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** The game is centered around the titular technology, namely the [[{{Mecha}} big stompy robots called "BattleMechs"]]. Despite being only one part of the combined arms available to the universe's militaries, a combination of technological and cultural factors [[labelnote:To whit...]][[MinovskyPhysics myomer]] making 'mech movement possible ''and'' capable of carrying more armour and weapons than a tracked vehicle, a set of FictionalGenevaConventions making OrbitalBombardment and strategic bombing illegal, high expense of FTL travel heavily limiting army sizes that can be transported to invade a given world, advanced ECM making beyond-visual missiles unreliable, unchecked expansion and a number of apocalyptic offscreen wars meaning [[{{Planetville}} most settled worlds are extremely undeveloped and have populations in the millions instead of billions]], and a FeudalFuture with a big and bored noble class who want [[WarIsGlorious war to be cool]][[/labelnote]] means the big stompy robots take up over 90% of the screentime.

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** The game is centered around the titular technology, namely the [[{{Mecha}} big stompy robots called "BattleMechs"]]. Despite being only one part of the combined arms available to the universe's militaries, a combination of technological and cultural factors [[labelnote:To whit...]][[MinovskyPhysics ]][[MechaEnablingPhlebotinum myomer]] making 'mech movement possible ''and'' capable of carrying more armour and weapons weight-efficient than a tracked vehicle, a set of FictionalGenevaConventions making OrbitalBombardment and strategic bombing illegal, high expense of FTL travel heavily limiting army sizes that can be transported to invade a given world, advanced ECM making beyond-visual missiles unreliable, unchecked expansion and a number of apocalyptic offscreen wars meaning [[{{Planetville}} most settled worlds are extremely undeveloped and have populations in the millions instead of billions]], and a FeudalFuture with a big and bored noble class who want [[WarIsGlorious war to be cool]][[/labelnote]] means the big stompy robots take up over 90% of the screentime.

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* Invoked InUniverse in ''TabletopGame/{{Battletech}}''. When [[HegemonicEmpire Star League]] formed, each member state was expected to contribute troops to their common military, the Star League Defense Forces. However, the Terran Hegemony, the Hegemon of Star League and its most technologically advanced member, created [[PraetorianGuard its own "Royal" regiments intended to protect the Hegemony territories and the leader of Star League]]. These were made up exclusively of recruits from the Hegemony and given their own, improved, variants of all their equipment in order to showcase the Hegemony's status as the "First Amongst Equals".

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* Invoked InUniverse ''TabletopGame/{{Battletech}}'':
** The game is centered around the titular technology, namely the [[{{Mecha}} big stompy robots called "BattleMechs"]]. Despite being only one part of the combined arms available to the universe's militaries, a combination of technological and cultural factors [[labelnote:To whit...]][[MinovskyPhysics myomer]] making 'mech movement possible ''and'' capable of carrying more armour and weapons than a tracked vehicle, a set of FictionalGenevaConventions making OrbitalBombardment and strategic bombing illegal, high expense of FTL travel heavily limiting army sizes that can be transported to invade a given world, advanced ECM making beyond-visual missiles unreliable, unchecked expansion and a number of apocalyptic offscreen wars meaning [[{{Planetville}} most settled worlds are extremely undeveloped and have populations
in ''TabletopGame/{{Battletech}}''. the millions instead of billions]], and a FeudalFuture with a big and bored noble class who want [[WarIsGlorious war to be cool]][[/labelnote]] means the big stompy robots take up over 90% of the screentime.
**
When [[HegemonicEmpire Star League]] formed, each member state was expected to contribute troops to their common military, the Star League Defense Forces. However, the Terran Hegemony, the Hegemon of Star League and its most technologically advanced member, created [[PraetorianGuard its own "Royal" regiments intended to protect the Hegemony territories and the leader of Star League]]. These were made up exclusively of recruits from the Hegemony and given their own, improved, variants of all their equipment in order to showcase the Hegemony's status as the "First Amongst Equals".
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** Averted pointedly by ''TabletopGame/WarhammerFantasyRoleplay'', which makes out part of its appeal from the fact that players roll randomly for their origin story at the beginning of the game and it's the GameMaster and player's job to make up a suitable story on what drove a Charcoal Burner, a Servant, a Hedge Wisdom and a Rat Catcher with his small (but vicious) dog to became an adventuring party. There ''are'' starting careers that represent your characters having experience in adventuring-suited skills, like soldiers or slayers, but they are rare and unlikely to obtain.

