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{{Youkai}}: He's modeled after the Samebito, a shark yokai.

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{{Youkai}}: *{{Youkai}}: He's modeled after the Samebito, a shark yokai.
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* ManOfKryptonite: Garou claws and teeth are one of the few physical things that can mortally wound and kill Vampires due to their spiritual nature, their deep connection with Gaia and their immeasurable rage. In the tabletop game, they can deal [[WoundThatWillNotHeal Aggravated Damage]] to their targets.
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* BerserkButton: Two big ones: Vampires, and burning down a forest. Almost all Garou are InHarmonyWithNature, and they have a deep, bitter feud with vampires so its a rare night when they're in any sort of mood to converse before dusting them. So you can guess how...unhappy it is when it emerges from its very-much burning forest and sees the pair of vampires that may be responsible.

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* BerserkButton: Two big ones: Vampires, Vampires and burning down a forest. Almost all Garou are InHarmonyWithNature, and they have a deep, bitter feud with vampires (due to the Garou belief that they're minions of [[GodOfevil the Wyrm]]) so its it's a rare night when they're in any sort of mood to converse before dusting them.splattering their insides and ashes across their territory. So you can guess how... unhappy it is when it emerges from its very-much burning forest and sees the pair of vampires that may be responsible.



* UnstoppableRage: Its home was lit on fire, putting it and Nature at risk at the same time, it just found two vampires at the scene and it and its friend are in ''Crinos form''. Diplomacy was never an option.

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* UnstoppableRage: Its home was lit on fire, putting it and Nature at risk at the same time, it just found two vampires at the scene and it and its friend are in ''Crinos form''.''[[LetsGetDangerous Crinos form]]''. Diplomacy was never an option.

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* TheAgeless: Weresharks stop aging entirely once they reach adulthood.



* OneWingedAngel: As soon as the battle begins he sheds his human form and takes his Warform. This also is very typical for Rokea, who prefer their Warforms outside of absolute necessity. [[spoiler:In fact, given that he's first encountered in a Masquerade zone, as opposed to Elysium, it's very possible to just knife him in his puny human form if you figure out who he is early enough]].

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* OneWingedAngel: As soon as the battle begins he sheds his human form and takes his Gladius Warform. This also is very typical for Rokea, who prefer their Warforms outside of absolute necessity. [[spoiler:In fact, given that he's first encountered in a Masquerade zone, as opposed to Elysium, it's very possible to just knife him in his puny human form if you figure out who he is early enough]].



* SharkMan[=/=]{{Youkai}}: He's modeled after the Samebito, a shark demon.

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* SharkMan[=/=]{{Youkai}}: SharkMan: He's a Same-Bito, an eastern Wereshark. Unlike their western counterparts the Rokea, the Same-Bito are more used to live on the Unsea and they don't see it as blasphemous.
{{Youkai}}:
He's modeled after the Samebito, a shark demon.yokai.
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Ambiguity Index wick cleaning.


* MismatchedEyes: Probably as a MarkOfTheSupernatural or RedRightHand clue.
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* TheCuckoolanderWasRight: During the last part of the game, one of her caller happens to be a ConspiracyTheorist who proceeds to blame everything happening in the city on a hidden vampire society, basically spelling out the main events of the story.
* DeadpanSnarker: Responds to all of her caller's crazy ideas with sarcasm.

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* TheCuckoolanderWasRight: During the last part of the game, one of her caller callers happens to be a ConspiracyTheorist who proceeds to blame everything happening in the city on a hidden vampire society, basically spelling out the main events of the story.
* DeadpanSnarker: Responds to all of her caller's callers' crazy ideas with sarcasm.



* PunnyName: On "the dead of night."

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* PunnyName: On "the dead of night."night".
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Removing understatement pothole as per here.


A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last "boss" you encounter before the endgame. When its habitat is set on fire during a peace summit with Nines, it gets [[{{Understatement}} somewhat cross]], and you just so happen to be the closest available outlet for its rage. Lucky you.

