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* ''WebVideo/BabyNameGenerator''
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And [[BigNo No]], [[IThoughtItMeant Digital Horror]] is not about the {{Horror}}s of having one's [[{{Fingore}} fingers cut off]].

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And [[BigNo No]], [[IThoughtItMeant [[JustForFun/IThoughtItMeant Digital Horror]] is not about the {{Horror}}s of having one's [[{{Fingore}} fingers cut off]].
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addition of I Thought It Meant ... shame nobody, not even OP, seemes to have made the correlation

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And [[BigNo No]], [[IThoughtItMeant Digital Horror]] is not about the {{Horror}}s of having one's [[{{Fingore}} fingers cut off]].
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* LivingProgram: Sentient computer programs.

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Common elements include popular games of the era such as ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Roblox}}'', Flash games, WebAnimation in rudimentary tools, websites built by amateurs, videos edited in Windows Movie Maker that you'd see uploaded on Website/YouTube back in the day, and the recurring theme of taking something familiar to the viewer and making it not quite right. Other common aspects include games that [[ParadiegeticGameplay mess with the user's device in ways they shouldn't be able to]], [[HauntedTechnology technology that's a bit too sentient]], and [[DisguisedHorrorStory stumbling into what appears to be a normal video or website only for it to very much not be]]. UsefulNotes/TheDeepWeb is frequently involved.

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Common elements include popular games of the era such as ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Roblox}}'', Flash UsefulNotes/AdobeFlash games, WebAnimation in rudimentary tools, websites built by amateurs, videos edited in Windows Movie Maker that you'd see uploaded on Website/YouTube back in the day, and the recurring theme of taking something familiar to the viewer and making it not quite right. Other common aspects include games that [[ParadiegeticGameplay mess with the user's device in ways they shouldn't be able to]], [[HauntedTechnology technology that's a bit too sentient]], and [[DisguisedHorrorStory stumbling into what appears to be a normal video or website only for it to very much not be]]. UsefulNotes/TheDeepWeb is frequently involved.


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* ''VideoGame/RandyLearnsScience''
* ''VideoGame/SadSatan''

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Compare SciFiHorror. Also compare and contrast NewTechnologyIsEvil and NewMediaAreEvil. Often overlaps with PsychologicalHorror and SurrealHorror.

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Compare SciFiHorror. Also compare and contrast NewTechnologyIsEvil and NewMediaAreEvil. Often overlaps with PsychologicalHorror PsychologicalHorror, MundaneHorror, and SurrealHorror.


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* ''Film/{{Deadcon}}''


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* ''Film/{{Kairo}}''


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* ''Film/MeganIsMissing''


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* ''Literature/TheDionaeaHouse''


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* ''VideoGame/DontChatWithStrangers''


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Compare SciFiHorror. Also compare and contrast NewTechnologyIsEvil and NewMediaAreEvil.

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Compare SciFiHorror. Also compare and contrast NewTechnologyIsEvil and NewMediaAreEvil. Often overlaps with PsychologicalHorror and SurrealHorror.


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* ''Film/{{Horrorvision}}''
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Evolving from the popularity of AnalogHorror, the genre turns its attention away from the analog media of the 80s and early 90s and instead towards {{the Internet}} age, drawing from the late 90s to early 2010s. The genre typically involves the use of scenarios inside video games, websites, and other things the average millennial or Gen Z likely now considers integral parts of their childhood experience. The genre also borrows many elements from {{Creepypasta}} and {{Alternate Reality Game}}s.

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Evolving from the popularity of AnalogHorror, the genre turns its attention away from the analog media of the 80s '80s and early 90s '90s and instead towards {{the Internet}} age, drawing from the late 90s '90s to early 2010s. The genre typically involves the use of scenarios inside video games, websites, and other things the average millennial or Gen Z likely now considers integral parts of their childhood experience. The genre also borrows many elements from {{Creepypasta}} and {{Alternate Reality Game}}s.



