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* AnimatingArtifact: Objects that provide life to the lifeless.
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* AnimatingArtifact: Objects that provide life to the lifeless.
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* ImmortalBreaker: Objects that harms immortals or nullifies immortality.
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* ArtifactOfHope: Objects that are MadeOfGood.
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[[quoteright:287:[[ComicBook/{{Thanos}} https://static.tvtropes.org/pmwiki/pub/images/thanis_cube.png]]]]
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You know, these people with their superpowers and [[FunctionalMagic magic]] are really annoying. They can [[PlayingWithFire summon fire up from nowhere]], [[SelfDuplication be in two places at once]], even [[SuperEmpowering give other people abilities]]! Why can't I do that?
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You know, these people with their superpowers and [[FunctionalMagic magic]] are really annoying. They can [[PlayingWithFire summon fire up from nowhere]], [[SelfDuplication be in two places at once]], even [[SuperEmpowering give other people abilities]]! Why can't I you do that?
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* CounterpartArtifacts: Artifacts that complete a set together.
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Stock Superpowers is an index
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You know, these people with their [[StockSuperpower superpowers]] and [[FunctionalMagic magic]] are really annoying. They can [[PlayingWithFire summon fire up from nowhere]], [[SelfDuplication be in two places at once]], even [[SuperEmpowering give other people abilities]]! Why can't I do that?
to:
You know, these people with their [[StockSuperpower superpowers]] superpowers and [[FunctionalMagic magic]] are really annoying. They can [[PlayingWithFire summon fire up from nowhere]], [[SelfDuplication be in two places at once]], even [[SuperEmpowering give other people abilities]]! Why can't I do that?
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-->--'''Karl Mordo''', ''Film/DoctorStrange2016''
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What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. Unlike some types of phlebotinum, [[ArtifactOfPower Artifacts of Power]] are not naturally occurring: they are constructed. (The word "artifact" literally means "something made by humans," and contains the same root as "artificial.") They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
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What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. Unlike some types of phlebotinum, [[ArtifactOfPower Artifacts of Power]] Power are not naturally occurring: they are constructed. (The word "artifact" literally means "something made by humans," and contains the same root as "artificial.") They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
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->''"This is a relic. Some magic is too powerful to sustain so we imbue objects with it... allowing them to take the strain we cannot."''
-->--'''Karl Mordo''', ''Film/DoctorStrange2016''
-->--'''Karl Mordo''', ''Film/DoctorStrange2016''
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* ArtifactOfImmortality: Objects that make its user immortal.
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* ImmortalityInducer: Objects that make its user immortal.
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* AmplifierArtifact
* AncientArtifact
* AnomalousArt
* AnimatingArtifact
* ArtifactDomination
* ArtifactOfAttraction
* ArtifactOfDeath
* ArtifactOfDoom
* ArtifactOfImmortality (a.k.a. Immortality Inducer)
* FamouslyMundaneFictionallyMagical
* InstantAllegianceArtifact
* ProtectiveCharm
* PublicDomainArtifact
* SummoningArtifact
* UpgradeArtifact
* AncientArtifact
* AnomalousArt
* AnimatingArtifact
* ArtifactDomination
* ArtifactOfAttraction
* ArtifactOfDeath
* ArtifactOfDoom
* ArtifactOfImmortality (a.k.a. Immortality Inducer)
* FamouslyMundaneFictionallyMagical
* InstantAllegianceArtifact
* ProtectiveCharm
* PublicDomainArtifact
* SummoningArtifact
* UpgradeArtifact
to:
* AmplifierArtifact
AmplifierArtifact: Objects that enhance preexisting abilities.
*AncientArtifact
AncientArtifact: Objects that are old and powerful.
*AnomalousArt
AnomalousArt: Works of Art with supernatural properties.
*AnimatingArtifact
AnimatingArtifact: Objects that provide life to the lifeless.
*ArtifactDomination
ArtifactDomination: Objects that controls the wielder.
*ArtifactOfAttraction
ArtifactOfAttraction: Objects that forces people to want it.
*ArtifactOfDeath
ArtifactOfDeath: Objects that kill its wielder.
*ArtifactOfDoom
ArtifactOfDoom: Objects that are MadeOfEvil.
** EvilWeapon: Weaponry MadeOfEvil.
*ArtifactOfImmortality (a.k.a. Immortality Inducer)
ArtifactOfImmortality: Objects that make its user immortal.
*FamouslyMundaneFictionallyMagical
FamouslyMundaneFictionallyMagical: RealLife objects with fictional origins.
*InstantAllegianceArtifact
InstantAllegianceArtifact: Objects that give power, but can also corrupt the user.
*ProtectiveCharm
ProtectiveCharm: Objects that protects the user.
*PublicDomainArtifact
PublicDomainArtifact: The same objects used all across fiction.
*SummoningArtifact
SummoningArtifact: Objects that can [[SummonMagic summon entities]].
*UpgradeArtifactUpgradeArtifact: Objects that make the user an InstantExpert.
*
*
*
*
*
*
*
** EvilWeapon: Weaponry MadeOfEvil.
*
*
*
*
*
*
*
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* ArtifactCollectionAgency
* ImportedAlienPhlebotinum
* SetBonus
* ImportedAlienPhlebotinum
* SetBonus
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* ArtifactCollectionAgency
ArtifactCollectionAgency: Organizations tasked with collecting {{Ancient Artifact}}s.
