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* The final transmission from RNLB Solomon Browne, the lifeboat involved in the [[http://en.wikipedia.org/wiki/Penlee_lifeboat_disaster Penlee lifeboat disaster]], as it attempted to rescue the crew of the MV Union Star in hurricane force winds. All involved were killed.

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* The final transmission from RNLB Solomon Browne, the lifeboat involved in the [[http://en.wikipedia.org/wiki/Penlee_lifeboat_disaster Penlee lifeboat disaster]], as it attempted to rescue the crew of the MV Union Star in hurricane force winds. All involved Both ships, and their crews, were killed.lost.
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* The final transmission from RNLB Solomon Browne, the lifeboat involved in the [[http://en.wikipedia.org/wiki/Penlee_lifeboat_disaster Penlee lifeboat disaster]], as it attempted to rescue the crew of the MV Union Star in hurricane force winds. All involved were killed.
--> [[http://www.youtube.com/watch?feature=player_detailpage&v=yeIX0VnUMKo#t=2365s ...We've got four off at the moment, male and female. There's two left on board... *loud noise, followed by dead air*]]
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** A subversion occurred with photographer Reid Blackburn, another victim-- [[http://news.google.com/newspapers?id=0VZOAAAAIBAJ&sjid=OfkDAAAAIBAJ&pg=2330,1530433 his camera was recovered after the eruption]], but the heat had ruined the film inside.
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* ''VideoGame/TheLastOfUs'' several can be found throughout the game in the form of journals, including one from a boy whose parents make an attempt to escape long after the infection has hit and [[spoiler:the leader of a doomed DisasterDemocracy]].
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* ''HouseOfLeaves'' is ''three'' apocalyptic logs, embedded within each other; reading the story keeps driving people over the edge.
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-->'''Picard:''' All hands, abandon ship! All hands, abandon-
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Still not working, trying again


* In the fanfic-of-a-fanfic, ''Works/TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.

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* In the fanfic-of-a-fanfic, ''Works/TheDarkPast'', ''Literature/TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.
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Another try to link to The Dark Past


* In the fanfic-of-a-fanfic, ''TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.

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* In the fanfic-of-a-fanfic, ''TheDarkPast'', ''Works/TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.
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Trying to reformat to link correctly to The Dark Past


* In the fanfic-of-a-fanfic, ''Literature/TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.

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* In the fanfic-of-a-fanfic, ''Literature/TheDarkPast'', ''TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.

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Moved Dark Past to Fan Works where it belongs


* In the fanfic-of-a-fanfic, ''Literature/TheDarkPast'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.



* In the fanfic-of-a-fanfic, ''The Dark Past'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.

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Literature, fanfic, The Dark Past


:: The last three words are written in a jagged scrawl with the final letter terminating in swift descending line. It's fairly obvious the author wrote this just before the last line of defense was breached.

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:: ** The last three words are written in a jagged scrawl with the final letter terminating in swift descending line. It's fairly obvious the author wrote this just before the last line of defense was breached.


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* In the fanfic-of-a-fanfic, ''The Dark Past'', the boys exploring an ancient alien spaceship discover the final log recording made by the only remaining relatively able-bodied crew member [[spoiler: right before he killed himself]]. The recording gives them enough clues to understand what happened and also provides some plot exposition.

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polishing up this description.


A story is told through a log, diary, or journal that a character uses to document their activities and progress through the plot. Suddenly, [[GoneHorriblyWrong something happens]], the effects of which are slowly made known to the reader through its effects on the medium.

Expect that one dedicated character will keep recording events up until their last breath and that log will be discovered by the Hero (and thus the audience). These logs generally start the same way with hopeful characters recording the details of their lives and work. But when things start going sideways the entries will start conveying concern, disbelief, desperation and ultimately insanity. They might ominously report about how mysteriously [[HorrorHunger hungry]] they now feel, among other symptoms. The final entry can either be incoherent gibberish as the remaining character tries to warn the world of what happened, or a final cogent statement [[FlingALightIntoTheFuture warning the reader]] not to repeat their mistake, or how to end it.

This log can be written or recorded. If it's a video log, the downhill progress of the situation will be punctuated by a degradation in the appearance of the character, their surroundings, or even the video itself. Bonus points if the log's final entry has the character ultimately succumbing to whatever horror was released. Double bonus if the log is ''written'' and still records the author's last seconds. (See the page quote.)

