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* ''LightNovel/{{Baccano}}!'' uses this as its core much in the same way that ''Anime/CowboyBebop'' does, though with a focus on various forms of 20's/30's jazz.

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* ''LightNovel/{{Baccano}}!'' ''Literature/{{Baccano}}!'' uses this as its core much in the same way that ''Anime/CowboyBebop'' does, though with a focus on various forms of 20's/30's jazz.
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{{Jazz}} is a very broad category that encompasses a ton of styles, but most people only recognize the type that emphasizes brass and piano. Generally gets used to convey the the first half of the 20th century or otherwise make a character/setting seem old fashioned without the elitist stigma of classical music.

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{{Jazz}} is a very broad category that encompasses a ton of styles, but most people only recognize the type that emphasizes brass and piano. Generally gets used to convey the the first half of the 20th century or otherwise make a character/setting seem old fashioned or classy without the elitist stigma of classical music.
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* According to the ''WesternAnimation/SpongeBobSquarePants'' episode "Grandma's Kisses", one of the requirements of being a grown-up is developing "a taste for free-form jazz."

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* According to the Patrick in ''WesternAnimation/SpongeBobSquarePants'' episode "Grandma's Kisses", one of the requirements of being a grown-up is developing "a taste for free-form jazz."
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* In ''[[SonicTheHedgehog Sonic Adventure 2]]'', Rouge's theme and the background music to all of her levels is jazz-based.

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* In ''[[SonicTheHedgehog Sonic Adventure 2]]'', ''VideoGame/SonicAdventure2'', Rouge's theme and the background music to all of her levels is jazz-based.
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* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. See ''VideoGame/BreathOfFireIII'' and ''VideoGame/MarvelVsCapcom2.''

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* Capcom's Alph Lyla [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. See ''VideoGame/BreathOfFireIII'' and ''VideoGame/MarvelVsCapcom2.''
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None


* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. See ''BreathOfFireIII'' and ''VideoGame/MarvelVsCapcom2.''

to:

* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. See ''BreathOfFireIII'' ''VideoGame/BreathOfFireIII'' and ''VideoGame/MarvelVsCapcom2.''
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* Io Fleming in ''Manga/MobileSuitGundamThunderbolt'' is big fan of free jazz and he sometimes plays it while slaughtering his enemies. His ArchEnemy, Daryl Lorentz, was able to identify him due to his penchant of playing jazz on his cockpit.
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* The soundtrack of KamenRiderDouble is heavily influenced by this, fitting the HardboiledDetective theme.

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* The soundtrack of KamenRiderDouble ''Series/KamenRiderDouble'' is heavily influenced by this, fitting the HardboiledDetective theme.
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* According to the ''SpongeBobSquarePants'' episode "Grandma's Kisses", one of the requirements of being a grown-up is developing "a taste for free-form jazz."

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* According to the ''SpongeBobSquarePants'' ''WesternAnimation/SpongeBobSquarePants'' episode "Grandma's Kisses", one of the requirements of being a grown-up is developing "a taste for free-form jazz."
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* Many stage themes in the ''Franchise/SuperMarioBros'' franchise are jazz-style, with the main themes of the original game, ''3'', ''64'', ''3D Land'', and ''3D World'' having particularly heavy influences.
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* The entire soul and fiber of ''CowboyBebop'' is based on 70's jazz.

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* The entire soul and fiber of ''CowboyBebop'' ''Anime/CowboyBebop'' is based on 70's jazz.



* ''LightNovel/{{Baccano}}!'' uses this as its core much in the same way that ''CowboyBebop'' does, though with a focus on various forms of 20's/30's jazz.

to:

* ''LightNovel/{{Baccano}}!'' uses this as its core much in the same way that ''CowboyBebop'' ''Anime/CowboyBebop'' does, though with a focus on various forms of 20's/30's jazz.
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None

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* VideoGame/{{Persona 5}}'s soundtrack was specifically described as "acid jazz" by its composer, Creator/ShojiMeguro.
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* According to the ''SpongeBobSquarePants'' episode "Grandma's Kisses", one of the requirements of being a grown-up is developing "a taste for free-form jazz."

