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Examples Are Not Recent, but even so Rydia has no dedicated Holy stuff yet, just as a third element. And Asura features in one of those as well
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* DemotedToExtra: Her Mist Dragon is typically identified as her iconic Eidolon, but here it only features as her default Soul Break and in her Overstrike, and she's more closely associated with Leviathan and Titan.
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* DemotedToExtra: Her Mist Dragon is typically identified as her iconic Eidolon, but here it only features as her default Soul Break and in her Overstrike, and she's more closely associated with Leviathan and Titan.
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* HolyHandGrenade: Her third element is Holy, as of recently, meshing into the theme of the Mist Dragon.
to:
* HolyHandGrenade: Her third element is Holy, as of recently, meshing into the theme of the Mist Dragon.Dragon and Asura.
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* GardgeteerGenius: As expected from a ''Final Fantasy'' [[LegacyCharacter Cid]], he's responsible for the main machines that Tyro and friends use, including the airship, which is powered by ''Magicite''.
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* GardgeteerGenius: GadgeteerGenius: As expected from a ''Final Fantasy'' [[LegacyCharacter Cid]], he's responsible for the main machines that Tyro and friends use, including the airship, which is powered by ''Magicite''.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ffrk_cid.png]]
[[caption-width-right:350:]]
[[caption-width-right:350:]]
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* GardgeteerGenius: As expected from a ''Final Fantasy'' [[LegacyCharacter Cid]], he's responsible for the main machines that Tyro and friends use, including the airship, which is powered by ''Magicite''.
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* {{Leitmotif}}: He basically steals "[[https://www.youtube.com/watch?v=yTihNYIPi34 Hey, Cid!]]" from his ''VideoGame/FinalFantasyIV'' counterpart, as it plays by default in the upgrade menus.
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* KnightInShiningArmor: His main ability school is Knight, allowing him to do many functions of the job.
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* BaredFistedMonk: Another typical example in the franchise.
to:
* BaredFistedMonk: BareFistedMonk: Another typical example in the franchise.
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* CripplingOverspecialization: Played with. His only ability school is Black Magic, so he has absolutely no use in parties that don't need a mage. However, his Ultra Soul Break lets him dualcast Black Magic spells, which lets him be decently effective even if he can't exploit his Lightning affinity.
to:
* CripplingOverspecialization: Played with. His only ability school is Black Magic, so he has absolutely no use in parties that don't need a mage. However, his Ultra Soul Break lets gives him dualcast Ability Double for Black Magic spells, Magic, which lets him be decently effective even if he can't exploit his Lightning affinity.affinity.
* PlotRelevantAgeUp: His adult clothing from ''The After Years'' is available as a Wardrobe Record.
* PlotRelevantAgeUp: His adult clothing from ''The After Years'' is available as a Wardrobe Record.
* PlotRelevantAgeUp: Her adult clothes from ''The After Years'' are available as a Wardrobe Record.
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* WhyWontYouDie: Her second Ultra heals targets and grants them Last Stand and Reraise, effectively meaning they have to die three times before they stay dead.
to:
* WhyWontYouDie: Her second Ultra ''Pure White Magic'' heals targets and grants them Last Stand and Reraise, effectively meaning they have to die three times before they stay dead.
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* MakingASplash: Water is his main elemental field currently.
* ShockAndAwe: Some of his Soul Breaks can mix Lightning among its elements.
* ShockAndAwe: Some of his Soul Breaks can mix Lightning among its elements.
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* CastingAShadow: His specialization lies in Dark magic.
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* PlayingWithFire: Befitting of the Fiend of Fire.
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* BlackMage
* BlowYouAway: As per being the Fiend of Wind.
* BlowYouAway: As per being the Fiend of Wind.
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* HolyHandGrenade: Inherited from his father's abilities, indeed.
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* BareFistedMonk: Much like her father.
* DishingOutDirt: Ursula has Earth as her main elemental basis.
* PlayingWithFire: Fire is her secondary element.
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* BlackMage: Black Magic is everything he can use, and everything he ''needs'' to use.
* CripplingOverspecialization: Like Palom, Vivi has access only to Black Magic, and equally, he has an Ultra Soul Break which gives him Ability Double. What makes Vivi more dangerous at this is that he can also enter Trance for a 50% chance at Dualcasting Black Magic, giving him a reliable ''triplecast'' source.
* PlayingWithFire: Vivi's main element is Fire, but he can work with basically any element his Black Magic allows him to.
* SquishyWizard: As per specialized Black Mage rule.
* CripplingOverspecialization: Like Palom, Vivi has access only to Black Magic, and equally, he has an Ultra Soul Break which gives him Ability Double. What makes Vivi more dangerous at this is that he can also enter Trance for a 50% chance at Dualcasting Black Magic, giving him a reliable ''triplecast'' source.
* PlayingWithFire: Vivi's main element is Fire, but he can work with basically any element his Black Magic allows him to.
* SquishyWizard: As per specialized Black Mage rule.
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->'''Role''': Monk
"The leader of the monks who defend the eastern kingdom of Fabul, Yang is a polite, humble warrior who lends his considerable strength to Cecil's party."
----
* BaredFistedMonk: Another typical example in the franchise.
* DishingOutDirt: His element is Earth.
"The leader of the monks who defend the eastern kingdom of Fabul, Yang is a polite, humble warrior who lends his considerable strength to Cecil's party."
----
* BaredFistedMonk: Another typical example in the franchise.
* DishingOutDirt: His element is Earth.
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->'''Role''': Black Mage
"One of the twin mages of Mysidia, hailed as a magical prodigy. The younger twin and black mage, Palom shows no restraint, indulging himself in his every whim."
----
* BlackMage: One of the best offensive mages in the game in terms of raw stats.
* CripplingOverspecialization: Played with. His only ability school is Black Magic, so he has absolutely no use in parties that don't need a mage. However, his Ultra Soul Break lets him dualcast Black Magic spells, which lets him be decently effective even if he can't exploit his Lightning affinity.
* ShockAndAwe: His element is Lightning.
* SquishyWizard: He has one of the best Magic stats in the game, but his HP and Defense are pathetic.
"One of the twin mages of Mysidia, hailed as a magical prodigy. The younger twin and black mage, Palom shows no restraint, indulging himself in his every whim."
----
* BlackMage: One of the best offensive mages in the game in terms of raw stats.
* CripplingOverspecialization: Played with. His only ability school is Black Magic, so he has absolutely no use in parties that don't need a mage. However, his Ultra Soul Break lets him dualcast Black Magic spells, which lets him be decently effective even if he can't exploit his Lightning affinity.
* ShockAndAwe: His element is Lightning.
* SquishyWizard: He has one of the best Magic stats in the game, but his HP and Defense are pathetic.
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->'''Role''': White Mage
"Though young, the fate of her village, Mysidia, rests on the shoulders of this prodigal twin. The white mage Porom is the elder twin, and she carries herself with much more maturity than her little brother Palom."
----
* WhiteMagicianGirl: The ''IV'' realm's secondary healer.
* WhyWontYouDie: Her second Ultra heals targets and grants them Last Stand and Reraise, effectively meaning they have to die three times before they stay dead.
"Though young, the fate of her village, Mysidia, rests on the shoulders of this prodigal twin. The white mage Porom is the elder twin, and she carries herself with much more maturity than her little brother Palom."
----
* WhiteMagicianGirl: The ''IV'' realm's secondary healer.
* WhyWontYouDie: Her second Ultra heals targets and grants them Last Stand and Reraise, effectively meaning they have to die three times before they stay dead.
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Character sheet for ''VideoGame/FinalFantasyRecordKeeper''
to:
Character sheet for ''VideoGame/FinalFantasyRecordKeeper''
''VideoGame/FinalFantasyRecordKeeper''.
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!! Cait Sith
to:
!! Cait Sith
Reeve "Cait Sith" Tuesti
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* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party; this is explained by Doctor Mog by the fact that Tyro's own exploits in the Magicite Records have ''themselves'' become record paintings, allowing for the re-creation of those events.
to:
* BerserkButton: Badmouthing her friends is a nice way to prompt her into action.
* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party; this is explained byDoctor Dr. Mog by the fact that Tyro's own exploits in the Magicite Records have ''themselves'' become record paintings, allowing for the re-creation of those events.
* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party; this is explained by
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* LaserGuidedAmnesia: She has no memories at first, unsealing the Magicite restores them bit by bit.
* MagicMusic: Her Soul Breaks have a distinct musical theme.
* MagicMusic: Her Soul Breaks have a distinct musical theme.
to:
* LaserGuidedAmnesia: She has no memories at first, unsealing the Magicite restores them bit by bit.
bit. It's also a concern of hers, as shown in the first ''Final Fantasy I'' section of the Record Dungeons.
* MagicMusic:Her She can use all of the Bard abilities, and her Soul Breaks have a distinct musical theme.
* MagicMusic:
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A member of the Royal Arcanium, the adventures of the keepers at the Royal Archives draw their attention and he's sent in to investigate.
to:
A member of the Royal Arcanium, the adventures of the keepers Keepers at the Royal Archives draw their attention and he's sent in to investigate.
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* DarkIsNotEvil: He wears red and black robes and is called "Shadowsmith", but he's a heroic figure.
to:
* DarkIsNotEvil: He wears [[RedAndBlackAndEvilAllOver red and black black]] robes and is called "Shadowsmith", but he's a seemingly heroic figure.figure. [[spoiler:That is, until you actually find out how he stacks his deck...]]
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* MrExposition: Like Dr. Mog he explains a lot of plot developments.
to:
* MrExposition: Like Dr. Mog Mog, he explains a lot of plot developments.developments.
* WhatTheHellHero: Delivers a ''potent'' one at Biggs when he continuously badmouths Tyro and Elarra for taking his credit on the Corrupted Records case. He didn't need to [[ButtMonkey drag Wedge along]], but still.
* WhatTheHellHero: Delivers a ''potent'' one at Biggs when he continuously badmouths Tyro and Elarra for taking his credit on the Corrupted Records case. He didn't need to [[ButtMonkey drag Wedge along]], but still.
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* BlowYouAway: Wedge's main elemental field.
to:
* BlowYouAway: Wedge's main elemental field.field in Black Magic.
* ButtMonkey: Wedge is this big-time, as he's constantly associated with Biggs' antics without ever doing anything.
* DishingOutDirt: Biggs' main element as an Earth Knight.
* ButtMonkey: Wedge is this big-time, as he's constantly associated with Biggs' antics without ever doing anything.
* DishingOutDirt: Biggs' main element as an Earth Knight.
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* SmallNameBigEgo: Biggs is very much into taking credit for the smallest deeds, as shown in Chapter 4 of the Record Dungeons when he is formally introduced.
to:
* SmallNameBigEgo: Biggs is very much into taking credit for the smallest deeds, as shown in Chapter 4 of the Record Dungeons and is ''not'' happy when he is formally introduced.Tyro and Elarra arrive on the islands to solve the Corrupted Records and the Shadowsmith favors the keepers over him and Wedge.
* ThoseTwoGuys: Definitely. Never seen away from each other, and Wedge will ''always'' take the blame along with Biggs, regardless of agreeing with him or not.
* UndyingLoyalty: No matter how bad they have it against Tyro and Elarra, they will follow the Shadowsmith's orders to aid them, no questions asked. [[spoiler:[[BrokenPedestal That changes]] when the Shadowsmith reveals his true cards and they decide to switch sides and help Tyro.]]
* ThoseTwoGuys: Definitely. Never seen away from each other, and Wedge will ''always'' take the blame along with Biggs, regardless of agreeing with him or not.
* UndyingLoyalty: No matter how bad they have it against Tyro and Elarra, they will follow the Shadowsmith's orders to aid them, no questions asked. [[spoiler:[[BrokenPedestal That changes]] when the Shadowsmith reveals his true cards and they decide to switch sides and help Tyro.]]
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* ClassAndJobSystem: Her Aid as a Roaming Warrior in the Magicite records have jobs as something of a theme, with each one containing the name of a profession that fits with the effect of the soul break. The one that increases the party's defenses is Fabula Guardian, the one that makes the party more powerful is Fabula Raider, the one that heals the party is Fabula Priestess, and the one that causes a single massive hit of damage is Fabula Mage.
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* JobSystem: Her Aid as a Roaming Warrior in the Magicite records have jobs as something of a theme, with each one containing the name of a profession that fits with the effect of the soul break. The one that increases the party's defenses is Fabula Guardian, the one that makes the party more powerful is Fabula Raider, the one that heals the party is Fabula Priestess, and the one that causes a single massive hit of damage is Fabula Mage.
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* ClassAndJobSystem: Her Aid as a Roaming Warrior in the Magicite records have jobs as something of a theme, with each one containing the name of a profession that fits with the effect of the soul break. The one that increases the party's defenses is Fabula Guardian, the one that makes the party more powerful is Fabula Raider, the one that heals the party is Fabula Priestess, and the one that causes a single massive hit of damage is Fabula Mage.
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* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party.
to:
* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party.party; this is explained by Doctor Mog by the fact that Tyro's own exploits in the Magicite Records have ''themselves'' become record paintings, allowing for the re-creation of those events.
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* FlashStep: What his Overstrike basically is: ''a very fast and violent flash step''.
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* PurposedlyOverpowered: [=DeNA=] ''invoked this hard'' with him. His debuting event had him being given to you ''already at Level 50'', his base ATK is only comparable to Sephiroth, he has access to nearly ''every relevant physical ability school'', and the majority of his Soul Breaks either hit hard, or cause him to ''hit harder''. To top that off, his Overstrike is the most powerful in the game, having the biggest multiplier for a physical Soul Break of this category, and granting him the "Thunder God Mode" buff, which triples his casting speed.
to:
* PurposedlyOverpowered: NamesToRunAwayFromReallyFast: Every Soul Break under his name has references to his reputation, both in Ivalice, and in your hands: ''Sword Saint'', ''Thunder God'', and so on.
* PurposelyOverpowered: [=DeNA=] ''invoked this hard'' with him. His debuting event had him being given to you ''already at Level 50'', his base ATK is only comparable to Sephiroth, he has access to nearly ''every relevant physical ability school'', and the majority of his Soul Breaks either hit hard, or cause him to ''hit harder''. To top that off, his Overstrike is the most powerful in the game, having the biggest multiplier for a physical Soul Break of this category, and granting him the "Thunder God Mode" buff, which triples his casting speed. You can check the whole list of what he's capable of [[GameBreaker/FinalFantasyRecordKeeper on the Game Breaker page]].