Depending on the nature of the apocalyptic event, the recording may have gone through RagnarokProofing.

A handy way to fill in heroes who are LateToTheTragedy, and one of the last things "rescuers" answering a DistressCall will find.

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A story is told through a log, diary, or journal that a character uses used to document their activities and progress through the plot. Suddenly, backstory before [[GoneHorriblyWrong something happens]], bad happened]] to its writer. This is a handy way to fill in heroes who arrive LateToTheTragedy, and one of the effects of which are slowly first (or [[RedShirt last]]) things that a "rescue" party answering a DistressCall will find.

You can expect that whomever
made known to the reader through its effects on the medium.

Expect that one dedicated character
this log will keep recording have recorded events up until their last breath and that log will be discovered by breath. If the Hero heroes (and thus the audience). These logs generally audience) choose to read this log from the beginning, the log will no doubt start and progress the same way way, with hopeful characters recording the casual details of their lives and work. But when work, until things start going sideways and the entries will start conveying shift towards concern, disbelief, desperation and ultimately insanity. They might ominously report about how mysteriously [[HorrorHunger hungry]] they now feel, among other symptoms. and/or (ultimately) insanity. The final -- and [[ConservationOfDetail usually the most important]] -- entry can either be may range from incoherent gibberish as the remaining character tries to warn the world of what happened, or happened to them, to a final cogent statement [[FlingALightIntoTheFuture warning the reader]] not to repeat their mistake, or mistake (or how to end it.

otherwise clean up after them).

This log can be written or recorded. If recorded in a variety of ways; if it's a video log, the downhill progress of the situation will be punctuated by a visually, e.g. degradation in the appearance of the character, their surroundings, or even the video itself. Bonus (Bonus points if the a video log's final entry has shows the character ultimately succumbing to whatever horror was released. took over.) Double bonus points if the log is ''written'' and still it's a written long that somehow ''still'' records the author's last seconds. (See the page quote.)

final dying moments.

Depending on the timeframe and nature of the apocalyptic event, the recording log may have gone through RagnarokProofing.

A handy way
RagnarokProofing in order to fill in heroes who are LateToTheTragedy, and one of be legibly retrieved by the last things "rescuers" answering a DistressCall will find.
heroes.
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** Notably [[http://scp-wiki.wikidot.com/personal-journal-of-dr-bishop the personnal journal of Dr. Bishop.]] [[spoiler:Attempted rape on machine goddesses is bad, especially if you're a cyborg, m'kay?]]

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** Notably [[http://scp-wiki.[[http://web.archive.org/web/20100128022529/http://scp-wiki.wikidot.com/personal-journal-of-dr-bishop the personnal journal of Dr. Bishop.]] [[spoiler:Attempted rape on machine goddesses is bad, especially if you're a cyborg, m'kay?]]
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Expect that one dedicated character will keep recording events up until their last breath and that log will be discovered by the Hero or the audience. These logs generally start the same way with hopeful characters recording the details of their lives and work. But when things start going sideways the entries will start conveying concern, disbelief, desperation and ultimately insanity. They might ominously report about how mysteriously [[HorrorHunger hungry]] they now feel, among other symptoms. The final entry can either be incoherent gibberish as the remaining character tries to warn the world of what happened, or a final cogent statement [[FlingALightIntoTheFuture warning the reader]] not to repeat their mistake, or how to end it.

to:

Expect that one dedicated character will keep recording events up until their last breath and that log will be discovered by the Hero or (and thus the audience.audience). These logs generally start the same way with hopeful characters recording the details of their lives and work. But when things start going sideways the entries will start conveying concern, disbelief, desperation and ultimately insanity. They might ominously report about how mysteriously [[HorrorHunger hungry]] they now feel, among other symptoms. The final entry can either be incoherent gibberish as the remaining character tries to warn the world of what happened, or a final cogent statement [[FlingALightIntoTheFuture warning the reader]] not to repeat their mistake, or how to end it.
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it\'s older than print


* OlderThanRadio example: "M.S. Found in a Bottle" by Creator/EdgarAllanPoe, also a MessageInABottle. The protagonist states that he's writing the account for posterity, and that if he is about to die or suffer some other fate that would render him incapable of finishing the story, he will put it in the titular bottle and throw it in the sea. He apparently does so when he goes down a whirlpool on a ship full of TheVoiceless...

