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** In ''Shadow of War'', orcs can gain new titles based on their deeds. For instance, an Olog who kills his pit fight opponent can gain the title Pit Fighter, while an orc who flees from a Nemesis Mission may become known as the Gutless.

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** In ''Shadow of War'', orcs can gain new titles based on their deeds. For instance, an Olog who kills his pit fight opponent can gain the title Pit Fighter, while an orc who flees from a Nemesis Mission may become known as the Gutless.Gutless, and an orc who goes on several hunts for graugs and survives gains the name of the Graug Hunter.
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** Also in ''Shadow of War'', Orcs can have BloodBrothers who will come after you if you take one of them down. Worse yet, if the Orc in question had been recruited, he’ll turn on you.

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** Also in ''Shadow of War'', Orcs can have BloodBrothers blood brothers who will come after you if you take one of them down. Worse yet, if the Orc in question had been recruited, he’ll turn on you.
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Update to some of the entries


** Dirhael, obviously. Talion was even training him as a Ranger of Gondor prior to the events of the games.
** It's also suggested that Ioreth's father Hallas was a military man, or at least had military connections.

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** Dirhael, obviously. Talion was even training him as a Ranger of Gondor prior to the events of assault on the games.
Black Gate.
** It's also suggested said that Ioreth's father Hallas was a military man, Ranger as well, or at least had military connections.



** Acharn, Talion's "dagger," is the broken hilt of Dirhael's sword, recovered immediately after Talion initially revives and used to devastating effect throughout both games. [[spoiler:Even more tragically, [[TheDarkSideWillMakeYouForget after succumbing to Isildur's ring and becoming a full-blown Nazgûl, Talion even comes to forget ]]''[[TheDarkSideWillMakeYouForget why ]]''[[TheDarkSideWillMakeYouForget he's holding onto it at all]].]]
** ''Shadow of War'' reveals that Talion's cloak is also one, given to him by his wife Ioreth on their first wedding anniversary and named "Ioreth's Embrace" in her honor -- and later in her memory. [[spoiler:Talion also [[TheDarkSideWillMakeYouForget comes to forget the cloak's significance as he succumbs to the influence of Isildur's ring]].]]

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** Acharn, Talion's "dagger," is the broken hilt of Dirhael's sword, shattered when he was captured by the Black Hand and recovered immediately after Talion initially revives and used to devastating effect throughout both games. [[spoiler:Even more tragically, [[spoiler:The tragic part goes up a level when, [[TheDarkSideWillMakeYouForget after succumbing to Isildur's ring and becoming a full-blown Nazgûl, including the weapon itself being molded in that image, Talion even comes to forget not only forgets who it once belonged to, but also ]]''[[TheDarkSideWillMakeYouForget why ]]''[[TheDarkSideWillMakeYouForget he's holding onto it at all]].]]
** ''Shadow of War'' reveals that Talion's cloak is also one, given to him by his wife Ioreth on their first wedding anniversary and named "Ioreth's Embrace" in her honor -- and later in her memory. [[spoiler:Talion also [[spoiler:As a Ringwraith, Talion [[TheDarkSideWillMakeYouForget comes to forget the cloak's significance as well once he succumbs to the influence of Isildur's ring]].]]



* FantasticRacism: According to Talion, Hallas never let him forget that he and Ioreth had Númenórean ancestry while Talion did not. For her part, Ioreth never cared.

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* FantasticRacism: According to Talion, Hallas never let him forget that he and Ioreth his daughter had Númenórean ancestry while Talion did not. For her part, Ioreth never cared.



* SmallRoleBigImpact: Instead of having Talion executed, he assigned him to a post on the Black Gate, which is naturally why Talion was present during the night of Sauron's return.

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* SmallRoleBigImpact: Instead of having Talion executed, he executed for attacking a nobleman that was harassing Ioreth, his daughter convinced him to have her husband assigned him to a post on the Black Gate, one which is she joined him at along with their son. This naturally why resulted in Talion was and family being present during when Sauron returned to Mordor, purged the night Black Gate of Sauron's return.Gondorians, and Talion became joined with the Wraith as the deathless Gravewalker, banished from death, [[spoiler:and later, the newest member of the Nazgul]].



* BoringReturnJourney: So boring, in fact, that the game doesn't even bother to show it. After Talion defeats the Tower, he just somehow shows up at Núrnen's docks, and his warchiefs likewise return to their normal posts. We technically don't even know if this guy is the one who brought them back.

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* BoringReturnJourney: So boring, in fact, that the game doesn't even bother to show it. After Talion defeats the Tower, he just somehow shows up at Núrnen's docks, and his warchiefs Warchiefs likewise return to their normal posts. We technically don't even know if this guy is the one who brought them back.



* TheSpymaster: Heavily implied to be this in the artifacts that reveal [[spoiler:insider information about Sauron's activities within Mordor]]. ''Shadow of War'' features captains with the title "of the Hand" who reference Saruman's stronghold of Orthanc and imply that they are TheMole in Sauron's army.

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* TheSpymaster: Heavily implied to be this in the artifacts that reveal [[spoiler:insider information about Sauron's activities within Mordor]]. ''Shadow of War'' features captains with the title "of the Hand" who reference Saruman's stronghold of Orthanc and imply that they are TheMole for him in Sauron's army.

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Authority Equals Asskicking has been renamed.


* AuthorityEqualsAsskicking: Their combat level measures both their personal skill and the amount of sway they have over other Uruks.


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* RankScalesWithAsskicking: Their combat level measures both their personal skill and the amount of sway they have over other Uruks.
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* WolfpackBoss: Getting noticed in a stronghold tends to result in multiple nemeses ganging up on Talion. Some even have special dialogue when this happens, snarking that their arrival is unfortunate for the ranger.

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* WolfpackBoss: Getting noticed in a stronghold tends to result in multiple nemeses ganging up on Talion. Some even have special dialogue when this happens, snarking that their arrival is unfortunate for the ranger.ranger, .
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->Voiced by: Creator/LauraBailey (Ioreth) and Jack Quaid (Dirhael)

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->Voiced by: Creator/LauraBailey (Ioreth) and Jack Quaid Creator/JackQuaid (Dirhael)



->Voiced by: Roger L. Jackson

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->Voiced by: Roger L. Jackson
Creator/RogerLJackson



->Orcs voiced by: Creator/RobinAtkinDownes (''Shadow of War''), Creator/JBBlanc, Creator/BrianBloom (''Shadow of Mordor''), Creator/SteveBlum, Chris Butler (''Shadow of War''), Creator/DarinDePaul (''Shadow of War''), Jeff Doba (''Shadow of War''), Creator/MichaelGough, Adam Harrington (''Shadow of War''), Creator/NeilKaplan, Jon Lipow (''Shadow of War''), Eric Lopez (''Shadow of Mordor''), Creator/MatthewMercer, Creator/DaveBMitchell, Creator/KumailNanjiani (''Shadow of War''), Clayton Nemrow (''Shadow of War''), Creator/NolanNorth, Jim Pirri (''Shadow of War''), Creator/JamiesonPrice (''Shadow of War''), Creator/SamRiegel, Creator/RobbieRist (''Shadow of War''), Creator/DwightSchultz, Creator/JasonSpisak, Creator/FredTatasciore (''Shadow of Mordor''), Creator/KirkThornton and Creator/TravisWillingham

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->Orcs voiced by: Creator/RobinAtkinDownes (''Shadow of War''), Creator/JBBlanc, Creator/BrianBloom (''Shadow of Mordor''), Creator/SteveBlum, Chris Butler (''Shadow of War''), Creator/DarinDePaul (''Shadow of War''), Jeff Doba (''Shadow of War''), Creator/MichaelGough, Adam Harrington (''Shadow of War''), Creator/NeilKaplan, Jon Lipow (''Shadow of War''), Eric Lopez (''Shadow of Mordor''), Creator/MatthewMercer, Creator/DaveBMitchell, Creator/KumailNanjiani (''Shadow of War''), Clayton Nemrow (''Shadow of War''), Creator/NolanNorth, Jim Pirri Creator/JimPirri (''Shadow of War''), Creator/JamiesonPrice (''Shadow of War''), Creator/SamRiegel, Creator/RobbieRist (''Shadow of War''), Creator/DwightSchultz, Creator/JasonSpisak, Creator/FredTatasciore (''Shadow of Mordor''), Creator/KirkThornton and Creator/TravisWillingham
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Asskicking Leads To Leadership is the new name of the trope.


* AsskickingEqualsAuthority: {{Enforced|Trope}}. The only way for an orc to rise through the ranks is to kill or otherwise defeat his enemies. Naturally, as Talion is the orcs' Public Enemy Number One, killing ''him'' increases an orc's social standing quite significantly; see AscendedExtra above for when a grunt manages to pull this off.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: {{Enforced|Trope}}. The only way for an orc to rise through the ranks is to kill or otherwise defeat his enemies. Naturally, as Talion is the orcs' Public Enemy Number One, killing ''him'' increases an orc's social standing quite significantly; see AscendedExtra above for when a grunt manages to pull this off.
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TRS wick cleanupNames The Same is now a disambiguation


* NamesTheSame: In ''War'', an orc can have the moniker of [[NamesTheSame Gravewalker]], with his motivation for killing Talion amounting to ClearMyName.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UglyCute: When not being BodyHorror, NightmareFuel or UncannyValley types, some orcs can be this. Even more prominent with Ologs, whose smiles are more of CheshireCatGrin than SlasherSmile.

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%% * UglyCute: When not being BodyHorror, NightmareFuel or UncannyValley types, some Some orcs can be this. Even more prominent with Ologs, whose smiles are more of CheshireCatGrin than SlasherSmile.
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* MotorMouth: Half of what makes the "Inscrutable" Uruks inscrutable is the incredible speed of their talking.
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Disambig. per TRS


** KnifeNut: Mystic Captains have large, intricately patterned sacrificial dirks, which have an enchantment that lets them [[FlashStep blink up to opponents]].

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** KnifeNut: Mystic Captains have large, intricately patterned sacrificial dirks, which have an enchantment that lets them [[FlashStep blink up to opponents]].
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* TheLostLenore: More Ioreth, but it's made abundantly clear that Talion loved his family dearly.

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* TheLostLenore: More Ioreth, but it's It's made abundantly clear that Talion loved his family dearly.dearly and he desires to join them in death.
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Up To Eleven is a defunct trope


* EliteMook: Low-level captains can feel like these, as they're not much more difficult to defeat than your average grunt. However, they can gain strengths and/or lose weaknesses as they level up, potentially turning them into true [[BossBattle Boss Battles]]. Taken UpToEleven if they manage to become a Warchief, and taken UpToEleven ''again'' in ''Shadow of War'' if they manage to become the region's Overlord.

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* EliteMook: Low-level captains can feel like these, as they're not much more difficult to defeat than your average grunt. However, they can gain strengths and/or lose weaknesses as they level up, potentially turning them into true [[BossBattle Boss Battles]]. Taken UpToEleven Exaggerated if they manage to become a Warchief, and taken UpToEleven ''again'' in ''Shadow of War'' if they manage to become the region's Overlord.



* EvilKnockoff: ''Shadow of War'' has Orcs who fashion themselves "The Tower" and wear armor just like The Tower from the first game. Taken UpToEleven with Outlaw Defenders named the Pretender, who also wear armor similar to that of the Tower but do not speak with his voice.

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* EvilKnockoff: ''Shadow of War'' has Orcs who fashion themselves "The Tower" and wear armor just like The Tower from the first game. Taken UpToEleven with Outlaw Defenders named the Pretender, who Pretender also wear armor similar to that of the Tower but do not speak with his voice.