* PurposelyOverpowered: [=DeNA=] ''invoked this hard'' with him. His debuting event had him being given to you ''already at Level 50'', his base ATK is only comparable to Sephiroth, he has access to nearly ''every relevant physical ability school'', and the majority of his Soul Breaks either hit hard, or cause him to ''hit harder''. To top that off, his Overstrike is the most powerful in the game, having the biggest multiplier for a physical Soul Break of this category, and granting him the "Thunder God Mode" buff, which triples his casting speed. You can check the whole list of what he's capable of [[GameBreaker/FinalFantasyRecordKeeper on the Game Breaker page]].
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** Judgement Grimoire calls down an oversized pike to drop down on the enemy. Its upgraded Super Soul Break variant, "Last Judgement Grimoire", summons ''three'' oversized pikes to hit the target.
** The "Arbiter's Apocrypha" Overstrike Soul Break has him summoning a gigantic sword several times his size from his tome, then [[ImpaledWithExtremePrejudice impaling the target with it]] [[DeathFromAbove from above.]]
* BlowYouAway: "Cyclone Grimoire" summons a magical twister to hit the enemy party. Curiously, it deals Non-Elemental Magic Damage instead of Wind Magic Damage.
** The "Arbiter's Apocrypha" Overstrike Soul Break has him summoning a gigantic sword several times his size from his tome, then [[ImpaledWithExtremePrejudice impaling the target with it]] [[DeathFromAbove from above.]]
* BlowYouAway: "Cyclone Grimoire" summons a magical twister to hit the enemy party. Curiously, it deals Non-Elemental Magic Damage instead of Wind Magic Damage.
to:
** Judgement Grimoire ''Judgement Grimoire'' calls down an oversized pike to drop down on the enemy. Its upgraded Super Soul Break variant, "Last ''Last Judgement Grimoire", Grimoire'', summons ''three'' oversized pikes to hit the target.
** The"Arbiter's Apocrypha" ''Arbiter's Apocrypha'' Overstrike Soul Break has him summoning a gigantic sword several times his size from his tome, then [[ImpaledWithExtremePrejudice impaling the target with it]] [[DeathFromAbove from above.]]
* BlowYouAway:"Cyclone Grimoire" ''Cyclone Grimoire'' summons a magical twister to hit the enemy party. Curiously, it deals Non-Elemental Magic Damage instead of Wind Magic Damage.
** The
* BlowYouAway:
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* LuckilyMyShieldWillProtectMe: His famous "Sentinel Grimoire" Soul Break calls down a shield to drop in from the sky and buff the party. Its upgraded Ultra Soul Break counterpart, "Divine Veil Grimoire", calls upon a much larger, more ornate shield.
to:
* LuckilyMyShieldWillProtectMe: His famous "Sentinel Grimoire" ''Sentinel's Grimoire'' Soul Break calls down a shield to drop in from the sky and buff the party. Its upgraded Ultra Soul Break counterpart, "Divine ''Divine Veil Grimoire", Grimoire'', calls upon a much larger, more ornate shield.
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* MesACrowd: "Stormlance Grimoire" causes magical clones of Tyro to appear to fire several bolts of lightning to rain down upon foes.
to:
* MesACrowd: "Stormlance Grimoire" ''Stormlance Grimoire'' causes magical clones of Tyro to appear to fire several bolts of lightning to rain down upon foes.
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* ZergRush: The "Fantasy Unbound" Ultra Soul Break involves Tyro summoning the Hero Records of each Realm's main character, all of whom then proceed to rush the enemy party simultaneously.
to:
* ZergRush: The "Fantasy Unbound" ''Fantasy Unbound'' Ultra Soul Break involves Tyro summoning the Hero Records of each Realm's main character, all of whom then proceed to rush the enemy party simultaneously.
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* CombatMedic: His second Ultra ''Paladin Wall'' heals 1,500 HP to party members in the same row as him whenever he uses a Knight ability. He also has several Soul Breaks to grant himself or allies auto-healing as they take damage, with his first ultra '' Sacred Cross'' granting him 6,000 points in reserve HP.
to:
* CombatMedic: His second Ultra ''Paladin Wall'' heals 1,500 HP to party members in the same row as him whenever he uses a Knight ability. He also has several Soul Breaks to grant himself or allies auto-healing as they take damage, with his first ultra '' Sacred ''Sacred Cross'' granting him 6,000 points in reserve HP.HP.
* DivergentCharacterEvolution: As his Paladin form is treated as a separate version from his Dark Knight self.
* DivergentCharacterEvolution: As his Paladin form is treated as a separate version from his Dark Knight self.
* HolyHandGrenade: Her third element is Holy, as of recently, meshing into the theme of the Mist Dragon.
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* SummonMagic: Her specialty.
to:
* SummonMagic: Her specialty.specialty, with a Legend Dive that gives her Dualcast for abilities of this type.
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* HolyHandGrenade: His element is Holy.
to:
* HolyHandGrenade: His element is Holy. Solidified as he got the Magic-buffing second generation Chain Soul Break of that element.
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!! Shadow
to:
!! Shadow
Clyde "Shadow" Arrowny
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* CastingAShadow: His secondary element, having physical Darkness attacks as an ability basis.
* HolyHandGrenade: His main element, attributed to Knight abilities.
* PurposedlyOverpowered: [=DeNA=] ''invoked this hard'' with him. His debuting event had him being given to you ''already at Level 50'', his base ATK is only comparable to Sephiroth, he has access to nearly ''every relevant physical ability school'', and the majority of his Soul Breaks either hit hard, or cause him to ''hit harder''. To top that off, his Overstrike is the most powerful in the game, having the biggest multiplier for a physical Soul Break of this category, and granting him the "Thunder God Mode" buff, which triples his casting speed.
* ShockAndAwe: His ''Thunder God'' Overstrike hits for Holy and Lightning.
* YinYangBomb: His Soul Breaks all combine Holy and Dark and profit from such buffs. The only exception this is ''Thunder God'', which hits for Lightning instead of Dark.
* HolyHandGrenade: His main element, attributed to Knight abilities.
* PurposedlyOverpowered: [=DeNA=] ''invoked this hard'' with him. His debuting event had him being given to you ''already at Level 50'', his base ATK is only comparable to Sephiroth, he has access to nearly ''every relevant physical ability school'', and the majority of his Soul Breaks either hit hard, or cause him to ''hit harder''. To top that off, his Overstrike is the most powerful in the game, having the biggest multiplier for a physical Soul Break of this category, and granting him the "Thunder God Mode" buff, which triples his casting speed.
* ShockAndAwe: His ''Thunder God'' Overstrike hits for Holy and Lightning.
* YinYangBomb: His Soul Breaks all combine Holy and Dark and profit from such buffs. The only exception this is ''Thunder God'', which hits for Lightning instead of Dark.
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->'''Synergy:''' Core
->'''Class:''' Woman of Mystery
->'''Class:''' Woman of Mystery
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* LuckliyMyShieldWillProtectMe: His famous "Sentinel Grimoire" Soul Break calls down a shield to drop in from the sky and buff the party. Its upgraded Ultra Soul Break counterpart, "Divine Veil Grimoire", calls upon a much larger, more ornate shield.
to:
* LuckliyMyShieldWillProtectMe: LuckilyMyShieldWillProtectMe: His famous "Sentinel Grimoire" Soul Break calls down a shield to drop in from the sky and buff the party. Its upgraded Ultra Soul Break counterpart, "Divine Veil Grimoire", calls upon a much larger, more ornate shield.
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->'''Synergy:''' Core
->'''Class:''' Keeper
->'''Class:''' Keeper
* {{BFS}}:
** Judgement Grimoire calls down an oversized pike to drop down on the enemy. Its upgraded Super Soul Break variant, "Last Judgement Grimoire", summons ''three'' oversized pikes to hit the target.
** The "Arbiter's Apocrypha" Overstrike Soul Break has him summoning a gigantic sword several times his size from his tome, then [[ImpaledWithExtremePrejudice impaling the target with it]] [[DeathFromAbove from above.]]
* BlowYouAway: "Cyclone Grimoire" summons a magical twister to hit the enemy party. Curiously, it deals Non-Elemental Magic Damage instead of Wind Magic Damage.
** Judgement Grimoire calls down an oversized pike to drop down on the enemy. Its upgraded Super Soul Break variant, "Last Judgement Grimoire", summons ''three'' oversized pikes to hit the target.
** The "Arbiter's Apocrypha" Overstrike Soul Break has him summoning a gigantic sword several times his size from his tome, then [[ImpaledWithExtremePrejudice impaling the target with it]] [[DeathFromAbove from above.]]
* BlowYouAway: "Cyclone Grimoire" summons a magical twister to hit the enemy party. Curiously, it deals Non-Elemental Magic Damage instead of Wind Magic Damage.
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* InTheHood: His Black Coat Wardrobe Record.
* JackOfAllStats: Tyro has all-around fair stats and can equip every item and equipment piece in the game, giving him unparalleled versatility.
* JackOfAllStats: Tyro has all-around fair stats and can equip every item and equipment piece in the game, giving him unparalleled versatility.
to:
* InTheHood: His Black Coat "Black-Robed Keeper" Wardrobe Record.
Record, based on the Black Cloaks from ''Franchise/KingdomHearts''.
* JackOfAllStats: Tyro has all-around fair stats and can equip every item and equipment piece in thegame, game except Keyblades, giving him unparalleled versatility.versatility.
* LuckliyMyShieldWillProtectMe: His famous "Sentinel Grimoire" Soul Break calls down a shield to drop in from the sky and buff the party. Its upgraded Ultra Soul Break counterpart, "Divine Veil Grimoire", calls upon a much larger, more ornate shield.
* JackOfAllStats: Tyro has all-around fair stats and can equip every item and equipment piece in the
* LuckliyMyShieldWillProtectMe: His famous "Sentinel Grimoire" Soul Break calls down a shield to drop in from the sky and buff the party. Its upgraded Ultra Soul Break counterpart, "Divine Veil Grimoire", calls upon a much larger, more ornate shield.
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* MesACrowd: "Stormlance Grimoire" causes magical clones of Tyro to appear to fire several bolts of lightning to rain down upon foes.
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* ZergRush: The "Fantasy Unbound" Ultra Soul Break involves Tyro summoning the Hero Records of each Realm's main character, all of whom then proceed to rush the enemy party simultaneously.
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* CharacterizationMarchesOn: He began as a dedicated Holy character, but being that he had no Holy commands to make use of his Holy Soul Breaks with, he later diversified into Fire/Ice/Holy Soul Breaks to go with his Samurai skillset, and his Brave Mode powers up on Samurai abilities.
to:
* CharacterizationMarchesOn: He began as a dedicated Holy character, but being that he had no Holy commands to make use of his Holy Soul Breaks with, he later diversified into Fire/Ice/Holy Soul Breaks to go with his Samurai skillset, and his Brave Mode powers up on Samurai abilities. Then he got a BalanceBuff to have Knight 5, and now can run all three elements.
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* UselessUsefulSpell: His early Soul Breaks grant him Infused Holy, but Firion has no physical Holy attacks to make use of it.
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* UselessUsefulSpell: His early Soul Breaks grant him Infused Holy, but Firion has no physical Holy attacks to make use of it.
it. A fourth-year event gave him a long-overdue buff to have Knight 5, allowing him to get proper use of his Holy affinity.
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someone else finish plz, FF 4 is massive
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->'''Role''': Dark Knight
"Captain of the Red Wings, Cecil was an elite Dark Knight who suffered under King Baron's misguided rule until his sense of righteousness led him on the path to becoming a Paladin."
----
* BlackKnight: Obviously.
* CastingAShadow: His element is Dark.
* CastFromHitPoints: Several of his Soul Breaks damage Cecil. The zenith of this is his Ultra ''Endless Darkness'', which damages him for 99% of his current HP, but in return grants him a barrier that absorbs damage equal to 100% of his max HP.
* DivergentCharacterEvolution: With his Dark Knight and Paladin forms treated as separate characters, they play entirely differently but are still viable.
"Captain of the Red Wings, Cecil was an elite Dark Knight who suffered under King Baron's misguided rule until his sense of righteousness led him on the path to becoming a Paladin."
----
* BlackKnight: Obviously.
* CastingAShadow: His element is Dark.
* CastFromHitPoints: Several of his Soul Breaks damage Cecil. The zenith of this is his Ultra ''Endless Darkness'', which damages him for 99% of his current HP, but in return grants him a barrier that absorbs damage equal to 100% of his max HP.
* DivergentCharacterEvolution: With his Dark Knight and Paladin forms treated as separate characters, they play entirely differently but are still viable.
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->'''Role''': Paladin
"Captain of the Red Wings, Cecil was an elite Dark Knight who suffered under King Baron's misguided rule until his sense of righteousness led him on the path to becoming a Paladin."
----
* CombatMedic: His second Ultra ''Paladin Wall'' heals 1,500 HP to party members in the same row as him whenever he uses a Knight ability. He also has several Soul Breaks to grant himself or allies auto-healing as they take damage, with his first ultra '' Sacred Cross'' granting him 6,000 points in reserve HP.
* HolyHandGrenade: His element is Holy.
* TakingTheBullet: His Soul Breaks have a theme of Cecil defending allies, either by healing them, buffing their Defense and/or Resistance, or redirecting damaging attacks to him.
"Captain of the Red Wings, Cecil was an elite Dark Knight who suffered under King Baron's misguided rule until his sense of righteousness led him on the path to becoming a Paladin."
----
* CombatMedic: His second Ultra ''Paladin Wall'' heals 1,500 HP to party members in the same row as him whenever he uses a Knight ability. He also has several Soul Breaks to grant himself or allies auto-healing as they take damage, with his first ultra '' Sacred Cross'' granting him 6,000 points in reserve HP.
* HolyHandGrenade: His element is Holy.
* TakingTheBullet: His Soul Breaks have a theme of Cecil defending allies, either by healing them, buffing their Defense and/or Resistance, or redirecting damaging attacks to him.
