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* Up to the Award Ceremony, the Conductor has been almost nothing but a complete greedy {{Jerkass}} to everyone through and through, and yet won all the awards except one. Meanwhile, DJ Grooves has been the NiceGuy that, besides having grateful staff even in the past, got Hat Kid clearance into Dead Bird Studio and does away with her debt. Once they get their hands on the Time Piece, however, they begin to represent the theatrical tropes of an [[ObviouslyEvil Obvious Villain]] and a [[EvilAllAlong Twist Villain]], respectively.

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* Up to the Award Ceremony, the Conductor has been almost nothing but a complete greedy {{Jerkass}} to everyone through and through, and yet won all the awards except one. Meanwhile, DJ Grooves has been the NiceGuy that, besides having grateful staff even in the past, got Hat Kid clearance into Dead Bird Studio and does away with her debt. Once they get their hands on the win and keep a Time Piece, Piece for themselves, however, they begin to represent the theatrical tropes of an [[ObviouslyEvil Obvious Villain]] and a [[EvilAllAlong Twist Villain]], respectively.
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* Up to the Award Ceremony, the Conductor has been almost nothing but a complete greedy {{Jerkass}} to everyone through and through, and yet won all the awards except one. Meanwhile, DJ Grooves has been the NiceGuy that, besides having grateful staff even in the past, gets Hat Kid clearance into Dead Bird Studio and does away with her debt. But once they get their hands on the Time Piece, they begin to represent the theatrical tropes of an [[ObviouslyEvil Obvious Villain]] and a [[EvilAllAlong Twist Villain]], respectively.

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* Up to the Award Ceremony, the Conductor has been almost nothing but a complete greedy {{Jerkass}} to everyone through and through, and yet won all the awards except one. Meanwhile, DJ Grooves has been the NiceGuy that, besides having grateful staff even in the past, gets got Hat Kid clearance into Dead Bird Studio and does away with her debt. But once Once they get their hands on the Time Piece, however, they begin to represent the theatrical tropes of an [[ObviouslyEvil Obvious Villain]] and a [[EvilAllAlong Twist Villain]], respectively.
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* Up to the Award Ceremony, the Conductor has been almost nothing but a complete greedy {{Jerkass}} to everyone through and through, and yet won all the awards except one. Meanwhile, DJ Grooves has been the NiceGuy that, besides having grateful staff even in the past, gets Hat Kid clearance into Dead Bird Studio and does away with her debt. But once they get their hands on the Time Piece, they begin to represent the theatrical tropes of an [[ObviouslyEvil Obvious Villain]] and a [[EvilAllAlong Twist Villain]], respectively.

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** Notably, the entrance to Subcon Forest is located in Hat Kid's ''bedroom''. So it's "subconscious" as in ''dreams''.




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* "Rumbi Factory" in Nyakuza Metro also seems to lack this theme, as the Rumbis have otherwise nothing to do with the Empress or any of the metro cats. Except... it kind of does. A few locations in the metro have cat-themed vacuums (most notably Green Clean Station) that act like Rumbis. Thus, the factory rift makes perfect sense: It's memories from the Empress stealing the blueprints of the Rumbis and tweaking their design to use in her metro. Hat Kid's Rumbi was presumably bought or gifted to her before the factory shut down, and Hat Kid herself built it, so hers works as intended.
** FridgeHorror kicks in when you take into account the malfunctioning exploding Rumbis, and the factory closing down. Want to bet it was the Empress sabotaging the other Rumbis so no one else could have them, and to take out people she didn't like?
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* In "Murder on the Owl Express", the Conductor is ''extremely'' eager to play along if Hat Kid decides to declare herself the murderer. Of course he is... a TomatoInTheMirror twist where the main protagonist is the actual villain would add so much more depth to his latest movie.
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dewicking Knife Nut per TRS


* The boss fight in the finale, and how it makes sense despite StaticRoleExchangeableCharacter being in effect. The use of [[KnifeNut knives]] in DJ Grooves' version doesn't seem to make sense at first, unless you picked "Auntie" in "Murder on the Owl Express"; he was part of that movie the whole time. (Or, alternatively, unless you remember that one of his endorsements in "Picture Perfect" involved a cooking show!) The use of a disco ball makes less sense in The Conductor's version, but he is adept at making death traps. Finally, the photos make sense regardless of the version; they could be either evidence photos from The Conductor's mission or paparazzi photos from DJ Grooves' mission.

