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* StoryToGameplayRatio: Generally heavier toward the "Story" ratio from ''Honkai Impact 3rd'' onwards.
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* ''VideoGame/GenshinImpact'', a fantasy open-world ActionRPG released on September 28, 2020. Their first simultaneous global release, ''Genshin'' is the game that got the company truly massive recognition over the world and is their first release for a game console. A digital card game known as ''VideoGame/GenshinImpactGeniusInvokationTCG'' debuted in Version 3.3, featuring several characters from the main game.

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* ''VideoGame/GenshinImpact'', a fantasy open-world ActionRPG released on September 28, 2020. Their first simultaneous global release, ''Genshin'' is the game that got the company truly massive recognition over the world and is their first release for a game console. A digital card game known as ''VideoGame/GenshinImpactGeniusInvokationTCG'' ''[[VideoGame/GenshinImpactGeniusInvokationTCG Genshin Impact: Genius Invokation TCG]]'' debuted in Version 3.3, featuring several characters from the main game.
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* ''VideoGame/GenshinImpact'', a fantasy open-world ActionRPG released on September 28, 2020. Their first simultaneous global release, ''Genshin'' is the game that got the company truly massive recognition over the world and is their first release for a game console.

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* ''VideoGame/GenshinImpact'', a fantasy open-world ActionRPG released on September 28, 2020. Their first simultaneous global release, ''Genshin'' is the game that got the company truly massive recognition over the world and is their first release for a game console. A digital card game known as ''VideoGame/GenshinImpactGeniusInvokationTCG'' debuted in Version 3.3, featuring several characters from the main game.
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[=miHoYo=] (米哈游, ''Mǐ Hā Yóu'') is a Chinese video game development studio founded in 2011 by Forrest Wei Liu and Cai Haoyu in Shanghai. Beginning as a small mobile game developer, [=miHoYo=]'s early titles allowed them to grow into one of the world's more notable mobile developers, who have become famous for pushing the boundaries of what is considered possible on "mobile" platforms and for heavy encouragement of cross-platform play.

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[=miHoYo=] (米哈游, ''Mǐ Hā Yóu'') is a Chinese video game development studio founded in 2011 by Forrest Wei Liu and Cai Haoyu in Shanghai.UsefulNotes/{{Shanghai}}. Beginning as a small mobile game developer, [=miHoYo=]'s early titles allowed them to grow into one of the world's more notable mobile developers, who have become famous for pushing the boundaries of what is considered possible on "mobile" platforms and for heavy encouragement of cross-platform play.
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*** The story of ''Honkai Impact 3rd'' references the fact that the moon itself had Honkai energy, and [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]]'s moon motifs are abundant (even having crescent moon accessories) to the point where her associations with the Roman goddess of the moon, Diana, became obvious. In the backstories, Kevin Kaslana has also [[spoiler:fought the Herrscher of the End]] on the moon.

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*** The story of ''Honkai Impact 3rd'' references the fact that the moon itself had Honkai energy, and [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]]'s moon motifs are abundant (even having crescent moon accessories) to the point where her associations with the Roman goddess of the moon, Diana, became obvious. In the backstories, Kevin Kaslana has also [[spoiler:fought the Herrscher of the End]] on the moon.moon, and in the finale of "The Moon's Origin and Finality", [[spoiler: Kiana stays in the moon to fulfill her destiny as the Herrscher of Finality]].
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* ''VideoGame/HonkaiStarRail'': The fourth installment of the ''Honkai'' series, ''Star Rail'' a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', it released on April 26, 2023, with a PlayStation5 release planned for later in 2023.

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* ''VideoGame/HonkaiStarRail'': The fourth installment of the ''Honkai'' series, ''Star Rail'' a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', it released on April 26, 2023, with a PlayStation5 UsefulNotes/PlayStation5 release planned for later in 2023.
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What was known as the official "miHoYo Forums" for their games got rebranded as "[=HoYoLAB=]". Starting in 2022 with the Version 2.5 update for ''Genshin Impact'', miHoYo rebranded itself as the [=HoYoverse=] as part of its global expansion in various media.

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What was known as the official "miHoYo "[=miHoYo=] Forums" for their games got rebranded as "[=HoYoLAB=]". Starting in February 2022 with the Version 2.5 update for ''Genshin Impact'', miHoYo [=miHoYo=] rebranded itself as the [=HoYoverse=] "[=HoYoverse=]" as part of its global expansion in various media.media, and in order to have a name that would be somewhat more understandable and immediately recognizable the world over (the original name having been something of a Mandarin-specific pun).



