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Forgot to add TBA for B&F.


* ''VideoGame/BreadAndFred''

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* ''VideoGame/BreadAndFred''''VideoGame/BreadAndFred'' (TBA)
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Added more games based on the official You Tube channel content.

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* ''Littlelands'' (TBA)


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* ''Quest Master'' (TBA)


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* ''Rising Heat'' (TBA)


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* ''Vexlands'' (TBA)
* ''Wizordium'' (TBA)
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None

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* ''VideoGame/BreadAndFred''
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* ''VideoGame/CosmosCosmicAdventure'' (1992)
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Updated Turbo Overkill release year.


* ''VideoGame/TurboOverkill'' (2022)

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* ''VideoGame/TurboOverkill'' (2022)(2023)
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None


* ''Turbo Overkill'' (2022)

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* ''Turbo Overkill'' ''VideoGame/TurboOverkill'' (2022)
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Bottom line added.


[[/index]]

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[[/index]][[/index]]
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Indexing syntax added.


[[index]]



* ''Turbo Overkill'' (2022)

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* ''Turbo Overkill'' (2022)(2022)
[[/index]]
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Pothole to Shareware added.


[[https://www.apogeeent.com/ Apogee Entertainment]] is a reimagining of Apogee Software Productions, a VideoGame development and publishing company that was established in 1987 by Scott Miller as Apogee Software Productions. Apogee was famous for publishing many early video games and popularized the shareware distribution model for video games, wherein the game was split into multiple parts—typically three "episodes"—and access to the first part was free, while the remaining parts were only accessible by purchasing the game. Most games that were published in the late-80s and early to mid-90s, including ''VideoGame/{{Doom}}'', used this distribution model.

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[[https://www.apogeeent.com/ Apogee Entertainment]] is a reimagining of Apogee Software Productions, a VideoGame development and publishing company that was established in 1987 by Scott Miller as Apogee Software Productions. Apogee was famous for publishing many early video games and popularized the shareware episodic {{shareware}} distribution model for video games, wherein the game was split into multiple parts—typically three "episodes"—and three—and access to the first part was free, while the remaining parts were only accessible by purchasing the game. Most games that were published in the late-80s and early to mid-90s, including ''VideoGame/{{Doom}}'', used this distribution model.
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Residual is no longer being published by Apogee since the rights were transferred back to the developers.


* ''Residual'' (2021)

Added: 27

Changed: 314

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Un-commented all unreleased games since other Creator articles also have unreleased titles, and added release years.


%% * ''Below the Stone''
* ''VideoGame/CrystalCaves HD'' (acquired from 3D Realms)
%% * ''Dead Fury''
* ''VideoGame/DukeNukem: Critical Mass''
* ''VideoGame/MonsterBash HD'' (acquired from 3D Realms)
%% * ''Residual''
* ''VideoGame/RiseOfTheTriad'' (acquired from 3D Realms)
* ''VideoGame/SecretAgent HD'' (acquired from 3D Realms)
%% * ''Turbo Overkill''

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%% * ''Below the Stone''
Stone'' (TBA)
* ''VideoGame/CrystalCaves HD'' (acquired (2020, distribution rights acquired from 3D Realms)
%% * ''Dead Fury''
Fury'' (TBA)
* ''VideoGame/DukeNukem: Critical Mass''
Mass'' (2011)
* ''VideoGame/MonsterBash HD'' (acquired (2021, distribution rights acquired from 3D Realms)
%% * ''Residual''
''Radical Heroes: Crimson City Crisis'' (2016)
* ''Residual'' (2021)
* ''VideoGame/RiseOfTheTriad'' (acquired (2013, distribution rights acquired from 3D Realms)
* ''VideoGame/SecretAgent HD'' (acquired (2021, distribution rights acquired from 3D Realms)
%% * ''Turbo Overkill''Overkill'' (2022)
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Copyedited some text from Three D Realms that is more relevant to this company.


