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It just doesn't seem fair. Why is it that beating the BigBad doesn't bring about a thousand years of perpetual (hopefully not literal) light? There's two potential [[JustifiedTrope justifications for this]]: Good, ''[[LightIsGood true]]'' Good, won't [[UtopiaJustifiesTheMeans stoop]] to [[TheEvilsOfFreeWill the levels]] necessary to create a permanent SugarBowl, whereas Evil won't have a problem with completely wrecking the world. The other reason is that the Good Guys are usually the only ones concerned with maintaining the BalanceBetweenGoodAndEvil. Metatextually, the Author also probably wants a world where his ChronicHeroSyndrome suffering protagonist can't sleep.

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It just doesn't seem fair. Why is it that beating the BigBad doesn't bring about a thousand years of perpetual (hopefully not literal) light? There's two potential [[JustifiedTrope justifications for this]]: Good, ''[[LightIsGood true]]'' Good, won't [[UtopiaJustifiesTheMeans stoop]] to [[TheEvilsOfFreeWill the levels]] necessary to create a permanent SugarBowl, whereas Evil won't have a problem with completely wrecking the world. The other reason is that the Good Guys are usually the only ones concerned with maintaining the BalanceBetweenGoodAndEvil. Metatextually, the Author also probably wants a world where his ChronicHeroSyndrome suffering protagonist can't sleep.
sleep. Also, we know VillainsActHeroesReact, and an action can often be tried many time until successful.
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* Non-plot variant in ''UnrealTournament'': in Assault mode's rules. The match consist of two rounds, one defense and one offense; if the attackers in the first round win, they swap roles with the defenders and the new attackers must win faster. Example: your team starts with offense. If you lose the offense round, you instantly lose the match. If you win the offense round but lose the defense one, you lose the match as well. Under the same rules, if you were to start with defense you could win the match either by winning defense OR losing defense but beating the other team's time in offense... but if you play against the AI, you always start with offense and therefore you can't afford to lose even once. This can be particularly frustrating since [[ItsUpToYou the bots on your team are severely handicapped in Assault mode]].

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* Non-plot variant in ''UnrealTournament'': ''VideoGame/UnrealTournament'': in Assault mode's rules. The match consist of two rounds, one defense and one offense; if the attackers in the first round win, they swap roles with the defenders and the new attackers must win faster. Example: your team starts with offense. If you lose the offense round, you instantly lose the match. If you win the offense round but lose the defense one, you lose the match as well. Under the same rules, if you were to start with defense you could win the match either by winning defense OR losing defense but beating the other team's time in offense... but if you play against the AI, you always start with offense and therefore you can't afford to lose even once. This can be particularly frustrating since [[ItsUpToYou the bots on your team are severely handicapped in Assault mode]].
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This trope is often the unsaid [[JustifiedTrope justification]] for having {{Showy Invincible Hero}}s.

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This trope is often the unsaid [[JustifiedTrope justification]] for having {{Showy Invincible Hero}}s.
Hero}}es.
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* Averted in ''Villains by Necessity'' itself an [[InvertedTrope inversion]] of the StandardFantasySetting. The forces of Good did win the ultimate battle two centuries ago and have been turning the world into a SugarBowl ever since. A druid convinces some of the few remaining evil people in the world to restore the BalanceBetweenGoodAndEvil by releasing the SealedEvilInACan.
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** Of course, YourMileageMayVary.

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** Of course, YourMileageMayVary. In a general sense (with plenty of localized, short-term exceptions), the world has been getting MORE free and equal, not less. It's equally possible that once these ideals have been established, it will prove impossible to ever put those genies back in their bottles. Maybe GOOD only has to win once?
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** Its not much of a subversion: Sauron may fall, but SoLongAsThereIsEvil (which there will always be, since it was woven into the fabric of creation itself by Morgoth), "the shadow will ever take another shape and grow again."

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** Its not much of a subversion: Sauron may fall, but SoLongAsThereIsEvil AsLongAsThereIsEvil (which there will always be, since it was woven into the fabric of creation itself by Morgoth), "the shadow will ever take another shape and grow again."
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** Its not much of a subversion: Sauron may fall, but SoLongAsThereIsEvil (which there will always be, since it was woven into the fabric of creation itself by Morgoth), "the shadow will ever take another shape and grow again."
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** The implication is that it cuts both ways. [[spoiler: Roland saves the Tower, but he's done so many terrible things to reach it that by the time he does, he's unworthy of it. However, through the love of his friends he's redeemed himself just enough to earn a second chance. Presumably if he ever manages to make it to the Tower without compromising his humanity in the first place, he'll be worthy enough to ascend to the top and fix Creation such that it never needs saving in the first place.]] EvilOnlyHasToWinOnce... but GOOD also only has to win, really decisively WIN, once as well.
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* In the ''Series/DoctorWho'' PastDoctorAdventures novel ''Festival of Death'', the Doctor and his allies prevent an EldritchAbomination from eating the universe. So far, just another day in the office for the Doctor. But there are several time loops involved, so there's a sense in which the adventure is happening over and over again forever -- and if the Doctor and his allies slip up even once, it's goodbye universe.
-->"Yes," said the baby, opening its eyes. "The Doctor suceeded. This time."
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* In ''{{Naruto}}'' both Hidan and Sasori had to cut you once and it's over.

