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* The Omega Metroid in ''VideoGame/MetroidSamusReturns'' can slap their tails on the ground, causing boulders to rain from the ceiling. In later stages they combine this with an attack that ignites the floor, dealing damage if Samus lands.
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* This is one of Ralph's tactics in both the ''WesternAnimation/WreckItRalph'' movie and [[{{Defictionalization}} defictionalized]] video game.

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* This is one of Ralph's tactics in both the ''WesternAnimation/WreckItRalph'' ''Disney/WreckItRalph'' movie and [[{{Defictionalization}} defictionalized]] video game.
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[[FridgeLogic One wonders]] how the whole building or cave doesn't collapse and crush both the hero and the boss. Similarly, you'd expect at some point there would be no more stuff left up there to fall down but that never happens, no matter how many times the boss smashes the arena.

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[[FridgeLogic One wonders]] how the whole building or cave doesn't collapse and crush both the hero and the boss. Similarly, you'd expect at some point there would be no more stuff left up there to fall down but that never happens, no matter how many times the boss smashes the arena.
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* In ''VideoGame/StarWarsTheOldRepublic'', when you fight the recently-freed [[spoiler:Darth Revan]] in an Imperial flashpoint mission, he will periodically use the Force to drop large boulders onto you from the ceiling of the cavern you find him in.
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* This is one of Ralph's tactics in both the ''WesternAnimation/WreckItRalph'' movie and {{defictionalization}} video game.

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* This is one of Ralph's tactics in both the ''WesternAnimation/WreckItRalph'' movie and {{defictionalization}} [[{{Defictionalization}} defictionalized]] video game.
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* In ''VideoGame/{{Quackshot}}'', during the final battle with King Garuzia, King Garuzia will throw his sword at either the left or the right walls, creating a quake that causes blocks to fall on Donald from above.
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* ''Videogame/DarkestDungeon'': The Gibbering Prophet and variations, though rather than cause the cave-in himself, he's just fought in a severely decayed building, and he'll "predict" collapsing masonry right on top of your heroes.
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*** You face off with a drill bot with a very similar pattern in Marble Garden Zone in ''Sonic 3''.
** The Wacky Workbench boss is an interesting case. Robotnik's machine blasts through the ceiling above, dropping debris down that you ride up to the next floor - which has a hole in it from where Robotnik broke through. The third time he does this, he doesn't actually make it through the ceiling, but his drill breaks and the spikes rain down along with debris, and riding up to the ceiling reveals his machine stuck in it.

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*** You face off with a drill bot with a very similar pattern in Marble Garden Zone in ''Sonic 3''.
''VideoGame/Sonic3AndKnuckles''.
** The Wacky Workbench boss in ''VideoGame/SonicTheHedgehogCD'' is an interesting case. Robotnik's machine blasts through the ceiling above, dropping debris down that you ride up to the next floor - which has a hole in it from where Robotnik broke through. The third time he does this, he doesn't actually make it through the ceiling, but his drill breaks and the spikes rain down along with debris, and riding up to the ceiling reveals his machine stuck in it.



* In ''{{Hydorah}}'', the end boss of Dunarys is literally a collapsing ceiling. A more traditional example occurs at the end of Cyclades Liberation.

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* In ''{{Hydorah}}'', ''VideoGame/{{Hydorah}}'', the end boss of Dunarys is literally a collapsing ceiling. A more traditional example occurs at the end of Cyclades Liberation.



* This is one of Ralph's tactics in both the ''WreckItRalph'' movie and {{defictionalization}} video game.
* Used twice in VideoGame/LaMulana.

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* This is one of Ralph's tactics in both the ''WreckItRalph'' ''WesternAnimation/WreckItRalph'' movie and {{defictionalization}} video game.
* Used twice in VideoGame/LaMulana.''VideoGame/LaMulana''.
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** This is also a common attack for the Golem enemies. Some will cause boulders to rain down, while the Iron Golem from ''Circle Of The Moon'' will make gears tumble down, since you fight him in a clock tower.

