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* [[NinjaPirateZombieRobot Super Mutant Serial Killer Schizophrenic Cyborg Secret Service Agent]]

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* [[NinjaPirateZombieRobot NinjaPirateZombieRobot: He's a Super Mutant Serial Killer Schizophrenic Cyborg {{Cyborg}} Secret Service Agent]]Agent.
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* MagnificentBastard: Many of the nonviolent solutions boil down to getting your enemies to kill each other or even kill themselves, usually while paying you for the privilege.

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* MagnificentBastard: [[invoked]] Invoke-able -- Many of the nonviolent solutions boil down to getting your enemies to kill each other or even kill themselves, usually while paying you for the privilege.privilege. The four mob bosses of New Reno for example, can all be killed without you ever firing a weapon.
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* AxCrazy
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* GeniusBruiser: He's arguably the smartest of the [[spoiler:deathclaws in Vault 13]] and smarter than a lot of humans you'll meet. And he can rip anyone who's not in power armor (or at least combat armor {MkII}) apart.

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* GeniusBruiser: He's arguably the smartest of the [[spoiler:deathclaws in Vault 13]] and smarter than a lot of humans you'll meet. And he can rip anyone who's not in power armor (or at least combat armor {MkII}) [=MkII=]) apart.
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* GeniusBruiser: He's arguably the smartest of the [[spoiler:deathclaws in Vault 13]] and smarter than a lot of humans you'll meet. And he can rip anyone who's not in power armor (or at least combat armor MkII) apart.

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* GeniusBruiser: He's arguably the smartest of the [[spoiler:deathclaws in Vault 13]] and smarter than a lot of humans you'll meet. And he can rip anyone who's not in power armor (or at least combat armor MkII) {MkII}) apart.
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** In ''New Vegas'' it's apparently canon that he and the Chosen One stormed the Enclave oil rig, and obviously he lived to tell about it. For those of you who have actually brought Marcus to the oil rig, stormed it guns blazing, and got him out alive, tell the others how difficult tht might be.

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** In ''New Vegas'' it's apparently canon that he and the Chosen One stormed the Enclave oil rig, and obviously he lived to tell about it. For those of you who have actually brought Marcus to the oil rig, stormed it guns blazing, and got him out alive, tell the others how difficult tht that might be.
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* WithThisHerring: At the beginning of the game, you are given three items: a spear, a knife, and some healing powder. Everything else in the game has to be scavenged, and you likely wont even get a basic peashooter until the 3rd town. Justified in that your village is primitive, and scrounging around the huts will show that the spear and knife are the best they can provide.

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* WithThisHerring: At the beginning of the game, you are given three items: a spear, a knife, and some healing powder. Everything else in the game has to be scavenged, and you likely wont won't even get a basic peashooter until the 3rd town. Justified in that your village is primitive, and scrounging around the huts will show that the spear and knife are the best they can provide.

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* BattleCouple: They really ''try'' to pull this off and fight alongside you, but you always end up having to pull all the weight.



* OptionalSexualEncounter

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* OptionalSexualEncounterOptionalSexualEncounter: One with a bit more consequences than usual.



* PlayingHardToGet: You have to do this if you want to seduce Miria.
* PurelyAestheticGender: Averted in that their stats are slightly different and their dialogues are very different, but played straight in practice, as once they've become companions they behave pretty much the same, and the only real reason both of them exist is so that you can pick one according to you sexual preference.

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* PlayingHardToGet: You have to do this if you want to seduce Miria.
Miria. With Davin, [[AManIsAlwaysEager all you have to do is ask]].
* PurelyAestheticGender: Averted in that their stats are they have slightly different stats and their pre-wedding dialogues are very completely different, but played straight in practice, as once they've become companions they behave pretty much the same, and the only real reason both of them exist is so that you can pick one according to you sexual preference.



* RomanceSidequest: The closest there is to one in this game. Unfortunately, once you've married them there isn't much you can do with them since the only interactions you have consists of giving them orders the same way you do to your other companions (which they will usually ignore anyway). There are mods that improve this though.

