Follow TV Tropes

Following

History Characters / TheEndTimesVermintidePlayerCharacters

Go To

OR

Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* PersonalHorror: Dialogue while alone in the Chaos Wastes' starting area will reveal Saltzpyre has ''not'' been taking the very concept of what he's been doing well. He fully understands the gravity of the possibility of his order realizing he's gone to the Chaos, may try to internally deflect the blame for doing this onto Lohner, Kerillian or Sienna, or mention that [[PlaguedByNightmares his dreams are full of blood]].

to:

* PersonalHorror: Dialogue while alone in the Chaos Wastes' starting area will reveal Saltzpyre has ''not'' been taking the very concept of what he's been doing well. He fully understands the gravity of the possibility of consequences if his order realizing realizes he's gone to the Chaos, Chaos Wastes, may try to internally deflect the blame for doing this onto Lohner, Kerillian or Sienna, or mention that [[PlaguedByNightmares his dreams are full of blood]].



* ThePigPen: In Keep dialogue with Grail Knight Kruber, he reveals that he never bathes and his hat description mentions it has lice living in it. Considering how often he's covered in blood, guts, poison gas, and sewage, it's a wonder any of his teammates can stand the stench, although it warrants mentioning that bathing and washing were considered two different things in the time period Vermintide is modeled off.

to:

* ThePigPen: In Keep dialogue with Grail Knight Kruber, he reveals that he never bathes and his hat description mentions it has lice living in it. Considering how often he's covered in blood, guts, poison gas, and sewage, it's a wonder any of his teammates can stand the stench, although it warrants mentioning that bathing and washing were considered two different things in the time period Vermintide ''Vermintide'' is modeled off.after.



* RoyalRapier: Rapiers are expensive, and the fact that he owns one shows the kind of resources and access Saltzpyre has. It allows him to attack with several quick jabs or a deeply penetrating thrust. It's especially effective when targeting the head, and also has a very-low-damage but [[BottomlessMagazines infinite ammunition]] [[SwordAndGun pistol]] that he holds in his off-hand that he also brings up to block with. He wears his signature rapier on his hip for the Vermintide 1 intro, but only is seen in the intro as firing multiple pistols.

to:

* RoyalRapier: Rapiers are expensive, and the fact that he owns one shows the kind of resources and access Saltzpyre has. It allows him to attack with several quick jabs or a deeply penetrating thrust. It's especially effective when targeting the head, and also has a very-low-damage but [[BottomlessMagazines infinite ammunition]] [[SwordAndGun pistol]] that he holds in his off-hand that he also brings up to block with. He wears his signature rapier on his hip for the Vermintide 1 ''Vermintide 1'' intro, but only is seen in the intro as firing multiple pistols.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ButHeSoundsHandsome: In "[[https://www.vermintide.com/news/franz-lohners-chronicle-a-touch-of-mange-and-frost A Touch of Mange and Frost]]", where she's writing in Lohner's diary while making a very thin pretense of being him, she goes on repeatedly and at some length about how smart, beautiful, gracious, and perceptive "Queen Kerillian the All-Wise" is and how much he, Franz Lohner, who is definitely not Kerillian, sometimes wishes that he was her, as do all.
-->''"First of all, I really must correct the record about Lady Kerillian the All-Wise and Ever-Beautiful, may I one day be worthy of cleaning her boots with my tongue."''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PerpetualFrowner: His range of facial expressions consist chiefly of disapproving scowls, fatalistic scowls, and angry scowls. This is noted by Sienna in [[https://www.vermintide.com/news/franz-lohners-chronicle-what-do-we-have-here her diary entry]], where she comments on how he only seems to express a variety of "bleak facial expressions".
-->''I adore those loving little doodles in the margins. Especially the ones of Saltzpyre. You've really captured his scowl -- or rather, one of his many scowls. They do say that goblins have a hundred different words for "mushroom". Our dear, gallant Victor is a bit like that, but with bleak facial expressions, don't you find? Perhaps it's only having the one eye that does it? Or having a shard of flint where his heart should be.''

Added: 155

Changed: 31

Is there an issue? Send a MessageReason:
None


* OhMyGods: In contrast to the others, who swear by deities, when Sienna is moved to swear she usually does so by the wind of Aqshy itself or in the name of Volans, the founder of the Colleges of Magic.

to:

* OhMyGods: In contrast to the others, who swear by deities, when Sienna is moved to swear she usually does so by the Eight Winds, the wind of Aqshy itself in particular, or in the name of Volans, the founder of the Colleges of Magic.Magic.
-->"''Oh, by the Eight Winds and the ninth from the arse! Rat-mage explosion! Best thing I've ever seen, not involving flames as high as Magnus's Tower!"''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IHaveToGoIronMyDog: [[https://www.vermintide.com/news/franz-lohners-chronicle-a-sudden-absence When the Ubersreik Five sailed off]] for the A Parting of the Waves map, apparently Kruber left a note to Lohner that they'd "Gone Fishing". Lohner, obviously, was unconvinced that was what they had left to do.
Is there an issue? Send a MessageReason:
None


