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* You got the '''[[DropTheHammer Megaton Hammer!]]''' Use it to '''smash''' and '''break junk'''!

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* You got the '''[[DropTheHammer Megaton Hammer!]]''' '''Megaton Hammer!''' Use it to '''smash''' and '''break junk'''!
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** If you complete Malon's riding course challenge for Epona, she'll reward Link with putting a cow in his home back in the Kokiri Forest. The implication is that either the Kokiri helped her do this, or she outright ''[[MusclesAreMeaningless carried it up the ladder herself.]]'' For extra amusement, this cow inexplicably lets you refight the bosses in the 3DS remake, presumably as Link training in his dreams.
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* The Sages creating the bridge to Ganondorf's Castle is a suitably cool moment of their support. Then the 3DS remake adds an extra animation of Link wearily leaning forwards as if trying to figure out if it's solid enough to hold his weight, clearly not having actually ''expected'' that compared to him simply taking it at face value in the original.
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** Not the longest cutscene in the game [[labelnote:Note]]The sequence in which Zelda grants the player the Light Arrows lasts at least six minutes, which is why many speedrunners affectionately refer to it as "Long Ass Cutscene".[[/labelnote]], but it sure feels that way.
** Aditionally, if you already have the Zora Tunic by the time you unfreeze King Zora as Adult Link, King Zora will acknowledge your thoroughness and instead offer...a kiss! Link doesn't seem to accept though.

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** Not the longest cutscene in the game [[labelnote:Note]]The game,[[labelnote:Note]]The sequence in which Zelda grants the player the Light Arrows lasts at least six minutes, which is why many speedrunners affectionately refer to it as "Long Ass Cutscene".[[/labelnote]], [[/labelnote]] but it sure feels that way.
** Aditionally, if you already have the Zora Tunic by the time you unfreeze King Zora as Adult Link, King Zora will acknowledge your thoroughness and instead offer... a kiss! Link doesn't seem to accept though.



** And later on, you get to use it to smash Volvagia's head in. The way the battle goes, you might feel like you're playing "Whack-a-Mole" with a dragon, which is really inherently funny.

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** And later Later on, you get to use it to smash Volvagia's head in. The way the battle goes, you might feel like you're playing "Whack-a-Mole" with a dragon, which is really inherently funny.



** For an added BrickJoke, if you caught the Fisherman's hat and lost it in the water, he will still be not wearing it in the ending sequence.
* Sheik getting tossed around like a ragdoll in the scene where Kakariko is on fire. It's otherwise a very serious part of the game, but that animation just looks ''[[{{Narm}} ridiculous]]''.

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** For an added BrickJoke, if you caught the Fisherman's hat and lost it in the water, he will still be not be wearing it in the ending sequence.
* Sheik getting tossed around like a ragdoll in the scene where Kakariko is on fire. It's otherwise a very serious part of the game, but that the animation just looks ''[[{{Narm}} ridiculous]]''.



* The simple fact you can pop gastric bubbles and kill enemies in Jabu Jabu's belly by '''throwing Ruto into them'''. This becomes especially JustForFun/{{egregious}} when you realize that an ''aquatic''-dwelling amphibian princess who basically spends all her time in a watery environment, can kill Biri and Bari, deadly '''''electrified''''' jellyfish by chucking her at them. [[FridgeBrilliance Maybe it's because she's the Sage of Water and has the power to purify evil on contact.]]

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* The simple fact you can pop gastric bubbles and kill enemies in Jabu Jabu's belly by '''throwing Ruto into them'''. This becomes especially JustForFun/{{egregious}} when you realize that an ''aquatic''-dwelling amphibian princess who basically spends all her time in a watery environment, can kill Biri and Bari, deadly '''''electrified''''' jellyfish by chucking her being chucked at them. [[FridgeBrilliance Maybe it's because she's the Sage of Water and has the power to purify evil on contact.]]