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A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last "boss" you encounter before the endgame. When its habitat is set on fire during a peace summit with Nines, it gets [[{{Understatement}} somewhat cross]], cross, and you just so happen to be the closest available outlet for its rage. Lucky you.
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A thirteenth generation vampire who transformed Lily. He is a German vampire who emigrated to the United States, but had to return to Europe again because his visa expired.

* TheGhost: We never see him, and we only know him from his bail information and Lilly's diary.
* UngratefulBastard: He leaves Lilly after she paid his bail to get him out of jail.


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A thirteenth generation thirteenth-generation vampire who transformed Lily. He is a German vampire who emigrated to the United States, States but had to return to Europe again because his visa expired.

* TheGhost: We never see him, and we only know him from his bail information and Lilly's Lily's diary.
* UngratefulBastard: He leaves Lilly Lily after she paid his bail to get him out of jail.

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[[folder:Rolf Toten]]

A thirteenth generation vampire who transformed Lily. He is a German vampire who emigrated to the United States, but had to return to Europe again because his visa expired.

* TheGhost: We never see him, and we only know him from his bail information and Lilly's diary.
* UngratefulBastard: He leaves Lilly after she paid his bail to get him out of jail.


[[/folder]]

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Fixing typos, capitalization, and punctuation.


* ShoutOut: Not confirmed canonically, but his name and the morbid nature of his work *may* be Shout-Outs to [[https://en.wikipedia.org/wiki/Ox-Head_and_Horse-Face Ox Head]], a {{Psychopomp}} from Chinese mythology.

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* ShoutOut: Not confirmed canonically, but his name and the morbid nature of his work *may* ''may'' be Shout-Outs to [[https://en.wikipedia.org/wiki/Ox-Head_and_Horse-Face Ox Head]], a {{Psychopomp}} from Chinese mythology.



* DrivenToSuicide: While not out right stated, the killer had murdered his kids and then his wife, believing the wife was cheating on him with someone else. The last moments recorded in the [[ApocalypticLog diary]] have her hiding in fear in a bathroom after seeing him soaked in blood, but nothing is mentioned about the fire and the diary is found in the kitchen. He may have read it after killing her, found out he killed his family and others over a misunderstanding and set flame to the place choosing to die with his family.

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* DrivenToSuicide: While not out right outright stated, the killer had murdered his kids and then his wife, believing the wife was cheating on him with someone else. The last moments recorded in the [[ApocalypticLog diary]] have her hiding in fear in a bathroom after seeing him soaked in blood, but nothing is mentioned about the fire and the diary is found in the kitchen. He may have read it after killing her, found out he killed his family and others over a misunderstanding and set flame to the place choosing to die with his family.



A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during a peace summit with Nines, it gets [[{{Understatement}} somewhat cross]], and you just so happen to be the closest available outlet for its rage. Lucky you.

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A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' "boss" you encounter before the endgame. When its habitat is set on fire during a peace summit with Nines, it gets [[{{Understatement}} somewhat cross]], and you just so happen to be the closest available outlet for its rage. Lucky you.



* BeyondTheImpossible: Not only is there no in-game way to buff your defense high enough to survive long, this thing is so strong it can quickly kill you ''even if you have god mode on'',

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* BeyondTheImpossible: Not only is there no in-game way to buff your defense high enough to survive long, this thing is so strong it can quickly kill you ''even if you have god mode on'',on''.
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Evvveryone gets what they deserve. Heh heh heh. A Malkavian PC will say something similar to "I think I know what the HELL you are" and can mention the Yama Kings to Ming Xiao (in their crazy roundabout way.


* AllPowerfulBystander: Implied. Nobody knows exactly ''what'' he is (save a Malkavian PC, who's [[HorrifyingTheHorror too disturbed by the realization to say it outright]]) but he certainly isn't harmed by being shot at.
* AmbiguouslyEvil: Definitely not a nice guy, but [[AffablyEvil unfailingly polite]], and appreciates the value of a competent minion (i.e. you). And the people he sends you after are [[PayEvilUntoEvil thieves and mobsters anyway.]]
* AmbiguouslyHuman: Given his behaviour, it's impossible to guess if he's human, vampire or something else.