!!Games developed or in development by miHoYo:

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!!Games developed or in development by miHoYo:[=miHoYo=]:



* ''VideoGame/ZombiegalKawaii'', or ''Honkai Gakuen'': miHoYo's first "true" game and the first instalment of the ''Honkai'' series, released in 2012 for mobile devices.
* ''VideoGame/GunsGirlZ'', also known as ''Honkai Gakuen 2'': The second ''Honkai'' game and overhauled version of ''Zombiegal Kawaii'', as well as [=miHoYo=]'s first gacha game. Released for mobile devices in 2014 in China, the game is responsible for opening up the ACG industry in China.
* ''VideoGame/HonkaiImpact3rd'', released in 2016, later 2017 for Japan, Korea and Southeast Asia and 2018 globally. The third instalment of the ''Honkai'' series, this is their first heavily globalized game and the successor to ''Guns GirlZ''. This was also the first of their games to truly push what was considered possible on mobile, as in 2016, its graphics were considered impossibly good (and surprisingly compatible with a variety of devices) for mobile platforms.

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* ''VideoGame/ZombiegalKawaii'', or ''Honkai Gakuen'': miHoYo's [=miHoYo=]'s first "true" game and the first instalment installment of the ''Honkai'' series, released in 2012 for mobile devices.
* ''VideoGame/GunsGirlZ'', also known as ''Honkai Gakuen 2'': The second ''Honkai'' game and overhauled version of ''Zombiegal Kawaii'', as well as [=miHoYo=]'s first gacha game. Released for mobile devices in 2014 in China, the game is was generally seen as responsible for opening up the ACG action game industry in China.
China and proving that such games could both be made profitably and could work on mobile devices, spawning a legion of imitators.
* ''VideoGame/HonkaiImpact3rd'', first released in China on October 14, 2016, later 2017 for Japan, Korea and with a release in Japan following on February 22, 2017, Southeast Asia on May 1, 2017, Korea on October 17, 2017, Taiwan on November 18, 2017 and 2018 globally. globally on March 28, 2018. The third instalment installment of the ''Honkai'' series, this is their first heavily globalized game and the successor to ''Guns GirlZ''.''[=GunsGirlZ=]''. This was also the first of their games to truly push what was considered possible on mobile, as in 2016, its graphics were considered impossibly good (and surprisingly compatible with a variety of devices) for mobile platforms. Its wide release was also responsible for people outside of China beginning to take notice of the company.



* ''VideoGame/GenshinImpact'', a fantasy open-world ActionRPG released on September 28, 2020. Their first simultaneous global release, it is the game that got them truly massive recognition over the world and is their first release for a game console.
* ''VideoGame/HonkaiStarRail'': The fourth instalment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', it is released on Apr 26, 2023.

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* ''VideoGame/GenshinImpact'', a fantasy open-world ActionRPG released on September 28, 2020. Their first simultaneous global release, it ''Genshin'' is the game that got them the company truly massive recognition over the world and is their first release for a game console.
* ''VideoGame/HonkaiStarRail'': The fourth instalment installment of the ''Honkai'' series, it is ''Star Rail'' a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', it is released on Apr April 26, 2023, with a PlayStation5 release planned for later in 2023.

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* ''Zombiegal Kawaii'', or ''Honkai Gakuen'': [=miHoYo=]'s first "true" game and the first instalment of the ''Honkai'' series, released in 2012 for mobile devices.
* ''[=Guns GirlZ=]'', also known as ''Honkai Gakuen 2'': The second ''Honkai'' game and overhauled version of ''Zombiegal Kawaii'', as well as [=miHoYo=]'s first gacha game. Released for mobile devices in 2014 in China, the game is responsible for opening up the ACG industry in China.
* ''VideoGame/HonkaiImpact3rd'', released in 2016, later 2017 for Japan, Korea and Southeast Asia and 2018 globally. The third instalment of the ''Honkai'' series, this is their first heavily globalized game and the successor to ''[=Guns GirlZ=]''. This was also the first of their games to truly push what was considered possible on mobile, as in 2016, its graphics were considered impossibly good (and surprisingly compatible with a variety of devices) for mobile platforms.