* Link's [[IdleAnimation Idle Animations]] are pretty fun to watch, especially in the ice dungeon where he'll shiver and sneeze. Equipping the iron boots and hearing their loud clanking is also pretty funny.

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* Link's [[IdleAnimation Idle Animations]] are pretty fun to watch, especially in the ice dungeon where he'll shiver and sneeze. Equipping the iron boots Iron Boots and hearing their loud clanking is also pretty funny.



--> Look! a chicken[[note]]changed to "Cucco" in 3D[[/note]] hatched from the egg you were incubating! It's the miracle of life!

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--> Look! a chicken[[note]]changed A chicken[[note]]Changed to "Cucco" in 3D[[/note]] 3D.[[/note]] hatched from the egg you were incubating! It's the miracle of life!



* After Koume and Kotake (MiniatureSeniorCitizen {{Wicked Witch}}es) combine into Twinrova (StatuesqueStunner HotWitch), she winks flirtatiously at Link. Link just double-takes in shock, horror, and confusion.

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* After Koume and Kotake (MiniatureSeniorCitizen {{Wicked Witch}}es) combine into Twinrova (StatuesqueStunner (a StatuesqueStunner HotWitch), she winks flirtatiously at Link. Link just double-takes in shock, horror, and confusion.



* Anyone who attempted to smash a Skulltula-type monster with the Megaton Hammer's jump attack would find it has oddly no effect on them. The funny part is that this is a nod to something that happened during development where Eiji Aonuma, freaked out over a spider appearing, tried to kill it with jumping hammer strikes and failing.

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* Anyone who attempted attempts to smash a Skulltula-type monster with the Megaton Hammer's jump attack would will find it has oddly has no effect on them. The funny part is that this is a nod to something that happened during development where Eiji Aonuma, freaked out over a spider appearing, tried to kill it with jumping hammer strikes and failing.failed.



* Ordinarily, it is not possible to get behind the gateway blocking the bridge in Gerudo Valley as Child Link. If, however, you somehow manage to do so using glitches, you can get [[DevelopersForesight caught]] by the guards, who will proceed to throw Link into the river.

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* Ordinarily, it is it's not possible to get behind the gateway blocking the bridge in Gerudo Valley as Child Link. If, however, you somehow manage to do so using glitches, you can get [[DevelopersForesight caught]] by the guards, who will proceed to throw Link into the river.



* When you go back to the Spirit Temple as a child for the first time, you find that Nabooru is blocking the crawlspace leading further inside, and is curious to know what Link is doing there. You can either tell her it's to see the temple or search for one of the sages...neither of which she winds up being very interested in. The way to advance is to just tell her you're there [[ViolationOfCommonSense for no reason at all]], which inspires her to let you go into the temple and steal something for her since you have apparently nothing better to be doing. What great timing!

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* When you go back to the Spirit Temple as a child for the first time, you find that Nabooru is blocking the crawlspace leading further inside, and is curious to know what Link is doing there. You can either tell her it's to see the temple or search for one of the sages... neither of which she winds up being very interested in. The way to advance is to just tell her you're there [[ViolationOfCommonSense for no reason at all]], which inspires her to let you go into the temple and steal something for her since you have apparently nothing better to be doing. What great timing!
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* Near the end of the Shadow Temple, you ride a boat across a flooded hallway. After reaching the end of the hallway, it starts sinking, causing Navi to say this gem:
-->'''Navi:''' Link! This ship is sinking! AbandonShip! Get onto a safe platform!
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** If you look during that sequence you can see Link back away very slowly in response as if Darunia is trying to become a seductive God.

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** If you look during that sequence you can see Link back away very slowly in response as if Darunia is response, while Navi starts bouncing up and down like she’s trying to become a seductive God.tap into Darunia’s dance craze.

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* Navi's [[StopHelpingMe hints]] may be annoying to some, but there's something legitimately funny about seeing Navi's hints for a specific area ''while you're at that area''. For example, her wondering where Zelda is even though she's right in front of you, or telling you to go to Kakariko Village to get the item Sheik told you to get while you're in Kakariko Village. Looks like even fairies can leave their contacts at home.