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* AllPowerfulBystander: Implied. Nobody No player character knows exactly ''what'' he is (save a Malkavian PC, who's [[HorrifyingTheHorror too disturbed by the realization to say it outright]]) but he certainly isn't harmed by being shot at.
* AmbiguouslyEvil: Definitely not a nice guy, but [[AffablyEvil unfailingly polite]], AffablyEvil: Unfailingly polite and appreciates the value of a competent minion (i.e. you). And the people he sends He pays you after are [[PayEvilUntoEvil thieves very well for completing very easy and mobsters anyway.]]
quick tasks.
* AmbiguouslyHuman: Given his behaviour, it's impossible to guess if he's human, vampire or something else. Unless you play as a Malkavian, in which it is heavily implied that Mr. Ox is closely associated with [[spoiler: "Hell". due to the Eastern nature of the supernatural in Chinatown, this is likely a reference to the Thousand Hells of the [[DemonLordsAndArchdevils Yama Kings.]]]]



* EvilOldFolks: ...''Probably''. It's not clear what he is exactly, but he definitely appears to be an old man, and the quests he gives you are shady, to say the least.

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* EvilOldFolks: ...''Probably''. It's not clear what he is exactly, but he definitely appears EvilOldFolks: He seems to be an evil old man, and the quests he gives you man. Two of those three things are shady, to say the least.correct.



* TheUnreveal: Even though he displays a normal human aura if you use Auspex, he ''definitely'' isn't human - if you try to attack him, he just laughs at you and disappears in a puff of smoke. Just ''what'' the hell is he, exactly? You never find out.

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* TheUnreveal: A non-Malkavian's only clue to Mr. Ox's nature is that he [[DealWithTheDevil sells]] his wares at great cost to his customers. Even though he displays a normal human aura if you use Auspex, he ''definitely'' isn't human - if you try to attack him, he just laughs at you and disappears in a puff of smoke. Just ''what'' the hell is he, exactly? You never find out.Malkavian will not learn his precise nature.
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* AlwaysABiggerFish: A PC of sufficiently high combat skills and combat-oriented disciplines can obliterate almost anything in the game. The werewolf is here to remind you that you may be strong, but you're not at the top of the food chain.
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* BeyondTheImpossible: Not only is there no in-game way to buff your defense high enough to survive long, this thing is so strong it can quickly kill you ''even if you have god mode on'',
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A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during a peace summit with Nines, it gets somewhat cross, and you just so happen to be the closest available outlet for its rage. Lucky you.

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A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during a peace summit with Nines, it gets [[{{Understatement}} somewhat cross, cross]], and you just so happen to be the closest available outlet for its rage. Lucky you.



* BerserkButton: Burning down a forest. Almost all Garou are InHarmonyWithNature, and if a vampire is involved, they won't even bother to ask why.

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* BerserkButton: Burning Two big ones: Vampires, and burning down a forest. Almost all Garou are InHarmonyWithNature, and if a vampire is involved, they won't even bother have a deep, bitter feud with vampires so its a rare night when they're in any sort of mood to ask why.converse before dusting them. So you can guess how...unhappy it is when it emerges from its very-much burning forest and sees the pair of vampires that may be responsible.
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* AllThereInTheManual: [[TabletopGame/WraithTheOblivion]] suggests what the Voermans want with the amulet. [[spoiler: The item would be a fetter of both husband and wife, something that binds them to the world of the living. If the Voermans give it to one of the wife's relatives for safekeeping, or simply destroy it, it's likely that the husband would be banished from the mortal realm, and possibly the wife as well.]]