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* RomanceSidequest: The closest there is to one in this game. Unfortunately, Although once you've married them there really isn't much you can do with them since the only interactions you have consists of giving them orders the same way you do to your other companions (which they will usually ignore anyway). There are mods that improve this though.anyway).


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* UselessBoyfriend: Davin. In the starting areas, he could at least be capable of assisting with fighting enemies. But compared to his OneManArmy of a wife/husband going up against horrible mutated creatures and soldiers in PoweredArmor, he is reduced to a liability immidiately.
lu127 MOD

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Revive Kills Zombie refers to healing magic being detrimental to the undead. Unusual strategies that should otherwise be useless but are very effective against certain enemies have been transplanted to Outside The Box Tactic.


* OutsideTheBoxTactic: A keen player will notice that he suffers from a severe heart condition. Feeding him any kind of stimulant, even a Nuka Cola, kills him instantly.



* ReviveKillsZombie: A keen player will notice that he suffers from a severe heart condition. Feeding him any kind of stimulant, even a Nuka Cola, kills him instantly.
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* ThatOneBoss
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** In ''New Vegas'' it's apparently canon that he and the Chosen One stormed the Enclave oil rig, and obviously he lived to tell about it. For those of you who have actually brought Marcus to the oil rig, stormed it guns blazing, and got him out alive, tell the others how difficult tht might be.

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Duplicate words/entries. The fact the Myron dies should be a spoiler, too, not just the manner in which he dies. Minor error in the section about Myron\'s drug rape attempt.


* TheBigGuy



* KarmicDeath: [[spoiler: If you leave him alive at the end of the game, the endgame narration will reveal he was stabbed to death by a jet addict in The Den. And despite inventing the infamous drug, nobody will ever remember his name]].

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* KarmicDeath: [[spoiler: KarmicDeath]]: [[spoiler: If you leave him alive at the end of the game, the endgame narration will reveal he was stabbed to death by a jet addict in The Den. And despite inventing the infamous drug, nobody will ever remember his name]].



* TheScrappy: Seems to be an InvokedTrope. He is intended in every way to be unbearable; he's annoying, depraved, amoral, has a grating voice, green-tinted skin, is useless in combat, has a huge ego, and if the PlayerCharacter is female, he will attempt to drug rape her. He's also the only companion who will protest if you leave him behind and bribes you to keep him around by hinting he knows where a secret stash of Mordino goods are hidden.

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* TheScrappy: Seems to be an InvokedTrope. He is intended in every way to be unbearable; he's annoying, depraved, amoral, has a grating voice, green-tinted skin, is useless in combat, has a huge ego, and if the PlayerCharacter is female, a good-looking female of low intelligence, he will attempt to drug rape her. He's also the only companion who will protest if you leave him behind and bribes you to keep him around by hinting he knows where a secret stash of Mordino goods are hidden.



* LoveMartyr: Even if your adventures put them in harm's way on a daily basis, even if you shoot puppies and eat babies, even if you cheat on them right in front of their eyes, even if you you whore them out to dirty old men for pocket change and outright ''abuse'' them on a regular basis; they will still stick to you like a leg and refuse to leave your side even for a second.

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* LoveMartyr: Even if your adventures put them in harm's way on a daily basis, even if you shoot puppies and eat babies, even if you cheat on them right in front of their eyes, even if you you whore them out to dirty old men for pocket change and outright ''abuse'' them on a regular basis; they will still stick to you like a leg and refuse to leave your side even for a second.
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A bartender in Vault City eager for adventure, the Chosen One can recruit him, as long as they aren't a slaver or IdiotHero. Pretty good with all weaponry. Later goes on to father Rose of Sharon Cassidy of ''FalloutNewVegas''.

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A bartender in Vault City eager for adventure, the Chosen One can recruit him, as long as they aren't a slaver or IdiotHero. Pretty good with all weaponry. Later goes on to father Rose of Sharon Cassidy of ''FalloutNewVegas''.
''VideoGame/FalloutNewVegas''.



* AndTheAdventureContinues: If he lives through the game, he heads eastward to find more refugees of the Master’s army. You encounter him again in ''FalloutNewVegas'', confirming he helped the Chosen One take down the Enclave and lived to tell about it.