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* Navi's [[StopHelpingMe hints]] hints may be annoying {{annoying|VideoGameHelper}} to some, but there's something legitimately funny about seeing Navi's hints for a specific area ''while you're at that area''. For example, her wondering where Zelda is even though she's right in front of you, or telling you to go to Kakariko Village to get the item Sheik told you to get while you're in Kakariko Village. Looks like even fairies can leave their contacts at home.
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** Aditionally, if you already have the Zora Tunic by the time you unfreeze King Zora as Adult Link, King Zora will acknowledge your thoroughness and instead offer...a kiss! Link doesn't seem to accept though.
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* Being ambushed by Cuccos. As irritating as it may be sometimes, there's no denying how absurdly funny it is seeing Link getting his butt absolutely handed to him by a bunch of squawky chickens. For an added bonus, try trampling the ones in Lon Lon Ranch while still on Epona. Since being on Epona grants Link invincibility, it's even funnier seeing them try to attack him and just fly through him, [[LeroyJenkins then repeat the attempt]].

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* Being ambushed by Cuccos. As irritating as it may be sometimes, there's no denying how absurdly funny it is seeing Link getting his butt absolutely handed to him by a bunch of squawky chickens. For an added bonus, try trampling the ones in Lon Lon Ranch while still on Epona. Since being on Epona grants Link invincibility, it's even funnier seeing them try to attack him and just fly through him, [[LeroyJenkins [[LeeroyJenkins then repeat the attempt]].
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* Being ambushed by Cuccos. As irritating as it may be sometimes, there's no denying how absurdly funny it is seeing Link getting his butt absolutely handed to him by a bunch of squawky chickens. For an added bonus, try trampling the ones in Lon Lon Ranch while still on Epona. Since being on Epona grants Link invincibility, it's even funnier seeing them try to attack him and just fly through him, then repeat the attempt.

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* Being ambushed by Cuccos. As irritating as it may be sometimes, there's no denying how absurdly funny it is seeing Link getting his butt absolutely handed to him by a bunch of squawky chickens. For an added bonus, try trampling the ones in Lon Lon Ranch while still on Epona. Since being on Epona grants Link invincibility, it's even funnier seeing them try to attack him and just fly through him, [[LeroyJenkins then repeat the attempt.attempt]].
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* Being ambushed by cuccos. As irritating as it may be sometimes, there's no denying how absurdly funny it is seeing Link getting his butt absolutely handed to him by a bunch of squawky chickens.

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* Being ambushed by cuccos.Cuccos. As irritating as it may be sometimes, there's no denying how absurdly funny it is seeing Link getting his butt absolutely handed to him by a bunch of squawky chickens. For an added bonus, try trampling the ones in Lon Lon Ranch while still on Epona. Since being on Epona grants Link invincibility, it's even funnier seeing them try to attack him and just fly through him, then repeat the attempt.
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* Sheik getting tossed around like a rag in the scene where Kakariko is on fire. It's otherwise a very serious part of the game, but that animation just looks ''[[{{Narm}} ridiculous]]''.

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* Sheik getting tossed around like a rag ragdoll in the scene where Kakariko is on fire. It's otherwise a very serious part of the game, but that animation just looks ''[[{{Narm}} ridiculous]]''.
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** In addition, while they're arguing, they've both inexplicably gained [[HolyHalo Holy Halos]] and are apparently ''[[AscendToAHigherPlaneOfExistence ascending to heaven]]'' instead of getting DraggedOffToHell.

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** In addition, while they're arguing, they've both inexplicably gained [[HolyHalo Holy Halos]] and are apparently ''[[AscendToAHigherPlaneOfExistence ascending to heaven]]'' instead of getting DraggedOffToHell.DraggedOffToHell since both are pretty evil people.
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* The Marathon Man [[UnwinnableJokeGame will always beat you by one second, no matter what]]. If you have a cheat device, you can lock the timer at 0 seconds, and he will ''still'' beat you by that much. In other words, he completes the race in -1 second, creating the funny mental image of him ''going back in time to beat you.'' Can't do that with your fancy time-space temple!