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* ''Zombiegal Kawaii'', ''VideoGame/ZombiegalKawaii'', or ''Honkai Gakuen'': [=miHoYo=]'s miHoYo's first "true" game and the first instalment of the ''Honkai'' series, released in 2012 for mobile devices.
* ''[=Guns GirlZ=]'', ''VideoGame/GunsGirlZ'', also known as ''Honkai Gakuen 2'': The second ''Honkai'' game and overhauled version of ''Zombiegal Kawaii'', as well as [=miHoYo=]'s first gacha game. Released for mobile devices in 2014 in China, the game is responsible for opening up the ACG industry in China.
* ''VideoGame/HonkaiImpact3rd'', released in 2016, later 2017 for Japan, Korea and Southeast Asia and 2018 globally. The third instalment of the ''Honkai'' series, this is their first heavily globalized game and the successor to ''[=Guns GirlZ=]''.''Guns GirlZ''. This was also the first of their games to truly push what was considered possible on mobile, as in 2016, its graphics were considered impossibly good (and surprisingly compatible with a variety of devices) for mobile platforms.



* ''VideoGame/HonkaiStarRail'': The upcoming fourth instalment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', a closed beta was available for PC and Android on October 2021.

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* ''VideoGame/HonkaiStarRail'': The upcoming fourth instalment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', a closed beta was available for PC and Android it is released on October 2021.Apr 26, 2023.



*** In ''Genshin Impact'', Aria, Sonnet and Canon are the three historical "moon sisters", two of Teyvat's nations, Mondstadt and Liyue, have their names based on the word "moon" of German and Chinese, respectively, and one of the game's microtransaction elements is named "Blessing of the Welkin Moon".

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*** In ''Genshin Impact'', Aria, Sonnet and Canon are the three historical "moon sisters", two of Teyvat's nations, Mondstadt '''Mond'''stadt and Liyue, Li'''yue''', have their names based on the word "moon" of German and Chinese, respectively, and one of the game's microtransaction elements is named "Blessing of the Welkin Moon".
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* ''Zombiegal Kawaii'', or ''Honkai Gakuen'': [=miHoYo=]'s first "true" game and the first installment of the ''Honkai'' series, released in 2012 for mobile devices.

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* ''Zombiegal Kawaii'', or ''Honkai Gakuen'': [=miHoYo=]'s first "true" game and the first installment instalment of the ''Honkai'' series, released in 2012 for mobile devices.



* ''VideoGame/HonkaiStarRail'': The upcoming fourth installment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', a closed beta was available for PC and Android on October 2021.

to:

* ''VideoGame/HonkaiStarRail'': The upcoming fourth installment instalment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', a closed beta was available for PC and Android on October 2021.
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* ''Zombiegal Kawaii'', or ''Honkai Gakuen'': [=miHoYo=]'s first "true" game and the first instalment of the ''Honkai'' series, released in 2012 for mobile devices.

to:

* ''Zombiegal Kawaii'', or ''Honkai Gakuen'': [=miHoYo=]'s first "true" game and the first instalment installment of the ''Honkai'' series, released in 2012 for mobile devices.



* ''VideoGame/HonkaiStarRail'': The upcoming fourth instalment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', a closed beta was available for PC and Android on October 2021.

to:

* ''VideoGame/HonkaiStarRail'': The upcoming fourth instalment installment of the ''Honkai'' series, it is a turn-based RPG set in a parallel universe to ''Honkai Impact 3rd'', and the company's second simultaneous global release. Officially announced at the end of the "Starfire Sonorant" live concert for ''Honkai Impact 3rd'', a closed beta was available for PC and Android on October 2021.
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** A recurring plot device throughout [=miHoYo=]'s games is characters with {{Split Personalit|y}}ies, always with a supernatural explanation. In ''Honkai Impact 3rd'', this is a characteristic of Herrschers in general, overlapping with SuperpoweredEvilSide. ''Genshin Impact'' features four characters with some sort of split personality, [[LiteralSplitPersonality literal]] or otherwise [[note]]Fischl, [[spoiler:the Raiden Shogun, Nahida, and Il Dottore]][[/note]], but never with the same excuse.

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** A recurring plot device throughout [=miHoYo=]'s games is characters with {{Split Personalit|y}}ies, almost always with a supernatural explanation. In ''Honkai Impact 3rd'', this is a characteristic of Herrschers in general, overlapping with SuperpoweredEvilSide. ''Genshin Impact'' features four five characters with some sort of split personality, [[LiteralSplitPersonality literal]] or otherwise [[note]]Fischl, Layla, [[spoiler:the Raiden Shogun, Nahida, and Il Dottore]][[/note]], but never with the same excuse.
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** The four-pointed star appears in nearly all of the works they are involved in; it's a recurring shape in the ''Honkai'' series, a part of the character/object design or an {{Exotic Eye Design|s}} of some characters across their games (e.g. Herrscher of the End, [[Characters/HonkaiImpact3rdKianaKaslana Herrscher of the Void]], [[Characters/GenshinImpactTheKnightsOfFavonius Kaeya]], and all pupils of the characters in ''VisualNovel/TearsOfThemis''). In ''Genshin Impact'', it's also the shape of the gacha currency, Primogems.

