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Sentret is a squirrel-esuque mammal with a habit of supporting itself with its tail in order to both scan for potential threats and intimidate foes, while Furret is sleeker in build and is an active predator or Rattata, living in burrows that only it can enter.

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Sentret is a squirrel-esuque squirrel-esque mammal with a habit of supporting itself with its tail in order to both scan for potential threats and intimidate foes, while Furret is sleeker in build and is an active predator or Rattata, living in burrows that only it can enter.
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I think you may have confused this trope with tropes about literal crying? The trope is about when people don't believe a chronic liar after he finally tells the truth


* CryingWolf: Bonsly always looks like it's on the verge of tears. It isn't, but it's not above using this to lure enemies into a false sense of security.
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* CryingWolf: Bonsly always looks like it's on the verge of tears. It isn't, but it's not above using this to lure enemies into a false sense of security.
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* ElementalPunch: Can learn Fire Punch and Thunder Punch by TM and some Move Tutors.
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* UndergroundMonkey: Due to the energies of Mt. Coronet Quilava evolve into a variant of Typhlosion that's part-Ghost type. It has a calm demeanor and appearance compared to its usual form, the openings for the flames from its neck extending to the underside of the neck as well, giving the impression of a fiercy necklace when the flames are active. It also gains a longer tail.

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* UndergroundMonkey: Due to the energies of Mt. Coronet Coronet, Quilava evolve into a variant of Typhlosion that's part-Ghost type. It has a calm demeanor and appearance compared to its usual form, the openings for the flames from its neck extending to the underside of the neck as well, giving the impression of a fiercy necklace when the flames are active. It also gains a longer tail.
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** Farigiraf's SuperSenses are a reference to the fact that real giraffes, thanks to their height and exception vision, are typically the first animals to detect predators and act as a warning to other prey species, while okapis have exceptional hearing instead.

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** Farigiraf's SuperSenses are a reference to the fact that real giraffes, thanks to their height and exception exceptional vision, are typically the first animals to detect predators and act as a warning to other prey species, while okapis have exceptional hearing instead.

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* RidiculouslySmallWings: Dunsparce has tiny, comical-looking wings similar to those of a bumblebee, but Pokédex entries suggest that it can at least use these wings to get a few inches off the ground — and that in ancient times, it may have used those wings to actually fly through the sky. Dudunsparce gains an extra pair, which are as tiny as the first one.

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* RidiculouslySmallWings: Dunsparce has tiny, comical-looking wings similar to those of a bumblebee, but Pokédex entries suggest that it can at least use these wings to get a few inches off the ground — and that in ancient times, it may have used those wings to actually fly through the sky. Dudunsparce gains an extra pair, pair or two, which are as tiny as the first one.original pair.
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** Farigiraf's SuperSenses are a reference to the fact that real giraffes, thanks to their height and exception vision, are typically the first animals to detect predators and act as a warning to other prey species, while okapis have exceptional hearing instead.
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* RidiculouslySmallWings: Dunsparce has tiny, comical-looking wings similar to those of a bumblebee, but Pokédex entries suggest that it can at least use these wings to get a few inches off the ground — and that in ancient times, it may have used those wings to actually fly through the sky.

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* RidiculouslySmallWings: Dunsparce has tiny, comical-looking wings similar to those of a bumblebee, but Pokédex entries suggest that it can at least use these wings to get a few inches off the ground — and that in ancient times, it may have used those wings to actually fly through the sky. Dudunsparce gains an extra pair, which are as tiny as the first one.

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* UniquenessDecay: As of Generation IX, they're the first non-crustacean Pokémon to learn Crabhammer.



* UniquenessDecay: As of ''Generation IX'', they're the first non-crustacean Pokémon to learn Crabhammer.
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* UniquenessDecay: As of ''Generation IX'', they're the first non-crustacean Pokémon to learn Crabhammer.
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No? Rocky Helmet was introduced in Gen V. Clodsire is a Gen IX mon.


