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* AllWebbedUp: Weavers tactic of disarming and trapping opponents with spider-silk.
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* AllWebbedUp: Weavers Weaver's tactic of disarming and trapping opponents with spider-silk.
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* AllWebbedUp: Weavers tactic of disarming and trapping opponents with Spider-silk.
to:
* AllWebbedUp: Weavers tactic of disarming and trapping opponents with Spider-silk.spider-silk.
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** Until Romp saw a Dragon skull, the Wards believed the talks of Dragons to simply be exaggerations of Dinosaur fossils.
to:
** Until Romp saw a Dragon dragon skull, the Wards believed the talks of Dragons dragons to simply be exaggerations of Dinosaur dinosaur fossils.
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* ArmorIsUseless:
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valyrian steel]] armor). Olly imbues his armor with his power as well.
** That being said, if you're on the opposing side of Grace, Cuff, Weaver, Annex, Golem, or Tecton, there isn't much plate metal can do to protect you.
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valyrian steel]] armor). Olly imbues his armor with his power as well.
** That being said, if you're on the opposing side of Grace, Cuff, Weaver, Annex, Golem, or Tecton, there isn't much plate metal can do to protect you.
to:
* ArmorIsUseless:
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valyrian steel]] armor). Olly imbues his armor with his power as well.
** That being said,ArmorIsUseless: Downplayed. Armor is normally effective protection but, if you're on the opposing side of Grace, Cuff, Weaver, Annex, Golem, or Tecton, there isn't much plate metal can do to protect you.
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valyrian steel]] armor). Olly imbues his armor with his power as well.
** That being said,
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* CrossOver: Between ''{{Literature/Worm}}'' and ''Literature/ASongOfIceAndFire''.
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* CrossOver: Between ''{{Literature/Worm}}'' ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire''.
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* ShoutOut: To ''Literature/{{Ward}}''
-->'''Wanton:''' "I'm not leaving."\\
'''Grace:''' (shocked) ''"Fucking why?"''
-->'''Wanton:''' "I'm not leaving."\\
'''Grace:''' (shocked) ''"Fucking why?"''
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-->'''Wanton:'''
%%-->'''Wanton:''' "I'm not leaving."\\
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* StarfishAlien: The Shards that grant parahumans their powers.
* TrappedInAnotherWorld: The entire Chicago Ward's team in Westeros.
* TrappedInAnotherWorld: The entire Chicago Ward's team in Westeros.
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* TrappedInAnotherWorld: The entire Chicago
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* DidntSeeThatComing: Wanton, to his shocking revulsion, did not expect of Cersei's children being born from incest.
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* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all get their times to shine.
* AdultFear: When getting their first settlers into Oldstone, more than a few of the adults are blatantly nervous about their children interacted with people they consider "Gods".
* AdultFear: When getting their first settlers into Oldstone, more than a few of the adults are blatantly nervous about their children interacted with people they consider "Gods".
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* WorldOfActionGirls: Quite a few. Weaver, Cuff, Grace, and Romp all get their times to shine.
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* FantasticRacism: Slavery is still going strong in this universe, much to Annex's ire.
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* SlaveryIsASpecialKindOfEvil: Slavery is still going strong in this universe, much to Annex's ire.
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* NiceJobBreakingItHero: The Wards first make their money by selling Weaver's silks to local merchants in a remote and poorly guarded town. Silks are an incredible rarity in Westeros, so this ends up attracting hordes of bandits to steal and resell them, resulting in multiple civilian casualties.
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* RealityEnsues: Holding up to their superhero ideals and morals is a respectful goal. In reality though, it clashes heavily with a society based on ancient traditions and morality, resulting in more than a few headaches for the team.
** The Wards first make their money by selling Weaver's silks to local merchants in a remote and poorly guarded town. Silks are an incredible rarity in Westeros, so this ends up attracting hordes of bandits to steal and resell them, resulting in multiple civilian casualties.
** The Wards first make their money by selling Weaver's silks to local merchants in a remote and poorly guarded town. Silks are an incredible rarity in Westeros, so this ends up attracting hordes of bandits to steal and resell them, resulting in multiple civilian casualties.
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* DramaticIrony: Wanton tells Ned Stark that it is ''evil'' for King Robert to harm his children, who are not his, just because they share the blame of their true parents for being related. Ned react in silent shame, [[spoiler:knowing that he also secretly harbored his nephew who is the son of Robert's deceased love interest and most hated enemy.]]
