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* HelplessWithLaughter: One section has you partnering with another contestant of the dungeon walk, Throm the barbarian, where both of you decide to rest in a cavern after defeating a pair of trolls together. Unfortunately, in the process Throm accidentally had a stray rat running on his fingers, tickling him into laughing uncontrollably... which is loud enough to cause a cave-in that the two of you must outrun.


Besides being one of the most popular of the Fighting Fantasy series ''Deathtrap Dungeon'' also marked the first shift towards[[CanonWelding building a consistent setting for the books]], with mentions in the background of Port Blacksand, the main location of Ian Livingstone's previous book ''Literature/CityOfThieves''.

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Besides being one of the most popular of the Fighting Fantasy series ''Fighting Fantasy'' series, ''Deathtrap Dungeon'' also marked the first shift towards[[CanonWelding building a consistent setting for the books]], with mentions in the background of Port Blacksand, the main location of Ian Livingstone's previous book ''Literature/CityOfThieves''.

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Besides being one of the most popular of the Fighting Fantasy series ''Deathtrap Dungeon'' also marked the first shift towards[[CanonWelding building a consistent setting for the books]], with mentions in the background of Port Blacksand, the main location of Ian Livingstone's previous book ''Literature/CityOfThieves''.

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* ContinuityNod: One of the many dangers you'll face is a burly female orc named Poison Ivy, who turns out to be the sister of Sourbelly from ''Literature/CityOfThieves''.

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* RouteBoss: In order to bypass the Dwarf Trialmaster's test, you must enter an arena and, depending on the choices you make, fight either a [[ScaryScorpions giant scorpion]] or a [[ALoadOfBull Minotaur]], as one of two optional bosses, before completing the challenge.




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* MagicPotion: While the dungeon has its fair share of deadly traps, it also contains all kinds of magical items that aids your adventure, the most helpful which is a potion that help you detect traps.


The following book ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead. ''Literature/IslandOfTheLizardKing'' seemingly features the same protagonist, hence being its sequel.

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The following book ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, ''Deathtrap Dungeon'', visiting the same location albeit with a different hero and different perils ahead. ''Literature/IslandOfTheLizardKing'' seemingly features the same protagonist, hence being its sequel.



* ActionGirl: The only [[SmurfettePrinciple female participant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If you kill the snake fast enough, she will give you a clue with her last breath.]]

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* ActionGirl: The only [[SmurfettePrinciple female participant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If [[spoiler:If you kill the snake fast enough, she will give you a clue with her last breath.]]



* AntiVillain: Baron Sukumvit built Deathrap Dungeon as a twisted game to induce people to risk their lives for his amusement. On the other hand, everyone who enters the Trial of Champions does so of their own free choice and he doesn't force anybody to enter it. If anybody actually wins the Trial, he's honorable enough to pay the staggering prize he offers. Fang also prospered greatly from the attention the Trial of Champions attracts every year, especially since no one's ever survived it.

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* AntiVillain: Baron Sukumvit built Deathrap Dungeon as a twisted game to induce people to risk their lives for his amusement. On the other hand, everyone who enters the Trial of Champions does so of their own free choice and he doesn't force anybody to enter it. If anybody actually wins the Trial, he's honorable enough to pay the staggering prize he offers. Fang also prospered greatly from the attention the Trial of Champions attracts every year, especially since no one's no-one's ever survived it.



* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler: Don't follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable]]



* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler:Don't follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable.]]



* RocksFallEveryoneDies: Somewhat justified in-universe, but from a gameplay perspective it happens several times and is annoying, resulting in quite a bit of annoying TrialAndErrorGameplay, most notably with things like the giant statue with 2 gems for eyes. The left eye is the PlotCoupon required to win, the right eye is instant death, with absolutely no indication in-story of which is correct.

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* RocksFallEveryoneDies: Somewhat justified in-universe, but from a gameplay perspective it happens several times and is annoying, resulting in quite a bit of annoying TrialAndErrorGameplay, most TrialAndErrorGameplay. Most notably with things like the giant statue with 2 two gems for eyes. The eyes: the left eye is the PlotCoupon required to win, the right eye is instant death, with absolutely no indication in-story of which is correct.



* SignificantAnagram: During the Trialmaster's test, you have to choose between two sentences which are anagrams of the creatures you'll have to face. [[spoiler: One is a Minotaur, the other a Giant Scorpion. The former is far easier to fight.]]

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* SignificantAnagram: During the Trialmaster's test, you have to choose between two sentences which are anagrams of the creatures you'll have to face. [[spoiler: One [[spoiler:One is a Minotaur, the other a Giant Scorpion. The former is far easier to fight.]]


* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm. There is no advantage to do it game-wise, but it sure is cathartic.

