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** Sometimes games are like that. ''The Price Is Right'' already isn't exactly a game of skill and hard knowledge, anyway.
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** You can say that for quite a few car games on the show--Temptation, Cover Up, Money Game, etc. Heck, many--perhaps even a majority--of the non-car games are rooted in little more than blind luck--it's not like there's an exact science to guessing the prices of household appliances.
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*** Nothing. It's just that as with 420, the humor just strikes a lot of folks as juvenile.
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** On that note, what's wrong with a bid ending in 69?
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***To repeat the first respondent, maybe they just want to bid a bit more than 400 and have some fun with it at the same time? It's not like it would be an unreasonable bid for some of the stuff Price puts out there without the other connotations.
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namespace stuff Fixed, yeah.


** {{@/A-l-e-x-99}}: This tactic is [[OlderThanTheyThink Older Than You Think]]: TPIR has its roots in auctioneering. The original Bill Cullen version was nothing but what we would consider the One-Bid game today (the One-Bid was used occasionally--the main part of the game was open bidding). And if you've ever been to a live auction or have ever gone to Website/{{eBay}}, you'll notice that people there do in fact pull such [[NotSoDifferent underhanded tactics]] in order to win. So, $1-higher bids are effectively [[TheArtifact an artifact from the old days]]. And sometimes, the old ways are still the best ways in the eyes of many.

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** {{@/A-l-e-x-99}}: This tactic is [[OlderThanTheyThink Older Than You Think]]: TPIR has its roots in auctioneering. The original Bill Cullen version was nothing but what we would consider the One-Bid game today (the One-Bid was used occasionally--the main part of the game was open bidding). And if you've ever been to a live auction or have ever gone to Website/{{eBay}}, Website/EBay, you'll notice that people there do in fact pull such [[NotSoDifferent underhanded tactics]] in order to win. So, $1-higher bids are effectively [[TheArtifact an artifact from the old days]]. And sometimes, the old ways are still the best ways in the eyes of many.



* People who repeatedly bid 420. There is a studio filled with 300 people hoping to be a contestant; just nine are picked. You're lucky to be on a nationally televised game show, and this is how you act? Really??

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* People who repeatedly bid 420. There is a studio filled with 300 people hoping to be a contestant; just nine are picked. You're lucky to be on a nationally televised game show, and this is how you act? Really?? Really??



*** People are willing to do anything to be remembered for stupid stuff they did on TV just for the sake of "hey, remember when I was on TV and did...?" Thanks to YouTube and other video hosting sites, now everyone's antics will be uploaded and that person will get attention, [[NoSuchThingAsBadPublicity even if it's the wrong kind.]]

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*** People are willing to do anything to be remembered for stupid stuff they did on TV just for the sake of "hey, remember when I was on TV and did...?" Thanks to YouTube Website/YouTube and other video hosting sites, now everyone's antics will be uploaded and that person will get attention, [[NoSuchThingAsBadPublicity even if it's the wrong kind.]]
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* Why is Lucky Seven still played? The $6 margin of error is way too small for the prices a new car goes for these days. The last three digits of any car price are arbitrary anyway. And the game is boring; it's like watching someone guess lottery numbers. TPIR needs to retire it, or give contestants a break.

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* Why is Lucky Seven still played? It reeks of FakeDifficulty, type 2. The $6 margin of error is way too small for the prices a new car goes for these days. The days, and the last three digits of any car price are arbitrary anyway. And the game is boring; it's like watching someone guess lottery numbers. TPIR needs to retire it, or give contestants a break.
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* Lucky Seven is just plain mean. The $6 margin of error is way too small for the prices a new car goes for these days. The last three digits of any car price are arbitrary anyway. And the game is boring; it's like watching someone guess lottery numbers. TPIR needs to retire it, or give contestants a break.