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* The Marathon Running Man [[UnwinnableJokeGame will always beat you by one second, no matter what]]. If you have a cheat device, you can lock the timer at 0 seconds, and he will ''still'' beat you by that much. In other words, he completes the race in -1 second, creating the funny mental image of him ''going back in time to beat you.'' Can't do that with your fancy time-space temple!
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* On that note, doing like Creator/BenCroshaw aka "Yahtzee" suggests and naming Link "I say". Since most characters either start or finish most sentences by saying his name, it really does make everyone talk just like WesternAnimation/FoghornLeghorn.

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* On that note, doing like Creator/BenCroshaw aka "Yahtzee" suggests and naming Link "I say". Since most characters either start or finish most sentences by saying his name, name to the point of seeming like a VerbalTic, it really does make everyone talk just like WesternAnimation/FoghornLeghorn.



* Some of the [[https://www.youtube.com/watch?v=VyfrYLAGQVc interactions with the Gossip Stones]] are pretty funny. Sure, you probably know about the interactions when using the Mask of Truth, or that smacking it with a sword gives you the current time of day, but there are others. Smash it with a hammer, it [[AccordionMan goes flat for a bit]] before springing back into shape. Hit it with magic (from magic arrows or Din's Fire), and it spins around a bit and then elongates, again before springing it back into shape. Explode it with a bomb or Bombchu, and it counts down before taking off like a rocket.

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* Some of the [[https://www.youtube.com/watch?v=VyfrYLAGQVc interactions with the Gossip Stones]] are pretty funny. Sure, you probably know about the interactions when using the Mask of Truth, or that smacking it with a sword gives you the current time of day, but there are others. Smash it with a hammer, it [[AccordionMan goes flat for a bit]] before springing back into shape. Hit it with magic (from magic arrows or Din's Fire), and it spins around a bit and then elongates, again before springing it back into shape. Explode it with a bomb or Bombchu, and it counts down before taking off like a rocket.rocket and disappearing into the sky.
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* Defeating one of the Composer Bros. ghosts has them theatrically ham it up until they notice you're the same guy who learned their masterpiece, at which point they instantly switch it off and start speaking normally:
-->"EEEEYAGH! [[LargeHam YOU! HAVE! KILLED! MEEE!]] ...Oh, it's you."
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* On that note, doing like Creator/BenYahtzeeCroshaw suggests and naming Link "I say". Since most characters either start or finish most sentences by saying his name, it really does make everyone talk just like WesternAnimation/FoghornLeghorn.

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* On that note, doing like Creator/BenYahtzeeCroshaw Creator/BenCroshaw aka "Yahtzee" suggests and naming Link "I say". Since most characters either start or finish most sentences by saying his name, it really does make everyone talk just like WesternAnimation/FoghornLeghorn.
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* On that note, doing like Creator/BenYahtzeeCroshaw suggests and naming Link "I say". Since most characters either start or finish most sentences by saying his name, it really does make everyone talk just like WesternAnimation/FoghornLeghorn.
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--> '''Ruto:''' It's me, your fiancee, Ruto! Princess of the Zoras!
--> '''Link (and player):''' [[SheIsAllGrownUp …]]

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--> '''Ruto:''' -->'''Ruto:''' It's me, your fiancee, Ruto! Princess of the Zoras!
--> '''Link -->'''Link (and player):''' [[SheIsAllGrownUp …]]



--> '''Ganondorf:''' What a worthless creation that ghost was! I will banish it to the gap between dimensions!!

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--> '''Ganondorf:''' -->'''Ganondorf:''' What a worthless creation that ghost was! I will banish it to the gap between dimensions!!



--> '''Koume:''' I'm only 400 years old!
--> '''Kotake:''' And I'm only 380!
--> '''Koume:''' We're twins! Don't try to lie about your age!