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** This is also a common attack for the Golem enemies. Some will cause boulders to rain down, while the Iron Golem from ''Circle Of The Moon'' ''VideoGame/CastlevaniaCircleOfTheMoon'' will make gears tumble down, since you fight him in a clock tower.
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* In ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'', the first battle against Plucky Duck involves Plucky using a hammer to bring stalactites down from the ceiling. During this time, [[TacticalSuicideBoss Dr. Gene Splicer will lower his plane]] so Buster can jump on it.
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** The Wacky Workbench boss is an interesting case. Robotnik's machine blasts through the ceiling above, dropping debris down that you ride up to the next floor - which has a hole in it from where Robotnik broke through. The third time he does this, he doesn't actually make it through the ceiling, but his drill breaks and the spikes rain down along with debris, and riding up to the ceiling reveals his machine stuck in it.

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* One ''VideoGame/SpyroTheDragon'' boss has this: to defeat him, you have to wait until he does his GroundPound attack and dodge it, at which point he looks up at the boulders bouncing off his head. This process is repeated three times, despite the fact that you should have run out of ceiling a while back.

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* One ''VideoGame/SpyroTheDragon'' boss has this: to defeat him, you have to wait until he does his Crush from ''VideoGame/Spyro2RiptosRage'' will perform a GroundPound attack and every time he's attacked by Spyro; dodge it, it and rocks will rain down, at which point he looks he'll look up at the boulders bouncing off his head. This process is repeated three ''seven'' times, despite the fact that you should have run out of ceiling a while back.



* Volvagia from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' can do the same with boulders.

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* Volvagia from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' can do the same with boulders. The sides of the lava dragon's arena can be climbed on, however, providing a generally safe place to hide when not attacking.


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** The moves Rock Throw and Rock Slide also seem to be based on this trope.
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* A very common setup in ''VideoGame/MegaMan''.
** Guts Man from the first game would jump around, and catch the falling boulder to throw at you.

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* A very common setup in ''VideoGame/MegaMan''.
''VideoGame/MegaManClassic''.
** Guts Man from the first game ''VideoGame/MegaMan1'' would jump around, and catch the falling boulder to throw at you.
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* In ''VideoGame/ChimeraBeast'', the fifth boss (a lion-boar thing fought in a volcano) makes the place shake whenever it jumps on the wall, causing lava rocks to rain from the ceiling.
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** Grenade Man in ''VideoGame/MegaMan8'' would fire a bomb at the wall, causing the place to shake and make rubble fall from the ceiling. Frost Man from the same game could pound the floor and cause the ice blocks above to fall all over the arena.
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* Used twice in VideoGame/LaMulana.
** The Giant's Mausoleum boss, Sakit, causes rubble to fall from the ceiling whenever he takes a step, since he's a giant hundred-foot tall statue. Rubble also falls when he shoots his fist out at you.
** Ellmac, the boss of the Sun Temple, can roar to make stalactites fall from the ceiling.
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* Casandra starts doing this midway through the final showdown of ''[[{{Pico}} Pico's School]]'', and you have to shoot the debris out of the air so that you don't lose health.

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* Casandra starts doing this midway through the final showdown of ''[[{{Pico}} ''[[VideoGame/{{Pico}} Pico's School]]'', and you have to shoot the debris out of the air so that you don't lose health.
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Natter, thread mode in the examples. And the game is specifically referring to Donkey Kong for the GBA, where the tower is NOT the construction girders from the classic arcade mode.


** Wasn't there construction going on? The junk that falls seems more "Construct''ing''" than "Construct''ed''".
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* This is one of Ralph's tactics in both the ''WreckItRalph'' movie and {{defictionalization}} video game.
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* In the SNES remake of ''VideoGame/PrinceOfPersia'', the [[MultiArmedAndDangerous multi-armed]] GiantSpaceFleaFromNowhere in Level 17 causes skulls to fall from the ceiling when landing.

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* In the SNES remake of ''VideoGame/PrinceOfPersia'', ''VideoGame/PrinceOfPersia1'', the [[MultiArmedAndDangerous multi-armed]] GiantSpaceFleaFromNowhere in Level 17 causes skulls to fall from the ceiling when landing.
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* In ''WorldOfWarcraft'' Magtheridon causes debris to fall onto players during his third stage, when he breaks the walls of his prison.

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* In ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' Magtheridon causes debris to fall onto players during his third stage, when he breaks the walls of his prison.



