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* AntiVillain: While his methods are morally questionable and he is undeniably the main villain, his end goal is ultimately to [[spoiler:defeat Ganon and save Hyrule from his grasp]]. [[spoiler:He is also horrified when he finds out that [[spoiler:he would take over Hyrule himself as the [=NecroDancer=] after defeating Ganon and ends up rewinding time in order to prevent his actions in the first place]].

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* AntiVillain: While his methods are morally questionable and he is undeniably the main villain, his end goal is ultimately to [[spoiler:defeat Ganon and save Hyrule from his grasp]]. [[spoiler:He is also horrified when he finds out that [[spoiler:he he would take over Hyrule himself as the [=NecroDancer=] after defeating Ganon and Ganon, to where he ends up rewinding time in order to prevent his actions in the first place]].place.]]



* CanonCharacterAllAlong: [[spoiler:It's revealed at the end of Octavo's Ode that he is a younger version of this game's version of the [=NecroDancer=]]]

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* CanonCharacterAllAlong: [[spoiler:It's revealed at the end of Octavo's Ode that he is a younger version of this game's version of equivalent to the [=NecroDancer=]]][=NecroDancer=].]]



* HeelRealization: [[spoiler:He reacts in horror after finding out that his plan to defeat Ganon would result in him ruling over Hyrule and becoming just as bad as him. The relevations would ultimately lead him to turn back time to prevent the events of him stealing the Thread of Courage from happening in the first place]].

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* HeelRealization: [[spoiler:He reacts in horror after finding out that his plan to defeat Ganon would result in him ruling over Hyrule and becoming just as bad as him. The relevations would ultimately lead him to turn back time to prevent the events of him stealing the Thread of Courage from happening in the first place]].place.]]
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* AntiVillain: While his methods are morally questionable and he is undeniably the main villain, his end goal is ultimately to [[spoiler:defeat Ganon and save Hyrule from his grasp]]. [[spoiler:He is also horrified when he finds out that [[spoiler:he would take over Hyrule himself as the [=NecroDancer=] after defeating Ganon and ends up rewinding time in order to prevent his actions in the first place]].


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* CanonCharacterAllAlong: [[spoiler:It's revealed at the end of Octavo's Ode that he is a younger version of this game's version of the [=NecroDancer=]]]


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* HeelRealization: [[spoiler:He reacts in horror after finding out that his plan to defeat Ganon would result in him ruling over Hyrule and becoming just as bad as him. The relevations would ultimately lead him to turn back time to prevent the events of him stealing the Thread of Courage from happening in the first place]].
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* AntiVillain: While his methods are morally questionable and he is undeniably the main villain, his end goal is ultimately to [[spoiler:defeat Ganon and save Hyrule from his grasp]].

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* PrincessProtagonist: She is given equal billing to Link and is one of the main playable characters in story mode.



* AntiVillain: While his methods are morally questionable and is undeniably the main villain, his end goal is ultimately to [[spoiler:defeat Ganon and save Hyrule from his grasp]].

to:

* AntiVillain: While his methods are morally questionable and he is undeniably the main villain, his end goal is ultimately to [[spoiler:defeat Ganon and save Hyrule from his grasp]].
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* AntiVillain: While his methods are morally questionable, his end goal is ultimately to [[spoiler: defeat Ganon and save Hyrule from his grasp]].

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* AntiVillain: While his methods are morally questionable, questionable and is undeniably the main villain, his end goal is ultimately to [[spoiler: defeat [[spoiler:defeat Ganon and save Hyrule from his grasp]].
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* AntiVillain: While his methods are morally questionable, his end goal is ultimately to [[spoiler: defeat Ganon and save Hyrule from his grasp]].
Is there an issue? Send a MessageReason:
None


* MythologyGag: Her appearance and WeaponOfChoice are based on her ''VideoGame/HyruleWarriors'' incarnation, who in turn is a CompositeCharacter of her ''VideoGame/SkywardSword'' and ''VideoGame/OcarinaOfTime'' versions. That said, her skin tone more resembles that of Skyward Sword Impa, compared to the fair-skinned ''Ocarina'' or ''Warriors'' versions.

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* MythologyGag: Her appearance and WeaponOfChoice are based on her ''VideoGame/HyruleWarriors'' incarnation, who in turn is a CompositeCharacter of her ''VideoGame/SkywardSword'' ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' and ''VideoGame/OcarinaOfTime'' ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' versions. That said, her skin tone more resembles that of Skyward Sword Impa, compared to the fair-skinned ''Ocarina'' or ''Warriors'' versions.

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A new boss added in ''Symphony of the Mask'', King Dobongo is a giant beast that serves as the final trial of the Gerudo Colosseum.

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A new boss added in ''Symphony of the Mask'', King Dobongo is a giant beast that serves as the final trial of the Gerudo Colosseum.



* KingMook: Of the Dobongo enemies new to ''Symphony of the Mask''.

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* KingMook: Of the Dobongo enemies new to added in ''Symphony of the Mask''.