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* Environmental protection. Once damage is done and the natural state of a place is gone, its gone, and if recovery is at all possible, its usually too expensive and what comes back won't be what used to be there. The bill setting an area aside must be defended from illegal tresspassers and legal alterations every day of the year for the rest of time for its backers to get their way, but bulldozers only need to go through once for their backers to win.
** Only on a human timescale. On a geologic timescale recovery happens in the wink of an eye.

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* Environmental protection. Once damage is done and the natural state of a place is gone, its gone, and if recovery is at all possible, its usually too expensive and what comes back won't be what used to be there. The bill setting an area aside must be defended from illegal tresspassers and legal alterations every day of the year for the rest of time for its backers to get their way, but bulldozers only need to go through once for their backers to win.
** Only on
win. Some things eventually recover given several hundred thousand to several million years, such as chemical contamination, but they're as good as permanent from a human timescale. On a geologic timescale recovery happens in the wink of an eye.residence perspective, and species loss ''is'' permanent.
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** [[spoiler: If it was a ''stable'' timeloop, that wouldn't be a problem, since everything plays out the same way every time. But there may be slight changes every time it's repeated (Horn of Eld), so the outcome really is unsure.]]
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*** They aren't more ''evil'', just more permanent.
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**Only on a human timescale. On a geologic timescale recovery happens in the wink of an eye.
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** ''Discworld/TheLastHero'' Cohen the Barbarian says it doesn't matter if he fails to kill the Discworld Gods, it just matters he tries because ''"Next time someone'll try harder"''.
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** Also, previous antagonist Aizen has similar powers due to his shikai. Seeing it once, even for less than a fraction of a second means that you can no longer trust any of your senses and cannot possibly hope to win. [[spoiler: Gin Ichimaru found a way around this- touching Kyoka Suigetsu before it is released negates it's hypnosis effects.]]
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* TheLordOfTheRings both follows and subverts this trope. As Gandalf explains, if Sauroun wins his victory will be so complete that none can foresee his fall while the world lasts, but if he falls, he will fall so low that none can foresee him rising ever again.

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->Spike: ''We just keep coming. But you can kill a hundred, a thousand, a thousand thousand and the armies of Hell besides, and all we need... is for one of us, just one, sooner or later, to have the thing we're all hoping for.''
->Buffy: ''And that would be what?''
->Spike: ''One good day.''
-->--"Fool for Love," BuffyTheVampireSlayer

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->Spike: ''We ->'''Spike:''' We just keep coming. But you can kill a hundred, a thousand, a thousand thousand and the armies of Hell besides, and all we need... is for one of us, just one, sooner or later, to have the thing we're all hoping for.''
->Buffy: ''And
for.
->'''Buffy:''' And
that would be what?''
->Spike: ''One
what?
->'''Spike:''' One
good day.''
-->--"Fool
day.
-->-- ''BuffyTheVampireSlayer'', "Fool
for Love," BuffyTheVampireSlayer
Love"
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* The world is in for any variety of apocalypses if the ''SCPFoundation'' fails to contain some threats. e.g. [[http://scp-wiki.wikidot.com/scp-231 SCP-231-7]] only has to give birth once.
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* Current antagonist Tsukishima in {{Bleach}} has powers that [[spoiler: would implant false memories of himself into a person, effectively making his victims geniunely believe he was their friend/relative/lover, etc]] if he could cut them once.

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* Current antagonist Tsukishima in {{Bleach}} has powers that [[spoiler: would implant false memories of himself into a person, effectively making his victims geniunely believe he was their friend/relative/lover, etc]] if he could cut them once.etc]]. All it takes is one stab from his sword and the battle is over without you realizing it.
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* Current antagonist Tsukishima in {{Bleach}} has powers that [[spoiler: would implant false memories of himself into a person, effectively making his victims geniunely believe he was their friend/relative/lover, etc]] if he could cut them once.
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* In speeches about the 9/11 attacks and the subsequent WarOnTerrorism, GeorgeWBush and various officials have said this about Al Queda and other terrorist groups.