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** Averted pointedly by ''TabletopGame/WarhammerFantasyRoleplay'', which makes out part of its appeal from the fact that players roll randomly for their origin story at the beginning of the game and it's the GameMaster and player's players' job to make up a suitable story on what drove a Charcoal Burner, a Servant, a Hedge Wisdom and a Rat Catcher with his their small (but vicious) dog to became an adventuring party. There ''are'' starting careers that represent your characters having experience in adventuring-suited skills, like soldiers or slayers, but they are rare and unlikely to obtain.
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** ''Warhammer Fantasy'' also had its own version of the Fall of Medusa V called the "Storm of Chaos" worldwide campaign. This campaign pitted an EliteArmy of Chaos Warriors known as the Army of the Everchosen (lead by the at that point newly-introduced BigBad of the setting, Archaeon the Everchosen) in an invasion of The Empire of Sigmar. Many new players lured in by the marketing picked the Army of the Everchosen as it was the elite showcase army, which ended up putting them against The Empire (traditionally one of the more popular armies) and its more veteran players. Result: The Army of the Everchosen lost badly, with their "[[CurbStompCushion Hold The Line]]" battles usually ending with the Empire succeding at multiple objectives per battle despite 2-to-1 odds against. Just like with Medusa V, GamesWorkshop pulled a StoryOverwrite and determined Chaos ''had'' won anyway, with The Empire saved at the last moment by the third-ranked army (WAAAGH! Grimgor, another EliteArmy made for the campaign). The backlash led to the whole thing being declared CanonDiscontinuity and the later ''End Times'' being done entirely by GW's writers.

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** ''Warhammer Fantasy'' also had its own version of the Fall of Medusa V called the "Storm of Chaos" worldwide campaign. This campaign pitted an EliteArmy of Chaos Warriors known as the Army of the Everchosen (lead by the at that point newly-introduced BigBad of the setting, Archaeon the Everchosen) in an invasion of The Empire of Sigmar. Many new players lured in by the marketing picked the Army of the Everchosen as it was the elite showcase army, which ended up putting them against The Empire (traditionally one of the more popular armies) and its more veteran players. Result: The Army of the Everchosen lost badly, with their "[[CurbStompCushion Hold The Line]]" battles usually ending with the Empire succeding at multiple objectives per battle despite 2-to-1 odds against. Just like with Medusa V, GamesWorkshop pulled a StoryOverwrite and determined Chaos ''had'' won anyway, with The Empire saved at the last moment by the third-ranked army (WAAAGH! Grimgor, another EliteArmy made for the campaign). The backlash led to the whole thing being declared CanonDiscontinuity and the later ''End Times'' being done entirely by GW's writers.
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** ''Warhammer Fantasy'' also had its own version of the Fall of Medusa V called the "Storm of Chaos" worldwide campaign. This campaign pitted an EliteArmy of Chaos Warriors known as the Army of the Everchosen (lead by the at that point newly-introduced BigBad of the setting, Archaeon the Everchosen) in an invasion of The Empire of Sigmar. Many new players lured in by the marketing picked the Army of the Everchosen as it was the elite showcase army, which ended up putting them against The Empire (traditionally one of the more popular armies) and its more veteran players. Result: The Army of the Everchosen lost badly, with their "[[CurbStompCushion Hold The Line]]" battles usually ending with the Empire succeding at multiple objectives per battle despite 2-to-1 odds against. Just like with Medusa V, GamesWorkshop pulled a StoryOverwrite and determined Chaos ''had'' won anyway, with The Empire saved at the last moment by the third-ranked army (WAAAGH! Grimgor, another EliteArmy made for the campaign). The backlash led to the whole thing being declared CanonDiscontinuity and the later ''End Times'' being done entirely by GW's writers.
** Averted pointedly by ''TabletopGame/WarhammerFantasyRoleplay'', which makes out part of its appeal from the fact that players roll randomly for their origin story at the beginning of the game and it's the GameMaster and player's job to make up a suitable story on what drove a Charcoal Burner, a Servant, a Hedge Wisdom and a Rat Catcher with his small (but vicious) dog to became an adventuring party. There ''are'' starting careers that represent your characters having experience in adventuring-suited skills, like soldiers or slayers, but they are rare and unlikely to obtain.