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--> '''Koume:''' -->'''Koume:''' I'm only 400 years old!
--> '''Kotake:''' -->'''Kotake:''' And I'm only 380!
--> '''Koume:''' -->'''Koume:''' We're twins! Don't try to lie about your age!



--> That's no way to talk to your older sister!
--> WE'RE TWINS.

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--> ---> That's no way to talk to your older sister!
--> ---> WE'RE TWINS.



* The freaked out reaction from the head of the Skulltula House when you show him the Mask of Truth.

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* The freaked out freaked-out reaction from the head of the Skulltula House when you show him the Mask of Truth.



--> "If I wore something like that...I'd be a real Skulltula...AAAAAAAAAAH!"

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--> ---> "If I wore something like that...I'd be a real Skulltula...AAAAAAAAAAH!"



** In the 3DS remake, Link doesn't spin when he gets the jug spinning anymore... but a number of the puzzles makes him spin when he solves them now!

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** In the 3DS remake, Link doesn't spin when he gets the jug spinning anymore... but a number of the puzzles makes make him spin when he solves them now!



* The 3DS version of the game is programmed to every once in a while remind you to take a break via Navi's dialogue, where she'll mention how tired she is and that maybe it's time to close the game for while. While the timer for these messages is reset if you shut down, it's not if you merely leave the console in sleeping mode. So it can be quite funny to close the 3DS, come back the next day and have Navi complain about how tired she is merely a couple of minutes into the game.
* When you go back to the Spirit Temple as a child for the first time, you find that Nabooru is blocking the crawlspace leading further inside, and is to curious to know what Link is doing there. You can either tell her it's to see the temple or search for one of the sages...neither of which she winds up being very interested in. The way to advance is to just tell her you're there [[ViolationOfCommonSense for no reason at all]], which inspires her to let you go into the temple and steal something for her since you have apparently have nothing better to be doing. What great timing!

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* The 3DS version of the game is programmed to every once in a while remind you to take a break via Navi's dialogue, where she'll mention how tired she is and that maybe it's time to close the game for a while. While the timer for these messages is reset if you shut down, it's not if you merely leave the console in sleeping mode. So it can be quite funny to close the 3DS, come back the next day and have Navi complain about how tired she is merely a couple of minutes into the game.
* When you go back to the Spirit Temple as a child for the first time, you find that Nabooru is blocking the crawlspace leading further inside, and is to curious to know what Link is doing there. You can either tell her it's to see the temple or search for one of the sages...neither of which she winds up being very interested in. The way to advance is to just tell her you're there [[ViolationOfCommonSense for no reason at all]], which inspires her to let you go into the temple and steal something for her since you have apparently have nothing better to be doing. What great timing!
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** It's also humorous in that she insists the temple is no place for children if you tell her you're there to explore it. But if you tell her you're there doing "Nothing, really", [[ImmediateSelfContradiction she suddenly decides that it's fine to let you go further inside.]]
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* The guard at Kakariko Village who's minding the gate leading to Death Mountain, when informed that child Link has been asked by Zelda to save Hyrule, [[YouveGotToBeKiddingMe he just cracks up laughing at you.]]

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* The guard at Kakariko Village who's minding the gate leading to Death Mountain, when informed that child Link has been asked by Zelda to save Hyrule, [[YouveGotToBeKiddingMe [[YouHaveGotToBeKiddingMe he just cracks up laughing at you.]]
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* The guard at Kakariko Village who's minding the gate leading to Death Mountain, when informed that child Link has been asked by Zelda to save Hyrule, [[YouveGotToBeKiddingMe he just cracks up laughing at you.]]

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** Not the longest cutscene in the game [[labelnote:Note]]The sequence in which Zelda grants the player the Light Arrows last at least six minutes, which is why many speedrunners affectionately refer to it as "Long Ass Cutscene".[[/labelnote]], but it sure feels that way.