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->'''Role''': Dragoon
"Kain is the gifted captain of an elite airship squad, the Baron Dragoons. He is also Cecil's friend and rival--a rivalry that turns real when Golbez manipulates Kain to stand against his old companions."
----
* BrainwashedAndCrazy: Referenced by his Record Materia ''Brainwash'', which boosts Attack and Defense but he starts each battle Confused.
* InASingleBound: As a Dragoon he specializes in Jump attacks. His second Legend Materia ''Soaring Dragoon'' goves him an increasing Attack boost as he uses more and more Jump attacks.
* ShockAndAwe: His element is Lightning.
"Kain is the gifted captain of an elite airship squad, the Baron Dragoons. He is also Cecil's friend and rival--a rivalry that turns real when Golbez manipulates Kain to stand against his old companions."
----
* BrainwashedAndCrazy: Referenced by his Record Materia ''Brainwash'', which boosts Attack and Defense but he starts each battle Confused.
* InASingleBound: As a Dragoon he specializes in Jump attacks. His second Legend Materia ''Soaring Dragoon'' goves him an increasing Attack boost as he uses more and more Jump attacks.
* ShockAndAwe: His element is Lightning.
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->'''Role''': Summoner
"A girl from Mist, the village of the summoners, Rydia loses her mother when King Baron sets fire to her hometown. Though at first she mistrusts Cecil for his role in causing the disaster, she eventually warms to him."
----
* DemotedToExtra: Her Mist Dragon is typically identified as her iconic Eidolon, but here it only features as her default Soul Break and in her Overstrike, and she's more closely associated with Leviathan and Titan.
* DishingOutDirt: Her second element is Earth, thanks to her association with Titan.
* MakingASplash: Her primary element is Water, because of her story connection to Leviathan.
* PlotRelevantAgeup: She appears in her child form by default, and her adult form is available as a Wardrobe Record.
* SummonMagic: Her specialty.
* WhipItGood: As opposed to most mages with Rods and Staves, most of Rydia's unique weapons are Whips, and she has two Record Materia that boost her stats when equipped with a Whip.
"A girl from Mist, the village of the summoners, Rydia loses her mother when King Baron sets fire to her hometown. Though at first she mistrusts Cecil for his role in causing the disaster, she eventually warms to him."
----
* DemotedToExtra: Her Mist Dragon is typically identified as her iconic Eidolon, but here it only features as her default Soul Break and in her Overstrike, and she's more closely associated with Leviathan and Titan.
* DishingOutDirt: Her second element is Earth, thanks to her association with Titan.
* MakingASplash: Her primary element is Water, because of her story connection to Leviathan.
* PlotRelevantAgeup: She appears in her child form by default, and her adult form is available as a Wardrobe Record.
* SummonMagic: Her specialty.
* WhipItGood: As opposed to most mages with Rods and Staves, most of Rydia's unique weapons are Whips, and she has two Record Materia that boost her stats when equipped with a Whip.
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->'''Role''': White Mage
"The childhood friend of Cecil and Kain. Rosa harbors romantic feelings for Cecil, whom she endeavors to protect by becoming a white mage and fighting at his side."
----
* AntiMagic: Rosa's Soul Breaks have a theme of granting allies a barrier that blocks one magic attack.
* UselessUsefulSpell: In reference to her archery proficiency in ''IV'', Rosa can use Sharpshooter abilities, her unique weapons are Bows, and she has Record Materia that raise her Mind when she equips a Bow. The catch is that Rosa's Attack is subpar as you'd expect from a traditional White Mage, so she really has no business attacking.
* WhiteMagicianGirl: One of the ''IV'' realm's designated healers (and the other is also a female).
"The childhood friend of Cecil and Kain. Rosa harbors romantic feelings for Cecil, whom she endeavors to protect by becoming a white mage and fighting at his side."
----
* AntiMagic: Rosa's Soul Breaks have a theme of granting allies a barrier that blocks one magic attack.
* UselessUsefulSpell: In reference to her archery proficiency in ''IV'', Rosa can use Sharpshooter abilities, her unique weapons are Bows, and she has Record Materia that raise her Mind when she equips a Bow. The catch is that Rosa's Attack is subpar as you'd expect from a traditional White Mage, so she really has no business attacking.
* WhiteMagicianGirl: One of the ''IV'' realm's designated healers (and the other is also a female).
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->'''Role''': Damcyan Prince
"The Crown Prince of Damcyan, rulers of a desert kingdom that thrives on trade. Edward would rather sing about battle than take part in it, for which some name him a coward. In his travels with Cecil, the courage within him begins to shine through."
----
* HolyHandGrenade: His element is Holy.
* MagicMusic: He's a Bard, so naturally he uses this as his gimmick.
* SupportPartyMember: He's got Support 5 and Bard 5 as his only skills, cementing him in this role. He also has many Soul Breaks to buff the party.
"The Crown Prince of Damcyan, rulers of a desert kingdom that thrives on trade. Edward would rather sing about battle than take part in it, for which some name him a coward. In his travels with Cecil, the courage within him begins to shine through."
----
* HolyHandGrenade: His element is Holy.
* MagicMusic: He's a Bard, so naturally he uses this as his gimmick.
* SupportPartyMember: He's got Support 5 and Bard 5 as his only skills, cementing him in this role. He also has many Soul Breaks to buff the party.
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* YingYangBomb: Her early Soul Breaks were Dark and Holy, but the latter was dropped later.
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* YingYangBomb: YinYangBomb: Her early Soul Breaks were Dark and Holy, but the latter was dropped later.
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* CrutchCharacter: Zigzagged. Early on his ability to use any ability and equipment lets him slip into any role you need in a time where you have limited characters, abilities, and equipment. Then you expand your options on all three fronts and he becomes less desirable due to his terrible stats. ''Then'' you dip into his Record Spheres to start patching up his stat problem a little and grab his defensive buffing Soul Breaks, like Sentinel's Grimoire, Divine Veil Grimoire, and Keeper's Tome, and he returns to be useful as a dedicated support character.
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* CrutchCharacter: Zigzagged. Early on his ability to use any ability and equipment lets him slip into any role you need in a time where you have limited characters, abilities, and equipment. Then you expand your options on all three fronts and he becomes less desirable due to his terrible stats. ''Then'' you dip into his Record Spheres to start patching up his stat problem a little and grab his defensive buffing Soul Breaks, like Sentinel's Grimoire, Divine ''Sentinel's Grimoire'', ''Divine Veil Grimoire, Grimoire'', and Keeper's Tome, ''Keeper's Tome'', and he returns to be useful as a dedicated support character.
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* ShapedLikeItself: Most of the weapons that teach him Soul Breaks share their names with those Soul Breaks. The book that teaches him Sentinel Grimoire? Sentinel Grimoire. And so forth.
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* ShapedLikeItself: Most of the weapons that teach him Soul Breaks share their names with those Soul Breaks. The book that teaches him Sentinel Grimoire? ''Sentinel Grimoire''? Sentinel Grimoire. And so forth.
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* WhiteMage: For a long time, Elarra held the reigning title of ''[[GameBreaker/FinalFantasyRecordKeeper the most powerful White Mage in the game]]'', challenged only by Aerith. [[spoiler:Then Lenna got an instant Regenga Soul Break of her own, and Rosa got a version of Elarra's first USB in the 4th Anniversary...]]
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* WhiteMage: For She's best used as a long time, Elarra held dedicated healer, and when she was introduced had one of the reigning title of ''[[GameBreaker/FinalFantasyRecordKeeper the most powerful White Mage best healing Soul Breaks in the game]]'', challenged only by Aerith. [[spoiler:Then Lenna got an instant Regenga Soul Break of game, until other White Mages began to PowerCreep up on her own, and Rosa got a version of Elarra's first USB in the 4th Anniversary...]](mostly by copying her).
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* PrestigeClass: His default Soul Break "Class Change" boosts his ATK, DEF, MAG, and RES by 30% for 25 seconds.
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* PrestigeClass: His default Soul Break "Class Change" ''Class Change'' boosts his ATK, DEF, MAG, and RES by 30% for 25 seconds.
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* ThemeNaming: A lot of his attacks allude to his transformation into Chaos: "Discord Incarnate", "Glimpse of Chaos", "Scion of Malice", "Dark Rebirth", etc.
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* ThemeNaming: A lot of his attacks allude to his transformation into Chaos: "Discord Incarnate", "Glimpse ''Discord Incarnate'', ''Glimpse of Chaos", "Scion Chaos'', ''Scion of Malice", "Dark Rebirth", Malice'', ''Dark Rebirth'', etc.
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* MagicMusic: Several of her Soul Breaks allude to her gifting the Lute to the Warriors of Light via this trope; "Ballad of Corneria", "Age-Old Hymn", "Ballad of Light", and "Ancient Lute".
to:
* MagicMusic: Several of her Soul Breaks allude to her gifting the Lute to the Warriors of Light via this trope; "Ballad ''Ballad of Corneria", "Age-Old Hymn", "Ballad Corneria'', ''Age-Old Hymn'', ''Ballad of Light", Light'', and "Ancient Lute".''Ancient Lute''.
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* JackOfAllStats[=/=]MasterOfNone: An unusual case in the game in that this is invoked via abilities, not stats. Wol has a ''massive'' ability pool; Combat 3, Support 4, Celerity 4, Dragoon 3, Monk 4, Thief 4, Samurai 4, Sharpshooter 5, and Heavy Physical 5. However, his inability to access the top-tier Rarity 5 and 6 abilities in those schools severely limits him, and there's limited practical ways to combine these difference ability classes anyway.
to:
* JackOfAllStats[=/=]MasterOfNone: An unusual case in the game in that this is invoked via abilities, not stats. Wol has a ''massive'' ability pool; Combat 3, Support 4, Celerity 4, Dragoon 3, Monk 4, Thief 4, Samurai 4, Sharpshooter 5, and Heavy Physical 5. However, his inability to access the top-tier Rarity 5 and 6 abilities in those schools severely limits him, and there's limited practical ways to combine these difference different ability classes anyway.
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* SpamAttack: His Fervid Blazer Soul Break increases his attack speed more and more with each attack, while his Burst Weaponsmaster starts at one hit and increases with each use, up to eight.
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* SpamAttack: His Fervid Blazer ''Fervid Blazer'' Soul Break increases his attack speed more and more with each attack, while his Burst Weaponsmaster ''Weaponsmaster'' starts at one hit and increases with each use, up to eight.
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* ColonyDrop: Meteor XVI and Meteor Swarm LXIV.
to:
* ColonyDrop: Meteor XVI ''Meteor XVI'' and Meteor ''Meteor Swarm LXIV.LXIV''.
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* SerialEscalation: Her Earth Soul Breaks double in numeral as she gets better ones. She began with Meteor XVI. Then came Kerplode XXXII and Magma XXXII. Then she got Meteor Shower LXIV.
to:
* SerialEscalation: Her Earth Soul Breaks double in numeral as she gets better ones. She began with Meteor XVI. ''Meteor XVI''. Then came Kerplode XXXII ''Kerplode XXXII'' and Magma XXXII. ''Magma XXXII''. Then she got Meteor ''Meteor Shower LXIV.
LXIV''.
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* HolyHandGrenade: His offensive Soul Breaks are Holy, including a Burst directly named "Holy XVI".
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* HolyHandGrenade: His offensive Soul Breaks are Holy, including a Burst directly named "Holy XVI".''Holy XVI''.
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* MagicKnight: Played with. His Attack and Magic are equally decent, but his early Soul Breaks were all magical and he has no physical abilities. He later got physical Soul Breaks including a Burst, letting him put his Attack to use with them, but he still has an easier time playing as a mage than a warrior.
to:
* MagicKnight: Played with. His Attack and Magic are equally decent, but his early Soul Breaks were all magical and he has no physical abilities. He later got physical Soul Breaks including a Burst, letting him put his Attack to use with them, but he still has an easier time playing as a mage than a warrior.warrior due to having Black Magic 5, but no physical abilities other than Support.
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* ElementalPowers: She has a truly impressive array of them thanks to her Pirate's Cloud Soul Break, which lets her dualcast Thief and Sharpshooter abilities. This lets Leila be effective with Wind, Poison, and Fire attacks through the Thief school; Water, Ice, and Fire via Sharpshooter; and she still has her innate Poison Soul Breaks.
to:
* ElementalPowers: She has a truly impressive array of them thanks to her Pirate's Cloud ''Pirate's Cloud'' Soul Break, which lets her dualcast Thief and Sharpshooter abilities. This lets Leila be effective with Wind, Poison, and Fire attacks through the Thief school; Water, Ice, and Fire via Sharpshooter; and she still has her innate Poison Soul Breaks.
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* ShockAndAwe: Her default Soul Break is Thunder II, though she otherwise has no Lightning affinity.
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* ShockAndAwe: Her default Soul Break is Thunder II, ''Thunder II'', though she otherwise has no Lightning affinity.
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* ThePowerOfFriendship: His Super Soul Break "Highwind Secrets" gets stronger depending on how many party members are able to use Dragoon abilities, and his Ultra Soul Break Winged Roar grants Dragoons in the same row as Ricard no air time on their next Jump attack after Ricard uses a Dragoon ability.
to:
* ThePowerOfFriendship: His Super Soul Break "Highwind Secrets" ''Highwind Secrets'' gets stronger depending on how many party members are able to use Dragoon abilities, and his Ultra Soul Break Winged Roar ''Winged Roar'' grants Dragoons in the same row as Ricard no air time on their next Jump attack after Ricard uses a Dragoon ability.
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* HeroicSacrifice: Many of his Soul Breaks reference his famous one. Infamously, one of his Unique Soul Breaks Noble Sacrifice raises the party's Attack, but KO's Josef.
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* HeroicSacrifice: Many of his Soul Breaks reference his famous one. Infamously, one of his Unique Soul Breaks Noble Sacrifice ''Noble Sacrifice'' raises the party's Attack, but KO's Josef.
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* BattleCouple: His relationship with Hilda is referenced with his Ring of Love and Undying Flames Soul Breaks; the latter grants him Infused Fire, but ''only'' is Hilda is in the party and alive.
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* BattleCouple: His relationship with Hilda is referenced with his Ring ''Ring of Love Love'' and Undying Flames ''Undying Flames'' Soul Breaks; the latter grants him Infused Fire, but ''only'' is Hilda is in the party and alive.
