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* OriginStory: "Rise of the Epic Scout" is about your typical underdog Scout turned into a superpowered OneManArmy.

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* OriginStory: OriginsEpisode: "Rise of the Epic Scout" is about your typical underdog Scout turned into a superpowered OneManArmy.

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* BadassNormal: The Rabid-Heavy-Taming Engineer is largely a "Normal" mercenary, unlike Epic Scout and the nigh-unstoppable man-bear, and yet can go toe-to-toe with Epic Scout and ''tamed'' said nigh-unstoppable man-bear. Another example is the Samurai Demo who goes toe-to-toe with the Rabid Heavy and actually manages to cut off one of his gauntlets; it's not much, but he still fares much, ''much'' better than the rest of the mooks.
* BattleInTheRain: The Fight For Sawmill.

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* BadassNormal: BadassNormal:
**
The Rabid-Heavy-Taming Engineer is largely a "Normal" mercenary, unlike Epic Scout and the nigh-unstoppable man-bear, and yet can go toe-to-toe with Epic Scout and ''tamed'' said nigh-unstoppable man-bear. Another example is the Samurai Demo who goes toe-to-toe with the Rabid Heavy and actually manages to cut off one of his gauntlets; it's not much, but he still fares much, ''much'' better than the rest of the mooks.
** The White Spy doesn't have much in terms of powers or skills that could be classified as a power ([[BornLucky besides sheer luck]]). Only relying on his raw skill and wits to take down the entire Cobra gang.
* BattleInTheRain: The entirety of ''The Fight For Sawmill.Sawmill'' takes place in the titular map, with Epic Scout, Rabid Heavy and Cowboygineer facing off in the rain.



* ChekhovsGunman: The BLU Spy in "The Fight for Sawmill". Appeared twice before the fight, once fanboying over the Epic Scout, and second to be killed by the Rabid Heavy before Scout saves him. Ends up [[spoiler: saving Epic Scout from the explosion at the Center Shed]].

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* ChekhovsGunman: The BLU Spy in "The ''The Fight for Sawmill". Sawmill''. Appeared twice before the fight, once fanboying over the Epic Scout, and second were he was about to be killed by the Rabid Heavy before Scout saves him. Ends up [[spoiler: saving Epic Scout from the explosion at the Center Shed]].


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* ItOnlyWorksOnce:
** In ''The Fight for Sawmill'', Epic Scout tries to pull the same "steal gun with super speed and shoot them in the head from behind" maneuver from his debut, but unfortunately for him Cowboygineer quickly catches on what Scout was trying to do.
** The White Spy is prone to bumbling and making mistakes, but rarely does them twice. Taking people by surprise when they expect him to be incompetent, when he's actually very skilled.
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* KilledMidSentence: In ''Like White On Spy'', this happens to a Heavy member of the Cobra gang, while he restrains the White Spy in the back of a moving car by strangling him and pointing the Spy's gun away from him by gripping the silencer:
-->'''Cobra Heavy:''' Your luck runs out! [[TemptingFate Did you think you could beat me?]] ''[simultaneously, like lightning, the White Spy twists his gun so that it detaches from its silencer]'' Now, we--[[OhCrap oh--]]''[promptly gets shot in the face]''
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** The White Spy gets a very brief one near the end of his film. After disarming Cobra at knifepoint and ejecting the unspent bullet from her pistol, he gives her a sly kiss and turns to walk away. She stops to contemplate it... For all of five seconds before he hears her re-chamber the round and shoot him in the shoulder.
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* HealingPotion: Apparently, some scrumpy and a can of bonk not only completely heals severe bullet wounds like a medigun, it also turns people into superhuman badasses! Somewhat Justified as bonk is a [[ILoveNuclearPower radioactive]] energy drink.

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* HealingPotion: Apparently, some scrumpy and a can of bonk not only completely heals severe bullet wounds like a medigun, it also turns people into superhuman badasses! Somewhat Justified as bonk is a [[ILoveNuclearPower radioactive]] radioactive energy drink.
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Up to Eleven is now defunct


* SuperStrength: Rabid Heavy's primary advantage, on top of his sheer durability, is being illogically strong. [[OneHitPolykill He punches a Pyro hard enough to send his head flying into a demoman with enough force to send his head flying into a medic]] [[UpToEleven with enough force to send that head into a heavy, whose head is embedded into the wall]].

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* SuperStrength: Rabid Heavy's primary advantage, on top of his sheer durability, is being illogically strong. [[OneHitPolykill He punches a Pyro hard enough to send his head flying into a demoman with enough force to send his head flying into a medic]] [[UpToEleven with enough force to send that head into a heavy, whose head is embedded into the wall]].wall.
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* RollingAttack: The Rabid Heavy takes on straight out of [[VideoGame/StreetFighter Blanka's]] playbook early on in The Fight for Sawmill.

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* RollingAttack: The Rabid Heavy takes on straight out of [[VideoGame/StreetFighter [[Franchise/StreetFighter Blanka's]] playbook early on in The Fight for Sawmill.

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