** Clodsire shares the defensive Abilities Quagsire has and has much better HP and great Special Defense than its counterpart. All of its other stats range from mediocre to low, with even worse speed and offenses than Quagsire's already poor stats. However, its Poison typing allows it to win by poisoning the opponent and simply outlasting them with its sheer bulk. It helps that it was introduced in the same generation as Rocky Helmet, which speeds the process up even further against physical attackers.

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** Clodsire shares the defensive Abilities Quagsire has and has much better HP and great Special Defense than its counterpart. All of its other stats range from mediocre to low, with even worse speed and offenses than Quagsire's already poor stats. However, its Poison typing allows it to win by poisoning the opponent and simply outlasting them with its sheer bulk. It helps that it was introduced in the same generation as Rocky Helmet, which speeds the process up even further against physical attackers.
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* MythologyGag: In Gen II, Spinarak's shiny was a purple body with pink legs. From Gen III onwards, it became a blue body with purple legs, making it a replica of its original sprites in ''Gold'' and ''Silver''.
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** Clodsire shares the defensive Abilities Quagsire has and has much better HP and great Special Defense than its counterpart. All of its other stats range from mediocre to low, with even worse speed and offenses than Quagsire's already poor stats. However, its Poison typing allows it to win by poisoning the opponent and simply outlasting them with its sheer bulk.

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** Clodsire shares the defensive Abilities Quagsire has and has much better HP and great Special Defense than its counterpart. All of its other stats range from mediocre to low, with even worse speed and offenses than Quagsire's already poor stats. However, its Poison typing allows it to win by poisoning the opponent and simply outlasting them with its sheer bulk. It helps that it was introduced in the same generation as Rocky Helmet, which speeds the process up even further against physical attackers.
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* PoisonousPerson: Being scorpions, they naturally learn plenty of Poison-type moves despite not being Poison types themselves. Their Hidden Abilities make them immune to, and actively healed by, being afflicted with the Poison status condition respectively.

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* PoisonousPerson: Being scorpions, they naturally learn plenty of Poison-type moves despite not being Poison types Poison-types themselves. Their Hidden Abilities make them immune to, and actively healed by, being afflicted with the Poison status condition respectively.



* {{Shoryuken}}: Both naturally learn Sky Uppercut, despite not being Fighting-types.

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* {{Shoryuken}}: Both naturally learn Sky Uppercut, a rising punching move, despite not being Fighting-types.
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* PoisonousPerson: While not Poison-types, they do learn Poison Sting and Poison Jab naturally, several of Gligar's Pokédex entries mention it using poison on its prey, Gligar has Immunity as its Hidden Ability, making it [[NoSell immune]] to [[StatusEffects poison]], and Gliscor's Hidden Ability, Poison Heal, makes it regenerate HP when Poisoned. Justified given that they're scorpions.

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* PoisonousPerson: While not Poison-types, Being scorpions, they do naturally learn plenty of Poison-type moves despite not being Poison Sting types themselves. Their Hidden Abilities make them immune to, and actively healed by, being afflicted with the Poison Jab naturally, several of Gligar's Pokédex entries mention it using poison on its prey, Gligar has Immunity as its Hidden Ability, making it [[NoSell immune]] to [[StatusEffects poison]], and Gliscor's Hidden Ability, Poison Heal, makes it regenerate HP when Poisoned. Justified given that they're scorpions.status condition respectively.

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Balance Buff is not used with moveset updates, only ability additions/changes, retcons and bst updates, which all drastically change how a mon is played


* BalanceBuff: In ''Sun and Moon'', Ariados greatly benefited from the buffs added to Leech Life and Fell Stinger, and it was given a very useful SecretArt to boot. It also got a minor buff to its Special Defense, though that isn't as notable.

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* BalanceBuff: In ''Sun and Moon'', Ariados greatly benefited from the buffs added to Leech Life and Fell Stinger, and it was given a very useful SecretArt to boot. It also got a minor buff to its Special Defense, though that isn't as notable.Defense in Gen VII.