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* BlowYouAway: His first Soul Break is Winds of War, referring to his Cyclone in his base game.
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* BlowYouAway: His first Soul Break is Winds ''Winds of War, War'', referring to his Cyclone in his base game.
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* SomethingAboutARose: His Ultra Soul Break is called Repentence Thorns and lets him use the follow-up attack Anguished Rose, symbolically twisting the sigil of the Wild Rose Rebellion into something dark to serve him.
to:
* SomethingAboutARose: His Ultra Soul Break is called Repentence Thorns ''Repentence Thorns'' and lets him use the follow-up attack Anguished Rose, symbolically twisting the sigil of the Wild Rose Rebellion into something dark to serve him.
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->'''Role''': Onion Knight
"Chosen by the Wind Crystal to become a Warrior of Light when he wandered into the Altar Cave, whereupon he set out from his village on a quest to save the world. Though the Onion Knight's abilities were meager at the outset, he finally gained the power to stand against the source of the world's unrest itself."
----
* FourElementEnsemble: His third Ultra Soul Break ''Sage Unleashed'' focuses on the Fire-Water-Wind-Earth theme.
* GlassCannon: At Level 99 with his Legend Sphere complete, he has Attack, Magic, and Mind stats among the higher tiers of the game. His HP is mediocre, though, and his Defense and Resistance are pitiful.
* MagicKnight: His stats and ability pool let him function perfectly well as either physical fighter, offensive spellcaster, or supportive spellcaster. His small pool of elemental physical skills means he has more versatility in a spellcasting role, but he's still great in the physical elements he ''does'' have.
* MagikarpPower: In two ways.
** Reflecting how the Onion Knight class worked in ''III'', his stats are pitiful until he hits Level 90, then they increase dramatically each level until he's a powerhouse at Level 99.
** His ability pool access is limited to just Rarity 3, but his Record Spheres let him unlock access to Rank 5 of them.
"Chosen by the Wind Crystal to become a Warrior of Light when he wandered into the Altar Cave, whereupon he set out from his village on a quest to save the world. Though the Onion Knight's abilities were meager at the outset, he finally gained the power to stand against the source of the world's unrest itself."
----
* FourElementEnsemble: His third Ultra Soul Break ''Sage Unleashed'' focuses on the Fire-Water-Wind-Earth theme.
* GlassCannon: At Level 99 with his Legend Sphere complete, he has Attack, Magic, and Mind stats among the higher tiers of the game. His HP is mediocre, though, and his Defense and Resistance are pitiful.
* MagicKnight: His stats and ability pool let him function perfectly well as either physical fighter, offensive spellcaster, or supportive spellcaster. His small pool of elemental physical skills means he has more versatility in a spellcasting role, but he's still great in the physical elements he ''does'' have.
* MagikarpPower: In two ways.
** Reflecting how the Onion Knight class worked in ''III'', his stats are pitiful until he hits Level 90, then they increase dramatically each level until he's a powerhouse at Level 99.
** His ability pool access is limited to just Rarity 3, but his Record Spheres let him unlock access to Rank 5 of them.
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->'''Role''': Warrior of Light
"A young man raised by Elder Topapa in the hinterlands village of Ur. The Wind Crystal chose him to be a Warrior of Light destined to save the world. He has a strong sense of justice, and he won't back down to anyone."
----
* BlowYouAway: His element is Wind.
* DragonKnight: Played with. His Wind element and Dragoon Empowered Sphere nudge players to building him as a Dragoon, but he has no Soul Breaks focusing on Dragoon abilities and can be functional using Wind in other ability classes.
"A young man raised by Elder Topapa in the hinterlands village of Ur. The Wind Crystal chose him to be a Warrior of Light destined to save the world. He has a strong sense of justice, and he won't back down to anyone."
----
* BlowYouAway: His element is Wind.
* DragonKnight: Played with. His Wind element and Dragoon Empowered Sphere nudge players to building him as a Dragoon, but he has no Soul Breaks focusing on Dragoon abilities and can be functional using Wind in other ability classes.
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->'''Role''': Warrior of Light
"A shy young man who grew up with Luneth, Arc is discerning and intelligent, and can often be found with his head buried in a book. Considerate and kind, he strives hard to live up to his destiny as a Warrior of Light."
----
* TheArtifact: Arc has a Water theme to him, tying into Luneth as Wind, Refia as Fire, and Ingus as Earth, to fit the FourElementEnsemble that ''Final Fantasy III'' used for its Crystals. However, Arc's ability pool means he isn't very good with Water-elemental attacks, so in gameplay he plays as White Mage who can be either supportive or offensive, and happens to have Water as a secondary element to his offensive Soul Breaks.
* HolyHandGrenade: His primary element is Holy.
* MakingASplash: His Soul Breaks have a Water theme, even when they're not offensive, and when they are it's his secondary element after Holy.
* WhiteMagicianGirl: Defies the convention; Among the four DS orphans, Refia, the sole female party member, is a physical brawler, and Arc is the healer.
"A shy young man who grew up with Luneth, Arc is discerning and intelligent, and can often be found with his head buried in a book. Considerate and kind, he strives hard to live up to his destiny as a Warrior of Light."
----
* TheArtifact: Arc has a Water theme to him, tying into Luneth as Wind, Refia as Fire, and Ingus as Earth, to fit the FourElementEnsemble that ''Final Fantasy III'' used for its Crystals. However, Arc's ability pool means he isn't very good with Water-elemental attacks, so in gameplay he plays as White Mage who can be either supportive or offensive, and happens to have Water as a secondary element to his offensive Soul Breaks.
* HolyHandGrenade: His primary element is Holy.
* MakingASplash: His Soul Breaks have a Water theme, even when they're not offensive, and when they are it's his secondary element after Holy.
* WhiteMagicianGirl: Defies the convention; Among the four DS orphans, Refia, the sole female party member, is a physical brawler, and Arc is the healer.
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->'''Role''': Warrior of Light
"A young woman raised by a blacksmith in Kazus. As she travels the land as a Warrior of Light, she seeks to find her true self. Her opposition to the powers of darkness is beyond question, and though she seldom lets it show, she has a caring heart."
----
* ActionGirl: She's a Monk archetype, beating enemies up with her bare hands.
* BareFistedMonk: She has the stats and ability pool of a Monk.
* CriticalHitClass: Her Soul Breaks and Legend Materia variably boost critical hit rate, critical hit damage, or trigger on a critical hit to buff her. This is aided by her Monk abilities, several of which come with an innate higher critical hit rate.
* EarlyInstallmentWeirdness: In the game's early days her unique weapons were Throwing, extending to her Record Materia of which she has two that boost physical damage when the user has a Throwing weapon equipped. Her later unique weapons were Fists to better tie into her Monk theme.
* PlayingWithFire: Her element is Fire.
"A young woman raised by a blacksmith in Kazus. As she travels the land as a Warrior of Light, she seeks to find her true self. Her opposition to the powers of darkness is beyond question, and though she seldom lets it show, she has a caring heart."
----
* ActionGirl: She's a Monk archetype, beating enemies up with her bare hands.
* BareFistedMonk: She has the stats and ability pool of a Monk.
* CriticalHitClass: Her Soul Breaks and Legend Materia variably boost critical hit rate, critical hit damage, or trigger on a critical hit to buff her. This is aided by her Monk abilities, several of which come with an innate higher critical hit rate.
* EarlyInstallmentWeirdness: In the game's early days her unique weapons were Throwing, extending to her Record Materia of which she has two that boost physical damage when the user has a Throwing weapon equipped. Her later unique weapons were Fists to better tie into her Monk theme.
* PlayingWithFire: Her element is Fire.
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->'''Role''': Warrior of Light
"A noble warrior in service of the King of Sasune. Ingus joined Luneth and his party in hopes of finding Princess Sara, and eventually was chosen as one of the Warriors of Light. His faith in his companions is his greatest weapon in the struggle against the darkness."
----
* DishingOutDirt: His element is Earth.
* KnightInShiningArmor: He's of the Knight archetype.
* MagicKnight: He can bring support spells into battle thanks to having White Magic 4.
* MechanicallyUnusualFighter: Downplayed, he's a Knight who uses Earth as his primary element, when most other Knights in ''Record Keeper'' have Holy as their primary element. He's not alone in this though.
"A noble warrior in service of the King of Sasune. Ingus joined Luneth and his party in hopes of finding Princess Sara, and eventually was chosen as one of the Warriors of Light. His faith in his companions is his greatest weapon in the struggle against the darkness."
----
* DishingOutDirt: His element is Earth.
* KnightInShiningArmor: He's of the Knight archetype.
* MagicKnight: He can bring support spells into battle thanks to having White Magic 4.
* MechanicallyUnusualFighter: Downplayed, he's a Knight who uses Earth as his primary element, when most other Knights in ''Record Keeper'' have Holy as their primary element. He's not alone in this though.
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->'''Role''': Amnesiac
"A mysterious man who appeared one day in the village of Canaan. Desch joined Luneth in hopes of discovering his forgotten destiny. His flamboyance and charm belie his wisdom."
----
* HeroicSacrifice: His invoking of the trope in ''III'' is referenced with his ''Selfless Spirit'' Soul Break, which damages Desch in exchange for buffing the party.
* MagicKnight: Downplayed but still apt. His Soul Breaks are all magical and his Magic stat is very high, letting him get great usage out of his Black Magic 5 skillset. However, he also has Machinist 5 and his Attack isn't terrible, so he can function as a physical character too; he'll just be a subpar one.
* ShockAndAwe: His element is Lightning.
"A mysterious man who appeared one day in the village of Canaan. Desch joined Luneth in hopes of discovering his forgotten destiny. His flamboyance and charm belie his wisdom."
----
* HeroicSacrifice: His invoking of the trope in ''III'' is referenced with his ''Selfless Spirit'' Soul Break, which damages Desch in exchange for buffing the party.
* MagicKnight: Downplayed but still apt. His Soul Breaks are all magical and his Magic stat is very high, letting him get great usage out of his Black Magic 5 skillset. However, he also has Machinist 5 and his Attack isn't terrible, so he can function as a physical character too; he'll just be a subpar one.
* ShockAndAwe: His element is Lightning.
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->'''Role''': Priestess
"A Maiden of Water who serves the Water Crystal. Aria remained in a deep sleep until woken by the Warriors of Light, whom she accompanies to the Water Crystal to fulfill her calling."
----
* AntiMagic: Aria's Soul Breaks have a strong theme of shielding the party against Fire-elemental damage. Her Burst ''Maiden of Water'' raises the party's Fire resistance, and her Ultra ''Seaborne Encounter'' grants each party member a barrier that absorbs up to their max HP in Fire damage. Her Legend Materia gives her resistance to Fire attacks.
* CripplingOverspecialization: Against enemies that use Fire, Aria is one of the best White Mages you could ask for. Against anything else, her focus on nullifying Fire means she's just another mediocre White Mage in a game with dozens of them.
* WhiteMage: Focuses on healing the party.
"A Maiden of Water who serves the Water Crystal. Aria remained in a deep sleep until woken by the Warriors of Light, whom she accompanies to the Water Crystal to fulfill her calling."
----
* AntiMagic: Aria's Soul Breaks have a strong theme of shielding the party against Fire-elemental damage. Her Burst ''Maiden of Water'' raises the party's Fire resistance, and her Ultra ''Seaborne Encounter'' grants each party member a barrier that absorbs up to their max HP in Fire damage. Her Legend Materia gives her resistance to Fire attacks.
* CripplingOverspecialization: Against enemies that use Fire, Aria is one of the best White Mages you could ask for. Against anything else, her focus on nullifying Fire means she's just another mediocre White Mage in a game with dozens of them.
* WhiteMage: Focuses on healing the party.
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->'''Role''': Voidbringer
"An entity that appears when the balance between light and darkness is broken. An incarnation of nihility, its only purpose is to return the worlds of light and darkness to the Void."
----
* CastingAShadow: Naturally, her element is Dark.
* ShockAndAwe: She has Lightning as an off-element.
* WhyAmITicking: Her Burst Soul Break ''0-Form Particle Beam'' casts Doom on the party. [[CursedWithAwesome This is a good thing]], in the right party build -- there are many Darkness abilities that get a power boost when the user is under Doom status, the trick is getting them inflicted with it.
* YingYangBomb: Her early Soul Breaks were Dark and Holy, but the latter was dropped later.
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* DishingOutDirty: Earth-elemental fighter.
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* DishingOutDirty: DishingOutDirt: Earth-elemental fighter.
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* CastingAShadow: He can use the Darkness ability school and he has Dark as a secondary element on most of his Soul Breaks.
* DishingOutDirt: While his elemental affinity is a bit mixed, he has more Earth Soul Breaks than other elements.
* DishingOutDirt: While his elemental affinity is a bit mixed, he has more Earth Soul Breaks than other elements.
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->'''Role''': Rebel Soldier
"A young orphan taken in by Maria's parents along with his friend Guy. A natural leader, Firion rises quickly as a warrior for the Rebels."
----
* CharacterizationMarchesOn: He began as a dedicated Holy character, but being that he had no Holy commands to make use of his Holy Soul Breaks with, he later diversified into Fire/Ice/Holy Soul Breaks to go with his Samurai skillset, and his Brave Mode powers up on Samurai abilities.
* HolyHandGrenade: His initial element was Holy before he diversified.
* PlayingWithFire[=/=]AnIcePerson: His secondary elements besides Holy are Fire and Ice.
* SomethingAboutARose: Several of his Soul Breaks contain the word "Rose" in them in reference to the Wild Rose Rebellion.
* SpamAttack: His Fervid Blazer Soul Break increases his attack speed more and more with each attack, while his Burst Weaponsmaster starts at one hit and increases with each use, up to eight.
* UselessUsefulSpell: His early Soul Breaks grant him Infused Holy, but Firion has no physical Holy attacks to make use of it.
"A young orphan taken in by Maria's parents along with his friend Guy. A natural leader, Firion rises quickly as a warrior for the Rebels."
----
* CharacterizationMarchesOn: He began as a dedicated Holy character, but being that he had no Holy commands to make use of his Holy Soul Breaks with, he later diversified into Fire/Ice/Holy Soul Breaks to go with his Samurai skillset, and his Brave Mode powers up on Samurai abilities.