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* OlderThanRadio example: "M.S. Found in a Bottle" by Creator/EdgarAllanPoe, also a MessageInABottle. The protagonist states that he's writing the account for posterity, and that if he is about to die or suffer some other fate that would render him incapable of finishing the story, he will put it in the titular bottle and throw it in the sea. He apparently does so when he goes down a whirlpool on a ship full of TheVoiceless...



* Less known is the 1349 [[http://www.bbc.co.uk/northernireland/ashorthistory/archive/topic38.shtml report of the Black Death]]:

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* OlderThanPrint: Less known is the 1349 [[http://www.bbc.co.uk/northernireland/ashorthistory/archive/topic38.shtml report of the Black Death]]:
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* Dr. Delia Surridge's journal in ''ComicBook/VForVendetta''. In the graphic novel (though not the movie), she describes V's art projects in fascinated detail; these turn out to be intricate bombs and poisons that he later uses to destroy Larkhill and escape. The graphic novel also mentions that many pages are missing, leading to much speculation over what info they may have contained.

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* Dr. Delia Surridge's journal in ''ComicBook/VForVendetta''. In the graphic novel (though not the movie), she describes V's art projects in fascinated detail; these turn out to be intricate bombs and poisons that he later uses to destroy Larkhill and escape. The graphic novel also mentions that many pages are missing, leading to much speculation over what info they may have contained. Finch suggests that the missing pages contained information on V's identity and the reason he was imprisoned in Larkhill, also claiming that given where the journal was found in the police search that he deliberately placed it there so the government could collect it.
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Not to be confused with the apocalyptic Loge from Creator/RichardWagner's ''[[Theatre/DerRingDesNibelungen Götterdämmerung]]'', or for that matter, [[AC: The Log]] from ''NarutoTheAbridgedSeries''. Or with Apocalyptic [[JustForPun Lag]]. See also VideoWill, the various times when the CassetteCraze applies to disappearances, and some of the less pleasant cases of MessageInABottle.

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Not to be confused with the apocalyptic Loge from Creator/RichardWagner's ''[[Theatre/DerRingDesNibelungen Götterdämmerung]]'', or for that matter, [[AC: The Log]] from ''NarutoTheAbridgedSeries''. Or with Apocalyptic [[JustForPun Lag]]. Or with the CaptainsLog. See also VideoWill, the various times when the CassetteCraze applies to disappearances, and some of the less pleasant cases of MessageInABottle.
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* HunterSThompson: ''"No More Games. No More Bombs. No More Walking. No More Fun. No More Swimming. 67. That is 17 years past 50. 17 more than I needed or wanted. Boring. I am always bitchy. No Fun for anybody. 67. You are getting Greedy. Act your old age. Relax. This won’t hurt."''

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* HunterSThompson: ''"No More Games. No More Bombs. No More Walking. No More Fun. No More Swimming. 67. That is 17 years past 50. 17 more than I needed or wanted. Boring. I am always bitchy. No Fun for anybody. 67. You are getting Greedy. Act your old age. Relax. [[SuicideIsPainless This won’t hurt."'']]"''
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** ''The End of the Whole Mess'', found in the collection ''Nightmares & Dreamscapes''. Like ''Film/{{Cloverfield}}'', this one is a variation in that the entire story is the Apocalyptic Log and the reader is the one discovering it.

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** ''The ''[[Literature/NightmaresAndDreamscapes The End of the Whole Mess'', Mess]]'', found in the collection ''Nightmares & Dreamscapes''. Like ''Film/{{Cloverfield}}'', this one is a variation in that the entire story is the Apocalyptic Log and the reader is the one discovering it.

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* In ''AlienLegacy'', you are the captain of a colony ship sent from Earth (which, by that point, has likely been destroyed by a vicious alien race), arriving at its intended system only to find out that another colony ship got there first (it was sent later but had a faster engine). However, instead of thriving colonies, you find nothing but ruins and messages. Besides surviving and establishing colonies of your own, the main task of the game is to discover the fate of the original colonists. And yes, by the end, the messages get more ominous and vague, even suggesting that those same vicious aliens have found you.

