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* ResurrectiveImmortality: Played with. When a shadar-kai dies, their soul is whisked away to the Raven Queen's Fortress of Memories in the Shadowfell. Should this shadar-kai be one of the Raven Queen's servants, a new body is crafted for them, and they're allowed to come back to life. There is no limit as to how many times this can happen, effectively making the shadar-kai immortal, since DeathIsASlapOnTheWrist at worst, especially to a race that is NotAfraidToDie.

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* BizarreAlienReproduction: Downplayed; despite their mammalian ancestry and appearance, gith canonically reproduce by laying eggs.


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* WhaleEgg: They are of mammalian ancestry -- human, specifically -- and appearance, but gith canonically reproduce by laying eggs.
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* MinMaxersDelight: The 3.5e Dragonborn of Bahamut gain +2 Constitution and -2 Dexterity ''on top'' of their original race's ability modifiers, and can continue to use feats and {{Prestige Class}}es restricted to members of their original race, while not suffering the CharacterLevel increase incurred by more powerful templates. While there ''are'' still trade-offs, this makes the Rite of Rebirth a very accessible way of making a character a little harder to kill, as well as one of the easiest ways of gaining [[WingedHumanoid wings]] and[=/=]or the (dragonblood) subtype - the latter of which unlocks a large number of interesting and[=/=]or powerful DragonKnight themed character options.
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* OtherworldlyTechnicolourHair: Several races/species can have their extraplanar heritage manifest in an unusual hair colour (for example, [[HumanDemonHybrid tieflings]] can have purple hair, with a normal human skin colour, although this is often ignored in favour of [[AmazingTechnicolorPopulation whatever the player wants]]).

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* TheGenericGuy: They're this compared to their sprite and pixie cousins, lacking their innate invisibility, potent magic or sleep-inducing arrows. On the bright side, this makes fairies suitable for 1st-level characters.

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* TheGenericGuy: They're this compared to their sprite and pixie cousins, lacking their innate invisibility, potent magic magic, or sleep-inducing arrows. On the bright side, this makes fairies suitable for 1st-level characters.characters.
* OtherworldlyTechnicolourHair: The Fey Wanderer ranger subclass is a ranger who's been exposed to the [[LandOfFaerie Feywild]] and has some fae traits, which can manifest in unusual hair colour.
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* HumanSubspecies: In 4E, they were originally humans who went to the Shadowfell.
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* AmazingTechnicolorPopulation: Though the standard tiefling in recent editions' game art is red-skinned, blue and purple are also popular amongst tiefling players.


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* BigRedDevil: The standard tiefling appearance invokes this; with red skin, large horns, and tails.
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* HeroicSacrifice: Kobolds have a strong sense of duty and self-sacrifice, so when all seems lost, they'll resort to a ZergRush to overwhelm a threat, or to buy time for a tribe's females to escape a besieged lair with the tribe's eggs.

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* HeroicSacrifice: Kobolds have a strong sense of duty and self-sacrifice, so when all seems lost, they'll resort to a ZergRush to overwhelm a threat, or to buy time for a tribe's females to escape a besieged lair with the tribe's eggs. Possibly {{Downplayed}} or {{Inverted}} on the Heroic part if they do so in service to a rather evil master.
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* NoodlePeople: Bugbears are noted for their lanky build, with particularly long arms that give them longer reach than other similarly sized races.

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* NoodlePeople: Bugbears are noted for their lanky build, with particularly long arms that give them longer reach than other similarly sized races.races, and they can fit into Small spaces without squeezing.
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* WonTheWarLostThePeace: They had the illithids on the ropes, but before the gith could finish them off, the ideological split between Gith and Zerthimon provided enough of a distration for the mind flayers to scatter and go to ground, to the point that the gith may never be able to wipe them out. The githyanki blame the githzerai for this.

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* WonTheWarLostThePeace: They had the illithids on the ropes, but before the gith could finish them off, the ideological split between Gith and Zerthimon provided enough of a distration distraction for the mind flayers to scatter and go to ground, to the point that the gith may never be able to wipe them out. The githyanki blame the githzerai for this.



** They also originally had their own tyrannical wizard-king and self-proclaimed god, a nameless mirror to Vlaakith CLVII, while Zerthimon was a legendary figure prophesized to return and lead the githzerai to a new paradise. This was retconned into Zertimon being the githzerai's historical leader, and the nameless wizard-king was replaced with "the Great Githzerai," Menyar-Ag, who led Zerthimon's followers into Limbo and continues to guide his people.

