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!!The [[VideoGame/{{Oneshot}} video game]]

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* One in-game book mentions that the colour of the black clover is actually made up of red, green, and blue components, just like pixels.
* Why is the title of the game written in camel case? Because, as one of the journal pages mentions, the Entity (i.e. a computer program) named itself.
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* During the Solstice run, Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did the solstice run, the entire game up until the point, and by extension, '''''[[YouMonster you]]''''' break a young child's mind that they cannot even ''dream'' anymore?

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* During the Solstice run, Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did the solstice run, the entire game up until the point, and by extension, '''''[[YouMonster '''''[[YouBastard you]]''''' break a young child's mind that they cannot even ''dream'' anymore?
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Capitalization was fixed from Fridge.Oneshot to Fridge.One Shot. Null edit to update page.
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Ghost wick was fixed on Fridge.One Shot.
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* Niko's eyes glow the same color as the sun. It's likely their species naturally produces yellow phosphor.

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Fridge subpages are Spoilers Off pages.



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'''As a Fridge subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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* Dialogue boxes for the player to respond to Niko [[spoiler: stop appearing after starting a solstice run,]] even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering [[spoiler: the entire solstice run is beyond the World Machine's programming.]] The fact that dialogue prompts only reappear once [[spoiler: the World Machine learns to act beyond its programming]] only reinforces the notion.

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* Dialogue boxes for the player to respond to Niko [[spoiler: stop appearing after starting a solstice run,]] Solstice run, even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering [[spoiler: the entire solstice Solstice run is beyond the World Machine's programming.]] programming. The fact that dialogue prompts only reappear once [[spoiler: the World Machine learns to act beyond its programming]] programming only reinforces the notion.



* During [[spoiler: the solstice run,]] Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the solstice run, the entire game up until the point,]] and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] that they cannot even ''dream'' anymore?

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* During [[spoiler: the solstice run,]] Solstice run, Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the solstice run, the entire game up until the point,]] point, and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] mind that they cannot even ''dream'' anymore?
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* During [[spoiler: the Solstice run,]] Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the Solstice run,]] and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] that they cannot even ''dream'' anymore?

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* During [[spoiler: the Solstice solstice run,]] Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the Solstice run,]] solstice run, the entire game up until the point,]] and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] that they cannot even ''dream'' anymore?
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* Dialogue boxes for the player to respond to Niko [[spoiler: stop appearing after starting a solstice run,]] even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering [[spoiler: the entire solstice run is beyond the World Machine's programming.]] The fact that dialogue prompts only reappear once [spoiler: the World Machine learns to act beyond its programming]] only reinforces the notion.

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* Dialogue boxes for the player to respond to Niko [[spoiler: stop appearing after starting a solstice run,]] even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering [[spoiler: the entire solstice run is beyond the World Machine's programming.]] The fact that dialogue prompts only reappear once [spoiler: [[spoiler: the World Machine learns to act beyond its programming]] only reinforces the notion.
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* Dialogue boxes for the player to respond to Niko stop appearing after starting a solstice run, even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering the entire solstice run is beyond the World Machine's programming. The fact that dialogue prompts only reappear once the World Machine learns to act beyond its programming only reinforces the notion.

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* Dialogue boxes for the player to respond to Niko [[spoiler: stop appearing after starting a solstice run, run,]] even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering [[spoiler: the entire solstice run is beyond the World Machine's programming. programming.]] The fact that dialogue prompts only reappear once [spoiler: the World Machine learns to act beyond its programming programming]] only reinforces the notion.



* During [[Spoilers: the Solstice run,]] Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the Solstice run,]] and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] that they cannot even ''dream'' anymore?

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* During [[Spoilers: [[spoiler: the Solstice run,]] Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the Solstice run,]] and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] that they cannot even ''dream'' anymore?

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* Dialogue boxes for the player to respond to Niko stop appearing after starting a solstice run, even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering the entire solstice run is beyond the World Machine's programming. The fact that dialogue prompts only reappear once the World Machine learns to act beyond its programming only reinforces the notion.

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\n[[AC:FridgeBrilliance]]
* Dialogue boxes for the player to respond to Niko stop appearing after starting a solstice run, even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering the entire solstice run is beyond the World Machine's programming. The fact that dialogue prompts only reappear once the World Machine learns to act beyond its programming only reinforces the notion.notion.

[[AC:FridgeHorror]]
* During [[Spoilers: the Solstice run,]] Niko will be able to sleep in beds whenever you check them, always saying that [they're] a little tired from walking. However, they will not have any dreams. ''At all.'' Even the ones they used to dream. How badly did [[spoiler: the Solstice run,]] and by extension, [[spoiler: '''''[[YouMonster you]]''''' break a young child's mind]] that they cannot even ''dream'' anymore?
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%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond is in effect here as much as any other page.

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%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond Administrivia/RepairDontRespond is in effect here as much as any other page.

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[[foldercontrol]]

[[folder:FridgeBrilliance]]

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[[foldercontrol]]

[[folder:FridgeBrilliance]]

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%%
%%
%%
%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond is in effect here as much as any other page.
%%
%%
%% Fridge that demands an answer goes on the Headscratchers tab.
%% If you want to add a fridge example that needs an answer, or see a fridge example you want to answer, move it over to Headscratchers.
%%
%% Double check your sources before mentioning Easter eggs and/or examples of Developer's Foresight, the fandom has a habit of passing photoshopped screenshots as hidden secrets.

[[foldercontrol]]

[[folder:FridgeBrilliance]]
* Dialogue boxes for the player to respond to Niko stop appearing after starting a solstice run, even when Niko directly asks you a question. Given it was just explained that the player's capacity to interact with the world is limited to what is programmed in, it makes sense considering the entire solstice run is beyond the World Machine's programming. The fact that dialogue prompts only reappear once the World Machine learns to act beyond its programming only reinforces the notion.

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