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* In ''AlienLegacy'', ''Videogame/AlienLegacy'', you are the captain of a colony ship sent from Earth (which, by that point, has likely been destroyed by a vicious alien race), arriving at its intended system only to find out that another colony ship got there first (it was sent later but had a faster engine). However, instead of thriving colonies, you find nothing but ruins and messages. Besides surviving and establishing colonies of your own, the main task of the game is to discover the fate of the original colonists. And yes, by the end, the messages get more ominous and vague, even suggesting that those same vicious aliens have found you.
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* Parodied on an episode of ''Family Guy''. Peter gets a birthday card from Cleveland of the "record your voice" sort. The recording starts out as Cleveland just saying happy birthday, than comedically spirals into [[PoliceBrutality a violent run in with a racist cop]].
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* In ''VideoGame/ShinSuperRobotWars'' [[Anime/SPTBlueCometLayzner Eiji Asuka]] is able to identify an artifact that [[Characters/SuperRobotWarsAlpha Eri Anzai]] brought back with her: a storage device which despite its age he may just be able to get running. After some fiddling with it, he gets it to project a hologram - a hologram of a beautiful woman. With an expression of deep sorrow, she relates that her people are the descendants of refugees from war with the Balmar. They had scarcely begun establishing their own culture on this distant planet when the offworldly assault came again, and the battle rages on even as she records her words. She tells of a massive battle of attrition, the destructive fruit of which is a ravaged surface of the planet soon to be submerged as the polar ice melts. Believing their destruction to be imminent, her people have created twelve special children using the DNA harmonizing apparatus, and sent them to the highest spot on the planet in the slender hope that they can one day revive her people, and with her people's last reserves of Tronium. With a sad smile, she says that even the faintest glimmer of hope that one day her words will be heard and understood makes the undertaking worth it, and says that all depends on the twelve children, and the Mutron-powered combat robot, Raideen.
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* Done in Disney's ''Disney/{{Tarzan}}'' series by a character who actually lived, but thought he was going to die and didn't get to finish his entry. Didn't help when he said that the item that he (falsely) believed would solve the problem plaguing the jungle was "hidden inside the p-", leaving Tarzan and Jane to run around the hut exploring every item they could find beginning with "P" (it was the phonograph machine, for the record.)

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* Done in Disney's ''Disney/{{Tarzan}}'' series by a character who actually lived, but thought he was going to die and didn't get to finish his entry. Didn't help when he said that the item that he (falsely) believed would solve the problem plaguing the jungle was "hidden inside the p-", leaving Tarzan and Jane to run around the hut exploring every item they could find beginning with "P" (it was the phonograph machine, [[IncrediblyLamePun for the record.record]].)
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* Near the end of ''Feed'', the first book in the {{Newsflesh}} series has [[spoiler: Georgia's last blog-post]], which begins very coherently, but slowly degrades as zombie-fication nears completion. The writing stops mid-word when the author is [[MercyKill shot]].

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There is a [[EpilepticTrees possible explanation.]] [[spoiler:The zombie plague was started by a totally-not-high-fructose-corn-syrup-honest food additive, with sufficient concentrations causing those who ate it to become the living dead. While the narrator is fairly strict about his diet, he has only one food he indulges in -- [[WeaksauceWeakness baked beans,]] which he always eats with aplomb. The moral of this story is to always check the ingredients list of the food you eat... seriously, the book was rather {{Anvilicious}} in that regard.]]

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There **There is a [[EpilepticTrees possible explanation.]] [[spoiler:The zombie plague was started by a totally-not-high-fructose-corn-syrup-honest food additive, with sufficient concentrations causing those who ate it to become the living dead. While the narrator is fairly strict about his diet, he has only one food he indulges in -- [[WeaksauceWeakness baked beans,]] which he always eats with aplomb. The moral of this story is to always check the ingredients list of the food you eat... seriously, the book was rather {{Anvilicious}} in that regard.]]



** King seems to like this trope. It's also in ''Literature/TheStand'', in the form of Fran's and Harold's diaries.

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** King seems to like this trope. It's also in ''Literature/TheStand'', in the form of Fran's and Harold's diaries.diaries-though they dont die while writing them.


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* All three books of the ''LifeAsWeKnewIt'' trilogy are like this though minus the death ending.
* ''TheZombieAutopsies:SecretNotebooksFromTheApocalypse'' plays this straight,with the protagonist writing until he falls victim to the zombie virus.
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* The titular journal in ''AntarcticJournal'' clearly wants to be an Apocalyptic Log, but since the guys who find it don't really read much of it, and the pictures are vague, it fails in its attempt.