* Rayquaza is a variation on this in ''{{Pokemon Ruby and Sapphire}} and Emerald''. After you awaken him, he flies out of Sky Pillar, half destroys the place, and you wonder when you're riding through it the next time in order to catch him why it's still standing. As it is, you fall through the floor if you don't get things just right.
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* Rayquaza is a variation on this in ''{{Pokemon Ruby ''[[VideoGame/PokemonRubyAndSapphire Pokémon Ruby, Sapphire, and Sapphire}} and Emerald''.Emerald]]''. After you awaken him, he flies out of Sky Pillar, half destroys the place, and you wonder when you're riding through it the next time in order to catch him why it's still standing. As it is, you fall through the floor if you don't get things just right.
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* Rayquaza is a variation on this in ''{{Pokemon Ruby and Sapphire}} and Emerald''. After you awaken him, he flies out of Sky Pillar, half destroys the place, and you wonder when you're riding through it the next time in order to catch him why it's still standing. As it is, you fall through the floor if you don't get things just right.
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* The Himalayas Boss (a yeti) from ''VideoGame/DuckTales'' punches the walls and causes large snowballs to fall around the arena.
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* Lord Vanaduke in ''VideoGame/SpiralKnights''.

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** The Power Piston, the second boss of Mr. X's castle in ''VideoGame/MegaMan6'', pounded the wall to cause a constant rain of rocks.
** Stone Head, a miniboss in Jewel Man's stage in ''VideoGame/MegaMan9'' shakes ground to cause boulders to fall.

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** The Power Piston, the second boss of Mr. X's castle in ''VideoGame/MegaMan6'', pounded pounds the wall to cause a constant rain of rocks.
** Stone Head, a miniboss in Jewel Man's stage in ''VideoGame/MegaMan9'' shakes the ground to cause boulders to fall.



* In the ''{{Mega Man Battle Network}}'' series, Knight Man, Laser Man, Ground Man, and Gregar all have attacks that cause this to happen, though it's exemplified by the latter of the four, as it causes rocks to fall every time it moves on top of having an attack that rains down a ton more.
* Also a common boss attack in the ''{{Castlevania}}'' series.

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* In the ''{{Mega Man Battle Network}}'' ''VideoGame/MegaManBattleNetwork'' series, Knight Man, Laser Man, Ground Man, and Gregar all have attacks that cause this to happen, though it's exemplified by the latter of the four, as it causes rocks to fall every time it moves on top of having an attack that rains down a ton more.
* Also a common boss attack in the ''{{Castlevania}}'' ''Franchise/{{Castlevania}}'' series.



** Goliath in ''OrderOfEcclesia'' can both drop pieces of the ceiling on you and smash a large chunk of the floor ''upwards''.
* ''SonicTheHedgehog'' is by no means a stranger to this attack.
** The spiked pig robot boss from ''Sonic2'' for the Master System/Game Gear would charge at you. If he hit the wall, stalactites would rain down.

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** Goliath in ''OrderOfEcclesia'' ''VideoGame/CastlevaniaOrderOfEcclesia'' can both drop pieces of the ceiling on you and smash a large chunk of the floor ''upwards''.
* ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' is by no means a stranger to this attack.
** The spiked pig robot boss from ''Sonic2'' ''VideoGame/SonicTheHedgehog2'' for the Master System/Game Gear would charge at you. If he hit the wall, stalactites would rain down.



** Eggman's Machine in Ice Mountain Zone in ''SonicAdvance'' remains on the ceiling, pounding it to rain stalactites down on you. Since you're stuck in water too deep to jump out of, you have to [[BossArenaIdiocy jump on the sinking stalactites to be able to reach Eggman, and get a breath.]]
* Donkey Kong does this in ''DonkeyKong'' for the GBA, and the ''MarioVsDonkeyKong'' series, stomping on the ground causing junk to fall from the ceiling. Very odd in the final boss battle in Donkey Kong, since you're at the top of a tower, and there is no ceiling.

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** Eggman's Machine in Ice Mountain Zone in ''SonicAdvance'' ''VideoGame/SonicAdvance'' remains on the ceiling, pounding it to rain stalactites down on you. Since you're stuck in water too deep to jump out of, you have to [[BossArenaIdiocy jump on the sinking stalactites to be able to reach Eggman, and get a breath.]]
* Donkey Kong does this in ''DonkeyKong'' ''VideoGame/DonkeyKong'' for the GBA, and the ''MarioVsDonkeyKong'' ''VideoGame/MarioVsDonkeyKong'' series, stomping on the ground causing junk to fall from the ceiling. Very odd in the final boss battle in Donkey Kong, since you're at the top of a tower, and there is no ceiling.