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* Invoked InUniverse in ''TabletopGame/{{Battletech}}''. When [[HegemonicEmpire Star League]] formed, each member state was expected to contribute troops to their common military, the Star League Defense Forces. However, the Terran Hegemony, the Hegemon of Star League and its most technologically advanced member, created [[PraetorianGuard its own "Royal" regiments intended to protect the Hegemony territories and the leader of Star League]]. These were made up exclusively of recruits from the Hegemony and given their own, improved, variants of all their equipment in order to showcase the Hegemony's status as the "First Amongst Equals".
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This is particularly common in fiction set in UsefulNotes/WorldWarII: If it is a US unit that is in focus, it is more likely to be Airborne, [[SemperFi Marine Corps]] or {{Ranger}}s than standard Army. British units are more likely to be SAS or Paras (though curiously enough, the similarly exclusive - and more relatable to US audiences - Royal Marines don't get much love). WWII German foes, even late in the war when their quality units were mostly destroyed, are more likely to be SS Panzer divisions rather than poorly-trained and equipped Volkssturm.

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This is particularly common in fiction set in UsefulNotes/WorldWarII: If it is a US unit that is in focus, it is more likely to be Airborne, [[SemperFi Marine Corps]] or {{Ranger}}s than standard Army. British units are more likely to be SAS or Paras (though curiously enough, the similarly exclusive - and more relatable to US audiences - Royal Marines don't get much love). WWII German foes, even late in the war when their quality units were mostly destroyed, are more likely to be SS Panzer divisions rather than poorly-trained and equipped Volkssturm.
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This is particularly common in fiction set in UsefulNotes/WorldWarII: If it is a US unit that is in focus, it is more likely to be Airborne, [[SemperFi Marine Corps]] or {{Ranger}}s than standard Army. British units are more likely to be SAS or Paras (though curiously enough, the similarly exclusive - and more relatable to US audiences - Royal Marines don't get much love). German foes, even late in the war when their quality units were mostly destroyed, are more likely to be SS Panzer divisions rather than poorly trained and equipped Volkssturm.

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This is particularly common in fiction set in UsefulNotes/WorldWarII: If it is a US unit that is in focus, it is more likely to be Airborne, [[SemperFi Marine Corps]] or {{Ranger}}s than standard Army. British units are more likely to be SAS or Paras (though curiously enough, the similarly exclusive - and more relatable to US audiences - Royal Marines don't get much love). WWII German foes, even late in the war when their quality units were mostly destroyed, are more likely to be SS Panzer divisions rather than poorly trained poorly-trained and equipped Volkssturm.
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* ''TabletopGame/Warhammer40000'': It's a good general rule that an army's elite units are more ornate and fancy than the rank and file. Elites usually have more grandiose fluff. Headquarters units tend to have more BlingOfWar than a convention of militant pimps and fluff that goes UpToEleven. Compare the already superhuman rank and file [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1252454_99120101024_SMCombatsquadmain_873x627.jpg tactical marine]] with an elite [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1251575_99110101332_SMveteransmk2main_873x627.jpg veteran marine]] and finally a [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1000385a_99120101032_BACommander_873x627.jpg captain]]. This same pattern holds for pretty much every army. Specific examples include:

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* ''TabletopGame/Warhammer40000'': It's a good general rule that an army's elite units are more ornate and fancy than the rank and file. Elites usually have more grandiose fluff. Headquarters units tend to have more BlingOfWar than a convention of militant pimps and fluff that goes UpToEleven. Compare the already superhuman rank and file [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1252454_99120101024_SMCombatsquadmain_873x627.jpg tactical marine]] with an elite [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1251575_99110101332_SMveteransmk2main_873x627.jpg veteran marine]] and finally a [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1000385a_99120101032_BACommander_873x627.jpg captain]]. From a modelling viewpoint, the rank-and-file units tend to have more bodies on the table than elite ones, so the mob models are designed in a way that allows mass painting without consuming too much time, which should be dedicated to grandiose and highly customized centrepiece character models instead. This same pattern holds for pretty much every army. Specific examples include:

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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], and the expansion ''Operation Arrowhead'', and its DLC has you playing as a [[UsefulNotes/TheModernDayRambo Delta Force]] operator, but you also play as an ordinary line infantryman, helicopter pilot, tank commander, [[UsefulNotes/BritsWithBattleships British infantryman]] and a [[PrivateMilitaryContractors military contractor]] -- who are not depicted as badass elite team, but more as heavily-armed mall cops in a warzone. The final DLC even allows you to play as someone in the [[UsefulNotes/BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.