* ExperiencedProtagonist: At the start of the first game, each of them are already elite soldiers with decades if not centuries of combat experience, and appropriately look and sound noticeably weathered (except [[LongLived Kerillian]]). Many of their conversations involve [[NoodleIncident Noodle Incidents]] from their pasts. Brief examples of their pre-Ubersreik adventures can be glimpsed by the party in ''TabletopGame/WarhammerFantasyRoleplay'', where they're already presented as veteran soldiers (Kruber, the youngest, has even already risen to command his own platoon) despite the campaign involving them being set 11 years prior to the first game.

to:

* ExperiencedProtagonist: At the start of the first game, each of them are already elite soldiers with decades if not centuries of combat experience, and appropriately look and sound noticeably weathered (except [[LongLived Kerillian]]). Many of their conversations involve [[NoodleIncident Noodle Incidents]] {{Noodle Incident}}s from their pasts. Brief examples of their pre-Ubersreik adventures can be glimpsed by the party in ''TabletopGame/WarhammerFantasyRoleplay'', where they're already presented as veteran soldiers (Kruber, the youngest, has even already risen to command his own platoon) despite the campaign involving them being set 11 years prior to the first game.



** Saltzpyre was separated from his biological family early on and [[NoSocialSkills never bothered to cultivate relationships afterwards]], [[MarriedToTheJob being entirely set on his duty.]] Despite this, his willingness to bend the order's rules and his obsession with the Skaven (among other implied factors) meant that even his Witch Hunter comrades thought him a fool.
** Sienna was outcast from her village as a child and had no family from then on besides her murderous sister, [[CainAndAbel who she killed]]. She had a tutor named Rambler for a while, but she killed him too for unknown reasons. When she was studying at the university in Altdorf, her peers regarded her with caution and suspicion due to her desire to push her magic to its limits, and she eventually left due to feeling the scholarly lifestyle was ill-suited for her. By the time of the first game she's a wanted fugitive on her way to a murder trial.
** Kerillian was a Waystalker, who are singularly solitary among Wood Elves and are so antisocial that they can go years without even speaking to another elf. Moreover, the Voice heavily implies that she regarded her kin with scorn due to an inferiority complex, and they regarded her badly in turn - and after ''that'', she was formally exiled from her people.

to:

** Saltzpyre was separated from his biological family early on and [[NoSocialSkills never bothered to cultivate relationships afterwards]], [[MarriedToTheJob being entirely set on his duty.]] duty]]. Despite this, his willingness to bend the order's rules and his obsession with the Skaven (among other implied factors) meant that even his Witch Hunter comrades thought him a fool.
** Sienna was outcast from her village as a child and had no family from then on besides her murderous sister, [[CainAndAbel who whom she killed]]. She had a tutor named Rambler for a while, but she killed him too for unknown reasons. When she was studying at the university in Altdorf, her peers regarded her with caution and suspicion due to her desire to push her magic to its limits, and she eventually left due to feeling the scholarly lifestyle was ill-suited for her. By the time of the first game she's a wanted fugitive on her way to a murder trial.
** Kerillian was a Waystalker, who are singularly solitary among Wood Elves and are so antisocial that they can go years without even speaking to another elf. Moreover, the Voice heavily implies that she regarded her kin with scorn due to an inferiority complex, and they regarded her badly in turn - -- and after ''that'', she was formally exiled from her people.



** Kruber: halberds, poleaxes,[[note]]The "Soldier's Halberd" skin is closer to one than an actual halberd, with a much smaller and less broad head.[[/note]] greatswords, longswords, arming swords, maces, shortswords, two-handed hammers, spears, executioner's swords, shields, and the butt of his blunderbuss.

to:

** Kruber: halberds, poleaxes,[[note]]The poleaxes[[note]]The "Soldier's Halberd" skin is closer to one than an actual halberd, with a much smaller and less broad head.[[/note]] head[[/note]], greatswords, longswords, arming swords, maces, shortswords, two-handed hammers, spears, executioner's swords, shields, and the butt of his blunderbuss.