** Taken UpToEleven with the Bore, an Olog captain who's ''really'' well-versed on his history, particularly that of Númenor and Gondor. [[FridgeHorror Best not to think about how he learned that information.]]

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** Taken UpToEleven with the The Bore, an Olog captain who's ''really'' well-versed on his history, particularly that of Númenor and Gondor. [[FridgeHorror Best not to think about how he learned that information.]]



* InformedFlaw: In ''Shadow of War'', the Beast Fodder weakness tends to become this in high-level captains, as beasts -- even graugs -- simply don't deal that much damage to them. Taken UpToEleven if the captain in question also possesses the Beast Slayer trait, which allows him to OneHitKill any beast he gets his hands on.

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* InformedFlaw: In ''Shadow of War'', the Beast Fodder weakness tends to become this in high-level captains, as beasts -- even graugs -- simply don't deal that much damage to them. Taken UpToEleven if If the captain in question also possesses the Beast Slayer trait, which it allows him to OneHitKill any beast he gets his hands on.



** [[PlayingWithATrope Played with]] in ''Shadow of War'' with the introduction of Olog-hai. Olog captains with a gang of Ologs play this the straightest, being noticeably larger than their flunkies, and it's taken UpToEleven when an Olog captain has any other gang. Meanwhile, it's also possible for Uruk captains to have Olog gangs, {{invert|edTrope}}ing the trope.

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** [[PlayingWithATrope Played with]] in ''Shadow of War'' with the introduction of Olog-hai. Olog captains with a gang of Ologs play this the straightest, being noticeably larger than their flunkies, and it's taken UpToEleven exaggerated when an Olog captain has any other gang. Meanwhile, it's also possible for Uruk captains to have Olog gangs, {{invert|edTrope}}ing the trope.



* TalkingIsAFreeAction: ''{{Enforced|Trope}}.'' The instant a captain is aware of you, he'll launch into an unskippable monologue that can be anywhere in length from a PreAsskickingOneLiner to [[SesquipedalianLoquaciousness a full-blown speech]], and ''[[UpToEleven the entire battlefield]]'' will pause to hear his spiel. Eru help you if you get noticed by multiple captains simultaneously; ''[[UpToEleven every last one of 'em]]'' will have words for you.

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* TalkingIsAFreeAction: ''{{Enforced|Trope}}.'' The instant a captain is aware of you, he'll launch into an unskippable monologue that can be anywhere in length from a PreAsskickingOneLiner to [[SesquipedalianLoquaciousness a full-blown speech]], and ''[[UpToEleven the ''the entire battlefield]]'' battlefield'' will pause to hear his spiel. Eru help you if you get noticed by multiple captains simultaneously; ''[[UpToEleven every ''every last one of 'em]]'' 'em'' will have words for you.



** In ''Shadow of War'', Orcs with "the Obssessed" take it UpToEleven, as their first line if they kill you is how lovely your corpse is.

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** In ''Shadow of War'', Orcs with "the Obssessed" take it UpToEleven, up a notch, as their first line if they kill you is how lovely your corpse is.



*** However, ''Shadow of War'' also takes this UpToEleven with Mortal Beast Fodder, which kills the captain as soon as he takes damage from a beast. Any beast. Including the lowly ghûl. It's pretty mystifying to watch a gigantic (and perfectly healthy) Olog suddenly fall over dead because a single little ghûl managed to scratch his toe once.

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*** However, ''Shadow of War'' also takes this UpToEleven with has Mortal Beast Fodder, which kills the captain as soon as he takes damage from a beast. Any beast. Including the lowly ghûl. It's pretty mystifying to watch a gigantic (and perfectly healthy) Olog suddenly fall over dead because a single little ghûl managed to scratch his toe once.



* ConfusionFu: A staple of orcs with the Agile trait, namely Assassins and Tricksters. Aside from being able to dodge any and all of Talion's sword strikes, they tend to slide all over the place and even vault over him. Tricksters take it UpToEleven, with their [[SmokeOut smoke bombs]] facilitating short-range TeleportSpam and possibly even stunning the enemy as well.

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* ConfusionFu: A staple of orcs with the Agile trait, namely Assassins and Tricksters. Aside from being able to dodge any and all of Talion's sword strikes, they tend to slide all over the place and even vault over him. Tricksters take it UpToEleven, with have their [[SmokeOut smoke bombs]] facilitating short-range TeleportSpam and possibly even stunning the enemy as well.



** Beastmasters are similarly capable of summoning caragors, and most come with caragor (or [[UpToEleven dire caragor]]) packs. Some Beastmasters can summon other types of beasts, from [[SpidersAreScary spiders]] to [[OurDragonsAreDifferent drakes]].

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** Beastmasters are similarly capable of summoning caragors, and most come with caragor (or [[UpToEleven dire caragor]]) caragor) packs. Some Beastmasters can summon other types of beasts, from [[SpidersAreScary spiders]] to [[OurDragonsAreDifferent drakes]].



** Taken UpToEleven due to certain advanced class traits not playing well with certain weaknesses. The right combinations can go into SelfDisposingVillain territory:

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** Taken UpToEleven due to certain Certain advanced class traits not playing don't play well with certain weaknesses. The right combinations can go into SelfDisposingVillain territory:



*** Captains who are Terrified of Betrayal will flee the second Talion dominates ''anyone'' -- including worms and beasts. This is bad enough since Talion can stealth-dominate worms at any time, but Beastmasters really take it UpToEleven, since they can summon caragors at will and most of them lead packs of caragors. Combined with the Caragor Breaker skill upgrade (which enables Talion to Shadow Mount unbroken caragors)...

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*** Captains who are Terrified of Betrayal will flee the second Talion dominates ''anyone'' -- including worms and beasts. This is bad enough since Talion can stealth-dominate worms at any time, but Beastmasters really take it UpToEleven, since they can summon caragors at will and most of them lead packs of caragors. Combined with the Caragor Breaker skill upgrade (which enables Talion to Shadow Mount unbroken caragors)...



** Slayers with the Slayer Counter champion epic trait take this UpToEleven, as the trait is basically an ''Anti-''Sell; not only do they block Execution attempts from the front, the counter maneuver also injures Talion. At the higher difficulty levels, this injury can be ''critical''.

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** Slayers with the Slayer Counter champion epic trait take this UpToEleven, up a notch, as the trait is basically an ''Anti-''Sell; not only do they block Execution attempts from the front, the counter maneuver also injures Talion. At the higher difficulty levels, this injury can be ''critical''.
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** Also, of course, this can be your reaction if one of them just keeps coming back to fight, no matter how many times you kill him.
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Introduced in ''VideoGame/MiddleEarthShadowOfWar'', Uruk and Olog society is divided into a number of tribes unified under the rule of Sauron the Dark Lord. Each tribe possesses its own customs, regalia and behavior, and the native tribe of an uruk officer can drastically affect his strengths, weaknesses and abilities. Additionally, overlords customize their fortresses and outposts based on their tribe's aesthetics and specialties, and even the region's sky is affected by its overlord's tribal affiliation. There are nine tribes, the latter two of which are available as DLC: the [[DarkIsEvil Dark Tribe]], the [[TheBeastmaster Feral Tribe]], the [[IndustrializedEvil Machine Tribe]], the [[BlingOfWar Marauder Tribe]], the [[MagicKnight Mystic Tribe]], the [[NamesToRunAwayFromReallyFast Terror Tribe]], the [[ProudWarriorRace Warmonger Tribe]], the Slaughter Tribe, and the Outlaw Tribe.

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Introduced in ''VideoGame/MiddleEarthShadowOfWar'', Uruk and Olog society is divided into a number of tribes unified under the rule of Sauron the Dark Lord. Each tribe possesses its own customs, regalia and behavior, and the native tribe of an uruk officer can drastically affect his strengths, weaknesses and abilities. Additionally, overlords customize their fortresses and outposts based on their tribe's aesthetics and specialties, and even the region's sky is affected by its overlord's tribal affiliation. There are nine tribes, the latter two of which are available as DLC: the [[DarkIsEvil Dark Tribe]], the [[TheBeastmaster Feral Tribe]], the [[IndustrializedEvil Machine Tribe]], the [[BlingOfWar Marauder Tribe]], the [[MagicKnight Mystic Tribe]], the [[NamesToRunAwayFromReallyFast Terror Tribe]], the [[ProudWarriorRace Warmonger Tribe]], the [[MonstrousCannibalism Slaughter Tribe, Tribe]], and the [[AllOfTheOtherReindeer Outlaw Tribe.Tribe]].
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* HeroicSecondWind: Inverted with the Tanks, who have the ability to get up after getting all of their health depleted, but only if the final blow was from a sword.
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** ''Shadow of War'', aside from introducing other immunities (such as immunities to the game's StandardStatusEffects), also introduces the Iron Will trait (the captain cannot be recruited, although he can still be dominated and possibly shamed, which carries the possibility of removing Iron Will) and the Unbreakable trait (the captain never breaks, even when Terrified, and thus can never be dominated at all).

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** ''Shadow of War'', aside from introducing other immunities (such as immunities to the game's StandardStatusEffects), StatusEffects), also introduces the Iron Will trait (the captain cannot be recruited, although he can still be dominated and possibly shamed, which carries the possibility of removing Iron Will) and the Unbreakable trait (the captain never breaks, even when Terrified, and thus can never be dominated at all).
Tabs MOD

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* UnfortunateNames: There are Uruks named "Dûsh" and "Kâka." To a lesser extent, "Barfa"[[note]]as it's pronounced "bar-fa" rather than "barf-a"[[/note]], "Bagga" and names that have "dûsh" as a syllable (like "Feldûsh", "Azdûsh", and "Dûshrat"). One of the many [[TheMagnificent titles]] that an Uruk can get is "Bag-Head", which can result in a Captain being named [[EmbarrassingNickname Dûsh Bag-Head]]. ''Shadow of War'' also adds "Shag" and "Fûbar" to the list of names.

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Introduced in ''VideoGame/MiddleEarthShadowOfWar'', Uruk and Olog society is divided into a number of tribes unified under the rule of Sauron the Dark Lord. Each tribe possesses its own customs, regalia and behavior, and the native tribe of an uruk officer can drastically affect his strengths, weaknesses and abilities. Additionally, overlords customize their fortresses and outposts based on their tribe's aesthetics and specialties, and even the region's sky is affected by its overlord's tribal affiliation. There are nine tribes, the latter two of which are available as [=DLC=]: the [[DarkIsEvil Dark Tribe]], the [[TheBeastmaster Feral Tribe]], the [[IndustrializedEvil Machine Tribe]], the [[BlingOfWar Marauder Tribe]], the [[MagicKnight Mystic Tribe]], the [[NamesToRunAwayFromReallyFast Terror Tribe]], the [[ProudWarriorRace Warmonger Tribe]], the Slaughter Tribe, and the Outlaw Tribe.

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Introduced in ''VideoGame/MiddleEarthShadowOfWar'', Uruk and Olog society is divided into a number of tribes unified under the rule of Sauron the Dark Lord. Each tribe possesses its own customs, regalia and behavior, and the native tribe of an uruk officer can drastically affect his strengths, weaknesses and abilities. Additionally, overlords customize their fortresses and outposts based on their tribe's aesthetics and specialties, and even the region's sky is affected by its overlord's tribal affiliation. There are nine tribes, the latter two of which are available as [=DLC=]: DLC: the [[DarkIsEvil Dark Tribe]], the [[TheBeastmaster Feral Tribe]], the [[IndustrializedEvil Machine Tribe]], the [[BlingOfWar Marauder Tribe]], the [[MagicKnight Mystic Tribe]], the [[NamesToRunAwayFromReallyFast Terror Tribe]], the [[ProudWarriorRace Warmonger Tribe]], the Slaughter Tribe, and the Outlaw Tribe.