*ImportedAlienPhlebotinum
ImportedAlienPhlebotinum: Objects made by or given from aliens.
*SetBonusSetBonus: A set of objects that work better together than apart.
*
*
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[[AC: Common categories, not mutually exclusive]]:
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[[AC: Related]]:
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[[quoteright:287:[[ComicBook/{{Thanos}} https://static.tvtropes.org/pmwiki/pub/images/thanis_cube.png]]]]
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* AmplifierArtifact
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* AmplifierArtifact
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What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. Unlike some types of phlebotinum, ArtifactsOfPower are not naturally occurring: they are constructed. (The word "artifact" literally means "something made by humans," and contains the same root as "artificial.") They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
to:
What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. Unlike some types of phlebotinum, ArtifactsOfPower [[ArtifactOfPower Artifacts of Power]] are not naturally occurring: they are constructed. (The word "artifact" literally means "something made by humans," and contains the same root as "artificial.") They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
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What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
to:
What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. Unlike some types of phlebotinum, ArtifactsOfPower are not naturally occurring: they are constructed. (The word "artifact" literally means "something made by humans," and contains the same root as "artificial.") They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
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Has nothing to do with TheArtifact.
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Subtrope of {{Phlebotinum}}. Has nothing to do with TheArtifact.
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Created from YKTTW
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You know, these people with their [[StockSuperpower superpowers]] and [[FunctionalMagic magic]] are really annoying. They can [[PlayingWithFire summon fire up from nowhere]], [[SelfDuplication be in two places at once]], even [[SuperEmpowering give other people abilities]]! Why can't I do that?
What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
To be precise, the thing that separates Artifacts of Power from regular tools is rarity. Modern explosives might [[MugglesDoItBetter do a far better job]] than a Wand of {{Fireballs}} in [[StuffBlowingUp causing explosion-based havoc]]; explosives, however, are (relatively) easy to manufacture today, whereas fireball-shooting wands in many settings won't be. If they ''are'', then, though powerful, they in turn aren't artifacts; the Legendary Wand of Angkor Wat, on the other hand, will be one. As a result, Artifacts of Power are frequently either one-of-a-kind, the methods of crafting it lost to the mists of time; [[{{Unobtanium}} made of a substance that is difficult to find]]; or incredibly, incredibly hard to produce. This rarity, in combination with its might and utility, will often make an Artifact of Power an object of desire for a great many [[TheCollectorOfTheStrange individuals]] and [[ArtifactCollectionAgency organisations]], both savoury and unsavoury, meaning that a {{MacGuffin}} has a good chance of being one.
Has nothing to do with TheArtifact.
[[AC: Common categories, not mutually exclusive]]:
[[index]]
* AmplifierArtifact
* ArtifactDomination
* ArtifactOfAttraction
* ArtifactOfDeath
* ArtifactOfDoom
* ArtifactOfImmortality (a.k.a. ImmortalityInducer)
* FamouslyMundaneFictionallyMagical
* InstantAllegianceArtifact
* ProtectiveCharm
* PublicDomainArtifact
* SummoningArtifact
* UpgradeArtifact
[[/index]]
[[AC: Related]]:
[[index]]
* ArtifactCollectionAgency
* ImportedAlienPhlebotinum
* SetBonus
[[/index]]
----
What you need is an [[TitleDrop Artifact of Power]]. Each is an item, tool or device capable of astonishing feats, typically ([[AmplifierArtifact though not always]]) independently from any supernatural abilities of their wielder (though they don't necessarily need one), that outstrip anything else that their world can offer. They can range from the simplest MagicStaff to the most complex construct and don't even have to be magical either, though [[ClarkesThirdLaw what else can anything on that power level be]]?
To be precise, the thing that separates Artifacts of Power from regular tools is rarity. Modern explosives might [[MugglesDoItBetter do a far better job]] than a Wand of {{Fireballs}} in [[StuffBlowingUp causing explosion-based havoc]]; explosives, however, are (relatively) easy to manufacture today, whereas fireball-shooting wands in many settings won't be. If they ''are'', then, though powerful, they in turn aren't artifacts; the Legendary Wand of Angkor Wat, on the other hand, will be one. As a result, Artifacts of Power are frequently either one-of-a-kind, the methods of crafting it lost to the mists of time; [[{{Unobtanium}} made of a substance that is difficult to find]]; or incredibly, incredibly hard to produce. This rarity, in combination with its might and utility, will often make an Artifact of Power an object of desire for a great many [[TheCollectorOfTheStrange individuals]] and [[ArtifactCollectionAgency organisations]], both savoury and unsavoury, meaning that a {{MacGuffin}} has a good chance of being one.
Has nothing to do with TheArtifact.
[[AC: Common categories, not mutually exclusive]]:
[[index]]
* AmplifierArtifact
* ArtifactDomination
* ArtifactOfAttraction
* ArtifactOfDeath
* ArtifactOfDoom
* ArtifactOfImmortality (a.k.a. ImmortalityInducer)
* FamouslyMundaneFictionallyMagical
* InstantAllegianceArtifact
* ProtectiveCharm
* PublicDomainArtifact
* SummoningArtifact
* UpgradeArtifact
[[/index]]
[[AC: Related]]:
[[index]]
* ArtifactCollectionAgency
* ImportedAlienPhlebotinum
* SetBonus
[[/index]]
----