* ReligiousBruiser: Most obviously Saltzpyre, but each of the Ubersreik Five pay homage to a god from their distinct pantheon and has a small shrine in their mountain base in ''II''. Saltzpyre obviously worships Sigmar, patron god and [[FounderOfTheKingdom founder]] of the Empire. Kerillian worships the elven goddess Lileath, goddess of the moon and associate of fortune and seers. Sienna worships Myrmidia, goddess of war and the blazing sun. Kruber worships Taal, the Lord of Beasts and patron of hunters and woodsmen. And Bardin worships Valaya the Protector, mother of dwarfs and ancestor goddess of hearth, healing and home.

to:

* ReligiousBruiser: Most obviously Saltzpyre, but each of the Ubersreik Five pay homage to a god from their distinct pantheon and has a small shrine in their mountain base in ''II''. Saltzpyre obviously worships Sigmar, patron god and [[FounderOfTheKingdom founder]] of the Empire. Kerillian worships the elven goddess Lileath, goddess of the moon and associate of fortune and seers. Sienna worships Myrmidia, goddess of war and the blazing sun. Kruber worships Taal, the Lord of Beasts and patron of hunters and woodsmen. And Bardin worships Valaya the Protector, mother of dwarfs and ancestor goddess of hearth, healing and home.



* EvilLaugh: Comes along with being a Necromancer. {{Lampshaded|}} by Kerillian, [[https://youtu.be/JCC5cqh8eA8?si=fSdeeXZ26mGeanPY&t=376 who takes issue with it]] and distrusts Sienna's new lifestyle in part because of her newfound tendenct towards maniacal laughter.

to:

* EvilLaugh: Comes along with being a Necromancer. {{Lampshaded|}} by Kerillian, [[https://youtu.be/JCC5cqh8eA8?si=fSdeeXZ26mGeanPY&t=376 who takes issue with it]] and distrusts Sienna's new lifestyle in part because of her newfound tendenct tendency towards maniacal laughter.

Added: 318

Changed: 859

Is there an issue? Send a MessageReason:
None


* OneManArmy: All of them, taken to absurd levels. On higher difficulties the team will easily score over a thousand kills per mission, and considering there are several dozen missions in total between both games and their expansions, that would put each of the 5's canonical death tolls into the quintuple digits, of whom 10-15% would be elites and specials. The interquel mission "Waylaid" hangs a lampshade on this; after they repulse the first Skaven invasion of Ubersreik more or less on their own, Rasknitt lays a trap to capture them, reasoning that the city would easily fall in their absence. He turns out to be right, as Ubersreik falls almost immediately while his even larger and better-equipped attack on Helmgart ends in miserable failure soon after they're released.

to:

* OneManArmy: All of them, taken to absurd levels. On higher difficulties the team will easily score over a thousand kills per mission, and considering there are several dozen missions in total between both games and their expansions, that would put each of the 5's five's canonical death tolls into the quintuple digits, of whom 10-15% would be elites and specials. The interquel mission "Waylaid" hangs a lampshade on this; after they repulse the first Skaven invasion of Ubersreik more or less on their own, Rasknitt lays a trap to capture them, reasoning that the city would easily fall in their absence. He turns out to be right, as Ubersreik falls almost immediately while his even larger and better-equipped attack on Helmgart ends in miserable failure soon after they're released.



* OOCIsSeriousBusiness: With the revelation of Sienna's embracing of necromancy, the other four have all exhibited signs of this. Despite all of them having more than a few reasons to be wary of the nature of Sienna's new magic, that they're all FireForgedFriends have put doubt into all of their minds. This prompted them to seek alternative methods to cope with her transformation, with even the pious and stalwart Saltzpyre being open to the possibility of seeking the Lady of the Lake's help to save her soul, and the normally-distant Kerillian openly referring to Sienna as her friend for the first time ever, much to the incredulity of the rest of the party.

to:

* OOCIsSeriousBusiness: With the revelation of Sienna's embracing of necromancy, the other four have all exhibited signs of this. Despite all of them having more than a few reasons to be wary of the nature of Sienna's new magic, that they're all FireForgedFriends have put doubt into all of their minds. This prompted prompts them to seek alternative methods to cope with her transformation, with even the pious and stalwart Saltzpyre being open to the possibility of seeking the Lady of the Lake's help to save her soul, and the normally-distant Kerillian openly referring to Sienna as her friend for the first time ever, much to the incredulity of the rest of the party.



* DeadlyEuphemism: Refers to having a 'disagreement' with a Chaos Dwarf in the past. Bardin presses her until she straight up admits she killed him.

to:

* DeadlyEuphemism: Refers She refers to having a 'disagreement' with a Chaos Dwarf in the past. Bardin presses her until she straight up admits she killed him.