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* AllThereInTheManual: [[TabletopGame/WraithTheOblivion]] [[TabletopGame/WraithTheOblivion The Wraith tabletop RPG]] suggests what the Voermans want with the amulet. [[spoiler: The item would be a fetter of both husband and wife, something that binds them to the world of the living. If the Voermans give it to one of the wife's relatives for safekeeping, or simply destroy it, it's likely that the husband would be banished from the mortal realm, and possibly the wife as well.]]
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* AllThereInTheManual: [[TabletopGame/WraithTheOblivion]] suggests what the Voermans want with the amulet. [[spoiler: The item would be a fetter of both husband and wife, something that binds them to the world of the living. If the Voermans give it to one of the wife's relatives for safekeeping, or simply destroy it, it's likely that the husband would be banished from the mortal realm, and possibly the wife as well.]]
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There's nothing to imply that Ed killed anyone besides his family, so he's not a serial killer.


The ghosts of an aggressive serial killer who haunts the old abandoned Ocean House Hotel, and the ghost of his wife (one of his victims).

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The ghosts of an aggressive serial killer murderer who haunts the old abandoned Ocean House Hotel, and the ghost of his wife (one of his victims).



* AnAxeToGrind: The killer committed several murders with an axe in the hotel, including his family. When the PC explores the haunted hotel, the killer's ghost can be spotted several times - and he still has the axe.

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* AnAxeToGrind: The killer committed several murders with an axe killed his family in the hotel, including his family.hotel. When the PC explores the haunted hotel, the killer's ghost can be spotted several times - and he still has the axe.



* EtherealWhiteDress: The wife of the serial killer, who acts as your guide at several places during the level.

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* EtherealWhiteDress: The wife of the serial killer, who acts as your guide at several places during the level.



* NothingIsScarier: Their ''entire level'' runs on this. The serial killer's ghost stalks you, but never directly fights you, only harming you through poltergeist-like activities such as falling elevators or flying objects, [[spoiler:and [[TheUnfought doesn't even show up as a final boss at the end]]]]. If anything, it makes the level all the creepier.

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* NothingIsScarier: Their ''entire level'' runs on this. The serial killer's ghost stalks you, but never directly fights you, only harming you through poltergeist-like activities such as falling elevators or flying objects, [[spoiler:and [[TheUnfought doesn't even show up as a final boss at the end]]]]. If anything, it makes the level all the creepier.
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* AmbiguouslyHuman: Given his behaviour, it's impossible to guess if he's human, vampire or something else.

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* EtherealWhiteDress: The wife of the serial killer, who acts as your guide at several places during the level.



* GreenEyedMonster: The whole killer's motivations seeming come from him believing his wife is cheating on him and the amulet she is wearing is a gift from her lover. In actuality it's from her mother, which he doesn't believe, leading to him snapping with [[IfICantHaveYou the results shown.]]
* NothingIsScarier: Their ''entire level'' runs on this. The serial killer's ghost stalks you, but never directly fight you, only harming you through poltergeist-like activities such as falling elevators or flying objects, [[spoiler:and [[TheUnfought doesn't even show up as a final boss at the end]]]]. If anything, it makes the level all the creepier.
* OurGhostsAreDifferent: They both seem to be immaterial and can teleport or become invisible. The woman tries to help the PC (by showing the way), and the man tries to frighten and kill the PC.

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* GreenEyedMonster: The whole killer's motivations seeming come from him believing his wife is cheating on him and the amulet she is wearing is a gift from her lover. In actuality it's from her mother, which he doesn't believe, leading to him snapping with [[IfICantHaveYou the results shown.]]
* NothingIsScarier: Their ''entire level'' runs on this. The serial killer's ghost stalks you, but never directly fight fights you, only harming you through poltergeist-like activities such as falling elevators or flying objects, [[spoiler:and [[TheUnfought doesn't even show up as a final boss at the end]]]]. If anything, it makes the level all the creepier.
* OffingTheOffspring: The killer brutally murdered both of his kids when he finally snapped, with his son implied to be his first victim.
* OurGhostsAreDifferent: They both seem to be immaterial and can teleport or become invisible. The woman tries to help the PC (by by showing the way), way, and the man tries to frighten and kill the PC.
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Woman In White is a disambiguation now.