** In Gen III, they can have Huge Power as their ability, which doubles their current Attack stat, effectively turning them from StoneWall to MightyGlacier.

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** In Gen III, they can have gained Huge Power as their ability, which doubles their current Attack stat, effectively turning them from StoneWall to MightyGlacier.



** In Gen V, specifically ''Black 2 and White 2'', not only are they [[DiscOneNuke available very early]], the incredibly powerful Aqua Tail and Double-Edge were added very early to Azumarill's learnset, and it learns Superpower naturally. It also gains Ice Punch via move tutor for a coverage move that benefits from Huge Power.
** In Gen VI, they acquired the hard-to-counter Fairy-type, giving them a secondary type to fight with, as well as allowing Belly Drum and Aqua Jet to be legal on the same Pokémon.

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** In Gen V, specifically ''Black 2 and White 2'', not only are they [[DiscOneNuke available very early]], the incredibly powerful Aqua Tail and Double-Edge were added very early to Azumarill's learnset, and it learns Superpower naturally. It also gains Ice Punch via move tutor for a coverage move that benefits from Huge Power.
** In Gen VI, they acquired the hard-to-counter a secondary Fairy-type, giving them a secondary type to fight with, as well as allowing Belly Drum an additional immunity and Aqua Jet STAB to be legal on the same Pokémon.work with their colossal Attack.



* BalanceBuff:
** In its debut generation, Gligar isn't an impressive Pokémon, as its movepool is embarrassingly shallow, requiring breeding to learn its only Flying-type attack, Wing Attack, and couldn't even learn Earthquake through TM in Generation II; requiring ''Pokémon Stadium 2'' to obtain one. Generation IV is where it truly shines, as not only does it introduce its evolution, Gliscor, their movepool has been greatly expanded upon.
** Generation V blessed them with Hidden Abilities that make them impervious to poison damage. Gligar receives Immunity, which prevents it from being poisoned. Meanwhile, Gliscor gets Poison Heal, which restores its HP if Gliscor's poisoned instead of being damaged by it.

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* BalanceBuff:
** In its debut generation, Gligar isn't an impressive Pokémon, as its movepool is embarrassingly shallow, requiring breeding to learn its only Flying-type attack, Wing Attack, and couldn't even learn Earthquake through TM in Generation II; requiring ''Pokémon Stadium 2'' to obtain one. Generation IV is where it truly shines, as not only does it introduce its evolution, Gliscor, their movepool has been greatly expanded upon.
**
BalanceBuff: Generation V blessed them with Hidden Abilities that make them impervious to poison damage. Gligar receives Immunity, which prevents it from being poisoned. Meanwhile, Gliscor gets Poison Heal, which restores its HP if Gliscor's poisoned instead of being damaged by it.
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* DiscardAndDraw: Quagsire lost access to Scald in Generation 9, like all other bulky waters. In exchange it gained access to all three entry hazards; Stealth Rock, Spikes, and Toxic Spikes.

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* DiscardAndDraw: Quagsire (temporarily) lost access to Scald in Generation 9, like all other bulky waters. In exchange it gained access to all three entry hazards; Stealth Rock, Spikes, and Toxic Spikes.

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Hisuian Typhlosion is a counterpart not a descendant.


* UselessUsefulSpell: While Typhlosion can learn moves of other types through [=TMs=], most notably Thunder Punch (a move that allows Typhlosion to take on Water types that would normally counter it), most of them run on their slightly weaker (but still decent) physical attack stat, which normal Johtoian Typhlosion can make some use of with investment. PlayedStraight with Hisuian Typhlosion who despite having the same physical attack stat as it's descendant, has a slightly higher special attack stat and a wider movepool overall.

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* UselessUsefulSpell: UselessUsefulSpell:
**
While Typhlosion can learn moves of other types through [=TMs=], most notably Thunder Punch (a move that allows Typhlosion to take on Water types that would normally counter it), most of them run on their slightly weaker (but still decent) physical attack stat, which normal Johtoian Johtoan Typhlosion can make some use of with investment. investment.
**
PlayedStraight with Hisuian Typhlosion who despite having the same physical attack stat as it's descendant, its counterpart, has a slightly higher special attack stat and a wider movepool overall.
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* UselessUsefulSpell: While Typhlosion can learn moves of other types through [=TMs=], most of them run on their weaker physical attack.