Even when not relying on your sense of nostalgia, Digital Horror works lull you into a false sense of security by presenting themselves as being limited to the confines of the digital world -- [[TheFourthWallWillNotProtectYou only to pull the rug out from under you]], either by messing with the in-universe protagonist, or in the case of games and other forms of interactive fiction, affecting things outside the bounds of the work itself.

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Even when not relying on your sense of nostalgia, Digital Horror works lull you into a false sense of security by presenting themselves as being limited to the confines of the digital world -- [[TheFourthWallWillNotProtectYou only to pull the rug out from under you]], either by messing with the in-universe protagonist, protagonist or in the case of games and other forms of interactive fiction, affecting things outside the bounds of the work itself.
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* MurderDotCom: Death broadcast to the internet.


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** ''Film/UnfriendedDarkWeb''


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* ''VideoGame/{{Scrutinized}}''
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Common elements include popular games of the era such as ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Roblox}}'', Flash games, WebAnimation in rudimentary tools, websites built by amateurs, videos edited in Windows Movie Maker that you'd see uploaded on Website/YouTube back in the day, and the recurring theme of taking something familiar to the viewer and making it not quite right. Other common aspects include games that [[ParadiegeticGameplay mess with the user's device in ways they shouldn't be able to]], [[HauntedTechnology technology that's a bit too sentient]], and [[DisguisedHorrorStory stumbling into what appears to be a normal video or website only for it to very much not be]].

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Common elements include popular games of the era such as ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Roblox}}'', Flash games, WebAnimation in rudimentary tools, websites built by amateurs, videos edited in Windows Movie Maker that you'd see uploaded on Website/YouTube back in the day, and the recurring theme of taking something familiar to the viewer and making it not quite right. Other common aspects include games that [[ParadiegeticGameplay mess with the user's device in ways they shouldn't be able to]], [[HauntedTechnology technology that's a bit too sentient]], and [[DisguisedHorrorStory stumbling into what appears to be a normal video or website only for it to very much not be]].
be]]. UsefulNotes/TheDeepWeb is frequently involved.
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* SupernaturalPhone: Smartphones with otherworldly capabilities.


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[[folder:Live-Action TV]]
* ''Series/BlackMirror''
[[/folder]]


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* ''VideoGame/DereDotExe''


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* ''Blog/TheTasteOfStatic''
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Compare and contrast NewTechnologyIsEvil and NewMediaAreEvil.

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Compare SciFiHorror. Also compare and contrast NewTechnologyIsEvil and NewMediaAreEvil.
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Compare and contrast NewTechnologyIsEvil.

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Compare and contrast NewTechnologyIsEvil.NewTechnologyIsEvil and NewMediaAreEvil.
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Compare and contrast NewMediaIsEvil.

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Compare and contrast NewMediaIsEvil.NewTechnologyIsEvil.

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Better as a compare/contrast note I think



Compare and contrast NewMediaIsEvil.



* NewTechnologyIsEvil
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Preying on the beloved experiences of your past and the inherent oddity and vulnerability (both to malevolent users and glitches) of the digital worlds you made them in, Digital Horror is a subgenre of {{horror}} that derives its scare factor from disturbing the memories of the viewer. It primarily takes the form of [[WebVideo online video series]], VideoGames, urban legends passed through social media and {{Fora}}, and {{Website}}s.

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Preying on the beloved experiences of your past and the inherent oddity and vulnerability (both to malevolent users and glitches) of the digital worlds you made them in, Digital Horror is a subgenre of {{horror}} that derives its scare factor from disturbing the memories of the viewer. It primarily takes the form of [[WebVideo online video series]], VideoGames, urban legends {{urban legends}} passed through social media and {{Fora}}, and {{Website}}s.
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* ContagiousAI: Digital entities spreading themselves to other devices.


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* DigitalAbomination: Like an eldritch abomination in your computer!


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* EverythingIsOnline: Any digital device can be hacked via the internet.


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* FlawedPrototype: A frequent setup for Digital Horror works is a beta or prototype gone wrong.


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* InterfaceScrew: Messing with the user interface.
* ItWontTurnOff: A device refuses to power off, even when the power source is removed.


