies (played by puppets in the case of ''Australopithecus'' and ''Paranthropus'', and by a real baby in ''Homo sapiens'', who is clothed). The 'bravest' segment is the ''H. ergaster'' one, which pans over a large tribe including several children who are, of course, naked. These children are always far in the background and so blurry, it is certain they shot their scenes in skin-colored suits suits and were digitally inserted in the scenes with naked adult actors.

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* ''Series/WalkingWithCavemen'' dances heavily with this trope, not just because the violence taboo but also the nudity taboo, since most featured hominids are naked and often played by naked actors. When children have to be included, it is almost always as unborn inside their pregnant mothers or as babies (played played by puppets in (in the case of the ''Australopithecus'' and ''Paranthropus'', and by a real baby in ''Homo sapiens'', who is clothed). ''Paranthropus'' segments). The 'bravest' ''H. sapiens'' segment has children, but they are clothed like the adults. The most ''risqué'' segment is the ''H. ergaster'' one, which pans over a large tribe including several children who at one point, and they are, of course, naked. These children are always far in the background and so blurry, it is certain they shot their scenes in skin-colored suits suits and were later digitally inserted in the scenes with naked the adult actors.

Added DiffLines:

* ''Series/WalkingWithCavemen'' dances heavily with this trope, not just because the violence taboo but also the nudity taboo, since most featured hominids are naked and often played by naked actors. When children have to be included, it is almost always as unborn inside their pregnant mothers or as babies (played by puppets in the case of ''Australopithecus'' and ''Paranthropus'', and by a real baby in ''Homo sapiens'', who is clothed). The 'bravest' segment is the ''H. ergaster'' one, which pans over a large tribe including several children who are, of course, naked. These children are always far in the background and so blurry, it is certain they shot their scenes in skin-colored suits suits and were digitally inserted in the scenes with naked adult actors.

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** This has repercussions, though, since killing a villager child decreases the player's popularity with the villagers far more than killing an adult villager does. Let your popularity in a particular village drop too low, [[VideoGameCrueltyPunishment and the village's]] [[Golem iron golems]] [[VideoGameCrueltyPunishment start attacking you on sight]].


* ''VideoGame/HeartOfDarkness'' got away with death sequences that showed the kid player character crushed, devoured, incinerated and drowned in a variety of non-gory, yet non-discreet ways. ''Heart'' is one of the few realistic 2D {{platformer}}s, along with ''Another World'' and the first ''Prince of Persia'', so falling off the screen would look flagrantly out of place -- and all of them are sadistic to begin with, at least in difficulty levels.

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* ''VideoGame/HeartOfDarkness'' got away with death sequences that showed the kid player character crushed, devoured, incinerated and drowned in a variety of non-gory, yet non-discreet ways. ''Heart'' is one of the few realistic 2D {{platformer}}s, along with ''Another World'' and the first ''Prince of Persia'', so [[DeathThrows falling off the screen screen]] would look flagrantly out of place -- and all of them are sadistic to begin with, at least in difficulty levels.


* ''FatalFrame'' has the ghosts of children who will help you some of the time but other times they will attack you like the adult ghosts and have to be dispatched like adult ghosts. It probably helps that defeating a ghost once does not stop it popping up again at a later time -- they'll usually keep hassling you until a suitably dramatic final battle -- and your weapon is a magical camera.

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* ''FatalFrame'' ''VideoGame/FatalFrame1'' has the ghosts of children who will help you some of the time but other times they will attack you like the adult ghosts and have to be dispatched like adult ghosts. It probably helps that defeating a ghost once does not stop it popping up again at a later time -- they'll usually keep hassling you until a suitably dramatic final battle -- and your weapon is a magical camera.

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