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* AndTheAdventureContinues: If he lives through the game, he heads eastward to find more refugees of the Master’s army. You encounter him again in ''FalloutNewVegas'', ''VideoGame/FalloutNewVegas'', confirming he helped the Chosen One take down the Enclave and lived to tell about it.



* EnsembleDarkhorse: Major reason why he's in this sequel. And why his [[IdenticalGrandson "grandson"]] is in ''Fallout3''.

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* EnsembleDarkhorse: Major reason why he's in this sequel. And why his [[IdenticalGrandson "grandson"]] is in ''Fallout3''.''VideoGame/{{Fallout 3}}''.

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** If Orville is the only leader left standing after you've swept through town and you haven't opened the Sierra Army Depot, the Wright family goes legit and transports New Reno from a ViceCity to a nice place to live that triples its population.




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* HairTriggerTemper: The bluntest and rudest of all the mob bosses, and will fly off the handle and attack you if you insult him or his family in any way. He calms down slightly if you solve his son's murder.
* IJustShotMarvinInTheFace: Invoked as a method of assassinating him.
* NamesTheSame: He has nothing to do with aviation, at all.
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* WhatMeasureIsANonHuman: As with most of the Enclave, anyone living out in the Wasteland has been exposed to radiation and is therefore a mutant and expendable. Vault citizens are the only exceptions.

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* WhatMeasureIsANonHuman: As with most of the Enclave, anyone living out in the Wasteland has been exposed to radiation and is therefore a mutant and expendable. Vault citizens are the only exceptions.
exceptions, and even they are of limited value (they can be freely kidnapped ForScience if necessary).

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He\'s also cooperating with raiders.


Head of the Bishop family, he's the middle man in an underground deal with NCR to get Vault City to join the republic.

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Head of the Bishop family, he's the middle man in an underground deal with NCR to get Vault City to join the republic.
republic, and is also quietly working with the nearby raiders.



* PiratesWhoDontDoAnything: Aside from his shady dealings with NCR, it doesn't seem the Bishops actually ''do'' much in New Reno besides run a casino.
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* BadassGrandpa / CoolOldGuy: He's roughly about 50-60 and has a heart condition but can still kick ass.

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* BadassGrandpa / CoolOldGuy: BadassGrandpa[=/=]CoolOldGuy: He's roughly about 50-60 and has a heart condition but can still kick ass.



* GeniusBruiser

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* GeniusBruiserGeniusBruiser: It's evident

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* ParentalAbandonment: He left his daughter in a young age.

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* ParentalAbandonment: He left his daughter in at a young age.


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** Strangely enough, he eventually fathers a daughter with a tribal.
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* BadassBookworm: Intelligence is the most important stat, as it determines the number of skill points you have, so it's highly reccommened you play as one of these.

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* BadassBookworm: Intelligence is the most important stat, as it determines the number of skill points you have, so it's highly reccommened recommended you play as one of these.



* TheChosenOne: Subverted. You are "the chosen one" for the people of your home village only because of the fact that there are no other viable canditates left, and most of them are not very optimistic of your chances of success. If you identify yourself as "the chosen one" to anyone outside of your village you are treated as a complete joke.
* TheHero: Many options are possible, even moreso than Fallout 1, 3, or New Vegas.

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* TheChosenOne: Subverted. You are "the chosen one" for the people of your home village only because of the fact that there are no other viable canditates candidates left, and most of them are not very optimistic of your chances of success. If you identify yourself as "the chosen one" to anyone outside of your village you are treated as a complete joke.
* TheHero: Many options are possible, even moreso more so than Fallout 1, 3, or New Vegas.



* VerbalTic: Appearently he calls everyone who does him a favor "boss".

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* VerbalTic: Appearently Apparently he calls everyone who does him a favor "boss".



* TheScrappy: Seems to be an InvokedTrope. He is intended in every way to be unbearable; he's annoying, depraved, ammoral, has a grating voice, green-tinted skin, is useless in combat, has a huge ego, and if the PlayerCharacter is female, he will attempt to drug rape her. He's also the only companion who will protest if you leave him behind and bribes you to keep him around by hinting he knows where a secret stash of Mordino goods are hidden.