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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], and the expansion ''Operation Arrowhead'', and its DLC Arrowhead'' has you playing as a [[UsefulNotes/TheModernDayRambo Delta Force]] operator, but you also play as an ordinary line infantryman, a helicopter pilot, tank commander, [[UsefulNotes/BritsWithBattleships a British infantryman]] and a [[PrivateMilitaryContractors military contractor]] -- who are not depicted as badass elite team, but more as heavily-armed mall cops in a warzone. The final DLC even allows you to play as someone in the [[UsefulNotes/BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.


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* Intentionally averted by the ''Battlefield 2'' GameMod ''VideoGame/ProjectReality'' and its sequel ''VideoGame/{{Squad}}''. There are no special forces units are present in the game, nor are there plans to introduce them. The devs wanted the game to be focused on the rank-and-file gameplay.
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** Humanity: The N7 special forces, which represent the very best of the best of the [[TheFederation Systems Alliance military.]] The N7 are just the highest tier of soldiers who have completed every level of [[TrainingFromHell Interplanetary Combatives Training]], which is so grueling and intense that even soldiers who wash out at the first level (N1) are greatly respected by their comrades for simply being ''selected'' in the first place. Shepard is also an N7 Naval Special Warfare officer [[OneManArmy in addition to]] being a Spectre.

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** Humanity: The N7 special forces, which represent the very best of the best of the [[TheFederation Systems Alliance military.]] The N7 are just the highest tier of soldiers who have completed every level of [[TrainingFromHell Interplanetary Combatives Training]], which is so grueling and intense that even soldiers who wash out at the first level (N1) are greatly respected by their comrades for simply being ''selected'' in the first place. Shepard is also an N7 Naval Special Warfare officer [[OneManArmy in addition to]] being a Spectre. Other graduates of the N7 program include [[MentorArchetype Shepard's commanding officer David Anderson]] and [[TheHeavy Kai Leng]].
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TRS has renamed Our Elves Are Better to Our Elves Are Different. Link changed accordingly.


** The Fall of Medusa V was a 2006 worldwide campaign where the results of various matches played around the world would determine the course of an ongoing plot. The Space Marines and Imperial Guard - lumped into one "Imperium" faction for the campaign - lost the majority of their battles due to the Space Marines being the go-to army for novice players and kids, and the Imperial Guard [[TierInducedScrappy being consistently low-tier for most of their history before 6th Edition]]. Statistically, the [[OurElvesAreBetter Eldar]] won. However, seeing this as a blow to the brand's image, the Eldar were listed as a PyrrhicVictory and the Space Marines were put down as the DoomedMoralVictor of the campaign [[note]]They won most of the off-screen and out-of-scope space battles, and managed to evacuate the civilian populace before leaving the planet to heresy[[/note]]. Many players on the other sides were... [[DudeWheresMyRespect less than pleased]].

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** The Fall of Medusa V was a 2006 worldwide campaign where the results of various matches played around the world would determine the course of an ongoing plot. The Space Marines and Imperial Guard - lumped into one "Imperium" faction for the campaign - lost the majority of their battles due to the Space Marines being the go-to army for novice players and kids, and the Imperial Guard [[TierInducedScrappy being consistently low-tier for most of their history before 6th Edition]]. Statistically, the [[OurElvesAreBetter [[OurElvesAreDifferent Eldar]] won. However, seeing this as a blow to the brand's image, the Eldar were listed as a PyrrhicVictory and the Space Marines were put down as the DoomedMoralVictor of the campaign [[note]]They won most of the off-screen and out-of-scope space battles, and managed to evacuate the civilian populace before leaving the planet to heresy[[/note]]. Many players on the other sides were... [[DudeWheresMyRespect less than pleased]].
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* Averted in ''Film/{{Yamato}}''. Kamio is an ordinary enlisted sailor and Uchida a petty officer.