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* Why is Lucky Seven is just plain mean. still played? The $6 margin of error is way too small for the prices a new car goes for these days. The last three digits of any car price are arbitrary anyway. And the game is boring; it's like watching someone guess lottery numbers. TPIR needs to retire it, or give contestants a break.
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**** Um... to maybe win tens of thousands of dollars? Most people would view that as more important than working in a tired pot joke.
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** What's so bad about being a cut-throat jerk when you're trying to win on a game show, especially when more than just great prizes are at stake? Some people wait their whole life to get the chance to travel to Television City and take their place in the audience, hoping and praying that their funny T-shirt, nice rack, or military uniform will be enough to earn an invitation to "come on down" to Contestant's Row. And once you get there, there's no turning back. If you don't get picked, you can always attend another show, but once you're Down, the worst case scenario is a parting gift and a "have a nice life". Any legal move that can help you to break through to the magical world of Pricing Games and Showcase Showdowns is highly recommended.

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** What's so bad about being a cut-throat jerk when you're trying to win on a game show, especially when more than just great prizes are at stake? Some people wait their whole life to get the chance to travel to Television City and take their place in the audience, hoping and praying that their funny T-shirt, nice rack, or military uniform will be enough to earn an invitation to "come on down" to Contestant's Row. And once you get there, there's no turning back. If you don't get picked, you can always attend another show, but once you're Down, the worst case scenario is a parting gift and a "have a nice life". Any legal move that can help you to break through to the magical world of Pricing Games and Showcase Showdowns is highly recommended.



* Why is Lucky Seven still played? The $6 margin of error is way too small for the prices a new car goes for these days. And the last three digits are highly arbitrary; an option as petty as a seat cover can change the price by over $100. The last digit is often very high or low, which is just plain mean. And the game is boring; it's like watching someone guess lottery numbers. They need to retire it, or give contestants a break.

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* Why is Lucky Seven still played? is just plain mean. The $6 margin of error is way too small for the prices a new car goes for these days. And the The last three digits are highly arbitrary; an option as petty as a seat cover can change the of any car price by over $100. The last digit is often very high or low, which is just plain mean.are arbitrary anyway. And the game is boring; it's like watching someone guess lottery numbers. They need TPIR needs to retire it, or give contestants a break.
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* Why is Lucky Seven still played? The $6 margin of error is way too small for the prices a new car goes for these days. And the last three digits are highly arbitrary; an option as petty as a seat cover can change the price by over $100. The last digit is often very high or low, which is just plain mean. And the game is boring; it's like watching someone guess lottery numbers. They need to retire it, or give contestants a break.
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** {{@/A-l-e-x-99}}: This tactic is [[OlderThanTheyThink Older Than You Think]]: TPIR has its roots in auctioneering. The original Bill Cullen version was nothing but what we would consider the One-Bid game today (the One-Bid was used occasionally--the main part of the game was open bidding). And if you've ever been to a live auction or have ever gone to {{eBay}}, you'll notice that people there do in fact pull such [[NotSoDifferent underhanded tactics]] in order to win. So, $1-higher bids are effectively [[TheArtifact an artifact from the old days]]. And sometimes, the old ways are still the best ways in the eyes of many.

to:

** {{@/A-l-e-x-99}}: This tactic is [[OlderThanTheyThink Older Than You Think]]: TPIR has its roots in auctioneering. The original Bill Cullen version was nothing but what we would consider the One-Bid game today (the One-Bid was used occasionally--the main part of the game was open bidding). And if you've ever been to a live auction or have ever gone to {{eBay}}, Website/{{eBay}}, you'll notice that people there do in fact pull such [[NotSoDifferent underhanded tactics]] in order to win. So, $1-higher bids are effectively [[TheArtifact an artifact from the old days]]. And sometimes, the old ways are still the best ways in the eyes of many.
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*** I don't see what the problem is. Sure, it's stupid, but what's the point of going on a a game show other than to have fun? That's fun to those people, so let them be!

