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Per TRS.
Deleted line(s) 282 (click to see context) :
* BadassBaritone: As shown by his sole line of voice acting ("Oh yeah", said when revived or healed).
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* SuddenlyVoiced: The "Boss Mode" trailer for [=GW1=] has him speak in actual English for the first and only time.
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* SuddenlyVoiced: The "Boss Mode" trailer for [=GW1=] has him speak in actual English for the first and only time.[[note]] In the games, at least, as he was voiced in the former [[https://www.youtube.com/watch?v=XV19HmZCZgQ Plants Vs Zombies Garden Warfare 3Z Arena]] attraction at [[https://tvtropes.org/pmwiki/pmwiki.php/Ride/CedarFairEntertainment Carowinds.]] [[/note]]
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Baleful Polymorph was renamed per TRS
Deleted line(s) 185 (click to see context) :
* BalefulPolymorph: Can turn zombies (with a few exceptions) into goats.
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* GoodCounterpart: Of the Wizard Zombie from ''VideoGame/PlantsVsZombies2ItsAboutTime''. Both of them cast spells that turn the opposing faction's members into [[BalefulPolymorph weak domestic ruminants]]. And according to WordOfGod, she hails from the Dark Ages, the same time period where Wizard Zombie is from.
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* GoodCounterpart: Of the Wizard Zombie from ''VideoGame/PlantsVsZombies2ItsAboutTime''. Both of them cast spells that turn the opposing faction's members into [[BalefulPolymorph [[ForcedTransformation weak domestic ruminants]]. And according to WordOfGod, she hails from the Dark Ages, the same time period where Wizard Zombie is from.from.
* ForcedTransformation: Can turn zombies (with a few exceptions) into goats.
* ForcedTransformation: Can turn zombies (with a few exceptions) into goats.
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* NoSell: He's completely immune to Rose's [[BalefulPolymorph Goatify]] because he's ''already a goat to begin with''.
to:
* NoSell: He's completely immune to Rose's [[BalefulPolymorph [[ForcedTransformation Goatify]] because he's ''already a goat to begin with''.
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Up To Eleven is a defunct trope
Deleted line(s) 153 (click to see context) :
* UpToEleven: The [[PrestigeClass Camo Cactus]] essentially takes what made Cactus a sniper and magnified it. The result is a Cactus with terrible fire rate and reload, but who can kill any class from across the map using a few well-placed headshots.
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Five Man Band is undergoing a wick-cleaning project. Zero-context examples are to be deleted. "Roles" with little to no context are also being deleted.
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* FiveManBand: Forms one with the four plants:
** TheHero: Crazy Dave
** TheLancer: The Peashooter
** TheBigGuy: The Chomper
** TheSmartGuy: The Cactus
** TheChick: The Sunflower
** TheHero: Crazy Dave
** TheLancer: The Peashooter
** TheBigGuy: The Chomper
** TheSmartGuy: The Cactus
** TheChick: The Sunflower
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None
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* HeroicMime: Much like the other plants, the Sunflower never speaks.
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* HeroicMime: Much like the other plants, the Sunflower Cactus never speaks.
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* SeriesMascot: For the Garden Warfare spin-offs. Foot Soldier appears as the CharacterInTheLogo for both Garden Warfare games, and is featured near or in the front of both of the game's box art. He represents the zombies being playable as being a major part of the games.
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* AbnormalAmmo: All variants fire some kind of sporting equipment or merchandise[[note]]Wrestling Star's action figures[[/note]], with the exception of Moto-X Star, [[DishingOutDirt which just blasts dirt]].
* ActionBomb: The Imp (and later the Long Bomb).
* ActionBomb: The Imp (and later the Long Bomb).
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* AbnormalAmmo: All variants fire some kind of sporting equipment or merchandise[[note]]Wrestling Star's action figures[[/note]], with the exception of Moto-X Star, [[DishingOutDirt which who just blasts dirt]].
* ActionBomb: The Imp Punt (and later the Long Bomb).
* ActionBomb: The Imp Punt (and later the Long Bomb).
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Changed line(s) 117 (click to see context) from:
** The Solar Flare Beam [[StarWars is now the ultimate power in the universe!]]
to:
** The Solar Flare Beam [[StarWars [[Franchise/StarWars is now the ultimate power in the universe!]]
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more fitting trope
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* DynamicEntry: His Heroic Kick launches him forward and kick the first plant he meets.
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* DynamicEntry: DashAttack: His Heroic Kick launches him forward and kick the first plant he meets.
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[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/scientistzombie.png]]
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Dewicked trope
Deleted line(s) 342 (click to see context) :
* BadassMoustache: The Engineer is the only class to have facial hair by default.