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* Averted in ''Film/{{Yamato}}''. Kamio is an ordinary enlisted sailor and Uchida a petty officer. While the eponymous battleship can be considered a better posting than most, they're not treated InUniverse as some exclusive, elevated group. The old Kamio certainly doesn't speak of the experience like it covered him in glory.
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* Section 9 in ''Franchise/GhostInTheShell'' could be seen as an elite counter-terror police unit (the name itself is speculated to be a homage to the [[http://en.wikipedia.org/wiki/GSG-9 GSG-9]]). When top-ranking government officials involved in the conspiracy wants them neutralized, they have to send the JMSDF's Umibozu commandos to covertly kill them.

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* Section 9 in ''Franchise/GhostInTheShell'' could be seen as an elite counter-terror police unit (the name itself is speculated to be a homage to the [[http://en.wikipedia.org/wiki/GSG-9 GSG-9]]). When top-ranking government officials involved in the conspiracy wants them neutralized, they have to send the JMSDF's Umibozu commandos to covertly kill them. It still fails because they're just ''that'' good at their job.
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* In ''Film/TheSuckers'', GreatWhiteHunter is a former Green Beret who served in Vietnam. EgomaniacHunter Steve Vandemeer says that this makes him deadly even without access to his modern weaponry, and therefore suitable prey when HuntingTheMostDangerousGame.

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* In ''Film/TheSuckers'', GreatWhiteHunter Jeff Baxter is a former Green Beret who served in Vietnam. EgomaniacHunter Steve Vandemeer says that this makes him deadly even without access to his modern weaponry, and therefore suitable prey when HuntingTheMostDangerousGame.
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* In ''Film/TheSuckers'', GreatWhiteHunter is a former Green Beret who served in Vietnam. EgomaniacHunter Steve Vandemeer says that this makes him deadly even without access to his modern weaponry, and therefore suitable prey when HuntingTheMostDangerousGame.
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* In ''Film/SixDays'', the British Special Air Service are called in from a training exercise when terrorists take the [[https://en.wikipedia.org/wiki/Iranian_Embassy_siege Iranian Embassy]] in London hostage.
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** The recruiting slogan of the [[SemperFi United States Marine Corps]] is similar:
--> The few. The proud. The Marines.
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** While not a Council race, Krogan Battlemasters are generally treated as the most dangerous people in the galaxy, being extremely powerful biotics from a species of walking tanks. The only one we see, teammate Urdnot Wrex, mentions that he once had a week-long battle with an Asari commando that ended when they ''blew up the station they were on''.

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** While not a Council race, Krogan Battlemasters are generally treated as the most dangerous people in the galaxy, being extremely powerful biotics from a species of walking tanks. The only one we see, teammate Urdnot Wrex, mentions that he once had a week-long battle with an Asari commando that ended when they ''blew up the station they were on''. The commando also survived.
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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], and the expansion ''Operation Arrowhead'', and its DLC has you playing as a [[UsefulNotes/TheModernDayRambo Delta Force operator]], you also as a ordinary line infantryman, helicopter pilot, tank commander, [[UsefulNotes/BritsWithBattleships a British infantryman]] and a [[PrivateMilitaryContractors military contractor]] -- who are not depicted as badass elite team, but more as heavily-armed mall cops in a warzone. The final DLC even allows you to play as someone in the [[UsefulNotes/BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.

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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], and the expansion ''Operation Arrowhead'', and its DLC has you playing as a [[UsefulNotes/TheModernDayRambo Delta Force operator]], Force]] operator, but you also play as a an ordinary line infantryman, helicopter pilot, tank commander, [[UsefulNotes/BritsWithBattleships a British infantryman]] and a [[PrivateMilitaryContractors military contractor]] -- who are not depicted as badass elite team, but more as heavily-armed mall cops in a warzone. The final DLC even allows you to play as someone in the [[UsefulNotes/BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.

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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], the expansion ''Operation Arrowhead'',and its DLC has you playing as an ordinary line infantryman, helicopter pilot or tank commander. The final DLC even allows you to play as someone in the [[BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.

to:

* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], and the expansion ''Operation Arrowhead'',and Arrowhead'', and its DLC has you playing as an a [[UsefulNotes/TheModernDayRambo Delta Force operator]], you also as a ordinary line infantryman, helicopter pilot or pilot, tank commander. commander, [[UsefulNotes/BritsWithBattleships a British infantryman]] and a [[PrivateMilitaryContractors military contractor]] -- who are not depicted as badass elite team, but more as heavily-armed mall cops in a warzone. The final DLC even allows you to play as someone in the [[BohemiansWithBombers [[UsefulNotes/BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.