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Alphabeticizing some video game examples


* A staple in the ''VideoGame/SystemShock'' series; logs from personnel can be found scattered everywhere and frequently out of order.
** ''VideoGame/SystemShock 2'' in particular, contains an audio log which follows this trope word-for-word, where a scientist tries to focus on conveying useful information about [[BigBad The Many]], even as he is being devoured. In ''VideoGame/SystemShock 2'', the logs each come with a little icon of the speaker's head and face, not moving, probably just there to show players what they looked like. One, Anatoli Korenchkin, is infected by the Many early on, as the logs show. At one point he leaves a log full of him speaking in a warped voice about the glory of the Many; the icon, rather than his face, shows a mass of unfacelike tissue, vaguely like a jellyfish. At a later date he sends the player character an e-mail which contains the same icon; it can be seen a few minutes into [[http://www.viddler.com/explore/Raar/videos/19/ this]] LetsPlay.
** You find quite a few of these through the course of ''VideoGame/SystemShock'''s SpiritualSuccessor ''VideoGame/{{BioShock}}''. For example, Dr. Steinman's logs detail how, thanks to [[PsychoSerum ADAM]] abuse, he went from an ambitious plastic surgeon to a deranged, self-proclaimed "[[MadArtist Surgery's Picasso]]" whose motto was "Aesthetics are a moral imperative." And it gets the bonus points too. In one log, Dr. Suchong is reporting that the plasmid he designed intended to force the Big Daddies to bond with Little Sisters and protect them, violently for preference, is more or less a failure. At the same time, a Little Sister can be heard in the background, trying to get his attention. Fed up with her bugging him, Suchong slaps her, and then a Big Daddy's whalecry can be heard. Guess what happens next. What's even better? [[spoiler:You find it on a body stuck to a desk by a [[LightningBruiser Bouncer]]'s [[ThisIsADrill drill]]. [[NiceJobFixingItVillain Gee, how could that have happened?]]]] ''VideoGame/{{BioShock}}'' maintained this trend for the most part; the few people the player makes direct face-to-face contact with don't live long after the meeting, with the exception of the eerie Little Sisters and Dr. Tenenbaum.
** Both ''VideoGame/SystemShock'' games relied on this trope thematically. The times that the player is able to make human contact are so rare as to be notable; the only communication the character typically gets is through voice logs and emails left by the dead...or those who will be dead by the time he reaches them. Due to Adam absorbing and containing memories of it's previous users, you can sometimes see Ghosts throughout Rapture. The Apocalyptic part comes in because, well, obviously ''something'' had to have happened to them.

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* A staple ''VideoGame/AmnesiaTheDarkDescent'' is basically built upon this trope. The main character, Daniel, wakes up in the ''VideoGame/SystemShock'' series; logs a castle with, you guessed it, Amnesia. His only clues to any backstory or objective come from personnel can be found scattered everywhere and frequently out diary entries he wrote to himself, on account of order.
** ''VideoGame/SystemShock 2'' in particular, contains an audio log which follows this trope word-for-word, where a scientist tries to focus on conveying useful information about [[BigBad The Many]], even as he is
his amnesia being devoured. In ''VideoGame/SystemShock 2'', the logs each come with a little icon of the speaker's head self-inflicted. These entries tend to sound more and face, not moving, probably just there to show players what they looked like. One, Anatoli Korenchkin, is infected by the Many early on, more unhinged as the logs show. At one point he leaves a log full of him speaking in a warped voice about the glory of the Many; the icon, rather than his face, shows a mass of unfacelike tissue, vaguely like a jellyfish. At a later date he sends the player character an e-mail which contains the same icon; it can be seen a few minutes into [[http://www.viddler.com/explore/Raar/videos/19/ this]] LetsPlay.
** You find quite a few of these through the course of ''VideoGame/SystemShock'''s SpiritualSuccessor ''VideoGame/{{BioShock}}''. For example, Dr. Steinman's logs detail how, thanks to [[PsychoSerum ADAM]] abuse, he went from an ambitious plastic surgeon to a deranged, self-proclaimed "[[MadArtist Surgery's Picasso]]" whose motto was "Aesthetics are a moral imperative." And it gets the bonus points too. In one log, Dr. Suchong is reporting that the plasmid he designed intended to force the Big Daddies to bond with Little Sisters and protect them, violently for preference, is more or less a failure. At the same time, a Little Sister can be heard in the background, trying to get his attention. Fed up with her bugging him, Suchong slaps her, and then a Big Daddy's whalecry can be heard. Guess what happens next. What's even better? [[spoiler:You find it on a body stuck to a desk by a [[LightningBruiser Bouncer]]'s [[ThisIsADrill drill]]. [[NiceJobFixingItVillain Gee, how could that have happened?]]]] ''VideoGame/{{BioShock}}'' maintained this trend for the most part; the few people the player makes direct face-to-face contact with don't live long after the meeting, with the exception of the eerie Little Sisters and Dr. Tenenbaum.
** Both ''VideoGame/SystemShock'' games relied on this trope thematically. The times that the player is able to make human contact are so rare as to be notable; the only communication the character typically gets is through voice logs and emails left by the dead...or those who will be dead by the time he reaches them. Due to Adam absorbing and containing memories of it's previous users, you can sometimes see Ghosts
finds them throughout Rapture. the game.
* ''VideoGame/BatmanArkhamAsylum'' has Patient Interviews with idealistic doctors trying to cure some of Arkham's worst inmates hidden throughout the game. Each has five segments and they all end up getting more and more unnerving as you find them.
**
The Apocalyptic part comes in because, worst is definitely Zsasz, whose doctor truly tries to cure him... so he tries to kill her halfway through. The last bit has him escape, and his current doctor giving an urgent call to warn her... but she can't talk, there's someone at the door... [[spoiler:but a [[{{Feelies}} preorder bonus comic]] reveals that Batman stopped Zsasz before he was able to go through with it.]]
** Croc's is a close second for most unsettling... his doctor simply can't believe that he's cannibalistic like the rumor's say...
well, obviously ''something'' had to have happened to them.at the end he escapes... she makes it out unscathed, but the scene she sees... [[AnArmAndALeg isn't pretty]].