* EvilLaugh: Comes along with being a Necromancer. Practically {{Lampshaded|}} by Kerillian, [[https://youtu.be/JCC5cqh8eA8?si=fSdeeXZ26mGeanPY&t=376 who takes issue with it.]]
* FeelingTheirAge: Maybe. Sienna often complains about her age and physical discomfort, though [[VagueAge it's up in the air how old she really is.]]

to:

* DemonicPossession: In her Necromancer career, she is strongly hinted to be possessed, or at least strongly influenced, by Sofia's lingering ghost. Markus is the first to express doubts on the matter, although the others also find this concerning once he raises the point -- after all, twins are known to share close bonds, and necromancers never die easy, and they ''did'' kill Sienna's necromancer twin right before she decided to become one too...
* EvilLaugh: Comes along with being a Necromancer. Practically {{Lampshaded|}} by Kerillian, [[https://youtu.be/JCC5cqh8eA8?si=fSdeeXZ26mGeanPY&t=376 who takes issue with it.]]
it]] and distrusts Sienna's new lifestyle in part because of her newfound tendenct towards maniacal laughter.
* FeelingTheirAge: Maybe. Sienna often complains about her age and physical discomfort, though [[VagueAge it's up in the air how old she really is.]]is]].



** Pyromancer gains increased crit chance the higher her overheat goes, exchanging considerable melee damage at the cost of fire damage, and is only slightly better than Battle Wizard in potential defenses. Soul Siphon grants up to 30% in damage reduction for every Special enemy she kills, while Bonded Flame heals her for 35 temporary HP upon casting The Burning Head - similar to Battle Wizard these also face competition from skills that up her already high damage potential.

to:

** Pyromancer gains increased crit chance the higher her overheat goes, exchanging considerable melee damage at the cost of fire damage, and is only slightly better than Battle Wizard in potential defenses. Soul Siphon grants up to 30% in damage reduction for every Special enemy she kills, while Bonded Flame heals her for 35 temporary HP upon casting The Burning Head - -- similar to Battle Wizard these also face competition from skills that up her already high damage potential.


Added DiffLines:

* MarkOfTheSupernatural: Her use of Aqshy's burning wind has marked her with perpetually smoldering hair, which glows more and more brightly as she draws upon her magic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RaisedByWolves: In ''2'', when he reminsces about the herd of Talabec cattle that his family raised, Kerillian jokes that they must've raised him as one of their own and Bardin joins in to speculate about whether Markus is ever out "mooing for his lost kin".

Added: 1169

Changed: 747

Removed: 173

Is there an issue? Send a MessageReason:
None


* KindheartedCatLover: {{Downplayed|}} - referring to him as kindhearted would be a rather gross exaggeration, the fact that he's adopted a little cat is more just an indication [[JerkWithAHeartOfGold he's not quite as prickly and obstinate as he usually presents as]].

to:

* KindheartedCatLover: {{Downplayed|}} - -- referring to him as kindhearted would be a rather gross exaggeration, the fact that he's adopted a little cat is more just an indication [[JerkWithAHeartOfGold he's not quite as prickly and obstinate as he usually presents as]].



* NoSenseOfHumor: His idea of a joke is to make another comment about burning Sienna at the stake, just slightly exaggerated. When he admits that he's trying to be "more... personable", the others tell him to keep trying.

to:

* NoSenseOfHumor: NoSenseOfHumor:
**
His idea of a joke is to make another comment about burning Sienna at the stake, just slightly exaggerated. When he admits that he's trying to be "more... personable", the others tell him to keep trying.



--> ''"A rare Witch Hunter's joke, which Victor considers amongst the finest of jests. '[[IncrediblyLamePun Levity can be dangerous.]]' Judging by his increasingly-weary expression, Kruber has heard it too many times."''

to:

--> ''"A --->''"A rare Witch Hunter's joke, which Victor considers amongst the finest of jests. '[[IncrediblyLamePun Levity can be dangerous.]]' Judging by his increasingly-weary expression, Kruber has heard it too many times."''



* OhMyGods: He usually swears in Sigmar's name, requesting his benedictions and dedicating deeds in his name.
-->''"Holy Sigmar! Bless this ravaged body!"''



* OddFriendship: With Kerillian. She has some small degree of understanding and a healthy level of respect for Kerillian's beliefs and [[TheFairFolk connection to the world]], and Kerillian sees her magic as something to be honored, not feared. It's strongly implied that she knows why Kerillian came to Ubersreik in the first place. That doesn't stop her from giving some rather impressive snark whenever Kerillian starts on one of her [[CulturalPosturing tangents.]] In the sequel this escalates to VitriolicBestBuds since Sienna is much freer with her snark and is happy to return Kerillian's own insults if the situation allows, but they're clearly still fond of each other.
* {{Overheating}}: Throwing too many firebolts or spells around builds up a 'heat gauge'; past a certain point, Sienna's overall speed reduces considerably, and exceeding the maximum will [[HeroicRROD make her explode]]. This gauge drains by itself, but she can quickly drain her gauge by "venting" the heat at the cost of some self-damage.

to:

