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* Ultimecia's castle in ''VideoGame/FinalFantasyVIII'', ''especially'' its ''DissidiaFinalFantasy'' iteration.

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* Ultimecia's castle in ''VideoGame/FinalFantasyVIII'', ''especially'' its ''DissidiaFinalFantasy'' ''VideoGame/DissidiaFinalFantasy'' iteration.
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* ''VideoGame/GoldenSun: The Lost Age'' has the monster-infested Great Gabomba Statue, where you need to climb on or manipulate several gears (by switching the way they turn or stopping them) to progress.
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* There's also some clock themed levels in ''VideoGame/SuperMario3DLand''.
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* ''BanjoKazooie'' had an area in [[ThatOneLevel Rusty Bucket Bay]] that involved a switch puzzle to control rotating gears. Falling off results in death by boiling oil.

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* ''BanjoKazooie'' ''VideoGame/BanjoKazooie'' had an area in [[ThatOneLevel Rusty Bucket Bay]] that involved a switch puzzle to control rotating gears. Falling off results in death by boiling oil.



* In ''RagnarokOnline'', there is a dungeon which is actually called and is a Clock Tower, which features such gears as a motif in the entire dungeon.

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* In ''RagnarokOnline'', ''VideoGame/RagnarokOnline'', there is a dungeon which is actually called and is a Clock Tower, which features such gears as a motif in the entire dungeon.
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* In ''[[NinjaGaiden Ninja Gaiden II]]'', near the end of Chapter 8, Ryu must climb a ClockTower to reach the Greater Fiend Zedonius.
%%* ''{{Okami}}'' had a dungeon and a boss fight based on this theme.

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* In ''[[NinjaGaiden ''[[VideoGame/NinjaGaiden Ninja Gaiden II]]'', near the end of Chapter 8, Ryu must climb a ClockTower to reach the Greater Fiend Zedonius.
%%* ''{{Okami}}'' ''VideoGame/{{Okami}}'' had a dungeon and a boss fight based on this theme.
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[[caption-width-right:350:Basil has to keep the gears turning.]]



%%* The climax of ''Disney/TheGreatMouseDetective''.

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%%* * The climax of ''Disney/TheGreatMouseDetective''.''Disney/TheGreatMouseDetective'' takes place inside of Big Ben, with Basil and Ratigan climbing through the gears to reach the top. It's incredibly dangerous for them, but it's justified by them being mice, not humans.
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There IS ticking in the music, but the Tower itself isn\'t particularly clock-based.


* Temporal Tower in ''[[VideoGame/PokemonMysteryDungeonExplorers Pokémon Mystery Dungeon: Explorers of Time and Darkness]]''.
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* ''Franchise/{{Castlevania}}'': Clock Tower levels have been a staple of the series, since the original. Some of the most notable ones being the level in ''VideoGame/CastlevaniaIIIDraculasCurse'' where you meet Grant and "Stage A" from ''VideoGame/CastlevaniaSuperCastlevaniaIV'''. %%**''VideoGame/CastlevaniaSymphonyOfTheNight''.

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* ''Franchise/{{Castlevania}}'': Clock Tower levels have been a staple of the series, since the original. Some of the most notable ones being the level in ''VideoGame/CastlevaniaIIIDraculasCurse'' where you meet Grant and "Stage A" from ''VideoGame/CastlevaniaSuperCastlevaniaIV'''.''VideoGame/SuperCastlevaniaIV'''. %%**''VideoGame/CastlevaniaSymphonyOfTheNight''.

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All [[{{ZCE zero context examples]] have been commented out.


* The Creator/CharlieChaplin film ''Film/ModernTimes''
* The climax of ''Disney/TheGreatMouseDetective''.

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* %%* The Creator/CharlieChaplin film ''Film/ModernTimes''
* %%* The climax of ''Disney/TheGreatMouseDetective''.