* ''VideoGame/AmnesiaTheDarkDescent'' is basically built upon this trope. The main character, Daniel, wakes up in a castle with, you guessed it, Amnesia. His only clues to any backstory or objective come from diary entries he wrote to himself, on account of his amnesia being self-inflicted. These entries tend to sound more and more unhinged as the player finds them throughout the game.
* ''VideoGame/BatmanArkhamAsylum'' has Patient Interviews with idealistic doctors trying to cure some of Arkham's worst inmates hidden throughout the game. Each has five segments and they all end up getting more and more unnerving as you find them.
** The worst is definitely Zsasz, whose doctor truly tries to cure him... so he tries to kill her halfway through. The last bit has him escape, and his current doctor giving an urgent call to warn her... but she can't talk, there's someone at the door... [[spoiler:but a [[{{Feelies}} preorder bonus comic]] reveals that Batman stopped Zsasz before he was able to go through with it.]]
** Croc's is a close second for most unsettling... his doctor simply can't believe that he's cannibalistic like the rumor's say... well, at the end he escapes... she makes it out unscathed, but the scene she sees... [[AnArmAndALeg isn't pretty]].


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* In ''VideoGame/ProjectFirestart'', the science logs detail the initial conception of the genetically-engineered organisms all the way to when they become too aggressive to control.


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* A staple in the ''VideoGame/SystemShock'' series; logs from personnel can be found scattered everywhere and frequently out of order.
** ''VideoGame/SystemShock 2'' in particular, contains an audio log which follows this trope word-for-word, where a scientist tries to focus on conveying useful information about [[BigBad The Many]], even as he is being devoured. In ''VideoGame/SystemShock 2'', the logs each come with a little icon of the speaker's head and face, not moving, probably just there to show players what they looked like. One, Anatoli Korenchkin, is infected by the Many early on, as the logs show. At one point he leaves a log full of him speaking in a warped voice about the glory of the Many; the icon, rather than his face, shows a mass of unfacelike tissue, vaguely like a jellyfish. At a later date he sends the player character an e-mail which contains the same icon; it can be seen a few minutes into [[http://www.viddler.com/explore/Raar/videos/19/ this]] LetsPlay.
** You find quite a few of these through the course of ''VideoGame/SystemShock'''s SpiritualSuccessor ''VideoGame/{{BioShock}}''. For example, Dr. Steinman's logs detail how, thanks to [[PsychoSerum ADAM]] abuse, he went from an ambitious plastic surgeon to a deranged, self-proclaimed "[[MadArtist Surgery's Picasso]]" whose motto was "Aesthetics are a moral imperative." And it gets the bonus points too. In one log, Dr. Suchong is reporting that the plasmid he designed intended to force the Big Daddies to bond with Little Sisters and protect them, violently for preference, is more or less a failure. At the same time, a Little Sister can be heard in the background, trying to get his attention. Fed up with her bugging him, Suchong slaps her, and then a Big Daddy's whalecry can be heard. Guess what happens next. What's even better? [[spoiler:You find it on a body stuck to a desk by a [[LightningBruiser Bouncer]]'s [[ThisIsADrill drill]]. [[NiceJobFixingItVillain Gee, how could that have happened?]]]] ''VideoGame/{{BioShock}}'' maintained this trend for the most part; the few people the player makes direct face-to-face contact with don't live long after the meeting, with the exception of the eerie Little Sisters and Dr. Tenenbaum.
** Both ''VideoGame/SystemShock'' games relied on this trope thematically. The times that the player is able to make human contact are so rare as to be notable; the only communication the character typically gets is through voice logs and emails left by the dead...or those who will be dead by the time he reaches them. Due to Adam absorbing and containing memories of it's previous users, you can sometimes see Ghosts throughout Rapture. The Apocalyptic part comes in because, well, obviously ''something'' had to have happened to them.

