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* ''Manga/JujutsuKaisen'':
** Satoru Gojo explains to Yuji that the most reliable way to counter [[DomainHolder Domain Expansion]] is to expand your own Domain, neutralizing the enemy Domain's [[AlwaysAccurateAttack sure-hit effect]] as both Domains engage in a tug of war for dominance.
** Simple Domain erects a small barrier around the user, protecting them from the effects of Domain Expansion. More powerful Domains can easily tear the barrier to shreds, however.
** Domain Amplification is a technique through which the user envelops their entire body with their Innate Domain, allowing them to neutralize the Innate Techniques of their opponent upon contact or nullify an expanded Domain's sure-hit effect. As a drawback, however, the user is left unable to utilize their own Innate Technique, forcing them to rely on hand-to-hand combat for offense. On the other hand, because Domain Expansion imbues the user's Innate Technique into the Domain's barrier, this leaves them free to use Domain Amplification within the expanded Domain.
** Falling Blossom Emotion is a secret technique that shrouds the body with cursed energy and automatically counter-attacks when an expanded Domain's sure-hit attack makes contact. It cannot, however, block physical attacks, as demonstrated by Dagon being able to punch Naobito while the latter was defending himself from Dagon's Domain.
** Hollow Wicker Basket is a predecessor to Simple Domain, being much less versatile in its uses. It can negate an expanded Domain's sure-hit effect, but cannot neutralize cursed techniques.
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** The signature ability of Terapagos, Teraform Zero, nullifies the effects of all weather and terrain.

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** In ''TabletopGame/DungeonsAndDragonsThirdEdition'', there is a prestige class called "Forsaker". The Forsaker has essentially forsaken magic, so all magic done to him has a reduced effect, and he destroys magic items to become even more powerful. Also, he gets Spell Resistance, which is the ''only'' spell resistance that ''stacks'' with others ''in the game''.



* ''Webcomic/TheOrderOfTheStick'':
** Some of the ''TabletopGame/DungeonsAndDragons'' examples appear, most notably making life hard for [[InsufferableGenius Vaarsuvius]] whenever [[EvilCounterpart Zz'dtri]] -- a drow with natural spell resistance -- turns up.
--->'''Vaarsuvius:''' It's almost as if the universe is trying to deliberately force some kind of arbitrary equality between those of us who can reshape matter with our thoughts and those who cannot.
** And later, inside Kraagor's tomb, they are confronted with [[spoiler:a beholder, the iconic monster which central eye emit an anti-magic cone. They can't say the name, though, because it isn't open content]].

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* ''Webcomic/TheOrderOfTheStick'':
**
''Webcomic/TheOrderOfTheStick'': Some of the examples inspired by ''TabletopGame/DungeonsAndDragons'' examples appear, most notably are unsurprisingly featured.
** The ''[[http://www.giantitp.com/comics/oots0627.html antimagic field]]'' spell is naturally
making life hard an appearance, much to V's misfortune [[spoiler:as they're fighting a freakin' dragon]].
--->[[spoiler:'''Black Dragon:''']] You are as skilled as my information led me to believe. I must admit, I too have a passion
for [[InsufferableGenius Vaarsuvius]] whenever [[EvilCounterpart Zz'dtri]] -- a drow with natural the arcane arts... even moreso than others of my kind. I am curious however... What would happen if we turned the magic off? [[CallingYourAttacks Anti-magic Field]].\\
''[the Forcecage that V had cast disappears where the ''anti-magic field'' touches it, and V falls to the ground as their ''flight''
spell resistance -- turns up.
--->'''Vaarsuvius:''' It's almost as if the universe
is trying cancelled]''\\
[[spoiler:'''Black Dragon:''']] Fascinating. It appears that you cease
to deliberately force some kind of arbitrary equality between those of us who can reshape matter with our thoughts be a mighty wizard and those who cannot.
become a [[SquishyWizard fragile pointy-eared monkey]]. While I? I am still [[spoiler:a dragon]].
** And later, inside The Empire of Blood's Bloodstone Correctional Facility (a prison for gladiators) features anti-magic cells.
** Inside
Kraagor's tomb, they are confronted with [[spoiler:a beholder, the iconic monster which central eye emit an anti-magic cone. They can't say the name, though, because it isn't open content]].



** A good number of standard magical items offer spell resistance to the wearer, usually under the form of armors or cloaks.
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* ''Literature/{{Inkmistress}}'':
** Nismae has iron cuffs that stop magic from affecting her.
** Asra later gets a cloak which stops [[SupernaturalSensitivity the Sight]] from being used on her.
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* In ''Fanfic/TheInstituteSaga'', [[Franchise/{{Superman}} Krypto]][[ComicBook/{{Supergirl}} nians]] are immune to direct applications of [[Franchise/XMen X-gene powers]]. [[SplashDamageAbuse Indirect attacks]] can still affect them, though.