* HolyHandGrenade: His initial element was Holy before he diversified.
* PlayingWithFire[=/=]AnIcePerson: His secondary elements besides Holy are Fire and Ice.
* SomethingAboutARose: Several of his Soul Breaks contain the word "Rose" in them in reference to the Wild Rose Rebellion.
* SpamAttack: His Fervid Blazer Soul Break increases his attack speed more and more with each attack, while his Burst Weaponsmaster starts at one hit and increases with each use, up to eight.
* UselessUsefulSpell: His early Soul Breaks grant him Infused Holy, but Firion has no physical Holy attacks to make use of it.
->'''Role''': Rebel Warrior
"A young woman who seems bold and independent, yet fears losing those around her. Maria and her brother Leon were separated when the Palamecian Empire attacked their hometown, and she worries after him constantly."
----
* BlackMage: Offensive spellcasting is her niche.
* ColonyDrop: Meteor XVI and Meteor Swarm LXIV.
* DishingOutDirt: Her element is Earth.
* SerialEscalation: Her Earth Soul Breaks double in numeral as she gets better ones. She began with Meteor XVI. Then came Kerplode XXXII and Magma XXXII. Then she got Meteor Shower LXIV.
"A young woman who seems bold and independent, yet fears losing those around her. Maria and her brother Leon were separated when the Palamecian Empire attacked their hometown, and she worries after him constantly."
----
* BlackMage: Offensive spellcasting is her niche.
* ColonyDrop: Meteor XVI and Meteor Swarm LXIV.
* DishingOutDirt: Her element is Earth.
* SerialEscalation: Her Earth Soul Breaks double in numeral as she gets better ones. She began with Meteor XVI. Then came Kerplode XXXII and Magma XXXII. Then she got Meteor Shower LXIV.
->'''Role''': Rebel Soldier
"A young man taken in by Maria and Leon's family. Guy's imposing figure belies his gentle and somewhat naive nature. Before moving to his adopted home, Guy was raised by wolves, leaving him with only rudimentary speaking skills, but giving him the innate ability to communicate with beasts."
----
* AnAxeToGrind: His unique weapons are mostly axes.
* DishingOutDirty: Earth-elemental fighter.
"A young man taken in by Maria and Leon's family. Guy's imposing figure belies his gentle and somewhat naive nature. Before moving to his adopted home, Guy was raised by wolves, leaving him with only rudimentary speaking skills, but giving him the innate ability to communicate with beasts."
----
* AnAxeToGrind: His unique weapons are mostly axes.
* DishingOutDirty: Earth-elemental fighter.
->'''Role''': Dark Knight
"A young man separated from his family and friends during the Palamecian Empire's attack on his hometown. Seduced by the power of the empire, he becomes a dark knight in its service."
----
* BlackKnight: As a Dark Knight he wields the powers of darkness to fight.
* CastingAShadow: Dark is his element.
"A young man separated from his family and friends during the Palamecian Empire's attack on his hometown. Seduced by the power of the empire, he becomes a dark knight in its service."
----
* BlackKnight: As a Dark Knight he wields the powers of darkness to fight.
* CastingAShadow: Dark is his element.
->'''Role''': Court White Wizard
"A white wizard from the mystic land of Mysidia, Minwu faithfully served the royal family of Fynn. But after the kingdom of Fynn fell, he put his talents to use as a member of the rebels."
----
* CombatMedic: As with any White Mage, he has an array of healing Soul Breaks, but he also has offensive Soul Breaks that let him help out with attacking too.
* HolyHandGrenade: His offensive Soul Breaks are Holy, including a Burst directly named "Holy XVI".
* WhiteMage: One of the iconic ones for the series, he specializes in healing Soul Breaks.
"A white wizard from the mystic land of Mysidia, Minwu faithfully served the royal family of Fynn. But after the kingdom of Fynn fell, he put his talents to use as a member of the rebels."
----
* CombatMedic: As with any White Mage, he has an array of healing Soul Breaks, but he also has offensive Soul Breaks that let him help out with attacking too.
* HolyHandGrenade: His offensive Soul Breaks are Holy, including a Burst directly named "Holy XVI".
* WhiteMage: One of the iconic ones for the series, he specializes in healing Soul Breaks.
->'''Role''': Kashuan Prince
"The younger prince of Kashuan. Long haunted by his abandonment of his realm and older brother, whom he left to die at the Empire's hands, he eventually gained the courage to fight and take on the mantle of his royal birth."
----
* CowardlyLion: Several of his Soul Breaks reference he considers himself a coward, but has potential to be a great leader.
* MagicKnight: Played with. His Attack and Magic are equally decent, but his early Soul Breaks were all magical and he has no physical abilities. He later got physical Soul Breaks including a Burst, letting him put his Attack to use with them, but he still has an easier time playing as a mage than a warrior.
* PlayingWithFire: Fire-elemental character.
"The younger prince of Kashuan. Long haunted by his abandonment of his realm and older brother, whom he left to die at the Empire's hands, he eventually gained the courage to fight and take on the mantle of his royal birth."
----
* CowardlyLion: Several of his Soul Breaks reference he considers himself a coward, but has potential to be a great leader.
* MagicKnight: Played with. His Attack and Magic are equally decent, but his early Soul Breaks were all magical and he has no physical abilities. He later got physical Soul Breaks including a Burst, letting him put his Attack to use with them, but he still has an easier time playing as a mage than a warrior.
* PlayingWithFire: Fire-elemental character.
->'''Role''': Pirate Captain
"A pirate captain working out of the town of Paloom, Leila has a pirate's tongue, but her heart is true. Her natural protective instincts prevent her from standing by while others are beset by trouble."
----
* ElementalPowers: She has a truly impressive array of them thanks to her Pirate's Cloud Soul Break, which lets her dualcast Thief and Sharpshooter abilities. This lets Leila be effective with Wind, Poison, and Fire attacks through the Thief school; Water, Ice, and Fire via Sharpshooter; and she still has her innate Poison Soul Breaks.
* MakingASplash: Her secondary element is Water.
* PoisonousPerson: Her primary element is Poison.
* ShockAndAwe: Her default Soul Break is Thunder II, though she otherwise has no Lightning affinity.
"A pirate captain working out of the town of Paloom, Leila has a pirate's tongue, but her heart is true. Her natural protective instincts prevent her from standing by while others are beset by trouble."
----
* ElementalPowers: She has a truly impressive array of them thanks to her Pirate's Cloud Soul Break, which lets her dualcast Thief and Sharpshooter abilities. This lets Leila be effective with Wind, Poison, and Fire attacks through the Thief school; Water, Ice, and Fire via Sharpshooter; and she still has her innate Poison Soul Breaks.
* MakingASplash: Her secondary element is Water.
* PoisonousPerson: Her primary element is Poison.
* ShockAndAwe: Her default Soul Break is Thunder II, though she otherwise has no Lightning affinity.
->'''Role''': Dragoon
"A proud dragoon who fights hand in glove with his trusted wyvern mount. Ricard travels in search of the fabled Ultima Tome, powerful magic he means to wield against the empire that destroyed his homeland of Deist."
----
* BlowYouAway: His element is Wind.
* DragonKnight: The first Dragoon of the series.
* InASingleBound: Naturally, he specializes in Jump attacks.
* ThePowerOfFriendship: His Super Soul Break "Highwind Secrets" gets stronger depending on how many party members are able to use Dragoon abilities, and his Ultra Soul Break Winged Roar grants Dragoons in the same row as Ricard no air time on their next Jump attack after Ricard uses a Dragoon ability.
"A proud dragoon who fights hand in glove with his trusted wyvern mount. Ricard travels in search of the fabled Ultima Tome, powerful magic he means to wield against the empire that destroyed his homeland of Deist."
----
* BlowYouAway: His element is Wind.
* DragonKnight: The first Dragoon of the series.
* InASingleBound: Naturally, he specializes in Jump attacks.
* ThePowerOfFriendship: His Super Soul Break "Highwind Secrets" gets stronger depending on how many party members are able to use Dragoon abilities, and his Ultra Soul Break Winged Roar grants Dragoons in the same row as Ricard no air time on their next Jump attack after Ricard uses a Dragoon ability.
->'''Role''': Rebel Agent
"A rebel agent who lived in the cold northern village of Salamand. Firion and his party came to Josef's aid after imperial forces took his daughter hostage, and in gratitude he joined them."
----
* AnIcePerson: His specialty is Ice.
* HeroicSacrifice: Many of his Soul Breaks reference his famous one. Infamously, one of his Unique Soul Breaks Noble Sacrifice raises the party's Attack, but KO's Josef.
* SupportPartyMember: All of his Soul Breaks, even the offensive ones, grant some sort of benefit to allies, variably casting a status buff on them, raising their stats, or healing them.
"A rebel agent who lived in the cold northern village of Salamand. Firion and his party came to Josef's aid after imperial forces took his daughter hostage, and in gratitude he joined them."
----
* AnIcePerson: His specialty is Ice.
* HeroicSacrifice: Many of his Soul Breaks reference his famous one. Infamously, one of his Unique Soul Breaks Noble Sacrifice raises the party's Attack, but KO's Josef.
* SupportPartyMember: All of his Soul Breaks, even the offensive ones, grant some sort of benefit to allies, variably casting a status buff on them, raising their stats, or healing them.
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!! The Emperor/Mateus Palamecia
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"First Prince of the Kingdom of Kashuan, and Gordon's older brother. Scott meets Firion at a pub in the town of Fynn, where he had taken refuge after suffering a grievous wound."
----
* BattleCouple: His relationship with Hilda is referenced with his Ring of Love and Undying Flames Soul Breaks; the latter grants him Infused Fire, but ''only'' is Hilda is in the party and alive.
* MagicKnight: Invoked but defied. His profile directly calls him "Physical/Magic Hybrid", but his Magic stat is poor, on-par with most physical characters, and his spellcasting pool is limited to Black Magic 3 andd White Magic 4, making his magical proficiency an InformedAttribute. At least he can carry a support spell if you need it.
* PlayingWithFire: His element is Fire.
* {{Spellblade}}: His best proficiency is the Spellblade school, enforced by his Fire affinity.
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->'''Role''': Princess of Fynn
"Crown princess of the Kingdom of Fynn, which has fallen to the Palamecian Empire. In her wounded father's stead, Hilda leads a rebellion against the Empire from a base in Altair. "
----
* MagicMusic: She can use Bard abilities, and one of her Legend Materia has a chance to heal the party when using a Bard ability. All of her Record Materia in some way are based on the Bard school or the Instrument equipment type.
* WhiteMage: Dedicated healing character.
!! The Emperor/Mateus Palamecia
->'''Role''': Emperor of Palamecia
"The leader of Palamecia, a militaristic empire bent on world domination. The Emperor has an insatiable lust for power, and he wields terrible magic to summon demons to do his bidding. The armies of Palamecia have brought countless kingdoms under his rule."
----
* BlowYouAway: His first Soul Break is Winds of War, referring to his Cyclone in his base game.
* ElementalPowers: Infamously, he has several -- one of his Bursts is Wind focused while the second is Earth focused, he has a Glint that lowers an enemy's Lightning resistance, and several of his Soul Breaks bear Darkness as a secondary element.
* SomethingAboutARose: His Ultra Soul Break is called Repentence Thorns and lets him use the follow-up attack Anguished Rose, symbolically twisting the sigil of the Wild Rose Rebellion into something dark to serve him.
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->'''Role''': Warrior of Light
"A warrior blessed by the crystals and chosen to stand against the powers of darkness. After rescuing Sarah, the princess of Cornelia, from the evil knight Garland, he sets out on a journey to save the world."
----
* HolyHandGrenade: His element is Holy.
* PrestigeClass: His default Soul Break "Class Change" boosts his ATK, DEF, MAG, and RES by 30% for 25 seconds.
* RecursiveAdaptation: He's based on the ''Dissidia'' Warrior of Light in appearance, attacks, and skillset, where ''Dissidia'' had already used him as a stand-in for all four Warriors of Light from ''Final Fantasy''.
* RedIsHeroic: His "Classic Red" Wardrobe Record recolors his armor and hair red, like the original ''Final Fantasy'' Fighter.
* ShieldBash: Several of his Soul Breaks involve him using his shield to attack.
"A warrior blessed by the crystals and chosen to stand against the powers of darkness. After rescuing Sarah, the princess of Cornelia, from the evil knight Garland, he sets out on a journey to save the world."
----
* HolyHandGrenade: His element is Holy.
* PrestigeClass: His default Soul Break "Class Change" boosts his ATK, DEF, MAG, and RES by 30% for 25 seconds.
* RecursiveAdaptation: He's based on the ''Dissidia'' Warrior of Light in appearance, attacks, and skillset, where ''Dissidia'' had already used him as a stand-in for all four Warriors of Light from ''Final Fantasy''.
* RedIsHeroic: His "Classic Red" Wardrobe Record recolors his armor and hair red, like the original ''Final Fantasy'' Fighter.
* ShieldBash: Several of his Soul Breaks involve him using his shield to attack.
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->'''Role''': Warrior of Chaos
"A former, proud knight of Cornelia, Garland kidnapped Sarah when she did not return his affections. Though the Warriors of Light defeated him, Garland escaped two thousand years back through time, becoming the source of an evil that threatened to envelop the world."
----
* CastingAShadow: His element is Dark.
* MorphWeapon: He retains his shapeshifting sword from ''Dissidia''.
* ThemeNaming: A lot of his attacks allude to his transformation into Chaos: "Discord Incarnate", "Glimpse of Chaos", "Scion of Malice", "Dark Rebirth", etc.
"A former, proud knight of Cornelia, Garland kidnapped Sarah when she did not return his affections. Though the Warriors of Light defeated him, Garland escaped two thousand years back through time, becoming the source of an evil that threatened to envelop the world."
----
* CastingAShadow: His element is Dark.
* MorphWeapon: He retains his shapeshifting sword from ''Dissidia''.
* ThemeNaming: A lot of his attacks allude to his transformation into Chaos: "Discord Incarnate", "Glimpse of Chaos", "Scion of Malice", "Dark Rebirth", etc.
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->'''Role''': Princess
"The princess of Cornelia, Sarah was kidnapped by Garland and hidden away in the Chaos Shrine until the Warriors of Light came to her rescue."
