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added another reason these people may act like this. Immortality or significantly longer lifespan

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* They weren't always like [[GoodIsNotNice this.]] they had [[MayflyDecemberFriendship friends]] and/or even [[MayflyDecemberRomance romantic relationships]], but time kept taking their friends and family from them. So, at some point, they decided never to have any relationship deeper than acquaintance.
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AffablyEvil is when a villain is polite, friendly and genuinely kind, even while plotting evil. Good Is Not Nice is the inverse of that: characters who are morally slanted toward the good side but are rude, unfriendly, and mean.

They [[ThouShaltNotKill never kill anyone if they can help it]], nor would they allow people to come to any sort of harm by ignoring them. They are always willing to go out of their ways [[IncorruptiblePurePureness to save the town and complete strangers]]. When the call comes, [[ResignedToTheCall they will answer it, usually with little protest]]. They often help people in need with little promise of reward. In almost every way, they act like {{ideal hero}}es.

Except that they are [[IWorkAlone asocial]] and sometimes [[SociopathicHero downright insulting toward most people they meet]]. They [[FigureItOutYourself may refuse to explain]] ''anything''. They may also actively rebuke people who express [[ThinkNothingOfIt gratitude]], [[ThePowerOfFriendship friendship]], [[ThePowerOfLove love]], and/or [[DontYouDarePityMe offers of support when they are faced with problems]].

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AffablyEvil is when a villain is polite, friendly and genuinely kind, even while plotting evil. Good Is Not Nice is the inverse of that: inverse: characters who are morally slanted toward the good side but are rude, unfriendly, and mean.mean, but still fimly on the side of good.

They [[ThouShaltNotKill never won't kill anyone if (if they can help it]], it)]], nor would they allow people turn a blind eye to come to any sort of harm by ignoring them. human suffering. They are always willing to go out of their ways way [[IncorruptiblePurePureness to save the town and complete strangers]]. When the call comes, [[ResignedToTheCall they will answer it, usually with little protest]]. They often help people in need with little promise of reward. who can't pay them back. In almost every way, they act like {{ideal hero}}es.

Except that
the IdealHero, except...

...
they are [[IWorkAlone asocial]] and sometimes [[SociopathicHero downright insulting toward most people they meet]].rude]]. They [[FigureItOutYourself may refuse to explain]] ''anything''. They may also actively rebuke people who express refuse offers of [[ThinkNothingOfIt gratitude]], [[ThePowerOfFriendship friendship]], [[ThePowerOfLove love]], and/or [[DontYouDarePityMe offers of support when for their own emotional problems]]. Yes, they'll always be there for you. But they are faced with problems]].
don't always seem to ''like'' you.



* BrutalHonesty: A character tells the truth no matter how uncomfortable it sounds.

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* BrutalHonesty: A good character tells telling the truth truth, no matter how uncomfortable painful it sounds.may be.



* CompassionateCritic: Being critical of others because you want them to succeed.

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* CompassionateCritic: Being critical of others because you want them to succeed.excel.



* CruelToBeKind: A hero's horrible action is really a kind act.
* CynicalMentor: A mentor who doesn't care much about the hero, but mentors them anyways.
* DarkShepherd: Where a character produces moral behavior on others through threats of punishments.

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* CruelToBeKind: A hero's horrible action hurtful act is really a kind act.
kinder than it seems, better than the alternative, or at least is intended to benefit the victim.
* CynicalMentor: A mentor who doesn't care much about the hero, but mentors tries to teach them anyways.
* DarkShepherd: Where a character produces gets moral behavior on out of others through threats threat of punishments.punishment.



* GetAHoldOfYourselfMan: When a character helps another character out of a [[HeroicBSOD depressed state]] by usually hitting them.
* GodIsDispleased: A benevolent deity withdraws their protection of mortals over a slight.

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* GetAHoldOfYourselfMan: When a character helps gets another character out of a [[HeroicBSOD depressed state]] by usually hitting shaking or slapping them.
* GodIsDispleased: A benevolent deity withdraws their protection of mortals over a slight.protection.



* HolyIsNotSafe: Holy powers are usually good yet just as unpleasant as evil powers.

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* HolyIsNotSafe: Holy powers are usually good yet just as unpleasant dangerous to bystanders as evil infernal powers.



* JackBauerInterrogationTechnique: These kind of heroes use torture on people for information.

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* JackBauerInterrogationTechnique: These kind of heroes use Good (or at least lawful) characters using torture on people captives for information.



* JerkWithAHeartOfGold: Some of these heroes have a soft side when the chips are down.
* KindRestraints: A character restricts another character in order to prevent them from harming themselves or others.
* KnightInSourArmor: A cynical and sarcastic (and sometimes openly misanthropic) character, surrounded by a [[CrapSackWorld cruel and brutal world]], but still continues to do good deeds, not in the hope of changing something, but simply because it is right.