A new boss added in ''Symphony of the Mask'', Synthrova is a giant, room-sized synthesizer with the personalities of Koume and Kotake.

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A new boss added in ''Symphony of the Mask'', Synthrova is a giant, room-sized synthesizer with the personalities of Koume and Kotake.



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* GoneHorriblyRight: The present-day Octavo wants to prevent the rise of Ganon. The Necrodancer is a version of him who successfully accomplished his goal... by becoming somebody even worse.
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Direct linking.


* PowerLimiter: Taking away their magical Thread limits their {{Seer}} capabilities, as described by the blue fortune teller after she tells your future:

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* PowerLimiter: Taking away their magical Thread limits their {{Seer}} {{Seer|s}} capabilities, as described by the blue fortune teller after she tells your future:

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* DecoyProtagonist: Despite her name being in the title, the main Story Mode only has Cadence as the tutorial character. After she wakes up Link or Zelda, control switches to that character, while Cadence runs off to explore Hyrule on her own as a recurring NPC. Finding her enough times does return her to playable status, but she can't be used in the DiscOneFinalDungeon due to color coded blocks that only be passed by using titles that swap between Link and Zelda. This is naturally averted in Single-Character Mode if you choose to play as her; as well as Co-Op Mode, as she'll stick around after the prologue and only one player needs to use the aforementioned swap tiles.

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* DecoyProtagonist: Despite her name being in the title, the main Story Mode only has Cadence as the tutorial character. After she wakes up Link or Zelda, control switches to that character, while Cadence runs off to explore Hyrule on her own as a recurring NPC. Finding her enough times does return her to playable status, but she can't be used in the DiscOneFinalDungeon due to color coded blocks that only be passed by using titles tiles that swap between Link and Zelda. This is naturally averted in Single-Character Mode if you choose to play as her; as well as Co-Op Mode, as she'll stick around after the prologue and only one player needs to use the aforementioned swap tiles.



* ColorCodedCharacters: Green, natch. His default outfit is green, his starting stamina meter is green, and he is immune to the blue gargoyle statues' fireballs in certain dungeons.

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* ColorCodedCharacters: Green, natch. His default outfit is green, his starting stamina meter is green, and he is immune to the blue green gargoyle statues' fireballs in certain dungeons.



* ColorCodedCharacters: Red, based on his undershirt and the interior of his coat. His stamina bar is red and the red Gargoyles in Hyrule Castle can't hurt him.



* SlasherSmile: Sports several. Has two in the opening cutscene, first when he puts the King of Hyrule to sleep and then when he successfully upgrades his lute after stealing the triforce. And flashes a particularly crazed one every time he tries to teleport in battle.

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* SlasherSmile: Sports several. Has two in the opening cutscene, first when he puts the King of Hyrule to sleep and then when he successfully upgrades his lute after stealing the triforce.Triforce. And flashes a particularly crazed one every time he tries to teleport in battle.



Playing as Octavo and arriving in the future reveals a dramatic difference -- rather than fighting Ganon, the [=NecroDancer=] himself stands in his place, having defeated him before Octavo could. Upon introduction, the [=NecroDancer=] reveals that he is Octavo’s future self and that he wishes to rule over Hyrule now with Ganon defeated. Octavo, none too pleased with this revelation, challenges the [=NecroDancer=] to a battle.

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Playing as Octavo and arriving in the future reveals a dramatic difference -- rather than fighting Ganon, the [=NecroDancer=] himself stands in his place, having defeated him Ganon before Octavo could. Upon introduction, the [=NecroDancer=] reveals that he is Octavo’s future self and that he wishes to rule over Hyrule now with Ganon defeated. Octavo, none too pleased with this revelation, challenges the [=NecroDancer=] to a battle.






* FeedItABomb: In classic dodongo fashion, naturally.
* KingMook: Of the dobongo enemies new to ''Symphony of the Mask''.

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* FeedItABomb: In classic dodongo Dodongo fashion, naturally.
this is how you damage it.
* KingMook: Of the dobongo Dobongo enemies new to ''Symphony of the Mask''.






* SchizoTech: They're a big computer in a medieval fantasy world. This is hardly the first time this trope has shown up in a zelda game, but it's still notable.

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* SchizoTech: They're a big computer in a medieval fantasy world. This is hardly the first time this trope has shown up in a zelda ''Zelda'' game, but it's still notable.

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* ColorCodedCharacters: Blue. Her starting stamina color is blue, and she is immune to the blue gargoyle statues' fireballs in certain dungeons.
* DecoyProtagonist: The base story mode starts off with a tutorial as Cadence, but after she wakes up Link/Zelda, she heads off on her own and control switches to the character she woke up, with Cadence showing up as a recurring NPC from then on. Finding her enough times returns her to playable status but she can't be used in the DiscOneFinalDungeon, as color coded blocks only let Link or Zelda pass with buttons that swap the current character between only them. Both of these can be bypassed in Co-op mode, as she'll stick around after the prologue and only one player needs to use the swap tiles.
* DishingOutDirt: Her exclusive ability is Shovel Strike, which causes spikes of stone to shoot out of the ground. It can clear dirt walls as well as damage enemies.
* EleventhHourRanger: If Cadence is not recruited beforehand, she will automatically join the party right before the final dungeon, as all three characters are needed.
* ExperiencedProtagonist: As Trill notes early in the game, Cadence has learned a few things putting down the [=NecroDancer=].
* ImprobableWeaponUser: Cadence's special weapon, the [[ShovelStrike Greatshovel]], is a massive shovel that serves to both dig and crush enemies.