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** They also originally had their own tyrannical wizard-king and self-proclaimed god, a nameless mirror to Vlaakith CLVII, while Zerthimon was a legendary figure prophesized to return and lead the githzerai to a new paradise. This was retconned into Zertimon being the githzerai's historical leader, and the nameless wizard-king was replaced with "the Great Githzerai," Githzerai", Menyar-Ag, who led Zerthimon's followers into Limbo and continues to guide his people.
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* AlienHair: They tend to have horns and scutes on their heads arranged in a way that resembles human hair. The men also sometimes have scaly tendrils on their faces and chins that resemble beards and mustaches.
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** ''Fizban's Treasury of Dragons'', a Fifth Edition supplement does have a special entry on Dragonborn of Bahamut, although the artificial race aspect is not mentioned. it also states that Dragonborn of Bahamut are also called Platinum Knights--a Third Edition prestige class with a connection to the Platinum Dragon. The book also has an entry on Dragonborn of Tiamat (likewise giving them the Appellation "Talon of Tiamat" after a Third Edition prestige class), and Dragonborn of Sardior.
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Per TRS. Bishounen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishounen}}: Most kalashtar, male or female, have flowing, white hair and smooth skin. The Inspired are ''bred'' to look like this.
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* NoodlePeople: Bugbears are noted for their lanky build, with particularly long arms that give them longer reach than other similarly sized races.

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* BlowYouAway: They can cast Gust of Wind once they reach level 3.



* HeavyWorlder: Accustomed as they are to the crushing pressure of the deep sea, they get racial bonuses to Strength.

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* HeavyWorlder: Accustomed as they are to the crushing pressure of the deep sea, they get racial bonuses to Strength.Strength and resistance to cold damage.


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* SmallNameBigEgo: They're legitimate defenders of the depths from sahuagin and kraken and other horrible things with fins, but because it happens so far down surface races have no idea they exist, and so they're thought of as blowhards above water.
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* MassTransformation: In 4th edition they're descended from the nobility of Bael Turath, who were mutated by the pacts they made with fiends.
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* SneakySpySpecies: Their shapeshifting powers and skill with people make changelings natural spies and assassins.

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* SneakySpySpecies: Their shapeshifting powers and skill with people make changelings natural spies and assassins. In 3rd edition, their favored class is rogue.
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* CanonImmigrant: Genasi debuted in ''The Planeswalker's Handbook'' alongside the aasimar, a ''Planescape'' supplement. Ironically, since then they've only ever been released in conjunction with ''TabletopGame/ForgottenRealms'' material.

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* CanonImmigrant: Genasi debuted in ''The Planeswalker's Handbook'' alongside the aasimar, a ''Planescape'' supplement. Ironically, since then they've only ever been released in conjunction with ''TabletopGame/ForgottenRealms'' material.material, though 4E included some Dark Sun options.
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* EvilCounterpart: [[AvertedTRope Averted]] compared to the drow and duegar. While they are similarly a subterranean, ashen skinned version of a playable race like the other two they are not an evil culture, just a bit grim and overly serious by the standards of other gnomes.
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* {{Retcon}}: Prior to 4th Edition "Eladrin" was the name of a type of Celestial representing ChaoticGood.
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* AdaptationalNiceGuy: 5E gives them a [[FreudianExcuse sympathetic backstory]] involving them being made a SlaveRace to the Illithids. In previous editions, they were pretty much just assholes. This was already present in 3.5 TabletopGame/ForgottenRealms, although they only got captured ''because'' they were being assholes.

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* AdaptationalNiceGuy: 5E gives them a [[FreudianExcuse sympathetic backstory]] involving them being made a SlaveRace to the Illithids. In previous editions, they were pretty much just assholes. This was already present in 3.5 TabletopGame/ForgottenRealms, although there they only got captured ''because'' they were being assholes.assholes and the other dwarves weren't as cruel to them.
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* AdaptationalNiceGuy: 5E gives them a [[FreudianExcuse sympathetic backstory]] involving them being made a SlaveRace to the Illithids. In previous editions, they were pretty much just assholes.