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* NewTechnologyIsEvil


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* SubliminalSeduction: Subliminal messages hidden in a work.
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* ProgrammingGame: To progress, or to save the characters (or yourself)... You must code!


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* ''VideoGame/Shipwrecked64''


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* ''VisualNovel/RedactedLife''
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* {{Metafiction}}

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* ''VideoGame/{{Imscared}}''


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* ''VideoGame/MyPlace''
** ''VideoGame/ADarkPlace''


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* ''VideoGame/{{Parasocial}}''


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* ''VideoGame/WelcomeToTheGame''
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* ''VideoGame/FancyIsland''
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* ''WebVideo/HiImMaryMary''


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* ''VideoGame/AndysAppleFarm''
* ''VideoGame/BaldisBasicsInEducationAndLearning''



* ''VideoGame/Buddy2020''
* ''VideoGame/FancyIsland''



* ''VideoGame/HypnospaceOutlaw''



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* ''WebVideo/AlanTutorial''



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* ''WebVideo/IAmSophie''
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* ''WebAnimation/TheAmazingDigitalCircus''
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* ''WebAnimation/AmeliasBakery''


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* ''WebVideo/{{TMK}}''
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Preying on the beloved experiences of your past and the inherent oddity and vulnerability (both to malevolent users and glitches) of the digital worlds you made them in, Digital Horror is a subgenre of {{horror}} that derives its scare factor from disturbing the memories of the viewer. It primarily takes the form of [[WebVideo online video series]], VideoGames, urban legends passed through social media and {{Fora}}, and {{Website}}s.

Evolving from the popularity of AnalogHorror, the genre turns its attention away from the analog media of the 80s and early 90s and instead towards {{the Internet}} age, drawing from the late 90s to early 2010s. The genre typically involves the use of scenarios inside video games, websites, and other things the average millennial or Gen Z likely now considers integral parts of their childhood experience. The genre also borrows many elements from {{Creepypasta}} and {{Alternate Reality Game}}s.

Common elements include popular games of the era such as ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Roblox}}'', Flash games, WebAnimation in rudimentary tools, websites built by amateurs, videos edited in Windows Movie Maker that you'd see uploaded on Website/YouTube back in the day, and the recurring theme of taking something familiar to the viewer and making it not quite right. Other common aspects include games that [[ParadiegeticGameplay mess with the user's device in ways they shouldn't be able to]], [[HauntedTechnology technology that's a bit too sentient]], and [[DisguisedHorrorStory stumbling into what appears to be a normal video or website only for it to very much not be]].

Even when not relying on your sense of nostalgia, Digital Horror works lull you into a false sense of security by presenting themselves as being limited to the confines of the digital world -- [[TheFourthWallWillNotProtectYou only to pull the rug out from under you]], either by messing with the in-universe protagonist, or in the case of games and other forms of interactive fiction, affecting things outside the bounds of the work itself.

Some works in the genre overlap with analog horror, particularly works set in the gray area that is the mid to late 1990s, often focusing on video games that are very much part of the digital era but with an analog [[FoundFootageFilms "found footage"]] twist.