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Removed: 159

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* According to the ''SpongeBobSquarePants'' episode "Grandma's Kisses", one of the requirements of being a grown-up is developing "a taste for free-form jazz."


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* The soundtrack of KamenRiderDouble is heavily influenced by this, fitting the HardboiledDetective theme.
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None


* One of the motifs in {{Haruki Murakami}}'s Literature/AfterTheQuake is Jazz music as a metaphor in freedom in life.

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* One of the motifs in {{Haruki {{Creator/Haruki Murakami}}'s Literature/AfterTheQuake ''Literature/AfterTheQuake'' is Jazz music as a metaphor in freedom in life.
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* Temperance Brennan in the TV series ''{{Bones}}'' enjoys jazz, much to the surprise of Booth.

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* Temperance Brennan in the TV series ''{{Bones}}'' ''Series/{{Bones}}'' enjoys jazz, much to the surprise of Booth.
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* In ''Series/DoctorWho'', the Seventh Doctor's EstablishingCharacterMoment in the TV Movie ([[OldGuardVersusNewBlood intended as a point of introduction to people who didn't watch the show]]) is listening to jazz on a gramaphone while his TARDIS sails through the vortex. Since he is DyingToBeReplaced (the narration from the Eighth Doctor has already explained that he's "nearing the end of [his] seventh life") this is used to establish his age and old-fashioned-ness, and how it is time for him to be replaced with someone young.

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Tweak~


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Examples:!!Examples:



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* WoodyAllen frequently uses jazz for the soundtracks to his movies.

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* WoodyAllen Creator/WoodyAllen frequently uses jazz for the soundtracks to his movies.
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* ''{{Baccano}}!'' uses this as its core much in the same way that ''CowboyBebop'' does, though with a focus on various forms of 20's/30's jazz.

to:

* ''{{Baccano}}!'' ''LightNovel/{{Baccano}}!'' uses this as its core much in the same way that ''CowboyBebop'' does, though with a focus on various forms of 20's/30's jazz.

Changed: 10

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* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. See ''BreathOfFireIII'' and ''MarvelVsCapcom2.''

to:

* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. See ''BreathOfFireIII'' and ''MarvelVsCapcom2.''VideoGame/MarvelVsCapcom2.''
Is there an issue? Send a MessageReason:
None


* One of the motifs in {{Haruki Murakami}}'s AfterTheQuake is Jazz music as a metaphor in freedom in life.

to:

* One of the motifs in {{Haruki Murakami}}'s AfterTheQuake Literature/AfterTheQuake is Jazz music as a metaphor in freedom in life.
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Most Triumphant Example links aren\'t allowed on the main page.


* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. The {{Most Triumphant Example}}s of this are ''BreathOfFireIII'' and ''MarvelVsCapcom2.''

to:

* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. The {{Most Triumphant Example}}s of this are See ''BreathOfFireIII'' and ''MarvelVsCapcom2.''
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* In ''The Talented Mr. Ripley'', all the characters besides the title one listen to jazz (which, for its time, was the music of free spirited people before Rock came along).

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* In ''The Talented Mr. Ripley'', all the characters besides the title one listen to jazz (which, for its time, was the music of free spirited free-spirited people before Rock came along).
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None

Added DiffLines:

* One of the motifs in {{Haruki Murakami}}'s AfterTheQuake is Jazz music as a metaphor in freedom in life.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Capcom's Alph Lyla [[CrowningMusicOfAwesome sound team]], from about 1997 to 2000, had an obsession with filling games entirely with Jazz fusion soundtracks. The {{Most Triumphant Example}}s of this are ''BreathOfFireIII'' and ''MarvelVsCapcom2.''

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