*** ''ARMA III'''s expansion, Apex, reconstructs and run this straight, as you play as a member of the CTRG, fighting against local guerilla and cartel group, Syndikat, in the pacific island of Tanoa.

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*** ''ARMA III'''s expansion, Apex, reconstructs and run this straight, as you play as a member of the CTRG, fighting against local guerilla and cartel group, Syndikat, in the pacific island of Tanoa.[[spoiler: We are also introduced to the Viper team, CSAT's EvilCounterpart to CTRG, a Chinese special forces group specializing in toppling goverments and destabilizing nations, as they are funding the Syndikat]].
*** ''Contact'', the second expansion for ARMA III, features as the main OPFOR units introduced are the "223rd Special Purpose Detachment" of the Russian Spetsnaz.
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-->-- '''A common sardonic joke''', ''TabletopGame/{{Warhammer 40000}}''

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-->-- '''A common sardonic joke''', ''TabletopGame/{{Warhammer 40000}}''
''TabletopGame/Warhammer40000''



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



* In ''Manga/RoseOfVersailles'' the military units that receive the most screentime are literally the elite of the elite: the Garde du Corps du Roi is the elite regiment of the French cavalry and Oscar serves in their first company (that is considered even more elite than the rest of the regiment), and in the French Guards (''the'' elite regiment of the French Army: they may be infantry, but they're considered more prestigious than any cavalry due being a BadassArmy) she commanded a grenatier company (grenatiers being infantry), identified as such by the uniforms. Even the named units that received screentime are elite: the La Fere (manga only, thanks to UsefulNotes/NapoleonBonaparte showing up to provide a SequelHook) had earned the fame as elite artillery (and taught recruits how to fire cannons), the Royal-Suédois (thanks to Fersen being their commander) was elite Swedish infantry, and the Royal Allemand (that got [[TheWorfEffect Worfed]] by the rebelling French Guards even when supported by an unidentified grenadier regiment) was elite German cavalry.

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* In ''Manga/RoseOfVersailles'' ''Manga/TheRoseOfVersailles'', the military units that receive the most screentime are literally the elite of the elite: the Garde du Corps du Roi is the elite regiment of the French cavalry and Oscar serves in their first company (that is considered even more elite than the rest of the regiment), and in the French Guards (''the'' elite regiment of the French Army: they may be infantry, but they're considered more prestigious than any cavalry due being a BadassArmy) she commanded a grenatier grenadier company (grenatiers (grenadiers being infantry), identified as such by the uniforms. Even the named units that received screentime are elite: the La Fere (manga only, thanks to UsefulNotes/NapoleonBonaparte showing up to provide a SequelHook) had earned the fame as elite artillery (and taught recruits how to fire cannons), the Royal-Suédois (thanks to Fersen being their commander) was elite Swedish infantry, and the Royal Allemand (that got [[TheWorfEffect Worfed]] by the rebelling French Guards even when supported by an unidentified grenadier regiment) was elite German cavalry.



[[folder:Fanfiction]]

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[[folder:Fanfiction]][[folder:Fan Works]]



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[[folder:Film]][[folder:Films -- Live-Action]]



* ''Film/TheEliteSquad'' - a movie about Rio de Janeiro's [[ExactlyWhatItSaysOnTheTin elite squad]] of military police special forces.

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* ''Film/TheEliteSquad'' - ''Film/TheEliteSquad'': a movie about Rio de Janeiro's [[ExactlyWhatItSaysOnTheTin elite squad]] of military police special forces.



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]
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Interestingly, the writers often have no idea what the unit designations actually refer to. "Army {{Ranger}}," "Navy [=SEALs=]," "Special Forces," and "Green Berets" are all conflated into generic commandos (most often referred to as 'operators' or 'shooters') with overlapping roles. Of course there is a certain amount of overlap, but in general terms these kinds of units are divided into two camps: Elite regular formations (Rangers and Royal Marines for example) who are highly trained regular soldiers; and Special Forces (SEALS, Green Berets, SAS etc) who operate in small teams and are brought in for specific missions.