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* ColorCodedCharacters: Blue. Her She wears a blue bandana, her starting stamina color is blue, and she is immune to the blue gargoyle statues' fireballs in certain dungeons.
* DecoyProtagonist: The base story mode starts off with a Despite her name being in the title, the main Story Mode only has Cadence as the tutorial as Cadence, but after character. After she wakes up Link/Zelda, she heads off on her own and Link or Zelda, control switches to the character she woke up, with that character, while Cadence showing up runs off to explore Hyrule on her own as a recurring NPC from then on. NPC. Finding her enough times returns does return her to playable status status, but she can't be used in the DiscOneFinalDungeon, as DiscOneFinalDungeon due to color coded blocks that only let Link or Zelda pass with buttons be passed by using titles that swap the current character between only them. Both of these can be bypassed Link and Zelda. This is naturally averted in Co-op mode, Single-Character Mode if you choose to play as her; as well as Co-Op Mode, as she'll stick around after the prologue and only one player needs to use the aforementioned swap tiles.
* DishingOutDirt: Her exclusive ability is Shovel Strike, which causes spikes of stone to shoot from the ground, damaging enemies and clearing out of the ground. It can clear dirt walls as well as damage enemies.
walls.
* EleventhHourRanger: If Cadence is not recruited beforehand, beforehand in Story Mode, she will automatically join the party right before the final dungeon, as all three characters are needed.
* ExperiencedProtagonist: As Trill notes early in the game, Cadence has learned a few things from her last adventure in putting down the [=NecroDancer=].
* ImprobableWeaponUser: Cadence's special weapon, weapons, the [[ShovelStrike Greatshovel]], is a Greatshovels]], are massive shovel shovels that serves to both dig and can crush enemies.enemies in addition to fulfilling the digging role that the standard shovels have.



* WeaponOfChoice: Although she was commonly depicted with a Shovel in ''Crypt of the [=NecroDancer=]'', Cadence never used it in any offensive capacity. In this game, however, Shovels are her signature weapon, including a unique shovel-based ability and a massive shovel used for attacking and digging simultaneously.

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* WeaponOfChoice: Although she was commonly depicted with a Shovel shovel in ''Crypt of the [=NecroDancer=]'', Cadence never used it one in any offensive capacity. In this capacity in that game, however, Shovels instead being more of a KnifeNut. Here, not only are Greatshovels her signature weapon, including a unique shovel-based ability and a massive shovel used for attacking and digging simultaneously.but she's also the only character capable of using them.



* ColorCodedCharacters: Green, natch. His default outfit is green, the green traps in Hyrule castle don't harm him and his Stamina meter is Green.

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* ColorCodedCharacters: Green, natch. His default outfit is green, the green traps in Hyrule castle don't harm him and his Stamina starting stamina meter is Green. green, and he is immune to the blue gargoyle statues' fireballs in certain dungeons.



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!![[center: [-'''The Triforce Wielders:''' [[Characters/TheLegendOfZeldaLink Link]], [[Characters/TheLegendOfZeldaPrincessZelda Princess Zelda]], [[Characters/TheLegendOfZeldaGanonGanondorf Ganon/Ganondorf]]-]]][[center:[-'''Other Recurring:''' [[Characters/TheLegendOfZeldaGoddessesAndAllies Goddesses and Allies]], [[Characters/TheLegendOfZeldaVillainsAndEnemies Villains and Enemies]], [[Characters/TheLegendOfZeldaRaces Races]]-]]][[center: [-'''Main Series:''' ''The Legend of Zelda'', ''Characters/ZeldaIITheAdventureOfLink'', ''[[Characters/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''[[Characters/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', ''[[Characters/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', ''[[Characters/TheLegendOfZeldaMajorasMask Majora's Mask]]'', ''[[Characters/TheLegendOfZeldaOracleGames Oracle games]]'', ''[[Characters/TheLegendOfZeldaFourSwords Four Swords]]'', ''[[Characters/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', ''[[Characters/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]'', ''[[Characters/TheLegendOfZeldaTheMinishCap The Minish Cap]]'', ''[[Characters/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', ''[[Characters/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', ''[[Characters/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', ''[[Characters/TheLegendOfZeldaSkywardSword Skyward Sword]]'', ''[[Characters/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', ''[[Characters/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'', ''[[Characters/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''-]]][[center: [-'''Spin-Offs:''' ''[[Characters/TheLegendOfZeldaCDiGames Philips CD-i Games]]'', ''[[Characters/HyruleWarriors Hyrule Warriors]]'', ''Cadence of Hyrule'', ''[[Characters/HyruleWarriorsAgeOfCalamity Hyrule Warriors: Age of Calamity]]''-]]]

