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Trope was cut/disambiguated due to cleanup


* GutturalGrowler: Comes with being voiced by Creator/SteveBlum.
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* DegradedBoss: Unless you used stealth, two Gangrels will show up as mini-bosses when you try to escape the warehouse and they're very dangerous at that point with their aggravated damage attacks. By the time you meet them again in the Hallowbrook Hotel, they're only slightly worse than their Sabbat Brujah counterparts.

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* DegradedBoss: Unless you used stealth, two Gangrels Gangrel will show up as mini-bosses when you try to escape the warehouse and they're very dangerous at that point with their aggravated damage attacks. By the time you meet them again in the Hallowbrook Hotel, they're only slightly worse than their Sabbat Brujah counterparts.
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* DegradedBoss: Unless you used stealth, two Gangrels will show up as mini-bosses when you try to escape the warehouse and they're very dangerous at that point with their aggrevated damage attacks. By the time you meet them again in the Hallowbrook Hotel, they're only slightly worse than their Sabbat Brujah counterparts.

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* DegradedBoss: Unless you used stealth, two Gangrels will show up as mini-bosses when you try to escape the warehouse and they're very dangerous at that point with their aggrevated aggravated damage attacks. By the time you meet them again in the Hallowbrook Hotel, they're only slightly worse than their Sabbat Brujah counterparts.
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* WouldHurtAChild: Evidently had no problem using pregnant women in his Tzimisce Creations.
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Howling To The Night has been disambiguated


* HowlingToTheNight: They tend to do this because a) most of them in the game are Gangrel, and b) they don't give two shits about the Masquerade and love to show off.
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* FantasticRacism: Like most Tzimisce, he absolutely despises the Tremere, who killed many Tzimisce to fuel the blood ritual that orignally turned them into vampires.

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* FantasticRacism: Like most Tzimisce, he absolutely despises the Tremere, who killed many Tzimisce to fuel the blood ritual that orignally originally turned them into vampires.
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* DegradedBoss: Two Gangrels will show up as mini-bosses when you try to escape the warehouse and they're fairly dangerous. By the time you meet them again in the Hallowbrook Hotel, they're not any worse than the Sabbat Brujah.

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* DegradedBoss: Two Unless you used stealth, two Gangrels will show up as mini-bosses when you try to escape the warehouse and they're fairly dangerous. very dangerous at that point with their aggrevated damage attacks. By the time you meet them again in the Hallowbrook Hotel, they're not any only slightly worse than the their Sabbat Brujah.Brujah counterparts.
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All of them turn to ash when you kill them.


* NoBodyLeftBehind: Unlike the other large monsters in the game, the fat creatures and spider-women turn to ash when they die, revealing that a Kindred was an ingredient in each of their creations.

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* NoBodyLeftBehind: Unlike the other large monsters in the game, the fat creatures and spider-women turn to ash when they die, revealing that a Kindred was an ingredient in each of their creations.
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* EvilMakesYouMonstrous: The L.A. Sabbat's vampire {{Mooks}} seem mostly comprised of Gangrel ''antiribu''. Gangrel gain animal features when they give in to the Beast. The Sabbat MO is to basically let the Beast have its way with you any way it wants. You do the math.
* FakeUltimateMook: The Brujah that one faces in the tutorial are as weak as any standard enemy, justified because as Jack said, most of them are random people who were kidnapped and transformed, and are not even aware that they are vampires. This is averted with the vampires that appear after that usually use their disciplines and have weapons.

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* EvilMakesYouMonstrous: The L.A. Sabbat's vampire {{Mooks}} seem mostly comprised of Gangrel ''antiribu''.''antitribu''. Gangrel gain animal features when they give in to the Beast. The Sabbat MO is to basically let the Beast have its way with you any way it wants. You do the math.
* FakeUltimateMook: The Brujah Gangrel that one faces in the tutorial are as weak as any standard enemy, justified because as Jack said, most of them are random people who were kidnapped and transformed, and are not even aware that they are vampires. This is averted with the vampires that appear after that usually use their disciplines and have weapons.