* The fight between the AlmightyJanitor and the evil repairman in TheHudsuckerProxy.

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* %%* The fight between the AlmightyJanitor and the evil repairman in TheHudsuckerProxy.



* The level in ''VideoGame/CastlevaniaIIIDraculasCurse'' where you meet Grant. The music on this level is aptly named "Clockwork".
** Then again, ClockTower levels have been a staple in the Castlevania series ever since the original. Most notably ''VideoGame/CastlevaniaSuperCastlevaniaIV'''s stage "A" and ''VideoGame/CastlevaniaSymphonyOfTheNight''.

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* The *''Franchise/{{Castlevania}}'': Clock Tower levels have been a staple of the series, since the original. Some of the most notable ones being the level in ''VideoGame/CastlevaniaIIIDraculasCurse'' where you meet Grant. The music on this level is aptly named "Clockwork".
** Then again, ClockTower levels have been a staple in the Castlevania series ever since the original. Most notably ''VideoGame/CastlevaniaSuperCastlevaniaIV'''s stage "A"
Grant and ''VideoGame/CastlevaniaSymphonyOfTheNight''."Stage A" from ''VideoGame/CastlevaniaSuperCastlevaniaIV'''. %%**''VideoGame/CastlevaniaSymphonyOfTheNight''.



* ''{{Okami}}'' had a dungeon and a boss fight based on this theme.
* Various levels in ''EpicMickey''.

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* %%* ''{{Okami}}'' had a dungeon and a boss fight based on this theme.
* %%* Various levels in ''EpicMickey''.



* The final level of the PlatformGame ''Pizza Pop!''.

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* %%* The final level of the PlatformGame ''Pizza Pop!''.



* The Great Mouse Detective is the mixture shown above, and has its climax in Big Ben.

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* The Great Mouse Detective is *''Film/TheGreatMouseDetective'' provides the mixture shown above, page image, and has its climax in Big Ben.
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* ''DungeonsAndDragons'' has the Clockwork Nirvana of Mechanus, where everything is on an orderly array of gears. Here the gears are representing the efficiency and rigidness of law.

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* ''DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' has the Clockwork Nirvana of Mechanus, where everything is on an orderly array of gears. Here the gears are representing the efficiency and rigidness of law.
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* In ''Anime/TheCastleOfCagliostro'', The Count and his men pursue Lupin, up the castle's clock tower, as he attempts to escape with Clarisse.

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* In ''Anime/TheCastleOfCagliostro'', The during the ClimbingClimax when the Count and his men pursue Lupin, Lupin and Clarisse up the castle's clock tower, as he attempts tower. It leads to escape with Clarisse.
a fight amongst the clock-tower's gears which may be one of the most iconic in cinematic history.
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[[Disney/TheGreatMouseDetective http://static.tvtropes.org/pmwiki/pub/images/gears1_7651.jpg]]

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[[Disney/TheGreatMouseDetective [[quoteright:350:[[Disney/TheGreatMouseDetective http://static.tvtropes.org/pmwiki/pub/images/gears1_7651.jpg]]org/pmwiki/pub/images/379152fc5cf802e22a380e8d4c49db03.jpg]]]]
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* Ultimecia's castle in ''FinalFantasyVIII'', ''especially'' its ''DissidiaFinalFantasy'' iteration.

to:

* Ultimecia's castle in ''FinalFantasyVIII'', ''VideoGame/FinalFantasyVIII'', ''especially'' its ''DissidiaFinalFantasy'' iteration.
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* In ''SandsOfDestruction'', Lacertus Rex hangs out in a clockwork mansion. You have to literally cross a giant clock to get to Lacertus Rex himself.

