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** They both use slashers, but Kyra's many special skills are all Esper magic, while Alys' are few and weapon-based. ** They both have a surrogate family relation to Chaz, but Alys respects Chaz as a partner rather than a surrogate son [[spoiler: and dies protecting him]], while Kyra is excited to be Chaz's big sister despite having to be rescued by him.
to:
** They both use slashers, but Kyra's many special skills are all Esper magic, while Alys' are few and weapon-based. weapon-based.
** They both have a surrogate family relation to Chaz, but Alys respects Chaz as a partner rather than a surrogate son [[spoiler: and dies protecting him]], while Kyra is excited to be Chaz's big sister despite having to be rescued by him.
** They both have a surrogate family relation to Chaz, but Alys respects Chaz as a partner rather than a surrogate son [[spoiler: and dies protecting him]], while Kyra is excited to be Chaz's big sister despite having to be rescued by him.
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* {{Foil}}: To Alys, on many levels; on most levels, they're alike, but also opposite.
** They both wear uniforms but Alys is a serious, even-tempered hunter in a red-and-black dress; Kyra is a playful and hotblooded Esper in a white cape and sweater over blue pants.
** They both live for their work, but Alys earns her living by fighting monsters professionally; Kyra is an ascetic who freely offers her magic to heal the sick.
** They both decide to attack their enemy after seeing too many innocent people suffer, but Alys only decides to target Zio after gathering a party and having a reason to go to his fortress already; Kyra storms off alone to fight the source of the Black Wave that stands beyond the forest of carnivorous trees, whatever it may be.
** They both use slashers, but Kyra's many special skills are all Esper magic, while Alys' are few and weapon-based. ** They both have a surrogate family relation to Chaz, but Alys respects Chaz as a partner rather than a surrogate son [[spoiler: and dies protecting him]], while Kyra is excited to be Chaz's big sister despite having to be rescued by him.
** They both have a prior connection to Rune, but Alys is bashful about it and [[AllThereInTheManual never tells anyone]] how they know each other, while Kyra fangirls over the great wizard Lutz and has no idea he's standing right in front of her.
** They even both use the Moonshade ability, but Alys learns it naturally where Kyra can only use it by obtaining a Moon Slicer, a weapon Alys has no opportunity to get.
** They both wear uniforms but Alys is a serious, even-tempered hunter in a red-and-black dress; Kyra is a playful and hotblooded Esper in a white cape and sweater over blue pants.
** They both live for their work, but Alys earns her living by fighting monsters professionally; Kyra is an ascetic who freely offers her magic to heal the sick.
** They both decide to attack their enemy after seeing too many innocent people suffer, but Alys only decides to target Zio after gathering a party and having a reason to go to his fortress already; Kyra storms off alone to fight the source of the Black Wave that stands beyond the forest of carnivorous trees, whatever it may be.
** They both use slashers, but Kyra's many special skills are all Esper magic, while Alys' are few and weapon-based. ** They both have a surrogate family relation to Chaz, but Alys respects Chaz as a partner rather than a surrogate son [[spoiler: and dies protecting him]], while Kyra is excited to be Chaz's big sister despite having to be rescued by him.
** They both have a prior connection to Rune, but Alys is bashful about it and [[AllThereInTheManual never tells anyone]] how they know each other, while Kyra fangirls over the great wizard Lutz and has no idea he's standing right in front of her.
** They even both use the Moonshade ability, but Alys learns it naturally where Kyra can only use it by obtaining a Moon Slicer, a weapon Alys has no opportunity to get.
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* YouDidntAsk: In the Drama CD, this is [[HandWave his reasoning]] for why [[spoiler: he never mentioned meeting Chaz as a boy, or tried to update anyone about what became of the Nei clones.]]
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* KnifeNut: He uses knives and daggers as his WeaponOfChoice, not having the physical strength to wield any of the heavier weapons.
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* KnifeNut: He uses gradually evolves into an extremely rare example of not just a lawful nut, but a lawful ''good'' one, choosing to make up for his weakness by developing surgical precision instead. He starts out using knives and daggers as his WeaponOfChoice, not having the physical strength to wield any of the heavier weapons.weapons, but by the time he's maxed his Skill set out, he's probably the finest assassin on Motavia.
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I don't think whoever wrote this actually played it, the sprites absolutely do wear armor, Rika included; even if you couldn't tell by the front-facing frame, you'd know by her cape, which is part of her armor. The only sprites not showing armor of their most common type are the characters who are limited to "suit" armors (ie, reinforced regular clothing), Hahn and Seth. — The Profound Darkness has been waiting at MINIMUM three thousand years, with a one-thousand-year wait between active machinations, after literal billions of years of imprisonment; she's trying to rush out of the portal before it's fully open because the heroes don't NEED it to be fully open to enter her dimension and kill her.
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* LeotardOfPower: At least, her sprite, since, like everyone else, [[InformedEquipment her armor isn't shown on her sprite]].
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* LeotardOfPower: At least, Worn under her sprite, since, like everyone else, [[InformedEquipment her armor isn't shown on her sprite]].armor.
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* InformedAttribute: The Darkness is described as patient, yet it is ultimately defeated because it tries to enter the Algo solar system before the portal between Algo and its prison is fully opened. Rika observes the portal is only "not yet completely open" when Chaz and friends reach it, allowing the party to fight the Darkness at a fraction of its full strength and ultimately kill it.
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* StatusBuffDispel: Its final form is the only monster in the game to have a spell of this type, which it typically using right before unleashing a Megid blast on the party.
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* StatusBuffDispel: Its final form is the only monster in the game to have a spell of this type, which it typically using uses right before unleashing a Megid blast on the party.
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* CastingAShadow: Seth possesses the skills "Shadow Bind" and "Corrosion". One enables him to reduce the victim's agility by manipulating their mind while the other one inflicts dark damage to the victim.
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* ElementalPowers: Specifically those of darkness.
** CastingAShadow: Seth possesses the skill "Shadow Bind" and "Corrosion". One enables him to reduce the victim's agility by manipulating their mind while the other one inflicts dark damage to the victim.
** CastingAShadow: Seth possesses the skill "Shadow Bind" and "Corrosion". One enables him to reduce the victim's agility by manipulating their mind while the other one inflicts dark damage to the victim.