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* JerkWithAHeartOfGold: Some of these heroes have a soft side when the chips are down.
Outwardly mean, inwardly good.
* KindRestraints: A character restricts another character in order character's movement to prevent them from harming themselves other persons or others.
themselves.
* KnightInSourArmor: A cynical and sarcastic (and sometimes openly misanthropic) character, surrounded by character in a [[CrapSackWorld cruel and brutal world]], who has no real hope of changing anything but still continues to do good deeds, not in the hope of changing something, but simply because it is right.



* NobleBigot: Holds prejudiced beliefs, but tries to be a good person.

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* NobleBigot: Holds A good person who holds prejudiced beliefs, but tries to be a good person.beliefs.



* PayEvilUntoEvil: Not all good guys are fond of [[TurnTheOtherCheek turning the other cheek]], for they are more than willing to repay villains with evil acts.
* PercussivePrevention: Physically attacking someone to get them to safety.
* PerpetualFrowner: To show how mean and unfriendly the hero is, they are always seen frowning or scowling.

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* PayEvilUntoEvil: Not all good guys are fond of [[TurnTheOtherCheek turning the other cheek]], for they are more than willing Doing villainous things to repay villains with evil acts.
villainous characters.
* PercussivePrevention: Physically attacking someone to get keep them to safety.
out of danger.
* PerpetualFrowner: To show how mean and unfriendly A good person who looks angry all the hero is, they are always seen frowning or scowling.time.



* ShootTheDog: Where a hero does a "not nice" deed because it needs to be done.

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* ShootTheDog: Where a hero does a "not nice" A good character doing an evil deed because it needs to be done.it's the only option, or at least the most morally expedient one.



* SmitingEvilFeelsGood: It isn't nice to feel satisfied of punishing evil.

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* SmitingEvilFeelsGood: It isn't nice ''nice'' to feel satisfied of when punishing evil.evil, but...



* SparedButNotForgiven: The hero won't punish you, but he won't forgive you either.

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* SparedButNotForgiven: The hero won't punish you, seek vengeance for what you did, but he won't forgive you either.
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disambiguated


* KickTheSonOfABitch: When the hero's cruel act isn't that bad because the one receiving it isn't sympathetic.
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* KnightInSourArmor: A cynical and sarcastic (and sometimes openly misanthropic) character, surrounded by a [[CrapSackWorld cruel and brutal world]], but still continues to do good deeds, not in the hope of changing something, but simply because it is right.
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* They [[HeelFaceTurn used to be a villain]] before warming up to the heroes. While they may have renounced their evil ways, [[ReformedButNotTamed they retain their bad attitude]].
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* TricksterMentor: They troll others, sometimes to the point of coming of as antagonizing to teach a lesson.

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* TricksterMentor: They troll others, sometimes to the point of coming of off as antagonizing antagonizing, to teach a lesson.
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* TricksterMentor: They trolls others, sometimes to the point of coming of as antagonizing to teach a lesson.

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* TricksterMentor: They trolls troll others, sometimes to the point of coming of as antagonizing to teach a lesson.
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* TricksterMentor: They trolls others, sometimes to the point of coming of as antagonizing to prove a point and teach a lesson.

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* TricksterMentor: They trolls others, sometimes to the point of coming of as antagonizing to prove a point and teach a lesson.
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* TricksterMentor: They trolls others, sometimes to the point of coming of as antagonizing to prove a point and/or to teach teach a lesson.

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* TricksterMentor: They trolls others, sometimes to the point of coming of as antagonizing to prove a point and/or to teach and teach a lesson.
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* TricksterMentor: This type of character trolls others, sometimes to the point of coming of as antagonizing to prove a point and/or to teach teach a lesson.

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* TricksterMentor: This type of character They trolls others, sometimes to the point of coming of as antagonizing to prove a point and/or to teach teach a lesson.
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* TricksterMentor

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* TricksterMentorTricksterMentor: This type of character trolls others, sometimes to the point of coming of as antagonizing to prove a point and/or to teach teach a lesson.
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* HairTriggerTemper: A hotheaded hero has a bad temper, but is still good to the core. Relates to the trope above.

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* HairTriggerTemper: A hotheaded hero has a bad temper, but is still good to the core. Relates to the trope above.
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* GrumpyBear: A mean-spirited hero wears JadeColoredGlasses while living in a rose-colored environment, and is usually TheCynic.
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This is what the KnightTemplar and the ObliviouslyEvil tend to think they are.
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Note that when handled well, this can create an interesting, complex character. When done poorly, you can end up with serious MoralDissonance, a DesignatedHero and/or even an UnintentionallyUnsympathetic character.

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Note that when handled well, this can create an interesting, complex character. When done poorly, you can end up with serious MoralDissonance, a DesignatedHero and/or even an UnintentionallyUnsympathetic character.
character or even a DesignatedHero.
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Except that they are [[IWorkAlone asocial]] and sometimes [[SociopathicHero downright abusive toward most people they meet]]. They [[FigureItOutYourself may refuse to explain]] ''anything''. They may also actively rebuke people who express [[ThinkNothingOfIt gratitude]], [[ThePowerOfFriendship friendship]], [[ThePowerOfLove love]], and/or [[DontYouDarePityMe offers of support when they are faced with problems]].