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* In ''SandsOfDestruction'', ''VideoGame/SandsOfDestruction'', Lacertus Rex hangs out in a clockwork mansion. You have to literally cross a giant clock to get to Lacertus Rex himself.
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it had to be done

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*The Great Mouse Detective is the mixture shown above, and has its climax in Big Ben.
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None



to:

* The fight between the AlmightyJanitor and the evil repairman in TheHudsuckerProxy.
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* Sunsoft's ''Franchise/{{Batman}}'' game on NES has one of these as its final level. Players had to walljump between moving gears in order to ascend the bell tower of the Gotham City cathedral.

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* Sunsoft's ''Franchise/{{Batman}}'' ''VideoGame/BatmanSunsoft'' game on NES has one of these as its final level. Players had to walljump between moving gears in order to ascend the bell tower of the Gotham City cathedral.
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* The level in ''CastlevaniaIIIDraculasCurse'' where you meet Grant. The music on this level is aptly named "Clockwork".
** Then again, ClockTower levels have been a staple in the Castlevania series ever since the original. Most notably [[SuperCastlevaniaIV Super Castlevanis IV's]] stage "A" and ''SymphonyOfTheNight''.

to:

* The level in ''CastlevaniaIIIDraculasCurse'' ''VideoGame/CastlevaniaIIIDraculasCurse'' where you meet Grant. The music on this level is aptly named "Clockwork".
** Then again, ClockTower levels have been a staple in the Castlevania series ever since the original. Most notably [[SuperCastlevaniaIV Super Castlevanis IV's]] ''VideoGame/CastlevaniaSuperCastlevaniaIV'''s stage "A" and ''SymphonyOfTheNight''.''VideoGame/CastlevaniaSymphonyOfTheNight''.
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None


* Sunsoft's ''{{Batman}}'' game on NES has one of these as its final level. Players had to walljump between moving gears in order to ascend the bell tower of the Gotham City cathedral.

to:

* Sunsoft's ''{{Batman}}'' ''Franchise/{{Batman}}'' game on NES has one of these as its final level. Players had to walljump between moving gears in order to ascend the bell tower of the Gotham City cathedral.
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None


* Temporal Tower in ''[[PokemonMysteryDungeon Pokémon Mystery Dungeon: Explorers of Time and Darkness]]''.

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* Temporal Tower in ''[[PokemonMysteryDungeon ''[[VideoGame/PokemonMysteryDungeonExplorers Pokémon Mystery Dungeon: Explorers of Time and Darkness]]''.
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* The CharlieChaplin film ''Film/ModernTimes''

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* The CharlieChaplin Creator/CharlieChaplin film ''Film/ModernTimes''
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[[TheGreatMouseDetective http://static.tvtropes.org/pmwiki/pub/images/gears1_7651.jpg]]

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[[TheGreatMouseDetective [[Disney/TheGreatMouseDetective http://static.tvtropes.org/pmwiki/pub/images/gears1_7651.jpg]]



* The CharlieChaplin film ''ModernTimes''
* The climax of ''TheGreatMouseDetective''.
* Near the end of ''[[{{Cars}} Cars 2]]'', the Lemons all trap Mater, Finn [=McMissile=], and Holly Shiftwell inside Big Bentley as an attempt to kill them all while they succeed in their evil plans. They eventually escape, however.

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* The CharlieChaplin film ''ModernTimes''
''Film/ModernTimes''
* The climax of ''TheGreatMouseDetective''.
''Disney/TheGreatMouseDetective''.
* Near the end of ''[[{{Cars}} Cars 2]]'', ''WesternAnimation/{{Cars}} 2'', the Lemons all trap Mater, Finn [=McMissile=], and Holly Shiftwell inside Big Bentley as an attempt to kill them all while they succeed in their evil plans. They eventually escape, however.
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None



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* The final level of the PlatformGame ''Pizza Pop!''.
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* ''TalesOfVesperia'' has Ghasfrast: the Tower of Gears as one of its dungeons. The party must use the sorceror's ring to restore power to the non-moving gears in order to reach the top of the tower, where Barbros awaits.