* OneHitKill: A variation. As with Assassins (see Orc Advanced Classes below), certain Dark and Terror tribe members[[note]]Dark tribe orcs with the Black-Heart title, or Terror tribe orcs with the Cruel or Merciless titles[[/note]] possess the No Chance skill, which means they can immediately kill Talion the moment he's been downed, with no opportunity for a recovery unless something interrupts the killer (getting locked in another animation, or an allied captain swooping in for a BigDamnHeroes moment).

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* OneHitKill: A variation. NoSavingThrow: As with Assassins (see Orc Advanced Classes below), certain Dark and Terror tribe members[[note]]Dark tribe orcs with the Black-Heart title, or Terror tribe orcs with the Cruel or Merciless titles[[/note]] possess the No Chance skill, which means they can immediately kill Talion the moment he's been downed, with no opportunity for a recovery unless something interrupts the killer (getting locked in another animation, or an allied captain swooping in for a BigDamnHeroes moment).



* NoSavingThrow: All Assassins possess the No Chance trait, which means they can immediately kill Talion the moment he's been downed, with no opportunity for a recovery unless something interrupts the Assassin (getting locked in another animation, or an allied captain swooping in for a BigDamnHeroes moment).



* OneHitKill: A variation. All Assassins possess the No Chance trait, which means they can immediately kill Talion the moment he's been downed, with no opportunity for a recovery unless something interrupts the Assassin (getting locked in another animation, or an allied captain swooping in for a BigDamnHeroes moment).

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* AnimalMotif: About half of the Feral tribe are either named after some kind of beast, or wear armor styled after or made of a beast. Examples include Orcs and Ologs with titles like "The Dragon", "Of The Beasts", "Caragor-Fang", or "The Rat Lord".

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* AnimalMotif: About half of the Feral tribe are either named after some kind of beast, or wear armor styled after or made of a beast. Examples include Orcs and Ologs with titles like "The Dragon", "Of The "of the Beasts", "Caragor-Fang", or "The "the Rat Lord".



* EvenEvilHasStandards: Orcs of all kinds love the slaughter, but Talion using a Brutalize seems excessive from their point of view, since orcs tend to run away terrified after witnessing a Brutalize.



* TheFriendNobodyLikes: The two DownloadableContent tribes, the Slaughter and Outlaw tribes, are implied to be this. Upon instillation, several missions will appear that show orcs in the region rallying together to fight off a group of Slaughter/Outlaw captains. Considering the Slaughter Tribe's status as [[SerialKiller Serial Killers]], and the Outlaws' FantasticRacism, it's not too hard to believe.

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* TheFriendNobodyLikes: The two DownloadableContent DLC tribes, the Slaughter and Outlaw tribes, are implied to be this. Upon instillation, installation, several missions will appear that show orcs in the region rallying together to fight off a group of Slaughter/Outlaw captains. Considering the Slaughter Tribe's status as [[SerialKiller Serial Killers]], {{serial killer}}s, and the Outlaws' FantasticRacism, it's not too hard to believe.believe. However, it's also somewhat {{downplayed|Trope}} as captains from either tribe will join with other captains to face off against members of the other tribe.



* GameplayAndStorySegregation: [[AllThereInTheManual The Appendices]] state that members of the Outlaw Tribe "have a deep contempt of all those who would rule them, be they foreign invaders or Lords of Mordor (whether Dark or Bright)." Apparently, Olog-hai with the Zealous personality missed the memo, as they'll still proudly declare their devotion to the Dark Lord just like their counterparts from other tribes.



* NationalWeapon: {{Downplayed|Trope}}. Each Tribe has an associated sidearm that every Nemesis officer (except Ologs) carries on their belts that they can use as a special attack/execution option in some circumstances.

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* NationalWeapon: {{Downplayed|Trope}}. Each Tribe has an associated sidearm that every all of their Nemesis officer officers (except Ologs) carries on their belts that they can use as a special attack/execution option attack. They can also use them in some circumstances.{{Finishing Move}}s, and doing so against another Uruk [[OffWithHisHead decapitates the victim]] and guarantees that he'll never come BackFromTheDead.



** Similarly, Slaughter Captains are armed with Meat cleavers that they will quickly hurl at their enemies to deal bleeding damage.

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** Similarly, Slaughter Captains are armed with Meat meat cleavers that they will quickly hurl at their enemies to deal bleeding damage.
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!!!'''Race''': Men (Gondorian)

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!!!'''Race''': Men (Gondorian)
(Gondor)



!!!'''Race''': Men (Gondorian)

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!!!'''Race''': Men (Gondorian)
(Gondor)



!!!'''Race''': Men (Outcast)

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!!!'''Race''': Men (Outcast)
(Outcasts)



!!!'''Race''': Men (unknown nationality, possibly Corsair)

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!!!'''Race''': Men (unknown nationality, possibly Corsair)
Corsairs of Umbar)



!!!'''Race''': Men (Rohirrim)

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!!!'''Race''': Men (Rohirrim)
(Rohan)



!!!'''Race''': Men (unknown nationality, possibly Dunlending)

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!!!'''Race''': Men (unknown nationality, possibly Dunlending)
Dunland)

Added: 190

Changed: 10

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!!!'''Race''': Elves

to:

!!!'''Race''': Elves
Elves (Eregion)


Added DiffLines:

* FragileSpeedster: Tricksters in a nutshell. It can be difficult to hit them due to their bag of tricks, but they clearly feel every hit that lands. Assassins combine this with GlassCannon.

Added: 13910

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!!!'''Race''': Men (Gondorian)



Talion's family, his wife and his son, respectively. Living a peaceful life in the Black Gates, Ioreth had joined her lover in his exile, his son had been training to become a Ranger and continue his father's legacy. The former had expressed many, many times an interest in leaving the Black Gates, a wish that unwittingly, tragically becomes true on the night of Sauron's return.

to:

Talion's family, his wife and his son, respectively. Living a peaceful life in the Black Gates, son. Ioreth had joined her lover in his exile, exile at the Black Gate, where she bore him Dirhael; as the boy grew into a man, his son had been training father trained him to become a Ranger and continue his father's legacy. The former had legacy as a Ranger of Gondor. Ioreth often expressed many, many times an interest in leaving her desire to leave the Black Gates, a Gate, only to have her wish that unwittingly, tragically becomes true fulfilled in the most horrifying and tragic way possible on the night of Sauron's return.



* BadassFamily: Dirhael, despite his youth, slays many Uruks before his capture by the Black Captains, and Ioreth bravely faces death and assures Talion this is not the end.

to:

* BadassFamily: Dirhael, despite his youth, slays many Uruks before his capture by the Black Captains, and Ioreth bravely faces death and assures Talion this is not the end.that they'll be TogetherInDeath.



* TheLostLenore: More Ioreth, but it's made abundantly clear that Talion loved his family dearly.



* NoodleIncident: Audio during the loading screens indicate that in their youth [[spoiler: Talion killed a Gondorian nobleman who assaulted Ioreth. The penalty for that was death, but when Ioreth told her father Hallas she was pregnant with Dirhael and [[TakingTheHeat threatened to claim she killed the nobleman in self-defense]], her father pulled strings to get Talion transferred to the Black Gate instead]].

to:

* NoodleIncident: Audio during the loading screens indicate that in their youth [[spoiler: Talion [[spoiler:Talion killed a Gondorian nobleman who assaulted Ioreth. The penalty for that was death, but when Ioreth told her father Hallas she was pregnant with Dirhael and [[TakingTheHeat threatened to claim she killed the nobleman in self-defense]], her father pulled strings to get Talion transferred to the Black Gate instead]].



* TogetherInDeath: Ioreth tearfully assures Talion that they'll be together forever after the Black Hand kills them. Sadly, it was not to be...at least, [[spoiler:not for much, ''much'' longer than anyone expected]].

to:

* TakeMyHand: Attempted between Talion and Ioreth as they're taken into custody by the Black Captains. Sadly, it turns into a FutileHandReach as they're forcibly yanked apart.
* TogetherInDeath: Ioreth tearfully assures Talion that they'll be together forever after the Black Hand kills them. Sadly, it was is not to be...at [[spoiler:at least, [[spoiler:not not for much, ''much'' longer than anyone expected]].expects]].



** Acharn, Talion's "dagger," is the broken hilt of Dirhael's sword, recovered immediately after Talion initially revives and used to devastating effect throughout both games. [[spoiler:Even more tragically, [[TheDarkSideWillMakeYouForget after succumbing to Isildur's ring and becoming a full-blown Nazgûl, Talion even comes to forget ]]''[[TheDarkSideWillMakeYouForget why ]]''[[TheDarkSideWillMakeYouForget he's keeping it at all]].]]

to:

** Acharn, Talion's "dagger," is the broken hilt of Dirhael's sword, recovered immediately after Talion initially revives and used to devastating effect throughout both games. [[spoiler:Even more tragically, [[TheDarkSideWillMakeYouForget after succumbing to Isildur's ring and becoming a full-blown Nazgûl, Talion even comes to forget ]]''[[TheDarkSideWillMakeYouForget why ]]''[[TheDarkSideWillMakeYouForget he's keeping holding onto it at all]].]]



!!!'''Race''': Men (Gondorian)



* ObnoxiousInLaws: It's not dwelt on within the game, but Talion evidently did ''not'' get along with his father-in-law.

to:

* ObnoxiousInLaws: It's not dwelt on within the game, game due to Hallas' status as TheVoice, but Talion evidently did ''not'' get along with his father-in-law.




to:

!!!'''Race''': Elves



!!!'''Race''': Men (Outcast)



* DamselInDistress:
** {{Downplayed|Trope}} in her backstory. When Hirgon caught her thieving on the Black Gate and threatened her with execution, she expressed a readiness to fight her way out before he relented and released her.
** By the time she's introduced in the game proper, she's been captured by the Uruks, and one of Hirgon's main goals is to rescue her.



* KnowWhenToFoldEm: Doesn't protest when Hirgon -- acting on advice from Talion -- decides to evacuate Mordor.

to:

* KnowWhenToFoldEm: Doesn't protest when Hirgon -- acting on advice from Talion Talion, whom she despises -- decides to evacuate Mordor.



* TookALevelInBadass: From a book-learning standpoint. Over the course of his adventure, Talion can recover various artifacts whose memories reveal Eryn's backstory; one such artifact is a letter that Eryn wrote while hiding from the Uruks (implied to be not long before they captured and enslaved her), and aside from the copious amounts of NightmareFuel surrounding the letter, it's actually quite impressive to see the extent of her vocabulary as opposed to the woman who repeatedly mispronounced "wife" earlier.

to:

* TookALevelInBadass: From a book-learning standpoint. Over the course of his adventure, Talion can recover various artifacts whose memories reveal Eryn's backstory; one such artifact is a letter that Eryn wrote while hiding from the Uruks (implied to be not long before they captured and enslaved [[MadeASlave enslaved]] her), and aside from the copious amounts of NightmareFuel surrounding the letter, it's actually quite impressive to see the extent of her vocabulary as opposed to the woman who repeatedly mispronounced "wife" earlier.



!!!'''Race''': Men (unknown nationality, possibly Corsair)



!!!'''Race''': Maiar (Istari)



Leader of the Istari Order, Saruman has a presence that echoes even into Mordor.

to:

Leader Head of the Istari Order, Order and leader of the White Council, Saruman has a presence that echoes even into Mordor.



* EvilSoundsDeep: Comes with being voiced by Roger L. Jackson.