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!![[center: [-'''The Triforce Wielders:''' [[Characters/TheLegendOfZeldaLink Link]], [[Characters/TheLegendOfZeldaPrincessZelda Princess Zelda]], [[Characters/TheLegendOfZeldaGanonGanondorf Ganon/Ganondorf]]-]]][[center:[-'''Other Recurring:''' [[Characters/TheLegendOfZeldaGoddessesAndAllies Goddesses and Allies]], [[Characters/TheLegendOfZeldaVillainsAndEnemies Villains and Enemies]], [[Characters/TheLegendOfZeldaRaces Races]]-]]][[center: [-'''Main Series:''' ''The Legend of Zelda'', ''Characters/TheLegendOfZeldaI'', ''Characters/ZeldaIITheAdventureOfLink'', ''[[Characters/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''[[Characters/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', ''[[Characters/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', ''[[Characters/TheLegendOfZeldaMajorasMask Majora's Mask]]'', ''[[Characters/TheLegendOfZeldaOracleGames Oracle games]]'', ''[[Characters/TheLegendOfZeldaFourSwords Four Swords]]'', ''[[Characters/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', ''[[Characters/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]'', ''[[Characters/TheLegendOfZeldaTheMinishCap The Minish Cap]]'', ''[[Characters/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', ''[[Characters/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', ''[[Characters/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', ''[[Characters/TheLegendOfZeldaSkywardSword Skyward Sword]]'', ''[[Characters/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', ''[[Characters/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'', ''[[Characters/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''-]]][[center: [-'''Spin-Offs:''' ''[[Characters/TheLegendOfZeldaCDiGames Philips CD-i Games]]'', ''[[Characters/HyruleWarriors Hyrule Warriors]]'', ''Cadence of Hyrule'', ''[[Characters/HyruleWarriorsAgeOfCalamity Hyrule Warriors: Age of Calamity]]''-]]]
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!![[center: [-'''The Triforce Wielders:''' [[Characters/TheLegendOfZeldaLink Link]], [[Characters/TheLegendOfZeldaPrincessZelda Princess Zelda]], [[Characters/TheLegendOfZeldaGanonGanondorf Ganon/Ganondorf]]-]]][[center:[-'''Other Recurring:''' [[Characters/TheLegendOfZeldaGoddessesAndAllies Goddesses and Allies]], [[Characters/TheLegendOfZeldaVillainsAndEnemies Villains and Enemies]], [[Characters/TheLegendOfZeldaRaces Races]]-]]][[center: [-'''Main Series:''' ''The Legend of Zelda'', ''Characters/ZeldaIITheAdventureOfLink'', ''[[Characters/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''[[Characters/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', ''[[Characters/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', ''[[Characters/TheLegendOfZeldaMajorasMask Majora's Mask]]'', ''[[Characters/TheLegendOfZeldaOracleGames Oracle games]]'', ''[[Characters/TheLegendOfZeldaFourSwords Four Swords]]'', ''[[Characters/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', ''[[Characters/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]'', ''[[Characters/TheLegendOfZeldaTheMinishCap The Minish Cap]]'', ''[[Characters/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', ''[[Characters/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', ''[[Characters/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', ''[[Characters/TheLegendOfZeldaSkywardSword Skyward Sword]]'', ''[[Characters/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', ''[[Characters/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'', ''[[Characters/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''-]]][[center: [-'''Spin-Offs:''' ''[[Characters/TheLegendOfZeldaCDiGames Philips CD-i Games]]'', ''[[Characters/HyruleWarriors Hyrule Warriors]]'', ''Cadence of Hyrule'', ''[[Characters/HyruleWarriorsAgeOfCalamity Hyrule Warriors: Age of Calamity]]''-]]]

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Resized images for consistency, cropped off empty space, added Skull Kid image.


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* CastFromMoney: Frederick loses one Rupee every 8 steps while enemies are around. If he runs out of money, he'll "Die" and enter his phantom form until he gains more money or is killed. A killing blow on him also causes him to drop all his money and enter the phantom form. His special attack ability allows him to throw a Blue Rupee at enemies. This obviously costs 5 Rupees to perform. Due to all of this, he starts with 100 Rupees.

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* CastFromMoney: Frederick loses one Rupee every 8 eight steps while enemies are around. If he runs out of money, he'll "Die" "die" and enter his phantom form until he gains more money or is killed. A killing blow on him also causes him to drop all his money and enter the phantom form. His special attack ability allows him to throw a Blue Rupee at enemies. This obviously costs 5 Rupees to perform. Due to all of this, he starts with 100 Rupees.



* OurGhostsAreDifferent: Upon receiving a killing a blow or running out of Rupees as the player character, he'll turn into his Phantom of the Shopera form from ''Necrodancer'' and keep half a heart, and if he's carrying any money, loses it instantly. In this form, he is permanently floating and unaffected by hazards, but can only attack with the basic dagger and can't use any abilities. Additionally, any attack will kill him as he can't gain any health in this form. He can return to life by picking up Rupees.
* PromotedToPlayable: As part of the Charcter Pack DLC.

