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** ''VideoGame/ZeldaIITheAdventureOfLink'':
*** Between the second and third palaces, the player must navigate Death Mountain. [[VideoGame/TheLegendOfZeldaI The original game]]'s overworld is just to the south of it, complete with forests, lakes, a cemetery, and even Spectacle Rock all in the same spots as before. You can even enter where Level 9 was in the last game and find a magic container inside.
*** In the previous game, Link could not defend against energy balls, magic blasts, or sword beams without the Magical Shield. However, Zelda II's manual claims that he begins the game with this shield in tow. True to form, all of the first game's projectiles reappear and can be blocked by default. However, for some reason, Link's Magical Sword (which he is also stated to begin with) seems to be much weaker.
*** When Link turns to face the player after obtaining an item, his eyes are still two brown pixels with odd green pixels above them.
*** Water of Life, a quest item in this game, was also a name for the potion in the first game. The sprites are largely the same as well.
*** The Fairy spell uses the same sprite as the health-restoring fairy from the previous game, save for two white pixels on its head being removed.
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** When the Courier questions Wayne in Freeside about his attackers in the quest G.I. Blues, he says that one of them called another "Lou Tenant" which his friend Roy corrects to "Lieutenant," and says Wayne can be "dumber than a mutant." This is a reference to the Master's Lieutenant in the first game, whose mutant subordinates called him "Lou Tenant".

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** When the Courier questions Wayne in Freeside about his attackers in the quest G.I. Blues, he says that one of them called another "Lou Tenant" which his friend Roy corrects to "Lieutenant," and says Wayne can be "dumber than "dumb as a mutant." This is a reference to the Master's Lieutenant in the first game, whose mutant subordinates called him "Lou Tenant".
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** ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' has one with the entry hall in the Temple of Time (of the past). It's an almost exact replication of the one from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' - right down to even the background music. Additionally, almost all the wolf songs (except for two) are lifted from the playable songs in ''Ocarina of Time'', ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', and ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', in addition to the Sacred Grove having [[EarWorm Saria's Song]], from the former two games, as its background theme. The Zora's Domain and Goron City musics also return, and the Serenade of Water ocarina song is used as Queen Rutela's theme.

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** ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' has one with the entry hall in the Temple of Time (of the past). It's an almost exact replication of the one from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' - right down to even the background music. Additionally, almost all the wolf songs (except for two) are lifted from the playable songs in ''Ocarina of Time'', ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', and ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', in addition to the Sacred Grove having [[EarWorm Saria's Song]], Song, from the former two games, as its background theme. The Zora's Domain and Goron City musics also return, and the Serenade of Water ocarina song is used as Queen Rutela's theme.
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* ''Franchise/MetalGear'' has a fair few of these in the overall series. A musical one occurs in ''VideoGame/MetalGearSolid2SonsOfLiberty'': get into an encounter, and occasionally you can hear what sounds like the encounter music from the first game.

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* ''Franchise/MetalGear'' ''VideoGame/MetalGear'' has a fair few of these in the overall series. A musical one occurs in ''VideoGame/MetalGearSolid2SonsOfLiberty'': get into an encounter, and occasionally you can hear what sounds like the encounter music from the first game.

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* ''VideoGame/{{Fallout 3}}'' has nods to the other games. Such as Harold returning, some of the vaults you go to were actually described in a Series Bible all the way back when the first game was made, also as tradition you get a dog named Dogmeat.
* ''VideoGame/{{Fallout 4}}'' contains a very huge nod to the classic games in the form of [[spoiler: Konrad Kellogg. Being born around the time of ''VideoGame/{{Fallout 2}}'' in the same region, Kellogg's memory contains many nods to older games. Most notably, one of the memories takes place during the foundation of the New California Republic.]]