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[[folder:Common tropes in Digital Horror:]]
* AddressingThePlayer: In-universe, game characters often refer directly to the person playing the game.
* AIIsACrapshoot: Artificial intelligence gone rogue is a common element of the genre.
* BrainUploading: A person's consciousness is uploaded to a piece of technology.
* AnachronismStew: Works set in the 2000s and 2010s sometimes have AnalogHorror elements that don't fit with the era, such as DeliberateVHSQuality.
* ComputerVirus: Sometimes the horror originates from malware, whether sentient or not.
* CopyProtection: Fake anti-piracy measures are common in these works. This is almost always accompanied by the message that DigitalPiracyIsEvil.
* CorruptedData: Sometimes used as either a cause of or a symptom of whatever is affecting the game/website/etc.
* DarkerAndEdgier: Most works based on existing media fulfill this trope by making innocuous parts of the media into something terrifying.
* DecadeThemedFilter: Many videos are uploaded in a low resolution that mimics the videos you'd see uploaded during the early Digital Age.
* DeletionAsPunishment: Deletion of save data or even personal data is often used as a form of VideoGameCrueltyPunishment or to punish cheaters and pirates.
* DisguisedHorrorStory: Many of these works aim to lure the viewer into what seems like a normal LetsPlay video, {{Machinima}} or VideoGame that looks like it was made by and/or for children.
* FictionalVideoGame: While a lot of Digital Horror works are based on actual games, some are based on fictional ones.
* TheFourthWallWillNotProtectYou: When the digital horrors contained in these works threaten to leave the digital world and harm you in reality, too.
* GameBreakingBug: Often utilized in-universe as a point of horror, by having familiar games break down in ways the viewer isn't used to.
* GenreThrowback: Digital Horror works frequently try to invoke now-largely outdated elements of online media from the 2000s and 2010s such as games that use the now obsolete Adobe Flash, unregistered Hypercam watermarks, and videos edited in Windows Movie Maker.
* GlitchEntity: Living glitches in games and other digital media are common antagonists in the genre.
* HauntedTechnology: A very popular theme, likely originating from {{Creepypasta}} and gaming urban legends of the early 2010s such as Herobrine. Games and websites being haunted by some sort of spirit or entity, often otherworldly in nature, is explored heavily in the genre.
* LetsPlay: Many works in the genre try to emulate a real Let's Play series, whether for a real game or a FictionalVideoGame.
* MinusWorld: Areas that appear to be made entirely from glitches are common, however are often implied that perhaps they were made intentionally by some unseen force.
* MoodWhiplash: Playing on the nostalgia of the viewer by reminding them of things they enjoyed in their childhood, before plunging them into a corrupted version of those same memories that leaves them feeling uneasy.
* TheMostDangerousVideoGame: Games that somehow affect their players in reality, often with paranormal explanations.
* OminousVisualGlitch: Whether in a game, in a video or even in an animation, visual and auditory glitches are heavily utilized by the genre.
* ParadiegeticGameplay: Games interacting with the hardware or other software and files of your device is a common trait in the genre both in-universe and in actual game examples.
* {{Retraux}}: The entire genre focuses on emulating the beginnings of the Internet Age, typically anywhere from the late 90s with gaudy [=GeoCities=] sites and message boards, to the late 2000s and early 2010s with videos made in rudimentary software such as MS Paint and Windows Movie Maker and presented with an amateurish style.
* StylisticSuck: Many pieces of media in the genre aim to mimic the naïve style of videos and other creations made by kids and teenagers with limited tools in the early 2010s.
* VideoGameCrueltyPunishment: A frequent theme involves the morality of the player harming digital characters.
* VirtualRealityWarper: Antagonists in Digital Horror media often have the capability to manipulate the digital world they reside in in ways that are not intended by the programmers, and that the protagonist cannot.
[[/folder]]
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!!Digital Horror works:

[[index]]
[[folder:Alternate Reality Games]]
* ''WebVideo/CatastropheCrow''
* ''[[ARG/DontLookAtTheMoon Don't Look at the Moon]]''
* ''ARG/EditorWilbur''
* ''ARG/GenerationLoss''
* ''ARG/{{Grasswalker15}}''
* ''ARG/{{OldRoot}}''
* ''ARG/{{sexygirlmax2019}}''
* ''ARG/SkyBox''
* ''ARG/{{TWRINTK}}''
[[/folder]]

[[folder:Fanfiction]]
* ''Fanfic/Entity303''
* ''Fanfic/FiveNightsAtFreddysWorldUpdate0''
* ''Fanfic/FortuneLoverTGSBetaSaruRipTPlusEng0Point75SincereDotZip''
* ''Fanfic/{{Herobrine}}''
* ''Fanfic/MariasRevenge''
* ''Fanfic/MarioByMario''
* ''Fanfic/MegaManXRevenge''
* ''WebOriginal/WiiDeletedYou''
[[/folder]]