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None
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[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/sunflower_gw_hq.png]]
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[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/cactusgardenwarfare.png]]
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[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/torchwood_0.png]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/super_brainz_69.png]]
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hd_hovergoat3000.png]]
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Changed line(s) 199 (click to see context) from:
* StandardStatusEffects: Can slow a group of zombies with Time Snare, or turn them into goats with Goatify. Nec'rose can also curse enemies to make them take extra damage for a short time.
to:
* StandardStatusEffects: StatusEffects: Can slow a group of zombies with Time Snare, or turn them into goats with Goatify. Nec'rose can also curse enemies to make them take extra damage for a short time.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/super_brainz_69.png]]
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Changed line(s) 60 (click to see context) from:
* CherryTapping: Yes, it is possible to vanquish an enemy with Goop, an ability mostly meant for immobilizing enemies, since it deals a ''small'' amount of damafgd weapon besides his Goop, but he's a monster at one-on-one melee combat. [=GW2=] added the Chomp Cannon, an offensive ranged ability for the Chomper. He's still the same melee class as before, but now he has reliable retaliation against enemies out of reach.
to:
* CherryTapping: Yes, it is possible to vanquish an enemy with Goop, an ability mostly meant for immobilizing enemies, since it deals a ''small'' amount of damafgd damage. It's even required for a challenge in [=GW1=].
* CloseRangeCombatant: The Chomper lacks any ranged weapon besides his Goop, but he's a monster at one-on-one melee combat. [=GW2=] added the Chomp Cannon, an offensive ranged ability for the Chomper. He's still the same melee class as before, but now he has reliable retaliation against enemies out of reach.
* CloseRangeCombatant: The Chomper lacks any ranged weapon besides his Goop, but he's a monster at one-on-one melee combat. [=GW2=] added the Chomp Cannon, an offensive ranged ability for the Chomper. He's still the same melee class as before, but now he has reliable retaliation against enemies out of reach.
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* ArmCannon: Has two Cob Busters in the place of hands, in contrast to Plants debuting in the first game, which attack with their mouths.
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None
Changed line(s) 168 (click to see context) from:
* TheGunslinger: A mix of the Trick Shot and the Vaporizor, being able to make a massive forward flip, peppering the ground with corn, or fire both husks straight at a zombie for an explosion of popcorn. Or just spray and pray for when the above two don't work.
to:
* GunFu: Fires his Cob Busters in the air with the Husk Hop, a surprisingly acrobatic move considering how slow he usually is.
* TheGunslinger: A mix of theTrick Shot Woo and the Vaporizor, Vaporizer, being able to make a massive forward flip, peppering the ground with corn, or fire both husks straight at a zombie for an explosion of popcorn. Or just spray and pray for when the above two don't work.
* TheGunslinger: A mix of the
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Added DiffLines:
* VoiceOfTheLegion: Her voice has a noticeable echo at all times, likely relating to her sorcery.
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* TopHeavyGuy: Has ''super'' tiny legs, in contrast to his beefy torso.
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None
Changed line(s) 358 (click to see context) from:
* CloseRangeCombatant: Subverted. He uses fast, deadly punches, but also has long-ranged lasers and energy blasts.
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* CloseRangeCombatant: Subverted.Downplayed. He uses fast, deadly punches, but also has long-ranged lasers and energy blasts. Still, he's most effective up close and personal.
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* HeroicBuild: Naturally.
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* HandBlast: The Heroic Beam.
* HeroicBuild: Naturally. It heavily contrasts with the rest of the Zombies, who are either skinny (even [[TheBrute All-Star]]), small or tubby.
* InASingleBound: Has the highest normal jump height of any class, as a reference to Superman famously being able to accomplish this trope.
* HeroicBuild: Naturally. It heavily contrasts with the rest of the Zombies, who are either skinny (even [[TheBrute All-Star]]), small or tubby.
* InASingleBound: Has the highest normal jump height of any class, as a reference to Superman famously being able to accomplish this trope.
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None
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* ThrowawayGuns: When reloading, his cobs are discarded and replaced with new ones grown and stored on his back.
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A Stone Wall has reduced offense
Deleted line(s) 234 (click to see context) :
* StoneWall: With Leaf Shield on, he takes 50% less incoming damage, at the cost of becoming ''even slower''.
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Sunflower isn’t a bruiser-type character
* BadassAdorable: The Sunflower manages to remain fairly graceful despite intense combat.
Deleted line(s) 99 (click to see context) :
* CuteBruiser: The Sunflower manages to remain fairly graceful despite intense combat.
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* HealingHands: The Scientist isn't really a dedicated healer class like the Sunflower, but he is still the zombie team's healer.
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* TheMedic: The Scientist isn't really a dedicated healer class like the Sunflower, but he is still the zombie team's healer.
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there's already a link to the main character index at the top
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Click [[Characters/PlantsVsZombies here]] to return to the characters index page.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gw_classes_9.jpg]]
[[caption-width-right:350:Not pictured: Torchwood and Hover-Goat]]
[[caption-width-right:350:Not pictured: Torchwood and Hover-Goat]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gw_classes_9.jpg]]
[[caption-width-right:350:Not pictured: Torchwood and Hover-Goat]]
Click [[Characters/PlantsVsZombies here]] to return to the characters index page.
----
[[caption-width-right:350:Not pictured: Torchwood and Hover-Goat]]
Click [[Characters/PlantsVsZombies here]] to return to the characters index page.