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* MindManipulation: Seth possesses the "Mind Blast" skill, which paralyses the victim.
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* MindManipulation: MindManipulation:
** Seth possesses the "Mind Blast" skill, which paralyses the victim.
** Seth possesses the "Mind Blast" skill, which paralyses the victim.
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* OneHitKill: His "Deathspell" skill.
to:
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* HealingFactor: As an android, Demi is able to gradually regenerate health in every steps when not fighting with needing to rest in an inn like the organic characters.
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* HealingFactor: As an android, Demi is able to gradually regenerate health in every steps when not fighting with without needing to rest in an inn like the organic characters.
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Not a plot hole (even though it definitely feels like one) the Labs in PSII couldn't clone Nei because the DNA pattern they were drawing from was Neifirst's, which is why Nei dies even if she wins the fight. Gene can clone her because he has access to whatever was left of Neifirst and the research that produced her. It's not a plot hole, just.. kind of a betrayal of the spirit of the thing
Deleted line(s) 719 (click to see context) :
* PlotHole: Her very existence is one. In ''VideoGame/PhantasyStarII'', after Nei died the Clone Labs were unable to resurrect her since they didn't have her unique DNA pattern, even though Rolf brought her body to them. Yet somehow Gene and/or its creators were able to recover enough of her DNA to clone her.
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Note about Seth.
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** In the section of the strategy guide that lists off the techniques of all characters at either their maximum level (for characters that don't last to the end) or average level at the end (if they do), the description for Seth is [[spoiler:Seth at level... Who cares, he's a bum]].
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* KleptomaniacHero: Averted; if you attempt to make him search drawers/cabinets in peoples' homes, he'll remark that it's not very nice to look through peoples' belongings without their permission. He'll look in the cabinets in Inns, or in houses if he doesn't have to open a closed container, though. Apparently, Motavians are into orange soda, and one of the Inns on Motavia provides Game Gears for its guests. (And [[GettingCrapPastTheRadar possibly hookers]].) This is particularly amusing given his past as a child thief and speaks volumes to how well Alys reformed him.
to:
* KleptomaniacHero: Averted; if you attempt to make him search drawers/cabinets in peoples' homes, he'll remark that it's not very nice to look through peoples' belongings without their permission. He'll look in the cabinets in Inns, or in houses if he doesn't have to open a closed container, though. Apparently, Motavians are into orange soda, and one of the Inns on Motavia provides Game Gears for its guests. (And [[GettingCrapPastTheRadar possibly hookers]].hookers.) This is particularly amusing given his past as a child thief and speaks volumes to how well Alys reformed him.
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[[quoteright:104:https://static.tvtropes.org/pmwiki/pub/images/ps4computer.png]]
[[quoteright:104:https://static.tvtropes.org/pmwiki/pub/images/ps4computer.png]]
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The "ultimate masterpiece of the NM-1000 Series", NM-1153 is a upgraded clone of Nei from ''VideoGame/PhantasyStarII''. Having inherited some of Nei's memories because LamarckWasRight, she calls herself Nei, and after venturing out into the world and acquiring EasyAmnesia she meets a 13-year old Chaz.
to:
The "ultimate masterpiece of the NM-1000 Series", NM-1153 is a an upgraded clone of Nei from ''VideoGame/PhantasyStarII''. Having inherited some of Nei's memories because LamarckWasRight, she calls herself Nei, and after venturing out into the world and acquiring EasyAmnesia she meets a 13-year old Chaz.
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* ActionGirl: Seems to be a Numan thing. After leaving the Bio-Dome, she got a job as a hunter and acquiring considerable meseta funds before meeting Chaz.
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* ActionGirl: Seems to be a Numan thing. After leaving the Bio-Dome, she got a job as a hunter and acquiring acquired considerable meseta funds before meeting Chaz.
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[[quoteright:104:https://static.tvtropes.org/pmwiki/pub/images/ps4computer.png]]
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* PosthumousCharacter: Gene and the facility he once oversaw have been destroyed for three years by the time of the drama CD that introduces them.
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* ContinuityNod: A very subtle one, as he tells Chaz to "meet him by the north gate" at one point. Since there are only two cities on Motavia with north gates and we know Roy's hometown is close to the site of the Motavian spaceport, the line is a subtle way of telling listeners that Roy's hometown is Kadary.
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* PosthumousCharacter: As with the neitypes and Gene, Roy's been deceased for three years by the time the game begins.
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-> '''JOB:''' FlawedPrototype
to:
-> '''JOB:''' FlawedPrototypeMasterComputer
Changed line(s) 627 (click to see context) from:
-> '''JOB:''' [[KnowledgeBroker Information Monger]]
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-> '''JOB:''' [[KnowledgeBroker Information Monger]]KnowledgeBroker
-> '''AGE:''' 2
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-> '''JOB:''' {{SUPERSOLDIER}}
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-> '''JOB:''' {{SUPERSOLDIER}}NUMAN
-> '''AGE:''' ??
-> '''AGE:''' ??
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-> '''JOB:''' MasterComputer of the Bio-Dome
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-> '''JOB:''' MasterComputer of the Bio-DomeMasterComputer
-> '''AGE:''' ??
-> '''AGE:''' ??
Changed line(s) 751 (click to see context) from:
* BenevolentAI: Averted. Unlike Seed or even Daughter, Gene doesn't care one bit for the well-being of Parmans, and in fact intends for its Numan creations to genocide all Parmanians out of existence. It's never made clear if this hostility is only for Parmans, or if Gene intended for the native Motavians to be wiped out as well.
to:
* BenevolentAI: Averted. Unlike Seed or even Daughter, Gene doesn't care one bit for the well-being of Parmans, and in fact intends for its Numan creations to genocide wipe all Parmanians out of existence. It's never made clear if this hostility is only for Parmans, or if Gene intended for to exterminate the native Motavians to be wiped out as well.
Changed line(s) 757 (click to see context) from:
* MurderousMalfunctioningMachine: Gene is even worse than Daughter in this regard. Daughter at least believed her actions were for the good of Algo's people, but Gene wants to KillAllHumans and replace them with Numans. Wren calls his condition "abnormal" and wants to reset him, but Gene refuses, resulting in...
to:
* MurderousMalfunctioningMachine: Gene is even worse than Daughter in this regard. Daughter at least believed her actions were for the good of Algo's people, but Gene wants to KillAllHumans and replace them with Numans. Wren calls his its condition "abnormal" and wants to reset him, it, but Gene refuses, resulting in...