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* OurGhostsAreDifferent: Upon receiving a killing a blow or running out of Rupees as the player character, he'll turn into his Phantom of the Shopera form from ''Necrodancer'' and keep half a heart, and if he's carrying any money, money he also loses it instantly. In this form, he is permanently floating and unaffected by hazards, but can only attack with the basic dagger and can't use any abilities. Additionally, any attack will kill him as he can't gain any health in this form. He can return to life by picking up Rupees.
* PromotedToPlayable: As He's normally an NPC shopkeeper, but becomes a playable character as part of the Charcter Character Pack DLC.



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A strange young boy living in the Deku village during the BadFuture caused by Ganon's ascension. With his dying words, the Deku Tree tasked him with using the Skull Mask to defeat Ganon and save Hyrule.

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A strange young boy living in the Deku village during the BadFuture caused by Ganon's ascension. With his dying words, the Deku Tree tasked tasks him with using the Skull Mask to defeat Ganon and save Hyrule.



* MaskOfPower: Gains 6 masks over the course of the game with different weapons and powers, which he can switch between at will.

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* MaskOfPower: Gains 6 He gains six masks over the course of the game with different weapons and powers, which he can switch between at will.



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* BladeOnAStick: Her WeaponOfChoice is a Naginata.

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* BladeOnAStick: Her WeaponOfChoice is a Naginata.naginata.



* DownloadableContent: Becomes playable in Character Pack DLC.
* NinjaLog: Is able to do this due to the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai-inspired ''Hyrule Warriors'' version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ability by default and it isn't shown on the inventory screen.
* MythologyGag: Her appearance and WeaponOfChoice are based on her ''VideoGame/HyruleWarriors'' incarnation, who in turn was a CompositeCharacter of her ''VideoGame/SkywardSword'' and ''VideoGame/OcarinaOfTime'' versions. That said, her skin tone more resembles that of Skyward Sword Impa, compared to the fair-skinned ''Ocarina'' or ''Warriors'' versions.
* PromotedToPlayable: Goes from a mere cameo to a full player character.

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* DownloadableContent: Becomes She becomes playable in the Character Pack DLC.
* NinjaLog: Is She's able to do this due to the Ninja ninja stylings of the Sheikah in recent games, despite being based on the more samurai-inspired ''Hyrule Warriors'' version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ability by default and it isn't shown on the inventory screen.
* MythologyGag: Her appearance and WeaponOfChoice are based on her ''VideoGame/HyruleWarriors'' incarnation, who in turn was is a CompositeCharacter of her ''VideoGame/SkywardSword'' and ''VideoGame/OcarinaOfTime'' versions. That said, her skin tone more resembles that of Skyward Sword Impa, compared to the fair-skinned ''Ocarina'' or ''Warriors'' versions.
* PromotedToPlayable: Goes She goes from a mere cameo to a full player character.character in the DLC.
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* PetTheDog: In the ''Symphony of the Mask'' storyline, it's revealed [[spoiler:that in the BadFuture, Ganon laid waste to the every civilization in Hyrule except the Gerudo and Deku. Seems like the wicked PigMan has soft spot for his people]].

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* PetTheDog: In the ''Symphony of the Mask'' storyline, it's revealed [[spoiler:that in the BadFuture, Ganon laid waste to the every civilization in Hyrule except the Gerudo and Deku. Seems like the wicked PigMan has a soft spot for his people]].

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* HijackedByGanon: An interesting variation from the TropeNamer. While he does indeed serve as the FinalBoss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute -- which proceeds to corrupt him, turning him into "the beast of Hyrule" as he becomes enslaved by its dark melodies. He ends up [[spoiler:on the other side of this trope in Octavo's Story Mode, where in the future Octavo ended up becoming the [[=NecroDancer=]]]].

to:

* HijackedByGanon: An interesting variation from the TropeNamer. While he does indeed serve as the FinalBoss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute -- which proceeds to corrupt him, turning him into "the beast of Hyrule" as he becomes enslaved by its dark melodies. He ends up [[spoiler:on the other side of this trope in Octavo's Story Mode, where in the future Octavo ended up becoming the [[=NecroDancer=]]]].[=NecroDancer=]]].


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* PetTheDog: In the ''Symphony of the Mask'' storyline, it's revealed [[spoiler:that in the BadFuture, Ganon laid waste to the every civilization in Hyrule except the Gerudo and Deku. Seems like the wicked PigMan has soft spot for his people]].
* PigMan: It's Ganon, of course he'll be a giant pig overlord.

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Spoilers are not permitted in character descriptions.


The surf-loving ruler of the Zoras. He is kept under a deep sleep by some ghosts inside a cave in Lake Hylia, which need to be hit with either [[spoiler:an explosive or projectile in order to reveal their true form, a ghast]]. Defeating it will wake him up and reward his savior with the Zora Flippers.

to:

The surf-loving ruler of the Zoras. He is kept under a deep sleep by some ghosts inside a cave in Lake Hylia, which need to be hit with either [[spoiler:an explosive or projectile in order to reveal their true form, a ghast]]. Hylia. Defeating it them will wake him up and reward his savior with the Zora Flippers.