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** The four-pointed star appears in nearly all of the works they are involved in; it's a recurring shape in the ''Honkai'' series, a part of the character/object design or an {{Exotic Eye Design|s}} of some characters across their games (e.g. Herrscher of the End, [[Characters/HonkaiImpact3rdKianaKaslana Herrscher of the Void]], [[Characters/GenshinImpactTheKnightsOfFavonius [[Characters/GenshinImpactKnightsOfFavonius Kaeya]], and all pupils of the characters in ''VisualNovel/TearsOfThemis''). In ''Genshin Impact'', it's also the shape of the gacha currency, Primogems.
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Accidentally used past-tense where I should have used present. Sorry!


** A recurring plot device throughout [=miHoYo=]'s games is characters with {{Split Personalit|y}}ies, always with a supernatural explanation. In ''Honkai Impact 3rd'', this was a characteristic of Herrschers in general, overlapping with SuperpoweredEvilSide. ''Genshin Impact'' features four characters with some sort of split personality, [[LiteralSplitPersonality literal]] or otherwise [[note]]Fischl, [[spoiler:the Raiden Shogun, Nahida, and Il Dottore]][[/note]], but never with the same excuse.

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** A recurring plot device throughout [=miHoYo=]'s games is characters with {{Split Personalit|y}}ies, always with a supernatural explanation. In ''Honkai Impact 3rd'', this was is a characteristic of Herrschers in general, overlapping with SuperpoweredEvilSide. ''Genshin Impact'' features four characters with some sort of split personality, [[LiteralSplitPersonality literal]] or otherwise [[note]]Fischl, [[spoiler:the Raiden Shogun, Nahida, and Il Dottore]][[/note]], but never with the same excuse.
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** A recurring plot device throughout [=miHoYo=]'s games is characters with {{Split Personalit|y}}ies, always with a supernatural explanation. In ''Honkai Impact 3rd'', this was a characteristic of Herrschers in general, overlapping with SuperpoweredEvilSide. ''Genshin Impact'' features four characters with some sort of split personality, [[LiteralSplitPersonality literal]] or otherwise [[note]]Fischl, [[spoiler:the Raiden Shogun, Nahida, and Il Dottore]][[/note]], but never with the same excuse.
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*** Near the finale of ''[=Guns GirlZ=]'', Raiden Mei has tried to [[spoiler:seal the Herrscher of the End's power]] on the moon.

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*** Near the finale of ''[=Guns GirlZ=]'', GirlZ=]'''s Retrospective saga, Raiden Mei has tried to [[spoiler:seal the Herrscher of the End's power]] on the moon.

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* SeriesMascot: They tend to create specific mascots for their specific game [=IPs=] or franchises, such as [[VideoGame/HonkaiImpact3rd Ai-chan]], [[VideoGame/GenshinImpact Paimon]], [[VisualNovel/TearsOfThemis DAVIS]], [[VideoGame/HonkaiStarRail Pom-Pom]], and the [[VideoGame/ZenlessZoneZero Bangboos]].

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* SeriesMascot: SeriesMascot:
**
They tend to create specific mascots for to promote their specific game [=IPs=] or franchises, such as [[VideoGame/HonkaiImpact3rd Ai-chan]], [[VideoGame/GenshinImpact Paimon]], [[VisualNovel/TearsOfThemis DAVIS]], [[VideoGame/HonkaiStarRail Pom-Pom]], and the [[VideoGame/ZenlessZoneZero Bangboos]].Bangboos]].
** An InUniverse mascot may overlap with these as well, such as the [[https://houkai3rd.fandom.com/wiki/Homu HOMU]], a recurring mascot from the world of the ''Honkai'' series. It's also [[MythologyGag referenced]] in ''Genshin'' as the yellow rabbit doll thrown by the Unusual Hilichurl.

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* BribingYourWayToVictory: Their games have microtransactions, allowing the players to top-up and exchange real money for in-game items and premium currencies. When it became clear that their library mostly consists of GachaGames, it also meant those who spend more money have more chances of pulling from the gacha.