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[[folder:Roy Raogree]]
[[quoteright:152:https://static.tvtropes.org/pmwiki/pub/images/ps4roy.png]]
!!!'''Voiced by (Drama CD):''' Creator/IchiroNagai
-> '''JOB:''' KnowledgeBroker
-> '''AGE:''' ??
\\\
An information monger much like Grandfather Dorin, Roy Raogree (usually referred to as just "Old Man Roy") was an aged merchant and adventurer who was on friendly terms with a younger Chaz. He helped guide Chaz and his companion "Nei", but succumbs to the MentorOccupationalHazard not long after.
----
* AdventurerArchaeologist: Although he's more about selling the artifacts he finds than just studying them.
* AncestralWeapon: His distant ancestor was entrusted with the Nei Claw by Rolf/Eusis. Amazingly, his family held on to it for almost 1000 years.
* BlueIsHeroic: Wears a long blue vest and is trustworthy enough for an orphaned Chaz to come to him for advice.
* {{Foreshadowing}}: He's considerate enough to warn Chaz that "some highly skilled hunter named Alys" has been hired to capture him.
* GadgeteerGenius: He's more familiar with the LostTechnology on Motavia than most Parmanians.
* HistoryRepeats: Like Nero from the original ''Phantasy Star'', he's an innocent bystander killed by {{Mooks}} for being too close to the heroes.
* KnowledgeBroker: He's the Parmanian equivalent of Grandfather Dorin and Gyuna.
* MentorOccupationalHazard: Robots chasing NM-1153 and Chaz show up on his door because he removed the tracker around the former's neck. By the time the duo gets back in town, it's too late.
* MiserAdvisor: Like Alys, he expects compensation for the aid he dispenses.
[[/folder]]
[[quoteright:152:https://static.tvtropes.org/pmwiki/pub/images/ps4roy.png]]
!!!'''Voiced by (Drama CD):''' Creator/IchiroNagai
-> '''JOB:''' KnowledgeBroker
-> '''AGE:''' ??
\\\
An information monger much like Grandfather Dorin, Roy Raogree (usually referred to as just "Old Man Roy") was an aged merchant and adventurer who was on friendly terms with a younger Chaz. He helped guide Chaz and his companion "Nei", but succumbs to the MentorOccupationalHazard not long after.
----
* AdventurerArchaeologist: Although he's more about selling the artifacts he finds than just studying them.
* AncestralWeapon: His distant ancestor was entrusted with the Nei Claw by Rolf/Eusis. Amazingly, his family held on to it for almost 1000 years.
* BlueIsHeroic: Wears a long blue vest and is trustworthy enough for an orphaned Chaz to come to him for advice.
* {{Foreshadowing}}: He's considerate enough to warn Chaz that "some highly skilled hunter named Alys" has been hired to capture him.
* GadgeteerGenius: He's more familiar with the LostTechnology on Motavia than most Parmanians.
* HistoryRepeats: Like Nero from the original ''Phantasy Star'', he's an innocent bystander killed by {{Mooks}} for being too close to the heroes.
* KnowledgeBroker: He's the Parmanian equivalent of Grandfather Dorin and Gyuna.
* MentorOccupationalHazard: Robots chasing NM-1153 and Chaz show up on his door because he removed the tracker around the former's neck. By the time the duo gets back in town, it's too late.
* MiserAdvisor: Like Alys, he expects compensation for the aid he dispenses.
[[/folder]]
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* GenerationXerox: She's not even an {Expy}}, she's a outright clone of Nei, with an identical appearance and disposition.
to:
* GenerationXerox: She's not even an {Expy}}, {{Expy}}, she's a outright clone of Nei, with an identical appearance and disposition.
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[[quoteright:169:https://static.tvtropes.org/pmwiki/pub/images/nm2011.png]]
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[[folder:Gene]]
!!!'''Voiced by (Drama CD):''' Ryouko Kinomiya
-> '''JOB:''' MasterComputer of the Bio-Dome
\\\
A MasterComputer like Seed and Daughter, Gene oversees a facility called the Bio-Dome. Originally created to research Numans, at some point it went crazy and decided to KillAllHumans.
----
* AIIsACrapshoot: Played completely straight, which is fair enough since most of the AIs in the game itself subvert this trope.
* BenevolentAI: Averted. Unlike Seed or even Daughter, Gene doesn't care one bit for the well-being of Parmans, and in fact intends for its Numan creations to genocide all Parmanians out of existence. It's never made clear if this hostility is only for Parmans, or if Gene intended for the native Motavians to be wiped out as well.
* DefiantToTheEnd: When cornered by Wren who demands an accounting for its behavior Gene defiantly refuses to stand down or explain itself.
* {{Expy}}: To the unseen scientists from ''VideoGame/PhantasyStarII'' who created Nei and Neifirst. Satisfyingly, Gene isn't a KarmaHoudini like them, and gets comeuppance for its evil deeds.
* GenderBlenderName: Gene is a male name, but NM-2011 refers to it as 'Mother'. Of course as a machine Gene has no gender per se.
* KillerRobot: It creates the two NM neitypes to "eliminate those archaic humans" and severs its link to Nurvus, forcing Wren to blast his way into the Bio-Dome to shut Gene down.
* MasterComputer: Like Seed and Daughter, Gene is a subordinate AI that oversees a Motavian facility from the days of ''VideoGame/PhantasyStarII''.
* MurderousMalfunctioningMachine: Gene is even worse than Daughter in this regard. Daughter at least believed her actions were for the good of Algo's people, but Gene wants to KillAllHumans and replace them with Numans. Wren calls his condition "abnormal" and wants to reset him, but Gene refuses, resulting in...
* TakingYouWithMe: Gene detonates the Bio-Dome to prevent Wren from shutting down and reprogramming its systems.
[[/folder]]
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Changed line(s) 24 (click to see context) from:
* DubNameChange: In the original Japanese, his first name is Rudy.
to:
* DubNameChange: In the original Japanese, his first full name is Rudy.Rudy Ashleigh.