----
* HolyHandGrenade: What limited offensive Soul Breaks she have deal Holy damage.
* MagicMusic: Several of her Soul Breaks allude to her gifting the Lute to the Warriors of Light via this trope; "Ballad of Corneria", "Age-Old Hymn", "Ballad of Light", and "Ancient Lute".
* WhiteMagicianGirl: She's a healing and buffing character.
"The princess of Cornelia, Sarah was kidnapped by Garland and hidden away in the Chaos Shrine until the Warriors of Light came to her rescue."
----
* HolyHandGrenade: What limited offensive Soul Breaks she have deal Holy damage.
* MagicMusic: Several of her Soul Breaks allude to her gifting the Lute to the Warriors of Light via this trope; "Ballad of Corneria", "Age-Old Hymn", "Ballad of Light", and "Ancient Lute".
* WhiteMagicianGirl: She's a healing and buffing character.
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->'''Role''': Blank
"Wol is a "Blank," one of the young men who wash ashore the strange land of Palamecia without any memory of their past. Through his travels, he learns a great deal about himself as much as the secrets behind the laws and the great prophecy that rule over Palamecia."
----
* JackOfAllStats[=/=]MasterOfNone: An unusual case in the game in that this is invoked via abilities, not stats. Wol has a ''massive'' ability pool; Combat 3, Support 4, Celerity 4, Dragoon 3, Monk 4, Thief 4, Samurai 4, Sharpshooter 5, and Heavy Physical 5. However, his inability to access the top-tier Rarity 5 and 6 abilities in those schools severely limits him, and there's limited practical ways to combine these difference ability classes anyway.
"Wol is a "Blank," one of the young men who wash ashore the strange land of Palamecia without any memory of their past. Through his travels, he learns a great deal about himself as much as the secrets behind the laws and the great prophecy that rule over Palamecia."
----
* JackOfAllStats[=/=]MasterOfNone: An unusual case in the game in that this is invoked via abilities, not stats. Wol has a ''massive'' ability pool; Combat 3, Support 4, Celerity 4, Dragoon 3, Monk 4, Thief 4, Samurai 4, Sharpshooter 5, and Heavy Physical 5. However, his inability to access the top-tier Rarity 5 and 6 abilities in those schools severely limits him, and there's limited practical ways to combine these difference ability classes anyway.
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->'''Role''': Spirit
"A spirit fabled to haunt the mountains of Palamecia. Legends say that Echoes guide travelers who listen to them toward troves of fantastic treasure. Though traditionally only a disembodied voice, Wol is somehow able to see her physical form."
----
* TheRedMage: She has a mix of Soul Breaks to heal and buff the party, and damage and debuff enemies.
* ThemeNaming: Many of her Soul Breaks bear the "Gift" suffix.
"A spirit fabled to haunt the mountains of Palamecia. Legends say that Echoes guide travelers who listen to them toward troves of fantastic treasure. Though traditionally only a disembodied voice, Wol is somehow able to see her physical form."
----
* TheRedMage: She has a mix of Soul Breaks to heal and buff the party, and damage and debuff enemies.
* ThemeNaming: Many of her Soul Breaks bear the "Gift" suffix.
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->'''Role''': Master
"A warrior blessed by the Crystals to stand against the forces of darkness. The master was once an ordinary monk, a fighter who favors his bare fists above any weapon, until he was raised to the class of master after returning from the Citadel of Trials and presenting Bahamut with proof of his courage."
----
* BareFistedMonk: He's the evolution of the class.
* CriticalHitClass: His Soul Breaks variably boost critical hit chance and damage, reflecting the Rarity 5 Monk skills that have innately higher critical hit rates.
* NonElemental: He has no elemental affinity for his Soul Breaks, though his Arcane Overstrike is Earth/Fire/Lightning.
"A warrior blessed by the Crystals to stand against the forces of darkness. The master was once an ordinary monk, a fighter who favors his bare fists above any weapon, until he was raised to the class of master after returning from the Citadel of Trials and presenting Bahamut with proof of his courage."
----
* BareFistedMonk: He's the evolution of the class.
* CriticalHitClass: His Soul Breaks variably boost critical hit chance and damage, reflecting the Rarity 5 Monk skills that have innately higher critical hit rates.
* NonElemental: He has no elemental affinity for his Soul Breaks, though his Arcane Overstrike is Earth/Fire/Lightning.
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->'''Role''': Witch
"An eccentric witch who lives in a cave in the company of her talking brooms. Matoya can brew most any potion imaginable, but her eyes have failed her, and she relies on a crystal eye to see."
----
* BlackMage: An offensive spellcaster.
* FireIceLightning: Her Soul Breaks specialize in tri-elemental damage.
"An eccentric witch who lives in a cave in the company of her talking brooms. Matoya can brew most any potion imaginable, but her eyes have failed her, and she relies on a crystal eye to see."
----
* BlackMage: An offensive spellcaster.
* FireIceLightning: Her Soul Breaks specialize in tri-elemental damage.
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->'''Role''': Azure Witch
"A heretic known as the Azure Witch. Meia uses her innate beauty and mystical powers to manipulate the Blanks, as she plots her revenge against the world of Palamecia."
----
* LadyOfBlackMagic: A beautiful, dangerous, powerful mage.
* MakingASplash: Her element is Water.
* SummonMagic: While she's comforable using both Black Magic and Summon skills, her Soul Breaks reference the latter with Famfrit.
"A heretic known as the Azure Witch. Meia uses her innate beauty and mystical powers to manipulate the Blanks, as she plots her revenge against the world of Palamecia."
----
* LadyOfBlackMagic: A beautiful, dangerous, powerful mage.
* MakingASplash: Her element is Water.
* SummonMagic: While she's comforable using both Black Magic and Summon skills, her Soul Breaks reference the latter with Famfrit.
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->'''Role''': Thief
"One of the jobs chosen by the Crystals to stand against the powers of darkness as a Warrior of Light. The thief employs natural dexterity and uncanny luck to battle his way to victory."
----
* BlowYouAway[=/=]PoisonousPerson: His elements are Wind and Poison.
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Changed line(s) 351,352 (click to see context) from:
!! Zidane Tirbal
to:
!! Zidane Tirbal
Tribal
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Changed line(s) 159,160 (click to see context) from:
!! Ricard
to:
!! Ricard
Ricard Highwind
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!! The Emperor
to:
!! The Emperor
Emperor/Mateus Palamecia
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!! Xezat
!! Kelger
!! Kelger
to:
!! Xezat
Xezat Matias Surgate
!!Kelger
Kelger Vlondett
!!
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!! Leo
to:
!! Leo
Leo Christophe
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!! Rufus
to:
!! Rufus
Rufus Shinra
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!! Curilla
to:
!! Curilla
Curilla V Mecru
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Changed line(s) 189,192 (click to see context) from:
!! Cecil
!! Kain
!! Kain
to:
!! Cecil
Cecil Harvey (Dark Knight)
!!Kain
Cecil Harvey (Paladin)
!! Kain Highwind
!!
!! Kain Highwind
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!! Rosa
!! Edward
!! Yang
!! Edward
!! Yang
to:
!! Rosa
Rosa Joanna Farrel
!!Edward
Edward Chris Von Muir
!!Yang
Yang Fang Leiden
!!
!!
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!! Cid (IV)
!! Edge
!! Edge
to:
!! Cid Pollendina (IV)
!!Edge
Edward "Edge" Geraldine
!!
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!! Golbez
to:
!! Golbez
Theodor "Golbez" Harvey
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!! Ceodore
to:
!! Ceodore
Ceodore Harvey
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!! Bartz
!! Lenna
!! Faris
!! Galuf
!! Krile
!! Dorgann
!! Lenna
!! Faris
!! Galuf
!! Krile
!! Dorgann
to:
!! Bartz
Bartz Klauser
!!Lenna
Lenna Charlotte Tycoon
!!Faris
Faris Scherwiz
!!Galuf
Galuf Mayer Baldesion
!!Krile
Krile Mayer Baldesion
!!Dorgann
Dorgann Klauser
!!
!!
!!
!!
!!
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!! Gogo (V)
to:
!! Famed Mimic Gogo (V)
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!! Terra
!! Locke
!! Celes
!! Edgar
!! Sabin
!! Cyan
!! Locke
!! Celes
!! Edgar
!! Sabin
!! Cyan
to:
!! Terra
Terra Branford
!!Locke
Locke Cole
!!Celes
Celes Chere
!!Edgar
Edgar Roni Figaro
!!Sabin
Sabin Rene Figaro
!!Cyan
Cyan Garamonde
!!
!!
!!
!!
!!
Changed line(s) 267,272 (click to see context) from:
!! Setzer
!! Strago
!! Relm
!! Strago
!! Relm
to:
!! Setzer
Setzer Gabbiani
!!Strago
Strago Magus
!!Relm
Relm Arrowny
!!
!!
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!! Kefka[[/folder]]
to:
!! Kefka[[/folder]]
Kefka Palazzo
[[/folder]]
[[/folder]]
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!! Cloud
!! Barret
!! Tifa
!! Aerith
!! Red XIII
!! Yuffie
!! Vincent
!! Cid (VII)
!! Barret
!! Tifa
!! Aerith
!! Red XIII
!! Yuffie
!! Vincent
!! Cid (VII)
to:
!! Cloud
Cloud Strife
!!Barret
Barret Wallace
!!Tifa
Tifa Lockheart
!!Aerith
Aerith Gainsborough
!! RedXIII
XIII/Nanaki
!!Yuffie
Yuffie Kisaragi
!!Vincent
Vincent Valentine
!! Cid Highwind (VII)
!!
!!
!!
!! Red
!!
!!
!! Cid Highwind (VII)
Changed line(s) 300,305 (click to see context) from:
!! Zack
!! Angeal
!! Shelke
!! Angeal
!! Shelke
to:
!! Zack
Zack Fair
!!Angeal
Angeal Hewley
!!Shelke
Shelke Rui
!!
!!
Changed line(s) 318,337 (click to see context) from:
!! Squall
!! Rinoa
!! Quistis
!! Zell
!! Selphie
!! Irvine
!! Laguna
!! Kiros
!! Ward
!! Seifer
!! Rinoa
!! Quistis
!! Zell
!! Selphie
!! Irvine
!! Laguna
!! Kiros
!! Ward
!! Seifer
to:
!! Squall
Squall Leonheart
!!Rinoa
Rinoa Heartilly
!!Quistis
Quistis Trepe
!!Zell
Zell Dincht
!!Selphie
Selphie Tilmitt
!!Irvine
Irvine Kinneas
!!Laguna
Laguna Loire
!!Kiros
Kiros Seagill
!!Ward
Ward Zabac
!!Seifer
Seifer Almasy
!!
!!
!!
!!
!!
!!
!!
!!
!!
Changed line(s) 342,343 (click to see context) from:
!! Edea
to:
!! Edea
Edea Kramer
Changed line(s) 348,363 (click to see context) from:
!! Zidane
!! Garnet
!! Vivi
!! Steiner
!! Freya
!! Quina
!! Eiko
!! Amarant
!! Garnet
!! Vivi
!! Steiner
!! Freya
!! Quina
!! Eiko
!! Amarant
to:
!! Zidane
Zidane Tirbal
!!Garnet
Garnet Til Alexandros
!!Vivi
Vivi Ornitier
!! Adelbert Steiner
!!Freya
Freya Crescent
!!Quina
Quina Quen
!!Eiko
Eiko Carol
!!Amarant
Amarant Coral
!!
!!
!! Adelbert Steiner
!!
!!
!!
!!
Changed line(s) 414,432 (click to see context) from:
!! Lightning
!! Snow
!! Sazh
!! Hope
!! Vanille
!! Fang
!! Serah
!! Noel
!! Raines
!! Nabaat
!! Snow
!! Sazh
!! Hope
!! Vanille
!! Fang
!! Serah
!! Noel
!! Raines
!! Nabaat
to:
!! Lightning
Claire "Lightning" Farron
!!Snow
Snow Villiers
!!Sazh
Sazh Katzroy
!!Hope
Hope Estheim
!! Oerba Die Vanille
!! Oerba Yun Fang
!!Serah
Serah Farron
!!Noel
Noel Kreiss
!! Cid Raines
!! Jihl Nabaat
!!
!!
!!
!! Oerba Die Vanille
!! Oerba Yun Fang
!!
!!
!! Cid Raines
!! Jihl Nabaat
Changed line(s) 436,454 (click to see context) from:
!! Y'shtola
!! Thancred
!! Yda
!! Papalymo
!! Alphinaud
!! Minfilia
!! Cid (XIV)
!! Ysayle
!! Haurchefant
!! Estinien
!! Thancred
!! Yda
!! Papalymo
!! Alphinaud
!! Minfilia
!! Cid (XIV)
!! Ysayle
!! Haurchefant
!! Estinien
to:
!! Y'shtola
Y'shtola Rhul
!!Thancred
Thancred Waters
!!Yda
Yda Hext
!!Papalymo
Papalymo Totolymo
!!Alphinaud
Alphinaud Leveilleur
!!Minfilia
Minfilia Warde
!! Cid nan Garlond (XIV)
!!Ysayle
Ysayle Dangoulain
!!Haurchefant
Haurchefant Greystone
!!EstinienEstinien Wyrmblood
!!
!!
!!
!!
!!
!! Cid nan Garlond (XIV)
!!
!!
!!
Changed line(s) 458,468 (click to see context) from:
!! Noctis
!! Gladiolus
!! Prompto
!! Ignis
!! Iris
!! Aranea
!! Gladiolus
!! Prompto
!! Ignis
!! Iris
!! Aranea
to:
!! Noctis
Noctis Lucis Caellum
!!Gladiolus
Gladiolus Amicitia
!!Prompto
Prompto Argentum
!!Ignis
Ignis Scientia
!!Iris
Iris Amicitia
!!AraneaAranea Highwind
!!
!!
!!
!!
!!
