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* ''VideoGame/FirstEncounterAssaultRecon'' gives us not only barrels, but fuse boxes and fire extinguishers, all of which deal more damage than a frag grenade upon detonation. They're one of the most reliable ways to kill more than one enemy at a time, moreso than even the bombs you can carry. DummiedOut parts of the game, like unused Replica EnemyChatter lines, imply that [[ArtificialBrilliance the AI should have been able to use them against the player]]; fortunately, they never do so on purpose (an enemy grenade may set one off, though).
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** Not only does the main character accidentally order 100,000 explosive barrels for the Combine instead of just [[http://www.hlcomic.com/index.php?date=2005-06-24 100]], thus explaining their abundance, but the Combine soldiers are specifically [[http://www.hlcomic.com/index.php?date=2005-10-07 instructed]] to stay near them. [[note]]The author's notes on one of the strips after this even mentioned that he had originally planned on putting the barrels in every single page from that strip forward, though this running gag was forgotten about within that week.[[/note]]

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** Not only does the main character accidentally order 100,000 explosive barrels for the Combine instead of just [[http://www.hlcomic.com/index.screencuisine.net/hlcomic/index.php?date=2005-06-24 100]], thus explaining their abundance, but the Combine soldiers are specifically [[http://www.hlcomic.com/index.screencuisine.net/hlcomic/index.php?date=2005-10-07 instructed]] to stay near them. [[note]]The author's notes on one of the strips after this even mentioned that he had originally planned on putting the barrels in every single page from that strip forward, though this running gag was forgotten about within that week.[[/note]]
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* ''[[{{Disgaea}} Disgaea 3]]'' adds exploding barrels that detonate when thrown.

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* ''[[{{Disgaea}} Disgaea 3]]'' ''VideoGame/Disgaea3AbsenceOfJustice'' adds exploding barrels that detonate when thrown.
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* Exploding powder kegs are a common feature in ''[[{{Rayman}} Rayman 2: The Great Escape]]''.

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* Exploding powder kegs are a common feature in ''[[{{Rayman}} Rayman 2: ''VideoGame/{{Rayman 2}}: The Great Escape]]''.Escape''.
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It\'s unusual enough for the trope to be noteworthy.


* ''{{Heretic}}'' has organic exploding barrels in the form of those exploding green pod things which can be pushed around.

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* ''{{Heretic}}'' has organic exploding barrels in the form of those exploding green pod things which can be pushed around. Some are ExplosiveBreeders as well, creating semipermanent barrier/minefields.
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* The ''{{Literature/Doom}}'' novels, like the original game, have exploding barrels scattered throughout Phobos and Deimos. Fly learns about them by accident while pinning down by enemy fire, one gets hit and starts a chain reaction that clears the room.

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* The ''{{Literature/Doom}}'' ''Literature/{{Doom}}'' novels, like the original game, have exploding barrels scattered throughout Phobos and Deimos. Fly learns about them by accident while pinning down by enemy fire, one gets hit and starts a chain reaction that clears the room.


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Added Deadly Premonition to the list.

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* ''VideoGame/DeadlyPremonition'' also has exploding barrels, although they are grey in color instead of the usual red.

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* ''VideoGame/{{Borderlands}}'' has these in Plain Explosive, Fire, Electric, and Corrosive flavors. And as of the sequel, Slag barrels.
** ''VideoGame/{{Borderlands 2}}'' also gives you the option of diving a Catapult Technical, which is basically a bandit runner with a catapult that flings explosive barrels.

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* ''VideoGame/{{Borderlands}}'' has these in Plain Explosive, Fire, Electric, and Corrosive flavors. And as of the sequel, Slag barrels.
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barrels. ''VideoGame/{{Borderlands 2}}'' also gives you the option of diving driving a Catapult Technical, which is basically a bandit runner with a catapult that flings explosive barrels.