** [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]] retoractively serves as this for miHoYo ever since their first game, ''Fly Me 2 The Moon''. She appears in most of their early games, particularly the ''Honkai'' series, by having a ReusedCharacterDesign based from the protagonist of said first game. Her portrait also makes her the CharacterInTheLogo of their [=miHoYoAnime=] division.

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** [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]] retoractively retroactively serves as this for miHoYo ever since their first game, ''Fly Me 2 The Moon''. She appears in most of their early games, particularly the ''Honkai'' series, by having a ReusedCharacterDesign based from the protagonist of said first game. Her portrait also makes her the CharacterInTheLogo of their [=miHoYoAnime=] division.

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Starting in 2022 with the Version 2.5 update for ''Genshin Impact'', miHoYo rebranded itself as the [=HoYoverse=] as part of its global expansion in various media.

to:

What was known as the official "miHoYo Forums" for their games got rebranded as "[=HoYoLAB=]". Starting in 2022 with the Version 2.5 update for ''Genshin Impact'', miHoYo rebranded itself as the [=HoYoverse=] as part of its global expansion in various media.



* {{Mascot}}: [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]] serves as this for miHoYo ever since their first game, ''Fly Me 2 The Moon''. She also appears in most of their games, particularly the ''Honkai'' series. Her portrait also makes her the CharacterInTheLogo of their [=miHoYoAnime=] division.

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* {{Mascot}}: {{Mascot}}:
**
[[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]] retoractively serves as this for miHoYo ever since their first game, ''Fly Me 2 The Moon''. She also appears in most of their early games, particularly the ''Honkai'' series. series, by having a ReusedCharacterDesign based from the protagonist of said first game. Her portrait also makes her the CharacterInTheLogo of their [=miHoYoAnime=] division.division.
** On 2020, the official Chinese forums for the miHoYo games had a female character mascot named "Miyouji", while the rabbit mascot is named "Mimo".
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* AuthorAvatar: [[Characters/HonkaiImpact3rdOtherNPCAndHistorical "Dawei"]] from ''Honkai Impact 3rd'' and the [[Characters/GenshinImpactHilichurls "Unusual Hilichurl"]] from ''Genshin Impact''. [=miHoYo=]'s CEO, Forrest Wei Liu, has author avatars/fictional characters with a face that's only made up of a pair of eyebrows and the hanzi for "Wei", and wears the standard [[SharpDressedMan 3-piece suit]] of a CEO.

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* AuthorAvatar: [[Characters/HonkaiImpact3rdOtherNPCAndHistorical "Dawei"]] from ''Honkai Impact 3rd'' and the [[Characters/GenshinImpactHilichurls "Unusual Hilichurl"]] from ''Genshin Impact''. [=miHoYo=]'s CEO, co-founder, Forrest Wei Liu, has author avatars/fictional characters with a face that's only made up of a pair of eyebrows and the hanzi for "Wei", and wears the standard [[SharpDressedMan 3-piece suit]] of a CEO.suit]].

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** The [[CosmicMotifs moon is a recurring motif]] in some of their works, sometimes to varying degrees of relevance.

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** The [[CosmicMotifs moon is a recurring motif]] in some of their works, sometimes to varying degrees of relevance.relevance. As a celestial body in itself or simply as a word, it gets used '''a lot''' by miHoYo, creating a complete list for each of the games would be too long.



*** By ''Honkai Impact 3rd'', the moon itself had Honkai energy, and [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]]'s moon motifs are abundant (even having crescent moon accessories) to the point where her associations with the Roman goddess of the moon, Diana, became obvious.
*** The moon in ''Genshin Impact'' is always a full moon, and one of its microtransaction elements is named "Blessing of the Welkin Moon".

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*** By Near the finale of ''[=Guns GirlZ=]'', Raiden Mei has tried to [[spoiler:seal the Herrscher of the End's power]] on the moon.
*** The story of
''Honkai Impact 3rd'', 3rd'' references the fact that the moon itself had Honkai energy, and [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]]'s moon motifs are abundant (even having crescent moon accessories) to the point where her associations with the Roman goddess of the moon, Diana, became obvious.
obvious. In the backstories, Kevin Kaslana has also [[spoiler:fought the Herrscher of the End]] on the moon.
*** The moon in In ''Genshin Impact'' is always a full moon, Impact'', Aria, Sonnet and Canon are the three historical "moon sisters", two of Teyvat's nations, Mondstadt and Liyue, have their names based on the word "moon" of German and Chinese, respectively, and one of its the game's microtransaction elements is named "Blessing of the Welkin Moon".