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!!''Sealed Memories'' Characters
[[folder:NM-1153]]
[[quoteright:125:https://static.tvtropes.org/pmwiki/pub/images/nm1153.png]]
!!!'''Voiced by (Drama CD):''' Creator/KotonoMitsuishi
-> '''JOB:''' HUNTER
\\\
The "ultimate masterpiece of the NM-1000 Series", NM-1153 is a upgraded clone of Nei from ''VideoGame/PhantasyStarII''. Having inherited some of Nei's memories because LamarckWasRight, she calls herself Nei, and after venturing out into the world and acquiring EasyAmnesia she meets a 13-year old Chaz.
----
* ActionGirl: Seems to be a Numan thing. After leaving the Bio-Dome, she got a job as a hunter and acquiring considerable meseta funds before meeting Chaz.
* CuteMonsterGirl: Like all Numans, she possesses some traits indicating her monstrous heritage, in her case her ears.
* DoomMagnet: She wears a ring around her neck that tracks her location and causes Biomonsters to follow her wherever she goes.
* EasyAmnesia: According to Gene the "shock from seeing the outside world" caused NM-1153 to lose her memories.
* FlingALightIntoTheFuture: [[spoiler:She tragically has to fight and kill her twin sister just like the original Nei, but she is able to survive that fight, assist in the destruction of Gene, and convince Wren to let the other neitypes be destroyed. When Wren tells her he is unwilling to terminate the whole Numan project, she agrees to go back with him to make sure that the next Numan doesn't repeat her tragic history, and that Numan -- Rika -- is ultimately able to escape the Nei curse]].
* GenerationXerox: She's not even an {Expy}}, she's a outright clone of Nei, with an identical appearance and disposition.
* HistoryRepeats: Like Nei, she's forced into a death battle with her twin sister, but unlike Nei she [[spoiler:survived and is able to pass "her will" to the next generation Numan, i.e. Rika]].
* LightningBruiser: Although she is a Nei clone, her physical abilities are improved upon. She actually wins her fight with NM-2011, unlike Nei with Neifirst.
* MonsterLord: Gene made her to command Biomonsters like Neifirst could, but she defiantly rejects this ability.
* PlotHole: Her very existence is one. In ''VideoGame/PhantasyStarII'', after Nei died the Clone Labs were unable to resurrect her since they didn't have her unique DNA pattern, even though Rolf brought her body to them. Yet somehow Gene and/or its creators were able to recover enough of her DNA to clone her.
* PosthumousCharacter: She's passed away by the time of the game proper, having a much shorter lifespan than the likes of Rika.
* RecurringDreams: Having inherited Nei's memories genetically, she has recurring dreams of Nei's life, most usually her death.
* WolverineClaws: Like the original Nei and Rika, she uses these as her weapons of choice.
[[/folder]]
[[folder:NM-2011]]
!!!'''Voiced by (Drama CD):''' Creator/SakuraTange
-> '''JOB:''' {{SUPERSOLDIER}}
\\\
The "next level of Numan research", NM-2011 was made to KillAllHumans and surpass her sister NM-1153. Gene awakens her to execute the rebellious 1153, but she fails and is killed.
----
* AffablyEvil: Her first words are to politely greet her "big sister" NM-1153.
* AntiVillain: Being younger than Neifirst, she's not as bitter yet. She ''is'' gleefully homicidal, unfortunately, but like Neifirst she never had a chance to be anything else.
* BloodKnight: Unlike NM-1153 she embraces being a weapon of war and says that just being able to fight strong opponents makes her happy.
* DesperatelyLookingForAPurposeInLife: She knows her lifespan will only be 3-4 years and so seeks out a purpose in life through battle.
* FairPlayVillain: When she realizes Nei only has one claw, she discards one of her claws so that the fight will be fair.
* GenerationXerox: If NM-1153 is a Xerox of Nei, NM-2011 is most certainly a Xerox of Neifirst.
* HistoryRepeats: Sadly, her life was just as brief and tragic as that of Neifirst.
* MightMakesRight: She believes the value of a neitype to be based completely on strength alone.
* PosthumousCharacter: Gene forced her into a death battle with her sister, and she's been dead for 3 years by the time of the drama CD that introduces her.
* SuperSoldier: Gene intended for her to kill NM-1153 and then be a OneManArmy slaughtering all Parman life on Motavia.
* SuperiorSuccessor: She's got increased power and speed compared to NM-1153, but her big sister is still able to defeat her.
* WolverineClaws: All the better to fight her sister in a battle to the death with!
* YouAreNumberSix: Unlike her sister who appropriates the Nei name, NM-2011 has no name other than her numerical designation. Fans often refer to her as "Neithird".
[[/folder]]
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Changed line(s) 43 (click to see context) from:
* RepressedMemories: According to the ''Days of Memories'' Japanese drama CD, Chaz/Rudy has repressed memories of an incident three years before the events of PSIV, which Rune "helpfully" helps him work out before they depart for Rykros.
to:
* RepressedMemories: According to the ''Days of ''Sealed Memories'' Japanese drama CD, Chaz/Rudy has repressed memories of an incident three years before the events of PSIV, which Rune "helpfully" helps him work out before they depart for Rykros.
Changed line(s) 185 (click to see context) from:
* {{Telepathy}}: While not a skill revealed during the course of the game, the ''Days of Memories'' Japanese drama CD reveals that Rune/Thray has this ability.
to:
* {{Telepathy}}: While not a skill revealed during the course of the game, the ''Days of ''Sealed Memories'' Japanese drama CD reveals that Rune/Thray has this ability.
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[[folder:Seed]]
-> '''JOB:''' Control Computer of the Bio-Plant
-> '''JOB:''' Control Computer of the Bio-Plant
to:
[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/ps4dorin.png]]
-> '''JOB:'''
Changed line(s) 629 (click to see context) from:
The artificial intelligence in charge of managing the Bio-Plant facility, Seed is Rika's surrogate father figure, having raised and educated the Numan for the year she was alive before meeting the Protectors. Unfortunately Seed is a subordinate AI to Nurvus, so when Zio usurps control of Nurvus from Demi, Seed is powerless to stop his own facility from producing Biomonsters en masse. After telling the Protectors what he knows and entrusting Rika to their care, he self-destructs to stop any further Biomonster production.
to:
A crusty old fart of a Motavian who lives in the village of Tonoe. The artificial intelligence in charge of managing village's self-titled "information monger", he's acquainted with both Rune and Alys, the Bio-Plant facility, Seed is Rika's surrogate father figure, having raised latter of whom's measurements he provides to any visitors he gets. After providing the party with the location of Alshline, he departs with Rune on a mysterious errand and educated the Numan upon returning, parks himself in his gaudy chair for the year she was alive before meeting rest of the Protectors. Unfortunately Seed is a subordinate AI to Nurvus, so when Zio usurps control of Nurvus from Demi, Seed is powerless to stop his own facility from producing Biomonsters en masse. After telling the Protectors what he knows and entrusting Rika to their care, he self-destructs to stop any further Biomonster production.game.