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* ''VideoGame/{{Fallout 2}}'' contained many [[ContinuityNod nods and references]] to [[VideoGame/Fallout1 its predecessor]], but some of the funniest were in the water chips. In the first game: MacGuffin you had to scour the wastes to find a replacement for. In the second: They come in packs of five, you can find over a hundred in an area barely a quarter into the game, and a portal into the past causes the PC to create a StableTimeLoop by breaking the chip from the first one...
* ''VideoGame/{{Fallout 3}}'' has nods to the other games. Such previous Creator/{{Interplay|Entertainment}} games, such as Harold returning, some of the vaults you go to were actually described in a Series Bible UniverseBible all the way back when the first game was made, also as tradition you get a dog named Dogmeat.
Dogmeat, the last of which was repeated in ''Fallout 4''. You can render Vault 101 uninhabitable by sabotaging its water chip in a nod to the crisis that started the first game.
* ''VideoGame/{{Fallout 4}}'' contains a 4}}'':
** A
very huge nod to the classic games shows up in the form of [[spoiler: Konrad [[spoiler:Konrad Kellogg. Being born around the time of ''VideoGame/{{Fallout 2}}'' in the same region, Kellogg's memory contains many nods to older games. Most notably, one of the memories takes place during the foundation of the New California Republic.]]]]
** Calling back to ''Fallout 3'''s The Terrible Shotgun, there's a unique Combat Shotgun named Le Fusil Terribles.
** One unique Legendary Raider is named Regi Blattaria, Latin for "Roach King", which was the name of a character in ''Fallout 3''.
** [=MacCready=] will sometimes say "Tunnel Snakes Rule!", Butch [=DeLoria's=] catchphrase from ''Fallout 3''.



** Multiple references are made to the [[{{Vaporware}} cancelled]] ''VideoGame/{{Fallout 3}}'' [[WhatCouldHaveBeen prototype]] ''[[VideoGame/FalloutVanBuren Van Buren]]'', including the NCR-Brotherhood War, Hoover Dam, Caesar's Legion, New Canaan, Joshua Graham, and the Big Empty.

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** Multiple references are made to the Black Isle's [[{{Vaporware}} cancelled]] ''VideoGame/{{Fallout 3}}'' [[WhatCouldHaveBeen prototype]] ''[[VideoGame/FalloutVanBuren Van Buren]]'', including the NCR-Brotherhood War, Hoover Dam, Caesar's Legion, New Canaan, Joshua Graham, and the Big Empty.MT.
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** When the Courier questions Wayne in Freeside about his attackers in the quest G.I. Blues, he says that one of them called another "Lou Tenant" which his friend Roy corrects to "Lieutenant," and says Wayne can be "dumber than a mutant." This is a reference to the Master's Lieutenant in the first game, whose mutant subordinates called him "Lou Tenant".
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*** The traitor's black knight outfit is a corrupted version of the costumes from ''Phoenix Ranger Featherman R'', the ''Persona'' series's SuperSentai TV ShowWithinAShow that first appeared in ''{{VideoGame/Persona 2}}''.

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*** The traitor's black knight outfit is a corrupted version of the costumes from ''Phoenix Ranger Featherman R'', the ''Persona'' series's SuperSentai Franchise/SuperSentai TV ShowWithinAShow that first appeared in ''{{VideoGame/Persona 2}}''.
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* ''VideoGame/{{Fallout 4}}'' contains a very huge nod to the classic games in the form of [[spoiler: Konrad Kellogg. Being born around the time of ''VideoGame/{{Fallout 2}}'' in the same region, his memory contains many nods to older games. Most notably, one of his memory takes place during the foundation of the New California Republic.]]

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* ''VideoGame/{{Fallout 4}}'' contains a very huge nod to the classic games in the form of [[spoiler: Konrad Kellogg. Being born around the time of ''VideoGame/{{Fallout 2}}'' in the same region, his Kellogg's memory contains many nods to older games. Most notably, one of his memory the memories takes place during the foundation of the New California Republic.]]
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* ''VideoGame/{{Fallout 4}}'' contains a very huge nod to the classic games in the form of [[spoiler: Konrad Kellogg. Being born around the time of ''VideoGame/{{Fallout 2}}'' in the same region, his memory contains many nods to older games. Most notably, one of his memory takes place during the foundation of the New California Republic.]]