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* The boss fight in the finale, and how it makes sense despite StaticRoleExchangeableCharacter being in effect. The use of [[KnifeNut knives]] knives in DJ Grooves' version doesn't seem to make sense at first, unless you picked "Auntie" in "Murder on the Owl Express"; he was part of that movie the whole time. (Or, alternatively, unless you remember that one of his endorsements in "Picture Perfect" involved a cooking show!) The use of a disco ball makes less sense in The Conductor's version, but he is adept at making death traps. Finally, the photos make sense regardless of the version; they could be either evidence photos from The Conductor's mission or paparazzi photos from DJ Grooves' mission.
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!!!General
* Purple Time Rifts are formed from the memories of beings that were hit in the head with Time Pieces, with each Purple Rift usually themed solely around about the level it's found in. The only Purple Rift that seems to lack this cohesive theming is Tour, which instead goes for the AllTheWorldsAreAStage route. Considering that the Tour is found on Hat Kid's ship and it's only able to be accessed after beating the game, Tour is probably meant to be ''Hat Kid's'' memories of her adventure.

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!!!Time's End
* Considering how Mustache Girl was judging everyone, it makes sense why her castle is so dangerous. If they die on the way to her and are already bad guys, no skin off her nose if she doesn't do it herself.




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* In Mustache Girl's storybook, she is shown to have a family who are never seen in game. Considering how the Mafia took over her island, it isn't hard to realize what most likely happened to them...
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** It makes sense either way since the basement is storage for props from ''both studios'' so either director could have just grabbed anything they needed, the pictures are justified above and the voice modifier is likely in the Conductor's possession while DJ Grooves (obviously being a DJ) likely has knowledge of audio editing. Also in terms of the attacks it's 3 from each director: the buzz saws and bomb being from Train Rush and the knife being from Murder on the Owl Express, the disco ball and owl band are from the Big Parade and the cars being from Picture Perfect (Grooves says he stole the bomb in his version of the fight, and the owls could just be Express Owls the Conductor enlisted to help him). In terms of being in character, the heart to heart is indeed more in line with the amicable Grooves, and so is him saving Hat Kid. The Conductor claiming the competition was rigged as well as him trying to cheat to satisfy his perfectionism fit him better than Grooves, so both ways work out in that way. Finally in terms of points, while it's easier to gain points in Grooves' levels, the Conductor's levels have more ways to gain points (the case files and time bonuses in the first and second levels respectively).

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** It makes sense either way since the basement is storage for props from ''both studios'' so either director could have just grabbed anything they needed, the pictures are justified above and the voice modifier is likely in the Conductor's possession while DJ Grooves (obviously being a DJ) likely has knowledge of audio editing. Also in terms of the attacks it's 3 from each director: the buzz saws and bomb being from Train Rush and the knife being from Murder on the Owl Express, the disco ball and owl band are from the Big Parade and the cars being from Picture Perfect (Grooves says he stole the bomb in his version of the fight, and the owls could just be Express Owls the Conductor enlisted to help him). In terms of being in character, the heart to heart is indeed more in line with the amicable Grooves, and so is him saving Hat Kid. The Conductor claiming the competition was rigged rigged, using the heart to heart to pull a nasty trick, as well as him trying to cheat to satisfy his perfectionism fit him better than Grooves, so both ways work out in that way.fashion. Finally in terms of points, while it's easier to gain points in Grooves' levels, the Conductor's levels have more ways to gain points (the case files and time bonuses in the first and second levels respectively).



* During the boss fight, the bomb that gets stuck to Hat Kid starts counting down much slower once it reaches 10. Of course it does, because it's a movie prop that's built to invoke MagicCountdown for drama.

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* During the boss fight, the bomb that gets stuck to Hat Kid starts counting down much slower once it reaches 10. Of course it does, because it's the counter's a movie prop that's built to invoke MagicCountdown for drama.drama, it's just attached to an actual bomb.



* Why does the Snatcher seem so obsessed with capturing people and forcing them to do his bidding? He used to be a prince, and he was denied becoming king when Vanessa went insane. It's probably a twisted royal mentality of making people "serve" him, which is especially upsetting as he was, from what little we see, a good man before the tragedy.

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* Why does the Snatcher seem so obsessed with capturing people and forcing them to do his bidding? He used to be a prince, and he was denied becoming king when Vanessa went insane.insane; his kingdom turned into the Subcon Woods and he became a shadow being. It's probably a twisted royal mentality of making people "serve" him, which is especially upsetting as he was, from what little we see, a good man before the tragedy.



** Alternatively, the Dweller's Mask [[ExactWords isn't a hat, it's a mask]], so it being usable in the manor could just be chalked up to Hat Kid [[LoopholeAbuse finding a loophole in her contract]].