* TheSpymaster: Heavily implied to be this in the artifacts that reveal [[spoiler:insider information about Sauron's activities within Mordor]]. In the sequel you can find captains named "of the Hand" who comment that there is another tower rising and implying that they are TheMole in Sauron's army.
* TheVoice: Aside from dialogue, he doesn't make a physical appearance in the story.

to:

* TheSpymaster: Heavily implied to be this in the artifacts that reveal [[spoiler:insider information about Sauron's activities within Mordor]]. In the sequel you can find ''Shadow of War'' features captains named with the title "of the Hand" who comment that there is another tower rising reference Saruman's stronghold of Orthanc and implying imply that they are TheMole in Sauron's army.
* TheVoice: Aside from dialogue, he doesn't make a physical appearance in the story.story, unless you count [[AllThereInTheManual his portrait in the Appendices]].



* VillainWithGoodPublicity: Significantly {{downplayed|Trope}}, but since Saruman's treachery is not revealed to the Free Peoples until the beginning of ''Film/TheLordOfTheRings'', Saruman enjoys this status throughout the games. In ''Shadow of War'', [[AllThereInTheManual the Appendices entry for Rohan]] mentions that the kingdom is "aided" by Saruman's counsel.

to:

* VillainWithGoodPublicity: Significantly {{downplayed|Trope}}, but since Saruman's his treachery is not revealed to the Free Peoples until the beginning of ''Film/TheLordOfTheRings'', Saruman he enjoys this status throughout the games. In ''Shadow of War'', [[AllThereInTheManual the Appendices entry for Rohan]] mentions that the kingdom is "aided" by Saruman's counsel.



-->'''Saruman''': ''([[spoiler:speaking through Marwen]])'' [[spoiler:Do not resist me, Celebrimbor! Together we can be invincible! The Dark Lord Sauron is still weak. Our army can destroy him!]]

to:

-->'''Saruman''': -->'''Saruman''' ''([[spoiler:speaking through Marwen]])'' Marwen]])'': [[spoiler:Do not resist me, Celebrimbor! Together we can be invincible! The Dark Lord Sauron is still weak. Our army can destroy him!]]



[[folder:The Blue Istari]]
!!The Blue Istari

Two of the five Istari, the Blue Wizards travelled east long ago and have not been seen since.

to:

[[folder:The Blue Istari]]
!!The Blue Istari

Two
[[folder:Gorvin]]
!!Gorvin
!!!'''Race''': Dwarves

->Voiced by:

Torvin's older brother and hunting partner, who taught him the art
of the five Istari, hunt. The duo took down numerous monsters together, including a Great Spider of Mirkwood and a Mûmak, until he lost his life during a clash with Mordor's Great White Graug. His grieving brother swore revenge on the Blue Wizards travelled east long ago beast, hunting him for ten years and have not been seen since.even training the Ranger Talion in the art of the hunt to assist him in his quest.



* AllInTheManual: According to Tolkien, their names were Alatar and Pallando.
* FaceDeathWithDignity: If the two are indeed dead, it seems they foresaw their doom and took it in stride, counting the days and leaving behind items that they would no longer have use for.
* TheGhost: Mentioned in the memories of various artifacts (and conversations therein), but never actually seen in-game, save for an azurite figurine representation.
* NoNameGiven: At the rate at which people forget their names, it's implied that they deliberately wipe it from people's minds.
* ThoseTwoGuys: Everybody would forget their names and either refer to them as "the Istari" or "the big one and the little one."
* UncertainDoom: Many artifacts suggest that the Istari were ultimately killed, but it isn't conclusively revealed.
-->"See, there were two of them, and they both came in from the road with a hard look in their eyes, as if they'd traveled too far and seen too much. They were Wizards, true, both of 'em caked in dust, [[FinishingEachOthersSentences and when one's talk he'd stop to think and there'd be the other to finish right up, like they had one brain and two mouths]]. It was creepy for sure, but neither seemed to notice. I heard them say they were hunting the darkness. Darned if I know if they found it. But I guess those fellows can find trouble when they're looking for it."

to:

* AllInTheManual: According NumberOneDime: The pipeweed pouch that you can pick up turns out to Tolkien, their names were Alatar have been this for him, as it was the venom sac of the Great Spider of Mirkwood that was Torvin's first kill. In its memory, he claims that he'll hold onto it until it turns to dust.
* ArtisticLicense: InUniverse, this is how he justified his carving of his
and Pallando.
* FaceDeathWithDignity: If
Torvin's Mûmak hunt depicting his brother fleeing the two are indeed dead, it seems they foresaw their doom beast.
* BattleTrophy: {{Downplayed|Trope}}. One of ''Shadow of Mordor'''s collectible artifacts is a fragment of a Mûmak tusk upon which he carved a depiction of himself
and took it in stride, counting his brother bringing down the days and leaving behind items monster; however, the fact that it's ''collectible'' (read: lying on the ground out in the open) indicates that either he or Torvin lost or abandoned it.
* BigBrotherBully: {{Downplayed|Trope}}. He was fond of playing annoying but harmless pranks on Torvin, such as yanking one of his beard hairs (without warning him beforehand) to test the sharpness of his axe. He apparently also had a habit of using his brother as bait for the monsters
that they would no longer have use for.
* TheGhost: Mentioned in the memories of various artifacts
hunted (and conversations therein), justifying it by claiming that Torvin had a knack for making beasts want to kill him), but never actually seen in-game, save for an azurite figurine representation.
Torvin was more irritated than exasperated by such treatment.
* NoNameGiven: At BigBrotherMentor: He taught Torvin the rate at art of the hunt, and from what is known of their exploits, he did a good job indeed.
* BraveScot: Just like his brother, he couldn't be a Dwarf without the Scottish accent.
* DeathByOriginStory: His death is the source of his brother Torvin's grudge against the Great White Graug,
which people forget their names, it's implied that they deliberately wipe it from people's minds.
drives his actions throughout ''Shadow of Mordor''.
* ThoseTwoGuys: Everybody would forget their names GreatWhiteHunter: Was very much this, and either refer to them as "the Istari" or "the big one and he got his brother Torvin in on the little one."
act as well.
* UncertainDoom: Many artifacts suggest that the Istari were ultimately killed, but it isn't conclusively revealed.
-->"See, there were
HeterosexualLifePartners: With Torvin. The two of them, and they both came in from the road with a hard look in their eyes, as if they'd traveled too far and seen too much. They were Wizards, true, both of 'em caked in dust, [[FinishingEachOthersSentences and when one's talk he'd stop to think and there'd be the other to finish right up, like they had one brain and two mouths]]. It was creepy for sure, but neither seemed to notice. I heard them say they were hunting partners and inseparable friends.
* OurDwarvesAreAllTheSame: Almost completely {{averted|Trope}}. While
the darkness. Darned if Dwarves of Middle-earth are almost always miners, craftsmen, and/or warriors, Gorvin's primary profession appears to have been hunting. That being said, he did display skill as a carver.
* PosthumousCharacter: Was killed by the Great White Graug ten years before the events of ''Shadow of Mordor''.
* SmallRoleBigImpact: Despite being a PosthumousCharacter, his training turned his brother Torvin into the cunning hunter he is today; in turn, Torvin's training of Talion inadvertently teaches the Ranger how to dominate Mordor's wildlife.
* TheVoice: His only appearance in ''Shadow of Mordor'' is through dialogue heard via artifact memories.
* WrittenByTheWinners: Or Carved by the Winners, anyway, InUniverse:
-->'''Gorvin''': If you want to be TheHero,
I know if they found it. But I guess those fellows can find trouble when they're looking for it." suggest next time you make the carving!



[[folder:Morgoth]]
!!Morgoth

The first Dark Lord and Sauron's master, defeated many thousands of years ago.

to:

[[folder:Morgoth]]
!!Morgoth

The first Dark Lord
[[folder:The Blue Istari]]
!!The Blue Istari
!!!'''Race''': Maiar (Istari)

Two of the five Istari, the Blue Wizards travelled east long ago
and Sauron's master, defeated many thousands of years ago.have not been seen since.



* GodOfEvil: An idol depicting him is a collectible artifact. He's more of a SatanicArchetype, but he's depicted as a god. Though, being one of the Valar -- the equivalent of gods, though weaker than Eru Ilúvatar, in Tolkien lore -- this fits quite well.
* GreaterScopeVillain: The very first Dark Lord and Sauron's master back in the First Age. It's not mentioned in the game, but ''Literature/TheSilmarillion'' reveals that he made Orcs in mockery of Elves and/or Men and Trolls in mockery of Ents; additionally, he also somehow created dragons, and Balrogs like Tar Goroth were his most powerful servants. Sauron merely "improved upon" Morgoth's designs to make tougher Uruk-hai, smaller but smarter Olog-hai, and smaller but more numerous Drakes.
* PresentAbsence: Arguably even more in ''Shadow of War'' than in ''Shadow of Mordor''. One of the Carnán sidequests in ''War'' features the Archers of Morgoth, whom [[{{Necromancer}} Zog the Eternal]] is resurrecting for his own ends. In the ''Blade of Galadriel'' DLC, Ogg Bow of Morgoth is [[TheFundamentalist a Morgoth loyalist who sees Sauron as a usurper]].
* PredecessorVillain: Long gone by the time of the games.
* ReligionOfEvil: The subject of one, at any rate. Sauron influenced Ar-Pharazôn's mind to institute the worship of Morgoth as Númenor's state religion, a fact very much resented by a woman who narrates the idol's memory found by the player.

to:

* GodOfEvil: An idol depicting him is a collectible artifact. He's more of a SatanicArchetype, AllThereInTheManual: According to Tolkien, their names were Alatar and Pallando.
* AlternateTimeline: Significantly {{downplayed|Trope}} due to their status as TheGhost,
but he's depicted as a god. Though, being one of the Valar -- artifacts that refer to them are specifically noted to date to the equivalent of gods, though weaker than Eru Ilúvatar, in Tolkien lore -- late Second Age. In the source material, the Istari didn't come to Middle-earth until well into the Third Age.
* EmpathicEnvironment: According to an artifact memory,
this fits quite well.
* GreaterScopeVillain:
happened so often and/or consistently that it was actually possible to determine the wizards' activities simply by observing the weather.
-->"You could tell when they met up with the Orcs.
The very first Dark Lord sky would darken and Sauron's master back in there'd be hail, or rain, or winds that shook the First Age. It's not trees. And then, sure enough, everything would clear."
* EveryoneCallsHimBarkeep: According to an artifact memory, people eventually took to calling them the two Istari" or even "the big one and the little one." {{Justified}} due to the reason
mentioned in NoNameGiven below.
* FaceDeathWithDignity: If
the game, but ''Literature/TheSilmarillion'' reveals two are indeed dead, it seems they foresaw their doom and took it in stride, counting the days and leaving behind items that he made Orcs in mockery of Elves and/or Men and Trolls in mockery of Ents; additionally, he also somehow created dragons, and Balrogs like Tar Goroth were his most powerful servants. Sauron merely "improved upon" Morgoth's designs to make tougher Uruk-hai, smaller but smarter Olog-hai, and smaller but more numerous Drakes.
they would no longer have use for.
* PresentAbsence: Arguably even more in ''Shadow of War'' than in ''Shadow of Mordor''. One of the Carnán sidequests in ''War'' features the Archers of Morgoth, whom [[{{Necromancer}} Zog the Eternal]] is resurrecting for his own ends. In the ''Blade of Galadriel'' DLC, Ogg Bow of Morgoth is [[TheFundamentalist a Morgoth loyalist who sees Sauron as a usurper]].
* PredecessorVillain: Long gone by the time of the games.
* ReligionOfEvil: The subject of one, at any rate. Sauron influenced Ar-Pharazôn's mind to institute the worship of Morgoth as Númenor's state religion, a fact very much resented by a woman who narrates the idol's
FinishingEachOthersSentences: An artifact memory specifically mentions their unnerving tendency to do this.
-->"When one'd talk he'd stop to think and there'd be the other to finish right up, like they had one brain and two mouths. It was creepy for sure, but neither seemed to notice."
* TheGhost: Mentioned in the memories of various artifacts (and conversations therein), but never actually seen in-game, save for an azurite figurine representation.
* NoNameGiven: {{Double subver|sion}}ted. It turns out that they ''did'' give people their names -- but every last one of them forgot them, suggesting that the wizards deliberately wiped them from people's minds.
* ThoseTwoGuys: The artifact memories imply that they were almost never seen separately.
* UncertainDoom: Many artifacts suggest that they were ultimately killed, but it isn't conclusively revealed.
-->"I heard them say they were hunting the darkness. Damned if I know if they
found by the player.it. But I guess those fellows can find trouble when they're looking for it."