* OddFriendship: With Kerillian. She has some small degree of understanding and a healthy level of respect for Kerillian's beliefs and [[TheFairFolk connection to the world]], and Kerillian sees her magic as something to be honored, not feared. It's strongly implied that she knows why Kerillian came to Ubersreik in the first place. That doesn't stop her from giving some rather impressive snark whenever Kerillian starts on one of her [[CulturalPosturing tangents.]] tangents]]. In the sequel this escalates to VitriolicBestBuds since Sienna is much freer with her snark and is happy to return Kerillian's own insults if the situation allows, but they're clearly still fond of each other.
* {{Overheating}}: OhMyGods: In contrast to the others, who swear by deities, when Sienna is moved to swear she usually does so by the wind of Aqshy itself or in the name of Volans, the founder of the Colleges of Magic.
* {{Overheating}}:
**
Throwing too many firebolts or spells around builds up a 'heat gauge'; past a certain point, Sienna's overall speed reduces considerably, and exceeding the maximum will [[HeroicRROD make her explode]]. This gauge drains by itself, but she can quickly drain her gauge by "venting" the heat at the cost of some self-damage.



* OhMyGods: He typically swears by invoking the treasures or body parts of the Ancestor Gods, such as Valaya's flaxen hair, Valaya's radiant helm, or Grimnir's bones.



* NeverBareheaded: None of her cosmetic headgear ''ever'' [[TheFaceless reveals her face]]. She almost always wears a veil if just her face would show through, and even if the headgear is otherwise extremely minimal (like a decorative circlet) she wears a thin balaclava underneath it so only her eyes are exposed. However, the icon for Okri's Challenge for completing all of the Back to Ubersreik missions as her depicts her with her Shade hood on but without the veil; one premium hat in ''Vermintide 2'' for the Waystalker class is her wearing only a mask, leaving her head exposed.
** [[https://www.reddit.com/r/Vermintide/comments/b7j9ks/a_proper_view_of_kerillians_face/ Somebody has been able to get a view of Kerillian's face from her in-game model.]]

to:

* NeverBareheaded: None of her cosmetic headgear ''ever'' [[TheFaceless reveals her face]]. She almost always wears a veil if just her face would show through, and even if the headgear is otherwise extremely minimal (like a decorative circlet) she wears a thin balaclava underneath it so only her eyes are exposed. However, the icon for Okri's Challenge for completing all of the Back to Ubersreik missions as her depicts her with her Shade hood on but without the veil; one premium hat in ''Vermintide 2'' for the Waystalker class is her wearing only a mask, leaving her head exposed.
**
exposed. [[https://www.reddit.com/r/Vermintide/comments/b7j9ks/a_proper_view_of_kerillians_face/ Somebody has been able to get a view of Kerillian's face from her in-game model.]]


Added DiffLines:

* OhMyGods: She turns to Lileath in dire times, asking her to watch over the party.


Added DiffLines:

* OhMyGods: He mostly swears by his patron god, Taal, but occasionally invokes Sigmar and Rhya, the latter most often when finding healing supplies. In his Grail Knight career, he instead invokes the Lady of the Lake.
Is there an issue? Send a MessageReason:
None


->'''Voiced by:''' Alix Wilton Regan

to:

->'''Voiced by:''' Alix Wilton Regan
Creator/AlixWiltonRegan

Added: 1480

Changed: 236

Is there an issue? Send a MessageReason:
None


* BattleCry: His career skill as the Witch Hunter Captain has him shout righteous fury so loudly that enemies are blown backwards or staggered in place while the rest of the team are empowered more critical hits, similar to Krubers rallying cries but more offensively oriented.



* CantKillYouStillNeedYou: His complicated relationship with Sienna is built off of his duty as a witch hunter to have her tried and killed being put at odds with his his insistence that she be given a fair trial after the Skaven are repelled, and later his genuine sense of companionship with her. In the first game his bounces back and forth between scathing criticisms while still recognizing that she's a valuable tool against the Skaven menace, while in the sequel he holds much of the same attitude against the Pactsworn while recognizing her as a true ally. Even when she suddenly turns to necromancy and he has all the reason to kill her where she stands at any point, he vocally reasons that she's still useful enough as a means of fending off the forces of Chaos to not be killed at this particular moment. Although, dialogue between him, Kruber, Kerillian and Bardin reveals that he's uncharacteristically open to the idea of seeking favor from the Lady of the Lake to cure Sienna, and needs little convincing that [[GrandTheftMe she may not even be quite herself anymore]], showing that his decision to spare her is likely more tied to their relationship together than any actual pragmatism.



* TheLeader: He considers himself this, and he ''is'' by technicality, as he outranks Kruber, though none of his teammates do. If anything, Kruber is arguably the real leader of the group, as he's far and away the more combat-experienced one, having fought plenty of different foes (greenskins, Skaven, beastmen, etc...) before the End Times, and actually shouts battle commands during horde rushes.

to:

* TheLeader: He considers himself this, and he ''is'' by technicality, as he outranks Kruber, Kruber and holds Sienna as his prisoner, though none of his teammates do.save for Lohner really treat him like one. If anything, Kruber is arguably the real leader of the group, as he's far and away the more combat-experienced one, having fought plenty of different foes (greenskins, Skaven, beastmen, etc...) before the End Times, and actually shouts battle commands during horde rushes.