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More recurring/overarching tropes, I guess, including a citation to an interview video talking about their very first game.


* BigAnimeEyes: [=miHoYo=] was specialized in anime-themed games with the distinctive big anime eyes, since their humble origins in ''Fly Me 2 The Moon'' to the recent worldwide success game ''VideoGame/GenshinImpact''. The only subversion is the OtomeGame ''Tears of Themis'', which followed smaller (but still anime) eyes as the Seinen and Josei genres.

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* BigAnimeEyes: [=miHoYo=] was has specialized in anime-themed games with the distinctive big anime eyes, since their humble origins in ''Fly Me 2 The Moon'' to the recent worldwide success game ''VideoGame/GenshinImpact''. The only subversion is the OtomeGame ''Tears of Themis'', which followed smaller (but still anime) eyes as the Seinen and Josei genres.


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** The [[CosmicMotifs moon is a recurring motif]] in some of their works, sometimes to varying degrees of relevance.
*** Their first game, ''Fly Me 2 The Moon'', is [[TitledAfterTheSong titled after]] and conceptualized [[InspirationForTheWork out of inspiration]] from the song "Fly Me To The Moon", which became iconic to anime fans as the ending song of ''Anime/NeonGenesisEvangelion''. That puzzle game was simply about a "magical girl flying onto the moon".
*** By ''Honkai Impact 3rd'', the moon itself had Honkai energy, and [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]]'s moon motifs are abundant (even having crescent moon accessories) to the point where her associations with the Roman goddess of the moon, Diana, became obvious.
*** The moon in ''Genshin Impact'' is always a full moon, and one of its microtransaction elements is named "Blessing of the Welkin Moon".
*** The title logo of ''Honkai Star Rail'' has a crescent moon on its background.


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* ReusedCharacterDesign: The design of the "magical girl" protagonist in ''Fly Me 2 The Moon'' would later be reused for their ''Honkai'' games as Kiana.


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* TitledAfterTheSong: Back when miHoYo was still a nascent group consisting of few members, [[https://youtu.be/hMcIv6IO98A?t=238 they titled their first game]] ''Fly Me 2 The Moon'' primarily because "Fly Me To The Moon" is the iconic ending song of ''Anime/NeonGenesisEvangelion'', an anime which they are fans of.
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They also have an in-house music division called "[=HOYO-MiX=]" which composes the songs and [=BGMs=] used in their games.

Starting in 2022 with the 2.5 update for ''Genshin Impact'', miHoYo rebranded itself as the [=HoYoverse=] as part of its global expansion in various media.

to:

They also have an in-house music division called "[=HOYO-MiX=]" which composes the songs and [=BGMs=] used in their games.

games, and a "[=miHoYoAnime=]" division which creates fully-animated 2D video clips.

Starting in 2022 with the Version 2.5 update for ''Genshin Impact'', miHoYo rebranded itself as the [=HoYoverse=] as part of its global expansion in various media.



** [[AnimalMotifs Cat motifs]]. As seen from their [=miHoYo=] company logo, the first "o" is stylized with cat ears and the second "o" has a tail. Some of their in-game characters also have cat motifs on their designs, or are {{Cat Girl}}s or CatPeople.

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** [[AnimalMotifs Cat motifs]]. As seen from their [=miHoYo=] company logo, the first "o" is stylized with cat ears and the second "o" has a tail. Some of their in-game characters also have cat motifs on their designs, or are {{Cat Girl}}s or CatPeople.CatFolk.

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* AllThereInTheManual: The official Website/YouTube channels of their individual games may not only contain straightforward trailers, teasers and demos, but also supplemental behind-the-scenes information explaining how they came up with a given concept. For example in ''Genshin Impact'', a video [[https://www.youtube.com/watch?v=mfUSO0DlAwc explains the creative inspiration]] for the Liyue region, while in ''Honkai Impact 3rd'', a video [[https://www.youtube.com/watch?v=0nWX71GKzVE explains the appearance tropes, symbolisms and design motifs]] for the character Mobius. Being available on an online video platform also allowed them to provide official subtitle captions for other languages.

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* AllThereInTheManual: The official Website/YouTube channels of their individual games may not only contain straightforward trailers, teasers and demos, but also supplemental behind-the-scenes information explaining how they came up with a given concept. For example in ''Genshin Impact'', a video [[https://www.youtube.com/watch?v=mfUSO0DlAwc explains the creative inspiration]] for the Liyue region, while in ''Honkai Impact 3rd'', a video [[https://www.youtube.com/watch?v=0nWX71GKzVE explains the appearance tropes, symbolisms and design motifs]] for the character Mobius. Some of these videos also provided further plot-relevant details. Being available on an online video platform also allowed them to provide official subtitle captions for other languages.