!Introduced in ''VideoGame/MiddleEarthShadowOfWar''

[[folder:Bernwyn]]
!!Bernwyn
->Voiced by: Nicole Tompkins

The daughter of Helm Hammerhand, who is unfortunately caught up in a web of violent political intrigue.

to:

!Introduced in ''VideoGame/MiddleEarthShadowOfWar''

[[folder:Bernwyn]]
!!Bernwyn
->Voiced by: Nicole Tompkins

[[folder:Morgoth]]
!!Morgoth
!!!'''Race''': Valar (formerly; fallen and expelled)

The daughter first Dark Lord and Sauron's master, defeated many thousands of Helm Hammerhand, who is unfortunately caught up in a web of violent political intrigue.years ago.



* AccidentalMurder: Is subjected to it ''by her own father''.
* AllThereInTheManual: Her name is only found in Helm Hammerhand's Appendix entry. Even in the credits, she's listed as "Helm's daughter."
* CynicismCatalyst: Her abduction is arguably Helm's StartOfDarkness, as evidenced by the below quote (although the fact that Helm had been mortally wounded during said abduction didn't help matters any), and her death marks the point that Helm [[JumpingOffTheSlipperySlope descends into outright villainy]].
-->'''Sauron''' ''(slipping a Ring of Power onto a dying Helm's hand)'': For your daughter's safe return...
* PosthumousCharacter: Long dead by the time of ''Shadow of War'', and only seen in a flashback.
* SacrificialLamb: The poor girl does nothing but get manhandled by various parties until her own father [[AccidentalMurder accidentally kills her]].
* TraumaCongaLine: Her father gets ambushed and murdered in front of her, and when he turns out to be NotQuiteDead and returns to exact {{revenge}} on his would-be murderer, she tries to [[TalkingTheMonsterToDeath talk him down]] only to become his ({{accidental|Murder}}) first victim.

to:

* AccidentalMurder: Is subjected to it ''by her own father''.
* AllThereInTheManual: Her name
GodOfEvil: An idol depicting him is only found a collectible artifact. He's more of a SatanicArchetype, but he's depicted as a god. Though, being one of the Valar -- the equivalent of gods, though weaker than Eru Ilúvatar, in Helm Hammerhand's Appendix entry. Even Tolkien lore -- this fits quite well.
* GreaterScopeVillain: The very first Dark Lord and Sauron's master back
in the credits, she's listed as "Helm's daughter."
* CynicismCatalyst: Her abduction is arguably Helm's StartOfDarkness, as evidenced by
First Age. It's not mentioned in the below quote (although the fact game, but ''Literature/TheSilmarillion'' reveals that Helm had been mortally wounded during said abduction didn't help matters any), he made Orcs in mockery of Elves and/or Men and her death marks the point that Helm [[JumpingOffTheSlipperySlope descends into outright villainy]].
-->'''Sauron''' ''(slipping a Ring
Trolls in mockery of Power onto a dying Helm's hand)'': For your daughter's safe return...
Ents; additionally, he also somehow created dragons, and Balrogs like Tar Goroth were his most powerful servants. Sauron merely "improved upon" Morgoth's designs to make tougher Uruk-hai, smaller but smarter Olog-hai, and smaller but more numerous Drakes.
* PosthumousCharacter: Long dead by the time of PresentAbsence: Arguably even more in ''Shadow of War'', and only seen War'' than in ''Shadow of Mordor''. One of the Carnán sidequests in ''War'' features the Archers of Morgoth, whom [[{{Necromancer}} Zog the Eternal]] is resurrecting for his own ends. In the ''Blade of Galadriel'' DLC, Ogg Bow of Morgoth is [[TheFundamentalist a flashback.
Morgoth loyalist who sees Sauron as a usurper]].
* SacrificialLamb: PredecessorVillain: Long gone by the time of the games.
* ReligionOfEvil:
The poor girl does nothing but get manhandled subject of one, at any rate. Sauron influenced Ar-Pharazôn's mind to institute the worship of Morgoth as Númenor's state religion, a fact very much resented by various parties until her own father [[AccidentalMurder accidentally kills her]].
* TraumaCongaLine: Her father gets ambushed and murdered in front of her, and when he turns out to be NotQuiteDead and returns to exact {{revenge}} on his would-be murderer, she tries to [[TalkingTheMonsterToDeath talk him down]] only to become his ({{accidental|Murder}}) first victim.
a woman who narrates the idol's memory found by the player.



[[folder:Siric]]
!!Siric
->Voiced by: Creator/LiamOBrien

A warlord who seeks the hand of Helm Hammerhand's daughter Bernwyn in marriage...and is not afraid to spill blood to obtain it.

to:

[[folder:Siric]]
!!Siric
!Introduced in ''VideoGame/MiddleEarthShadowOfWar''

[[folder:Bernwyn]]
!!Bernwyn
!!!'''Race''': Men (Rohirrim)

->Voiced by: Creator/LiamOBrien

A warlord who seeks the hand of Helm Hammerhand's
Nicole Tompkins

The
daughter Bernwyn of Helm Hammerhand, who is unfortunately caught up in marriage...and is not afraid to spill blood to obtain it.a web of violent political intrigue.



* AllThereInTheManual: His name is only found in Helm Hammerhand's Appendix entry. Even in the credits, he's listed as "Daughter's Suitor."
* AssholeVictim: Given that he and his men ''ambushed Helm and his daughter, shot Helm full of arrows, and abducted his daughter as he lay dying'', it's quite clear that his death at the hands of the NotQuiteDead Helm is entirely his own fault.
* CompositeCharacter: He combines elements of both major enemies of the canonical Helm Hammerhand, Freca (a belligerent nobleman whom Helm ultimately kills) and his son Wulf (Helm's would-be son-in-law who leads men in an attempt to kill Helm).
* {{Hypocrite}}: When Helm storms his base with murder on his mind, he warns him, "If you kill me, you'll start a war." Of course, he should have thought of this before ''ambushing and attempting to murder the King''. Helm's ShutUpHannibal (quoted below) almost comes across as a LampshadeHanging of such blatant hypocrisy.
-->'''Helm Hammerhand''': War has come!
* NoHoldsBarredBeatdown: [[spoiler: How he dies; Helm, in a grief-fuelled rage at accidentally killing his own daughter, [[TalkToTheFist backhands Siric to the floor]], then promptly bludgeons the Dunlending to death with his hammer]].

to:

* AccidentalMurder: Is subjected to it ''by her own father''.
* AllThereInTheManual: His Her name is only found in Helm Hammerhand's Appendix entry. Even in the credits, he's she's listed as "Daughter's Suitor."Helm's daughter."
* AssholeVictim: Given that he and his men ''ambushed Helm and his daughter, shot Helm full of arrows, and abducted his daughter as he lay dying'', it's quite clear that his death at the hands of the NotQuiteDead Helm CynicismCatalyst: Her abduction is entirely his own fault.
* CompositeCharacter: He combines elements of both major enemies of the canonical Helm Hammerhand, Freca (a belligerent nobleman whom Helm ultimately kills) and his son Wulf (Helm's would-be son-in-law who leads men in an attempt to kill Helm).
* {{Hypocrite}}: When Helm storms his base with murder on his mind, he warns him, "If you kill me, you'll start a war." Of course, he should have thought of this before ''ambushing and attempting to murder the King''.
arguably Helm's ShutUpHannibal (quoted below) almost comes across StartOfDarkness, as a LampshadeHanging of such blatant hypocrisy.
-->'''Helm Hammerhand''': War has come!
* NoHoldsBarredBeatdown: [[spoiler: How he dies; Helm, in a grief-fuelled rage at accidentally killing his own daughter, [[TalkToTheFist backhands Siric to
evidenced by the floor]], then promptly bludgeons below quote (although the Dunlending to fact that Helm had been mortally wounded during said abduction didn't help matters any), and her death with his hammer]].marks the point that Helm [[JumpingOffTheSlipperySlope descends into outright villainy]].
-->'''"Annatar"''' ''(slipping a Ring of Power onto a dying Helm's hand)'': For your daughter's safe return...



* PreMortemOneLiner: Well, he clearly ''meant'' it to be, [[NotQuiteDead but...]]
-->'''Siric''': You should have given me your daughter's hand when I asked.
* ScrewTheRulesIHaveConnections: The apparent implication of his warning, quoted below. Unfortunately for him, an enraged Helm simply responds with a ''very'' violent ShutUpHannibal
-->'''Siric''': If you kill me, you'll start a war.

to:

* PreMortemOneLiner: Well, he clearly ''meant'' it to be, [[NotQuiteDead but...]]
-->'''Siric''': You should have given me your daughter's hand
SacrificialLamb: The poor girl does nothing but get manhandled by various parties until her own father [[AccidentalMurder accidentally kills her]].
* TraumaCongaLine: Her father gets ambushed and murdered in front of her, and
when I asked.
* ScrewTheRulesIHaveConnections: The apparent implication of
he turns out to be NotQuiteDead and returns to exact {{revenge}} on his warning, quoted below. Unfortunately for him, an enraged Helm simply responds with a ''very'' violent ShutUpHannibal
-->'''Siric''': If you kill me, you'll start a war.
would-be murderer, she tries to [[TalkingTheMonsterToDeath talk him down]] only to become his ({{accidental|Murder}}) first victim.



[[folder:Emperor Sagong]]
!!Emperor Sagong
->Voiced by: Ping Wu

The former emperor of the Kingdom of Shen.

to:

[[folder:Emperor Sagong]]
!!Emperor Sagong
[[folder:Siric]]
!!Siric
!!!'''Race''': Men (unknown nationality, possibly Dunlending)

->Voiced by: Ping Wu

The former emperor of
Creator/LiamOBrien

A warlord who seeks
the Kingdom hand of Shen.Helm Hammerhand's daughter Bernwyn in marriage...and is not afraid to spill blood to obtain it.