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* BunnyEarsLawyer: He's enough of a lech to have Alys's measurements memorized, but he's also knowledgable about useful items like Alshline.
* ClassifiedInformation: Making Titanium is the pride of the Motavians, and if asked about it he'll sarcastically tell the party that it's referred to as a secret for a reason.
* CoolChair: Subverted, as if you examine the chair he sits in Chaz will groan at how gaudy it is and say that whoever owns it has awful taste.
* DirtyOldMan: He found out Alys's measurements somehow and freely offers them to anyone who asks him for information.
* JerkWithAHeartOfGold: It's easy to dismiss him as just an old pervert but he did take in Gryz and Pana after they were orphaned. He also thanks the party for being good to Gryz if they come back and talk to him later in the game.
* KnowledgeBroker: It's his day job. Well, if we're being honest, his ''real'' job is to be MrExposition.
* MysteriousPast: Him and Rune have some history of working together, and Rune entrusted an item to his care.
* PeekABangs: His headshot image reveals that he has overgrown hair hiding one of his eyes, which might be why he didn't recognize Alys in the party before foolishly giving out her measurements.
* YouGottaHaveBlueHair: Like all Motavians, he's covered in blue fur.
[[/folder]]
[[folder:Seed]]
-> '''JOB:''' MasterComputer
-> '''AGE:''' ??
\\\
The artificial intelligence in charge of managing the Bio-Plant facility, Seed is Rika's surrogate father figure, having raised and educated the Numan for the year she was alive before meeting the Protectors. Unfortunately Seed is a subordinate AI to Nurvus, so when Zio usurps control of Nurvus from Demi, Seed is powerless to stop his own facility from producing Biomonsters en masse. After telling the Protectors what he knows and entrusting Rika to their care, he self-destructs to stop any further Biomonster production.
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* ClassifiedInformation: Making Titanium is the pride of the Motavians, and if asked about it he'll sarcastically tell the party that it's referred to as a secret for a reason.
* CoolChair: Subverted, as if you examine the chair he sits in Chaz will groan at how gaudy it is and say that whoever owns it has awful taste.
* DirtyOldMan: He found out Alys's measurements somehow and freely offers them to anyone who asks him for information.
* JerkWithAHeartOfGold: It's easy to dismiss him as just an old pervert but he did take in Gryz and Pana after they were orphaned. He also thanks the party for being good to Gryz if they come back and talk to him later in the game.
* KnowledgeBroker: It's his day job. Well, if we're being honest, his ''real'' job is to be MrExposition.
* MysteriousPast: Him and Rune have some history of working together, and Rune entrusted an item to his care.
* PeekABangs: His headshot image reveals that he has overgrown hair hiding one of his eyes, which might be why he didn't recognize Alys in the party before foolishly giving out her measurements.
* YouGottaHaveBlueHair: Like all Motavians, he's covered in blue fur.
[[/folder]]
[[folder:Seed]]
-> '''JOB:''' MasterComputer
-> '''AGE:''' ??
\\\
The artificial intelligence in charge of managing the Bio-Plant facility, Seed is Rika's surrogate father figure, having raised and educated the Numan for the year she was alive before meeting the Protectors. Unfortunately Seed is a subordinate AI to Nurvus, so when Zio usurps control of Nurvus from Demi, Seed is powerless to stop his own facility from producing Biomonsters en masse. After telling the Protectors what he knows and entrusting Rika to their care, he self-destructs to stop any further Biomonster production.
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!!!'''Voiced by (Drama CD):''' Creator/DaisukeSakaguchi
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* RepressedMemories: According to the ''Days of Memories'' Japanese drama CD, Chaz/Rudy has repressed memories of an incident three years before the events of PSIV, which Rune "helpfully" helps him work out before they depart for Rykros.
!!!'''Voiced by (Drama CD):''' Creator/KazuhikoInoue
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* {{Jerkass}}: During his first stint in the party, he's quite rude and condescending to Chaz.
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* GoodIsNotNice: As the heir of Lutz's will and memories he's one of the chief forces of good in the Algo solar system. This doesn't mean he is particularly nice, as Chaz and Alys can both attest to.
* {{Jerkass}}: During his first stint in the party, he's quite rude and condescending to Chaz. As the game goes on and he becomes more familiar with the party he starts to show his true colors as a JerkWithAHeartOfGold.
* {{Jerkass}}: During his first stint in the party, he's quite rude and condescending to Chaz. As the game goes on and he becomes more familiar with the party he starts to show his true colors as a JerkWithAHeartOfGold.
* {{Telepathy}}: While not a skill revealed during the course of the game, the ''Days of Memories'' Japanese drama CD reveals that Rune/Thray has this ability.
!!!'''Voiced by (Drama CD):''' Creator/YukanaNogami
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* ZettaiRyouiki: Perhaps one of the great-grandmothers of this trope: she wears a black leotard (and heavy-class armor), but she wears thigh-high boots that are pretty standard from the front, but from the ''back'', they ''just barely'' reach the hemline of her cape.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
* EnergyWeapon: The first form's attacks are all stronger variants of those used by the two heroic androids of your party, and the first is Flare Shot, a stronger version of Wren's Flare attack.
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* FrickinLaserBeams: The first form's attacks are all stronger variants of those used by the two heroic androids of your party, and the first is Flare Shot, a stronger version of Wren's Flare attack.
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* DevelopersForesight: If you hack the game to force Seth into a fight with [[spoiler:Dark Force 3]], you'll find that he's completely immune to dark-type status effects, a clever hinting to his true nature that most players will never witness since none of the Islandcave's monsters use these.