* HijackedByGanon: An interesting variation from the TropeNamer. While he does indeed serve as the FinalBoss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute — which proceeds to corrupt him, turning him into 'the beast of Hyrule' as he becomes enslaved by its dark melodies.
** [[spoiler:He ends up on the other side of this trope in Octavo's Story Mode, where in the future Octavo ended up becoming the [[=NecroDancer=]].]]

to:

* HijackedByGanon: An interesting variation from the TropeNamer. While he does indeed serve as the FinalBoss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute -- which proceeds to corrupt him, turning him into 'the "the beast of Hyrule' Hyrule" as he becomes enslaved by its dark melodies.
** [[spoiler:He
melodies. He ends up on [[spoiler:on the other side of this trope in Octavo's Story Mode, where in the future Octavo ended up becoming the [[=NecroDancer=]].]][[=NecroDancer=]]]].



Playing as Octavo and arriving in the future reveals a dramatic difference — rather than fighting Ganon, the [=NecroDancer=] himself stands in his place, having defeated him before Octavo could. Upon introduction, the [=NecroDancer=] reveals that he is Octavo’s future self and that he wishes to rule over Hyrule now with Ganon defeated. Octavo, none too pleased with this revelation, challenges the [=NecroDancer=] to a battle.

to:

Playing as Octavo and arriving in the future reveals a dramatic difference -- rather than fighting Ganon, the [=NecroDancer=] himself stands in his place, having defeated him before Octavo could. Upon introduction, the [=NecroDancer=] reveals that he is Octavo’s future self and that he wishes to rule over Hyrule now with Ganon defeated. Octavo, none too pleased with this revelation, challenges the [=NecroDancer=] to a battle.
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* KingMook: Of the Dobongo enemies new to ''Symphony of the Mask''.

to:

* KingMook: Of the Dobongo dobongo enemies new to ''Symphony of the Mask''.


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[[folder:King Dobongo]]
A new boss added in ''Symphony of the Mask'', King Dobongo is a giant beast that serves as the final trial of the Gerudo Colosseum.
* FeedItABomb: In classic dodongo fashion, naturally.
* KingMook: Of the Dobongo enemies new to ''Symphony of the Mask''.
[[/folder]]

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** The Deku Mask attacks with a headbutt, and its magic lets Skull Kid hide in the ground and shoot deku nuts when he pops up.
** The Skull Mask attacks with a spear, has a chance to instantly kill any enemy it strikes, and its magic lets Skull Kid perfom a more powerful spear attack
** The Goron Mask attacks with a flail, bestows immunity to fire and bombs, and its magic lets Skull Kid roll into a boulder just like a Goron.
** The Zora Mask attacks with a rapier, allows Skull Kid to swim and move in puddles unhindered, and its magic has him shoot two ice balls in different directions.
** The Darknut Mask attacks with a broadsword, has the ability to block frontal attacks when standing still, and its magic allows Skull Kid to perform an even stronger sword attack.
** The Mask of Truth attacks with a titanium dagger, allows Skull Kid to passively see items in chests and walls, and its magic attacks with a laser beam a la Beamos.
* UnwittingPawn: [[spoiler:Of the [[ArtifactOfDoom Skull Mask]], which is using him to get to Ganon, who it considers a more worthy master. Skull Kid beats them both anyways.]]
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[[/folder]]
[[folder:Synthrova]]
A new boss added in ''Symphony of the Mask'', Synthrova is a giant, room-sized synthesizer with the personalities of Koume and Kotake.
* AmbiguousSituation: It's not made clear if they were transformed into their current state via a BalefulPolymorph, BrainUploading, or if they were just programmed that way.
* TheBusCameBack: They haven't been seen since VideoGame/TheLegendOfZeldaOracleGames.
* {{Retraux}}: Their monitors display their sprites from the Game Boy Color games.
* SchizoTech: They're a big computer in a medieval fantasy world. This is hardly the first time this trope has shown up in a zelda game, but it's still notable.

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!!Allies
[[folder:Trill]]
A fairy that Cadence meets upon arriving in Hyrule. They provide occasional tips and hints to the player.

to:

!!Allies
[[folder:Trill]]
[[folder:Skull Kid]]
A fairy that Cadence meets upon arriving strange young boy living in Hyrule. They provide occasional tips the Deku village during the BadFuture caused by Ganon's ascension. With his dying words, the Deku Tree tasked him with using the Skull Mask to defeat Ganon and hints to the player.save Hyrule.