* AllThereInTheManual: His name and that of his homeland (the Kingdom of Shen) are only found in the Appendices. His involvement in the story is so minimal that he doesn't even get his own entry.
* BetrayalByOffspring: Murdered by his own daughters, although we don't see their relationship before the fateful parade.
* CruelAndUnusualDeath: He's stabbed multiple times, and then [[OffWithHisHead his head is violently ripped off]]. ''[[BetrayalByOffspring By his own daughters.]]''
* GoneHorriblyRight: He's almost certainly the one who waged the campaign against Mordor that ended with his daughters killing two Nazgûl and confiscating their Rings of Power.

to:

* AllThereInTheManual: His name and that of his homeland (the Kingdom of Shen) are is only found in the Appendices. His involvement Helm Hammerhand's Appendix entry. Even in the story is so minimal credits, he's listed as "Daughter's Suitor."
* AssholeVictim: Given
that he doesn't even get and his men ''ambushed Helm and his daughter, shot Helm full of arrows, and abducted his daughter as he lay dying'', it's quite clear that his death at the hands of the NotQuiteDead Helm is entirely his own entry.
fault.
* BetrayalByOffspring: Murdered by CompositeCharacter: He combines elements of both major enemies of the canonical Helm Hammerhand, Freca (a belligerent nobleman whom Helm ultimately kills) and his son Wulf (Helm's would-be son-in-law who leads men in an attempt to kill Helm).
* {{Hypocrite}}: When Helm storms his base with murder on his mind, he warns him, "If you kill me, you'll start a war." Of course, he should have thought of this before ''ambushing and attempting to murder the King''. Helm's ShutUpHannibal (quoted below) almost comes across as a LampshadeHanging of such blatant hypocrisy.
-->'''Helm Hammerhand''': War has come!
* NoHoldsBarredBeatdown: [[spoiler: How he dies; Helm, in a grief-fuelled rage at accidentally killing
his own daughters, although we don't see their relationship before daughter, [[TalkToTheFist backhands Siric to the fateful parade.
* CruelAndUnusualDeath: He's stabbed multiple times, and
floor]], then [[OffWithHisHead his head is violently ripped off]]. ''[[BetrayalByOffspring By his own daughters.]]''
* GoneHorriblyRight: He's almost certainly the one who waged the campaign against Mordor that ended
promptly bludgeons him to death with his daughters killing two Nazgûl and confiscating their Rings of Power.hammer]].



* SacrificialLamb: Barely appears in the game at all, and only really exists to show that the Rings of Power are already corrupting his daughters into power-hungry monsters.
* WrongGenreSavvy: He's absolutely correct that his daughters' hoarding of their captured Rings of Power is a sign of defiance, and he ''would'' be right to expect that his daughters would hand him the Rings on demand, both as their father and as their emperor...but he ''completely'' miscalculates the Rings' true nature, and he pays for this oversight with his life.

to:

* SacrificialLamb: Barely appears in the game at all, and only really exists PreMortemOneLiner: Well, he clearly ''meant'' it to show that the Rings of Power are already corrupting his daughters into power-hungry monsters.
* WrongGenreSavvy: He's absolutely correct that his daughters' hoarding of their captured Rings of Power is a sign of defiance, and he ''would'' be right to expect that his daughters would
be, [[NotQuiteDead but...]]
-->'''Siric''': You should have given me your daughter's
hand him the Rings on demand, both as their father and as their emperor...but he ''completely'' miscalculates the Rings' true nature, and he pays when I asked.
* ScrewTheRulesIHaveConnections: The apparent implication of his warning, quoted below. Unfortunately
for this oversight him, an enraged Helm simply responds with his life.a ''very'' violent ShutUpHannibal
-->'''Siric''': If you kill me, you'll start a war.



!The Nemesis System

[[folder:Nemesis Orcs]]
!!Nemesis Orcs & Trolls
->Orcs voiced by: Creator/RobinAtkinDownes (''Shadow of War''), Creator/JBBlanc, Creator/BrianBloom (''Shadow of Mordor''), Creator/SteveBlum, Chris Butler (''Shadow of War''), Creator/DarinDePaul (''Shadow of War''), Jeff Doba (''Shadow of War''), Creator/MichaelGough, Adam Harrington (''Shadow of War''), Creator/NeilKaplan, Jon Lipow (''Shadow of War''), Eric Lopez (''Shadow of Mordor''), Creator/MatthewMercer, Creator/DaveBMitchell, Creator/KumailNanjiani (''Shadow of War''), Clayton Nemrow (''Shadow of War''), Creator/NolanNorth, Jim Pirri (''Shadow of War''), Creator/JamiesonPrice (''Shadow of War''), Creator/SamRiegel, Creator/RobbieRist (''Shadow of War''), Creator/DwightSchultz, Creator/JasonSpisak, Creator/FredTatasciore (''Shadow of Mordor''), Creator/KirkThornton and Creator/TravisWillingham
->Ologs voiced by: Creator/JBBlanc and Creator/FredTatasciore

The officers of Orc and Troll society, from Captains all the way to the Overlord. Aside from names and fancy titles, these orcs have a number of strengths that make them much, much more dangerous than your rank-and-file grunts. However, they also have weaknesses you can exploit to great effect. Over the course of Talion's journey, he gains the ability to brand them, which forcibly converts them into his followers. As such, the Nemesis System is a potential source of not only rivalries and arch-enemies, but also allies and possibly even friends.

to:

!The Nemesis System

[[folder:Nemesis Orcs]]
!!Nemesis Orcs & Trolls
->Orcs voiced
[[folder:Emperor Sagong]]
!!Emperor Sagong
!!!'''Race''': Men (Kingdom of Shen)

->Voiced
by: Creator/RobinAtkinDownes (''Shadow of War''), Creator/JBBlanc, Creator/BrianBloom (''Shadow of Mordor''), Creator/SteveBlum, Chris Butler (''Shadow of War''), Creator/DarinDePaul (''Shadow of War''), Jeff Doba (''Shadow of War''), Creator/MichaelGough, Adam Harrington (''Shadow of War''), Creator/NeilKaplan, Jon Lipow (''Shadow of War''), Eric Lopez (''Shadow of Mordor''), Creator/MatthewMercer, Creator/DaveBMitchell, Creator/KumailNanjiani (''Shadow of War''), Clayton Nemrow (''Shadow of War''), Creator/NolanNorth, Jim Pirri (''Shadow of War''), Creator/JamiesonPrice (''Shadow of War''), Creator/SamRiegel, Creator/RobbieRist (''Shadow of War''), Creator/DwightSchultz, Creator/JasonSpisak, Creator/FredTatasciore (''Shadow of Mordor''), Creator/KirkThornton and Creator/TravisWillingham
->Ologs voiced by: Creator/JBBlanc and Creator/FredTatasciore

Ping Wu

The officers former emperor of Orc and Troll society, from Captains all the way to the Overlord. Aside from names and fancy titles, these orcs have a number Kingdom of strengths that make them much, much more dangerous than your rank-and-file grunts. However, they also have weaknesses you can exploit to great effect. Over the course of Talion's journey, he gains the ability to brand them, which forcibly converts them into his followers. As such, the Nemesis System is a potential source of not only rivalries and arch-enemies, but also allies and possibly even friends.
Shen.



* AllThereInTheManual: His name and that of his homeland (the Kingdom of Shen) are only found in the Appendices. His involvement in the story is so minimal that he doesn't even get his own entry.
* BetrayalByOffspring: Murdered by his own daughters, although we don't see their relationship before the fateful parade.
* CruelAndUnusualDeath: He's stabbed multiple times, and then [[OffWithHisHead his head is violently ripped off]]. ''[[BetrayalByOffspring By his own daughters.]]''
* GoneHorriblyRight: He's almost certainly the one who initiated the military campaign against Mordor that ended with his daughters killing two Nazgûl and confiscating their Rings of Power.
* PosthumousCharacter: Long dead by the time of ''Shadow of War'', and only seen in a flashback.
* SacrificialLamb: Barely appears in the game at all, and only really exists to show that the Rings of Power are already corrupting his daughters into power-hungry monsters.
* WrongGenreSavvy: He's absolutely correct that his daughters' hoarding of their captured Rings of Power is a sign of defiance, and he ''would'' be right to expect that his daughters would hand him the Rings on demand, both as their father and as their emperor...but he ''completely'' miscalculates the Rings' true nature, and he pays for this oversight with his life.
[[/folder]]

!The Nemesis System

[[folder:Nemesis Orcs]]
!!Nemesis Orcs & Ologs
!!!'''Race''': Orcs (Uruk-hai, Olog-hai)

->Orcs voiced by: Creator/RobinAtkinDownes (''Shadow of War''), Creator/JBBlanc, Creator/BrianBloom (''Shadow of Mordor''), Creator/SteveBlum, Chris Butler (''Shadow of War''), Creator/DarinDePaul (''Shadow of War''), Jeff Doba (''Shadow of War''), Creator/MichaelGough, Adam Harrington (''Shadow of War''), Creator/NeilKaplan, Jon Lipow (''Shadow of War''), Eric Lopez (''Shadow of Mordor''), Creator/MatthewMercer, Creator/DaveBMitchell, Creator/KumailNanjiani (''Shadow of War''), Clayton Nemrow (''Shadow of War''), Creator/NolanNorth, Jim Pirri (''Shadow of War''), Creator/JamiesonPrice (''Shadow of War''), Creator/SamRiegel, Creator/RobbieRist (''Shadow of War''), Creator/DwightSchultz, Creator/JasonSpisak, Creator/FredTatasciore (''Shadow of Mordor''), Creator/KirkThornton and Creator/TravisWillingham
->Ologs voiced by: Creator/JBBlanc and Creator/FredTatasciore

The officers of Orc society, from Captains all the way to the Overlord. Aside from names and fancy titles, these orcs have a number of strengths that make them much, much more dangerous than your rank-and-file grunts; however, they also have weaknesses that their enemies can exploit to great effect. Over the course of Talion's journey, he gains the ability to brand them, which forcibly converts them into his followers. As such, the Nemesis System is a potential source of not only rivalries and arch-enemies, but also allies and possibly even friends.

----



* AlwaysChaoticEvil: As in the source material. Due to orc society being built on KlingonPromotion, there is absolutely no stability in the leadership hierarchy even if Talion abstains from interfering with it, a fact that [[EnemyChatter grunts will sometimes]] [[LampshadeHanging complain about]].



* AssholeVictim: Talion can decapitate and dismember orcs, burn them alive, poison their supplies, MindRape and humiliate them, pit them against each other, etc. The game's narrative, however, makes sure the player isn't sorry for any of that, given that orcs themselves gladly do all of above (and worse) to their enemies and each other.

to:

* AssholeVictim: Talion can decapitate and dismember orcs, burn them alive, poison their supplies, MindRape and humiliate them, pit them against each other, etc. The game's games' narrative, however, makes sure ensures that the player isn't (too) sorry for any of that, given that orcs themselves gladly do all of above (and worse) -- and worse -- to their enemies and even to each other.other; what they lack in supernatural abilities, they more than make up for in cruelty and sadism.
* AsskickingEqualsAuthority: {{Enforced|Trope}}. The only way for an orc to rise through the ranks is to kill or otherwise defeat his enemies. Naturally, as Talion is the orcs' Public Enemy Number One, killing ''him'' increases an orc's social standing quite significantly; see AscendedExtra above for when a grunt manages to pull this off.
** It's actually somewhat ''{{downplayed|Trope}}'' in ''Shadow of War'' as opposed to ''Shadow of Mordor''; in ''Mordor'', killing Caragors or Graugs is significant enough of an achievement to increase the Uruk's level, and a grunt who lands the killing blow on either monster (or a captain) becomes a captain himself. (And if you brand said grunt before he gets promoted, he remains loyal to you after his ascension.) This is no longer the case in ''War,'' probably due to the larger number of beasts roaming around Mordor.



** Played Straight (and quite literally) by certain captains who look virtually identical to run-of-the-mill grunts, which can be a nasty shock if you're not constantly checking the Wraith World. Pro tip: if a grunt has a [[FlamingSword flaming weapon]], [[PoisonedWeapons poisoned weapon]], or weapon that's dripping blood, ''he's not a grunt''. (This is much more prevalent in ''Shadow of Mordor''; in ''Shadow of War'', all captains are denoted with rings under their feet, even if you haven't identified them in the Wraith World yet.)

to:

** Played Straight (and quite literally) by certain captains who look virtually identical to run-of-the-mill grunts, which can be a nasty shock if you're not constantly checking the Wraith World. Pro tip: if a grunt has a [[FlamingSword flaming weapon]], [[PoisonedWeapons poisoned weapon]], {{poisoned Weapon|s}}, or weapon that's dripping blood, ''he's not a grunt''. (This is much more prevalent in ''Shadow of Mordor''; in ''Shadow of War'', all captains are denoted with rings under their feet, even if you haven't identified them in the Wraith World yet.)