* HellishPupils: The mooks all have red, slitted eyes. Justified for the Gangrel ''antitribu'', given that they have animalistic mutations, but the Brujah antitribu also have them despite mutations not being a part of the clan's quirks.

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* HellishPupils: The mooks all have red, slitted eyes. Justified for the Gangrel ''antitribu'', given that they have animalistic mutations, but the Brujah antitribu ''antitribu'' also have them despite mutations not being a part of the clan's quirks.
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* FakeUltimateMook: The vampires that one faces in the tutorial are as weak as any standard enemy, justified because as Jack said, most of them are random people who were kidnapped and transformed, and are not even aware that they are vampires. This is averted with the vampires that appear after that usually use their disciplines and have weapons.

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* FakeUltimateMook: The vampires Brujah that one faces in the tutorial are as weak as any standard enemy, justified because as Jack said, most of them are random people who were kidnapped and transformed, and are not even aware that they are vampires. This is averted with the vampires that appear after that usually use their disciplines and have weapons.
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* FakeUltimateMook: The vampires that one faces in the tutorial are as weak as any standard enemy, justified because as Jack said, most of them are random people who were kidnapped and transformed, and are not even aware that they are vampires. This is averted with the vampires that appear after that usually use their disciplines and have weapons.
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* QuantityVsQuality:The Sabbaths do not have the population control of the Camarilla, so they have very low standards and have no problems taking random people to turn them into vampires, this is demonstrated by the fact that in the tutorial the protagonist is capable of killing several despite being a newbie himself/ Herself

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* QuantityVsQuality:The Sabbaths do QuantityVsQuality: The Sabbat does not have the population control PopulationControl mentality of the Camarilla, so they have very low standards and have no problems taking random people to turn them into vampires, this vampires. This is demonstrated by the fact that in the tutorial the protagonist is capable of killing several of them despite being a newbie himself/ Herselfthemself.
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* QuantityVsQuality:The Sabbaths do not have the population control of the Camarilla, so they have very low standards and have no problems taking random people to turn them into vampires, this is demonstrated by the fact that in the tutorial the protagonist is capable of killing several despite being a newbie himself/ Herself
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* EliteMooks: Most of the vampires are "Mooks" in the sense that they are unintelligent, numerous, and easily disposable, but "Elite" in the sense that they still ''are'' vampires, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.

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* EliteMooks: Most of the vampires are "Mooks" in the sense that they are unintelligent, numerous, and easily disposable, but "Elite" in the sense that they still ''are'' vampires, so they can cause you more troubles than human thugs or ghouls if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.
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* HoistByHisOwnPetard: The Sabbat keep humans like cattle, which allows the protagonist to feed on them, without any resistance.

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* ZeroPercentApprovalRating: ''Nobody'' in L.A. respects them or take them remotely seriously; the Camarilla sees them as a nuisance that needs to be taken care of in order to protect the Masquerade, while the Anarchs perceive them as a bunch of psychotic useless idiots, with both sides agreeing about them being TooDumbToLive in their refusal of the Masquerade.


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* HatedByAll: ''Nobody'' in L.A. respects them or take them remotely seriously; the Camarilla sees them as a nuisance that needs to be taken care of in order to protect the Masquerade, while the Anarchs perceive them as a bunch of psychotic useless idiots, with both sides agreeing about them being TooDumbToLive in their refusal of the Masquerade.
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Fixing typos, capitalization, and punctuation.


* ZeroPercentApprovalRating: ''Nobody'' in LA respects them or take them remotely seriously; the Camarilla sees them as a nuisance that needs to be taken care of in order to protect the Masquerade, while the Anarchs perceive them as a bunch of psychotic useless idiots, with both sides agreeing about them being TooDumbToLive in their refusal of the Masquerade.

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* ZeroPercentApprovalRating: ''Nobody'' in LA L.A. respects them or take them remotely seriously; the Camarilla sees them as a nuisance that needs to be taken care of in order to protect the Masquerade, while the Anarchs perceive them as a bunch of psychotic useless idiots, with both sides agreeing about them being TooDumbToLive in their refusal of the Masquerade.