* WomanInWhite: The wife of the serial killer, which is your guide at several places during the level.
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* AmbiguouslyEvil: Definitely not a nice guy, but [[AffablyEvil unfailingly polite]], and appreciates the value of a competent minion (i.e. you). And the people he sends you after are [[PayEvilUntoEvil thieves and mobsters anyway.]]


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* ShoutOut: Not confirmed canonically, but his name and the morbid nature of his work *may* be Shout-Outs to [[https://en.wikipedia.org/wiki/Ox-Head_and_Horse-Face Ox Head]], a {{Psychopomp}} from Chinese mythology.
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* ArousedByTheirVoice: One of her callers is clearly an AbhorrentAdmirer, creepily commenting on her "pretty voice" and making other less than appropriate advances toward her on-air.
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* OurWerebeastsAreDifferent: An Asian wereshark who assumes a Hammerhead SharkMan form to attack the protagonist.
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A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during a peace summit with Nine], it gets somewhat cross, and you just so happen to be the closest available outlet for its rage. Lucky you.

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A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during a peace summit with Nine], Nines, it gets somewhat cross, and you just so happen to be the closest available outlet for its rage. Lucky you.



* UnstoppableRage: Its home was lit on fire, putting it and Nature at risk at the same time, it just found two vampires at the scene and it and its friend are in ''Crios form''. Diplomacy was never an option.

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* UnstoppableRage: Its home was lit on fire, putting it and Nature at risk at the same time, it just found two vampires at the scene and it and its friend are in ''Crios ''Crinos form''. Diplomacy was never an option.

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[[folder:Spoiler character]]

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[[folder:Spoiler character]]Character (Unmarked Major Spoilers)]]



[[spoiler:A werewolf]] inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during [[spoiler:a peace summit with Nines]], it gets somewhat cross, and you just so happen to be the closest available outlet for its rage. Lucky you.

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[[spoiler:A werewolf]] A werewolf inhabiting Griffith Park, of indeterminate age and gender, and the last 'boss' you encounter before the endgame. When its habitat is set on fire during [[spoiler:a a peace summit with Nines]], Nine], it gets somewhat cross, and you just so happen to be the closest available outlet for its rage. Lucky you.



* TheDreaded: [[spoiler:Nines]] is terrified of the prospect of facing one. [[spoiler:Although, as later events show, he handled the other werewolf that came after him well enough.]]
* FurAgainstFang: An individual battle, though as [[spoiler:Nines]] reveals it's endemic to the setting. Staying in its territory was crazy, which was why nobody expected him to be hiding there.
* GuideDangIt: [[spoiler:It is actually possible to defeat it, though it requires activating a series of switches you probably won't be looking for in your mad dash to escape and then using yourself as bait to catch it between the observatory's shutters.]]
* HoldTheLine: Well, not so much 'hold the line' as [[{{Metaphorgotten}} 'run away from the big bad line that wants to tear you to pieces']], but you have four minutes in which you need to stay alive before the tram returns.
* ImplacableMan: It cannot be bargained with. It cannot be reasoned with. And it absolutely will not stop, ''ever'', until you are dead. Or escape. [[spoiler:Or use an out-of-the-way, scripted event to deal with it.]]