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''[[https://forums.spacebattles.com/threads/gospel-of-the-lost-gods-asoiaf-worm.760033/ Gospel Of The Lost Gods]]'' by [=ManMagnificent=] is a ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire'' crossover, starring a revolving point of view from every Ward member as they struggle with Westero's Medieval-Fantasy setting.
to:
''[[https://forums.spacebattles.com/threads/gospel-of-the-lost-gods-asoiaf-worm.760033/ Gospel Of The of the Lost Gods]]'' by [=ManMagnificent=] is a ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire'' crossover, starring a revolving point of view from every Ward member as they struggle with Westero's Medieval-Fantasy Westeros' MedievalFantasy setting.
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* ShoutOut: To ''{{Literature/Ward}}''
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* ShoutOut: To ''{{Literature/Ward}}''''Literature/{{Ward}}''
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Correcting errors
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** When [[spoiler: rescuing the Baratheon children from King's Landing]], Cuff, Wanton, Romp, Poltergeist, and Cuff face down a small army of Knights who have surrounded them. Despite making it a fighting retreat, the Wards wipe the floor with the army and only face a short obstacle in slowing down [[spoiler: Olly]].
to:
** When [[spoiler: rescuing the Baratheon children from King's Landing]], Cuff, Grace, Wanton, Romp, Poltergeist, and Cuff face down a small army of Knights who have surrounded them. Despite making it a fighting retreat, the Wards wipe the floor with the army and only face a short obstacle in slowing down [[spoiler: Olly]].
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* OhCrap: [[spoiler: When Melisandre forces Annex out of his breaker state.]]
to:
* OhCrap: [[spoiler: When Melisandre forces Annex Wanton out of his breaker state.]]
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-->'''Annex:''' "I'm not leaving."\\
to:
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* Drama-PreservingHandicap: Weaver and Tecton are arguably the strongest members of the Wards. Their powers would likely allow them to make short work of most of the trouble the rest of the group get into in King's Landing. However, because Tecton is a tinker who needs access to a lab and Weaver's surveillance and silk production are the only things that allow Oldstone's infrastructure to function, neither of them can leave to solve the group's issues themselves.
to:
* Drama-PreservingHandicap: DramaPreservingHandicap: Weaver and Tecton are arguably the strongest members of the Wards. Their powers would likely allow them to make short work of most of the trouble the rest of the group get into in King's Landing. However, because Tecton is a tinker who needs access to a lab and Weaver's surveillance and silk production are the only things that allow Oldstone's infrastructure to function, neither of them can leave to solve the group's issues themselves.
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* Drama-PreservingHandicap: Weaver and Tecton are arguably the strongest members of the Wards. Their powers would likely allow them to make short work of most of the trouble the rest of the group get into in King's Landing. However, because Tecton is a tinker who needs access to a lab and Weaver's surveillance and silk production are the only things that allow Oldstone's infrastructure to function, neither of them can leave to solve the group's issues themselves.
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* PowerParasite: The Lord of Light gives Melisandre the power to strip powers from capes and give them to other people. The process involves [[CruelAndUnusualDeath burning the original alive]].
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** The Wards first make their money by selling Weaver's silks to local merchants in a remote and poorly guarded town. Silks are an incredible rarity in Westeros, so this ends up attracting hordes of bandits to steal and resell them, resulting in multiple civilian casualties.
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* IKnowYou'reWatchingMe: Subverted. Knowing several of the Wards can turn invisible, Varys pulls this at one point, stopping when he think he's alone and declaring he knows they're there. He's absolutely right, but they don't fall for it, however. [[spoiler: Double subverted that he then pretends to go to bed, and then slips away when the Ward stops paying attention to him.]]
to:
* IKnowYou'reWatchingMe: IKnowYoureWatchingMe: Subverted. Knowing several of the Wards can turn invisible, Varys pulls this at one point, stopping when he think he's alone and declaring he knows they're there. He's absolutely right, but they don't fall for it, however. [[spoiler: Double subverted that he then pretends to go to bed, and then slips away when the Ward stops paying attention to him.]]
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* IKnowYou'reWatchingMe: Subverted. Knowing several of the Wards can turn invisible, Varys pulls this at one point, stopping when he think he's alone and declaring he knows they're there. He's absolutely right, but they don't fall for it, however.
to:
* IKnowYou'reWatchingMe: Subverted. Knowing several of the Wards can turn invisible, Varys pulls this at one point, stopping when he think he's alone and declaring he knows they're there. He's absolutely right, but they don't fall for it, however. [[spoiler: Double subverted that he then pretends to go to bed, and then slips away when the Ward stops paying attention to him.]]