** Similarly, an Uruk who's repeatedly ''shamed'' by Talion will get more and more pathetic, and whine all of the other orcs mock him. It can get subverted if the Uruk becomes "Unashamed", which grants him Iron Will and a more heroic attitude, or becomes a Maniac, meaning they're now a gibbering lunatic... who's at least 20 levels ''higher'' than Talion.

to:

** Similarly, an Uruk who's repeatedly ''shamed'' by Talion will get more and more pathetic, and whine that all of the other orcs mock him. It can get subverted if the Uruk becomes "Unashamed", which grants him Iron Will and a more heroic attitude, or becomes a Maniac, meaning they're now a gibbering lunatic... who's at least 20 levels ''higher'' than Talion.



* CaptainObvious: Quite literally -- one Orc Captain is labeled "[[https://youtu.be/thQzR7bgvg0 The Obvious]]".
* CastOfSnowflakes: All Uruks are randomly generated with different looks, personalities and traits. Also, one of captain titles is "The Snowflake".

to:

* CaptainObvious: Quite literally -- one Orc Captain is labeled "[[https://youtu.be/thQzR7bgvg0 The Obvious]]".
Obvious]]," and he's ExactlyWhatItSaysOnTheTin:
-->'''Thrak the Obvious''': Nobody in Mordor understands what I'm saying, but they all get the point eventually! ...Get it? [[DontExplainTheJoke It has two meanings! The point of the words AND the point of the weapon!]]
* CastOfSnowflakes: All Uruks are randomly generated with different looks, personalities and traits. Also, one of the possible captain titles is literally "The Snowflake".Snowflake"[[note]]He was introduced as a Fallen Blades SideQuest captain in the ''Blade of Galadriel'' DLC, then [[CanonImmigrant added to the main game as a randomly generated captain]] in the July 2018 update[[/note]].



* ConspiracyTheorist: In ''Shadow of War'', you might run into the Suspicious, an Olog who's convinced that Talion's war is a test engineered by the Nazgûl. And yes, he uses the term "sheep" a lot. [[spoiler:While he's clearly off the mark, the game's ending puts his claims in a whole new light.]]



* DecapitationRequired: The only reliable way to avert an UnexplainedRecovery is to lop the Uruk's head off. {{Subverted|Trope}} in ''Shadow of War'', they can come back as Frankensteins ''with their heads stitched back on'', or as undead.

to:

* DecapitationRequired: The only reliable way to avert an UnexplainedRecovery is to lop the Uruk's head off. {{Subverted|Trope}} in ''Shadow of War'', they where a decapitated Olog can come back return as Frankensteins ''with their heads the Stitch -- as in ''his head was stitched back on'', or as undead.on''[[note]]This only occurs once per playthrough[[/note]].



* DragonAscendant: In ''Shadow of Mordor'', killing a Warchief causes one of his surviving bodyguards to [[YouAreInCommandNow automatically be promoted to the position]]. They also take on bodyguards of their own, which are not necessarily their former boss's guards. You can actually {{exploit|edTrope}} in a few different ways. First, since all of the survivors -- including the surviving bodyguards -- [[ScrewThisImOuttaHere flee]] when the Warchief dies, you can quickly determine which bodyguard just gained the FieldPromotion, chase him down, and kill him too (and without resistance), allowing you to take down two Warchiefs (and possibly gain two Epic Runes) after having to complete only one mission to draw them out[[note]]It's theoretically possible to repeat this process to defeat even more Warchiefs, but it's much more difficult since everyone else is probably too far away to chase down, if they were even present to begin with[[/note]]. Alternatively, by branding the bodyguard(s) beforehand, you can ensure that one of your lackeys smoothly slides into the Warchief position as soon as his supposed boss's body hits the ground.
** All of the above is {{averted|Trope}} in ''Shadow of War'', where a dead warchief simply results in a vacancy in the ranks until either it gets filled by a stranger or you assign a Follower to [[MoleInCharge infiltrate the position]]. (It's not all bad, though: a vacant warchief position means one fewer defensive fortress upgrade and an undefended victory point when you're besieging the fort.) However, if you draw out a warchief and he winds up killing you, he may proceed to [[ChallengingTheChief defeat the overlord and take his place]] before you revive.



* GeniusBruiser: Even the most brutish Uruks and Olog-hai have the chance of being quite eloquent when speaking to Talion.

to:

* GeniusBruiser: Even the most brutish Uruks and Olog-hai Ologs have the chance of being quite eloquent when speaking to Talion.



* HulkSpeak: Some orcs talk like this, and it's much more common among Olog-hai.

to:

* HulkSpeak: Some orcs Uruks talk like this, and this in ''Shadow of Mordor''. It's generally {{averted|Trope}} for Uruks in ''Shadow of War'', but it's much more fairly common among Olog-hai.Olog-hai (who fit the Hulk archetype in most other respects as well).



* InformedFlaw: In ''Shadow of War'', the Beast Fodder weakness tends to become this in high-level captains, as beasts -- even graugs -- simply don't deal that much damage to them. Taken UpToEleven if the captain in question also possesses the Beast Slayer trait, which allows him to OneHitKill any beast he gets his hands on.



* ItsAllAboutMe: One orc personality type in ''Shadow of War'' ("Whiner 2" in the game files) is self-obsessed to the point of parody, constantly wondering out loud why this or that misfortune had to happen to him and demanding that [[DisproportionateRetribution you allow him to kill you to make up for inconveniencing him]].
-->''(Assassin with the Whiner 2 personality type ambushes you)''\\
'''Assassin''': I know I turn up at the worst time for you, but have you ever considered that it's the worst time for me, too? I always have to be ready to kill your sorry self!



* KlingonPromotion: That's how orcs advance in their social system.

to:

* KlingonPromotion: That's how orcs advance The sole means of advancement in their social system.orc society.



* NamesTheSame: In ''War'', an orc can have the moniker of [[NamesTheSame Gravewalker]], his motivation for killing Talion amount to ClearMyName.

to:

* NamesTheSame: In ''War'', an orc can have the moniker of [[NamesTheSame Gravewalker]], with his motivation for killing Talion amount amounting to ClearMyName.



* OurZombiesAreDifferent: ''Shadow of War'' introduces revenants, or undead orcs. While they retain most of their old traits, they lose their personalities, tribal affiliations, and even the ability to speak (they gargle incoherently instead). They also lose the ability to gain additional levels[[note]]Prior to the July 2018 update, they also lost five levels upon resurrection[[/note]] and gain the Flammable weakness; on the plus side, they gain increased resistance to poison and become Unbreakable, rendering them immune to domination. [[spoiler:The final Carnán quest involves Zog the Eternal raising up several captains whom Talion killed previously as revenants. In Act IV, Talion himself gains the ability to resurrect fallen followers as revenants, and they never betray him.]]
* PardonMyKlingon: Some Uruks liberally use the term "shrakh", which appears to be their word for "shit". One particular pre-duel quote functions as a ClusterFBomb for this reason:

to:

* OneHitKill: In ''Shadow of War'', captains possessing the Beast Slayer trait can take down any beast -- including graugs -- in a single, over-the-top execution animation. Notably, their weapon elements also deal significantly more damage to beasts, so it's quite possible for them to literally burn or poison caragors to death with a single strike, even if they're too busy to perform the aforementioned execution.
* OurZombiesAreDifferent: ''Shadow of War'' introduces revenants, or undead orcs. While they retain most of their old traits, they lose their personalities, tribal affiliations, and even the ability to speak (they gargle incoherently instead). They also lose the ability to gain additional levels[[note]]Prior to the July 2018 update, they also lost five levels upon resurrection[[/note]] and gain the Flammable weakness; weakness (and thus naturally lose Fire-Proof if they previously possessed that immunity); on the plus side, they gain increased resistance to poison and become Unbreakable, rendering them immune to domination. [[spoiler:The final Carnán quest involves Zog the Eternal raising up several captains whom Talion killed previously as revenants. In Act IV, Talion himself gains the ability to resurrect fallen followers as revenants, and they never betray him.]]
* PardonMyKlingon: Some Uruks liberally use the term "shrakh", which appears to be their word is BlackSpeech for "shit". One particular pre-duel quote functions as a ClusterFBomb for this reason:



* PoisonedWeapons: Some Uruks carry poisoned weapons that disable the button prompt for Talion to counter incoming hits[[note]]however, only the prompt is disabled; it's still possible to counter enemy attacks when Poisoned[[/note]], deplete his Focus and render him incapable of using the bow, slow him down, and drain his health.

to:

* PoisonedWeapons: Some Uruks carry poisoned weapons that disable the button prompt for Talion to counter incoming hits[[note]]however, only the prompt is disabled; it's still possible to counter enemy attacks when Poisoned[[/note]], deplete his Focus and render him incapable of using the bow, ranged weapons, slow him down, and drain his health.health. [[UniversalPoison All orcs use the same poison, which is also the same poison used by spiders, ghûls, Wretched Graugs/poison graugs, Núrnen's poison spouts...]]



* RelatedInTheAdaptation: Species version. ''Shadow of War'' uses the blanket term "orc" to describe both Uruk-hai and Olog-hai, {{impl|iedTrope}}ying that they're variants of the same species; however, they're distinctly different species in the source material (''Uruk-hai'' is BlackSpeech for "orc-folk," and orcs were made in mockery of Men and/or Elves; ''Olog-hai'' is BlackSpeech for "troll-folk," and trolls were made in mockery of Ents).



** Depending on how literal the term is, the Blood Brother mechanic is this for the Uruks themselves. Kill one, and the other ''will'' come for your hide.

to:

** Depending on how literal the term is, the Blood Brother mechanic is this for the Uruks themselves. Kill Fight one, and the other will likely show up to defend him; wound one, and the other will become Enraged; kill one, and the other ''will'' come for your hide.



-->'''Nemesis:''' "Burn... Maim! Kill them all!"

to:

-->'''Nemesis:''' -->'''Nemesis''': "Burn... Maim! Kill them all!"



* WeaksauceWeakness:
** In ''Shadow of Mordor'', Uruk vulnerabilities will kill them instantly (or near-instantly, in the case of [[KillItWithFire fire]]). ''Shadow of War'' {{downplay|edTrope}}s this phenomenon for certain mortal vulnerabilities, specifically fire and poison: the captain's health will drain quickly but not instantaneously, and followers will begin bleeding out (allowing you to revive them) after their health is depleted.
*** However, ''Shadow of War'' also takes this UpToEleven with Mortal Beast Fodder, which kills the captain as soon as he takes damage from a beast. Any beast. Including the lowly ghûl. It's pretty mystifying to watch a gigantic (and perfectly healthy) Olog suddenly fall over dead because a single little ghûl managed to scratch his toe once.
** [[PlayingWithATrope Played with]] somewhat with a captain's [[WhyDidItHaveToBeSnakes fears]] (terrors in ''Shadow of War''): they all result in said captain becoming Terrified[[note]]Terrified captains [[ScrewThisImOuttaHere flee the battlefield]] and lose all of their immunities and rage triggers, and you can stealth-attack or stealth-drain them as many times as you want, grab them, kill them with a single Execution, etc.[[/note]], but some fears/terrors are easier to exploit than others. In particular, Fear of the Gravewalker (Overwhelming Awe in ''Shadow of War'') causes the captain to run for the hills as soon as he spots Talion, while Fight Another Day causes him to flee for his life as soon as he gets injured.



