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* ShouldHaveThoughtOfThatBeforeX: This trope may come up a few times, especially at the Broken House.
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Dewicked trope
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* AdultFear: The player is mainly worried about not getting fired, not going broke and, apparently, "not going back to jail".
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None
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!The Crypt
* NotSoDifferent: The Grim Reaper asserts that they too started out as a salesperson before becoming Death. In fact, they are pretty joyous to draw comparisons between your jobs.
* NotSoDifferent: The Grim Reaper asserts that they too started out as a salesperson before becoming Death. In fact, they are pretty joyous to draw comparisons between your jobs.
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%% !The Crypt
* NotSoDifferent: The Grim Reaper asserts that they too started out as a salesperson before becoming Death. In fact, they are pretty joyous to draw comparisons between your jobs.
Crypt
* NotSoDifferent: The Grim Reaper asserts that they too started out as a salesperson before becoming Death. In fact, they are pretty joyous to draw comparisons between your jobs.
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None
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* RobotMaid: Butler. He seems to have been created to server his master and help around the house. [[spoiler:{{Inverted|Trope}} if you get the ending that allows you to become the ''robot's'' butler.]]
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* RobotMaid: Butler. He seems to have been created to server serve his master and help around the house. [[spoiler:{{Inverted|Trope}} if you get the ending that allows you to become the ''robot's'' butler.]]
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None
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* RetiredMonster: [[spoiler:You were a SerialKiller in the past, as revealed in one of the endings.]] Three endings will allow you to return to it: [[spoiler:namely, talking to the cultist at night and joining his cult, getting Death to trade places with you, and being maneuvered into confessing by the police chief.]] Makes the misery of the job and various endings where you die or suffer seem more like LaserGuidedKarma than anything else, really.
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* SacrificialLamb: Whoever is the person that can be seen with the cultist in the afternoon is this.
* ObfuscatingStupidity: The cultist wants you to go inside his house so he can [[spoiler: sacrifice you]], so he tries to act harmless. You can pretty much sense where it's going, though.
* ObfuscatingStupidity: The cultist wants you to go inside his house so he can [[spoiler: sacrifice you]], so he tries to act harmless. You can pretty much sense where it's going, though.
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* SacrificialLamb: Whoever is the person that can be seen with the cultist in the afternoon is this.
this. You too if you visit in the daytime, unless you [[ScrewThisImOuttaHere leave]].
* ObfuscatingStupidity: The cultist wants you to go inside his house so he can [[spoiler: sacrifice you]], so he tries to act harmless. You can pretty much sense where it's going,though.
though. (Unless you go at night, where he will let you join the cult instead.)
* ObfuscatingStupidity: The cultist wants you to go inside his house so he can [[spoiler: sacrifice you]], so he tries to act harmless. You can pretty much sense where it's going,
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* RobotMaid: Butler. He seems to have been created to server his master and help around the house.
to:
* RobotMaid: Butler. He seems to have been created to server his master and help around the house. [[spoiler:{{Inverted|Trope}} if you get the ending that allows you to become the ''robot's'' butler.]]
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* HeKnowsTooMuch: If you continue to press the issue.
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None
* AdultFear: The player is mainly worried about not getting fired, not going broke and, apparently, "not going back to jail".
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* PetTheDog: You can do this at the Loud House.
* WorthIt: There are a few endings where you get fired for doing things that make you happy, and the character generally doesn't seem to feel any regret.
* SanityHasAdvantages: Common sense may save you from a handful of deaths.
* EatingOptional: You have the option to eat every day, but you don't actually ever need to.
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* LackOfEmpathy: And proud of it too!
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* LackOfEmpathy: Particularly noticeable if you're talking to the owner while she's sober.
!Enviable House
* LackOfEmpathy: Your boss couldn't care less about you or your feelings.
* LackOfEmpathy: Your boss couldn't care less about you or your feelings.
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* ObfuscatingStupidity: The cultist wants you to go inside his house so he can [[spoiler: sacrifice you]], so he tries to act harmless. You can pretty much sense where it's going, though.
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* ObfuscatingStupidity: If you visit at night, the robot will pretend that nothing troubling has happened inside the house, despite that clearly not being the case.
* BlatantLies: If you visit at night and tell the robot he's clearly not human, he'll just tell you he has a rare skin condition.
!Regular House
* DontYouDarePityMe: She's a bit awkward and feels embarrassed about it, but she doesn't want your pity.
* Adorkable: Especially noticeable when you let her glow.
!The Crypt
* NotSoDifferent: The Grim Reaper asserts that they too started out as a salesperson before becoming Death. In fact, they are pretty joyous to draw comparisons between your jobs.
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Creating a character section (unfinished)
Added DiffLines:
[[foldercontrol]]
!The Player
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/theplayer.png]]
It's you, the PlayableCharacter, a salesperson working for Sunny Mornings™ who must survive a week in the harsh reality of the door-to-door market in order to complete the game.
----
* NoNameGiven: The player is only referred to as Mr./Ms., Sir/Madam or similar variants.
* HeroicSacrifice: You can have a couple of these at the Broken House.