--> ''"A rare Witch Hunter's joke, which Victor considers amongst the finest of jests. 'Levity can be dangerous.' Judging by his increasingly-weary expression, Kruber has heard it too many times."''
* NotSoAboveItAll: "A Quiet Drink" shows that even Victor can't be completely straight-laced while drunk. In fact, he might even [[NonSequitur imitate a steam tank whistle out of nowhere]]. In the Chaos Wastes he'll also indulge in the others' hypothetical about what they'd want to be a god of if they ascended (though he still says he'd serve Sigmar, god or not).

to:

--> ''"A rare Witch Hunter's joke, which Victor considers amongst the finest of jests. 'Levity '[[IncrediblyLamePun Levity can be dangerous.' ]]' Judging by his increasingly-weary expression, Kruber has heard it too many times."''
* NotSoAboveItAll: "A Quiet Drink" shows that even Victor can't be completely straight-laced strait-laced while drunk. In fact, he might even [[NonSequitur imitate a steam tank whistle out of nowhere]]. In the Chaos Wastes he'll also indulge in the others' hypothetical about what they'd want to be a god of if they ascended (though he still says he'd serve Sigmar, god or not).



* HealingShiv: As Unchained, Sienna's Living Bomb can be augmented with the Bomb Balm talent to restore 30 temporary HP to teammates around her. The catch is, it still counts as an attack, so Sienna showering her team with [=THP=] will still be met with complaints of friendly fire.

to:

* HealingShiv: As Unchained, Sienna's Living Bomb can be augmented with the Bomb Balm talent to restore 30 temporary HP to teammates around her. The catch is, it still counts as an attack, so Sienna showering her team with [=THP=] will still be met with complaints of friendly fire.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HammerOfTheHoly: His Warrior Priest career in ''II'' replaces his normal weapon options with a flail and an array of hammers -- regular, extra-large, dual-wielded, or paired with a shield or blessed tome -- in an emulation of his his god.

Added: 2165

Removed: 1334

Is there an issue? Send a MessageReason:
None


* InnocentlyInsensitive: His attempt at comforting Kruber over the loss of his parents in the first game is... less than successful.
* InsultOfEndearment: He constantly refers to Sienna as the witch, and rarely uses her actual name. Over time as he grows to trust her, the scathing tone of his voice when calling her by this name gradually lowers to the point where it may as well be her callsign to him rather than an insult. Rarely, when he's particularly respectful, he'll substitute the word witch with the much more polite term wizard when referring to her.
* IntrovertedCatPerson: He has trouble getting along [[TheFriendNobodyLikes with pretty much everyone]] to the point that even his obsession with combating the Skaven has put him at odds with many of the similarly stern-and-dogmatic members of the Holy Order of the Templars of Sigmar, but in lore articles on the official, Saltzpyre has adopted a cat.
* InVinoVeritas: The Anniversary Event, which naturally involves the played party getting quite wasted, has dialogue from revealing something [[ChurchMilitant the uptight and dogmatic Victor]] would surely never admit to while sober: [[spoiler:he never actually wanted to be a Witch Hunter. He would have preferred to be a Steam Tank pilot.]] It also has him display [[JerkWithAHeartOfGold his Heart of Gold]] a bit more openly with him thanking Bardin for saving him from a cave troll despite insulting the Queen of Karak Norn, or showing him valuing Kruber keeping with him by saying he believes himself as respected by "[[BoldInflation Valiant! Kruber!]]".



* ItsWhatIDo: When Kerillian accuses him of spying on her, he replies that spying on people is literally his job.



* InVinoVeritas: The Anniversary Event, which naturally involves the played party getting quite wasted, has dialogue from revealing something [[ChurchMilitant the uptight and dogmatic Victor]] would surely never admit to while sober: [[spoiler:he never actually wanted to be a Witch Hunter. He would have preferred to be a Steam Tank pilot.]] It also has him display [[JerkWithAHeartOfGold his Heart of Gold]] a bit more openly with him thanking Bardin for saving him from a cave troll despite insulting the Queen of Karak Norn, or showing him valuing Kruber keeping with him by saying he believes himself as respected by "[[BoldInflation Valiant! Kruber!]]".
* ItsWhatIDo: When Kerillian accuses him of spying on her, he replies that spying on people is literally his job.
* InnocentlyInsensitive: His attempt at comforting Kruber over the loss of his parents in the first game is... less than successful.
* InsultOfEndearment: He constantly refers to Sienna as the witch, and rarely uses her actual name. Over time as he grows to trust her, the scathing tone of his voice when calling her by this name gradually lowers to the point where it may as well be her callsign to him rather than an insult. Rarely, when he's particularly respectful, he'll substitute the word witch with the much more polite term wizard when referring to her.