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* In ''Fanfic/TheInstituteSaga'', [[Franchise/{{Superman}} [[ComicBook/{{Superman}} Krypto]][[ComicBook/{{Supergirl}} nians]] are immune to direct applications of [[Franchise/XMen [[ComicBook/XMen X-gene powers]]. [[SplashDamageAbuse Indirect attacks]] can still affect them, though.
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Added example(s), General clarification on works content, clearing up confusing phrasing due to lack of editing alongside alphabetisation


*** Other than aluminum, [[spoiler:Dilaf]] is completely immune to [[FunctionalMagic AonDor]] as a result of being the leader of the [[MagicKnight Dakhor monks]] (by the same token, he's also something of an ImplacableMan). Also overlaps with the "spells" type, as he can destroy [[InstantRunes Aons]] even if they aren't actually affecting him, though this takes deliberate action.
** In ''Franchise/{{Mistborn}}'', aluminum is Allomantically inert and can't be Pushed or Pulled as other metals can. Wearing an aluminum foil hat (or just one lined with aluminum) protects one against Allomantic EmotionControl. In a world where these powers are very prevalent, and the technology to easily produce aluminum does not yet exist, it is remarkably valuable. By the time of the ''Literature/WaxAndWayne'' books wealthy people have started [[TinFoilHat lining their hats with Aluminum foil]] to protect themselves from emotional Allomancy, and certain aluminum alloys are used to create firearms and ammunition that can't be deflected with Allomantic [[ExtraOreDinary metal control]]. Interestingly, aluminum can be used in the Metallic Arts, and even has an Anti-Magic effect when Allomantically burned: it erases the Allomancer's metal supplies. Mistings who can only burn aluminum are called gnats for having a power which [[BlessedWithSuck does nothing on it's own]], although WordOfGod indicates that it can also [[DispelMagic cleanse the body of other magical effects]], which could be useful. Chromium has the same effect [[PowerNullifier on anyone the user is touching]], which is obviously much more useful.

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*** Other than aluminum, Also on Sel, [[spoiler:Dilaf]] is completely immune to [[FunctionalMagic AonDor]] as a result of being the leader of the [[MagicKnight Dakhor monks]] (by the same token, he's also something of an ImplacableMan). Also overlaps with the "spells" type, as he can destroy [[InstantRunes Aons]] even if they aren't actually affecting him, though this takes deliberate action.
** In ''Franchise/{{Mistborn}}'', aluminum is Allomantically inert and can't be Pushed or Pulled as other metals can. Wearing an aluminum foil hat (or just one lined with aluminum) protects one against Allomantic EmotionControl. In a world where these powers are very prevalent, and the technology to easily produce aluminum does not yet exist, it is remarkably valuable. By the time of the ''Literature/WaxAndWayne'' books wealthy people have started [[TinFoilHat lining their hats with Aluminum foil]] to protect themselves from emotional Allomancy, and certain aluminum alloys are used to create firearms and ammunition that can't be deflected with Allomantic [[ExtraOreDinary metal control]]. Interestingly, aluminum can be used in the Metallic Arts, and even has an Anti-Magic effect when Allomantically burned: it erases the Allomancer's metal supplies. Mistings who can only burn aluminum are called gnats for having a power which [[BlessedWithSuck does nothing on it's own]], although WordOfGod indicates that it can also [[DispelMagic cleanse the body of other magical effects]], which could be useful. Chromium has the same effect [[PowerNullifier on anyone the user is touching]], which is obviously much more useful. An aluminium spike used hemalurgically, meanwhile, will take a person's powers away from them for good.



* Its spiritual sequel, ''VideoGame/DarkSouls'', has the miracle Vow of Silence, which prevents casting of spells, miracles, and even pyromancy by all players, including the caster. While the Demon's Souls example wasn't used very often due to lag problems and not being able to nullify miracles, Vow of Silence isn't used much because it occupies two slots and has only two uses, coupled with a measly 30-second duration. The fact that it requires a stat-investment that would only make sense on a caster and that it can screw over your own allies doesn't help either.