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** They are also present in certain areas of the Great Sea in ''VideoGame/TheLegendOfZeldaTheWindWaker'', where their sole purpose is to be obstacles that has Link fly off The King of Red Lion if not dodged carefully.
** There is a type of bomb in ''VideoGame/TheLegendOfZeldaMajorasMask'' that is just a Barrel filled with gunpowder. You can wait for its fuse to run down, or just shoot it with a bow. Also bomb flowers, bombchu and bomblings take the place of barrels in many games. The bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way.

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** They are also present in certain areas of the Great Sea in ''VideoGame/TheLegendOfZeldaTheWindWaker'', where their sole purpose is to be obstacles that has Link fly off The King of Red Lion Lions if not dodged carefully.
** There is a type of bomb in ''VideoGame/TheLegendOfZeldaMajorasMask'' that is just a Barrel filled with gunpowder. You can wait for its fuse to run down, or just shoot it with a bow. Also bomb flowers, bombchu and bomblings take the place of barrels in many games. The games.
**The
bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way.way (they actually have a longer time limit than your own bombs.) In ''Phantom Hourglass'' and ''Spirit Tracks,'' they blow up the ''instant'' they're struck, no delayed reaction.
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** There is a type of bomb in ''VideoGame/TheLegendOfZeldaMajorasMask'' that is just a Barrel filled with gunpowder. You can wait for its fuse to run down, or just shoot it with a bow. Also bomb flowers, bombchu and bomblings.

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** There is a type of bomb in ''VideoGame/TheLegendOfZeldaMajorasMask'' that is just a Barrel filled with gunpowder. You can wait for its fuse to run down, or just shoot it with a bow. Also bomb flowers, bombchu and bomblings.bomblings take the place of barrels in many games. The bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way.
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* In the ''VideoGame/{{Fallout}}'' series, the countless abandoned nuclear-powered cars act like these, exploding with miniature mushroom clouds. In ''VideoGame/FalloutNewVegas'', the generator room at Nellis Air Force Base is littered with howitzer shells that will go off in a massive explosion if shot, possibly starting a chain reaction killing everyone in the room, AND it is infested with [[ActionBomb exploding giant ants]] that can set them off as well.
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** ''VideoGame/{{Borderlands 2}}'' also gives you the option of diving a Catapult Technical, which is basically a bandit runner with a catapult that flings explosive barrels.
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* In the newest ''SimCity'', one of the low tech industry buildings is "exploding barrels corp."

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* In the newest ''SimCity'', ''VideoGame/SimCity'', one of the low tech industry buildings is "exploding barrels corp."
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* The ''{{Literature/Doom}}'' novels, like the original game, have exploding barrels scattered throughout Phobos and Deimos. Fly learns about them by accident while pinning down by enemy fire, one gets hit and starts a chain reaction that clears the room.
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** ''ResidentEvil5'' also has a type that doesn't explode, but lights the surrounding area on fire. Transformers can also be shot down to electrocute enemies.
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** ''Videogame/DoomTheRoguelike'' keeps them, adding [[HollywoodAcid acid barrels]] and [[LavaPit napalm barrels]] to the mix, both of them leaving a pit of their respective liquids after exploding.
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* The ''{{Half-Life}}'' series. In ''Half-Life 2'' the Gravity Gun opens up the possiblity of using the exploding barrels as a makeshift impact-fused grenade. The Combine also makes much use of the barrels: Civil Protection's tactic is to light them on fire and roll them down into the canal you're in.

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* The ''{{Half-Life}}'' ''VideoGame/HalfLife'' series. In ''Half-Life 2'' ''VideoGame/HalfLife2'' the Gravity Gun opens up the possiblity of using the exploding barrels as a makeshift impact-fused grenade. The Combine also makes much use of the barrels: Civil Protection's tactic is to light them on fire and roll them down into the canal you're in.



* Spoofed in the ''Half-Life 2'' webcomic ''{{Concerned}}''

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* Spoofed in the ''Half-Life 2'' webcomic ''{{Concerned}}''''Webcomic/{{Concerned}}''
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* Even non-industrial games have this. ''BaldursGate Dark Alliance'' had gunpowder barrels scattered throughtout a few levels, and ''The Lord Of The Rings: The Two Towers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...