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** Alternatively, the Dweller's Mask [[ExactWords isn't a hat, it's a mask]], so it being usable in the manor could just be chalked up to Hat Kid [[LoopholeAbuse finding a loophole in her contract]]. It is ''legally'' not a hat.



* It’s clear that the Snatcher hates Hat Kid to the point that he wants to see her die, so why doesn’t he take the opportunity to do so when he came aboard her ship in person? Because that last contract Hat Kid altered back in Subcon really was binding (he signed and stamped it before Hat Kid altered the terms and signed it herself): as much as he hates it, he’s contractually obligated to be her best friend forever, and best friends don’t hurt each other. However, it seems he may have found a way to LoopholeAbuse his way around this: challenging her to beat his many [[TheManyDeathsOfYou Death Wish contracts to watch her die over and over again]] isn’t hurting her directly, it’s just a ‘friend’ challenging her to a ‘friendly’ game.

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* It’s clear that the Snatcher hates Hat Kid to the point that he wants to see her die, so why doesn’t he take the opportunity to do so when he came aboard her ship in person? Because that last contract Hat Kid altered back in Subcon really was binding (he signed and stamped it before Hat Kid altered the terms and signed it herself): as much as he hates it, he’s contractually obligated to be her best friend forever, forever by ''his own powers'', and best friends don’t hurt each other. However, it seems he may have found a way to LoopholeAbuse his way around this: challenging her to beat his many [[TheManyDeathsOfYou Death Wish contracts to watch her die over and over again]] isn’t hurting her directly, it’s just a ‘friend’ challenging her to a ‘friendly’ game.
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** It makes sense either way since the basement is storage for props from ''both studios'' so either director could have just grabbed anything they needed, the pictures are justified above and the voice modifier is likely in the Conductor's possession while DJ Grooves (obviously being a DJ) likely has knowledge of audio editing. Also in terms of the attacks it's 3 from each director: the buzz saws and bomb being from Train Rush and the knife being from Murder on the Owl Express, the disco ball and owl band are from the Big Parade and the cars being from Picture Perfect (Grooves says he stole the bomb in his version of the fight, and the owls could just be Express Owls the Conductor enlisted to help him). In terms of being in character, the heart to heart is indeed more in line with the amicable Grooves, and so is him saving Hat Kid. The Conductor claiming the competition was rigged as well as him trying to cheat to satisfy his perfectionism fit him better than Grooves, so both ways work out in that way. Finally in terms of points, while it's easier to gain points in Grooves' levels, the Conductor's levels have more ways to gain points (the case files and time bonus' in the first and second levels respectively).

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** It makes sense either way since the basement is storage for props from ''both studios'' so either director could have just grabbed anything they needed, the pictures are justified above and the voice modifier is likely in the Conductor's possession while DJ Grooves (obviously being a DJ) likely has knowledge of audio editing. Also in terms of the attacks it's 3 from each director: the buzz saws and bomb being from Train Rush and the knife being from Murder on the Owl Express, the disco ball and owl band are from the Big Parade and the cars being from Picture Perfect (Grooves says he stole the bomb in his version of the fight, and the owls could just be Express Owls the Conductor enlisted to help him). In terms of being in character, the heart to heart is indeed more in line with the amicable Grooves, and so is him saving Hat Kid. The Conductor claiming the competition was rigged as well as him trying to cheat to satisfy his perfectionism fit him better than Grooves, so both ways work out in that way. Finally in terms of points, while it's easier to gain points in Grooves' levels, the Conductor's levels have more ways to gain points (the case files and time bonus' bonuses in the first and second levels respectively).
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* In western superstition, it's bad luck for a black cat to cross your path. It is therefore fitting that every last [[CatsAreMean Nyakuza feline]] has spotless black fur, and literally hundreds of them "cross your path" during the finale.

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* In western superstition, it's bad luck for a black cat to cross your path. It is therefore fitting that every last [[CatsAreMean Nyakuza feline]] has spotless black fur, you will have dozens ''at minimum'' do so as you play through the Metro, and literally hundreds to thousands of them "cross your path" during the finale.
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*** However, considering there's that one Mafia who willingly punched a child, there's a good chance that most of them are just jerks.