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* Its spiritual sequel, ''VideoGame/DarkSouls'', ''VideoGame/DarkSouls'' has the miracle Vow of Silence, which prevents casting of spells, miracles, and even pyromancy by all players, including the caster. While the Demon's Souls example (below) wasn't used very often due to lag problems and not being able to nullify miracles, Vow of Silence isn't used much because it occupies two slots and has only two uses, coupled with a measly 30-second duration. The fact that it requires a stat-investment that would only make sense on a caster and that it can screw over your own allies doesn't help either.
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* In ''Literature/TheStrangerTimes'', carrying a key to the Church of Old Souls/''Stranger Times'' office will render the keeper immune to magic. Given the [[ParanormalInvestigation kinds of cases the news staff investigate]], this is essential safety gear.
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* ''Literature/{{Tempest}}'': When [[spoiler:Sabyn]] kidnaps Tempest in ''Tempest Revealed'', he gives her daily injections of a drug that neutralizes her magic and also makes her sleepy.

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* ''Literature/{{Tempest}}'': ''Literature/Tempest2011'': When [[spoiler:Sabyn]] kidnaps Tempest in ''Tempest Revealed'', he gives her daily injections of a drug that neutralizes her magic and also makes her sleepy.
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* ''Literature/{{Tempest}}'': When [[spoiler:Sabyn]] kidnaps Tempest in ''Tempest Revealed'', he gives her daily injections of a drug that neutralizes her magic and also makes her sleepy.
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* In ''Literature/{{Spoonbenders}}'', on top of psychic research, Destin Small's team invented a micro-lepton gun, a device that can alter a person's torsion field and neutralizes a psychic's powers. [[spoiler:Though it's later revealed that the gun doesn't do anything. [[PsychosomaticSuperpowerOutage It just makes psychics think it can take away their power and therefor it does]].]]
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* ''Fanfic/WhenReasonFails'': The Lore of Transfiguration contains a spell that not only cancels any other spells the target has cast, it makes the target suffer a backlash depending on how powerful the nullified spells are. [[spoiler:[[TheArchmage Decay]] nearly bites it when Aizawa uses said spell on him.]]
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** The ''antimagic field'' spell, of course.

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** The ''antimagic field'' spell, of course.



** Then there is the Puritan prestige class from one version of ''Dungeons & Dragons'', who is of the belief that the use of magic leads down an apparently very slippery slope to evil. Thereby they refuse absolutely any use of magic on themselves and disdain any magic whatsoever that is not used by clerics of their own religion, and sparingly at that. Their unwavering devotion to this grants them the ability to detect the presence of unnatural effects and beings, to shut off a spellcaster's magic, and to generally be immune to magical effects.

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** Then there is the Puritan prestige class from one version of ''Dungeons & Dragons'', who is of the belief that the use of magic leads down an apparently very slippery slope to evil. Thereby they refuse absolutely any use of magic on themselves and disdain any magic whatsoever that is not used by clerics of their own religion, and sparingly at that. Their unwavering devotion to this belief grants them the ability to detect the presence of unnatural effects and beings, to shut off a spellcaster's magic, and to generally be immune to magical effects.
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[[folder:Visual Novels]]
* The Sword of Spell Eating in ''VisualNovel/TyrionCuthbertAttorneyOfTheArcane'' is a magical artifact that makes the wielder immune to harmful magical effects, including the spell Anti-Magic Field.
[[/folder]]


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[[folder:Visual Novels]]
* Anti-Magic Field is a spell in ''VisualNovel/TyrionCuthbertAttorneyOfTheArcane'' with the following description:
-->"While concentrating on this spell, the caster forms a 10ft radius sphere that nullifies all magic within it. Any spell effect that enters the sphere instantly dissipates. And any mage that tries to cast a spell within this zone will fail to do so. If this zone of anti-magic overlaps with any other magical nullification effect, the two effects will cancel each other out."
[[/folder]]
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** ''[[VideoGame/TheElderScrollsIArena Arena]]'' and ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' didn't have the Atronach sign, but the Sorcerer class had the Spell Absorption ability which let them absorb direct damage spells directed at them, nullifying the effect and adding the magicka to their pool (it also served as the predecessor to the Morrowind/Oblivion Atronach sign in that it couldn't regenerate magicka on its own). ''Daggerfall'' also allowed it to be chosen when creating your own class.
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* ''{{Manga/Radiant}}'': General Torque The ''Beast'''s [[HolyHandGrenade Miracle]] allows him to destroy [[BackgroundMagicField Fantasia]] including spells, feather tools and Nemesis by cutting them with his sword and prevents wounds from being healed with magic, he can attack with [[SwordBeam sword beams]] that have the same effect.