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[[folder:Guardians of Rykros]]
-> '''JOB:''' Guards of the Towers of Rykros
\\\
A duo (actually trio) of EnergyBeings who guard the Towers of Rykros from any who might make off with their sacred treasures. Chaz and friends have to face two of them to prove themselves to Le Roof, and a third awaits for any players intrepid enough to do a little exploring.
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* AchievementTestOfDestiny: The first two guardians, Sa-Lews and De-Vars, are mandatory battles the party must face as proof that they are indeed the Protectors of Algo.
* BlackMage: Sa-Lews is essentially like fighting a cosmic Rune, as all its attacks are Skills that he can use. These range from the now-laughable [[PlayingWithFire Flaeli]] to the less-amusing [[ShockAndAwe Tandle]] and [[LightEmUp Legeon]].
* BonusBoss: The third guardian, Re-Faze, is an optional encounter that will either give Chaz some nifty LastDiscMagic [[spoiler:or deep-fry his ass with said magic]].
* CosmicEntity: They're not flesh-and-blood creatures, but instead beings made of fire and light.
* CurbStompBattle: Chaz vs Re-Faze, and it's a beatdown for the ages.
* DetachmentCombat: De-Vars only has two attacks: firing off one of its arms, or firing off ''all'' of its arms with the "Disruptarm" attack.
* ElementalRockPaperScissors: Being holy beings themselves, they're all immune to Holy-type skills such as Efess and St. Fire.
* GoodIsNotNice: The third guardian, Re-Faze, [[spoiler:forces Chaz to fight an illusion of his deceased mentor Alys]].
* GoodIsNotSoft: They're all polite like Le Roof and happily give their treasures up once the Protectors have proven themselves, but they also don't hold anything back. In fact, when you meet the first two, you see them each trash waves of powerful Dark monsters before fighting them yourselves.
* HardTruthAesop: The message of Re-Faze: Anger and hatred are not evil. They're natural human emotions and can be channeled toward good ends.
* HonorBeforeReason: [[spoiler:If Chaz is unworthy of Megid, Re-Faze will kill him, even if that means that there's no champion left who can wield Elsydeon and fight the Profound Darkness. His duty to prevent an out-of-control DangerousForbiddenTechnique apparently trumps his duty to not see Algo destroyed by another force that already ''has'' it]].
* HopelessBossFight: [[spoiler:There is ''no'' way to win the Re-Faze fight. It has twice as much HP as any other enemy in the game, is faster than Chaz, and does nothing but spam Megid endlessly]].
* SecretTestOfCharacter: Unlike the first two guardians which are upfront upon testing the Protectors, [[spoiler:Re-Faze gives Chaz alone a nastier test where he has to fight and kill an illusion of Alys. Then Re-Faze offers to teach Chaz Megid, and if Chaz agrees, Re-Faze will kill him. Refusing Re-Faze's offer, ironically, is the only way to accept it, as that'll convince it that Chaz can be trusted with the technique]].
* SiblingYinYang: De-Vars is a bulky, masculine being who uses nothing but physical attacks, while its sibling Sa-Lews is a slender, feminine being who uses nothing but magic.
* TimeAbyss: Their age is never specified, but they are heavily implied to be as old as the Algo solar system itself.
[[/folder]]
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* AmbiguousSituation: [[spoiler: Whether Seth was OnceAMan or was just a disguise taken by Dark Force is never stated.]]
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* AmbiguousSituation: [[spoiler: Whether Seth was OnceAMan or was just a disguise taken by Dark Force in disguise or possessed by him is never stated.]]
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* ATasteOfPower: His brief tenure with the party marks the only time you'll be able to try out Dark-themed skills such as Corrosion and Deathspell.
* AmbiguousSituation: [[spoiler: Whether Seth was OnceAMan or was just a disguise taken by Dark Force is never stated.]]
* ATasteOfPower: His brief tenure with the party marks the only time you'll be able to try out Dark-themed skills such as Corrosion and Deathspell.
* ATasteOfPower: His brief tenure with the party marks the only time you'll be able to try out Dark-themed skills such as Corrosion and Deathspell.
* AscendedExtra: [[spoiler: Despite being revealed to not be the ultimate evil in this game.]] In previous games his screen time would be limited to serving as a boss fight. This time he's an antagonist who wrecks havoc throughout the game.
* DiscOneFinalBoss: Is the evil behind Zio, but even after you beat him the game is far from over as he will come back for more. [[spoiler: As it turns out, until the Profound Darkness is defeated he will never truely be gone.]]
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* InformedTrait: The Darkness is described as patient, yet it is ultimately defeated because it tries to enter the Algo solar system before the portal between Algo and its prison is fully opened. Rika observes the portal is only "not yet completely open" when Chaz and friends reach it, allowing the party to fight the Darkness at a fraction of its full strength and ultimately kill it.
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* InformedTrait: InformedAttribute: The Darkness is described as patient, yet it is ultimately defeated because it tries to enter the Algo solar system before the portal between Algo and its prison is fully opened. Rika observes the portal is only "not yet completely open" when Chaz and friends reach it, allowing the party to fight the Darkness at a fraction of its full strength and ultimately kill it.
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* TheMedic: Miracle is a full-party healing skill that's so powerful, it can even heal androids, who are otherwise unaffected by normal healing techniques and potions. He's also the only character who learns ''all'' the healing and revival techniques (Res, Gires, Nares, Sar, Gisar, Nasar, Rever, and Regen, the last of which is learned by nobody else) and a skill that restores TP (Atraxia).
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* TheMedic: Miracle is a full-party healing skill that's so powerful, it can even heal androids, who are otherwise unaffected by normal healing techniques and potions. He's also the only character who learns ''all'' the healing and revival techniques (Res, Gires, Nares, Sar, Gisar, Nasar, Rever, and Regen, the last of which is learned by nobody else) and a else), has the only skill that restores TP (Atraxia).(Ataraxia), and thanks to a high Mental stat, his heals are more powerful than anyone else's.
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* FatalFlaw: Her overconfidence. She goes after Zio and even infiltrates his domain to rescue his hostage, in spite of Rune's warning her crew that they are no match for his immense power. [[spoiler: They are quickly overwhelmed by Zio's powers, and Alys ends up taking a fatal blow intended for Chaz]].