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* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm. There is no advantage to do it game-wise, but it sure is cathartic.He's significantly easier than Throm, and he nets you a +1 skill bonus armour.


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* RocksFallEveryoneDies: Somewhat justified in-universe, but from a gameplay perspective it happens several times and is annoying, resulting in quite a bit of annoying TrialAndErrorGameplay, most notably with things like the giant statue with 2 gems for eyes. The left eye is the PlotCoupon required to win, the right eye is instant death, with absolutely no indication in-story of which is correct.


* GorgeousGorgon: Averted, the Gorgon you can encounter [[spoiler: In the cage covered with drapes]] looks like an old, snake-haired crone.
* GottaCatchThemAll: The three gemstones that open the final door. [[spoiler: Also, you pretty much need to encounter all the other heroes, alive or not, in order to reach the right path to the ending.]]

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* GorgeousGorgon: Averted, the Gorgon you can encounter [[spoiler: In [[spoiler:in the cage covered with drapes]] looks like an old, snake-haired crone.
* GottaCatchThemAll: The three gemstones that open the final door. [[spoiler: Also, you pretty much need to encounter all the other heroes, alive or not, in order to reach the right path to the ending.]]
crone.


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* MineralMacGuffin: The three gemstones that open the final door.


* CallARabbitASmeerp:
** What's that? A ''Tyrannosaurus rex''? Oh, wait, it's just a "Pit Fiend". Allright.
** Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big-nosed goblins.

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* CallARabbitASmeerp:
**
CallARabbitASmeerp: What's that? A ''Tyrannosaurus rex''? Oh, wait, it's just a "Pit Fiend". Allright.
** Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big-nosed goblins.
All right.


* CallARabbitASmeerp: What's that? A Tyrannosaurus Rex? Oh, wait, it's just a "Pit Fiend". Allright. Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big nosed goblins.

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* CallARabbitASmeerp: CallARabbitASmeerp:
**
What's that? A Tyrannosaurus Rex? ''Tyrannosaurus rex''? Oh, wait, it's just a "Pit Fiend". Allright. Allright.
**
Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big nosed big-nosed goblins.



* EverythingIsTryingToKillYou: Oh boy, monsters and traps at every step and in every room. [[spoiler: Except for the ghost girl who gives you a precious advice and the mysterious cone of light.]] Justified, because it was specifically designed to be nearly unwinnable by Sukumvit.

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* EverythingIsTryingToKillYou: Oh boy, monsters and traps at every step and in every room. [[spoiler: Except [[spoiler:Except for the ghost girl who gives you a precious advice and the mysterious cone of light.]] Justified, because it was specifically designed to be nearly unwinnable by Sukumvit.



* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm.
* KnightInShiningArmor: One of the contestants. [[spoiler: He dies deep inside the Dungeon, turned into a statue by a crazed old wizard.]]
* MirrorMonster: The hideous Mirror Demon is a four-faced demoness encountered in a mirror-plated room, and is a rather worrysome enemy.

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* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm.
Throm. There is no advantage to do it game-wise, but it sure is cathartic.
* KnightInShiningArmor: One of the contestants. [[spoiler: He [[spoiler:He dies deep inside the Dungeon, turned into a statue by a crazed old wizard.]]
* MirrorMonster: The hideous Mirror Demon is a four-faced demoness encountered in a mirror-plated room, and is a rather worrysome worrisome enemy.



* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler:the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]



* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler:the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]


* BigBad: Technically speaking, Baron Sukumvit is the one behind Deathtrap Dungeon, though he doesn't directly oppose the protagonist in any way and, as mentioned in the description, the Dungeon's presence did wonders to Fang.
* BreadAndCircuses: The whole reason why Deathtrap Dungeon was built by Sukumvit.

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* BigBad: Technically speaking, AntiVillain: Baron Sukumvit is built Deathrap Dungeon as a twisted game to induce people to risk their lives for his amusement. On the one behind Deathtrap Dungeon, though other hand, everyone who enters the Trial of Champions does so of their own free choice and he doesn't directly oppose force anybody to enter it. If anybody actually wins the protagonist in any way and, as mentioned in Trial, he's honorable enough to pay the description, staggering prize he offers. Fang also prospered greatly from the Dungeon's presence did wonders to Fang.
attention the Trial of Champions attracts every year, especially since no one's ever survived it.
* BreadAndCircuses: The whole reason One of the reasons why Deathtrap Dungeon was built by Sukumvit.


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* ForTheEvulz: One of the reasons Sukumvit built Deathtrap Dungeon was to attract interest to Fang, and it was a massive success. The other reason is that he gets a sick pleasure from watching people risk their lives and typically get killed for his amusement.


* ContemptibleCover: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.



* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.


* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook
Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.

to:

* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook
com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.

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* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook
Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.

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