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* The people who win a brand-new car during their pricing game are usually the top winners in the Showcase, which means they get to see the first Showcase and decide to bid or pass. If the first Showcase has a car in it...they will bid, every time, ''even though they already have a brand-new car!'' If the first Showcase does not have a car...they will pass, every time, ''and then look disappointed if the second Showcase does not contain a brand-new car!''

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** Ladies and gentlemen, the Smeghead Gambit in action.
* The people who win a brand-new car during their pricing game are usually the top winners in the Showcase, which means they get to see the first Showcase and decide to bid or pass. If the first Showcase has a car in it...they will bid, every time, ''even though they already have a brand-new car!'' If the first Showcase does not have a car... they will pass, every time, ''and then look disappointed if the second Showcase does not contain a brand-new car!''


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* When Clock Game is played properly, it's a thrill. Every now and then, though, you get thrown for a loop.
** How many contestants have made two bids in one breath? Or bid in the double digits? If that isn't a headscratcher, nothing is.
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*** But is that the chicken or the egg? Perhaps Ten Chances isn't played as often because contestants seem to not have grasped that the price nearly always ends in zero.
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* What if the "10,000th" joke was supposed to be a parody of people ridiculing the show for getting episode counts wrong on their "special" episodes?
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* Is it weird that "Any Number" almost always comes down to one slot left in all three prizes? I realize the odds would say that's normal - if you have one price with two slots open and one with one, you have a better chance of picking a number in the two slot one - but it still seems like 99% of the time the contestant picks the numbers just right to come down to that "Ok, this one is for all the marbles" pick.
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*** People are willing to do anything to be remembered for stupid stuff they did on TV just for the sake of "hey, remember when I was on TV and did...?" Thanks to YouTube and other video hosting sites, now everyone's antics will be uploaded and that person will get attention, [[NoSuchThingAsBadPublicity even if it's the wrong kind.]]
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** The drawing of the "pocket change" involves a bit of luck since all the values are hidden in the little envelopes.
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* I'm left wondering why the show bothers having Pocket Change around anymore. Every wrong guess you make raises the target score to win the car by 25 cents and once you get it over a dollar or more, you stand almost no chance of winning. Contestants seem to always draw the lowest amount possible and rarely draw a higher value.
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*** "420" is [[http://en.wikipedia.org/wiki/420_(cannabis_culture) a term]] related to the use of marijuana and other such drugs. Used in the context of ''Price'', it's referred to as the "stoner bid".
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** Wait, what? They probably just want to bid a bit more than 400, what's the complaint?
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* People who repeatedly bid 420. There is a studio filled with 300 people hoping to be a contestant; just nine are picked. You're lucky to be on a nationally televised game show, and this is how you act? Really??

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-->''The price is wrong, [[JustAddBitch bitch!]]''
-->-'''Happy Gilmore'''

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-->''The ->''"The price is wrong, [[JustAddBitch bitch!]]''
-->-'''Happy
bitch!]]"''
-->--'''Happy
Gilmore'''


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** That's because there's one "Second Chance" bonus attached to one slip in each of the four lowest prizes.
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-->''The price is wrong, [[JustAddBitch bitch!]]''
-->-'''Happy Gilmore'''
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* In "Punch-A-Bunch" the punching board is 5x10, making 50 punching spots. But on the bottom it says there's a total of 54 prizes...
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*** Or they couldn't hear the bid well because it's frakking loud in there.
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* The Davidson 1994 series. The three contestants called up could all strike out on their games and the winner of whichever Showdown they use (Wheel, "The Price Was Right") could lose in the Showcase, which means nobody wins squat.
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*Secret X and Plinko. Two games where the contestant can do everything right and still get nothing. With bad enough luck in Plinko, even if you win all the chips they could still land on no money. With Secret X, even if you play the pricing segment of the game perfectly, you still only have a two thirds chance to win the game.
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** To be fair, Ten Chances (at least in this troper's view) doesn't seem to get played very often, so it's not surprising to see contestants not knowing some of the tricks to the game.

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