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* IKnowYou'reWatchingMe: Subverted. Knowing several of the Wards can turn invisible, Varys pulls this at one point, stopping when he think he's alone and declaring he knows they're there. He's absolutely right, but they don't fall for it, however.
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** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valerian steel]] armor). Olly imbues his armor with his power as well.
to:
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valerian [[spoiler:Valyrian steel]] armor). Olly imbues his armor with his power as well.
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* KarmaHoudini: Circe is proven "innocent" via Trial by Combat and thus remains Queen, along with getting to keep her remaining children safe.
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* KarmaHoudini: Circe Cersei is proven "innocent" via Trial by Combat and thus remains Queen, along with getting to keep her remaining children safe.
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* AllWebbedUp: Weavers tactic of disarming and trapping opponents with Spider-silk.
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** Wanton doesn't really buy into the idea of Others.
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* DeathGlare: King Robert gives these to Wanton many times, owing to how the latter refuses to bend the knee to him.
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* EscortMission: Pretty much any time the Wards have to transport normal civilians from one place to another.
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* GenreSavvy: Wanton and Grace promise to call each other out if they start acting like they are doing the wrong things for the right reasons.
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* ICantBelieveImSayingThis: [[spoiler: Grace when she pledges her allegiance to Joffery]]
* IronicName: The hero ''Wanton'' is in charge of keeping the peace in Kings Landing.
* KarmaHoudini: Circe is proven "innocent" via Trial by Combat and thus remains Queen, along with getting to keep her remaining children safe.
* IronicName: The hero ''Wanton'' is in charge of keeping the peace in Kings Landing.
* KarmaHoudini: Circe is proven "innocent" via Trial by Combat and thus remains Queen, along with getting to keep her remaining children safe.
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* ZergRush: What the Knights try to do against the Chicago Wards. It doesn't end well for them.
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->“I am Weaver,” I said through my bugs. “Goddess of Silk and Honey.\\
to:
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* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all get their times to shine
to:
* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all get their times to shineshine.
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* ArbitrarySkepticism: {{Played With}}. This being Westeros, there are inhabitants who don't believe the Wards are gods, but rather just people who can perform magic. None of the Wards believe in magic and chalk up what magic they do see as simply the appearance of Powers.
to:
* ArbitrarySkepticism: ArbitrarySkepticism:
** {{Played With}}. This being Westeros, there are inhabitants who don't believe the Wards are gods, but rather just people who can perform magic. None of the Wards believe in magic and chalk up what magic they do see as simply the appearance of Powers.
** {{Played With}}. This being Westeros, there are inhabitants who don't believe the Wards are gods, but rather just people who can perform magic. None of the Wards believe in magic and chalk up what magic they do see as simply the appearance of Powers.
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* ArmorIsUseless: [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valerian steel]] armor). Olly imbues his armor with his power as well.
to:
* ArmorIsUseless: ArmorIsUseless:
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valerian steel]] armor). Olly imbues his armor with his power as well.
** [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with [[spoiler:Valerian steel]] armor). Olly imbues his armor with his power as well.
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* AGodAmI: Barden, a young peasant boy the Wards take in when he Triggers and gains telekinesis (codename: Poltergeist), is thoroughly convinced he and the Wards are gods.
to:
* AGodAmI: Barden, a young peasant boy the Wards take in when he Triggers and gains telekinesis (codename: Poltergeist), is thoroughly convinced he and the Wards are gods.
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* TheDreaded: The Wards or "Lost Gods" are seen by this by many of the Westerosi politicians, both for their incredible powers, but also for their often unintentional upheavals of the social order.
to:
* TheDreaded: TheDreaded:
** The Wards or "Lost Gods" are seen by this by many of the Westerosi politicians, both for their incredible powers, but also for their often unintentional upheavals of the social order.
** The Wards or "Lost Gods" are seen by this by many of the Westerosi politicians, both for their incredible powers, but also for their often unintentional upheavals of the social order.
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* FunnyBackgroundEvent: Pretty much any time a character notices how Romp behaves around Jofferey and his attempts to not be caught up in her pace.
to:
* FunnyBackgroundEvent: Pretty much any time a character notices how Romp behaves around Jofferey Joffrey and his attempts to not be caught up in her pace.pace.