* BorrowingFromTheSisterSeries: The bow weapon class in ''Honkai Impact 3rd'' is essentially a direct copy from how they're used in [=MiHoYo=]'s more popular ''Genshin Impact'', it was even introduced alongside a [[GuestFighter guest character]] from the latter. Also, while the game did already include open worlds in a separate mode, ever since ''Genshin''[='s=] success, ''Honkai'' has begun to feature open worlds more prominently as part of its main story and certain events with a much higher focus on exploration and platforming.

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* BorrowingFromTheSisterSeries: The bow weapon class in ''Honkai Impact 3rd'' is essentially a direct copy from how they're used in [=MiHoYo=]'s [=miHoYo=]'s more popular ''Genshin Impact'', it was even introduced alongside a [[GuestFighter guest character]] from the latter. Also, while the game did already include open worlds in a separate mode, ever since ''Genshin''[='s=] success, ''Honkai'' has begun to feature open worlds more prominently as part of its main story and certain events with a much higher focus on exploration and platforming.



* CreatorThumbprint: The four-pointed star appears in nearly all of the works they are involved in; it's a recurring shape in the ''Honkai'' series, a part of the character/object design or an {{Exotic Eye Design|s}} of some characters across their games (e.g. Herrscher of the End, [[Characters/HonkaiImpact3rdKianaKaslana Herrscher of the Void]], [[Characters/GenshinImpactTheKnightsOfFavonius Kaeya]], and all pupils of the characters in ''VisualNovel/TearsOfThemis''). In ''Genshin Impact'', it's also the shape of the gacha currency, Primogems.

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* CreatorThumbprint: CreatorThumbprint:
**
The four-pointed star appears in nearly all of the works they are involved in; it's a recurring shape in the ''Honkai'' series, a part of the character/object design or an {{Exotic Eye Design|s}} of some characters across their games (e.g. Herrscher of the End, [[Characters/HonkaiImpact3rdKianaKaslana Herrscher of the Void]], [[Characters/GenshinImpactTheKnightsOfFavonius Kaeya]], and all pupils of the characters in ''VisualNovel/TearsOfThemis''). In ''Genshin Impact'', it's also the shape of the gacha currency, Primogems.Primogems.
** [[AnimalMotifs Cat motifs]]. As seen from their [=miHoYo=] company logo, the first "o" is stylized with cat ears and the second "o" has a tail. Some of their in-game characters also have cat motifs on their designs, or are {{Cat Girl}}s or CatPeople.


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* ReferenceOverdosed: They love to insert [[ShoutOut pop culture references]] to other works of entertainment, but mostly on anime and video games. Since [=miHoYo=]'s library is mostly made up of live-service games, the list of shout-outs naturally expand as the game ages.
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* AllThereInTheManual: The official Website/YouTube channels of their individual games may not only contain straightforward trailers, teasers and demos, but also supplemental behind-the-scenes information explaining how they came up with a given concept. For example in ''Genshin Impact'', a video [[https://www.youtube.com/watch?v=mfUSO0DlAwc explains the creative inspiration]] for the Liyue region, while in ''Honkai Impact 3rd'', a video [[https://www.youtube.com/watch?v=0nWX71GKzVE explains the appearance tropes, symbolisms and design motifs]] for the character Mobius. Being available on an online video platform also allowed them to provide official subtitle captions for other languages.

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Trying to update some parts of this, especially since the Mascot example is now outdated given the fact that they have been releasing more games.


* AuthorAvatar: [[Characters/HonkaiImpact3rdOtherNPCAndHistorical "Dawei"]] from ''Honkai Impact 3rd'' and the [[Characters/GenshinImpactHilichurls "Unusual Hilichurl"]] from ''Genshin Impact''. [=miHoYo=]'s CEO, Forrest Wei Liu, has author avatars/fictional characters with a face that's only made up of a pair of eyebrows and the hanzi for "Wei", and wears the standard [[SharpDressedMan 3-piece suit]] of a CEO.



* {{Mascot}}: [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]] serves as this for miHoYo, having appeared in all of their games bar [[VideoGame/GenshinImpact one]], and even then the Unknown God in that could be seen as an {{Expy}} for [[spoiler:Kiana's Herrscher of the Void form]].