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Cleaned up the layout for The Elder Scrolls entry.


* ''Franchise/TheElderScrolls''
** One example in ''VideoGame/TheElderScrollsIIIMorrowind'' involves an expedition to Solsteim in a "flying ship" powered by magic. As one can expect, it crashed, leaving everyone dead but the man who had spent his life designing the ship. He records the days he spent stranded in the Solsteim wilderness, slowly freezing and starving to death. The last sentence trailed off, due to his hand becoming too frozen to write. You later have to bring the journal back to the man in Kraal who funded the whole trip, which starts an annoying FetchQuest.

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* ''Franchise/TheElderScrolls''
**
One example in ''VideoGame/TheElderScrollsIIIMorrowind'' involves an expedition to Solsteim in a "flying ship" powered by magic. As one can expect, it crashed, leaving everyone dead but the man who had spent his life designing the ship. He records the days he spent stranded in the Solsteim wilderness, slowly freezing and starving to death. The last sentence trailed off, due to his hand becoming too frozen to write. You later have to bring the journal back to the man in Kraal who funded the whole trip, which starts an annoying FetchQuest.



** Some quests in ''VideoGame/TheElderScrollsIVOblivion'' have this. For example, the [[http://www.uesp.net/wiki/Oblivion:The_Forlorn_Watchman_%28quest%29 Forlorn Watchman]] quest allows the player to read the log of an abandoned, haunted ship and the [[http://www.uesp.net/wiki/Oblivion:Lifting_the_Vale Lifting the Vale]] quest involves collecting the journal of a messenger who was headed to the same place as you. [[http://www.uesp.net/wiki/Oblivion:Origin_of_the_Gray_Prince The Origin of the Gray Prince]] has one of these at the end in the form of [[spoiler:a diary]].
* Near the end of the Dark Brotherhood questline, the PC can find a certain diary. It's last few pages are completely filled with "killhim" written in blood.

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** * Some quests in ''VideoGame/TheElderScrollsIVOblivion'' have this. For example, the [[http://www.uesp.net/wiki/Oblivion:The_Forlorn_Watchman_%28quest%29 Forlorn Watchman]] quest allows the player to read the log of an abandoned, haunted ship and the [[http://www.uesp.net/wiki/Oblivion:Lifting_the_Vale Lifting the Vale]] quest involves collecting the journal of a messenger who was headed to the same place as you. [[http://www.uesp.net/wiki/Oblivion:Origin_of_the_Gray_Prince The Origin of the Gray Prince]] has one of these at the end in the form of [[spoiler:a diary]].
* ** Near the end of the Dark Brotherhood questline, the PC can find a certain diary. It's last few pages are completely filled with "killhim" written in blood.