* AGodAmI: Barden, a young peasant boy the Wards take in when he Triggers and gains telekinesis (codename: Poltergeist), is thoroughly convinced he and the Wards are gods.
* GodGuise: The Wards pass themselves off as gods to the people of Westeros.
* AGodAmI: Barden, a young peasant boy the Wards take in when he Triggers and gains telekinesis (codename: Poltergeist), is thoroughly convinced he and the Wards are gods.
* GodGuise: The Wards pass themselves off as gods to the people of Westeros.
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* MuggingTheMonster: Anytime bandits think they can target the Wards allies without repercussions
to:
* LoveTriangle: Barden and a knight named Sir Gerrard both try to woo Grace. Grace leans more toward Barden.
* MuggingTheMonster: Anytime bandits think they can target the Wards allies withoutrepercussionsrepercussions.
* MuggingTheMonster: Anytime bandits think they can target the Wards allies without
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** Cuff can no sell any metal attack aimed at her
** Grace's invulnerability also grants her limited power immunity
** Olly was defeated by Grace, but his armor meant he was essentially left unharmed
** Grace's invulnerability also grants her limited power immunity
** Olly was defeated by Grace, but his armor meant he was essentially left unharmed
to:
** Cuff can no sell any metal attack aimed at her
her.
** Grace's invulnerability also grants her limited powerimmunity
immunity.
** Olly was defeated by Grace, but his armor meant he was essentially leftunharmedunharmed.
** Grace's invulnerability also grants her limited power
** Olly was defeated by Grace, but his armor meant he was essentially left
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* PowerMisidentification: On several levels. The Wards powers are mistaken for spirits, gods, and magic priests. The Wards meanwhile chalk up every weird bit of magic like greenseers or priestly miracles as superpowers.
to:
* PowerMisidentification: On several levels. The Wards Wards' powers are mistaken for spirits, gods, and magic priests. The Wards meanwhile chalk up every weird bit of magic like greenseers or priestly miracles as superpowers.
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-->'''Annex:''' “I’m not leaving.”\\
'''Grace:''' (shocked) ''“Fucking why?”''
'''Grace:''' (shocked) ''“Fucking why?”''
to:
-->'''Annex:''' “I’m "I'm not leaving.”\\
"\\
'''Grace:''' (shocked)''“Fucking why?”''''"Fucking why?"''
'''Grace:''' (shocked)
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* BadassFamily: As expected from A Song of Ice and Fire, the Lannisters, Baratheons, and Starks all earned this reputation.
to:
* BadassFamily: As expected from A ''A Song of Ice and Fire, Fire'', the Lannisters, Baratheons, and Starks all earned this reputation.
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* CrossOver: Between {{Literature/Worm}} and {{Literature/ASongOfIceAndFire}}
to:
* CrossOver: Between {{Literature/Worm}} ''{{Literature/Worm}}'' and {{Literature/ASongOfIceAndFire}}''Literature/ASongOfIceAndFire''.
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''[[https://forums.spacebattles.com/threads/gospel-of-the-lost-gods-asoiaf-worm.760033/ Gospel Of The Lost Gods]]'' by ManMagnificent is a ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire'' crossover, starring a revolving point of view from every Ward member as they struggle with Westero's Medieval-Fantasy setting.
to:
''[[https://forums.spacebattles.com/threads/gospel-of-the-lost-gods-asoiaf-worm.760033/ Gospel Of The Lost Gods]]'' by ManMagnificent [=ManMagnificent=] is a ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire'' crossover, starring a revolving point of view from every Ward member as they struggle with Westero's Medieval-Fantasy setting.
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* ArmorIsUseless: [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with ||Valerian steel|| armor). Olly imbues his armor with his power as well.
to:
* ArmorIsUseless: [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with ||Valerian steel|| [[spoiler:Valerian steel]] armor). Olly imbues his armor with his power as well.
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* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all their times to shine
to:
* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all get their times to shine
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->“I am Weaver,” I said through my bugs. “Goddess of Silk and Honey.\\
-->-- '''Chapter 1'''
In the year 2012, the Chicago Wards team faces off against an unknown Tinker, with the resulting clash enveloping them entirely. Now in the realm of Westeros, the heroes are faced with a staggering decision: Find a way home... or live up to the title of "Gods".