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* ''{{Manga/Radiant}}'': General Torque The ''Beast'''s [[HolyHandGrenade Miracle]] of General Torque "The Beast" allows him to destroy [[BackgroundMagicField Fantasia]] including spells, feather tools and Nemesis by cutting them with his sword and prevents wounds from being healed with magic, he can attack with [[SwordBeam sword beams]] that have the same effect.
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* ''{{Manga/Radiant}}'': General Torque The ''Beast'''s [[HolyHandGrenade Miracle]] allows him to destroy [[BackgroundMagicField Fantasia]] including spells, feather tools and Nemesis by cutting them with his sword and prevents wounds from being healed with magic, he can attack with [[SwordBeam sword beams]] that have the same effect.
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Updating Links, Alphabatizing


** Nth metal has the ability to negate magical powers and hurt ethereal creatures.
** In ''ComicBook/TheBooksOfMagic'', it is stated that Dr. Thirteen has this ability, which is why it is next to impossible to prove to him that magic exists, as it will disappear before he gets close enough to see it.
** Cameron Chase from DC's ''ComicBook/{{Chase}}'' was a DEO agent who could negate metahuman powers.
** In the ''ComicBook/New52'', the Ravagers are immune to telekinesis. ComicBook/{{Superboy}} can still fight them with telekinetically thrown objects. At one point, Superboy notes that only their organic bodies are protected from telekinesis and defeats a Ravager by ''ripping his surgical implants out of his body''.
** In ''ComicBook/{{Shadowpact}}'', Lord Joshua Coldrake has the ability to outright negate any form of magic he enters contact within a rather wide radius. Unfortunately, he's been [[ReassignedToAntarctica banished to a cold, barren landscape]]... because of ''certain'' [[NoodleIncident incidents in his youth]].
** Franchise/WonderWoman can use the plant Moly as a defense against magic attacks, in large numbers the plant can also act as a PowerNullifier for magic users which is why the Amazons line Circe's cell with it in ''ComicBook/WonderWoman1987''.
* Venka from ''ComicBook/ElfQuest'' has this power. It makes her extremely useful in battle... against other elves, anyway.

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** Nth metal has the ability to negate magical powers and hurt ethereal creatures.
** In ''ComicBook/TheBooksOfMagic'',
''ComicBook/TheBooksOfMagic'': it is stated that Dr. Thirteen has this ability, which is why it is next to impossible to prove to him that magic exists, as it will disappear before he gets close enough to see it.
** ''ComicBook/{{Chase}}'': Cameron Chase from DC's ''ComicBook/{{Chase}}'' was a DEO agent who could negate metahuman powers.
** ''ComicBook/{{Hawkman}}'': Nth metal has the ability to negate magical powers and hurt ethereal creatures.
** ''ComicBook/{{Shadowpact}}'': Lord Joshua Coldrake has the ability to outright negate any form of magic he enters contact within a rather wide radius. Unfortunately, he's been [[ReassignedToAntarctica banished to a cold, barren landscape]]... because of ''certain'' [[NoodleIncident incidents in his youth]].
** ''ComicBook/{{Superboy}}'':
In the ''ComicBook/New52'', the Ravagers are immune to telekinesis. ComicBook/{{Superboy}} Superboy can still fight them with telekinetically thrown objects. At one point, Superboy notes that only their organic bodies are protected from telekinesis and defeats a Ravager by ''ripping his surgical implants out of his body''.
** In ''ComicBook/{{Shadowpact}}'', Lord Joshua Coldrake has the ability to outright negate any form of magic he enters contact within a rather wide radius. Unfortunately, he's been [[ReassignedToAntarctica banished to a cold, barren landscape]]... because of ''certain'' [[NoodleIncident incidents in his youth]].
** Franchise/WonderWoman
''ComicBook/WonderWoman'': Wonder Woman can use the plant Moly as a defense against magic attacks, in large numbers the plant can also act as a PowerNullifier for magic users which is why the Amazons line Circe's cell with it in ''ComicBook/WonderWoman1987''.
* ''ComicBook/ElfQuest'': Venka from ''ComicBook/ElfQuest'' has this power. It makes her extremely useful in battle... against other elves, anyway.



** In ''ComicBook/{{Defenders|2021}}'', Doctor Strange uses the cantrips of the Onyx King, which temporarily negate both magic and technology. Anyone caught in the area can only use the power and skill of their own bodies until the effect expires.
** In ''ComicBook/DoctorStrange'', the technology of the Empirikul, a religiously fanatical AntiMagicalFaction with a reach spanning numerous realities, is somehow able to erase magic wherever they invade.