* AmbiguousGender: It's unclear what gender Trill is thanks to their unisex name. While they are based off the female fairy companions from previous ''Zelda'' games, the name has caused a fair number of players to assume them to be male, especially when [[VideoGame/TheLegendOfZeldaTwilightPrincess another character within the franchise]] that had that name was male.
* ExpositionFairy: Trill helps Cadence through the introduction area and then follows Link/Zelda to explain the state of Hyrule to them while also giving occasional advice.
* OneSteveLimit: {{Averted|Trope}}. [[VideoGame/TheLegendOfZeldaTwilightPrincess This is not the first time]] that there's a ''Zelda'' character named Trill.
* OriginalGeneration: Trill has no counterpart in either series, though they are clearly based off of previous ''Zelda'' {{Exposition Fair|y}}ies like Navi, Ciela, and Proxi.
* SuspiciouslySimilarSubstitute: Another ''Zelda'' game, another [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi]] clone.

to:

* AmbiguousGender: It's unclear what gender Trill is thanks to their unisex name. While they are based off MaskOfPower: Gains 6 masks over the female fairy companions from previous ''Zelda'' games, course of the name has caused a fair number of players to assume them to be male, especially when [[VideoGame/TheLegendOfZeldaTwilightPrincess another character within the franchise]] that had that name was male.
* ExpositionFairy: Trill helps Cadence through the introduction area
game with different weapons and then follows Link/Zelda to explain the state of Hyrule to them while also giving occasional advice.
* OneSteveLimit: {{Averted|Trope}}. [[VideoGame/TheLegendOfZeldaTwilightPrincess This is not the first time]] that there's a ''Zelda'' character named Trill.
* OriginalGeneration: Trill has no counterpart in either series, though they are clearly based off of previous ''Zelda'' {{Exposition Fair|y}}ies like Navi, Ciela, and Proxi.
* SuspiciouslySimilarSubstitute: Another ''Zelda'' game, another [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi]] clone.
powers, which he can switch between at will.



[[folder:Fortune Tellers]]
-> ''"Be careful of what you learn here. Knowledge of the future can be terrifying."''
-->-- '''Red Fortune Teller'''
[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/coh_weavers_9.png]]
[[caption-width-right:233:'''Clockwise, starting from top right''': The fortune tellers of Courage, Wisdom, Power, and... [[NoNameGiven whatever is the fourth piece of the Triforce]].]]
Three {{seers}} who can assist Link, Zelda, and Cadence throughout their quest, both by seeing the future and selling them useful potions. They used to possess the Threads of Fate before Octavo stole them to make his lute.

to:

[[folder:Fortune Tellers]]
-> ''"Be careful of what you learn here. Knowledge of the future can be terrifying."''
-->-- '''Red Fortune Teller'''
[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/coh_weavers_9.png]]
[[caption-width-right:233:'''Clockwise, starting from top right''': The fortune tellers of Courage, Wisdom, Power, and... [[NoNameGiven whatever is the fourth piece of the Triforce]].]]
Three {{seers}} who can assist Link, Zelda, and
!!Allies
[[folder:Trill]]
A fairy that
Cadence throughout their quest, both by seeing the future and selling them useful potions. meets upon arriving in Hyrule. They used provide occasional tips and hints to possess the Threads of Fate before Octavo stole them to make his lute.player.


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* AmbiguousGender: It's unclear what gender Trill is thanks to their unisex name. While they are based off the female fairy companions from previous ''Zelda'' games, the name has caused a fair number of players to assume them to be male, especially when [[VideoGame/TheLegendOfZeldaTwilightPrincess another character within the franchise]] that had that name was male.
* ExpositionFairy: Trill helps Cadence through the introduction area and then follows Link/Zelda to explain the state of Hyrule to them while also giving occasional advice.
* OneSteveLimit: {{Averted|Trope}}. [[VideoGame/TheLegendOfZeldaTwilightPrincess This is not the first time]] that there's a ''Zelda'' character named Trill.
* OriginalGeneration: Trill has no counterpart in either series, though they are clearly based off of previous ''Zelda'' {{Exposition Fair|y}}ies like Navi, Ciela, and Proxi.
* SuspiciouslySimilarSubstitute: Another ''Zelda'' game, another [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi]] clone.
[[/folder]]

[[folder:Fortune Tellers]]
-> ''"Be careful of what you learn here. Knowledge of the future can be terrifying."''
-->-- '''Red Fortune Teller'''
[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/coh_weavers_9.png]]
[[caption-width-right:233:'''Clockwise, starting from top right''': The fortune tellers of Courage, Wisdom, Power, and... [[NoNameGiven whatever is the fourth piece of the Triforce]].]]
Three {{seers}} who can assist Link, Zelda, and Cadence throughout their quest, both by seeing the future and selling them useful potions. They used to possess the Threads of Fate before Octavo stole them to make his lute.
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* OneHitPointWonder: Downplayed. Unlike most of the other characters, he starts off with only one heart and cannot gain any more by collecting heart containers. However, one full heart means that he can takehalf a heart of damage and still survive.

to:

* OneHitPointWonder: Downplayed. Unlike most of the other characters, he starts off with only one heart and cannot gain any more by collecting heart containers. However, one full heart means that he can takehalf take half a heart of damage and still survive.