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* TheScrappy: Seems to be an InvokedTrope. He is intended in every way to be unbearable; he's annoying, depraved, ammoral, amoral, has a grating voice, green-tinted skin, is useless in combat, has a huge ego, and if the PlayerCharacter is female, he will attempt to drug rape her. He's also the only companion who will protest if you leave him behind and bribes you to keep him around by hinting he knows where a secret stash of Mordino goods are hidden.



* SpoonyBard: Although generally perceived as useless, they have one big advantage going for them: If you are at the maximum party limit (5 people) when you marry them, they will override the party limit, thus giving you a sixth party member which is more than you can have otherwise. This can make their addition a welcome one, as while they are crappy fighters, they are at least ''capable'' of fighting and may in fact score a critical every once in a while, and will also give you some additional carrying capacity which is very useful if you tend to hoard items.

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* SpoonyBard: Although generally perceived as useless, they have one big advantage going for them: If you are at the maximum party limit (5 (five people) when you marry them, they will override the party limit, thus giving you a sixth party member which is more than you can have otherwise. This can make their addition a welcome one, as while they are crappy fighters, they are at least ''capable'' of fighting and may in fact score a critical every once in a while, and will also give you some additional carrying capacity which is very useful if you tend to hoard items.



-->You've gotten alot farther than you should have... but then you haven't met Frank Horrigan either. Your ride's over mutie. [[PrepareToDie Time to die]].

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-->You've gotten alot a lot farther than you should have... but then you haven't met Frank Horrigan either. Your ride's over mutie. [[PrepareToDie Time to die]].



* WhatMeasureIsANonHuman: As with most of the Enclave, anyone living out in the Wasteland has been exposed to radiation and is therefore a mutant and expendible. Vault citizens are the only exceptions.

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* WhatMeasureIsANonHuman: As with most of the Enclave, anyone living out in the Wasteland has been exposed to radiation and is therefore a mutant and expendible.expendable. Vault citizens are the only exceptions.
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The Enclave's lead scientist at Navarro, doctor Schreber is [[BeyondTheImpossible even more immoral then the rest of the Enclave]]. His constant horrific experiments have disturbed the base, and resulted in the commander ordering his room soundproofed. You can come across him in your visit to Navarro, where you have to kill him to obtain the companion K-9.

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The Enclave's lead scientist at Navarro, doctor Schreber is [[BeyondTheImpossible [[UpToEleven even more immoral then the rest of the Enclave]]. His constant horrific experiments have disturbed the base, and resulted in the commander ordering his room soundproofed. You can come across him in your visit to Navarro, where you have to kill him to obtain the companion K-9.
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* RasputinianDeath: Before fighting him you can talk a four-man Enclave patrol into helping you fight him and reprogram the auto-turrets in the room to attack him (doing both is advised as otherwise they help him). Though the actual combat is turn based, the reality is you now have five men, plus however many companions you have, plus the turrets, shooting him up from all directions at once with gatling lasers, plasma cannons, gauss rifles, and whatever else you've given your team. You then leave his bisected corpse to be blown up on the oil rig, likely be crushed by the rubble, and sink into the ocean

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* RasputinianDeath: Before fighting him you can talk a four-man Enclave patrol into helping you fight him and reprogram the auto-turrets in the room to attack him (doing both is advised as otherwise they help him). Though the actual combat is turn based, the reality is you now have five men, plus however many companions you have, plus the turrets, shooting him up from all directions at once with gatling lasers, plasma cannons, gauss rifles, and whatever else you've given your team. Upon his death, he is ''blown in half'', and yet he still manages to hold on long enough to mock you one last time. You then leave his bisected corpse to be blown up on the oil rig, likely be crushed by the rubble, and sink into the ocean
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* MagnificentBastard: Many of the nonviolent solutions boil down to getting your enemies to kill each other or even kill themselves, usually while paying you for the privilege.