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** ''ComicBook/TheDefenders'': In ''ComicBook/{{Defenders|2021}}'', Doctor Strange uses the cantrips of the Onyx King, which temporarily negate both magic and technology. Anyone caught in the area can only use the power and skill of their own bodies until the effect expires.
** ''ComicBook/DoctorStrange'': In ''ComicBook/DoctorStrange'', Vol. 4, the technology of the Empirikul, a religiously fanatical AntiMagicalFaction with a reach spanning numerous realities, is somehow able to erase magic wherever they invade.



* In ''ComicBook/WhiteSand'', ''terken'' creatures -- such as {{kaiju}} Sandlings -- have skin that nullifies [[DishingOutDirt Sand Mastery]], rendering the animated sand inert on touch.

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* In ''ComicBook/WhiteSand'', ''ComicBook/WhiteSand'': ''terken'' creatures -- such as {{kaiju}} Sandlings -- have skin that nullifies [[DishingOutDirt Sand Mastery]], rendering the animated sand inert on touch.

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* ''Literature/FightingFantasy'': ''Literature/{{Magehunter}}'' have you assuming the titular character, a hunter of rogue mages, and you'll be given various magical trinkets and artifacts which can deflect magic spells cast upon you. Notably, your enchanted rope made from human hair, which can constrict mages and neutralize their magic powers.
* In the ''Literature/{{Sorcery}}'' series, the Minimites are small sprites with an aura that prevents the use of magic at short range. It is quite problematic in the first book where one such creature, [[TheMillstone Jann]], takes a liking to the protagonist and follows him around, refusing to leave even when asked to. Worst, the aura doesn't protect against hostile magic cast from outside it, only preventing spellcasting. Plus, spells in this gamebook are CastFromHitPoints, and you don't find out about the aura until the first try, costing you STAMINA, as the little twit never bothers to warn you.

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* ''Literature/FightingFantasy'': ''Literature/FightingFantasy'':
**
''Literature/{{Magehunter}}'' have you assuming the titular character, a hunter of rogue mages, and you'll be given various magical trinkets and artifacts which can deflect magic spells cast upon you. Notably, your enchanted rope made from human hair, which can constrict mages and neutralize their magic powers.
* ** ''Literature/LegendOfZagor'' grants you a variety of spells from the Amarillian Gromoire, one which is the Magic Barrier which neutralize any spells used against you. Hit by a Fire Spell, it dissolves into harmless smoke.
**
In the ''Literature/{{Sorcery}}'' series, the Minimites are small sprites with an aura that prevents the use of magic at short range. It is quite problematic in the first book where one such creature, [[TheMillstone Jann]], takes a liking to the protagonist and follows him around, refusing to leave even when asked to. Worst, the aura doesn't protect against hostile magic cast from outside it, only preventing spellcasting. Plus, spells in this gamebook are CastFromHitPoints, and you don't find out about the aura until the first try, costing you STAMINA, as the little twit never bothers to warn you.
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** Lord Joshua Coldrake has the ability to outright negate any form of magic he enters contact within a rather wide radius. Unfortunately, he's been [[ReassignedToAntarctica banished to a cold, barren landscape]]... because of ''certain'' [[NoodleIncident incidents in his youth]].

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** Lord Joshua Coldrake has the ability to outright Cameron Chase from DC's ''ComicBook/{{Chase}}'' was a DEO agent who could negate any form of magic he enters contact within a rather wide radius. Unfortunately, he's been [[ReassignedToAntarctica banished to a cold, barren landscape]]... because of ''certain'' [[NoodleIncident incidents in his youth]].metahuman powers.



** Cameron Chase from DC's ''Chase'' was a DEO agent who could negate metahuman powers.

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** Cameron Chase from DC's ''Chase'' was a DEO agent who could In ''ComicBook/{{Shadowpact}}'', Lord Joshua Coldrake has the ability to outright negate metahuman powers.any form of magic he enters contact within a rather wide radius. Unfortunately, he's been [[ReassignedToAntarctica banished to a cold, barren landscape]]... because of ''certain'' [[NoodleIncident incidents in his youth]].
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** Dwarves get a 10% chance of resisting hostile magic and cannot be mages, "thanks" to the resistance they developed from living around deposits of the magical substance known as [[AppliedPhlebotinum lyrium]]. When a dwarf player character meets [[LadyOfBlackMagic Morrigan]] for the first time, she will appeal to them by saying they have "nothing to fear from any witch," although dwarves are definitely not immune to magic.