''[[https://forums.spacebattles.com/threads/gospel-of-the-lost-gods-asoiaf-worm.760033/ Gospel Of The Lost Gods]]'' by ManMagnificent is a ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire'' crossover, starring a revolving point of view from every Ward member as they struggle with Westero's Medieval-Fantasy setting.
----
!!''Gospel Of The Lost Gods'' provides examples of:
* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all their times to shine
* AdultFear: When getting their first settlers into Oldstone, more than a few of the adults are blatantly nervous about their children interacted with people they consider "Gods".
* ArbitrarySkepticism: {{Played With}}. This being Westeros, there are inhabitants who don't believe the Wards are gods, but rather just people who can perform magic. None of the Wards believe in magic and chalk up what magic they do see as simply the appearance of Powers.
** Until Romp saw a Dragon skull, the Wards believed the talks of Dragons to simply be exaggerations of Dinosaur fossils.
* ArmorIsUseless: [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with ||Valerian steel|| armor). Olly imbues his armor with his power as well.
** That being said, if you're on the opposing side of Grace, Cuff, Weaver, Annex, Golem, or Tecton, there isn't much plate metal can do to protect you.
* BadassFamily: As expected from A Song of Ice and Fire, the Lannisters, Baratheons, and Starks all earned this reputation.
* BecomingTheMask: A constant concern among the Wards is making sure that they don't let their duties and actions in Westeros consume their identities.
* BeCarefulWhatYouWishFor: Weaver wanted Romp to make sure the King Robert Baratheon didn't walk over the Wards who were sent to visit him. Romp, naturally, takes it way too far and made the Wards sound unhinged and uncontrollable.
* CurbStompBattle: Pretty much any time normal knights or bandits try to face off against the Wards.
** Cuff and a small group of Knights demolish a large group of bandits who were pillaging innocent folk using ambush tactics and brute force via her power.
** During the Tourney, one Knight challenges Romp to a duel. She responded by sending her minion to fight on her behalf, with said minion being twice the Knight's height and having no vital organs. It wasn't a long fight.
** When [[spoiler: rescuing the Baratheon children from King's Landing]], Cuff, Wanton, Romp, Poltergeist, and Cuff face down a small army of Knights who have surrounded them. Despite making it a fighting retreat, the Wards wipe the floor with the army and only face a short obstacle in slowing down [[spoiler: Olly]].
* CrossOver: Between {{Literature/Worm}} and {{Literature/ASongOfIceAndFire}}
* DinosaursAreDragons: The Wards believe this until Romp sees a Dragon Skeleton and they connect the dots to what they've heard regarding the Targaryens.
* DontMakeMeDestroyYou: A big clash within the Wards is whether or not they should embrace this trope to use against their enemies, refuse it, or find some sort of middle-ground.
* TheDreaded: The Wards or "Lost Gods" are seen by this by many of the Westerosi politicians, both for their incredible powers, but also for their often unintentional upheavals of the social order.
** The Targaryens are still remembered for how they ruled Westeros with an iron claw.
* TheDungAges: King's Landing absolutely ''reeks'' and more than one character has something to say about it. The Wards as a whole loathe the lowered standards of cleanliness than they are used too in the modern day.
* EnlightenmentSuperpowers: Grace tries to use her Thinker Power like this, but as it's primarily for slowing and speeding up her thoughts during hand to hand fighting and she's not used to focusing on it for social plays, it's a lot rougher than she hoped.
* ExperiencedProtagonist: All the Chicago Wards have been through years of cape fights and Endbringer battles. The danger for them in Westeros isn't the physical so much as the consequences of their actions.
* FantasticRacism: Slavery is still going strong in this universe, much to Annex's ire.
* FasterThanTheyLook: Grace and Cuff just look like atheltic teenage girls, but both of them have enhanced movement powers; Grace who can block bullets and perform action movie gymnastics, and Cuff who can manipulate the metal around her to push herself at high speeds.
* FirstContact: Technically counts as one due to coming from different universes with entirely different social and moral codes. The Wards try to avoid contact for as long as possible, but they tend to attract a lot of attention wherever they go.
* FunnyBackgroundEvent: Pretty much any time a character notices how Romp behaves around Jofferey and his attempts to not be caught up in her pace.
* HonorBeforeReason: A lot of the conflict the Wards face is deciding whether to do the ''right thing'' or the ''pragmatic thing''.