* One ''SpyroTheDragon'' boss has this: to defeat him, you have to wait until he does his GroundPound attack and dodge it, at which point he looks up at the boulders bouncing off his head. This process is repeated three times, despite the fact that you should have run out of ceiling a while back.

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* One ''SpyroTheDragon'' ''VideoGame/SpyroTheDragon'' boss has this: to defeat him, you have to wait until he does his GroundPound attack and dodge it, at which point he looks up at the boulders bouncing off his head. This process is repeated three times, despite the fact that you should have run out of ceiling a while back.



** Don Bongo from ''[[VideoGame/YoshisStory Yoshi's Story]]'' is an odd version. His stomping around causes dishes to drop from the ceiling.
* The Segmented Crawbster in ''{{Pikmin}} 2'' has an attack like this. It rams the wall and makes rocks fall down. Gather your Pikmin. ''Fast.''

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** Don Bongo from ''[[VideoGame/YoshisStory Yoshi's Story]]'' ''VideoGame/YoshisStory'' is an odd version. His stomping around causes dishes to drop from the ceiling.
* The Segmented Crawbster in ''{{Pikmin}} ''VideoGame/{{Pikmin}} 2'' has an attack like this. It rams the wall and makes rocks fall down. Gather your Pikmin. ''Fast.''



* Happens twice in ''Flintstones - Surprise at Dinosaur Peak''. One time with caveman boss and second time when during the final boss battle.
* The giant yeti in ''{{Spelunky}}'' can knock ice blocks loose from the ceiling simply by ''roaring.''

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* Happens twice in ''Flintstones ''[[WesternAnimation/TheFlintstones Flintstones]] - Surprise at Dinosaur Peak''. One time with caveman boss and second time when during the final boss battle.
* The giant yeti in ''{{Spelunky}}'' ''VideoGame/{{Spelunky}}'' can knock ice blocks loose from the ceiling simply by ''roaring.''



** In the original ''PaperMario'', Tutankoopa does something similar to Mario and his partner. At one point in the fight, it will backfire against him and he gets hit with a fallen piece of limestone from the ceiling.

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** In the original ''PaperMario'', ''VideoGame/PaperMario'', Tutankoopa does something similar to Mario and his partner. At one point in the fight, it will backfire against him and he gets hit with a fallen piece of limestone from the ceiling.



* In ''IllusionOfGaia'', the Mummified Queen does this in the pyramid, but with large stone blocks falling from the ceiling.
* The Old Man from ''Videogame/TheLegendOfZelda'' does this as a boss in ''Videogame/AbobosBigAdventure'': after drinking a potion and [[MakeMyMonsterGrow having turned into a giant]], he often stomps on the ground causing debris to fall from the ceiling. Since the stage is in a top-down view, Abobo must stay away from [[CrosshairAware the crosshairs that appear]] to avoid being crushed by the stone chunks.

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* In ''IllusionOfGaia'', ''VideoGame/IllusionOfGaia'', the Mummified Queen does this in the pyramid, but with large stone blocks falling from the ceiling.
* The Old Man from ''Videogame/TheLegendOfZelda'' does this as a boss in ''Videogame/AbobosBigAdventure'': ''VideoGame/AbobosBigAdventure'': after drinking a potion and [[MakeMyMonsterGrow having turned into a giant]], he often stomps on the ground causing debris to fall from the ceiling. Since the stage is in a top-down view, Abobo must stay away from [[CrosshairAware the crosshairs that appear]] to avoid being crushed by the stone chunks.