Changed line(s) 472,497 (click to see context) from:
!! Ramza
!! Agrias
!! Delita
!! Ovelia
!! Mustadio
!! Orlandeau
!! Gaffgarion
!! Rapha
!! Marach
!! Meliadoul
!! Alma
!! Orran
!! Marche
!! Agrias
!! Delita
!! Ovelia
!! Mustadio
!! Orlandeau
!! Gaffgarion
!! Rapha
!! Marach
!! Meliadoul
!! Alma
!! Orran
!! Marche
to:
!! Ramza
Ramza Beoulve
!!Agrias
Agrias Oaks
!!Delita
Delita Heiral
!!Ovelia
Ovelia Atkascha
!!Mustadio
Mustadio Bunansa
!! Cidolfus Orlandeau
!! Goffard Gaffgarion
!!Rapha
Rapha Galthena
!!Marach
Marach Galthena
!!Meliadoul
Meliadoul Tengille
!!Alma
Alma Beoulve
!!Orran
Orran Durai
!!Marche
Marche Raiduju
!!
!!
!!
!!
!! Cidolfus Orlandeau
!! Goffard Gaffgarion
!!
!!
!!
!!
!!
!!
Changed line(s) 524,526 (click to see context) from:
!! Rem
!! Machina
!! Machina
to:
!! Rem
Rem Tokimiya
!!MachinaMachina Kunagiri
!!
!! Tama
!! Enna Kros
!! Enna Kros
Deleted line(s) 545,548 (click to see context) :
!! Tama
!! Enna
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Added DiffLines:
[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/ffrk_tyro.png]]
[[caption-width-right:236:]]
[[caption-width-right:236:]]
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[[quoteright:204:https://static.tvtropes.org/pmwiki/pub/images/ffrk_dr_mog.png]]
[[caption-width-right:204:]]
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* SheIsNotMyGirlfriend: Tyro is constantly teased at having a crush on Elarra, to which he constantly denies.
* HeIsNotMyBoyfriend: One such moment happens in Chapter 4, on the ''Final Fantasy XIII'' part, as Vanille notes how Elarra's concerned for Tyro's condition and she tries to brush it off.
* WhiteMage: For a long time, Elarra held the reigning title of ''[[GameBreaker/FinalFantasyRecordKeeper the most powerful White Mage in the game]]'', challenged only by Aerith. [[spoiler:Then Lenna got an instant Regenga Soul Break of her own, and Rosa got a version of Elarra's first USB in the 4th Anniversary...]]
Changed line(s) 75 (click to see context) from:
* LegacyCharacter: They contine the proud tradition of ''Final Fantasy'' characters bearing the names of the famous ''Star Wars'' characters.
to:
* BlackMage: Wedge's main function, contrasting Biggs' KnightInShiningArmor tendencies.
* BlowYouAway: Wedge's main elemental field.
* EarlyBirdCameo: They are first shown on the Pharos of Ridorana event in the Autumn Fest, giving their report after doing recon on the tower for the Shadowsmith. It helps that the very event is canonically between Chapters 3 and 4 of the Record Dungeons.
* HeroesPreferSwords: Biggs, as per his skill sets.
* LegacyCharacter: Theycontine continue the proud tradition of ''Final Fantasy'' characters bearing the names of the famous ''Star Wars'' characters.characters.
* PromotedToPlayable: [[spoiler:After Shadowsmith starts showing his true colors, Biggs and Wedge change sides and join the Archives.]] They become playable at the same time as Dr. Mog.
* RudeHeroNiceSidekick: Biggs is TheBigGuy Rude Hero, while Wedge is TheSmartGuy Nice Sidekick.
* SmallNameBigEgo: Biggs is very much into taking credit for the smallest deeds, as shown in Chapter 4 of the Record Dungeons when he is formally introduced.
* BlowYouAway: Wedge's main elemental field.
* EarlyBirdCameo: They are first shown on the Pharos of Ridorana event in the Autumn Fest, giving their report after doing recon on the tower for the Shadowsmith. It helps that the very event is canonically between Chapters 3 and 4 of the Record Dungeons.
* HeroesPreferSwords: Biggs, as per his skill sets.
* LegacyCharacter: They
* PromotedToPlayable: [[spoiler:After Shadowsmith starts showing his true colors, Biggs and Wedge change sides and join the Archives.]] They become playable at the same time as Dr. Mog.
* RudeHeroNiceSidekick: Biggs is TheBigGuy Rude Hero, while Wedge is TheSmartGuy Nice Sidekick.
* SmallNameBigEgo: Biggs is very much into taking credit for the smallest deeds, as shown in Chapter 4 of the Record Dungeons when he is formally introduced.
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!! Deuc
to:
!! Deuc
Deuce
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* NewPowersAsThePlotDemands: Special event dungeons that have him as the player's Roaming Warrior can have him do whatever the battle mechanics say he can do, whether it be stopping time,
to:
* NewPowersAsThePlotDemands: Special event dungeons that have him as the player's Roaming Warrior can have him do whatever the battle mechanics say he can do, whether it be stopping time, granting numerous buffs and healing them, allowing everyone in the realm to chain their attacks together or switching the enemy you're currently fighting.
Is there an issue? Send a MessageReason:
needs a lot of work but its a start
Added DiffLines:
Character sheet for ''VideoGame/FinalFantasyRecordKeeper''
! The Kingdom
[[foldercontrol]]
[[folder:Tyro]]
The titular Record Keeper, Tyro is an apprentice to Dr. Mog, in charge of watching over and preserving historical records of great adventures kept in paintings. When a mysterious force begins corrupting the Records, Tyro is tasked by Dr. Mog to enter the record paintings to restore them.
----
* BlackCloak: His sole Wardrobe Record is an [[Franchise/KingdomHearts Organization XIII]] coat.
* CrutchCharacter: Zigzagged. Early on his ability to use any ability and equipment lets him slip into any role you need in a time where you have limited characters, abilities, and equipment. Then you expand your options on all three fronts and he becomes less desirable due to his terrible stats. ''Then'' you dip into his Record Spheres to start patching up his stat problem a little and grab his defensive buffing Soul Breaks, like Sentinel's Grimoire, Divine Veil Grimoire, and Keeper's Tome, and he returns to be useful as a dedicated support character.
* HelloInsertNameHere: His default and canonical name is Tyro, but the player can input any name they want and he'll be called that in cutscenes.
* InTheHood: His Black Coat Wardrobe Record.
* JackOfAllStats: Tyro has all-around fair stats and can equip every item and equipment piece in the game, giving him unparalleled versatility.
* MasterOfNone: The trade-off to his versatility is that his stats are pitiful.
* MeaningfulName: His Japanese name is "Deshi", a word meaning "pupil". His English name Tyro is a medieval Latin word meaning "recruit".
* MechanicallyUnusualFighter: Most characters with Record Dives have six job classes representing their basic gameplay style, with the first three jobs working to unlock the next three, which on some characters leads into their Legend Sphere. Tyro, as the JackOfAllStats, has ''twelve'' job classes in his Record Dive, with the first six unlocking the next five, and then two of those five unlock the twelfth, which leads into his Legend Sphere.
* ShapedLikeItself: Most of the weapons that teach him Soul Breaks share their names with those Soul Breaks. The book that teaches him Sentinel Grimoire? Sentinel Grimoire. And so forth.
* ShipTease: His friendship with Elarra is more than platonic. Aerith lampshades this in a Record Dungeon when she mistakes Elarra for his girlfriend, and notes Tyro is blushing as he denies the idea.
* SupportPartyMember: Thanks to his awful stats, Tyro isn't much for attacking, but he has many Soul Breaks that grant fantastic buffs to the party.
* ThrowTheBookAtThem: His unique weapons are all books of some sort.
* WeakButSkilled: His stats are below average, but being able to wield literally anything makes him the game's best utility character, period. He can be a back-up healer, buff the party, debuff enemies, and more.
[[/folder]]
[[folder:Dr. Mog]]
The head of the Royal Archives and Tyro's teacher, Dr. Mog trusts Tyro to enter the paintings, but is sometimes able to help him from afar.
----
* BigGood: As the head of the Royal Archives, Tyro's mentor, and overall commander of the protagonists.
* DarkAndTroubledPast: [[spoiler:Dr. Mog comes from an island of Moogles who once attempted to alter Records in hopes of obtaining the magic they held. The alteration of the Records resulted in a massive discharge of magical energy called a Memory Burst, which killed Dr. Mog's family and turned the entire island into an inhospitable wasteland.]]
* FireIceLightning: His Soul Breaks as a playable character are these elements along with [[HolyHandGrenade Holy]] for good measure.
* GuestStarPartyMember: He is offered as a Roaming Warrior in many event and high-level dungeons that otherwise lock Roaming Warriors out.
* TheMentor: Tyro's teacher and superior who tells him all he knows.
* MrExposition: He's in charging of informing Tyro and the player what's happening in the story.
* NewPowersAsThePlotDemands: Special event dungeons that have him as the player's Roaming Warrior can have him do whatever the battle mechanics say he can do, whether it be stopping time,
* PromotedToPlayable: The 4th Anniversary event sees him join the playable roster.
* RedMage: He has access to Black Magic, White Magic, and Summon up to Rarity 5, letting him wield an impressive arsenal of spells. One of his Legend Materia gives him a chance to dualcast Black Magic or Summon abilities, another does the same for White Magic. His Level 99 Record Materia boosts the power of Black and White spells by 20%.
[[/folder]]
[[folder:Elarra]]
A young girl dressed in keeper robes who was sealed in the Magicite section of the archives. Restoring the Magicite Records frees her to help Tyro and Dr. Mog.
----
* BarrierMaiden: Implied -- there's ''[[SealedEvilInACan something]]'' held back by the Magicite, and freeing Elarra and restoring the Magicite seems to be weakening its seal.
* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party.
* GuestStarPartyMember: Magicite Dungeons let you call her as a Roaming Warrior.
* LaserGuidedAmnesia: She has no memories at first, unsealing the Magicite restores them bit by bit.
* MagicMusic: Her Soul Breaks have a distinct musical theme.
* PinkMeansFeminine: She wears pink keeper robes, while everyone else who wears the robes wears blue.
* SealedGoodInACan: She was sealed away by the power of the Magicite records.
* SupportPartyMember: She has White Magic 5, Bard 5, and Dance 5, making her a supportive healer.
* WhiteMagicianGirl: She's a White Mage archetype with several healing Soul Breaks.
[[/folder]]
[[folder:The Shadowsmith]]
A member of the Royal Arcanium, the adventures of the keepers at the Royal Archives draw their attention and he's sent in to investigate.
----
* DarkIsNotEvil: He wears red and black robes and is called "Shadowsmith", but he's a heroic figure.
* EveryoneCallsHimBarkeep: Unlike most of the other OriginalGeneration characters, the Shadowsmith always referred to by his title, which is used like a name for him.
* JurisdictionFriction: The Archives and the Arcanium don't get along, and neither do Dr. Mog and the Shadowsmith, though they grow out of it.
* MrExposition: Like Dr. Mog he explains a lot of plot developments.
[[/folder]]
[[folder:Biggs and Wedge]]
Subordinates of the Shadowsmith.
----
* LegacyCharacter: They contine the proud tradition of ''Final Fantasy'' characters bearing the names of the famous ''Star Wars'' characters.
[[/folder]]
[[folder:Cid]]
An engineer at the Archives. He's in charge of weapon and ability upgrading.
----
* LegacyCharacter: It wouldn't be ''Final Fantasy'' without a Cid in there somewhere.
[[/folder]]
[[folder:The Dark Entity]]
A mysterious evil presence sealed deep in the Royal Archives by the power of the Magicite Records.
----
* BigBad: It's the cause of the corruption of the paintings throughout the Archives and thus the overarcing villain of the game.
* GlowingEyesOfDoom: Cutscenes show it in shadows with its eyes [[RedEyesTakeWarning glowing red]].
* LeakingCanOfEvil: It's sealed by the power of the Magicite, but it can still influence things and work to free itself.
* WhamLine: When the player completes their first Rarity 5 Magicite record, the Shadowsmith reveals that his research has turned up the being's identity.
-->"Our foe... is [[spoiler:Odin]]."