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* UselessUsefulSpell: While Typhlosion can learn moves of other types through [=TMs=], most notably Thunder Punch (a move that allows Typhlosion to take on Water types that would normally counter it), most of them run on their slightly weaker (but still decent) physical attack.attack stat, which normal Johtoian Typhlosion can make some use of with investment. PlayedStraight with Hisuian Typhlosion who despite having the same physical attack stat as it's descendant, has a slightly higher special attack stat and a wider movepool overall.
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The first two new non-Starter Pokémon appearing in the Johto Dex are Sentret and its evolution, Furret. Despite appearing early in the `Dex listing, they are surprisingly rare, only appearing in a handful routes and only capable of appearing when it is daytime in their debut Generation. Despite this, they are the second gen equivalents of Rattata and Raticate, in terms of being early game mammalian ComMons, despite Rattata and Raticate themselves reprising the same role they had in Generation I.

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The first two new non-Starter Pokémon appearing in the Johto Dex are Sentret and its evolution, Furret. Despite appearing early in the `Dex listing, they are surprisingly rare, only appearing in a handful routes and only capable of appearing when it is daytime in their debut Generation. Despite this, they are the second gen equivalents of Rattata and Raticate, in terms of being early game mammalian ComMons, despite Rattata and Raticate themselves reprising the same role they had in Generation I.\\

Sentret is a squirrel-esuque mammal with a habit of supporting itself with its tail in order to both scan for potential threats and intimidate foes, while Furret is sleeker in build and is an active predator or Rattata, living in burrows that only it can enter.
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** Generation V blessed them with hidden abilities that make them impervious to poison damage. Gligar receives Immunity, which prevents it from being poisoned. Meanwhile, Gliscor gets Poison Heal, which restores its HP if Gliscor's poisoned instead of being damaged by it.

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** Generation V blessed them with hidden abilities Hidden Abilities that make them impervious to poison damage. Gligar receives Immunity, which prevents it from being poisoned. Meanwhile, Gliscor gets Poison Heal, which restores its HP if Gliscor's poisoned instead of being damaged by it.

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* BalanceBuff: In its debut generation, Gligar isn't an impressive Pokémon, as its movepool is embarrassingly shallow, and it can’t learn any Ground-type and Flying-type attacks by itself until Generation III. Generation IV is where it truly shines, as not only does it introduce its evolution, Gliscor, their movepool has been greatly expanded.

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* BalanceBuff: BalanceBuff:
**
In its debut generation, Gligar isn't an impressive Pokémon, as its movepool is embarrassingly shallow, and it can’t requiring breeding to learn any Ground-type and its only Flying-type attacks by itself until attack, Wing Attack, and couldn't even learn Earthquake through TM in Generation III. II; requiring ''Pokémon Stadium 2'' to obtain one. Generation IV is where it truly shines, as not only does it introduce its evolution, Gliscor, their movepool has been greatly expanded.expanded upon.
** Generation V blessed them with hidden abilities that make them impervious to poison damage. Gligar receives Immunity, which prevents it from being poisoned. Meanwhile, Gliscor gets Poison Heal, which restores its HP if Gliscor's poisoned instead of being damaged by it.

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* BellyScrapingFlight: This is about the extent of its flying capabilities, just enough to barely get it off the ground. Normally it doesn't go even that far, instead flapping its wings to help it in the hopping motions it make to crawl on the ground. It's theorized in Dunsparce's ''Sword'' Dex entry that they might've been more active fliers in the distant past.

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* BellyScrapingFlight: This is about the extent of its flying capabilities, just enough to barely get it off the ground. Normally it doesn't go even that far, instead flapping its wings to help it in the hopping motions it make makes to crawl on the ground. It's theorized in Dunsparce's ''Sword'' Dex entry that they might've been more active fliers in the distant past.