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Interestingly, the writers often have no idea what the unit designations actually refer to. "Army {{Ranger}}," "Navy [=SEALs=]," "Special Forces," and "Green Berets" are all conflated into generic commandos (most often referred to as 'operators' or 'shooters') with overlapping roles. Of course there is a certain amount of overlap, but in general terms these kinds of units are divided into two camps: Elite regular formations (Rangers and Royal Marines for example) who are highly trained regular soldiers; and Special Forces (SEALS, ([=SEALs=], Green Berets, SAS etc) who operate in small teams and are brought in for specific missions.
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* ''Literature/Area51'': Turcotte's a Green Beret (US Army Special Forces). We also encounter members of other elite units, including the British SAS (Special Air Service) or later US Navy [=SEALs=]. This is usually justified, as they're used for very hard, important missions, and explains why Turcotte's so good.
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** In the prequel spin-off game set in the UsefulNotes/TheVietnamWar, ''The Fall of DELTA GREEN'', most of those organizations were founded over the course of the decade or not at all yet. Special Forces has lapsed into the Military Service category for this game, but gives more bonuses then an active duty Soldier or Marine.
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* ''TabletopGame/DeltaGreen'' has the ''Special Operator'' profession, a member of a special foces unit (Military or Law Enforcement). While you can be a normal Soldier/[[SemperFi Marine]], the ''Special Operator'' includes members of the [[UsefulNotes/TheModernDayRambo USSOCOM]], [[SWATTeam FBI Hostage Rescue Team]] and UsefulNotes/{{CIA}} Paramilitary. FridgeBrilliance kicks in when you realize how useful a special forces operator is for a Delta Green team, not only they can shoot and fight better then any Soldier or Marine, but most of their operations includes Unconventional Warfare and Counterterrorism more then Direct Action, and how some units have training to covertly act in foreign soil for months without support, such as the Green Barets or the CIA SAD/SOG, which can work great in a mission on US soil.

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* ''TabletopGame/DeltaGreen'' has the ''Special Operator'' profession, a member profession. It is considered one of a special foces unit (Military or Law Enforcement). While you can be a normal the "core" professions[[note]]along with Federal Agent, Physician, Anthropologist,Historian, Computer Scientist and Engineer[[/note]], while the Soldier/[[SemperFi Marine]], Marine]] is considered an "additional" profession. FridgeBrilliance kicks in when you realize how useful a special forces operator is for a Delta Green team then a normal Soldier/Marine, not only they can shoot and fight better, most of their training includes higly specialized stuff like Unconventional Warfare and Counterterrorism, and how some units have training to covertly act in foreign soil for months without support, such as the Green Berets or the CIA SAD/SOG. The ''Special Operator'' includes members of the [[UsefulNotes/TheModernDayRambo USSOCOM]], [[SWATTeam FBI Hostage Rescue Team]] and UsefulNotes/{{CIA}} Paramilitary. FridgeBrilliance kicks in when you realize how useful a special forces operator is for a Delta Green team, not only they can shoot and fight better then any Soldier or Marine, but most of their operations includes Unconventional Warfare and Counterterrorism more then Direct Action, and how some units have training to covertly act in foreign soil for months without support, such as the Green Barets or the [[UsefulNotes/{{CIA}} CIA SAD/SOG, which can work great in a mission on US soil.Paramilitary]].
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** The Imperial Guard themselves have their own elites with stormtroopers, the best of the best who're often requisitioned by Inquisitors who need a lot of firepower. The grunts tend to think of them as overrated ("chocolate soldiers" is one term).

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** The Imperial Guard themselves have their own elites with stormtroopers, the best of the best who're often requisitioned by Inquisitors who need a lot of firepower. The grunts tend to think of them as overrated ("chocolate soldiers" is one term). Even rank-and-file Imperial Guard regiments are "elite" compared to Planetary Defence Forces, who get almost no focus at all and generally only exist to get slaughtered until the Imperial Guard show up.
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** Eventually played completely straight in ''VideoGame/ValkyriaChronicles4'', where the main characters' unit of E Platoon is part of the legendary Ranger Battalion of the Edinburgh Army. Belonging to the 101st Edinburgh Division, they are literally a fictional version of the 101st Airborne Division.

