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In 2020 almost the entire staff of Lab Zero Games left, citing a toxic work culture perpetuated by the owner, Mike Zaimont, and the company itself closed soon after. Many former Lab Zero staff went on to form a new employee-owned game development studio called Future Club.

to:

In 2020 almost the entire staff of Lab Zero Games left, citing a toxic work culture perpetuated by the owner, Mike Zaimont, and the company itself closed soon after. Many former Lab Zero staff went on to form a new employee-owned game development studio called Future Club.
Club, which subsequently took over all future developments for ''Skullgirls''.
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!!Tropes associated with Lab Zero:
* DoingItForTheArt: One of the things they're known for. The only reason why they used the 2D art they did was simply because they wanted to.
** This also applied to their vaunted legacy controller driver for the UsefulNotes/PlayStation4. First made to allow 3rd party UsefulNotes/PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for [=PlayStation4=], it could be licensed for free by anyone who wants to use it in their games. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.
Is there an issue? Send a MessageReason:
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* DoingItForTheArt: One of the things they're known for. The only reason why the used the 2D art they did was simply because they wanted to.

to:

* DoingItForTheArt: One of the things they're known for. The only reason why the they used the 2D art they did was simply because they wanted to.
Is there an issue? Send a MessageReason:
Corrected some verbs to past tense, as Lab Zero is no longer around.


Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame ''VideoGame/{{Skullgirls}}''. When Reverge could no longer continue to support ''Skullgirls'' due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

The team is known for their use of gorgeous hand-drawn 2D art that is animated more like a traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

Another thing the team has become known for is being able to get the services of well known Japanese video game composers such as Michiru Yamane and Hiroki Kikuta to score their work.

So far, the studio has only worked on two games, ''VideoGame/{{Skullgirls}}'' and ''VideoGame/{{Indivisible}}'', a side-scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.

to:

Lab Zero Games, is Games was a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame ''VideoGame/{{Skullgirls}}''. When Reverge could no longer continue to support ''Skullgirls'' due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

The team is was known for their use of gorgeous hand-drawn 2D art that is was animated more like a traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is was done by outsourcing most of the work to independent contractors, many of which are were [[PromotedFanboy fans]] of the games themselves.

Another thing the team has become known for is was being able to get the services of well known Japanese video game composers such as Michiru Yamane and Hiroki Kikuta to score their work.

So far, the The studio has only worked on two games, ''VideoGame/{{Skullgirls}}'' and ''VideoGame/{{Indivisible}}'', a side-scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.



* DoingItForTheArt: One of the things they're known for. The only reason why the use the 2D art they do is simply because they wanted to.
** This also applies to their vaunted legacy controller driver for the UsefulNotes/PlayStation4. First made to allow 3rd party UsefulNotes/PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for [=PlayStation4=], it can be licensed for free by anyone who wants to use it in their game. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.

to:

* DoingItForTheArt: One of the things they're known for. The only reason why the use used the 2D art they do is did was simply because they wanted to.
** This also applies applied to their vaunted legacy controller driver for the UsefulNotes/PlayStation4. First made to allow 3rd party UsefulNotes/PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for [=PlayStation4=], it can could be licensed for free by anyone who wants to use it in their game.games. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.
Is there an issue? Send a MessageReason:
None


Another thing the team has become known for is being able to get the services of well known Japanese video game composers to score their work.

to:

Another thing the team has become known for is being able to get the services of well known Japanese video game composers such as Michiru Yamane and Hiroki Kikuta to score their work.



In 2020 almost the entire staff of Lab Zero Games left, citing a toxic work culture perpetuated by the owner, Mike Zaimont.

to:

In 2020 almost the entire staff of Lab Zero Games left, citing a toxic work culture perpetuated by the owner, Mike Zaimont.
Zaimont, and the company itself closed soon after. Many former Lab Zero staff went on to form a new employee-owned game development studio called Future Club.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

In 2020 almost the entire staff of Lab Zero Games left, citing a toxic work culture perpetuated by the owner, Mike Zaimont.
Is there an issue? Send a MessageReason:
Indivisible has been released.


The team is known for their use of gorgeous hand drawn 2D art that is animated more like a traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

to:

The team is known for their use of gorgeous hand drawn hand-drawn 2D art that is animated more like a traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.



So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile'', and have set up an [[https://www.indiegogo.com/projects/indivisible-an-rpg-by-lab-zero-and-505-games/x/8547923#/ Indiegogo campaign]].

to:

So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at two games, ''VideoGame/{{Skullgirls}}'' and ''VideoGame/{{Indivisible}}'', a side scrolling side-scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile'', and have set up an [[https://www.indiegogo.com/projects/indivisible-an-rpg-by-lab-zero-and-505-games/x/8547923#/ Indiegogo campaign]].''VideoGame/ValkyrieProfile''.
Is there an issue? Send a MessageReason:
None


The team is known for their use of gorgeous hand drawn 2D art that is animated more like traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

to:

The team is known for their use of gorgeous hand drawn 2D art that is animated more like a traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.
Is there an issue? Send a MessageReason:
None


** This also applies to their vaunted legacy controller driver for the PlayStation4. First made to allow 3rd party PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for [=PlayStation4=], it can be licensed for free by anyone who wants to use it in their game. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.

to:

** This also applies to their vaunted legacy controller driver for the PlayStation4. UsefulNotes/PlayStation4. First made to allow 3rd party PlayStation3 UsefulNotes/PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for [=PlayStation4=], it can be licensed for free by anyone who wants to use it in their game. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.
Is there an issue? Send a MessageReason:
None


** This also applies to their vaunted legacy controller driver for the PlayStation4. First made to allow 3rd party PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for PlayStation4, it can be licensed for free by anyone who wants to use it in their game. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.