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* AdaptationalNiceGuy: 5E gives them a [[FreudianExcuse sympathetic backstory]] involving them being made a SlaveRace to the Illithids. In previous editions, they were pretty much just assholes. This was already present in 3.5 TabletopGame/ForgottenRealms, although they only got captured ''because'' they were being assholes.
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* DependingOnTheArtist: Different images of Halflings across all editions have varied wildly on their look, from basically miniature humans to [[{{Gonk}} rather bulbous with oversized heads]] and everything in between.

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* DependingOnTheArtist: Different images of Halflings across all editions have varied wildly on their look, proportions, from basically miniature humans to [[{{Gonk}} rather bulbous with oversized heads]] and everything in between.between. PointyEars are also a feature that comes and goes.
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* DependingOnTheArtist: Different images of Halflings across all editions have varied wildly on their look, from basically miniature humans to [[{{Gonk}} rather bulbous with oversized heads]] and everything in between.
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Inteligent, amoeba-like beings who can alter their body configuration at will, assuming roughly-humanoid forms or more amorphous shapes. Both curious and ambitious, plasmoids are drawn to the endless possibilities of Wildspace.

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Inteligent, Intelligent, amoeba-like beings who can alter their body configuration at will, assuming roughly-humanoid forms or more amorphous shapes. Both curious and ambitious, plasmoids are drawn to the endless possibilities of Wildspace.
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* UpliftedAnimal: They acquired their intelligence when a wizard experimented on some of them, who did the same to everyone else until there were no more non-sapient hadozee.
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* NoPronunciationGuide: Not even the tabaxi can agree how to pronounce their name. The solid-spotted, leopard-like tabaxi go by "ta-BAX-ee," while the roseate-spotted, jaguar-like tabaxi prefer "tah-BAHSH-ee."
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** In earlier editions, orcs were implied to do a ''lot'' of rape. It was stated that orcs were fond of slavery and torture, and that they were indiscriminate breeders that could reproduce with almost any humanoid or demi-human race save elves. That 90% of progeny produced from these mixed pairing are said to be indistinguishable from common orcs meant that they could effectively [[FridgeHorror assimilate any population they conquered]].
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Asskicking Leads To Leadership is the new name of the trope.


* AsskickingEqualsAuthority: Bugbears live by this in relation to other goblinoids. If they're conscripted into a goblinoid host, the bugbears assume that Hruggek and Grankhul have similarly been roped into another divine battle by Maglubiyet, and will follow the hobgoblins' orders. If that warhost suffers defeat and falls into infighting, the bugbears will take it as a sign that Maglubiyet's attention has waned, make a few trophies from their hobgoblin leaders, and slip away.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: Bugbears live by this in relation to other goblinoids. If they're conscripted into a goblinoid host, the bugbears assume that Hruggek and Grankhul have similarly been roped into another divine battle by Maglubiyet, and will follow the hobgoblins' orders. If that warhost suffers defeat and falls into infighting, the bugbears will take it as a sign that Maglubiyet's attention has waned, make a few trophies from their hobgoblin leaders, and slip away.



* AsskickingEqualsAuthority: Leadership in goblin tribes tends to go to their toughest and meanest members, usually after beating all other challengers into submission. Combined with the fact that goblins aren't exactly the most physically impressive species around, this tends to result in bigger monsters -- usually barghests or bugbears, but sometimes ogres or trolls -- taking over goblin tribes with relative ease.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: Leadership in goblin tribes tends to go to their toughest and meanest members, usually after beating all other challengers into submission. Combined with the fact that goblins aren't exactly the most physically impressive species around, this tends to result in bigger monsters -- usually barghests or bugbears, but sometimes ogres or trolls -- taking over goblin tribes with relative ease.



* AuthorityEqualsAsskicking: A warlord is always mightier than a captain and a captain more than a foot soldier. [[AsskickingEqualsAuthority This is because only the strongest among them get to become leaders in the first place.]]

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* AuthorityEqualsAsskicking: AuthorityGrantsAsskicking: A warlord is always mightier than a captain and a captain more than a foot soldier. [[AsskickingEqualsAuthority [[AsskickingLeadsToLeadership This is because only the strongest among them get to become leaders in the first place.]]



* AsskickingEqualsAuthority: The Lizard Kings and Queens get into power by enforcing their will over prospective subjects.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: The Lizard Kings and Queens get into power by enforcing their will over prospective subjects.



* AsskickingEqualsAuthority: Whoever's the toughest, that's who's in charge.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: Whoever's the toughest, that's who's in charge.

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