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** Not the longest cutscene in the game [[labelnote:Note]]The sequence in which Zelda grants the player the Light Arrows last lasts at least six minutes, which is why many speedrunners affectionately refer to it as "Long Ass Cutscene".[[/labelnote]], but it sure feels that way.



** While that particular part takes the cake, the rest of their argument is pretty funny as well, especially considering the fact that they seem to be more concerned with bickering with each other rather than the fact that they're dying.

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** While that particular part takes the cake, the rest of their argument is pretty funny as well, especially considering the fact [[SkewedPriorities that they seem to be more concerned with bickering with each other rather than the fact that they're dying.dying]].



* Link's reaction to first seeing Twinrova, followed by Twinrova winking at him.



* Naming Link Zelda:
** "Zelda… Strange, it sounds somehow familiar."

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* Naming Link Zelda:
**
"Zelda":
-->
"Zelda… Strange, it sounds somehow familiar."
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* When you go back to the Spirit Temple as a child for the first time, you find that Nabooru is blocking the crawlspace leading further inside, and is to curious to know what Link is doing there. You can either tell her it's to see the temple or search for one of the sages...neither of which she winds up being very interested in. The way to advance is to just tell her you're there [[ViolationOfCommonSense for no reason at all]], which inspires her to let you go into the temple and steal something for her since you have apparently have nothing better to be doing. What great timing!
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***Pay close attention to the order of the dialogue boxes popping up in their argument, and you'll notice that they switch stances on the "not lying about their age" angle of the argument.
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correcting a couple of typos


** The guy in the windmill being held upside down by a trio of Korikiri girls.

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** The guy in the windmill being held upside down by a trio of Korikiri Kokiri girls.



* Anyone who attempted to smash a Skulltula-type monster with the Megaton Hammer's jump attack would find it has oddly no effect on them. The funny part is that this is a nod to something that happened during development where Eiji Anomura, freaked out over a spider appearing, tried to kill it with jumping hammer strikes and failing.

to:

* Anyone who attempted to smash a Skulltula-type monster with the Megaton Hammer's jump attack would find it has oddly no effect on them. The funny part is that this is a nod to something that happened during development where Eiji Anomura, Aonuma, freaked out over a spider appearing, tried to kill it with jumping hammer strikes and failing.
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* In the Spirit Temple, when the miniboss battle with the huge Iron Knuckle is about to begin, a ''single chord'' of the [[{{Leitmotif}} miniboss battle music]] plays, at which point the Iron Knuckle realizes that ''it doesn't have its gigantic axe,'' so [[RecordNeedleScratch the music stops]], the Iron Knuckle snaps its fingers to summon the axe, and then the battle theme starts over and the sequence properly begins. It's just so [[BigLippedAlligatorMoment out-of-character for the game]], like something out of WesternAnimation/LooneyTunes. See it [[https://www.youtube.com/watch?v=2zIuiVop1L4#t=46s here]].

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* In the Spirit Temple, when the miniboss battle with the huge Iron Knuckle is about to begin, a ''single chord'' of the [[{{Leitmotif}} miniboss battle music]] plays, at which point the Iron Knuckle realizes that ''it doesn't have its gigantic axe,'' so [[RecordNeedleScratch the music stops]], the Iron Knuckle snaps its fingers to summon the axe, and then the battle theme starts over and the sequence properly begins. It's just so [[BigLippedAlligatorMoment out-of-character for the game]], like something out of WesternAnimation/LooneyTunes.''WesternAnimation/LooneyTunes''. See it [[https://www.youtube.com/watch?v=2zIuiVop1L4#t=46s here]].



* Link's idle animations are pretty fun to watch, especially in the ice dungeon where he'll shiver and sneeze. Equipping the iron boots and hearing their loud clanking is also pretty funny.

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* Link's idle animations [[IdleAnimation Idle Animations]] are pretty fun to watch, especially in the ice dungeon where he'll shiver and sneeze. Equipping the iron boots and hearing their loud clanking is also pretty funny.
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** Keep in mind also that is is technically Navi saying this.

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** Keep in mind also that is is it's technically Navi saying this.

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