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* ''StarWars''. This is what the stormtroopers are. In-universe, they are the feared, elite shocktroops of [[TheEmpire the Galactic Empire]]. The soldiers wearing dark greenish-grey uniforms with the open-faced helmets are actually the regular Imperial Army troops. But because the stormtroopers look and act far more menacing (ImperialStormtrooperMarksmanshipAcademy not withstanding), and have the reputation to match, they will often be the first into battle. So in any StarWars medium, it's a fair bet the they will be the ones showcased, although the regular Army usually appears operating all the Empire's ground vehicles.

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* ''StarWars''.''Franchise/StarWars''. This is what the stormtroopers are. In-universe, they are the feared, elite shocktroops of [[TheEmpire the Galactic Empire]]. The soldiers wearing dark greenish-grey uniforms with the open-faced helmets are actually the regular Imperial Army troops. But because the stormtroopers look and act far more menacing (ImperialStormtrooperMarksmanshipAcademy not withstanding), and have the reputation to match, they will often be the first into battle. So in any StarWars Star Wars medium, it's a fair bet the they will be the ones showcased, although the regular Army usually appears operating all the Empire's ground vehicles.



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* ''TabletopGame/{{Warhammer 40000}}'': It's a good general rule that an army's elite units are more ornate and fancy than the rank and file. Elites usually have more grandiose fluff. Headquarters units tend to have more BlingOfWar than a convention of militant pimps and fluff that goes UpToEleven. Compare the already superhuman rank and file [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1252454_99120101024_SMCombatsquadmain_873x627.jpg tactical marine]] with an elite [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1251575_99110101332_SMveteransmk2main_873x627.jpg veteran marine]] and finally a [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1000385a_99120101032_BACommander_873x627.jpg captain]]. This same pattern holds for pretty much every army. Specific examples include:

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* ''TabletopGame/{{Warhammer 40000}}'': ''TabletopGame/Warhammer40000'': It's a good general rule that an army's elite units are more ornate and fancy than the rank and file. Elites usually have more grandiose fluff. Headquarters units tend to have more BlingOfWar than a convention of militant pimps and fluff that goes UpToEleven. Compare the already superhuman rank and file [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1252454_99120101024_SMCombatsquadmain_873x627.jpg tactical marine]] with an elite [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1251575_99110101332_SMveteransmk2main_873x627.jpg veteran marine]] and finally a [[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1000385a_99120101032_BACommander_873x627.jpg captain]]. This same pattern holds for pretty much every army. Specific examples include:



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* There are numerous military groups in the titular city of ''Literature/MetamorKeep'': [[KnightInShiningArmor the Knights of the Red Stallion]], [[CityGuards the Watch, the castle guards]], [[PraetorianGuard the Duke's bodyguards]], [[MenOfSherwood regular patrol units]], and [[HomeGuard irregular patrol units]]. But the majority of stories involving the military, involve its special operations force, the Long Scouts.
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* ''TabletopGame/DeltaGreen'' has the ''Special Operator'' profession, a member of a special foces unit (Military or Law Enforcement). While you can be a normal Soldier/[[SemperFi Marine]], the ''Special Operator'' includes members of the [[UsefulNotes/TheModernDayRambo USSOCOM]], [[SWATTeam FBI Hostage Rescue Team]] and {{CIA}} Paramilitary. FridgeBrilliance kicks in when you realize how useful a special forces operator is for a Delta Green team, not only they can shoot and fight better then any Soldier or Marine, but most of their operations includes Unconventional Warfare and Counterterrorism more then Direct Action, and how some units have training to covertly act in foreign soil for months without support, such as the Green Barets or the CIA SAD/SOG, which can work great in a mission on US soil.

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* ''TabletopGame/DeltaGreen'' has the ''Special Operator'' profession, a member of a special foces unit (Military or Law Enforcement). While you can be a normal Soldier/[[SemperFi Marine]], the ''Special Operator'' includes members of the [[UsefulNotes/TheModernDayRambo USSOCOM]], [[SWATTeam FBI Hostage Rescue Team]] and {{CIA}} UsefulNotes/{{CIA}} Paramilitary. FridgeBrilliance kicks in when you realize how useful a special forces operator is for a Delta Green team, not only they can shoot and fight better then any Soldier or Marine, but most of their operations includes Unconventional Warfare and Counterterrorism more then Direct Action, and how some units have training to covertly act in foreign soil for months without support, such as the Green Barets or the CIA SAD/SOG, which can work great in a mission on US soil.

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