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* {{Mascot}}: [[Characters/HonkaiImpact3rdKianaKaslana Kiana Kaslana]] serves as this for miHoYo, having appeared miHoYo ever since their first game, ''Fly Me 2 The Moon''. She also appears in all most of their games bar games, particularly the ''Honkai'' series. Her portrait also makes her the CharacterInTheLogo of their [=miHoYoAnime=] division.
* SeriesMascot: They tend to create specific mascots for their specific game [=IPs=] or franchises, such as [[VideoGame/HonkaiImpact3rd Ai-chan]],
[[VideoGame/GenshinImpact one]], Paimon]], [[VisualNovel/TearsOfThemis DAVIS]], [[VideoGame/HonkaiStarRail Pom-Pom]], and even then the Unknown God in that could be seen as an {{Expy}} for [[spoiler:Kiana's Herrscher of the Void form]].[[VideoGame/ZenlessZoneZero Bangboos]].
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* BorrowingFromTheSisterSeries: The bow weapon class in ''Honkai Impact 3rd'' is essentially a direct copy from how they're used in MiHoYo's more popular ''Genshin Impact'', it was even introduced alongside a [[GuestFighter guest character]] from the latter. Also, while the game did already include open worlds in a separate mode, ever since ''Genshin''[='s=] success, ''Honkai'' has begun to feature open worlds more prominently as part of its main story and certain events with a much higher focus on exploration and platforming.

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* BorrowingFromTheSisterSeries: The bow weapon class in ''Honkai Impact 3rd'' is essentially a direct copy from how they're used in MiHoYo's [=MiHoYo=]'s more popular ''Genshin Impact'', it was even introduced alongside a [[GuestFighter guest character]] from the latter. Also, while the game did already include open worlds in a separate mode, ever since ''Genshin''[='s=] success, ''Honkai'' has begun to feature open worlds more prominently as part of its main story and certain events with a much higher focus on exploration and platforming.
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Crosswicking new trope

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* BorrowingFromTheSisterSeries: The bow weapon class in ''Honkai Impact 3rd'' is essentially a direct copy from how they're used in MiHoYo's more popular ''Genshin Impact'', it was even introduced alongside a [[GuestFighter guest character]] from the latter. Also, while the game did already include open worlds in a separate mode, ever since ''Genshin''[='s=] success, ''Honkai'' has begun to feature open worlds more prominently as part of its main story and certain events with a much higher focus on exploration and platforming.
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This page was treating Gacha Games as one of its own indexed items before Honkai Impact3rd for some reason. Probably because of how the index tags work?


* ''[=Guns GirlZ=]'', also known as ''Honkai Gakuen 2'': The second ''Honkai'' game and overhauled version of ''Zombiegal Kawaii'', as well as [=miHoYo=]'s first {{gacha game|s}}. Released for mobile devices in 2014 in China, the game is responsible for opening up the ACG industry in China.

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* ''[=Guns GirlZ=]'', also known as ''Honkai Gakuen 2'': The second ''Honkai'' game and overhauled version of ''Zombiegal Kawaii'', as well as [=miHoYo=]'s first {{gacha game|s}}.gacha game. Released for mobile devices in 2014 in China, the game is responsible for opening up the ACG industry in China.

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* CamelCase: Their name, [=miHoYo=], is stylized in this manner (in which the first letter is written in lowercase). This extends to some of their related divisions such as [=miHoYoAnime=], and their rebranded name, [=HoYoverse=].



* CreatorThumbprint: The four-pointed star appears in nearly all of the works they are involved in; it's a recurring shape in the ''Honkai'' series, a part of the character/object design or an {{Exotic Eye Design|s}} of some characters across their games (e.g. Herrscher of the End, [[Characters/HonkaiImpact3rdKianaKaslana Herrscher of the Void]], [[Characters/GenshinImpactTheKnightsOfFavonius Kaeya]], and all pupils of the characters in ''VisualNovel/TearsOfThemis''). In''Genshin Impact'', it's also the shape of the gacha currency, Primogems.

to:

* CreatorThumbprint: The four-pointed star appears in nearly all of the works they are involved in; it's a recurring shape in the ''Honkai'' series, a part of the character/object design or an {{Exotic Eye Design|s}} of some characters across their games (e.g. Herrscher of the End, [[Characters/HonkaiImpact3rdKianaKaslana Herrscher of the Void]], [[Characters/GenshinImpactTheKnightsOfFavonius Kaeya]], and all pupils of the characters in ''VisualNovel/TearsOfThemis''). In''Genshin In ''Genshin Impact'', it's also the shape of the gacha currency, Primogems.

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