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Except that they are [[IWorkAlone asocial]] and sometimes [[SociopathicHero downright abusive insulting toward most people they meet]]. They [[FigureItOutYourself may refuse to explain]] ''anything''. They may also actively rebuke people who express [[ThinkNothingOfIt gratitude]], [[ThePowerOfFriendship friendship]], [[ThePowerOfLove love]], and/or [[DontYouDarePityMe offers of support when they are faced with problems]].

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* AloofLeaderAffableSubordinate: When the leader isn't nice.
** CaptainSmoothAndSergeantRough: When the subordinate isn't nice.



* CaptainSmoothAndSergeantRough: The Sergeant Rough.



* HardBoiledDetective: A stereotypical tough, cynical, hard-drinking detective.



* JerkWithAHeartOfGold: Some of these heroes have a soft side when the chips are down.



* LovableAlphaBitch: When they're heroically aligned.



* RefuseToRescueTheDisliked: These heroes won't be willing to save those who isn't deserving of it.

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* RefuseToRescueTheDisliked: These heroes won't be willing to save those who isn't aren't deserving of it.



* RudeHeroNiceSidekick: The hero is horribly rude, but his sidekick isn't.

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* RudeHeroNiceSidekick: The hero is horribly rude, but his their sidekick isn't.


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* TheSnarkKnight: A world-weary hero who snarks at everyone, even themselves.
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* GodIsDispleased: A benevolent deity withdraws their protection of mortals over a slight.

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* ReformedButNotTamed: A character changes to the alignment of good, but not their bad attitude or behavior.

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* ReformedButNotTamed: A character changes goes from villain to the alignment of good, hero, but not their bad attitude or behavior.behavior remains.
* RefuseToRescueTheDisliked: These heroes won't be willing to save those who isn't deserving of it.

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* GoodIsNotNice/{{Other}}


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* GoodIsNotNice/OtherMedia
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* MentorInSourArmor: A stoic, snarky mentor who cares about their students but is too [[BrokenBird world-weary]] to express it much.
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See also AffablyEvil, a trope that could be called "Evil Is Not Mean." Contrast both with FauxAffablyEvil, for when the villain is a far bigger asshole than any hero under this trope while acting nice.

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See also AffablyEvil, a trope that could be called "Evil Is Not Mean." Contrast both with FauxAffablyEvil, for when the villain is a far bigger asshole than any hero under this trope while acting superficially nice.
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LawfulGood versions of this trope may be strict, humorless and serious. In other cases, they will put more emphasis on "Lawful" than "Good". Very common personality flaw for ThePaladin. ChaoticGood versions will often see politeness and good manners as useless rules and are only concerned about doing good.

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LawfulGood versions of this trope may be strict, humorless and serious. In other cases, they will put more emphasis on "Lawful" than "Good". Very common This is fairly often used as a personality flaw for ThePaladin. ChaoticGood versions will often see politeness and good manners as useless rules and are only concerned about doing good.
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* CruelToBeKind: A horrible action is really a kind act.

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* CruelToBeKind: A hero's horrible action is really a kind act.



* ForgivenButNotForgotten: Forgiving others doesn't equate the character to be nice about it.

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* ForgivenButNotForgotten: Forgiving others doesn't equate the character mean this hero has to be nice about it.



* PayEvilUntoEvil: What isn't nice about the hero is their tendency to repay villains with evil acts.

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* PayEvilUntoEvil: What isn't nice about Not all good guys are fond of [[TurnTheOtherCheek turning the hero is their tendency other cheek]], for they are more than willing to repay villains with evil acts.
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This isn't a message board or comment section, don't add "replies" or "comments". If the info is necessary to the description, work it into it properly.


** This will often be because they are genuinely very experienced or competent at what they do. As a result, they never want to be in situations where they have to take orders from anyone else, because they believe that other people are less likely to have successful strategies, or be able to carry them out.
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AlexHoskins, you're the only person who thinks there is any problem with the name as is. This "also known as" line is completely unnecessary.


This trope can also mean "Aggressively Good".
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This trope could also mean "Aggressively Good".

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This trope could can also mean "Aggressively Good".
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This trope could also mean "Aggressively Good".
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** This will often be because they are genuinely very experienced or competent at what they do. As a result, they never want to be in situations where they have to take orders from anyone else, because they believe that other people are less likely to have successful strategies, or be able to carry them out.

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* RedEyesTakeWarning: If they are the good guys.

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* RedEyesTakeWarning: If they are they're the good guys.guys.
* RedIsViolent: If the hero is colored red, it associates with anger, violence, and aggression.



* ToughLove: Treating other characters harshly as a means to better them.

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* ToughLove: Treating other characters harshly as a means to better them.make them better.

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