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* Even non-industrial games have this. ''BaldursGate Dark Alliance'' had gunpowder barrels scattered throughtout a few levels, and ''The Lord Of The Rings: The Two Towers'' ''VideoGame/TheLordOfTheRingsTheTwoTowers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...
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Do we have a page for that game?


* Even non-industrial games have this. ''BaldursGate Dark Alliance'' had gunpowder barrels scattered throughtout a few levels, and ''TheLordOfTheRings: The Two Towers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...

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* Even non-industrial games have this. ''BaldursGate Dark Alliance'' had gunpowder barrels scattered throughtout a few levels, and ''TheLordOfTheRings: ''The Lord Of The Rings: The Two Towers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...
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hottip cleanup / removal


** Not only does the main character accidentally order 100,000 explosive barrels for the Combine instead of just [[http://www.hlcomic.com/index.php?date=2005-06-24 100]], thus explaining their abundance, but the Combine soldiers are specifically [[http://www.hlcomic.com/index.php?date=2005-10-07 instructed]] to stay near them. [[hottip:*:The author's notes on one of the strips after this even mentioned that he had originally planned on putting the barrels in every single page from that strip forward, though this running gag was forgotten about within that week.]]

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** Not only does the main character accidentally order 100,000 explosive barrels for the Combine instead of just [[http://www.hlcomic.com/index.php?date=2005-06-24 100]], thus explaining their abundance, but the Combine soldiers are specifically [[http://www.hlcomic.com/index.php?date=2005-10-07 instructed]] to stay near them. [[hottip:*:The [[note]]The author's notes on one of the strips after this even mentioned that he had originally planned on putting the barrels in every single page from that strip forward, though this running gag was forgotten about within that week.]][[/note]]
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* Present in ''Batman: Dark Tomorrow,'' though- admittedly- triggering an exploding barrel is pretty much the ''only'' practical use for Batarangs in the game.
* Lampshaded in ''Deadpool,'' where the player can not only operate a machine that generates exploding barrels, but can use the machine so often that the machine's code breaks and the machine disappears, only to appear in a future level for revenge.
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** It gets a bit ridiculous, though, when you find Fusion and Cryo cells in the ''civilian structures'' of a colony.

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* ''KingdomOfLoathing'' has a variant in the "Barrel Full of Barrels'' zone. There are 36 barrels. Most give small items if you click on them. A couple of them, however, randomly explode and damage you for a huge percentage of your hit points.

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* ''KingdomOfLoathing'' ''VideoGame/KingdomOfLoathing'' has a variant in the "Barrel Full of Barrels'' zone. There are 36 barrels.barrels each day. Most give small items if you click on them. A couple of them, however, randomly explode and damage you for a huge percentage of your hit points.



* ''VideoGame/KingdomOfLoathing'' has a barrel full of smaller barrels, some of which explode.
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* ''VideoGame/DungeonsAndDragonsOnline'': Most quests have crates and barrels that the players can destroy for extra XP, but you have to watch out for barrels marked with little red Xs. When struck they explode causing fire damage to any nearby creatures (enemies or allies), so you generally want to shoot them from a distance instead of whacking them with a melee weapon. A cause of some annoyance if an "ally" shoots one that you happened to be standing next to!
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* Non-videogame example: StarWars/{{Allegiance}}, some pirates set out exploding barrels and then set them off in an attempt to kill Mara Jade.
** The sequel, StarWars/ChoicesOfOne, also features exploding barrels used against Mara Jade; she was in an abandoned mine which still had fuel for vehicles sitting around, and the villains moved those.