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* TheDreaded: [[spoiler:Nines]] Nines is terrified of the prospect of facing one. [[spoiler:Although, He's justified in his fear as later events show, he handled survived his encounter with the other werewolf one that came after him well enough.]]
attacked the two of you, but only just ''barely'' and he had to cram a grenade down its throat to put it down.
* FurAgainstFang: An individual battle, though as [[spoiler:Nines]] Nines reveals it's endemic to the setting. Staying in its territory was crazy, which was why nobody expected him to be hiding there.
* GuideDangIt: [[spoiler:It It is actually possible to defeat it, though it requires activating a series of switches you probably won't be looking for in your mad dash to escape and then using yourself as bait to catch it between the observatory's shutters.]]
shutters.
* HoldTheLine: Well, not so much 'hold "hold the line' line" as [[{{Metaphorgotten}} 'run "run away from the big bad line that wants to tear you your undead ass to pieces']], pieces"]], but you have four minutes in which you need to stay alive before the tram returns.
* ImplacableMan: It cannot be bargained with. It cannot be reasoned with. And it absolutely will not stop, ''ever'', until you are dead. Or escape. [[spoiler:Or Or use an out-of-the-way, scripted event to deal with it.]]



* OurWerewolvesAreDifferent: [[spoiler:Classic ''TabletopGame/WerewolfTheApocalypse'' Garou in [[UnstoppableRage Crinos]], acting like they typically do against vampires.]]
* NighInvulnerable: The game is coded so you can't hurt it. [[spoiler:Though Nines certainly could, and you can inflict an instant kill on it yourself by figuring out a puzzle.]]
* NormalFishInATinyPond: [[spoiler:Actually killing it reveals it stays in Crinos]], which means it's actually a Metis, one of the ''weakest'' kinds of [[spoiler:Werewolf and also explaining why it's not part of a pack. Same goes for the one killed by Nines]]. This is mostly in line with their respective power levels in the ''World of Darkness'' games.

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* OurWerewolvesAreDifferent: [[spoiler:Classic Classic ''TabletopGame/WerewolfTheApocalypse'' Garou in [[UnstoppableRage Crinos]], acting like they typically do against vampires.]]
vampires.
* NighInvulnerable: The game is coded so you can't hurt it. [[spoiler:Though Though Nines certainly could, and you can inflict an instant kill on it yourself by figuring out a puzzle.]]
puzzle.
* NormalFishInATinyPond: [[spoiler:Actually Actually killing it reveals it stays in Crinos]], Crinos, which means it's actually a Metis, one of the ''weakest'' kinds of [[spoiler:Werewolf Werewolf and also explaining why it's not part of a pack. Same goes for the one killed by Nines]].Nines. This is mostly in line with their respective power levels in the ''World of Darkness'' games.



* PuzzleBoss: The point isn't to fight it so much as to figure out how to keep yourself alive until the time runs out. [[spoiler:Or how to trap it and crush it.]]
* TalkingTheMonsterToDeath: Defied; you have the option to suggest simply telling [[spoiler:the Werewolves]] you aren't [[spoiler:responsible for lighting a fire on their territory]] to Nines, but he immediately clarifies that this won't work; [[spoiler:Werewolves]] hate vampires way too much to care about such details, let alone listen about any explanation you might have.

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* PuzzleBoss: The point isn't to fight it so much as to figure out how to keep yourself alive until the time runs out. [[spoiler:Or Or how to trap it and crush it.]]
it.
* TalkingTheMonsterToDeath: Defied; you have the option to suggest simply telling [[spoiler:the Werewolves]] the Werewolves you aren't [[spoiler:responsible responsible for lighting a fire on their territory]] territory to Nines, but he immediately clarifies that this won't work; [[spoiler:Werewolves]] Werewolves hate vampires way too much to care about such details, let alone listen about any explanation you might have.have.
* UnstoppableRage: Its home was lit on fire, putting it and Nature at risk at the same time, it just found two vampires at the scene and it and its friend are in ''Crios form''. Diplomacy was never an option.

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Per Handling Spoilers, never hide the name of a trope in a list of trope examples. Moving Prophecies Are Always Right to the main page, since it's not a character trope.


* AncientEvil[=/=]SealedEvilInACan: The various speculations on its content agree that it is likely extremely dangerous. [[spoiler:It turns out to contain [[StuffBlowingUp a much more mundane peril]] once opened.]]