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* In ''VideoGame/UnrealIITheAwakening'', a tech tests your powered armor with a simulated deathmatch, then mentions he could sell tickets, maybe even get [[MegaCorp Liandri]] to back it. This is a reference to ''VideoGame/UnrealTournament'' (which was released after this game, but takes place before in the universe's timeline) in which the gameplay and plot (such as it was) revolved around a blood sport run by the Liandri Mining Corporation.

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* In ''VideoGame/UnrealIITheAwakening'', a tech tests your powered armor with a simulated deathmatch, then mentions he could sell tickets, maybe even get [[MegaCorp Liandri]] to back it. This is a reference to ''VideoGame/UnrealTournament'' (which was released after before this game, but takes place before after in the universe's timeline) in which the gameplay and plot (such as it was) revolved around a blood sport run by the Liandri Mining Corporation.


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** ''Zero'' also makes several references to earlier games in the ''VideoGame/MegaManX'' series. In a blink-and-you'll-miss-it instance, the submarines in the "Hidden Base" in the first ''Zero'' bear the insignia of the Repliforce from ''VideoGame/MegaManX4''. Area Zero in ''Zero 4'' is likewise established to be the crash site of the Eurasia colony from ''VideoGame/MegaManX5'', which is now bearing natural plant life due to leftover systems from the colony.
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* Speaking of the Tales series, in the UpdatedReRelease of ''VideoGame/TalesOfVesperia'', invoking this trope is how Rita unlocks her second Mystic Arte: By casting Thunder Blade against Dhaos, and then entering Overlimit Level 4, Rita will automatically cast Indignation against Dhaos, which, in a reference to the opening of ''VideoGame/TalesofPhantasia'' will one-shot Dhaos, doing 9,999,999 damage to him (In short, it hits the damage cap).

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* Speaking of the Tales series, in the UpdatedReRelease of ''VideoGame/TalesOfVesperia'', invoking this trope is how Rita unlocks her second Mystic Arte: By casting Thunder Blade against Dhaos, and then entering Overlimit Level 4, Rita will automatically cast Indignation against Dhaos, which, in a reference to the opening of ''VideoGame/TalesofPhantasia'' ''VideoGame/TalesOfPhantasia'' will one-shot Dhaos, doing 9,999,999 damage to him (In short, it hits the damage cap).
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* Speaking of the Tales series, in the UpdatedReRelease of ''VideoGame/TalesOfVesperia'', invoking this trope is how Rita unlocks her second Mystic Arte: By casting Thunder Blade against Dhaos, and then entering Overlimit Level 4, Rita will automatically cast Indignation against Dhaos, which, in a reference to the opening of ''VideoGame/TalesofPhantasia'' will one-shot Dhaos, doing 9,999,999 damage to him (In short, it hits the damage cap).
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* ''VideoGame/{{Fallout 3}}'' Has nods to the other games. Such as Harold returning, some of the vaults you go to were actually described in a Series Bible all the way back when the first game was made, also as tradition you get a dog named Dogmeat.

to:

* ''VideoGame/{{Fallout 3}}'' Has has nods to the other games. Such as Harold returning, some of the vaults you go to were actually described in a Series Bible all the way back when the first game was made, also as tradition you get a dog named Dogmeat.



** Moira Brown's Wasteland Survival Guide from ''FO 3'' appears as a skill book.

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** Moira Brown's Wasteland Survival Guide from ''FO 3'' ''[=FO3=]'' appears as a skill book.
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* ''Franchise/AloneInTheDark'':
** The BigBad of ''Alone in the Dark 3'' is revealed to be the child of the BigBad from the original ''Alone in the Dark'' and TheDragon from ''Alone in the Dark 2''. Also, one of the villains in ''The New Nightmare'' is named De Certo, after the haunted mansion in the original game.