----
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Click [[Characters/PlantsVsZombies here]] to return to the characters index page.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gw_classes_9.jpg]]
[[caption-width-right:350:Not pictured: Torchwood and Hover-Goat]]
[[caption-width-right:350:Not pictured: Torchwood and Hover-Goat]]
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None
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* SuddenlyVoiced: The "Boss Mode" trailer for [=GW1=] has him speak in actual English for the first and only time.
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removed circular pothole
Changed line(s) 1,2 (click to see context) from:
[[center:[-[[Characters/PlantsVsZombies Main Character Index]] | '''Plants vs. Zombies 1''' - [[Characters/PlantsVsZombiesPlants Plants]] - [[Characters/PlantsVsZombiesZombies Zombies]] | '''Plants vs. Zombies 2''' - [[Characters/PlantsVsZombies2ItsAboutTimePlants Plants]] - [[Characters/PlantsVsZombies2ItsAboutTimeZombies Zombies]] | ''[[Characters/PlantsVsZombiesGardenWarfare Garden Warfare]]'' (''[[Characters/PlantsVsZombiesBattleForNeighborville Battle for Neighborville]]'') | ''[[Characters/PlantsVsZombiesHeroes Heroes]]'' ([[Characters/PlantsVsZombiesHeroesTeammates Teammates]])-]]]
to:
[[center:[-[[Characters/PlantsVsZombies Main Character Index]] | '''Plants ''Plants vs. Zombies 1''' 1'' - [[Characters/PlantsVsZombiesPlants Plants]] - [[Characters/PlantsVsZombiesZombies Zombies]] | '''Plants ''Plants vs. Zombies 2''' 2'' - [[Characters/PlantsVsZombies2ItsAboutTimePlants Plants]] - [[Characters/PlantsVsZombies2ItsAboutTimeZombies Zombies]] | ''[[Characters/PlantsVsZombiesGardenWarfare Garden Warfare]]'' '''''Garden Warfare''''' (''[[Characters/PlantsVsZombiesBattleForNeighborville Battle for Neighborville]]'') | ''[[Characters/PlantsVsZombiesHeroes Heroes]]'' ([[Characters/PlantsVsZombiesHeroesTeammates Teammates]])-]]]
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* SomethingAboutARose
to:
* SomethingAboutARoseSomethingAboutARose: She's a rose who's also an enchantress, alluding to the flower's magical motifs in fairy tales.
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prefer this render, as it works better at wiki size (I added the old one)
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[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/pchomper_plants1.png]]
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[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/pchomper_plants1.png]]
org/pmwiki/pub/images/pvzgw_pchomperrgb_01_large_7.png]]
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%%[[caption-width-right:350:some caption text]]
%%[[caption-width-right:350:some caption text]]
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---
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more specific subtrope
Changed line(s) 57,58 (click to see context) from:
* CherryTapping: Yes, it is possible to vanquish an enemy with Goop, an ability mostly meant for immobilizing enemies, since it deals a ''small'' amount of damafe. It's even required for a challenge in [=GW1=].
* CloseRangeCombatant: The Chomper lacks any ranged weapon besides his Goop, but he's a monster at one-on-one melee combat. [=GW2=] added the Chomp Cannon, an offensive ranged ability for the Chomper. He's still the same melee class as before, but now he has reliable retaliation against enemies out of reach.
* CloseRangeCombatant: The Chomper lacks any ranged weapon besides his Goop, but he's a monster at one-on-one melee combat. [=GW2=] added the Chomp Cannon, an offensive ranged ability for the Chomper. He's still the same melee class as before, but now he has reliable retaliation against enemies out of reach.
to:
* CherryTapping: Yes, it is possible to vanquish an enemy with Goop, an ability mostly meant for immobilizing enemies, since it deals a ''small'' amount of damafe. It's even required for a challenge in [=GW1=].
* CloseRangeCombatant: The Chomper lacks any rangeddamafgd weapon besides his Goop, but he's a monster at one-on-one melee combat. [=GW2=] added the Chomp Cannon, an offensive ranged ability for the Chomper. He's still the same melee class as before, but now he has reliable retaliation against enemies out of reach.
* CloseRangeCombatant: The Chomper lacks any ranged
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hd_kernel_corn_render_1.png]]
%%[[caption-width-right:350:some caption text]]
%%[[caption-width-right:350:some caption text]]
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* PunnyName
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* PunnyNamePunnyName: It's "Kernel", as in a colonel in the military.
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* SwissArmyWeapon: His gun can morph between a shotgun and a sniper rifle as the situation needs.
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* SwissArmyWeapon: SwissArmyGun: His gun can morph between a shotgun and a sniper rifle as the situation needs.
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* TeleportSpam: Downplayed. The Scientist can only teleport twice in a row at most, but he can still use this effectively to warp around enemies, confuse them and avoid attacks.
to:
* TeleportSpam: Downplayed. The Scientist can only teleport twice in a row at most, but he can still use this effectively to warp around enemies, confuse them and avoid attacks.as part of a hit-and-run strategy.