to:

** This also applies to their vaunted legacy controller driver for the PlayStation4. First made to allow 3rd party PlayStation3 controllers to work on ''Skullgirls: 2nd Encore'' for PlayStation4, [=PlayStation4=], it can be licensed for free by anyone who wants to use it in their game. The list of games that are using it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.
Is there an issue? Send a MessageReason:
None


** This also applies to their vaunted legacy controller driver for the PlayStation 4. The driver, which was first made to allow 3rd party PlayStation 3 controllers to work on Skullgirls for PlayStation 4, can be licensed for free by anyone who wants to use it in their game. The list of games that are using the driver reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.

to:

** This also applies to their vaunted legacy controller driver for the PlayStation 4. The driver, which was first PlayStation4. First made to allow 3rd party PlayStation 3 PlayStation3 controllers to work on Skullgirls ''Skullgirls: 2nd Encore'' for PlayStation 4, PlayStation4, it can be licensed for free by anyone who wants to use it in their game. The list of games that are using the driver it reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.

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Is there an issue? Send a MessageReason:
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** DoingItForTheArt: One of the things they're known for. The only reason why the use the 2D art they do is simply because they wanted to.

to:

** * DoingItForTheArt: One of the things they're known for. The only reason why the use the 2D art they do is simply because they wanted to.to.
** This also applies to their vaunted legacy controller driver for the PlayStation 4. The driver, which was first made to allow 3rd party PlayStation 3 controllers to work on Skullgirls for PlayStation 4, can be licensed for free by anyone who wants to use it in their game. The list of games that are using the driver reads like a who's who of fighting games including ''VideoGame/MortalKombatX'', ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'', and ''VideoGame/StreetFighterV''.

Added: 4

Changed: 9

Is there an issue? Send a MessageReason:
None


Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame VideoGame/{{Skullgirls}}. When Reverge could no longer continue to support Skullgirls due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

to:

Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame VideoGame/{{Skullgirls}}. ''VideoGame/{{Skullgirls}}''. When Reverge could no longer continue to support Skullgirls ''Skullgirls'' due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.



** DoingItForTheArt: One of the things they're known for. The only reason why the use the 2D art they do is simply because they wanted to

to:

** DoingItForTheArt: One of the things they're known for. The only reason why the use the 2D art they do is simply because they wanted toto.
----
Is there an issue? Send a MessageReason:
None


So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.

to:

So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.
''VideoGame/ValkyrieProfile'', and have set up an [[https://www.indiegogo.com/projects/indivisible-an-rpg-by-lab-zero-and-505-games/x/8547923#/ Indiegogo campaign]].
Is there an issue? Send a MessageReason:
None


!!Tropes associated with Nintendo:

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!!Tropes associated with Nintendo:Lab Zero:
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to:

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!!Tropes associated with Nintendo:
** DoingItForTheArt: One of the things they're known for. The only reason why the use the 2D art they do is simply because they wanted to
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Another thing the team has become known for is being able to get the services of well known Japanese video game composers to score their work.

Added: 1206

Changed: 74

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[[redirect:Creator/LabZero]]

to:

[[redirect:Creator/LabZero]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lab_zero_games.jpg]]
Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame VideoGame/{{Skullgirls}}. When Reverge could no longer continue to support Skullgirls due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

The team is known for their use of gorgeous hand drawn 2D art that is animated more like traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.

!Games and series developed by Lab Zero Games:
[[index]]
* ''VideoGame/{{Indivisible}}''
* ''VideoGame/{{Skullgirls}}''
[[/index]]
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Changed: 74

Removed: 1206

Is there an issue? Send a MessageReason:
None


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lab_zero_games.jpg]]
Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame VideoGame/{{Skullgirls}}. When Reverge could no longer continue to support Skullgirls due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

The team is known for their use of gorgeous hand drawn 2D art that is animated more like traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.

!Games and series developed by Lab Zero Games:
[[index]]
* ''VideoGame/{{Indivisible}}''
* ''VideoGame/{{Skullgirls}}''
[[/index]]
----

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lab_zero_games.jpg]]
Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame VideoGame/{{Skullgirls}}. When Reverge could no longer continue to support Skullgirls due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

The team is known for their use of gorgeous hand drawn 2D art that is animated more like traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.

!Games and series developed by Lab Zero Games:
[[index]]
* ''VideoGame/{{Indivisible}}''
* ''VideoGame/{{Skullgirls}}''
[[/index]]
----
[[redirect:Creator/LabZero]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lab_zero_games.jpg]]
Lab Zero Games, is a small, Southern California based independent game development studio. The studio was formed from staff originally from Reverge Labs, a studio that was formed to develop the 2D FightingGame VideoGame/{{Skullgirls}}. When Reverge could no longer continue to support Skullgirls due to legal issues between Creator/{{Konami}} and Autumn Games, the team behind the game formed Lab Zero as a way to continue to develop content for the game.

The team is known for their use of gorgeous hand drawn 2D art that is animated more like traditional cartoon than sprite art in their games, as well as their ability to generate that art quickly. The latter is done by outsourcing most of the work to independent contractors, many of which are [[PromotedFanboy fans]] of the games themselves.

So far, the studio has only worked on one game, ''VideoGame/{{Skullgirls}}''. However, they are currently hard at work at ''VideoGame/{{Indivisible}}'', a side scrolling adventure game that combines elements of {{Metroidvania}} with the 2D combat of ''VideoGame/ValkyrieProfile''.

!Games and series developed by Lab Zero Games:
[[index]]
* ''VideoGame/{{Indivisible}}''
* ''VideoGame/{{Skullgirls}}''
[[/index]]
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