Added DiffLines:

** A line from Kruber in A Quiet Drink has him parody Saltzpyre over this by yelling multiple battle-cries that would be characteristic of him, like "For Sigmar!", but ending it with "...and for my little cat!"


Added DiffLines:

* KindheartedCatLover: {{Downplayed|}} - referring to him as kindhearted would be a rather gross exaggeration, the fact that he's adopted a little cat is more just an indication [[JerkWithAHeartOfGold he's not quite as prickly and obstinate as he usually presents as]].

Added: 631

Changed: 1

Is there an issue? Send a MessageReason:
None


* ActionGirl: The FlamingSword is not just for show. Indeed, as a Bright Wizard, Sienna is probably usually the most destructive threat on the battlefield for any of the Ubersreik Five's enemies...and possibly the Ubersreik Five as well given the fears of Sienna losing control of her magic. Bright Wizards in general are trained especially for martial purposes given their grand displays of pyrokinesis don't have much other demand and to make use of the inherent aggression that training in the Lore of Fire will nurter into a person. Sienna has also spoken of adventuring travels in her [[VagueAge undisclosed number of years]].



* BloodKnight: Next to Saltzpyres righteous fury, she's the most bloodthirsty member of the group who gets the most excited at immolating hordes of Skaven and Norscana, a perfect opportunity to enjoy the highs of uncontrolled magic.

to:

* BloodKnight: Next to Saltzpyres Saltzpyre's righteous fury, she's the most bloodthirsty member of the group who gets the most excited at immolating hordes of Skaven and Norscana, a perfect opportunity to enjoy the highs of uncontrolled magic.

Added: 173

Changed: 247

Is there an issue? Send a MessageReason:
None


%%* ActionGirl: Obviously.

to:

%%* * ActionGirl: Obviously.Obviously, given she was a Waywatcher which are seasoned elven archers that subsist in lonely corners of Athel Loren which are terribly dangerous to visitors even if going there somehow didn't get one ambushed and killed by Waywatchers in the first place.


Added DiffLines:

* InsistentTerminology: To her annoyance, becoming a Sister of the Thorn has her insist that she has become "part of the forest", ''not'' "part-tree" as Bardin refers to as.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Foreshadowing}}: Bardin's [[CulturalRebel atypical pleasantness and willingness to speak Khazalid amongst non-Dawi]] compared to other Dwarfs. As ''II'' revealed, [[spoiler:he likely doesn't have any reservations against these things because he wasn't really planning to ever return to his people anyway.]]
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* TheArcher: Wields the only bow in the party besides Huntsman Kruber and is a deadeye shot with it, as expected of a Wood Elf. Notably she didn't have a single ranged weapon that wasn't some variant of a bow until the Sister of the Thorn DLC gave her a staff and javelins to utilize instead.
-->'''Kruber:''' Can you teach me how to use a bow like that?\\
'''Kerillian:''' If we had a decade of uninterrupted practice? No. Not even then.



* TheArcher: Kruber can become this in Vermintide 2 if he's a Huntsman, the only class he has that can use a bow instead of black powder weaponry at range. While slightly less accurate than Kerillian, the tradeoff is that his arrows hit much harder than hers which makes him ideal for taking out specials and armored enemies from long range.

Changed: 36

Removed: 712

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* DropTheHammer: As a Warrior Priest, Saltzpyre packs enough hammers to make Sigmar blush. With the exception of the Flail and Shield combo, ''every'' other weapon of his involves a hammer in some manner.



* WarriorMonk: A literal one in the form of his Warrior Priest class, being a Sigmarite clergyman clad in an armoury's worth of plating who runs around administering holy justice via [[DropTheHammer his massive hammers.]]

to:

* WarriorMonk: A literal one in the form of his Warrior Priest class, being a Sigmarite clergyman clad in an armoury's worth of plating who runs around administering holy justice via [[DropTheHammer his massive hammers.]]



* DropTheHammer: Capable of wielding dwarven hammers in both single-handed and two-handed varieties. A two-handed one is what he's using the Vermintide 1 intro cinematic.



* DualWielding: Depending on which career he's assuming, Bardin could either wield [[DropTheHammer twin hammers]], dual axes, or two Drakefire pistols.

to:

* DualWielding: Depending on which career he's assuming, Bardin could either wield [[DropTheHammer twin hammers]], hammers, dual axes, or two Drakefire pistols.