* EyesAlwaysShut: Dunsparce's eyes are depicted as what look like closed slits, but they can still use Glare regardless. Averted when it evolves, despite initial appearances.

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* EyesAlwaysShut: EyesAlwaysShut:
**
Dunsparce's eyes are depicted as what look like closed slits, but they can still use Glare regardless. Averted regardless.
** Subverted
when it evolves, despite initial appearances.appearances, Dudunsparce's eyes just look like they're closed when they aren't.



* HealingFactor: It learns Roost naturally. As an added bonus, it doesn't have a Flying-type to lose in using it, making the move extremely useful for it.

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* HealingFactor: It learns Roost naturally.naturally, which is a healing move. As an added bonus, it doesn't have a Flying-type to lose in using it, making the move extremely useful for it.
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* BellyScrapingFlight: This is about the extent of its flying capabilities, just enough to barely get it off the ground. Normally it doesn't go even that far, instead flapping its wings to help it in the hopping motions it make to crawls on the ground. It's theorized in Dunsparce's ''Sword'' Dex entry that they might've been more active fliers in the distant past.

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* BellyScrapingFlight: This is about the extent of its flying capabilities, just enough to barely get it off the ground. Normally it doesn't go even that far, instead flapping its wings to help it in the hopping motions it make to crawls crawl on the ground. It's theorized in Dunsparce's ''Sword'' Dex entry that they might've been more active fliers in the distant past.

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Make Me Wanna Shout is a disambi page


* MakeMeWannaShout: Naturally learn Uproar and Echoed Voice, and get Round and Hyper Voice through [=TMs=] and Move Tutors, respectively.

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* MakeMeWannaShout: SuperScream: Naturally learn Uproar and Echoed Voice, and get Round and Hyper Voice through [=TMs=] and Move Tutors, respectively.



* BlowYouAway: Yanma's Pokédex entry for ''Legends'' mention its wings can flap hard enough to blow away houses.

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* BlowYouAway: Part Flying-types based on dragonflies. Yanma's Pokédex entry for ''Legends'' mention its wings can flap hard enough to blow away houses.



* MakeMeWannaShout: Perhaps its most effective STAB attack is Bug Buzz, which creates a sonic wave (although via its wings rather than its voice) to attack foes. Like other sound-based attacks, it bypasses Substitutes. While not as effective, it can also learn Sonic Boom and Round as well.

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* MakeMeWannaShout: MakeSomeNoise: Perhaps its most effective STAB attack is Bug Buzz, which creates a sonic wave (although via its wings rather than its voice) to attack foes. Like other sound-based attacks, it bypasses Substitutes. While not as effective, it can also learn Sonic Boom and Round as well.



* MakeMeWannaShout: Dudunsparce learns Boomburst, a powerful sound-based attack, by level-up.

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* MakeMeWannaShout: MakeSomeNoise: Dudunsparce learns Boomburst, a powerful sound-based attack, by level-up.



* NonElemental: A Normal-type.

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* NonElemental: A Normal-type.Serpentine Normal-types based on the Japanese cryptid, tsuchinoko.


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* BlowYouAway: Part Flying-types, although they learn only a handful of Flying-type moves.
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We can be pretty sure its the move and not the region.


Girafarig that live in the Paldea region are capable of evolving into Farigiraf once they learn their SecretArt, Twin Beam. As a result of its evolution, the head of its main body and the head of its tail have become one, increasing its psychic energy and enabling the tail head to act as strong armor for the main head. It can also deal brutal physical damage by swinging its neck around with enough force to pulverize stone and crush steel beams.

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Starting in Generation IX Girafarig that live in the Paldea region are capable of evolving into Farigiraf once they learn gained access to their SecretArt, Twin Beam.Beam, enabling them to evolve into Farigiraf. As a result of its evolution, the head of its main body and the head of its tail have become one, increasing its psychic energy and enabling the tail head to act as strong armor for the main head. It can also deal brutal physical damage by swinging its neck around with enough force to pulverize stone and crush steel beams.