!!!'''Race''': Orcs (Uruk-hai, Olog-hai)




to:

!!!'''Race''': Orcs (Uruk-hai, Olog-hai)

Added: 2383

Changed: 1166

Is there an issue? Send a MessageReason:
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** ''The Bright Lord'' DLC contests this, as it depicts Celebrimbor utilizing branding to build an army of orcs in the Second Age, at least a thousand years before Saruman arrived on Middle-earth per the source material. Saruman's role might thus have been jogging Celebrimbor's memory of this ability.

to:

** ''The Bright Lord'' DLC contests this, as it depicts Celebrimbor utilizing branding to build an army of orcs in the Second Age, at least a thousand years before Saruman arrived on Middle-earth per [[Literature/TheLordOfTheRings the source material.material]]. Saruman's role might thus have been jogging Celebrimbor's memory of this ability.



The officers of Orc and Troll society, from Captains all the way to the Overlord. Aside from names and fancy titles, these orcs have a number of strengths that make them much, much more dangerous than your rank-and-file grunts. However, they also have weaknesses you can exploit to great effect. Over the course of Talion's journey, he gains the ability to brand them, which forcibly converts them into his followers, making the nemesis system a source of allies as well as enemies.

to:

The officers of Orc and Troll society, from Captains all the way to the Overlord. Aside from names and fancy titles, these orcs have a number of strengths that make them much, much more dangerous than your rank-and-file grunts. However, they also have weaknesses you can exploit to great effect. Over the course of Talion's journey, he gains the ability to brand them, which forcibly converts them into his followers, making followers. As such, the nemesis system Nemesis System is a potential source of not only rivalries and arch-enemies, but also allies as well as enemies.and possibly even friends.



** Arguably {{averted|Trope}} and even {{inverted|Trope}} with regards to Warchiefs in ''Shadow of War''; while they're no longer the regional top dogs due to the introduction of fortresses and their Overlords, they actually serve a story purpose now, as each Warchief is assigned to guard a specific sector of the fort in the event of a siege. (This also serves as an InUniverse {{justifi|edTrope}}cation for Warchiefs' absence from the open world.) You're still required to play a mini-mission to draw them out, or you can encounter them all during a siege. Also, infiltrating a follower as a Warchief weakens the fort's defenses.

to:

** Arguably {{averted|Trope}} and even {{inverted|Trope}} with regards to Warchiefs in ''Shadow of War''; while they're no longer the regional top dogs due to the introduction of fortresses and their Overlords, they actually serve a story purpose now, as each Warchief is assigned to guard a specific sector of the fort in the event of a siege.should it ever come under attack. (This also serves as an InUniverse {{justifi|edTrope}}cation for Warchiefs' absence from the open world.) You're still required to play a mini-mission to draw them out, or you can encounter them all during a siege. Also, infiltrating a follower as a Warchief weakens the fort's defenses.defenses (see MoleInCharge below).



** And just as easily {{subverted|Trope}} if they happen to possess an easily-exploitable weakness that stays with them through the promotion(s), turning them from a nobody to a...somebody who still really isn't a nightmare.

to:

** And just as easily {{subverted|Trope}} if they happen to possess an [[WeaksauceWeakness easily-exploitable weakness weakness]] that stays with them through the promotion(s), turning them from a nobody to a...somebody who still really isn't a nightmare.nightmare.
** As with much of the Nemesis System, it's entirely possible to {{exploit|edTrope}} this to create a powerful nemesis, then apply some HeelFaceBrainwashing to turn them into a powerful follower. Both games offer achievements for such [[TheChessmaster chessmastery]].



** Taken UpToEleven with the Bore, an Olog captain who's ''really'' well-versed on his history, particularly that of Númenor and Gondor. [[FridgeHorror Best not to think about how he learned that information.]]



* GetBackHereBoss: Terrified or outmatched Uruks will flee from the battle, mechanically becoming one of these. Uruks with "Fear of the Gravewalker" are especially strong examples, as they'll leg it the moment they see Talion.

to:

* GetBackHereBoss: Terrified or outmatched Uruks will flee from the battle, mechanically becoming one of these. Uruks with "Fear Fear of the Gravewalker" Gravewalker (Overwhelming Awe in ''Shadow of War'') are especially strong examples, as they'll leg it the moment they see Talion.



* HalfTheManHeUsedToBe: A cleaved orc can still come back with his lower half being stapled.

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* HalfTheManHeUsedToBe: A cleaved In ''Shadow of War'', Talion can kill orcs by cutting them in two at the waist; it's possible for an orc can still come back killed in this fashion to become a legendary returner[[note]]an orc who cheats death when killed in a particular fashion and [[CameBackStrong returns as a legendary orc]] with an exclusive title and shtick; only one legendary returner exists per playthrough for each kind of death[[/note]] HollywoodCyborg called the Machine, with his lower half being stapled.body parts crudely attached together.



** This is also {{inverted|Trope}}, as other orcs sport [[EmbarrassingNickname Embarrassing Nicknames]] like [[DirtyCoward the Coward]], Who Flees, the Weak, and so forth. These can become {{Ironic Nickname}}s if Talion manages to die to them a lot, as they'll gain a level up every time they beat him (or at least survive an encounter).
** In ''Shadow of War'', orcs can gain new titles based on their deeds. An Olog who kills his pit fight opponent can gain the title Pit Fighter. An orc who flees from a Nemesis Mission may become known as the Gutless.
* MilesGloriosus: Gorath from the "Spirit of Mordor" mission. When you find him, he's constantly bragging about how badass he is when hunting caragors. He's actually terrified by them, and the mission requires to release the caged caragors in the surrounding area before attacking him while he's fleeing.

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** This is also {{inverted|Trope}}, as other orcs sport [[EmbarrassingNickname Embarrassing Nicknames]] {{Embarrassing Nickname}}s like [[DirtyCoward the Coward]], Who Flees, the Weak, and so forth. These can become {{Ironic Nickname}}s if Talion manages to die to them a lot, as they'll gain a level up every time they beat him (or at least survive an encounter).
** In ''Shadow of War'', orcs can gain new titles based on their deeds. An For instance, an Olog who kills his pit fight opponent can gain the title Pit Fighter. An Fighter, while an orc who flees from a Nemesis Mission may become known as the Gutless.
* MilesGloriosus: Gorath Goroth from the "Spirit of Mordor" mission. When you find him, he's constantly bragging about how badass he is when hunting caragors. He's actually terrified by them, and the mission requires to release the caged caragors in the surrounding area before attacking him while he's fleeing.fleeing.
* TheMole: It's possible to command follower orcs to infiltrate a warchief's (or the overlord's) ranks as bodyguards, positioning them to stab their boss in the back when you encounter them in battle. In ''Shadow of War'', dominating all of a warchief's bodyguards (the warchief must have at least two bodyguards) replaces the warchief's normal mini-mission with a Betrayal mission wherein the bodyguards [[LuredIntoATrap bring their boss into an ambush]].
** MoleInCharge: Mostly {{averted|Trope}} with warchiefs in ''Shadow of Mordor'' (and completely averted with overlords in ''Shadow of War''), as they don't seem to make any secret of their true loyalties. However, in ''Shadow of War'', infiltrating spy warchiefs offer significant benefits during a siege: each spy warchief will "forget" to equip his assigned defensive fortress upgrade, rig a portion of the wall to [[StuffBlowingUp explode]] when Talion sounds the charge, and prime his assigned victory point for immediate capture. It's also possible for spy warchiefs to get discovered and executed, which causes the wall to remain intact; however, the warchief's victory point will still be vacant and thus much more vulnerable to capture. Spy warchiefs can also be commanded to engage in Pitched Battles against other warchiefs (the analogue to ''Shadow of Mordor'''s Riots), but doing so blows the warchief's cover and forces him to abandon his post regardless of the battle's outcome.



** ''Shadow of War'', aside from introducing other immunities (such as immunities to the game's StandardStatusEffects), also introduces the Iron Will trait (the captain cannot be recruited, although he can still be dominated and possibly shamed) and the Unbreakable trait (the captain never breaks, even when Terrified, and thus can never be dominated at all).

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** ''Shadow of War'', aside from introducing other immunities (such as immunities to the game's StandardStatusEffects), also introduces the Iron Will trait (the captain cannot be recruited, although he can still be dominated and possibly shamed) shamed, which carries the possibility of removing Iron Will) and the Unbreakable trait (the captain never breaks, even when Terrified, and thus can never be dominated at all).



* OneGenderRace: No female orcs are ever seen or mentioned. Orcs reproduce asexually (created in the Vats, similar to Saruman's uruk-hai in the films) and the closest thing they have to parents are Vat Keepers.

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* OneGenderRace: No female orcs are ever seen or mentioned. Orcs reproduce asexually (created in the Vats, similar to Saruman's uruk-hai Uruk-hai in [[Film/TheLordOfTheRings the films) films]]) and the closest thing they have to parents are Vat Keepers.



* PoisonedWeapons: Some Uruks carry poisoned weapons that disable the button prompt for Talion to counter incoming hits and drain his health.
* RapePillageAndBurn: - Or more like Abuse, Pillage and Burn. Orcs love bullying, enslaving and torturing anyone who's weaker than them, stealing what they can carry and burning what they can't.

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* PoisonedWeapons: Some Uruks carry poisoned weapons that disable the button prompt for Talion to counter incoming hits hits[[note]]however, only the prompt is disabled; it's still possible to counter enemy attacks when Poisoned[[/note]], deplete his Focus and render him incapable of using the bow, slow him down, and drain his health.
* RapePillageAndBurn: - Or more like Abuse, Pillage and Burn. Orcs love bullying, enslaving and torturing anyone who's weaker than them, stealing what they can carry and burning what they can't.them -- including each other.



** Played completely straight in ''War'', though; an Uruk or Olog whose level is close to Talion's own can break free of his control and immediately turn on him, often declaring their intent to replace him to give his army "proper" leadership. There are other ways to trigger a betrayal, but this one plays the trope the most straight.

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** Played completely straight in ''War'', ''Shadow of War'', though; an Uruk or Olog whose level is close to Talion's own can break free of his control and immediately turn on him, often declaring their intent to replace him to give his army "proper" leadership. There are other ways to trigger a betrayal, but this one plays the trope the most straight.



* TalkingIsAFreeAction: ''{{Enforced|Trope}}.'' The instant a captain is aware of you, he'll launch into an unskippable monologue that can be anywhere in length from a PreAsskickingOneLiner to [[SesquipedalianLoquaciousness a full-blown speech]], and ''[[UpToEleven the entire battlefield]]'' will pause to hear his spiel. Eru help you if you get noticed by multiple captains simultaneously; ''[[UpToEleven every last one of 'em]]'' will have words for you.



* ThrowTheMookAtThem: Ologs can pull this off, snatching up a hapless uruk to chuck at Talion as a crude ranged attack. They're not particularly picky about whose side their improvised projectile is on, either.

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* ThrowTheMookAtThem: Ologs can pull this off, snatching up a hapless grunt uruk to chuck at Talion as a crude ranged attack. They're [[BadBoss not particularly picky about whose side their improvised projectile is on, on]], either.



** There's also Uruks with the "Unintelligible" title, who speak with a thick Scottish accent and at a breakneck pace. [[EvenTheSubtitlerIsStumped Certain parts of their dialogue show up in the subtitles as just "(???)".]]

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** There's also Uruks with the "Unintelligible" "Inscrutable" title, who speak with a thick Scottish accent and at a breakneck pace. [[EvenTheSubtitlerIsStumped Certain parts of their dialogue show up in the subtitles as just "(???)".]]

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