-->''I hear trolls\
I'm sorry Mother''
:: For bonus sad points, in his diary he writes about another Fighter's Guild member that he had a very, um, [[HoYay special]] relationship with. Four feet away from Viranus is that guy's corpse.
** There are a quite a few of these in ''VideoGame/TheElderScrollsVSkyrim''.
*** In a great deal of dungeons, most commonly those featuring the Falmer, the player will find already slaughtered bodies and the remains of those who went through the dungeons before. The player will also often find the journals of those ill fated travelers, often involving the situation leading up to their grisly demise. Many involve them noticing [[HellIsThatNoise strange sounds]] or [[BrainwashedAndCrazy strange]] [[GoMadFromTheRevelation behavior]] [[MoreThanMindControl in their compatriots]] with increasing frequency, just before everything goes horribly wrong... this is usually the only way to gain any kind of background as to what happened in these places, and most are quite harrowing.
*** One example can be found in Japhot's Folly. Japhot's journal chronicles his ill-fated attempt to start a settlement on the inhospitable hellhole of an island. Even when the rest of the settlers went ScrewThisImOuttaHere, he stubbornly refused to leave. He was eventually reduced to eating ice-moss before starving to death. The journal is found in a a small locked room with Japhot's dessicated body. The final entry in the journal?
-->''OH GODS HELP ME''
*** Labyrinthian is another good example, and one involved in a major questline. As the player delves deeper into the dungeon to find the Staff Of Magnus, they come across ghostly imprints of a group of eager young wizards who seek to discern the secrets of the place, serving as an Apocalyptic Log the player can see unfold before their very eyes. The expedition is marked failure - one of the explorers dies before they reach the final chamber, and another is forced to be left behind in a room with a trap. The group visibly starts cracking mentally before they even reach their goal, which they have to force themselves to continue towards... and [[spoiler: then they accidentally free [[SealedEvilInACan a trapped Dragon Priest...]]]]

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-->''I --->''I hear trolls\
I'm
trolls''
--->''I'm
sorry Mother''
:: *** For bonus sad points, in his diary he writes about another Fighter's Guild member that he had a very, um, [[HoYay special]] relationship with. Four feet away from Viranus is that guy's corpse.
** * There are a quite a few of these in ''VideoGame/TheElderScrollsVSkyrim''.
*** ** In a great deal of dungeons, most commonly those featuring the Falmer, the player will find already slaughtered bodies and the remains of those who went through the dungeons before. The player will also often find the journals of those ill fated travelers, often involving the situation leading up to their grisly demise. Many involve them noticing [[HellIsThatNoise strange sounds]] or [[BrainwashedAndCrazy strange]] [[GoMadFromTheRevelation behavior]] [[MoreThanMindControl in their compatriots]] with increasing frequency, just before everything goes horribly wrong... this is usually the only way to gain any kind of background as to what happened in these places, and most are quite harrowing.
*** ** One example can be found in Japhot's Folly. Japhot's journal chronicles his ill-fated attempt to start a settlement on the inhospitable hellhole of an island. Even when the rest of the settlers went ScrewThisImOuttaHere, he stubbornly refused to leave. He was eventually reduced to eating ice-moss before starving to death. The journal is found in a a small locked room with Japhot's dessicated body. The final entry in the journal?
-->''OH --->''OH GODS HELP ME''
*** ** Labyrinthian is another good example, and one involved in a major questline. As the player delves deeper into the dungeon to find the Staff Of Magnus, they come across ghostly imprints of a group of eager young wizards who seek to discern the secrets of the place, serving as an Apocalyptic Log the player can see unfold before their very eyes. The expedition is marked failure - one of the explorers dies before they reach the final chamber, and another is forced to be left behind in a room with a trap. The group visibly starts cracking mentally before they even reach their goal, which they have to force themselves to continue towards... and [[spoiler: then they accidentally free [[SealedEvilInACan a trapped Dragon Priest...]]]]
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* A man driving with his daughter during the April 17th explosion of the fertilizer plant in West, Texas pulled out his camera phone to record the plant on fire, when the whole thing suddenly exploded ([[http://www.youtube.com/watch?v=ROrpKx3aIjA&feature=youtu.be about 30 seconds into the video]]). The last thing you hear in the footage is the man's daughter repeating "Daddy, please get out of here...Dad, I can't hear, I can't hear." Both father and daughter were fine and relatively unscathed.

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* A man driving with his daughter during the April 17th 17, 2013 explosion of the fertilizer plant in West, Texas pulled out his camera phone to record the plant on fire, when the whole thing suddenly exploded ([[http://www.youtube.com/watch?v=ROrpKx3aIjA&feature=youtu.be about 30 seconds into the video]]). The last thing you hear in the footage is the man's daughter repeating "Daddy, please get out of here...Dad, I can't hear, I can't hear." Both father and daughter were fine and relatively unscathed.
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** Played straight with the CELL blackboxes in the third game.

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