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* VitriolicBestBuds: He and Rune develop this relationship as the story progresses. When they first meet Chaz can't stay him, but by the end he trusts Rune implicitly (and it's only Rune's encouragement that convinces him to continue their mission, not for the Great Light's sake but for the people of Algo).
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* VitriolicBestBuds: He and Rune develop this relationship as the story progresses. When they first meet Chaz can't stay him, but by the end he trusts Rune implicitly (and it's only Rune's encouragement that convinces him to continue their mission, not for the [[spoiler:the Great Light's Light's]] sake but for the people of Algo).Algo).
* WhatTheHellHero: In a twist on the usual hero role, Chaz surprisingly [[RefusalOfTheCall flips out]] when he's told of [[spoiler:The Great Light and the fact that the Protectors are effectively picked to save the system,]] mostly due to the feeling that it's literally [[NotSoDifferent what Dark Force and Zio had been doing]] in terms of sending others to fight and assure results when they have no personal choice in the matter nor any involvement with the source of the problems outside of their own entirely incidental adventures. Though a good part of this stems from his guilt over [[spoiler:the death of Alys]] and blaming it on this very cause. Rune does help him see past this soon enough, but it says a lot that no one actually antagonizes Chaz over his opinion.
* WhatTheHellHero: In a twist on the usual hero role, Chaz surprisingly [[RefusalOfTheCall flips out]] when he's told of [[spoiler:The Great Light and the fact that the Protectors are effectively picked to save the system,]] mostly due to the feeling that it's literally [[NotSoDifferent what Dark Force and Zio had been doing]] in terms of sending others to fight and assure results when they have no personal choice in the matter nor any involvement with the source of the problems outside of their own entirely incidental adventures. Though a good part of this stems from his guilt over [[spoiler:the death of Alys]] and blaming it on this very cause. Rune does help him see past this soon enough, but it says a lot that no one actually antagonizes Chaz over his opinion.
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* AllThereInTheManual: His DarkAndTroubledPast detailed below is only very vaguely hinted at in the game itself, with the ''Phantasy Star Compendium'' offering the full story. Notably, the town Chaz was originally from, Tiria, is not even in the final game.
* HappyEndingOverride: The game itself ends with [[spoiler:Chaz returning to Motavia with Rika to live out the rest of their days together]], but the ''Phantasy Star Compendium'' offers an addendum to that that reveals that [[spoiler:their happy ending would be brief, with Chaz dying of unexplained causes before he turned thirty and Rika raising their half-Numan child together alone]]. As horrifyingly bleak as that addendum is, the ''PSO'' games seem to canonize it, or at the very least present very strong evidence of it being canon.
* HealingHands: Chaz can use "res" technique set which heals HP along with "anti" and "rimpa" which heals gpoison and paralysis respectively.
* HeroesPreferSwords: They most certainly do, and unlike in past ''Phantasy Star'' games he's the '''only''' character in the game who can use them, actually.
* ItsPersonal: With Zio, after he [[spoiler:kills Alys]].
* HealingHands: Chaz can use "res" technique set which heals HP along with "anti" and "rimpa" which heals gpoison and paralysis respectively.
* HeroesPreferSwords: They most certainly do, and unlike in past ''Phantasy Star'' games he's the '''only''' character in the game who can use them, actually.
* ItsPersonal: With Zio, after he [[spoiler:kills Alys]].
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* HealingHands: Chaz can use "res" technique set which heals HP along with "anti" and "rimpa" which heals poison and paralysis respectively.
* HeroesPreferSwords: They most certainly do, and unlike in past ''Phantasy Star'' games he's the '''only''' character in the game who can use them, actually.
* ItsPersonal: With Zio, after he [[spoiler:kills Alys]].
* HeroesPreferSwords: They most certainly do, and unlike in past ''Phantasy Star'' games he's the '''only''' character in the game who can use them, actually.
* ItsPersonal: With Zio, after he [[spoiler:kills Alys]].
* BreakHerHeartToSaveHer: The reason why he [[spoiler:abandoned Alys in the past, as he didn't want her to become reliant on him and wanted to "hasten her independence".]]
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* MysteriousPast: Like Alys, his age is unrevealed, though unlike Alys his past is eventually revealed in game.
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* MysteriousPast: Like Alys, his age is unrevealed, though unlike Alys his past is eventually mysteriously unknown, and when they meet it's revealed that they know each other, though the specifics are never made clear. [[spoiler:Turns out they met as teens when Rune traveled to Motavia as part of his training to become Lutz, and along with Alys's mentor Galf the three of them formed a trio for a little while. Rune "knew he had to leave sometime" and abandoned Alys abruptly, with the two not meeting again until their reunion in game.Molculm]].
* UnlimitedWardrobe: Averted. Originally she was going to have multiple outfits, including a dress and sensible winter gear for the Dezolis arc, but the winter gear was rejected "to have her outfit in the events mesh with her battle outfit", and no explanation is offered for why her dress was cut.
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* DarkIsEvil: It's called the "Profound Darkness." Even if it wasn't evil when it was first sealed away it definately is now, with its only thoughts being an overpowering hatred for all life.
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* CosmicEntity: Originally the Profound Darkness was part of a single all-powerful cosmic being, but that being split into two, resulting in the Great Light and it.
* DarkIsEvil: It's called the "Profound Darkness." Even if it wasn't evil when it was first sealed away itdefinately definitely is now, with its only thoughts being an overpowering hatred for all life.
* DarkIsEvil: It's called the "Profound Darkness." Even if it wasn't evil when it was first sealed away it
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* FinalBoss: Of the game and the series by extension.
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* FinalBoss: Of the game and the series as a whole by extension.
* HypnoticEyes: Like Dark Force 2, the Profound Darkness can use the sleep-inducing (and near-useless) Evil Eyes attack. Notably, it uses this skill in its ''final form'', giving it one dud attack for the party to catch its breath on.
* InformedTrait: The Darkness is described as patient, yet it is ultimately defeated because it tries to enter the Algo solar system before the portal between Algo and its prison is fully opened. Rika observes the portal is only "not yet completely open" when Chaz and friends reach it, allowing the party to fight the Darkness at a fraction of its full strength and ultimately kill it.