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* ''Franchise/AloneInTheDark'':
''VideoGame/AloneInTheDark'':
** The BigBad of ''Alone in the Dark 3'' ''VideoGame/AloneInTheDark3'' is revealed to be the child of the BigBad from the original ''Alone ''VideoGame{{Alone in the Dark'' Dark|1992}}'' and TheDragon from ''Alone in the Dark 2''. ''VideoGame/AloneInTheDark2''. Also, one of the villains in ''The ''[[VideoGame/AloneInTheDarkTheNewNightmare The New Nightmare'' Nightmare]]'' is named De Certo, after the haunted mansion in the original game.
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Silent Hill Origins and Homecoming were developed by two different companies: Climax and Double Helix.


** ''VideoGame/SilentHillHomecoming'' opens with a much older-looking Travis giving Alex a lift into Shepherd's Glen. ([[SarcasmMode Thanks a bunch, Travis.]]) Arguably, Pyramid Head's {{Cameo}} can be seen as a continuity nod as well. FYI, ''Origins'' and ''Homecoming'' had the same development team.

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** ''VideoGame/SilentHillHomecoming'' opens with a much older-looking Travis giving Alex a lift into Shepherd's Glen. ([[SarcasmMode Thanks a bunch, Travis.]]) Arguably, Pyramid Head's {{Cameo}} can be seen as a continuity nod as well. FYI, ''Origins'' and ''Homecoming'' had the same development team.
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** The Torvus Undertemple music in ''Metroid Prime 2'' being taken from the red area of Brinstar from ''Super Metroid'' as well, and the Pirate Homeworld music from ''Metroid Prime 3'' being taken from Crateria from ''Super Metroid''.
** Phendrana Drifts from ''Prime 1'' was remixed in both ''Hunters'' and ''Prime 3''. And ''VideoGame/MetroidPrimePinball''. Let's just say recent ''Franchise/{{Metroid}}'' games are remixing a lot of music - which is no bad thing, considering how awesome the soundtracks are.

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** The Torvus Undertemple music in ''Metroid Prime 2'' ''VideoGame/MetroidPrime2Echoes'' being taken from the red area of Brinstar from ''Super Metroid'' as well, and the Pirate Homeworld music from ''Metroid Prime 3'' ''VideoGame/MetroidPrime3Corruption'' being taken from Crateria from ''Super Metroid''.
** Phendrana Drifts from ''Prime 1'' was remixed in both ''Hunters'' ''VideoGame/MetroidPrimeHunters'' and ''Prime 3''. And ''VideoGame/MetroidPrimePinball''. Let's just say recent ''Franchise/{{Metroid}}'' games are remixing a lot of music - which is no bad thing, considering how awesome the soundtracks are.
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Badass Grandpa is no longer considered a trope and in correspondence with this thread, all links to it are being deleted.


** One of the unlockable intelligence entries even quotes his negative opinion about the [[HumongousMecha Mammoth MkII's]] retirement. It also confirms that he has made Colonel BadassGrandpa in the intervening time.

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** One of the unlockable intelligence entries even quotes his negative opinion about the [[HumongousMecha Mammoth MkII's]] retirement. It also confirms that he has made Colonel BadassGrandpa in the intervening time.
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* In ''[[Videogame/MechWarrior MechWarrior Living Legends]]'', a ''Tabletopgame/BattleTech'' game, the level Thunder Rift is based on the climatic battleground from the very first novel in the Franchise/BattleTechExpandedUniverse - ''Decision At Thunder Rift'' - published 25 years prior.

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Medal of Honor.


* In ''VideoGame/MedalOfHonor: Allied Assault'''s Behind Enemy Lines mission, you rescue the pilot of the deceased G3 officer from the first game, as well as meeting LaResistance operative Manon Batiste. In the second level of that mission, you can find the wreckage of the Greta rail cannon, in the exact same area where Patterson destroyed it. The final mission of the game takes you [[RemixedLevel back to Fort Schmerzen]].
** The 2010 game has Sgt. Jim Patterson, the grandson of Jimmy Patterson.