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* ''TalesOfVesperia'' ''VideoGame/TalesOfVesperia'' has Ghasfrast: the Tower of Gears as one of its dungeons. The party must use the sorceror's ring to restore power to the non-moving gears in order to reach the top of the tower, where Barbros awaits.
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* The Scrap Brain Zone from the original ''SonicTheHedgehog'' game. Its WorkingTitle was even "The Clockwork Zone" (or "Clock Ork" as the W wasn't programmed into the title card).
** ''SonicUnleashed'' features Rooftop Run, which has a clock tower, but only the night stage has a major clockworks area, as the daytime stage is outside. This level returned in ''SonicGenerations'', and both Sonics go up the outside of the tower this time.

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* The [[EternalEngine Scrap Brain Zone Zone]] from the original ''SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' game. Its WorkingTitle was even "The Clockwork Zone" (or "Clock Ork" as the W wasn't programmed into the title card).
** ''SonicUnleashed'' ''VideoGame/SonicUnleashed'' features Rooftop Run, which has a clock tower, but only the night stage has a major clockworks area, as the daytime stage is outside. This level returned in ''SonicGenerations'', ''VideoGame/SonicGenerations'', and both Sonics go up the outside of the tower this time.
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* Metal Man's stage in ''[[Game/MegaMan Mega Man II]]''.

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* Metal Man's stage in ''[[Game/MegaMan Mega Man II]]''.''VideoGame/MegaMan2''.

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* In ''Anime/TheCastleOfCagliostro'', The Count and his men pursue Lupin, up the castle's clock tower, as he attempts to escape with Clarice.

to:

* In ''Anime/TheCastleOfCagliostro'', The Count and his men pursue Lupin, up the castle's clock tower, as he attempts to escape with Clarice.
Clarisse.



** ClockTower levels are now traditional in Castlevania games, especially since ''SymphonyOfTheNight''.

to:

** **Then again, ClockTower levels are now traditional have been a staple in the Castlevania games, especially series ever since the original. Most notably [[SuperCastlevaniaIV Super Castlevanis IV's]] stage "A" and ''SymphonyOfTheNight''.
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* One episode of ''TheBatman'' had Batman fighting Catwoman and Ragdoll in the gears of a giant clocktower.
** An episode of ''BatmanTheAnimatedSeries'' had Batman fighting the Clock King like this, in a clock tower.

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* One episode of ''TheBatman'' ''WesternAnimation/TheBatman'' had Batman fighting Catwoman and Ragdoll in the gears of a giant clocktower.
** An episode of ''BatmanTheAnimatedSeries'' ''WesternAnimation/BatmanTheAnimatedSeries'' had Batman fighting the Clock King like this, in a clock tower.

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* The Scrap Brain Zone from the original ''SonicTheHedgehog'' game. Its WorkingTitle was even "The Clockwork Zone".
* The final level of ''[[VideoGame/ClockTower}} Clock Tower 3]]'' is a climb up the titular ClockTower, including the gears.

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* The Scrap Brain Zone from the original ''SonicTheHedgehog'' game. Its WorkingTitle was even "The Clockwork Zone".
Zone" (or "Clock Ork" as the W wasn't programmed into the title card).
** ''SonicUnleashed'' features Rooftop Run, which has a clock tower, but only the night stage has a major clockworks area, as the daytime stage is outside. This level returned in ''SonicGenerations'', and both Sonics go up the outside of the tower this time.
* The final level of ''[[VideoGame/ClockTower}} ''[[{{VideoGame/ClockTower}} Clock Tower 3]]'' is a climb up the titular ClockTower, including the gears.
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Namespace


* The final level of ''[[{{Game/ClockTower}} Clock Tower 3]]'' is a climb up the titular ClockTower, including the gears.

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* The final level of ''[[{{Game/ClockTower}} ''[[VideoGame/ClockTower}} Clock Tower 3]]'' is a climb up the titular ClockTower, including the gears.

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