* DropTheHammer: Starts with a two-handed White Wolf Hammer that can smash multiple Skaven in a single charged blow. Interestingly, the weapon switches the usual properties of melee weapons: the standard attack is an armor-breaking single target overhead swing while the charged attack strikes in a wide arc (and is still armor breaking).
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* ShotgunsAreJustBetter: His Grudgeraker weapon will be as lethal as one would expect in a game which regularly consists of CannonFodder attempting to run up and swarm you, but its AchillesHeel is being terrible against bosses and [[TheLastOfTheseIsNotLikeTheOthers Packmasters]].

to:

* ShotgunsAreJustBetter: His Grudgeraker weapon will be as lethal as one would expect in a game which regularly consists of CannonFodder attempting to run up and swarm you, but its AchillesHeel is being terrible against bosses and [[TheLastOfTheseIsNotLikeTheOthers Packmasters]].Packmasters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TwoSiblingsInOne: {{Implied|Trope}} as a Necromancer, since her change in magical practice and [[NotHimself other unusual behaviour]] crop up soon after Sofia's apparent death. Markus suspects that there's "more than one set of hands on the reins".
Is there an issue? Send a MessageReason:
None


* ThePigPen: In Keep dialogue with Grail Knight Kruber, he reveals that he never bathes. Considering how often he's covered in blood, guts, poison gas, and sewage, it's a wonder any of his teammates can stand the stench, although it warrants mentioning that bathing and washing were considered two different things in the time period Vermintide is modeled off.

to:

* ThePigPen: In Keep dialogue with Grail Knight Kruber, he reveals that he never bathes.bathes and his hat description mentions it has lice living in it. Considering how often he's covered in blood, guts, poison gas, and sewage, it's a wonder any of his teammates can stand the stench, although it warrants mentioning that bathing and washing were considered two different things in the time period Vermintide is modeled off.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheGunslinger: Saltzpyre's skill with handling pistols is unmatched; when he concentrates (which lowers his movement speed), he can draw and fire a new pistol as fast as the player can pull the trigger. This effectively translates to the equivalent of wielding dual revolvers ''in an era of blackpowder single-shot pistols''. He's also skilled at reloading said blackpowder pistols in seconds.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When he first figured out that Sienna had become a necromancer, he knew the others would try to stop him from killing her, so he [[https://www.vermintide.com/news/franz-lohners-chronicle-times-of-tribulation punched out Kerillian and squared off against Bardin]] before himself being incapacitated by a surprise smack from Kruber. The "nice" part is that he actually bothered to try to take them out nonlethally before going after Sienna; any other Witch Hunter (including Saltzpyre himself at the beginning of ''Vermintide'') would've simply shot them in the back of the head without warning if he so much as suspected that they would defend a necromancer.

Added: 893

Changed: 37

Is there an issue? Send a MessageReason:
None


* SupportPartyMember: The Warrior Priest class. Even if his direct offensive potential and mobility are quite poor compared to Saltzpyre's other careers and his allies, defensively speaking he's the strongest of the Five by quite some margin. Most of his talents later in his skill tree are oriented around bolstering his teammates' power rather than that of himself. For example at 25th level, he gains a choice of three Prayer blessings; that increase the Stagger power (Prayer of Might), maximum HP (Prayer of Hardiness) or critical hit damage (Prayer of Vengeance) of all his teammates. And at 30th level, he can take the talent ''The Comet's Gift'' and his Shield of Faith becomes one of the few ways to gain healing without using a consumable, and the ''only'' way to revive a downed teammate from a distance - making him the master of pulling a doomed run BackFromTheBrink.

to:

* SupportPartyMember: The Warrior Priest class. Even if his direct offensive potential and mobility are quite poor compared to Saltzpyre's other careers and his allies, defensively speaking he's the strongest of the Five by quite some margin. Most of his talents later in his skill tree are oriented around bolstering his teammates' power rather than that of himself. For example at 25th level, he gains a choice of three Prayer blessings; that increase the Stagger power (Prayer of Might), maximum HP (Prayer of Hardiness) or critical hit damage against Monster enemies (Prayer of Vengeance) of all his teammates. And at 30th level, he can take the talent ''The Comet's Gift'' and his Shield of Faith becomes one of the few ways to gain healing without using a consumable, and the ''only'' way to revive a downed teammate from a distance - making him the master of pulling a doomed run BackFromTheBrink.


Added DiffLines:

** As the Mercenary, Kruber strikes a delicate balance between offence and defense at both close and long range, though his toolkit generally favours up close and personal. Where he shines though is through his signature "Morale Boost" Skill, which grants temporary HP to all his teammates and knocks enemies back, providing the Five a vital lifeline if they are being overwhelmed by a horde or a powerful patrol. With a certain talent, Morale Boost can even revive downed allies. By taking the "Strike Together" talent, his signature Paced Strikes (which grants faster attack speed when cleaving three or more enemies) is conferred to nearby allies, giving them a big boost to their damage potential. In fact Mercenary might be considered his BoringButPractical career choice because all of his abilities are relatively simple but extremely helpful to include in any kind of team composition.

Top