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* ''VideoGame/MedalOfHonor'':
**
In ''VideoGame/MedalOfHonor: Allied Assault'''s ''VideoGame/MedalOfHonorAlliedAssault'''s Behind Enemy Lines mission, you rescue the pilot of the deceased G3 officer from the first game, as well as meeting LaResistance operative Manon Batiste. In the second level of that mission, you can find the wreckage of the Greta rail cannon, in the exact same area where Patterson destroyed it. The final mission of the game takes you [[RemixedLevel back to Fort Schmerzen]].
** The 2010 game In ''VideoGame/MedalOfHonorAirborne'', during the parachute jump at the start of Operation Husky, [[VideoGame/MedalOfHonorVanguard Frank Keegan's]] C-47 can be seen falling out of the sky with one of the engines on fire.
** ''VideoGame/MedalOfHonor2010''
has Sgt. Jim Patterson, the grandson of Jimmy Patterson.
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Moving the Dragon Fable bit from Web Animation.

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* In the ''VideoGame/DragonFable'' quest "The Risen", there's a nod toward the ''VideoGame/MechQuest'' side quest where you go to an old temple to look for fossils.
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*** The Hermit arcana Social Link from is an online game relationship, where a player named Maya suggests the protagonist choosing "Tatsuya" as his name, and promptly remarks that's kind of [[VideoGame/{{Persona 2}} déjà vu]].

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*** The Hermit arcana Arcana Social Link from is an online game relationship, where (in the English localization only) a player named Maya suggests the protagonist choosing "Tatsuya" as his name, and promptly remarks that's kind of [[VideoGame/{{Persona 2}} déjà vu]].

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* The first two games of the ''VideoGame/FatalFrame[=/=]Project Zero'' games have no connection at all, beyond the Camera Obscura, however both are referenced frequently in the third game, especially with the protagonist of the first game is for some parts of the game a playable character. Another playable character is the uncle of the twin girls from the second game.

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* The first two games of the ''VideoGame/FatalFrame[=/=]Project Zero'' Zero'':
** The first two
games have no connection between them at all, all beyond the Camera Obscura, however Obscura; however, both are referenced frequently in the third game, especially with since the protagonist of the first game is for some parts of the game a playable character. Another character and another playable character in the the third game is the uncle of the twin girls from the second game.
** At one point in V, Miu (one of the main protagonists of the game) comments that, while her family used to have a Camera Obscura, its case is all that's left of it. This is because said Camera Obscura in her family shattered [[spoiler:during the quest Miku, her mother, took to lift the curse in the Himuro Mansion in the events of the first
game.]]
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*** ''VideoGame/Persona4'': A female police cadet who apparently can use kung-fu. A convicted killer who claims he did it just because "the world is a shitty place" ([[spoiler:Tohru Adachi]]). The beautiful, young proprietress of the Amagi Inn (Yukiko Amagi). Rise Kujikawa still working as an idol at 20 years old, with a sultry and sexy persona nowadays. [[spoiler:Taro Namatame has returned to politics.]]

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*** ''VideoGame/Persona4'': A female police cadet who apparently can use kung-fu.kung-fu (Chie Satonaka). A convicted killer who claims he did it just because "the world is a shitty place" ([[spoiler:Tohru Adachi]]). The beautiful, young proprietress of the Amagi Inn (Yukiko Amagi). Rise Kujikawa still working as an idol at 20 years old, with a sultry and sexy persona nowadays. [[spoiler:Taro Namatame has returned to politics.]]
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*** ''VideoGame/Persona2'': A detective who wears distinctive red glasses.
*** ''VideoGame/Persona3'': A legendary gumshoe who claims to have [[VideoGame/Persona4Arena punched a bear]]. Also, Yukari Takeba is still in college and [[VideoGame/Persona4ArenaUltimax still acting on the Ranger Featherman show]].
*** ''VideoGame/Persona4'': A female police cadet who apparently can use kung-fu. A convicted killer who claims he did it just because "the world is a shitty place." The beautiful, young proprietress of the Amagi Inn. Rise Kujikawa still working as an idol at 20 years old, with a sultry and sexy persona nowadays. [[spoiler:Taro Namatame has returned to politics.]]

