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* AlwaysABiggerFish: Through the crossovers, the Entity has managed to overpower other eldritch horrors such as [[Series/StrangerThings The Mind Flayer/Vecna]], Franchise/SilentHill, and [[VideoGame/AlanWake The Dark Presence]] and take their own respective victims or minions as a part of its game. In the cases of [[VideoGame/SilentHill2 Maria]] and [[VideoGame/AlanWake Mr. Scratch]], it even manages to render these supernatural threats into mere Survivors.

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* AlwaysABiggerFish: Through the crossovers, the Entity has managed to overpower other eldritch horrors such as [[Series/StrangerThings The Mind Flayer/Vecna]], Franchise/SilentHill, and [[VideoGame/AlanWake The Dark Presence]] and take their own respective victims or minions as a part of its game. In the cases of [[VideoGame/SilentHill2 Maria]] and [[VideoGame/AlanWake Mr. Scratch]], it even manages to render these supernatural threats into mere Survivors.Survivors, as powerless as everybody else against the Killers.
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* AlwaysABiggerFish: Through the crossovers, the Entity has managed to overpower other eldritch horrors such as [[Series/StrangerThings The Mind Flayer/Vecna]], Franchise/SilentHill, and [[VideoGame/AlanWake The Dark Presence]] and take their own respective victims or minions as a part of its game. In the cases of [[VideoGame/SilentHill2 Maria]] and [[VideoGame/AlanWake Mr. Scratch]], it even manages to render these supernatural threats into mere Survivors.
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* FairPlayVillain: Considering it effectively feeds on false hope, the Entity has to give the survivors ''some'' chance or it won't get anything out of its trials. Multiple killers have elements placed in the environment around them that are exclusively for the benefit of the survivors, such as the Xenomorph's Flame Turrets or the Singularity's [=EMPs=], and the Entity will even intervene against its own killers provided certain perks have their conditions met. Any {{Adaptational Wimp}}s are also implied to be limited by the Entity in order to ensure they can't just immediately kill or disable every survivor they come across.
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* VillainousRescue: Sometimes it takes Killers into the fog right when they're about to claim another victim, though most of the time the aforementioned victim will get dragged into its realm too. The Unknown's lore features the most direct example of it, as The Entity sends the fog out to retrieve it right as the creature was about to claim another victim while actually leaving said victim behind. Judging by the way it's described, [[HumanoidAbomination The Unknown]] wasn't [[HorrifyingTheHorror wasn't exactly willing when it did so]].

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* VillainousRescue: Sometimes it takes Killers into the fog right when they're about to claim another victim, though most of the time the aforementioned victim will get dragged into its realm too. The Unknown's lore features the most direct example of it, as The Entity sends the fog out to retrieve it right as the creature was about to claim another victim kill an investigator while actually leaving said victim investigator behind. Judging by the way it's described, [[HumanoidAbomination The Unknown]] wasn't [[HorrifyingTheHorror wasn't exactly willing when it did so]].
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Added DiffLines:

* VillainousRescue: Sometimes it takes Killers into the fog right when they're about to claim another victim, though most of the time the aforementioned victim will get dragged into its realm too. The Unknown's lore features the most direct example of it, as The Entity sends the fog out to retrieve it right as the creature was about to claim another victim while actually leaving said victim behind. Judging by the way it's described, [[HumanoidAbomination The Unknown]] wasn't [[HorrifyingTheHorror wasn't exactly willing when it did so]].
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Not enough context (ZCE)


* OhCrap: Has this reaction when the Auris gets deactivated by Billy the Puppet, [[spoiler: or perhaps an Entity-created version of him]].

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* %%* OhCrap: Has this reaction when the Auris gets deactivated by Billy the Puppet, [[spoiler: or perhaps an Entity-created version of him]].
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The link is dead.


* TheBlank: It's impossible to get a good look at his face in-game due to the positioning of the camera and chair. If one is to rip his model from the game and turn it around, you'll find that ''[[https://pbs.twimg.com/media/EGcBTXaXYAAiwwN.jpg he literally has no face.]]''