* CoolHelmet: Its evolution Farigiraf has its tail become its helmet.

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* CoolHelmet: Its evolution Farigiraf has its tail become like a helmet which can close over its helmet.whole head for protection.



* MultipleHeadCase: Girafarig has an extra head is on its tail, which has its own simple brain and can act, perceive and attack separately from the main one. When it evolves, its two heads fuse together, and their brains are now directly connected through thick nerves.

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* MultipleHeadCase: Girafarig has an extra head is on its tail, which has its own simple brain and can act, perceive and attack separately from the main one. When it evolves, its two heads fuse together, and their brains are now directly connected through thick nerves.



* PsychicPowers: A Psychic-type based on a giraffe/okapi.

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* PsychicPowers: A Psychic-type based on a giraffe/okapi.giraffe/okapi, the psychic energy it possesses noted specifically to be concentrated in the tail head. As a Farigiraf with the Armor Tail ability its enhanced psychic powers allow it to outright stop opponents from using priority moves against itself or its allies.
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** Marill featured very prominently in the Orange Islands arc of the anime, which preceded the launch of ''Gold and Silver''.

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** Marill featured very prominently as one of Tracey Sketchit's Pokémon in the Orange Islands arc of the anime, which preceded the launch of ''Gold and Silver''.Silver''. Before that, it made its first-ever appearance in ''Pikachu's Vacation''.
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* ConfusionFu: In its level-up movepool alone, Granbull can learn moves from 8 of the 18 types. Throw in its extensive [=TM=], Egg and Move Tutor pools and that's three more that it can make use of with its hefty attack, and three more that it can't exactly make use of as they're all Special moves. Disregarding those last three, that's still 11 out of 18 types.

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* ConfusionFu: In its level-up movepool alone, Granbull can learn moves from 8 of the 18 types. Throw in its extensive [=TM=], Egg Egg, and Move Tutor pools and that's three more that it can make use of with its hefty attack, and three more that it can't exactly make use of as they're all Special moves. Disregarding those last three, that's still 11 out of 18 types.
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* TheMedic: The entire line naturally learns Aromatherapy, with which they can heal all StatusEffects on party Pokémon. Also notable is that it's the only starter with access to Heal Pulse. Generation 8 also gave them the Pollen Puff attack via Technical Record, though the line is not currently available in that generation.

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* TheMedic: The entire line naturally learns Aromatherapy, with which they can heal all StatusEffects on party Pokémon. Also notable is that it's the only starter with access to Heal Pulse. Generation 8 also gave them the Pollen Puff attack via Technical Record, [=TRs=], though the line is not currently available in that generation.



* UselessUsefulSpell: While Typhlosion can learn moves of other types through Techinical Machines, most of them run on their weaker physical attack.

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* UselessUsefulSpell: While Typhlosion can learn moves of other types through Techinical Machines, [=TMs=], most of them run on their weaker physical attack.



* ProtectionFromTheElements: Their Overcoat ability protects them from the residual damage of Sandstorm and Hail.

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* ProtectionFromTheElements: Their Overcoat ability Hidden Ability, Overcoat, protects them from the residual weather damage of Sandstorm and Hail.Hail. And their Steel typing also makes them immune to Sandstorm damage if they otherwise don't have their Hidden Ability.



* ConfusionFu: In its level-up movepool alone, Granbull can learn moves from 8 of the 18 types. Throw in its extensive Technical Machine, Egg, and Move Tutor pools, and that's three more that it can make use of with its hefty attack, and three more that it can't exactly make use of as they're all Special moves. Disregarding those last three, that's still 11 out of 18 types.

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* ConfusionFu: In its level-up movepool alone, Granbull can learn moves from 8 of the 18 types. Throw in its extensive Technical Machine, Egg, [=TM=], Egg and Move Tutor pools, pools and that's three more that it can make use of with its hefty attack, and three more that it can't exactly make use of as they're all Special moves. Disregarding those last three, that's still 11 out of 18 types.

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