* HowIsThatEvenPossible: Anytime the Wards explain or demonstrate a piece of their modern knowledge or tech.
* MuggingTheMonster: Anytime bandits think they can target the Wards allies without repercussions
* MundaneUtility: Grace uses her Thinker power to alter her perception of time so she can think about what she should say properly.
* NoSell:
** Cuff can no sell any metal attack aimed at her
** Grace's invulnerability also grants her limited power immunity
** Olly was defeated by Grace, but his armor meant he was essentially left unharmed
** [[spoiler: Melisandre]] no sells Wanton's breaker state.
* NormalFishInATinyPond: The Chicago Wards are powerful capes, even in their universe, but not the strongest around either. In Westeros, they are so much more powerful than everyone else that calling themselves "Gods" isn't immediately disbelieved.
* OffscreenMomentOfAwesome: Cuff and Golem rescue Barden from slavers, making a fighting retreat against an unknown number of soldiers for an unknown number of days.
* OhCrap: [[spoiler: When Melisandre forces Annex out of his breaker state.]]
* PoorCommunicationKills: With the lack of phones or any other modern communication device, members of the Wards often go weeks or months without being able to talk to each other, making planning and grouping very stressful when lives are on the line.
* PowerMisidentification: On several levels. The Wards powers are mistaken for spirits, gods, and magic priests. The Wards meanwhile chalk up every weird bit of magic like greenseers or priestly miracles as superpowers.
* RealityEnsues: Holding up to their superhero ideals and morals is a respectful goal. In reality though, it clashes heavily with a society based on ancient traditions and morality, resulting in more than a few headaches for the team.
* ShoutOut: To ''{{Literature/Ward}}''
-->'''Annex:''' “I’m not leaving.”\\
'''Grace:''' (shocked) ''“Fucking why?”''
* StarfishAlien: The Shards that grant parahumans their powers.
* TrappedInAnotherWorld: The entire Chicago Ward's team in Westeros.
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-->-- '''Chapter 1'''
In the year 2012, the Chicago Wards team faces off against an unknown Tinker, with the resulting clash enveloping them entirely. Now in the realm of Westeros, the heroes are faced with a staggering decision: Find a way home... or live up to the title of "Gods".
''[[https://forums.spacebattles.com/threads/gospel-of-the-lost-gods-asoiaf-worm.760033/ Gospel Of The Lost Gods]]'' by ManMagnificent is a ''Literature/{{Worm}}'' and ''Literature/ASongOfIceAndFire'' crossover, starring a revolving point of view from every Ward member as they struggle with Westero's Medieval-Fantasy setting.
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!!''Gospel Of The Lost Gods'' provides examples of:
* ActionGirl: Quite a few. Weaver, Cuff, Grace, and Romp all their times to shine
* AdultFear: When getting their first settlers into Oldstone, more than a few of the adults are blatantly nervous about their children interacted with people they consider "Gods".
* ArbitrarySkepticism: {{Played With}}. This being Westeros, there are inhabitants who don't believe the Wards are gods, but rather just people who can perform magic. None of the Wards believe in magic and chalk up what magic they do see as simply the appearance of Powers.
** Until Romp saw a Dragon skull, the Wards believed the talks of Dragons to simply be exaggerations of Dinosaur fossils.
* ArmorIsUseless: [[AvertedTrope Averted.]] All of the Wards have spider-silk armor in addition to their costumes (Grace wears light-armor studs, Golem has various hard materials as armor, and Cuff walks around with ||Valerian steel|| armor). Olly imbues his armor with his power as well.
** That being said, if you're on the opposing side of Grace, Cuff, Weaver, Annex, Golem, or Tecton, there isn't much plate metal can do to protect you.
* BadassFamily: As expected from A Song of Ice and Fire, the Lannisters, Baratheons, and Starks all earned this reputation.
* BecomingTheMask: A constant concern among the Wards is making sure that they don't let their duties and actions in Westeros consume their identities.
* BeCarefulWhatYouWishFor: Weaver wanted Romp to make sure the King Robert Baratheon didn't walk over the Wards who were sent to visit him. Romp, naturally, takes it way too far and made the Wards sound unhinged and uncontrollable.
* CurbStompBattle: Pretty much any time normal knights or bandits try to face off against the Wards.
** Cuff and a small group of Knights demolish a large group of bandits who were pillaging innocent folk using ambush tactics and brute force via her power.