* ''{{Runescape}}'' has [[ThatOneBoss Stomp]], a frustrating Dungeoneering boss. It wouldn't be so bad if the debris that falls didn't block off the items you need to prevent him from healing a third of his health.
* The ''very first boss'' of DragonQuestIX can do this. Despite all logic, it does as much damage as his regular attack.
* Happens in DCUniverseOnline when you and Nightwing face [[spoiler: Bane]].
* The very first boss of WarioLand Shake It, Rollenratl does this by shaking the ceiling. Then again, he is holding up the roof... He also eventually kind of realises the downfall of this tactic when he's defeated and crushed by the ceiling.
* Tutankhamenattack, the boss of the TempleOfDoom stage in ''[[{{Gradius}} Life Force]]'', uses falling blocks as an attack.
* In the SNES remake of ''PrinceOfPersia'', the [[MultiArmedAndDangerous multi-armed]] GiantSpaceFleaFromNowhere in Level 17 causes skulls to fall from the ceiling when landing.

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* ''{{Runescape}}'' ''VideoGame/{{Runescape}}'' has [[ThatOneBoss Stomp]], a frustrating Dungeoneering boss. It wouldn't be so bad if the debris that falls didn't block off the items you need to prevent him from healing a third of his health.
* The ''very first boss'' of DragonQuestIX ''VideoGame/DragonQuestIX'' can do this. Despite all logic, it does as much damage as his regular attack.
* Happens in DCUniverseOnline ''VideoGame/DCUniverseOnline'' when you and Nightwing Nightwing/Killer Croc face [[spoiler: Bane]].
Bane.
* The very first boss of WarioLand ''VideoGame/WarioLand Shake It, It'', Rollenratl does this by shaking the ceiling. Then again, he is holding up the roof... He also eventually kind of realises the downfall of this tactic when he's defeated and crushed by the ceiling.
* Tutankhamenattack, the boss of the TempleOfDoom stage in ''[[{{Gradius}} ''[[VideoGame/{{Gradius}} Life Force]]'', uses falling blocks as an attack.
* In the SNES remake of ''PrinceOfPersia'', ''VideoGame/PrinceOfPersia'', the [[MultiArmedAndDangerous multi-armed]] GiantSpaceFleaFromNowhere in Level 17 causes skulls to fall from the ceiling when landing.
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** Drill Man in ''Rockman4MinusInfinity'' does this during his desperation attack.

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** Drill Man in ''Rockman4MinusInfinity'' ''VideoGame/Rockman4MinusInfinity'' does this during his desperation attack.
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* Casandra starts doing this midway through the final showdown of ''Pico's School'', and you have to shoot the debris out of the air so that you don't lose health.

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* Casandra starts doing this midway through the final showdown of ''Pico's School'', ''[[{{Pico}} Pico's School]]'', and you have to shoot the debris out of the air so that you don't lose health.
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* In the ''{{Mega Man Battle Network}}'' series, Knight Man, Laser Man, Ground Man, and Gregar all have attacks that cause this to happen, though it's exemplified by the latter of the four, as it causes rocks to fall every time it moves on top of having an attack that rains down a ton more.
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** Drill Man in ''Rockman4MinusInfinity'' does this during his desperation attack.

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Changing Namespace+


** Fairly often, this attack is given to the Frankenstein's Monster boss. They don't usually jump, instead either stomping the ground, or pounding the wall with their fists.

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** Fairly often, this attack is given to the Frankenstein's Monster boss. They don't usually jump, instead either stomping the ground, or pounding the wall with their fists.



* In ''IWannaBeTheGuy'', whenever Kraidgief stomps, spikes and debris from the ceiling fall down towards you.

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* In ''IWannaBeTheGuy'', ''VideoGame/IWannaBeTheGuy'', whenever Kraidgief stomps, spikes and debris from the ceiling fall down towards you.



** Prior to the fight itself Scourgelord Tyrannus forces players to run through an ice tunnel and uses his dragon to try to collapse the roof, dropping giant chunks of ice that hurl players around the tunnel if they connect.
* ''{{Runescape}}'' has [[ThatOneBoss Stomp]], a frustrating Dungeoneering boss. It wouldn't be so bad if the debris that falls didn't block off the items you need to prevent him from healing a third of his health.

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** Prior to the fight itself Scourgelord Tyrannus forces players to run through an ice tunnel and uses his dragon to try to collapse the roof, dropping giant chunks of ice that hurl players around the tunnel if they connect.
connect.
* ''{{Runescape}}'' has [[ThatOneBoss Stomp]], a frustrating Dungeoneering boss. It wouldn't be so bad if the debris that falls didn't block off the items you need to prevent him from healing a third of his health.



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