* InformedTrait: The Darkness is described as patient, yet it is ultimately defeated because it tries to enter the Algo solar system before the portal between Algo and its prison is fully opened. Rika observes the portal is only "not yet completely open" when Chaz and friends reach it, allowing the party to fight the Darkness at a fraction of its full strength and ultimately kill it.
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* TheManBehindTheMan: Aside from the Guardians of Rykros, almost no one living knows this thing exists. Lutz didn't know, and even the Bishop of Rykros knows about it only in the vaguest way, knowing just enough to point the party towards Rykros. Justified, as the Darkness far predates the Algo solar system, almost always acts through its agent Dark Force, and most likely killed or had killed anyone who found out about it.
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* TheManBehindTheMan: Aside from the Guardians of Rykros, almost no one living knows this thing exists. Lutz didn't know, and even the Bishop of Rykros Gumbious knows about it only in the vaguest way, knowing just enough to point the party towards Rykros. Justified, as the Darkness far predates the Algo solar system, almost always acts through its agent Dark Force, and most likely killed or had killed anyone who found out about it.
* RealityWarper: The second form's strongest attack is Distortion, in which it warps space around the party as an attack.
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* StatusBuffDispel: Its final form is the only monster in the game to have a spell of this time, which it typically using right before unleashing a Megid blast on the party.
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* SealedEvilInACan: TheReveal is that the Algo Solar System is the can in which this thing is sealed.
* SoreLoser: It was defeated and sealed away by the Great Light millions of years ago, and has seethed over that defeat ever since.
* StatusBuffDispel: Its final form is the only monster in the game to have a spell of thistime, type, which it typically using right before unleashing a Megid blast on the party.
* SoreLoser: It was defeated and sealed away by the Great Light millions of years ago, and has seethed over that defeat ever since.
* StatusBuffDispel: Its final form is the only monster in the game to have a spell of this
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* TheVoiceless: Has no dialouge. The main characters can only sense that its thoughts are nothing but overflowing hatred for all life.
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* TheVoiceless: Has no dialouge.dialogue. The main characters can only sense that its thoughts are nothing but overflowing hatred for all life.
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* WrittenByTheWinners: It was given the name 'Profound Darkness' by the Guardians of Rykros after its defeat, and the Guardians are servants of the victorious Great Light. Whether it thinks of itself by that name, or by any name at all, is unknown.
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* DealWithTheDevil: Made one with Dark Force.
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* BigBad: The first quarter of the game sets him up as one, but in reality he's a DiscOneFinalBoss.
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* DiscOneFinalBoss: The first quarter of the game sets him up as the BigBad, but in reality he's a puppet for Dark Force.
* DealWithTheDevil: Made one with Dark Force.
* DealWithTheDevil: Made one with Dark Force.
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* DarkIsEvil: It's called "Dark Force." It doesn't get more basic than that.
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* DarkIsEvil: It's called the "Profound Darkness." Even if it wasn't evil when it was first sealed away it definately is now, with its only thoughts being an overpowering hatred for all life.
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* VoluntaryShapeshifter: Implied. It first appears in the form of a LivingShadow when the players see it. It goes through three different forms in the boss fight with it.
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* AlasPoorVillain: She believes she is doing the right thing and her shut down is a sad moment because she couldn't be reasoned with.
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* BishonenLine: Downplayed like Dark Force. It's second form is no less monsterous than the first one. It's final form is human shaped but still monsterous thanks to the jagged to the bizzare limbs coming out of its back.
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* FinalBoss: Of the game and the series by extension.
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* HiddenVillain: It's older than the Algo solar system so almost nobody has any idea it exists.
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* TooManyMouths: Its first form, combined with FangsAreEvil.
* TheVoiceless: Has no dialouge. The main characters can only sense that its thoughts are nothing but overflowing hatred for all life.
* TheVoiceless: Has no dialouge. The main characters can only sense that its thoughts are nothing but overflowing hatred for all life.
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Alphabetizing as displayed, also added some examples.
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* EleventhHourRanger: He's the last character to join the party.
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* EleventhHourRanger: He's the last character to join the party.
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* MysteriousPast: His past is never alluded to in game, with the only hint of it being when Alys derisively refers to him as a fake magician. The ''Phantasy Star Compendium'' offers a tiny bit more explanation, saying that he was a downtrodden and indeed fake magician before meeting Dark Force. Interestingly, an interview with Yoshida Tohru (Yoshibon) in ''PHANTA! Phantasy Star 30th Anniversary Cosplay Book'' revealed that he had a much more detailed backstory at one point, one in which he would have been a dropout from the Esper Mansion who competed against Rune for the right to inherit Lutz's legacy and lost. Supposedly this backstory was only dropped due to time constraints.
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* BreathWeapon: Its first form attacks exclusively with breath attacks which include Firebreath, Raybreath, and Shadowbreath.
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* FlamingHair: Its final form has a flared up mane of pale green fire for hair.
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* LightEmUp: Its second form's standard attack is Lightshower, a multi-target attack in which red lightning showers down on the party.
* TheManBehindTheMan: Aside from the Guardians of Rykros, almost no one living knows this thing exists. Lutz didn't know, and even the Bishop of Rykros knows about it only in the vaguest way, knowing just enough to point the party towards Rykros. Justified, as the Darkness far predates the Algo solar system, almost always acts through its agent Dark Force, and most likely killed or had killed anyone who found out about it.
* MoreDeadlyThanTheMale: Though the Darkness is never referred to with pronouns, its final form is distinctly feminine, and is by far its most powerful of its incarnations.
* TheManBehindTheMan: Aside from the Guardians of Rykros, almost no one living knows this thing exists. Lutz didn't know, and even the Bishop of Rykros knows about it only in the vaguest way, knowing just enough to point the party towards Rykros. Justified, as the Darkness far predates the Algo solar system, almost always acts through its agent Dark Force, and most likely killed or had killed anyone who found out about it.
* MoreDeadlyThanTheMale: Though the Darkness is never referred to with pronouns, its final form is distinctly feminine, and is by far its most powerful of its incarnations.
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* StatusBuffDispel: Its final form is the only monster in the game to have a spell of this time, which it typically using right before unleashing a Megid blast on the party.
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* EleventhHourRanger: He's the last character to join the party.
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* EleventhHourRanger: He's the last character to join the party.
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[[quoteright:140:https://static.tvtropes.org/pmwiki/pub/images/juza.png]]