[[/folder]]
! Realm Characters
[[folder:''Final Fantasy'' / ''Moebius Final Fantasy'']]
!! Warrior of Light
!! Garland
!! Sarah
!! Wol
!! Echo
!! Master
!! Matoya
!! Meia
!! Thief (I)
[[/folder]]
[[folder:''Final Fantasy II'']]
!! Firion
!! Maria
!! Guy
!! Leon
!! Minwu
!! Gordon
!! Leila
!! Ricard
!! Josef
!! Scott
!! The Emperor
!! Hilda
[[/folder]]
[[folder:''Final Fantasy III'']]
!! Onion Knight
!! Luneth
!! Arc
!! Refia
!! Ingus
!! Desch
!! Aria
!! The Cloud of Darkness
[[/folder]]
[[folder:''Final Fantasy IV'' / ''The After Years'']]
!! Cecil
!! Kain
!! Rydia
!! Rosa
!! Edward
!! Yang
!! Palom
!! Porom
!! Tellah
!! Cid (IV)
!! Edge
!! Fusoya
!! Golbez
!! Rubicante
!! Barbariccia
!! Ceodore
!! Ursula
[[/folder]]
[[folder:''Final Fantasy V'']]
!! Bartz
!! Lenna
!! Faris
!! Galuf
!! Krile
!! Dorgann
!! Xezat
!! Kelger
!! Gilgamesh
!! Exdeath
!! Gogo (V)
[[/folder]]
[[folder:''Final Fantasy VI'']]
!! Terra
!! Locke
!! Celes
!! Edgar
!! Sabin
!! Cyan
!! Shadow
!! Gau
!! Mog
!! Setzer
!! Strago
!! Relm
!! Gogo (VI)
!! Umaro
!! Leo
!! Kefka[[/folder]]
[[folder:''Compilation of Final Fantasy VII'']]
!! Cloud
!! Barret
!! Tifa
!! Aerith
!! Red XIII
!! Yuffie
!! Vincent
!! Cid (VII)
!! Cait Sith
!! Zack
!! Angeal
!! Shelke
!! Rufus
!! Reno
!! Rude
!! Elena
!! Sephiroth
[[/folder]]
[[folder:''Final Fantasy VIII'']]
!! Squall
!! Rinoa
!! Quistis
!! Zell
!! Selphie
!! Irvine
!! Laguna
!! Kiros
!! Ward
!! Seifer
!! Fujin
!! Raijin
!! Edea
!! Ultimecia
[[/folder]]
[[folder:''Final Fantasy IX'']]
!! Zidane
!! Garnet
!! Vivi
!! Steiner
!! Freya
!! Quina
!! Eiko
!! Amarant
!! Marcus
!! Beatrix
!! Kuja
[[/folder]]
[[folder:''Final Fantasy X / X-2'']]
!! Tidus
!! Auron
!! Yuna
!! Wakka
!! Lulu
!! Kimahri
!! Rikku
!! Paine
!! Braska
!! Jecht
!! Seymour
[[/folder]]
[[folder:''Final Fantasy XI'']]
!! Shantotto
!! Ayame
!! Curilla
!! Prishe
!! Lion
!! Aphmau
!! Zeid
!! Lilisette
[[/folder]]
[[folder:''Final Fantasy XIII'' trilogy]]
!! Lightning
!! Snow
!! Sazh
!! Hope
!! Vanille
!! Fang
!! Serah
!! Noel
!! Raines
!! Nabaat
[[/folder]]
[[folder:''Final Fantasy XIV'']]
!! Y'shtola
!! Thancred
!! Yda
!! Papalymo
!! Alphinaud
!! Minfilia
!! Cid (XIV)
!! Ysayle
!! Haurchefant
!! Estinien
[[/folder]]
[[folder:''Final Fantasy XV'']]
!! Noctis
!! Gladiolus
!! Prompto
!! Ignis
!! Iris
!! Aranea
[[/folder]]
[[folder:''Final Fantasy Tactics'' series]]
!! Ramza
!! Agrias
!! Delita
!! Ovelia
!! Mustadio
!! Orlandeau
!! Gaffgarion
!! Rapha
!! Marach
!! Meliadoul
!! Alma
!! Orran
!! Marche
!! Montblanc
[[/folder]]
[[folder:''Final Fantasy Type-0'']]
!! Ace
!! Deuc
!! Cater
!! Cinque
!! Sice
!! Seven
!! Eight
!! Nine
!! Jack
!! Queen
!! King
!! Rem
!! Machina
[[/folder]]
[[folder:''Kingdom Hearts'']]
!! Sora
!! Riku
[[/folder]]
[[folder:"Beyond" (miscellanious spin-offs)]]
!! Reynn
!! Lann
!! Morrow
!! Aemo
!! Wrieg
!! Tama
!! Enna
[[/folder]]
! The Kingdom
[[foldercontrol]]
[[folder:Tyro]]
The titular Record Keeper, Tyro is an apprentice to Dr. Mog, in charge of watching over and preserving historical records of great adventures kept in paintings. When a mysterious force begins corrupting the Records, Tyro is tasked by Dr. Mog to enter the record paintings to restore them.
----
* BlackCloak: His sole Wardrobe Record is an [[Franchise/KingdomHearts Organization XIII]] coat.
* CrutchCharacter: Zigzagged. Early on his ability to use any ability and equipment lets him slip into any role you need in a time where you have limited characters, abilities, and equipment. Then you expand your options on all three fronts and he becomes less desirable due to his terrible stats. ''Then'' you dip into his Record Spheres to start patching up his stat problem a little and grab his defensive buffing Soul Breaks, like Sentinel's Grimoire, Divine Veil Grimoire, and Keeper's Tome, and he returns to be useful as a dedicated support character.
* HelloInsertNameHere: His default and canonical name is Tyro, but the player can input any name they want and he'll be called that in cutscenes.
* InTheHood: His Black Coat Wardrobe Record.
* JackOfAllStats: Tyro has all-around fair stats and can equip every item and equipment piece in the game, giving him unparalleled versatility.
* MasterOfNone: The trade-off to his versatility is that his stats are pitiful.
* MeaningfulName: His Japanese name is "Deshi", a word meaning "pupil". His English name Tyro is a medieval Latin word meaning "recruit".
* MechanicallyUnusualFighter: Most characters with Record Dives have six job classes representing their basic gameplay style, with the first three jobs working to unlock the next three, which on some characters leads into their Legend Sphere. Tyro, as the JackOfAllStats, has ''twelve'' job classes in his Record Dive, with the first six unlocking the next five, and then two of those five unlock the twelfth, which leads into his Legend Sphere.
* ShapedLikeItself: Most of the weapons that teach him Soul Breaks share their names with those Soul Breaks. The book that teaches him Sentinel Grimoire? Sentinel Grimoire. And so forth.
* ShipTease: His friendship with Elarra is more than platonic. Aerith lampshades this in a Record Dungeon when she mistakes Elarra for his girlfriend, and notes Tyro is blushing as he denies the idea.
* SupportPartyMember: Thanks to his awful stats, Tyro isn't much for attacking, but he has many Soul Breaks that grant fantastic buffs to the party.
* ThrowTheBookAtThem: His unique weapons are all books of some sort.
* WeakButSkilled: His stats are below average, but being able to wield literally anything makes him the game's best utility character, period. He can be a back-up healer, buff the party, debuff enemies, and more.
[[/folder]]
[[folder:Dr. Mog]]
The head of the Royal Archives and Tyro's teacher, Dr. Mog trusts Tyro to enter the paintings, but is sometimes able to help him from afar.
----
* BigGood: As the head of the Royal Archives, Tyro's mentor, and overall commander of the protagonists.
* DarkAndTroubledPast: [[spoiler:Dr. Mog comes from an island of Moogles who once attempted to alter Records in hopes of obtaining the magic they held. The alteration of the Records resulted in a massive discharge of magical energy called a Memory Burst, which killed Dr. Mog's family and turned the entire island into an inhospitable wasteland.]]
* FireIceLightning: His Soul Breaks as a playable character are these elements along with [[HolyHandGrenade Holy]] for good measure.
* GuestStarPartyMember: He is offered as a Roaming Warrior in many event and high-level dungeons that otherwise lock Roaming Warriors out.
* TheMentor: Tyro's teacher and superior who tells him all he knows.
* MrExposition: He's in charging of informing Tyro and the player what's happening in the story.
* NewPowersAsThePlotDemands: Special event dungeons that have him as the player's Roaming Warrior can have him do whatever the battle mechanics say he can do, whether it be stopping time,
* PromotedToPlayable: The 4th Anniversary event sees him join the playable roster.
* RedMage: He has access to Black Magic, White Magic, and Summon up to Rarity 5, letting him wield an impressive arsenal of spells. One of his Legend Materia gives him a chance to dualcast Black Magic or Summon abilities, another does the same for White Magic. His Level 99 Record Materia boosts the power of Black and White spells by 20%.
[[/folder]]
[[folder:Elarra]]
A young girl dressed in keeper robes who was sealed in the Magicite section of the archives. Restoring the Magicite Records frees her to help Tyro and Dr. Mog.
----
* BarrierMaiden: Implied -- there's ''[[SealedEvilInACan something]]'' held back by the Magicite, and freeing Elarra and restoring the Magicite seems to be weakening its seal.
* GameplayAndStorySegregation: You can unlock Elarra as a playable character and view her in story sequences even if you haven't begun to complete Magicite Dungeons, where Dr. Mog and Tyro first see her, and in-story they need to restore the Magicite records to free her. You can also summon her as a Roaming Warrior in Magicite Dungeons even if she's in the party.
* GuestStarPartyMember: Magicite Dungeons let you call her as a Roaming Warrior.
* LaserGuidedAmnesia: She has no memories at first, unsealing the Magicite restores them bit by bit.
* MagicMusic: Her Soul Breaks have a distinct musical theme.
* PinkMeansFeminine: She wears pink keeper robes, while everyone else who wears the robes wears blue.
* SealedGoodInACan: She was sealed away by the power of the Magicite records.
* SupportPartyMember: She has White Magic 5, Bard 5, and Dance 5, making her a supportive healer.
* WhiteMagicianGirl: She's a White Mage archetype with several healing Soul Breaks.
[[/folder]]
[[folder:The Shadowsmith]]
A member of the Royal Arcanium, the adventures of the keepers at the Royal Archives draw their attention and he's sent in to investigate.
----
* DarkIsNotEvil: He wears red and black robes and is called "Shadowsmith", but he's a heroic figure.
* EveryoneCallsHimBarkeep: Unlike most of the other OriginalGeneration characters, the Shadowsmith always referred to by his title, which is used like a name for him.
* JurisdictionFriction: The Archives and the Arcanium don't get along, and neither do Dr. Mog and the Shadowsmith, though they grow out of it.
* MrExposition: Like Dr. Mog he explains a lot of plot developments.
[[/folder]]
[[folder:Biggs and Wedge]]
Subordinates of the Shadowsmith.
----
* LegacyCharacter: They contine the proud tradition of ''Final Fantasy'' characters bearing the names of the famous ''Star Wars'' characters.
[[/folder]]
[[folder:Cid]]
An engineer at the Archives. He's in charge of weapon and ability upgrading.
----
* LegacyCharacter: It wouldn't be ''Final Fantasy'' without a Cid in there somewhere.
[[/folder]]
[[folder:The Dark Entity]]
A mysterious evil presence sealed deep in the Royal Archives by the power of the Magicite Records.
----
* BigBad: It's the cause of the corruption of the paintings throughout the Archives and thus the overarcing villain of the game.
* GlowingEyesOfDoom: Cutscenes show it in shadows with its eyes [[RedEyesTakeWarning glowing red]].
* LeakingCanOfEvil: It's sealed by the power of the Magicite, but it can still influence things and work to free itself.
* WhamLine: When the player completes their first Rarity 5 Magicite record, the Shadowsmith reveals that his research has turned up the being's identity.
-->"Our foe... is [[spoiler:Odin]]."
[[/folder]]
! Realm Characters
[[folder:''Final Fantasy'' / ''Moebius Final Fantasy'']]
!! Warrior of Light
!! Garland
!! Sarah
!! Wol
!! Echo
!! Master
!! Matoya
!! Meia
!! Thief (I)
[[/folder]]
[[folder:''Final Fantasy II'']]
!! Firion
!! Maria
!! Guy
!! Leon
!! Minwu
!! Gordon
!! Leila
!! Ricard
!! Josef
!! Scott
!! The Emperor
!! Hilda
[[/folder]]
[[folder:''Final Fantasy III'']]
!! Onion Knight
!! Luneth
!! Arc
!! Refia
!! Ingus
!! Desch
!! Aria
!! The Cloud of Darkness
[[/folder]]
[[folder:''Final Fantasy IV'' / ''The After Years'']]
!! Cecil
!! Kain
!! Rydia
!! Rosa
!! Edward
!! Yang
!! Palom
!! Porom
!! Tellah
!! Cid (IV)
!! Edge
!! Fusoya
!! Golbez
!! Rubicante
!! Barbariccia
!! Ceodore
!! Ursula
[[/folder]]
[[folder:''Final Fantasy V'']]
!! Bartz
!! Lenna
!! Faris
!! Galuf
!! Krile
!! Dorgann
!! Xezat
!! Kelger
!! Gilgamesh
!! Exdeath
!! Gogo (V)
[[/folder]]
[[folder:''Final Fantasy VI'']]
!! Terra
!! Locke
!! Celes
!! Edgar
!! Sabin
!! Cyan
!! Shadow
!! Gau
!! Mog
!! Setzer
!! Strago
!! Relm
!! Gogo (VI)
!! Umaro
!! Leo
!! Kefka[[/folder]]
[[folder:''Compilation of Final Fantasy VII'']]
!! Cloud
!! Barret
!! Tifa
!! Aerith
!! Red XIII
!! Yuffie
!! Vincent
!! Cid (VII)
!! Cait Sith
!! Zack
!! Angeal
!! Shelke
!! Rufus
!! Reno
!! Rude
!! Elena
!! Sephiroth
[[/folder]]
[[folder:''Final Fantasy VIII'']]
!! Squall
!! Rinoa
!! Quistis
!! Zell
!! Selphie
!! Irvine
!! Laguna
!! Kiros
!! Ward
!! Seifer
!! Fujin
!! Raijin
!! Edea
!! Ultimecia
[[/folder]]
[[folder:''Final Fantasy IX'']]
!! Zidane
!! Garnet
!! Vivi
!! Steiner
!! Freya
!! Quina
!! Eiko
!! Amarant
!! Marcus
!! Beatrix
!! Kuja
[[/folder]]
[[folder:''Final Fantasy X / X-2'']]
!! Tidus
!! Auron
!! Yuna
!! Wakka
!! Lulu
!! Kimahri
!! Rikku
!! Paine
!! Braska
!! Jecht
!! Seymour
[[/folder]]
[[folder:''Final Fantasy XI'']]
!! Shantotto
!! Ayame
!! Curilla
!! Prishe
!! Lion
!! Aphmau
!! Zeid
!! Lilisette
[[/folder]]
[[folder:''Final Fantasy XIII'' trilogy]]
!! Lightning
!! Snow
!! Sazh
!! Hope
!! Vanille
!! Fang
!! Serah
!! Noel
!! Raines
!! Nabaat
[[/folder]]
[[folder:''Final Fantasy XIV'']]
!! Y'shtola
!! Thancred
!! Yda
!! Papalymo
!! Alphinaud
!! Minfilia
!! Cid (XIV)
!! Ysayle
!! Haurchefant
!! Estinien
[[/folder]]
[[folder:''Final Fantasy XV'']]
!! Noctis
!! Gladiolus
!! Prompto
!! Ignis
!! Iris
!! Aranea
[[/folder]]
[[folder:''Final Fantasy Tactics'' series]]
!! Ramza
!! Agrias
!! Delita
!! Ovelia
!! Mustadio
!! Orlandeau
!! Gaffgarion
!! Rapha
!! Marach
!! Meliadoul
!! Alma
!! Orran
!! Marche
!! Montblanc
[[/folder]]
[[folder:''Final Fantasy Type-0'']]
!! Ace
!! Deuc
!! Cater
!! Cinque
!! Sice
!! Seven
!! Eight
!! Nine
!! Jack
!! Queen
!! King
!! Rem
!! Machina
[[/folder]]
[[folder:''Kingdom Hearts'']]
!! Sora
!! Riku
[[/folder]]
[[folder:"Beyond" (miscellanious spin-offs)]]
!! Reynn
!! Lann
!! Morrow
!! Aemo
!! Wrieg
!! Tama
!! Enna
[[/folder]]