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** Dwarves get a 10% chance of resisting hostile magic and cannot be mages, "thanks" to the resistance they developed from living around deposits of the magical substance known as [[AppliedPhlebotinum lyrium]].lyrium]][[note]]It turns out that ancient Dwarves ''used'' to be mages, but their descendants lost their connection to the earth, which stunted their growth - literally[[/note]]. When a dwarf player character meets [[LadyOfBlackMagic Morrigan]] for the first time, she will appeal to them by saying they have "nothing to fear from any witch," although dwarves are definitely not immune to magic.
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* In the ''WebOriginal/AcademyOfSuperheroes'' universe, Anchors negate the powers of those around them. Weaker ones are merely immune to superpowers, stronger ones have a radius of effect that extends around them. The most effective can reshape their area of effect at will.

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* In the ''WebOriginal/AcademyOfSuperheroes'' ''Literature/AcademyOfSuperheroes'' universe, Anchors negate the powers of those around them. Weaker ones are merely immune to superpowers, stronger ones have a radius of effect that extends around them. The most effective can reshape their area of effect at will.
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* Nullhawks like [[DeadpanSnarker Vask]] in ''Webcomic/{{Sunbird}}'' are a sunbird variant which extinguish fire and magic rather than creating it.
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** ''VideoGame/FireEmblemTheBlazingBlade'' has Kishuna, an enigmatic entity of the "Magic Seal" class, who serves as an optional boss. Kishuna's presence negates every spell in a set radius (which extends over more than half of the battlefield usually), rendering magic users of every side completely useless. [[LoopholeAbuse Magic cast outside the barrier can still affect those inside, though.]]

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** ''VideoGame/FireEmblemTheBlazingBlade'' has Kishuna, an enigmatic entity of the "Magic Seal" class, who serves as an optional boss. Kishuna's presence negates every spell in a set radius (which usually extends over more than half of the battlefield usually), battlefield), rendering magic users of every side completely useless.useless - including the boss of the chapter he appears in, who proceeds to freak out at how helpless he is when Kishuna shows up. [[LoopholeAbuse Magic cast outside the barrier can still affect those inside, though.]]

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* ''VideoGame/JediKnightDarkForcesII: Mysteries of the Sith'' has the ysalamiri appear again in a multiplayer mode known as "Kill The Fool With The Ysalamiri". The objective is essentially a mix of CaptureTheFlag and King of the Hill: pick up the ysalamiri and hold it for a set amount of time. All the while, your Force powers are negated, but so are the powers of everyone within ten meters of you. This usually means lightsaber fights without the benefits of things like Force Speed, Force Jump, or Force Healing. More than one cocky player has been brought low by the very sudden, usually explosive reminder that the ysalamiri only interrupts Force powers... including the ones you could use to save yourself from an explosion. ''VideoGame/JediKnightIIJediOutcast'' replaces it with "Capture the Ysalamiri", a more standard Capture the Flag clone with a ysalamiri on a branch in place of a regular flag.

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* ''VideoGame/JediKnightDarkForcesII: Mysteries of the Sith'' has brings the Force-neutralizing ysalamiri into the game.
** In single-player mode, the Sith swamp planet (where ''only'' Force powers and the lightsaber work at all) has ysalamiri as one of the obstacles.
** Ysalamiri also
appear again in a the multiplayer mode known as "Kill The Fool With The Ysalamiri". The objective is essentially a mix of CaptureTheFlag and King of the Hill: pick up the ysalamiri and hold it for a set amount of time. All the while, your Force powers are negated, but so are the powers of everyone within ten meters of you. This usually means lightsaber fights without the benefits of things like Force Speed, Force Jump, or Force Healing. More than one cocky player has been brought low by the very sudden, usually explosive reminder that the ysalamiri only interrupts Force powers... including the ones you could use to save yourself from an explosion.
**
''VideoGame/JediKnightIIJediOutcast'' replaces it this with "Capture the Ysalamiri", a more standard Capture the Flag clone with a ysalamiri on a branch in place of a regular flag.

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*** The Space Wolves wear talismans and charms said to ward against the evil eye and protect their bearers from malign sorcery. The 8th Edition rules represent this with the "Talismanic Shield" Stratagem that gives Space Wolf characters a chance to stop enemy PsychicPowers. The Hounds of Morkai, specialized anti-psyker troops, use runic totems to protect themselves fro psychic powers -- in-game, enemy psykers can only target a unit of Hounds if no other possible targets are closer -- and vocal amplifiers known as Morkai's Howl, which scramble Warp currents and impair the use of Warp-craft in targeted enemies.



* Zed talents and contests of Will in ''TabletopGame/{{Godlike}}''. Talents are inherently harder to attack with miracles, requiring a contest of will to either refute the power or force it to work. This doesn't affect indirect miracles, though, like being shot in the head by an invisible assassin... Zed talents can shut off enemy superpowers entirely by altering the environment around the talent--e.g. if a super-strong talent lifts a tank, the Zed makes the tank much heavier -- without getting into a contest of wills. Will contests are out the window in the sequel Wild Talents, though, and it's implied there are no more Zeds either.