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* ImplacableMan: In various optional cutscenes, he's seen laughing off plasma rifle fire and punching [[DemonicSpiders Deathclaws]] in half. Indeed, with 999 hit points and an armor class of 45, he's by far the toughest enemy in the original two games.

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* ImplacableMan: In various optional cutscenes, he's seen laughing off plasma rifle fire and punching [[DemonicSpiders Deathclaws]] in half. Indeed, with 999 hit points and an armor class of 45, he's by far the toughest enemy in the original two games.games (and in-universe the most powerful thing to ever walk the wasteland).

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* BatmanGambit: Arranged for Richard Wright to die of jet so the Wrights would assume the Mordinos did it, and after they had a mob war the Salvatores would sweep into the power gap they had created.



* XanatosGambit: Arranged for Richard Wright to die of jet to arrange a mob war between the Mordinos and the Wrights, leaving the Salvatores to sweep into the power gap the destruction would cause.

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* XanatosGambit: Arranged for Richard Wright to die of jet to arrange a mob war between the Mordinos and the Wrights, leaving the Salvatores to sweep into the power gap the destruction would cause.




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* EvenEvilHasLovedOnes
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* WithThisHerring: At the beginning of the game, you are given three items: a spear, a knife, and some healing powder. Everything else in the game has to be scavenged, and you likely wont even get a basic peashooter until the 3rd town.

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* WithThisHerring: At the beginning of the game, you are given three items: a spear, a knife, and some healing powder. Everything else in the game has to be scavenged, and you likely wont even get a basic peashooter until the 3rd town. Justified in that your village is primitive, and scrounging around the huts will show that the spear and knife are the best they can provide.
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* FarmersDaughter: Miria is a classic example while Davin is a SpearCounterpart and RareMaleExample.

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Cassidy will have a heart attack and die if you give him chems other than stimpacks, so it\'s not just an informed flaw


The game comes with three pre-made Chosen Ones you can select instead of creating a character from scratch: [[BarbarianHero Narg]], [[ScarilyCompetentTracker Mingan]] and [[GuileHeroine Chitsa]].



* CosmeticAward: Throughout the game, The Chosen One can join the NCR Rangers, The Brotherhood of Steel, TheMafia, the Slavers, and numerous other groups. Joining the Brotherhood just gets you some rare equipment and optional stat boosts, being a Made Man for the mob gets you a discount at a couple shops, and being an NCR Ranger does...nothing at all. The Slaver career is the most influential, as it permanently marks you as an unscrupulous character and causes several people to not talk to you.
* DeadpanSnarker

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* CosmeticAward: Throughout the game, The Chosen One you can join the NCR Rangers, The Brotherhood of Steel, TheMafia, the Slavers, and numerous other groups. Joining the Brotherhood just gets you some rare equipment and optional stat boosts, being a Made Man for the mob gets you a discount at a couple shops, and being an NCR Ranger does...nothing at all.affects some dialogues. The Slaver career is the most influential, as it permanently marks you as an unscrupulous character and causes several people to not talk to you.
* DeadpanSnarkerDeadpanSnarker: There is almost always a snarky dialogue option available.



* DesignatedHero: If you play as an evil character, it's a [[TheChosenOne literal case]].



* CompleteMonster: It's possible...
** TheMessiah:...and so is this



* FighterMageThief: Like in the first game, the three pre-made characters fill this archetype: Narg (fighter), Mingan (thief) and Chitsa (mage). Given that the Fallout setting lacks magic, the "mage" is rather a diplomat. The basic function is the same though: a [[SquishyWizard physically weak character]] that, with some leveling and patience, can eventually [[LinearWarriorsQuadraticWizards defeat the most powerful enemies effortlessly]] (with words rather than magic here).



* IdenticalGrandson: The player model's appearance is identical to the Vault Dweller from Fallout 1.

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* IdenticalGrandson: The player model's appearance is identical to You are the Vault Dweller from Fallout 1.grandchild of the original game's protagonist and, since the game uses the same character models as the first, you look exactly alike.



