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* 'VisualNovel/DokiDokiLiteratureClub'' initially appears as just another cute dating sim, but went viral because of its [[spoiler:SurpriseCreepy plot twist]] and how the game [[spoiler:[[TheFourthWallWillNotProtectYou interacts with its own files and your computer information]]]] from Act 2 onwards.

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* 'VisualNovel/DokiDokiLiteratureClub'' ''VisualNovel/DokiDokiLiteratureClub'' initially appears as just another cute dating sim, but went viral because of its [[spoiler:SurpriseCreepy plot twist]] and how the game [[spoiler:[[TheFourthWallWillNotProtectYou interacts with its own files and your computer information]]]] from Act 2 onwards.


* ''VisualNovel/LoveAtFirstSight'' is a generic Kinetic VisualNovel set in a Japanese school which would pass unnoticed, were it not for the fact that Sachi Usui, the heroine to be romanced, is a CuteMonsterGirl, specifically a {{Cyclops}}. There's no real explanation for this and it doesn't even factor in the plot, for example the resident bully torments her... for being weak and submissive. [[note]]It's one of the author's fetishes, who explains in the notes that he made a game because in the US they're easier to make and distribute than paper ''{{doujinshi}}''.[[/note]]

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* ''VisualNovel/LoveAtFirstSight'' is a generic Kinetic VisualNovel set in a Japanese school which would pass unnoticed, were it not for the fact that Sachi Usui, the heroine to be romanced, is a CuteMonsterGirl, specifically a {{Cyclops}}. There's no real explanation for this and it doesn't even factor in the plot, for example the resident bully torments her... for being weak and submissive. [[note]]It's one of the author's fetishes, who explains in the notes that he made a game because in the US they're easier to make and distribute than paper ''{{doujinshi}}''.''{{doujinshi}}''.
* 'VisualNovel/DokiDokiLiteratureClub'' initially appears as just another cute dating sim, but went viral because of its [[spoiler:SurpriseCreepy plot twist]] and how the game [[spoiler:[[TheFourthWallWillNotProtectYou interacts with its own files and your computer information]]]] from Act 2 onwards.
[[/note]]

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* The first trailer for ''Film/SonicTheHedgehog'' featured such bad CGI for the title character that it was redone between the release of the first and second trailers; see [[https://www.google.com/search?q=sonic+the+hedgehog+bad+design&rlz=1CALKNW_enUS712US714&sxsrf=ACYBGNRBgwQyf4TEgb_ztb7KYpKqscuZKg:1581993025112&tbm=isch&source=iu&ictx=1&fir=HfdJzBevq5DpBM%253A%252C-Ip3oILUMS490M%252C_&vet=1&usg=AI4_-kR9TAdFlOEORfM_IgWkbv42AZQPOQ&sa=X&ved=2ahUKEwjY6bGih9rnAhXRpFkKHRlVCvcQ9QEwAnoECAkQIA#imgrc=HfdJzBevq5DpBM: here]] to compare. Many believe that this particular case of TroubledProduction actually helped boost interest in the film--it had the highest-opening weekend for a video game movie (making $68 million compared to an estimated $40-45 million) despite most reviews painting it as SoOkayItsAverage.

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* ''Film/CannibalHolocaust'' is remembered for being the originator of the FoundFootageFilm, and the legal battle that ensued when the director was accused of making a snuff film - and his actors had to break contract to appear in court and prove they had not in fact been murdered on screen.


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* ''{{Film/Freaks}}'' is arguably remembered because it stars legitimate carnival performers as the titular 'freaks'. There's also the urban legend that the site of these people on film caused one audience member to suffer a miscarriage.


* The Creator/WillSmith vehicle ''Gemini Man'' was marketed almost entirely on the novelty of Smith [[ActingForTwo playing both main characters]]--with de-aging effects used to make one of his characters drastically younger than the other.[[note]] The story involves his character being chased by his much younger clone.[[/note]]

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* The Creator/WillSmith vehicle ''Gemini Man'' was marketed almost entirely on the novelty of Smith [[ActingForTwo playing both main characters]]--with characters]], one of whom is a younger clone created with de-aging effects used to make one of his characters drastically younger technology. The general reaction has been negative, however, with many feeling that it wasn't a great movie beyond the gimmick. Some have also opined that it probably would have been more impressive with an actor who has aged less gracefully than the other.[[note]] The story involves his character being chased by his much younger clone.[[/note]]Smith.


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* ''WesternAnimation/ReBoot'' is either a straight example or a complete inversion, depending on one's point of view: It's the first ever AllCGICartoon to be an actual ''series'', with a story arc and developed characters and everything else expected of a typical Saturday morning cartoon, where previous examples of the medium were self-contained and frequently rather abstract shorts that were more about showcasing the capabilities of the technology than anything else.


* Opinions on ''VideoGame/{{Crysis}}'' as an overall product vary, but one thing most can agree on is that it's an absolutely gorgeous-looking game for its time, with even the best machines on the consumer market at the time having trouble running the game at maximum settings.

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* Opinions on ''VideoGame/{{Crysis}}'' as an overall product vary, but one thing most can agree on is that it's an absolutely gorgeous-looking game for its time, with even the best machines on the consumer market at the time having trouble running the game at maximum settings. For a while, ''Crysis'' served as the benchmark for people trying to build dream [=PCs=].

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* Opinions on ''VideoGame/{{Crysis}}'' as an overall product vary, but one thing most can agree on is that it's an absolutely gorgeous-looking game for its time, with even the best machines on the consumer market at the time having trouble running the game at maximum settings.


* ''VideoGame/CrossBeats'' is mainly known for being the first game that Naoki Maeda of ''VideoGame/DanceDanceRevolution'' game worked on since leaving Konami.

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* ''VideoGame/CrossBeats'' is mainly known for being the first game that Naoki Maeda of ''VideoGame/DanceDanceRevolution'' game fame worked on since leaving Konami.

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* ''VideoGame/CrossBeats'' is mainly known for being the first game that Naoki Maeda of ''VideoGame/DanceDanceRevolution'' game worked on since leaving Konami.

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* The ''VideoGame/TetrisTheGrandMaster'' series is known for two things: its instant-drop speeds and the "invisible Tetris" segment that the player gets if they did well enough in the main course of the game.

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* When ''VideoGame/{{Darius}}'' was first released, its main draw was the three-screen monitor setup.


* ''VideoGame/{{maimai}}'' is best known for its cabinet design, which looks like a washing machine. That said, it is a pretty successful game and one of the most popular {{Rhythm Game}}s in Japanese arcades.

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* ''VideoGame/{{maimai}}'' is best known for its cabinet design, which looks like a washing machine. That said, it is a pretty successful game and one of the most popular {{Rhythm Game}}s in Japanese arcades.

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