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* Zed talents and contests of Will in ''TabletopGame/{{Godlike}}''. Talents are inherently harder to attack with miracles, requiring a contest of will to either refute the power or force it to work. This doesn't affect indirect miracles, though, like being shot in the head by an invisible assassin... Zed talents can shut off enemy superpowers entirely by altering the environment around the talent--e.talent -- e.g. if a super-strong talent lifts a tank, the Zed makes the tank much heavier -- without getting into a contest of wills. Will contests are out the window in the sequel Wild Talents, though, and it's implied there are no more Zeds either.
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[[folder:Comic Books]]
* In ''ComicBook/EightBillionGenies'', the world is abruptly upended when every single person is granted one wish from a genie. The only safe havens appear when people wish for an area (and everyone and everything within it) to be unaffected by wishes. This protects them from both the direct effects of wishes and the indirect consequences.
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* While at first Taikobo from ''Manga/HoshinEngi'' is armed with a wind-power wand Dashinben, he gets an [[MidSeasonUpgrade amazing upgrade]] late in the story that cancels out any paope (read, [[{{Magitek}} magical weapons]]) effects. This means that not only it stops paope from functioning, but also physical wounds and status ailments from paopeis can be reversed. On the other hand, this also affects friendly paope, and this particularly sucks since one of his AxCrazy but powerful allies, Nataku, is essentially a human paope. Then again, Taikobo rarely fights head-to-head with any enemy, being the typical [[BunnyEarsLawyer lazy-ass]] [[TheChessmaster strategist that he is.]]



* While at first Taikoubou from ''Manga/SoulHunter'' is armed with a wind-power wand Dashinben, he gets an [[MidSeasonUpgrade amazing upgrade]] late in the story that cancels out any paopei (read, [[{{Magitek}} magical weapons]]) effects. This means that not only it stops paopeis from functioning, physical wounds and status ailments from paopeis can be reversed. On the other hand, this also affects friendly paopeis, and this particularly sucks since one of his AxCrazy but powerful allies, Nataku, is essentially a human-paopei. Then again, Taikoubou rarely fights head-to-head with any enemy, being the typical [[BunnyEarsLawyer lazy-ass]] [[TheChessmaster strategist that he is.]]

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* A common trope in "[=HiE=]"s (Human in Equestria, a popular kind of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic) is to have the human either be resistant/immune to, or actively nullify, magic.

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* A common trope in "[=HiE=]"s (Human in Equestria, a popular kind of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic) is to have the human either be resistant/immune resistant or immune to, or actively nullify, magic.



** In ''[[https://www.fimfiction.net/story/58529/the-ash The Ash]]'' touching or casting a spell on the titular substance poisons the caster.
* Laven in ''Fanfic/AnonymoosesMonsterGirlSaga'' outright negates magic on contact, which (among other things) makes him immune to corruption by demonic energy. This may be due to his otherworldly nature, an explanation often used in similar stories for characters TrappedInAnotherWorld.

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** In ''[[https://www.fimfiction.net/story/58529/the-ash The Ash]]'' touching Ash]]'': Touching or casting a spell on the titular substance poisons the caster.
* ''Fanfic/AnonymoosesMonsterGirlSaga'': Laven in ''Fanfic/AnonymoosesMonsterGirlSaga'' outright negates magic on contact, which (among other things) makes him immune to corruption by demonic energy. This may be due to his otherworldly nature, an explanation often used in similar stories for characters TrappedInAnotherWorld.



* In ''Fanfic/BurningBlack'', the Dark Spires and smaller nullifier devices do this to any fairies in their area of effect. It's getting to the point where they even nullify mana. Their designers are immune, but surprisingly so are anti-fairies (though if the [[ReverseThePolarity polarity is reversed]], they can hurt anti-fairies but are useless against fairies). Extended exposure can kill a fairy, making them a major threat in Dimmsdale.

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* In ''Fanfic/BurningBlack'', the ''Fanfic/BurningBlack'': The Dark Spires and smaller nullifier devices do this to any fairies in their area of effect. It's getting to the point where they even nullify mana. Their designers are immune, but surprisingly so are anti-fairies (though if the [[ReverseThePolarity polarity is reversed]], they can hurt anti-fairies but are useless against fairies). Extended exposure can kill a fairy, making them a major threat in Dimmsdale.