* TheChosenOne: [[CaptainObvious Duh]]

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* TheChosenOne: [[CaptainObvious Duh]]Subverted. You are "the chosen one" for the people of your home village only because of the fact that there are no other viable canditates left, and most of them are not very optimistic of your chances of success. If you identify yourself as "the chosen one" to anyone outside of your village you are treated as a complete joke.




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--->'''Voiced by:''' Greg Eagles



* InformedFlaw: Despite mentioning that he has a heart condition and regularly informs you that chems causes his heart to act up, no actual problems will come from pumping him full of them. And this actually goes both ways; you can find a bottle of heart pills and upon feeding them to him, he will notice that he feels better, but no actual benefits will come from it.



* SomeOfMyBestFriendsAreX: While quite skilled with a spear, he is bit reluctant to use one as he fears that doing so makes him look like a tribal. Upon being getting informed that the Chosen One is a tribal, Cassidy will quickly backtrack and claim that some of his best friends are tribals who uses spears.

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* SomeOfMyBestFriendsAreX: While quite skilled with a spear, he is bit reluctant to use one as he fears that doing so makes him look like a tribal. Upon being getting informed informing him that the Chosen One is you are in fact a tribal, Cassidy will quickly backtrack and claim that some of his best friends are tribals who uses spears.




The Super Mutant mayor and sheriff of Broken Hills, who will agree to join the Chosen One after some of the town's problems have been sorted out. Voiced by [[StarTrekTheNextGeneration Michael Dorn]].

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\n--->'''Voiced by:''' MichaelDorn

The Super Mutant mayor and sheriff of Broken Hills, who will agree to join the Chosen One after some of the town's problems have been sorted out. Voiced by [[StarTrekTheNextGeneration Michael Dorn]].
out.




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--->'''Voiced by:''' JasonMarsden



* {{Jerkass}}: Arguably a CompleteMonster.

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* {{Jerkass}}: Arguably a CompleteMonster.To say the least.



* TheScrappy: Seems to be an InvokedTrope. He is intended in every way to be unbearable; he's annoying, [[CompleteMonster depraved, ammoral]], has a grating voice, green-tinted skin, is useless in combat, has a huge ego, and if the PlayerCharacter is female, he will attempt to drug rape her. He's also the only companion who will protest if you leave him behind and bribes you to keep him around by hinting he knows where a secret stash of Mordino goods are hidden.

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* TheScrappy: Seems to be an InvokedTrope. He is intended in every way to be unbearable; he's annoying, [[CompleteMonster depraved, ammoral]], ammoral, has a grating voice, green-tinted skin, is useless in combat, has a huge ego, and if the PlayerCharacter is female, he will attempt to drug rape her. He's also the only companion who will protest if you leave him behind and bribes you to keep him around by hinting he knows where a secret stash of Mordino goods are hidden.






* GayOption: While Miria is one of many female sexual encounters available for both genders, Davin is notable for being both one of the few gay options for males and one of the few straight options for females.



* LoveMartyr: Even if your adventures put them in harm's way on a daily basis, even if you shoot puppies and eat babies, even if you cheat on them right in front of their eyes, even if you outright ''abuse'' them on a regular basis; they will still stick to you like a leg and refuse to leave your side even for a second.
* SpoonyBard: Although generally perceived as useless, they have one big advantage going for them: If you are at the maximum party limit (5 people) when you marry them, they will override the party limit, thus giving you a sixth party member which is more than you can have otherwise. This can make their addition a welcome one, as while they are crappy fighters, they are at least ''capable'' of fighting and may in fact score a critical every once in a while, and will also give you some additional carrying capacity which is very useful if you tend to hoard items.

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* LoveMartyr: Even if your adventures put them in harm's way on a daily basis, even if you shoot puppies and eat babies, even if you cheat on them right in front of their eyes, even if you you whore them out to dirty old men for pocket change and outright ''abuse'' them on a regular basis; they will still stick to you like a leg and refuse to leave your side even for a second.
* SpoonyBard: Although generally perceived as useless, they have one big advantage going for them: If you are at the maximum party limit (5 people) when you marry them, they will override the party limit, thus giving you a sixth party member which is more than you can have otherwise. This can make their addition a welcome one, as while they are crappy fighters, they are at least ''capable'' of fighting and may in fact score a critical every once in a while, and will also give you some additional carrying capacity which is very useful if you tend to hoard items.
second.