A Tzimisce vampire and one of the highest-ranking members of the L.A. Sabbat. He lurks in a dilapidated mansion in the Hollywood Hills, where he crafts monsters out of junkies, runaways, illegal immigrants, thin-bloods, anyone who won't be missed, before unleashing them on the Nosferatu in order to "blind" the Camarilla.

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A Tzimisce vampire and one of the highest-ranking members of the L.A. Sabbat. He lurks in a dilapidated mansion in the Hollywood Hills, where he crafts monsters out of junkies, runaways, illegal immigrants, thin-bloods, Thin Bloods, anyone who won't be missed, before unleashing them on the Nosferatu in order to "blind" the Camarilla.



* DiscOneFinalBoss: He and his Sabbat followers are introduced as the game's premiere villains who the player will have to rise to the occasion to overcome. [[spoiler: However, they are ultimately sidelined in favor of the story arcs involving the hunt for the Ankaran Sarcophagus and the machinations of the Camarilla and Kue Jin. Andrei himself is defeated in a penultimate encounter prior to the story's endgame phase.]]

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* DiscOneFinalBoss: He and his Sabbat followers are introduced as the game's premiere villains who the player will have to rise to the occasion to overcome. [[spoiler: However, they are ultimately sidelined in favor of the story arcs involving the hunt for the Ankaran Sarcophagus and the machinations of the Camarilla and Kue Jin.Kuei-jin. Andrei himself is defeated in a penultimate encounter prior to the story's endgame phase.]]



* {{Expy}}: Andrei is basically Sascha Vykos, the Tzimisce signature NPC. The only differences are that Andrei is unambiguously a man rather than a genderless Lady Gaga-creature, he's far less wiley than Vykos, and you can kill him.

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* {{Expy}}: Andrei is basically Sascha Vykos, the Tzimisce signature NPC. The only differences are that Andrei is unambiguously a man rather than a genderless Lady Gaga-creature, he's far less wiley wily than Vykos, and you can kill him.



* RedEyesTakeWarning: Has vivid red eyes with black sclerae, leads the LA Sabbat, and is a deadly combatant when he's not twisting people into monsters. Given the extent to which he's modified his own body, he might well have invoked the trope.

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* RedEyesTakeWarning: Has vivid red eyes with black sclerae, leads the LA L.A. Sabbat, and is a deadly combatant when he's not twisting people into monsters. Given the extent to which he's modified his own body, he might well have invoked the trope.



* WasOnceAMan: Junkies, runaways, illegal immigrants, thin-bloods, whoever Andrei could get ahold of without drawing attention. They're no longer sentient by any stretch of the word.

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* WasOnceAMan: Junkies, runaways, illegal immigrants, thin-bloods, Thin Bloods, whoever Andrei could get ahold a hold of without drawing attention. They're no longer sentient by any stretch of the word.
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* AdaptationalWimp: The Sabbat is the second most influential Sect among Kindred, right after the Camarilla, and one of the most vicious vampire factions. Fortunately for you, the Sabbat of Los Angeles are a pale shadow of what they are, since it is not their turf, and they do not have roots in the city. Their involvement in the game's plot is marginal and most of the Sabbat characters in the game are [[{{Mooks}} shovelheads]] with delusions of being complete badasses, instead of its genuinely dangerous elements. If the game took place in somewhere where Sabbat have called the shots for a long time, like Mexico City, Montreal, or New York, instead of Los Angeles, an Anarch Free State, you might have been able to see just how terrifying, ruthless, and brutal the Sabbat can be.

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* AdaptationalWimp: The Sabbat is the second most influential Sect among Kindred, right after the Camarilla, and one of the most vicious vampire factions. Fortunately for you, the Sabbat of Los Angeles are is a pale shadow of what they are, since it is not their turf, and they do not have roots in the city. Their involvement in the game's plot is marginal and most of the Sabbat characters in the game are [[{{Mooks}} shovelheads]] with delusions of being complete badasses, instead of its genuinely dangerous elements. If the game took place in somewhere where Sabbat have called the shots for a long time, like Mexico City, Montreal, or New York, instead of Los Angeles, an Anarch Free State, you might have been able to see just how terrifying, ruthless, and brutal the Sabbat can be.