* Demi-Witches from ''Fanfic/ChildBornOfLove'' have the distinct power to be immune to all other forms of magic, and also possess powers of their own. They are feared and [[TheDreaded dreaded]] among the witch community for this reason. However, they do not gain such power [[PubertySuperpower until they come of age]] and are practically human until this happens, so they are usually killed when they are young before they fully-develop.

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* ''Fanfic/ChildBornOfLove'': Demi-Witches from ''Fanfic/ChildBornOfLove'' have the distinct power to be immune to all other forms of magic, and also possess powers of their own. They are feared and [[TheDreaded dreaded]] among the witch community for this reason. However, they do not gain such power [[PubertySuperpower until they come of age]] and are practically human until this happens, so they are usually killed when they are young before they fully-develop.



* In ''Fanfic/AColdCalculus'', Monica Kruczewski possesses a watered down version of canon!Jeremiah's Geass Canceller. It can reverse the effects of another Geass, but only temporarily and not completely. When she and Jeremiah interrogate a Geassed soldier, his memory of his actions are fuzzy and a failsafe stops him before he can reveal any details about the one who Geassed him.
* The Wyrmspawn in ''[[Fanfic/TheDarkLordsOfNerima The Dark Lords Ascendant]]'' is essentially walking anti-magic: none of the Sailor Senshi's attacks so much as phase it, even those from Sailor Saturn, thus forcing her and Ryōga to find alternative means of fighting it.

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* In ''Fanfic/AColdCalculus'', ''Fanfic/AColdCalculus'': Monica Kruczewski possesses a watered down version of canon!Jeremiah's Geass Canceller. It can reverse the effects of another Geass, but only temporarily and not completely. When she and Jeremiah interrogate a Geassed soldier, his memory of his actions are fuzzy and a failsafe stops him before he can reveal any details about the one who Geassed him.
* ''Fanfic/TheDarkLordsOfNerima'': The Wyrmspawn in ''[[Fanfic/TheDarkLordsOfNerima The ''The Dark Lords Ascendant]]'' Ascendant'' is essentially walking anti-magic: none of the Sailor Senshi's attacks so much as phase it, even those from Sailor Saturn, thus forcing her and Ryōga to find alternative means of fighting it.it.
* ''Fanfic/DaylightBurning'': Magic dampeners are small spheres that suppress and nullify magic cast in their vicinity. They build exponentially off of each other when nearby, allowing them to subdue even the most powerful beings. Historically, most were destroyed by fearful unicorns; Twilight speculates that the six currently in the government's possession are likely the only ones left in existence.



* This is Dinky Doo's cutie mark talent in ''Fanfic/ElementalsOfHarmony''. And it's not just spells either. Dinky's talent can cancel out ''any'' kind of magic, including erasing a pony's cutie mark. By the time she reaches adulthood, she is TheDreaded to unicorns everywhere.
* In ''Fanfic/{{Forward}}'', there is a special type of psychic known as a "blank" that is immune to the effects of other psychics. The Hands of Blue are stated to be blanks, as is the character of John Garis. All of them are specialists in either containing or hunting down psychics.

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* ''Fanfic/ElementalsOfHarmony'': This is Dinky Doo's cutie mark talent in ''Fanfic/ElementalsOfHarmony''. And talent, an it's not just spells either. Dinky's talent can cancel out ''any'' kind of magic, including erasing a pony's cutie mark. By the time she reaches adulthood, she is TheDreaded to unicorns everywhere.
* In ''Fanfic/{{Forward}}'', there ''Fanfic/{{Forward}}'': There is a special type of psychic known as a "blank" that is immune to the effects of other psychics. The Hands of Blue are stated to be blanks, as is the character of John Garis. All of them are specialists in either containing or hunting down psychics.



* In ''Fanfic/GuardiansWizardsAndKungFuFighters'', it's established that the Ben Shui Chosen One has the ability to cancel out any and all chi magic in the area surrounding them.

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* In ''Fanfic/GuardiansWizardsAndKungFuFighters'', it's ''Fanfic/GuardiansWizardsAndKungFuFighters'': It's established that the Ben Shui Chosen One has the ability to can cancel out any and all chi magic in the area surrounding them.

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** Madrigal Raith had a pair of anti-magic gauntlets for his duel with Harry and Ramirez. Ramirez helps kill him by destroying the ground underneath him and then destroys his gauntlets with his Warden sword unleashing the results stated above. [[ManOnFire They are not pretty]]

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** Madrigal Raith had a pair of anti-magic gauntlets for his duel with Harry and Ramirez. Ramirez helps kill him by destroying the ground underneath him and then destroys his gauntlets with his Warden sword unleashing the results stated above. [[ManOnFire They are not pretty]]pretty.

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