* MutuallyExclusivePartyMembers: You can only recruit one of them, through the shotgun wedding.



* SpoonyBard: Although generally perceived as useless, they have one big advantage going for them: If you are at the maximum party limit (5 people) when you marry them, they will override the party limit, thus giving you a sixth party member which is more than you can have otherwise. This can make their addition a welcome one, as while they are crappy fighters, they are at least ''capable'' of fighting and may in fact score a critical every once in a while, and will also give you some additional carrying capacity which is very useful if you tend to hoard items.



* VideoGameCrueltyPotential: On the other hand, their useless stats and their annoying refusal to stay behind and wait even for a short while, which will ruin any attempt of [[DressingAsTheEnemy infiltration]] for you, not to mention that they take up a valuable party member slot, can lead players to do some rather cruel things to them. You can cheat on them right in front of their eyes, routinely abuse them, sell them into slavery, extract their brain with a surgical machine and [[ArsonMurderAndJaywalking divorce them]]. For extra asshole points, you can then return to Mordoc and tell their father that they have died, which causes him to have a fatal heart attack.

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* VideoGameCrueltyPotential: On the other hand, their useless stats and their annoying refusal to stay behind and wait even for a short while, which will ruin any attempt of [[DressingAsTheEnemy infiltration]] for you, not to mention that they take up a valuable party member slot, can lead players to do some rather cruel things to them. You can cheat on them right in front of their eyes, whore them out to dirty old men for pocket change, routinely abuse them, sell them into slavery, extract their brain with a surgical machine and [[ArsonMurderAndJaywalking divorce them]]. For extra asshole points, you can then return to Mordoc and tell their father that they have died, which causes him to have a fatal heart attack.




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--->'''Voiced by:''' MichaelDorn



* CompleteMonster



* EvilIsCool




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--->'''Voiced by:''' Jeffrey Jones



!! Vice President Daniel Bird

The current vice president of the Enclave. He volunteered for an experiment to be exposed to the FEV virus, which succeeded but also caused him severe brain damage. He now spends his time mumbling to himself and obsessing with spelling and grammar.

* CloudCuckooLander: Most of his dialogue consists of absurd but genuine quotes from Dan Quayle repeated in an endless loop.
* EvilIsDumb
* HarmlessVillain: Despite being one of the highest-ranking leaders of the enclave he is completely non-hostile and harmless. Killing him will in fact cause you to lose karma points.
* NoCelebritiesWereHarmed: He is an obvious parody of the infamous American vice president DanQuayle.
* YouMakeMeSic: He insists that "potato" is in fact spelled "potatoe" and has composed a list of many words he believes should be changed. A parody of Dan Quayle's infamous "potatoe"-incident.




to:

--->'''Voiced by:''' Peter Jason



* PunchClockVillain: He has a nasty attitude but is not particularly villainous. If he catches you sneaking around the base he will simply chastise his soldiers for letting a civilian onto government property and have you escorted outside. Most Enclave soldiers would have shot you on sight.




to:

--->'''Voiced by:''' DwightSchultz




to:

--->'''Voiced by:''' CreeSummer
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* BadassBookworm: Intelligence is the most important stat, as it determines the number of skill points you have, so it's highly reccommened you play as one of these.


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* DeadlyDoctor: If you get to a certain rank of the "Doctor" skill, you can take the Living Anatomy perk which raises damage against organic enemies. It is also possible to assassinate people by making them overdose on Super Stimpaks.


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* GuileHero: A viable possibility, though you may still want to keep a combat skill high and a good gun in your holster for those random encounters.
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* DirtyCoward: It ''never'' fights. Whenever any violence breaks out, it'll flee immediately. Even if you attack it yourself, it'll run and won't bother defending itself.


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** TheMillstone: It singlehandedly will bring your whole party down, ArtificialStupidity notwithstanding.
* MadeOfIron: The only way to remove it and its effects from the party is to kill it. Too bad for you that the dog has an absurd 750 HP, more than any other companion.

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