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*** However, considering there's that one Mafia who willingly punched a child, there's a good chance that most of them are just jerks.
see no problem with it.
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*** However, considering there's that one Mafia who willingly punched a child, there's a good chance that most of them are just jerks.
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* When the Snatcher steals Hat Kid's hat, he wears it in the exact same position as his old crown from his days as a prince.
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On second thought, this works better as a WMG


*** Even better: The whole thing could've been a collaborative movie from the start, with DJ Grooves intended to be the villain but the Conductor improvising to take the role should Hat Kid choose "incorrectly" in a similar manner as "Murder on the Owl Express." Being told about the Time Pieces' power could've been just the impetus they needed to put their idea into action... or it could've just been [[AccidentalTruth the duo "making up" powers for them that they happen to genuinely hold]] for the sake of the movie having a plot.
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*** Even better: The whole thing could've been a collaborative movie from the start, with DJ Grooves intended to be the villain but the Conductor improvising to take the role should Hat Kid choose "incorrectly" in a similar manner as "Murder on the Owl Express." Being told about the Time Pieces' power could've been just the impetus they needed to put their idea into action... or it could've just been [[AccidentalTruth the duo "making up" powers for them that they happen to genuinely hold]] for the sake of the movie having a plot.
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* Right from the start, the Owls on the Owl Express are visibly confused about the Conductor's movie-making, as they expected to be normal train passengers and somehow got shanghaied into his movies. This seems like just a comedic detail, but put it together with the Conductor's complaints about how bad his actors are, and the true genius shines through: his actors are bad at actual acting, so he lets them believe they're normal passengers so their "acting" will be genuine. It's the logical extreme of enforced method acting!

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* Right from the start, the Owls on the Owl Express are visibly confused about the Conductor's movie-making, as they expected to be normal train passengers and somehow got shanghaied into his movies. This seems like just a comedic detail, but put it together with the Conductor's complaints about how bad his actors are, and the true genius shines through: his actors are bad at actual acting, so he lets them believe they're normal passengers so their "acting" will be genuine. It's the logical extreme of enforced method acting!EnforcedMethodActing!



* You remember how, in the Dead Bird Studio Time Rift, the Conductor and DJ Grooves were friendly before they actually got into the showmaking business? Well, it turns out that they still have a wee bit of their friendship left, all things considered; neither one of them knew how the Time Pieces worked before the very end of the chapter, meaning ''someone'' had to tip them off after the awards ceremony. And since directing a movie involves knowing how to act, for the sake of telling if one of their actors was phoning it in -- especially since both complain about the lack of ability their respective actors possessed to Hat Kid -- it allows them to better hide aspects of their character they don't want anyone seeing, like the Conductor's hidden heart of gold or DJ Grooves' dark side. When you put it all together, the call about the awards ceremony being rigged takes on a whole different tone: for all the rivalry they have going on, they value their friendship just a bit more, and the loser knew Mustache Girl was bad news from the start and called Hat Kid to thwart their friend's budding power addiction.

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* You remember how, in the Dead Bird Studio Time Rift, the Conductor and DJ Grooves were friendly before they actually got into the showmaking business? Well, it turns out that they still have a wee bit of their friendship left, all things considered; neither one of them knew how the Time Pieces worked before the very end of the chapter, meaning ''someone'' had to tip them off after the awards ceremony. And since directing a movie involves knowing how to act, for the sake of telling if one of their actors was phoning it in -- especially since both complain about the lack of ability their respective actors possessed to Hat Kid -- it allows them to better hide aspects of their character they don't want anyone seeing, like the Conductor's hidden heart of gold or DJ Grooves' dark side. When you put it all together, the call about the awards ceremony being rigged takes on a whole different tone: for all the rivalry they have going on, they value their friendship just a bit more, and the loser knew Mustache Girl was bad news from the start and called Hat Kid to thwart their friend's budding power addiction.



* To get "Why" achievement you must type something immature or crass on Spaceship's computer or answer the Crows' questions with any inappropriate or swear word. You can also unlock this achievement by typing word "PECK", because of course it counts as a in-universe swear word by bird standards.

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* To get the "Why" achievement you must type something immature or crass on Spaceship's computer or answer the Crows' questions with any inappropriate or swear word. You can also unlock this achievement by typing the word "PECK", because of course it counts as a in-universe swear word by bird standards.



* Another possible reason for the Snatcher's obsession with contracts [[FreudianExcuse can be attributed towards his former love life]]. The women he devoted himself toward literally bound him in a cell because she believed he broke his word to her; it likely traumatized him into believing that all affection is oppressive and binding, and that whoever you are beholden to can treat you as poorly as he/she wants on a whim. [[TroubledAbuser The Snatcher's cruelty towards the Hat Kid]] [[TheChainOfHarm is a reflection of Vanessa's own abuse toward him.]]
* In fact, the Snatcher seems to know a ''lot'' about contract law, ''and'' he dabbles in chemistry, too. Did he go to university or somethi— ...''ah.''
* Why are you not allowed to use your hats in Queen Vanessa's Manor, despite the fact that they all would be incredibly useful to complete the job. Well, since it's implied that the Snatcher used to be the prince, he may still have some subconscious love left in his heart for Queen Vanessa, despite everything she's done to him, and wouldn't want Hat Kid to hurt his beloved. The Sprint Hat and Time Stop Hat, however, would be useful for running away from Vanessa. The Snatcher forbidding those hats would be him simply being a dick and making your job harder for laughs. The one hat you are allowed to use, the Dweller's Mask, can't hurt enemies and isn't that useful in the Manor anyways, the hidden loot at the end notwithstanding.

