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* ''VideoGame/GlimmerInMirror'' has the factory level following the last forest stage, where the entire area is filled with gears. It ends with a RiseToTheChallenge where malfunctioning gears ''climbs after you'' to chew you up.

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* In ''WesternAnimation/{{Pinocchio}}'', Jiminy wanders into the mechanism of a music box, and is almost crushed by the mechanism.



* A frequent motif in ''Film/HarryPotterAndThePrisonerOfAzkaban''.

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* A frequent motif in ''Film/HarryPotterAndThePrisonerOfAzkaban''.''Film/HarryPotterAndThePrisonerOfAzkaban'', in which time features prominently.


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* ''VideoGame/LegoHarryPotter'': You can enter the clock chamber of Hogwarts. It is necessary to stop the mechanism to be able to climb it.
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crosswicking

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* ''VideoGame/{{Afterimage}}'': Albedo Tower is full of mechanisms operating via gears and clockworks, some of which activate and open up new paths or teleportation machines only after specific switches are hit. A section also has razor-edged gears as a part of a PlatformHell puzzle.
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* In ''Film/BackToTheFuture'', Doc strings the cable from the clock tower to power the [=DeLorean=] at 1.21 gigawatts. Unfortunately, the storm brought down a tree limb, making the cable too short. When he tugged on it, the end at the clock face became unhooked. He climbs through the clock's gears to get to the door on the face so Marty can feed him the cable to re-hook it.

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* In ''Film/BackToTheFuture'', ''Film/BackToTheFuture1'', Doc strings the cable from the clock tower to power the [=DeLorean=] at 1.21 gigawatts. Unfortunately, the storm brought down a tree limb, making the cable too short. When he tugged on it, the end at the clock face became unhooked. He climbs through the clock's gears to get to the door on the face so Marty can feed him the cable to re-hook it.
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redirect to franchise page


* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':
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* ''VideoGame/ChipNDaleRescueRangers 2'' has a clock tower as part of Fat Cat's AmusementPark, where one of the three keys to Fat Cat's control room is hidden. The boss of this stage is an ostrich who rides a gear like a unicycle.



* ''WesternAnimation/{{Rugrats}}'' has a UsefulNotes/GameBoyAdvance game subtitled ''VideoGame/RugratsCastleCapers'' and in it is a level where you climb inside a giant grandfather clock.

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* ''WesternAnimation/{{Rugrats}}'' ''WesternAnimation/{{Rugrats|1991}}'' has a UsefulNotes/GameBoyAdvance game subtitled ''VideoGame/RugratsCastleCapers'' and in it is a level where you climb inside a giant grandfather clock.

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Some reorganization. Also crosswicked a new example


** Tick Tock Clock in ''VideoGame/SuperMario64'', which can be tweaked based on the time that a player jumps through the wall. The level returns as a racecourse in ''VideoGame/MarioKartDS'' and again in ''VideoGame/MarioKart8''.

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** ''VideoGame/SuperMario64'': Tick Tock Clock in ''VideoGame/SuperMario64'', Clock, which can be tweaked based on the time that a player jumps through the wall. The level returns as a racecourse in ''VideoGame/MarioKartDS'' and again in ''VideoGame/MarioKart8''.''VideoGame/MarioKart8''.
** ''VideoGame/SuperMario3DLand'': There's a clock themed level in World 7, remixed via HardModeFiller later in a Special World. The first level of Special 4 is inside this setting as well, but no clocks or machinery is present as there has to be space for the large platform to transport Mario through the level.
** ''VideoGame/SuperMario3DWorld'': Cookie Cogworks combines this with LevelAte, as the cogs are made from giant sandwich cookies.



** Some of the castles from ''VideoGame/NewSuperMarioBrosWii''.
** There's a clock themed level in World 7 in ''VideoGame/SuperMario3DLand'', remixed via HardModeFiller later in a Special World. The first level of Special 4 is inside this setting as well, but no clocks or machinery is present as there has to be space for the large platform to transport Mario through the level.
** Cookie Cogworks from ''VideoGame/SuperMario3DWorld'' combines this with LevelAte, as the cogs are made from giant sandwich cookies.

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** Some of the castles from ''VideoGame/NewSuperMarioBrosWii''.
** There's a clock themed level in World 7 in ''VideoGame/SuperMario3DLand'', remixed via HardModeFiller later in a Special World.
''VideoGame/MarioPartyDS'': The first level of Special 4 is minigame All Geared Up takes place inside this setting as well, but no clocks or machinery is present as there has to be space for the large internal structure of a wall clock. The players have to climb it by jumping across the cogs and moving platforms. Whoever reaches the topmost platform to transport Mario through the level.
** Cookie Cogworks from ''VideoGame/SuperMario3DWorld'' combines this with LevelAte, as the cogs are made from giant sandwich cookies.
first wins.


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%%** Some of the castles from ''VideoGame/NewSuperMarioBrosWii''.
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** ''VideoGame/MarioParty 6'':

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** ''VideoGame/MarioParty 6'':''VideoGame/MarioParty6'':
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-->-- '''[[LemonyNarrator Professor Gregorious T. Oswald]]''', ''VideoGame/{{Puppeteer}}''

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-->-- '''[[LemonyNarrator Professor Gregorious T. Oswald]]''', ''VideoGame/{{Puppeteer}}''
''VideoGame/Puppeteer2013''



* The second half of Act 6: Curtain 2 in VideoGame/{{Puppeteer}} takes place in a clock tower.

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* The second half of Act 6: Curtain 2 in VideoGame/{{Puppeteer}} ''VideoGame/Puppeteer2013'' takes place in a clock tower.
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* ''TabletopGame/DungeonsAndDragons'' has the Clockwork Nirvana of Mechanus, where everything is on an orderly array of gears. Here the gears are representing the efficiency and rigidness of law.

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* ''TabletopGame/DungeonsAndDragons'' has the Clockwork Nirvana of Mechanus, a LawfulNeutral [[HomeOfTheGods Outer Plane]] where everything is on an orderly infinite array of gears. Here the gears are representing the efficiency and rigidness of law.law across TheMultiverse.
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* ''Literature/TheToymakersApprentice'': While still in Nuremberg, Christian takes [[TheProtagonist Stefan]] inside the clockmaker's guild and to a secret underground area full of massive gears and pendulums. He explains that the area is the Master Clock Of Nuremberg, which keeps the city running on time by the Brotherhood Of Prometheus.
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* The stage of Billy Kane in ''[[VideoGame/FatalFury2 Fatal Fury 2]][=/=]Special''. A power-hit can send your opponent into the background gears for a little extra damage.

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* The stage of Billy Kane in ''[[VideoGame/FatalFury2 Fatal Fury 2]][=/=]Special''. A 2]][=/=]Special'', where a power-hit can send your opponent into the background gears for a little extra damage.damage, and in ''[[VideoGame/TheKingOfFighters The King of Fighters XIII]]''.

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