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* In speeches about the 9/11 attacks and the subsequent WarOnTerrorism, WarOnTerror, GeorgeWBush and various officials have said this about Al Queda Al-Qaeda and other terrorist groups.
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* In speeches about the 9/11 attacks and the subsequent WarOnTerrorism, GeorgeWBush and various officials have said this about Al Queda and other terrorist groups.
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When Evil Only Has To Win Once, heroes need to step up their game because the SortingAlgorithmOfEvil just divided by zero. Usually this shows up in stories where there is some kind of repeating challenge against the forces of good; be it [[MortalKombat a martial arts tournament for control of the planet]], a resurfacing SealedEvilInACan, or just a laundry list of [[SortingAlgorithmOfVillainThreat progressively more dangerous enemies.]] You can expect TheChosenOne to feel the pressure — there are hundreds of {{mook}}s, dozens of mid-level bad guys, a [[TheDragon Dragon]], one BigBad villain — and one [[TheHero Hero]] (or [[FiveManBand a team]], but you get the idea) to face the threat. There's no one else to face the threat... [[ItsUpToYou usually, at least.]] Hopefully [[RagTagBunchOfMisfits the replacements]] can [[WeDoTheImpossible do the impossible.]]

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When Evil Only Has To Win Once, heroes need to step up their game because the SortingAlgorithmOfEvil just [[DivideByZero divided by zero.zero]]. Usually this shows up in stories where there is some kind of repeating challenge against the forces of good; be it [[MortalKombat a martial arts tournament for control of the planet]], a resurfacing SealedEvilInACan, or just a laundry list of [[SortingAlgorithmOfVillainThreat progressively more dangerous enemies.]] You can expect TheChosenOne to feel the pressure — there are hundreds of {{mook}}s, dozens of mid-level bad guys, a [[TheDragon Dragon]], one BigBad villain — and one [[TheHero Hero]] (or [[FiveManBand a team]], but you get the idea) to face the threat. There's no one else to face the threat... [[ItsUpToYou usually, at least.]] Hopefully [[RagTagBunchOfMisfits the replacements]] can [[WeDoTheImpossible do the impossible.]]
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'''In some stories, this won't happen.''' In some stories, [[TitleDrop Evil only has to win once]] in order to [[EndOfTheWorldAsWeKnowIt permanently turn]] the [[CrapsackWorld world into a crapsack]] VillainWorld with absolutely no [[EarnYourHappyEnding hope of being deposed]]. Heck, if the villain is an OmnicidalManiac [[ApocalypseHow there won't even be]] [[EarthShatteringKaboom a world to save]].

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'''In In some stories, stories this won't happen.''' In some stories, happen, because TheWorldIsAlwaysDoomed. [[TitleDrop Evil only has to win once]] in order to [[EndOfTheWorldAsWeKnowIt permanently turn]] the [[CrapsackWorld world into a crapsack]] VillainWorld with absolutely no [[EarnYourHappyEnding hope of being deposed]]. Heck, if the villain is an OmnicidalManiac [[ApocalypseHow there won't even be]] [[EarthShatteringKaboom a world to save]].
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* The CthulhuMythos is full of EldritchAbominations lurking in other dimensions, many of whom could destroy the world (or the entire physical universe) if they felt like it. So if some insane cultists ever succeed in waking one of them up, it's all over red rover.

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deleted extra flim folder, merged the contents of both together.


* In ''TheFifthElement'', the personification of evil springs up every 400 years. The titular element has to be used in conjunction with the four element stones to wipe it out, but it keeps coming back. If evil gets ahold of the four stones, however, it can wipe out all life in the universe. No recovering from that.

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* In ''TheFifthElement'', the personification of evil springs up every 400 5000 years. The titular element has to be used in conjunction with the four element stones to wipe it out, but it keeps coming back. If evil gets ahold of the four stones, however, it can wipe out all life in the universe. No recovering from that.



[[folder:Film]]
* In ''TheFifthElement'', evil stops on by every 5000 years and only has to win once to wipe out all life in the Universe. If you are ever the savior, try not to screw it up.
[[/folder]]
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* Environmental protection. Once damage is done and the natural state of a place is gone, its gone, and if recovery is at all possible, its usually too expensive and what comes back won't be what used to be there. The bill setting an area aside must be defended from illegal tresspassers and legal alterations every day of the year for the rest of time for its backers to get their way, but bulldozers only need to go through once for their backers to win.

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[[/folder]

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** However, it gets really weird. The Dark One only needs to win once to break out of his prison across its myriad permutations, but as long as one reality that stands unbeaten the Dark One cannot break free. It's weird.
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* Roland of ''TheDarkTower'' is seeking the aforementioned Tower to save it. [[spoiler:He's also stuck in a StableTimeLoop and must repeat his adventure over and over, meaning he has to save the Tower numerous times. In comparison, [[BigBad the Crimson King]] only needs to win once to destroy reality and plunge all its denizens into the primordial chaos.]][[/folder]]

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* Roland of ''TheDarkTower'' is seeking the aforementioned Tower to save it. [[spoiler:He's also stuck in a StableTimeLoop and must repeat his adventure over and over, meaning he has to save the Tower numerous times. In comparison, [[BigBad the Crimson King]] only needs to win once to destroy reality and plunge all its denizens into the primordial chaos.]][[/folder]]
]]
[[/folder]]

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