** During the Tourney, one Knight challenges Romp to a duel. She responded by sending her minion to fight on her behalf, with said minion being twice the Knight's height and having no vital organs. It wasn't a long fight.
** When [[spoiler: rescuing the Baratheon children from King's Landing]], Cuff, Wanton, Romp, Poltergeist, and Cuff face down a small army of Knights who have surrounded them. Despite making it a fighting retreat, the Wards wipe the floor with the army and only face a short obstacle in slowing down [[spoiler: Olly]].
* CrossOver: Between {{Literature/Worm}} and {{Literature/ASongOfIceAndFire}}
* DinosaursAreDragons: The Wards believe this until Romp sees a Dragon Skeleton and they connect the dots to what they've heard regarding the Targaryens.
* DontMakeMeDestroyYou: A big clash within the Wards is whether or not they should embrace this trope to use against their enemies, refuse it, or find some sort of middle-ground.
* TheDreaded: The Wards or "Lost Gods" are seen by this by many of the Westerosi politicians, both for their incredible powers, but also for their often unintentional upheavals of the social order.
** The Targaryens are still remembered for how they ruled Westeros with an iron claw.
* TheDungAges: King's Landing absolutely ''reeks'' and more than one character has something to say about it. The Wards as a whole loathe the lowered standards of cleanliness than they are used too in the modern day.
* EnlightenmentSuperpowers: Grace tries to use her Thinker Power like this, but as it's primarily for slowing and speeding up her thoughts during hand to hand fighting and she's not used to focusing on it for social plays, it's a lot rougher than she hoped.
* ExperiencedProtagonist: All the Chicago Wards have been through years of cape fights and Endbringer battles. The danger for them in Westeros isn't the physical so much as the consequences of their actions.
* FantasticRacism: Slavery is still going strong in this universe, much to Annex's ire.
* FasterThanTheyLook: Grace and Cuff just look like atheltic teenage girls, but both of them have enhanced movement powers; Grace who can block bullets and perform action movie gymnastics, and Cuff who can manipulate the metal around her to push herself at high speeds.
* FirstContact: Technically counts as one due to coming from different universes with entirely different social and moral codes. The Wards try to avoid contact for as long as possible, but they tend to attract a lot of attention wherever they go.
* FunnyBackgroundEvent: Pretty much any time a character notices how Romp behaves around Jofferey and his attempts to not be caught up in her pace.
* HonorBeforeReason: A lot of the conflict the Wards face is deciding whether to do the ''right thing'' or the ''pragmatic thing''.
* HowIsThatEvenPossible: Anytime the Wards explain or demonstrate a piece of their modern knowledge or tech.
* MuggingTheMonster: Anytime bandits think they can target the Wards allies without repercussions
* MundaneUtility: Grace uses her Thinker power to alter her perception of time so she can think about what she should say properly.
* NoSell:
** Cuff can no sell any metal attack aimed at her
** Grace's invulnerability also grants her limited power immunity
** Olly was defeated by Grace, but his armor meant he was essentially left unharmed
** [[spoiler: Melisandre]] no sells Wanton's breaker state.
* NormalFishInATinyPond: The Chicago Wards are powerful capes, even in their universe, but not the strongest around either. In Westeros, they are so much more powerful than everyone else that calling themselves "Gods" isn't immediately disbelieved.
* OffscreenMomentOfAwesome: Cuff and Golem rescue Barden from slavers, making a fighting retreat against an unknown number of soldiers for an unknown number of days.
* OhCrap: [[spoiler: When Melisandre forces Annex out of his breaker state.]]
* PoorCommunicationKills: With the lack of phones or any other modern communication device, members of the Wards often go weeks or months without being able to talk to each other, making planning and grouping very stressful when lives are on the line.
* PowerMisidentification: On several levels. The Wards powers are mistaken for spirits, gods, and magic priests. The Wards meanwhile chalk up every weird bit of magic like greenseers or priestly miracles as superpowers.
* RealityEnsues: Holding up to their superhero ideals and morals is a respectful goal. In reality though, it clashes heavily with a society based on ancient traditions and morality, resulting in more than a few headaches for the team.
* ShoutOut: To ''{{Literature/Ward}}''
-->'''Annex:''' “I’m not leaving.”\\
'''Grace:''' (shocked) ''“Fucking why?”''
* StarfishAlien: The Shards that grant parahumans their powers.
* TrappedInAnotherWorld: The entire Chicago Ward's team in Westeros.
----