* JustFollowingOrders: Odds are you'll find yourself making some morally questionable decisions throughout the game in order to make sales, but hey, it's just part of the job!
* ChildHater: Subverted. The character mentions hating teens in their notes.
* OnlySaneMan: Often the player character is the only character possessing any form of common sense.
* DidntThinkThisThrough: You'll likely find yourself fitting this trope several times throughout the game.
* ManipulativeBastard: This can be you, depending on which choices you make.
* ThisIsGonnaSuck: Their reaction to having to sell at certain houses.
* ShouldHaveThoughtOfThatBeforeX: This trope may come up a few times, especially at the Broken House.
* ViolationOfCommonSense: There are quite a few moments when you get the opportunity
* StupidityIsTheOnlyOption: On some rare occasions, you may have to act as stupid as possible to make a sale. For example, if you want to make a sale at the Mansion in the morning.
!Sunny Mornings™
* AmbiguouslyEvil: The company doesn't seem to care too much about its employees or the products it's selling.
[[folder: The Houses]]
!Nice House
!Rich House
* FourEyesZeroSoul: She wears glasses and doesn't seem to care about anyone but herself and her economic monopoly.
!Trashy House
!Loud House
* DidntSeeThatComing: In the afternoon, it's a dog that comes meet the salesperson.
!Poor House
* CrankyNeighbor: He only comes around in the evening, but when he's home he's this.
!Mansion
!Broken House
* DidntThinkThisThrough: A trope that perfectly describes the owner of the house. This is... Particularly noticeable in the afternoon.
* TooDumbToLive: Self-explanatory.
!Creepy House
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cultist_03.png]]
[[caption-width-right:350:The cultist and his human sacrifice at the door of the Creepy House]]
* BaldOfEvil: The owner of the house.
* CuteKitten: Despite the horrifying things that go on inside that house, sometimes an adorable black cat can be seen outside the house.
* SacrificialLamb: Whoever is the person that can be seen with the cultist in the afternoon is this.
!High Tech Residence
* SmartHouse: The house is implied to be this.
* RobotMaid: Butler. He seems to have been created to server his master and help around the house.
* TinCanRobot: Much to the displeasure of the robot butler, he doesn't look too much like a human.
* AIIsACrapshoot: If you visit the house in the evening, [[spoiler: it'll become clear the robot has killed his master]].
* TurnedAgainstTheirMasters: See above.
[[/folder]]
!The Player
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/theplayer.png]]
It's you, the PlayableCharacter, a salesperson working for Sunny Mornings™ who must survive a week in the harsh reality of the door-to-door market in order to complete the game.
----
* NoNameGiven: The player is only referred to as Mr./Ms., Sir/Madam or similar variants.
* HeroicSacrifice: You can have a couple of these at the Broken House.
* JustFollowingOrders: Odds are you'll find yourself making some morally questionable decisions throughout the game in order to make sales, but hey, it's just part of the job!
* ChildHater: Subverted. The character mentions hating teens in their notes.
* OnlySaneMan: Often the player character is the only character possessing any form of common sense.
* DidntThinkThisThrough: You'll likely find yourself fitting this trope several times throughout the game.
* ManipulativeBastard: This can be you, depending on which choices you make.
* ThisIsGonnaSuck: Their reaction to having to sell at certain houses.
* ShouldHaveThoughtOfThatBeforeX: This trope may come up a few times, especially at the Broken House.
* ViolationOfCommonSense: There are quite a few moments when you get the opportunity
* StupidityIsTheOnlyOption: On some rare occasions, you may have to act as stupid as possible to make a sale. For example, if you want to make a sale at the Mansion in the morning.
!Sunny Mornings™
* AmbiguouslyEvil: The company doesn't seem to care too much about its employees or the products it's selling.
[[folder: The Houses]]
!Nice House
!Rich House
* FourEyesZeroSoul: She wears glasses and doesn't seem to care about anyone but herself and her economic monopoly.
!Trashy House
!Loud House
* DidntSeeThatComing: In the afternoon, it's a dog that comes meet the salesperson.
!Poor House
* CrankyNeighbor: He only comes around in the evening, but when he's home he's this.
!Mansion
!Broken House
* DidntThinkThisThrough: A trope that perfectly describes the owner of the house. This is... Particularly noticeable in the afternoon.
* TooDumbToLive: Self-explanatory.
!Creepy House
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cultist_03.png]]
[[caption-width-right:350:The cultist and his human sacrifice at the door of the Creepy House]]
* BaldOfEvil: The owner of the house.
* CuteKitten: Despite the horrifying things that go on inside that house, sometimes an adorable black cat can be seen outside the house.
* SacrificialLamb: Whoever is the person that can be seen with the cultist in the afternoon is this.
!High Tech Residence
* SmartHouse: The house is implied to be this.
* RobotMaid: Butler. He seems to have been created to server his master and help around the house.
* TinCanRobot: Much to the displeasure of the robot butler, he doesn't look too much like a human.
* AIIsACrapshoot: If you visit the house in the evening, [[spoiler: it'll become clear the robot has killed his master]].
* TurnedAgainstTheirMasters: See above.
[[/folder]]