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* Another possible reason for the Snatcher's obsession with contracts [[FreudianExcuse can be attributed towards his former love life]]. The women woman he devoted himself toward literally bound him in a cell because she believed he broke his word to her; it likely traumatized him into believing that all affection is oppressive and binding, and that whoever you are beholden to can treat you as poorly as he/she wants on a whim. [[TroubledAbuser The Snatcher's cruelty towards the Hat Kid]] [[TheChainOfHarm is a reflection of Vanessa's own abuse toward him.]]
* In fact, the Snatcher seems to know a ''lot'' about contract law, ''and'' he dabbles in chemistry, too. Did he go to university or somethi— ...''ah.somethi— …''ah.''
* Why are you not allowed to use your hats in Queen Vanessa's Manor, despite the fact that they all would be incredibly useful to complete the job. job? Well, since it's implied that the Snatcher used to be the prince, he may still have some subconscious love left in his heart for Queen Vanessa, despite everything she's done to him, and wouldn't want Hat Kid to hurt his beloved. The Sprint Hat and Time Stop Hat, however, would be useful for running away from Vanessa. The Snatcher forbidding those hats would be him simply being a dick and making your job harder for laughs. The one hat you are allowed to use, the Dweller's Mask, can't hurt enemies and isn't that useful in the Manor anyways, the hidden loot at the end notwithstanding.



* Snatcher is throwing potions at you because he has your Brewer's Hat

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* Snatcher is throwing potions at you in his boss fight because he has your Brewer's Hat
Hat.



* A vague bit of Trivia that only anime fans are likely to know is that the Japanese equivalent of "Meow" is [[https://www.japanesewithanime.com/2016/10/nyaa.html "Nyaa"]]. The title of this chapter said aloud is Nyaa-kuza.

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* A vague bit of Trivia that only anime fans are likely to know is that the Japanese equivalent of "Meow" is [[https://www.japanesewithanime.com/2016/10/nyaa.html "Nyaa"]]. The title of this chapter said aloud is Nyaa-kuza. [[{{Pun}} Nyaa-kuza]].



* With all her mischievous nature, Hat Kid sinking the ''SS. Literally Cannot Sink'' in the end of this chapter just to get her hands on a Time Piece seems uncharacteristically callous for her, to the point many a player have complained about it being OutOfCharacter. However, that's only the case if you assume she actually ''was'' trying to sink the ship. Once you remember she is actually a licensed Space Craft Pilot, her actions make a lot more sense; she was probably overconfident in her piloting skills, assumed steering a ship couldn't be too different from steering a spacecraft, and had no idea how icebergs work and how treacherous they can be for ships — she wasn't trying to sink the ship, she was trying to ''dock onto the iceberg!''

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* With all her mischievous nature, Hat Kid sinking the ''SS. Literally Cannot Sink'' in the end of this chapter just to get her hands on a Time Piece seems uncharacteristically callous for her, to the point many a player have complained about it being OutOfCharacter. However, that's only the case if you assume she actually ''was'' trying to sink the ship. Once you remember that she is actually a licensed Space Craft Pilot, her actions make a lot more sense; she was probably overconfident in her piloting skills, assumed steering a ship couldn't be too different from steering a spacecraft, and had no idea how icebergs work and how treacherous they can be for ships — she wasn't trying to sink the ship, she was trying to ''dock onto the iceberg!''
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* Snatcher is throwing potions at you because he has your Brewer's Hat
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** Alternatively, as a spacecraft pilot, she may be used to maneuvering in [[TwoDSpace 3D instead of 2D]]. She may very well have been planning to just pull up and go ''over'' the iceberg, only to realise that boats '''can't do that'''.
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**Alternatively, considering the Mafia's... [[ViolenceIsTheOnlyOption questionable behavior]], it is likely that ending a game of patty-cake with a sucker punch is just how the Mafia play that game normally. To ''them'' it's normal, but Hat Kid [[CombatPragmatist thinks otherwise]] and thus is [[LockedOutOfTheLoop unable to catch on]].

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