The Apogee name and logo, as well as the distribution rights to several games released under the Apogee brand, were sold by 3D Realms in 2008 to Miller's college friend, Terry Nagy, who proceeded to set up Apogee Software LLC. Unlike 3D Realms, which at this point was both a video game developer and video game publisher, this new Apogee focused almost entirely on video game publishing.

Under a corporate reorganization in April 2021, Apogee Software LLC was renamed to Apogee Entertainment, and Miller was hired to handle the company's publishing efforts.

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The Apogee name and logo, as well as the distribution rights to several games released under the Apogee brand, were sold by 3D Realms in 2008 to Miller's college friend, Terry Nagy, who proceeded to set up Apogee Software, LLC. This new company focuses mostly on publishing projects from smaller independent developers, as well as publishing remasters of some original Apogee Software LLC. Unlike 3D Realms, which at this point was both a video game developer and video game publisher, this new Apogee focused almost entirely on video game publishing.

titles.

Under a corporate reorganization in April 2021, Apogee Software Software, LLC was renamed to rebranded as Apogee Entertainment, and Miller was hired to handle the company's publishing efforts.
efforts.
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Made one small correction based on the Three D Realms article.


In 1996, when it became apparent that the video game industry was trending towards games rendered in 3D, Apogee adopted "Creator/ThreeDRealms" as their trading name, with every game from ''VideoGame/DukeNukem3D'' onwards bearing the 3D Realms logo. The company was still formally known as Apogee, however, and retained the rights to the Apogee name and logo.

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In 1996, 1994, when it became apparent that the video game industry was trending towards games rendered in 3D, Apogee adopted "Creator/ThreeDRealms" as their trading name, with every game from ''VideoGame/DukeNukem3D'' onwards bearing the 3D Realms logo. The company was still formally known as Apogee, however, and retained the rights to the Apogee name and logo.
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Apogee Entertainment is sufficiently different from Three D Realms to have its own article.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/apogee_trimmed.png]]

[[https://www.apogeeent.com/ Apogee Entertainment]] is a reimagining of Apogee Software Productions, a VideoGame development and publishing company that was established in 1987 by Scott Miller as Apogee Software Productions. Apogee was famous for publishing many early video games and popularized the shareware distribution model for video games, wherein the game was split into multiple parts—typically three "episodes"—and access to the first part was free, while the remaining parts were only accessible by purchasing the game. Most games that were published in the late-80s and early to mid-90s, including ''VideoGame/{{Doom}}'', used this distribution model.

In 1996, when it became apparent that the video game industry was trending towards games rendered in 3D, Apogee adopted "Creator/ThreeDRealms" as their trading name, with every game from ''VideoGame/DukeNukem3D'' onwards bearing the 3D Realms logo. The company was still formally known as Apogee, however, and retained the rights to the Apogee name and logo.

The Apogee name and logo, as well as the distribution rights to several games released under the Apogee brand, were sold by 3D Realms in 2008 to Miller's college friend, Terry Nagy, who proceeded to set up Apogee Software LLC. Unlike 3D Realms, which at this point was both a video game developer and video game publisher, this new Apogee focused almost entirely on video game publishing.

Under a corporate reorganization in April 2021, Apogee Software LLC was renamed to Apogee Entertainment, and Miller was hired to handle the company's publishing efforts.

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!! Games published by Apogee Entertainment:
%% * ''Below the Stone''
* ''VideoGame/CrystalCaves HD'' (acquired from 3D Realms)
%% * ''Dead Fury''
* ''VideoGame/DukeNukem: Critical Mass''
* ''VideoGame/MonsterBash HD'' (acquired from 3D Realms)
%% * ''Residual''
* ''VideoGame/RiseOfTheTriad'' (acquired from 3D Realms)
* ''VideoGame/SecretAgent HD'' (acquired from 3D Realms)
%% * ''Turbo Overkill''

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