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* Non-videogame example: StarWars/{{Allegiance}}, ''Literature/{{Allegiance}}'', some pirates set out exploding barrels and then set them off in an attempt to kill Mara Jade.
** The sequel, StarWars/ChoicesOfOne, ''Literature/ChoicesOfOne'', also features exploding barrels used against Mara Jade; she was in an abandoned mine which still had fuel for vehicles sitting around, and the villains moved those.
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* ''MassEffect'' has various kinds of Exploding Barrels: various "containment units" which have various effects that are suspiciously similar to those of grenade upgrades. At least unlike most examples, they need to take a shot or two from a hyper velocity military grade kinetic weapon to explode.
** ''MassEffect2'' doesn't have the containment units, but it ''does'' have (white, not red) explosive crates. And explosive containers which look suspiciously like the containment units from the first game. Using the 'overload' power on either one, will significantly increase the radius and amount of damage they cause, over just shooting them.

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* ''MassEffect'' ''Franchise/MassEffect'' has various kinds of Exploding Barrels: various "containment units" which have various effects that are suspiciously similar to those of grenade upgrades. At least unlike most examples, they need to take a shot or two from a hyper velocity military grade kinetic weapon to explode.
** ''MassEffect2'' ''VideoGame/MassEffect2'' doesn't have the containment units, but it ''does'' have (white, not red) explosive crates. And explosive containers which look suspiciously like the containment units from the first game. Using the 'overload' power on either one, will significantly increase the radius and amount of damage they cause, over just shooting them.



* ''{{Halo}}'' didn't originally have them, but ''Halo 2'' added many items such as the fusion core. Still, the flood carrier form might qualify as a mobile exploding crate. They were [[http://www.bungie.net/News/content.aspx?type=topnews&cid=12345 mocked heartily]] in one news post. In ''Halo 3'', they are scattered liberally in multiplayer levels, and also respawn. Thanks to a plentiful grenade supply, you WILL get toasted for inadvertently standing too close to them. The sniper position on Guardian, the shotgun location on Snowbound, and the ones next to lifts on Construct/Valhalla come to mind.

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* ''{{Halo}}'' ''Franchise/{{Halo}}'' didn't originally have them, but ''Halo 2'' added many items such as the fusion core. Still, the flood carrier form might qualify as a mobile exploding crate. They were [[http://www.bungie.net/News/content.aspx?type=topnews&cid=12345 mocked heartily]] in one news post. In ''Halo 3'', they are scattered liberally in multiplayer levels, and also respawn. Thanks to a plentiful grenade supply, you WILL get toasted for inadvertently standing too close to them. The sniper position on Guardian, the shotgun location on Snowbound, and the ones next to lifts on Construct/Valhalla come to mind.
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** VideoGame/BioshockInfinite has red white and blue barrels filled with fireworks in early levels. The Result of shooting them is a rather spectacular light show that deals deceptively high damage.

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* ''{{Quake}}'' single player games have lots of barrels that explode.

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* ''{{Quake}}'' ''VideoGame/{{Quake}}'' single player games have lots of barrels that explode.



* ''VideoGame/{{Odium}}'' has these showing up during many battles.
** One of the battles takes place near a truck filled with these. One of your teammates even warns you to not use firearms during the battle, lest you blow yourself to kingdom come--though it's not true, as you can shoot at your leisure without anything bad happening; the truck is nothing more than scenery.
* TropeOverdosedTheWebcomic : [[http://tropeoverdosed.pcriot.com/?p=19 Has Bob blowing himself up with a collection of these.]]

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* ''VideoGame/{{Odium}}'' has these showing up during many battles.
**
battles. One of the battles takes place near a truck filled with these. One of your teammates even warns you to not use firearms during the battle, lest you blow yourself to kingdom come--though it's not true, as you can shoot at your leisure without anything bad happening; the truck is nothing more than scenery.
* TropeOverdosedTheWebcomic : ''TropeOverdosedTheWebcomic'' [[http://tropeoverdosed.pcriot.com/?p=19 Has has Bob blowing himself up with a collection of these.]]
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** In the sequel, a wall trap exists which spawns these (on their side and rolling). One upgrade path gives the barrels proximity triggers.
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* ''VideoGame/KingdomOfLoathing'' has a barrel full of smaller barrels, some of which explode.

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