* AlwaysMale: Averted, but only at the very very end. For the majority of the game, they're represented by male character models alone, but when you storm Hallowbrook Hotel, you'll face 3 female Sabbat mooks. They're presumably Lasombras, given their teleportation abilities, and make up the only Lasombras in the game [[note]]Unless you use the +Patch, which adds a new quest that culminates in a boss battle against a Lasombra.[[/note]], as well as the only female Sabbat mooks, aside from a Tremere ''antitribu'' in the same hotel who can appear as either gender.

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* AlwaysMale: Averted, but only at the very very end. For the majority of the game, they're represented by male character models alone, but when you storm Hallowbrook Hotel, you'll face 3 female Sabbat mooks. They're presumably Lasombras, Lasombra, given their teleportation abilities, and make up the only Lasombras Lasombra in the game [[note]]Unless you use the +Patch, which adds a new quest that culminates in a boss battle against a Lasombra.[[/note]], as well as the only female Sabbat mooks, aside from a Tremere ''antitribu'' in the same hotel who can appear as either gender.



* DumbMuscle: They aren't particularly smart, and according to Smiling Jack some of them don't even ''know'' they are vampires, since the Sabbat sometimes embrace people randomly after tapping them on the head to then use them as cannon fodder.
* EliteMooks: Most of vampires are this to Sabbat, "Mooks" in the sense that they are unintelligent, numerous and easily disposable. But in Elite in the sense that they still ''are'' vampires, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.

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* DumbMuscle: They aren't particularly smart, and according to Smiling Jack some of them don't even ''know'' they are vampires, since the Sabbat sometimes embrace Embrace people randomly after tapping them on the head to then use them as cannon fodder.
* EliteMooks: Most of the vampires are this to Sabbat, "Mooks" in the sense that they are unintelligent, numerous numerous, and easily disposable. But in Elite disposable, but "Elite" in the sense that they still ''are'' vampires, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.



* SmallNameBigEgo: The Sabbat Shovelheads you get to interact with talk tough and clearly have delusions of being badasses. However, they are disposable mooks at best, and absolutely ''nobody'' takes them seriously on either side of vampire society, seeing them at best as annoying.

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* SmallNameBigEgo: The Sabbat Shovelheads shovelheads you get to interact with talk tough and clearly have delusions of being badasses. However, they are disposable mooks at best, and absolutely ''nobody'' takes them seriously on either side of vampire society, seeing them at best as annoying.



* TeleportSpam: A trio of EliteMooks in the Hallowbrook Hotel (implied to be Lasombra) will teleport around a room while shooting at you.

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* TeleportSpam: A trio of EliteMooks in the Hallowbrook Hotel (implied to be Lasombra) [[CastingAShadow Lasombra]]) will teleport around a room while shooting at you.
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* EliteMooks: Most of vampires are this to Sabbat, "Mooks" in the sense that they are unintelligent, numerous and easily disposable. But in Elite in the sense that they still ''are'' vampires, though, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.

to:

* EliteMooks: Most of vampires are this to Sabbat, "Mooks" in the sense that they are unintelligent, numerous and easily disposable. But in Elite in the sense that they still ''are'' vampires, though, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.
Is there an issue? Send a MessageReason:
None


* EliteMooks: To the Sabbat, "Mooks" in the sense that they are unintelligent, numerous and easily disposable. But in Elite in the sense that they still ''are'' vampires, though, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.

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* EliteMooks: To the Most of vampires are this to Sabbat, "Mooks" in the sense that they are unintelligent, numerous and easily disposable. But in Elite in the sense that they still ''are'' vampires, though, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.

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* EliteMooks: To the Sabbat, "Mooks" in the sense that they are unintelligent, numerous and easily disposable. But in Elite in the sense that they still ''are'' vampires, though, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.



* {{Mooks}}: To the Sabbat, in that they are unintelligent, numerous and easily disposable. They still ''are'' vampires, though, so they can cause you more troubles than human thugs if they have the right Disciplines. If you get noticed while trying to blow up the warehouse, a few of them with show up to stop you, and prove to be genuinely tough opponents.

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