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*** ''VideoGame/Persona2'': A detective who wears distinctive red glasses.
glasses (Katsuya Suou).
*** ''VideoGame/Persona3'': A legendary gumshoe who claims to have [[VideoGame/Persona4Arena punched a bear]].bear]] (Akihiko Sanada). Also, Yukari Takeba is still in college and [[VideoGame/Persona4ArenaUltimax still acting on the Ranger Featherman show]].
*** ''VideoGame/Persona4'': A female police cadet who apparently can use kung-fu. A convicted killer who claims he did it just because "the world is a shitty place." place" ([[spoiler:Tohru Adachi]]). The beautiful, young proprietress of the Amagi Inn.Inn (Yukiko Amagi). Rise Kujikawa still working as an idol at 20 years old, with a sultry and sexy persona nowadays. [[spoiler:Taro Namatame has returned to politics.]]

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*** In Tae Takemi's Confidant, she makes a phone call and speaks to someone she calls "Uehara-san." Considering that Takemi's calling a hospital, it's entirely likely that she's calling Sayoko Uehara, a nurse who is the Devil Social Link from ''Persona 4''.
*** One of the news bulletins on the train mentions an incident at [[VideoGame/Persona3 Wild Duck Burger]].



*** ''VideoGame/Persona3'': A man who claims to have [[VideoGame/Persona4Arena punched a bear]].
*** ''VideoGame/Persona4'': A female police cadet who apparently can use kung-fu. A convicted killer who claims he did it just because "the world is a shitty place."

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*** ''VideoGame/Persona3'': A man legendary gumshoe who claims to have [[VideoGame/Persona4Arena punched a bear]].
bear]]. Also, Yukari Takeba is still in college and [[VideoGame/Persona4ArenaUltimax still acting on the Ranger Featherman show]].
*** ''VideoGame/Persona4'': A female police cadet who apparently can use kung-fu. A convicted killer who claims he did it just because "the world is a shitty place."" The beautiful, young proprietress of the Amagi Inn. Rise Kujikawa still working as an idol at 20 years old, with a sultry and sexy persona nowadays. [[spoiler:Taro Namatame has returned to politics.]]
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* There's no shortage of nods in ''VideoGame/TearsToTiara2'' to [[TearsToTiara the first game]]. [[LaResistance The Barca Faction]] says themselves they have been given hopes of launching a successful rebellion by the imperial defeats at Albion.

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* There's no shortage of nods in ''VideoGame/TearsToTiara2'' to [[TearsToTiara [[VisualNovel/TearsToTiara the first game]]. [[LaResistance The Barca Faction]] says themselves they have been given hopes of launching a successful rebellion by the imperial defeats at Albion.
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** The cake shop appears again in ''VideoGame/PhantasyStarZero'' and ''PhantasyStarUniverse''.

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** The cake shop appears again in ''VideoGame/PhantasyStarZero'' and ''PhantasyStarUniverse''.''VideoGame/PhantasyStarUniverse''.
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** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' contains tons of references to earlier games. Nearly every locations name is taken from a previous game, and the four Divine Beasts are named after sages from previous games (specifically, Ruto, Darunia, and Nabooru from ''Ocarina of Time'' and Medli from ''Wind Waker'').
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** In ''[[VideoGame/SilentHill3]]'', Heather stumbles upon the old ''Franchise/SilentHill'' save points in the Lakeside Amusement Park and gets to read Harry's thoughts.

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** In ''[[VideoGame/SilentHill3]]'', ''VideoGame/SilentHill3'', Heather stumbles upon the old ''Franchise/SilentHill'' save points in the Lakeside Amusement Park and gets to read Harry's thoughts.
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** ''[[VideoGame/SilentHill3 Heather]]'' stumbles upon the old ''Franchise/SilentHill'' save points just before and gets to read Harry's thoughts.

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** ''[[VideoGame/SilentHill3 Heather]]'' In ''[[VideoGame/SilentHill3]]'', Heather stumbles upon the old ''Franchise/SilentHill'' save points just before in the Lakeside Amusement Park and gets to read Harry's thoughts.

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