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* TheBlank: It's impossible to get a good look at his face in-game due to the positioning of the camera and chair. If one is to rip his model from the game and turn it around, you'll find that ''[[https://pbs.twimg.com/media/EGcBTXaXYAAiwwN.jpg he literally has no face.]]''
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* EvenEvilHasStandards: It's revealed that The Doctor's mutilations were caused by The Entity as punishment for "going too far," [[HorrifyingTheHorror implying that Herman's actions were heinous enough to disgust or disturb it]].
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->[[center:[[Characters/DeadByDaylight Main Character Index]] | [[Characters/DeadByDaylightSurvivors Survivors]] ([[Characters/DeadByDaylightSurvivorsPart1 Part 1]], [[Characters/DeadByDaylightSurvivorsPart2 Part 2]], [[Characters/DeadByDaylightSurvivorsPart3 Part 3]]) | [[Characters/DeadByDaylightKillers Killers]] ([[Characters/DeadByDaylightKillersPart1 Part 1]], [[Characters/DeadByDaylightKillersPart2 Part 2]]) | '''Non-Playable Characters''']]

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->[[center:[[Characters/DeadByDaylight Main Character Index]] | [[Characters/DeadByDaylightSurvivors Survivors]] ([[Characters/DeadByDaylightSurvivorsPart1 Part 1]], [[Characters/DeadByDaylightSurvivorsPart2 Part 2]], [[Characters/DeadByDaylightSurvivorsPart3 Part 3]]) | [[Characters/DeadByDaylightKillers Killers]] ([[Characters/DeadByDaylightKillersPart1 Part 1]], [[Characters/DeadByDaylightKillersPart2 Part 2]]) 2]], [[Characters/DeadByDaylightKillersPart3 Part 3]]) | '''Non-Playable Characters''']]
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* DeathByIrony: Defied. While Amanda intends to have her drown in a wastewater chamber similar to the ones she help3 conceal, Grace still escapes.

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* DeathByIrony: Defied. While Amanda intends to have her drown in a wastewater chamber similar to the ones she help3 helped conceal, Grace still escapes.
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* TakeAThirdOption: In her test, instead of drowning or choosing to engage with the trap by searching the bottles for a (fake) key, she instead [[Film/Saw 2 pulls an Eric Matthews]], and breaks her foot on a grate to slip it out of her chain and successfully escape.

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* TakeAThirdOption: In her test, instead of drowning or choosing to engage with the trap by searching the bottles for a (fake) key, she instead [[Film/Saw 2 [[Film/SawII pulls an Eric Matthews]], and breaks her foot on a grate to slip it out of her chain and successfully escape.

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[[folder:Lazar]]
!!Lazar
[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/dbd_lazar.jpg]]
Head of the Peak 22 and Dwight's former boss.

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[[folder:Lazar]]
!!Lazar
[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/dbd_lazar.jpg]]
Head of
[[folder:Grace Wright]]
!!Grace Wright

A mayoral candidate for
the Peak 22 city of Hillford whom John Kramer and Dwight's former boss.Amanda Young collude to test in one of their deadly games in Tome 10: Vain Ambition.


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* CorruptPolitician: She’s revealed to have colluded with the copper mining company Zanix Industries to avoid exposing or cleaning up their pollution of Hillford’s water to avoid having to increase taxes.
* DeathByIrony: Defied. While Amanda intends to have her drown in a wastewater chamber similar to the ones she help3 conceal, Grace still escapes.
* TakeAThirdOption: In her test, instead of drowning or choosing to engage with the trap by searching the bottles for a (fake) key, she instead [[Film/Saw 2 pulls an Eric Matthews]], and breaks her foot on a grate to slip it out of her chain and successfully escape.
* YankTheDogsChain: She escapes, succeeding her game, but either Jigsaw or Amanda corners her afterward, seemingly killing her, as her only injury was a broken foot, and leaving her to be found by passerby.

[[/folder]]

[[folder:Lazar]]
!!Lazar
[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/dbd_lazar.jpg]]
Head of the Peak 22 and Dwight's former boss.
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