[[folder:Films -- Live-Action]]
* ''Film/HashtagHorror''
* ''Film/{{Apps}}''
* ''Film/{{Bedeviled}}''
* ''Film/{{Deadware}}''
* ''Film/DeathTubeBroadcastMurderShow''
* ''Film/FriendRequest''
* ''Film/ILived''
* ''Film/{{Livescream}}''
* ''Film/SelfieFromHell''
* ''Film/{{Unfriended}}''
* ''Film/{{Unsubscribe}}''
[[/folder]]

[[folder:Literature]]
* ''Literature/ItCameFromTheInternet''
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/{{Bubbaruka}}''
* ''VideoGame/TheHex''
* ''VideoGame/{{Inscryption}}''
* ''VideoGame/LunaGame''
* ''VideoGame/MyHouse''
* ''VideoGame/NoPlayersOnline''
[[/folder]]

[[folder:Visual Novels]]
* ''VisualNovel/DokiDokiLiteratureClub''
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/BellesBakery''
* ''WebAnimation/CharlieGames''
* ''WebAnimation/{{ChezzKids Archive}}''
* ''WebAnimation/TheJuneArchiveAndRestorationProject''
* ''WebAnimation/LaceyGames''
* ''WebAnimation/MayasSchoolCrush''
* ''WebAnimation/MiltonMathGamesArchive''
* ''WebAnimation/PoocheeAndPansy''
* ''WebAnimation/RabbitGames''
* ''WebAnimation/YumisHouse''
[[/folder]]

[[folder:Websites]]
* Many ''Website/SCPFoundation'' stories fall into this genre, a good number of which can be found in the tags [[https://scp-wiki.wikidot.com/system:page-tags/tag/electronic#pages electronic]], [[https://scp-wiki.wikidot.com/system:page-tags/tag/online#pages online]], and [[https://scp-wiki.wikidot.com/system:page-tags/tag/game#pages game]].
[[/folder]]

[[folder:Web Videos]]
* ''WebVideo/AIBuilds''
* ''WebVideo/{{AndrewGaming67}}''
* ''WebVideo/BadwaterVideos2009''
* ''WebVideo/BenDrowned''
* ''WebVideo/TheBottomOfTheVoid''
* ''WebOriginal/BrandonWorks''
* ''WebVideo/ClassicGMVideos''
* ''WebVideo/Gunslingerpro2009''
* ''WebVideo/{{gmod9fan reuploads}}''
* ''WevVideo/HouseholdFelony''
* ''WebVideo/InternetStory''
* ''WebVideo/MarioPartyDSAntiPiracy''
* ''WebVideo/MeetsSonicSaga''
* ''[[WebVideo/MinecraftAlpha1Point0Point16Versions Minecraft Alpha 1.0.16 Versions]]''
* ''WebVideo/OldMinecraftReuploads''
* ''WebVideo/{{Petscop}}''
* ''WebVideo/PlasticApple2011''
* ''WebVideo/SheriffDomestic''
* ''WebVideo/SummonHouse''
* ''WebVideo/SuperMario64BetaArchive''
* ''WebVideo/SuperMario64Classified''
* ''WebVideo/TeenyToysExploration''
* ''WebVideo/TF2Anamolies''
* ''WebVideo/{{TMK}}''
* ''WebVideo/Username666''
* ''WebVideo/ValleVerde''
[[/folder]]
[[/index]]
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!!Examples in non-Digital Horror works:
[[AC:Live-Action TV]]
* ''Series/AreYouAfraidOfTheDark'': In episode [[Recap/{{AreYouAfraidOfTheDarkSeason4TheTaleOfTheRenegadeVirus}} The Tale of the Renegade Virus]], a teenager enters a VR simulation as part of an experiment, and a sapient computer virus begins to hound him through the simulation, intending to download himself into the boy's brain.

[[AC:Web Videos]]
* ''WebVideo/DontHugMeImScared'' loosely plays with this in [[Recap/DontHugMeImScaredFour Episode 4]], on top of its normal DisguisedHorrorStory flavor as a children's cartoon.
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