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* AncientEvil[=/=]SealedEvilInACan: AncientEvil: The various speculations on its content agree that it is likely something extremely dangerous. [[spoiler:It dangerous, like a [[spoiler:[[SealedEvilInACan slumbering Antediluvian]]]]. It turns out to contain [[StuffBlowingUp [[spoiler:[[StuffBlowingUp a much more mundane peril]] once opened.peril]].]]



* [[spoiler:HaveANiceDeath: Opening the sarcophagus reveals a happy missive from Jack, complete with HaveANiceDaySmile.]]

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* [[spoiler:HaveANiceDeath: Opening HaveANiceDeath: [[spoiler:Opening the sarcophagus reveals a happy missive from Jack, complete with HaveANiceDaySmile.]]



* [[spoiler:StuffBlowingUp: Jack emptied the Sarcophagus of its occupant and crammed it full of C4, leaving a seconds-short timer to trigger the explosion upon its opening. [=LaCroix=] and/or the player character meet their end that way in the Anarch, Independent and [=LaCroix=] endings.]]
* YourSoulIsMine: The main appeal of opening it, should the "elder vampire" hypothesis prove true: their blood and then their soul could be drained through the practice of Diablerie, thereby granting the perpetrator their power. Of course, that is assuming that the elder doesn't awaken first...
** Bruno Giovanni believes in a different version of this plan: he is convinced that the Sarcophagus contains an untold number of souls, an incredibly useful resource for his family's [[{{Necromancer}} necromantic]] rituals.

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* [[spoiler:StuffBlowingUp: Jack StuffBlowingUp: [[spoiler:Jack emptied the Sarcophagus of its occupant and crammed it full of C4, leaving a seconds-short timer to trigger the explosion upon its opening. [=LaCroix=] and/or the player character meet their end that way in the Anarch, Independent and [=LaCroix=] endings.]]
* YourSoulIsMine: The main appeal of opening it, should the "elder vampire" hypothesis prove true: their blood and then their soul could be drained through the practice of Diablerie, thereby granting the perpetrator their power. Of course, that is assuming that the elder doesn't awaken first...
**
Bruno Giovanni believes in a different version of this plan: he is convinced that the Sarcophagus contains an untold number of souls, an incredibly useful resource for his family's [[{{Necromancer}} necromantic]] rituals.



-->Hello, Lin. Do you like it here?

to:

-->Hello, -->''"Hello, Lin. Do you like it here?here?"''



* PropheciesAreAlwaysRight: Shortly after you place the Bad Luck Charm in the target's locker, said target promptly appears and gets into an argument that ends with you being forced to kill him - exactly as Ox intended.
** OffTheRails: If you're a Malkavian or a Ventrue, you can derail this plan by mind-controlling the target into leaving as soon as he finds you. Nosferatu can also avoid violence by scaring him away. Or you can just leave the building he's in. [[DevelopersForesight If you go back to Mr. Ox at this point, his response to the quest will be different, and a little disappointed.]]



* AnAxeToGrind[=/=]AxCrazy: The killer committed several murders with an axe in the hotel, including his family. When the PC explores the haunted hotel, the killer's ghost can be spotted several times - and he still has the axe.

to:

* AnAxeToGrind[=/=]AxCrazy: AnAxeToGrind: The killer committed several murders with an axe in the hotel, including his family. When the PC explores the haunted hotel, the killer's ghost can be spotted several times - and he still has the axe.
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* HaveANiceDeath: Opening the sarcophagus reveals a happy missive from Jack, complete with HaveANiceDaySmile.

to:

* HaveANiceDeath: [[spoiler:HaveANiceDeath: Opening the sarcophagus reveals a happy missive from Jack, complete with HaveANiceDaySmile.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BerserkButton: Burning down a forest. Almost all Garou are InHarmonyWithNature, and if a vampire is involved, they won't even bother to ask why.
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None

Added DiffLines:

* HaveANiceDeath: Opening the sarcophagus reveals a happy missive from Jack, complete with HaveANiceDaySmile.

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