* TheCameo: What her role in the base game amounts to, appearing only if Zelda is awakened first. She fills Zelda in on the state of Hyrule, and hands her the Telescope. If Link is woken first, Zelda's room in the castle can't be reached and Impa can't be seen.

to:

* TheCameo: What her role in the base game amounts to, appearing only if Zelda is awakened first. She fills Zelda in on the state of Hyrule, and hands her the Telescope. If Link is woken awakened first, Zelda's room in the castle can't be reached and Impa can't be seen.



* NinjaLog: Is able to do this due the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai inspired ''Hyrule Warriors'' version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ability by default and it isn't shown on the inventory screen.
* MythologyGag: Her appearance and WeaponOfChoice are based on her ''VideoGame/HyruleWarriors'' incarnation, who in turn was a CompositeCharacter of her ''VideoGame/SkywardSword'' and ''VideoGame/OcarinaOfTime'' versions. That said her skin tone more resembles that of Skyward Sword Impa, compared to the fair-skinned ''Ocarina'' or ''Warriors'' versions.

to:

* NinjaLog: Is able to do this due to the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai inspired samurai-inspired ''Hyrule Warriors'' version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ability by default and it isn't shown on the inventory screen.
* MythologyGag: Her appearance and WeaponOfChoice are based on her ''VideoGame/HyruleWarriors'' incarnation, who in turn was a CompositeCharacter of her ''VideoGame/SkywardSword'' and ''VideoGame/OcarinaOfTime'' versions. That said said, her skin tone more resembles that of Skyward Sword Impa, compared to the fair-skinned ''Ocarina'' or ''Warriors'' versions.



The shopkeeper from Cadence's world, Freddie Merchantry. Goddesses know how he ended up here too. Made a playable character as part of the Character Pack DLC, wherein he plays the most uniquely of any character due to his money based mechanics.

to:

The shopkeeper from Cadence's world, Freddie Merchantry. Goddesses know how he ended up here too. Made a playable character as part of the Character Pack DLC, wherein he plays the most uniquely of any character due to his money based money-based mechanics.



* BonusBoss: Well Mini-boss, should the player attack him while he's minding his shop.
* CastFromMoney: Frederick loses one Rupee every 8 steps while enemies are around. If he runs out of money, he'll "Die" and enter his phantom form until he gains more money or is killed. A killing blow on him also causes him to drop all his money and enter the phantom form. His special attack ability allows him to throw a Blue Rupee at enemies. This obviously costs 5 Rupees to preform. Due to all of this, he starts with 100 Rupees.

to:

* BonusBoss: Well Well, Mini-boss, should the player attack him while he's minding his shop.
* CastFromMoney: Frederick loses one Rupee every 8 steps while enemies are around. If he runs out of money, he'll "Die" and enter his phantom form until he gains more money or is killed. A killing blow on him also causes him to drop all his money and enter the phantom form. His special attack ability allows him to throw a Blue Rupee at enemies. This obviously costs 5 Rupees to preform.perform. Due to all of this, he starts with 100 Rupees.



* OurGhostsAreDifferent: Upon receiving a killing a blow or running out of Rupees as the player character, he'll turn into his Phantom of the Shopra form from Necrodancer and keep half a heart, and if he's carrying any money, loses it instantly. In this form he is permanently floating and unaffected by hazards but can only attack with the basic dagger and can't use any abilities. Additionally, any attack will kill him as he can't gain any health in this form. He can return to life by picking up Rupees.

to:

* OurGhostsAreDifferent: Upon receiving a killing a blow or running out of Rupees as the player character, he'll turn into his Phantom of the Shopra Shopera form from Necrodancer ''Necrodancer'' and keep half a heart, and if he's carrying any money, loses it instantly. In this form form, he is permanently floating and unaffected by hazards hazards, but can only attack with the basic dagger and can't use any abilities. Additionally, any attack will kill him as he can't gain any health in this form. He can return to life by picking up Rupees.



* SayingSoundEffectsOutLoud: As a player character, he sings his own Item Get and Secret Discovered sound effects

to:

* SayingSoundEffectsOutLoud: As a player character, he sings his own Item Get and Secret Discovered sound effectseffects.



Cadence's grandmother, as fiendishly difficult as she was in ''VideoGame/CryptOfTheNecrodancer''. Introduced in the Character Pack DLC

to:

Cadence's grandmother, as fiendishly difficult as she was in ''VideoGame/CryptOfTheNecrodancer''. Introduced in the Character Pack DLCDLC.



Three {{seers}} who can assist Link, Zelda and Cadence throughout their quest, both by seeing the future and selling them useful potions. They used to possess the Threads of Fate before Octavo stole them to make his lute.

to:

Three {{seers}} who can assist Link, Zelda Zelda, and Cadence throughout their quest, both by seeing the future and selling them useful potions. They used to possess the Threads of Fate before Octavo stole them to make his lute.



* DarkAndTroubledPast: Waking her up as Octavo causes her to mention [[spoiler:having issues with trusting people too easily in the past. Whether this relates to her robotic arm, the scar on her face, the prince's MissingMom, or something else entirely is unknown.]]

to:

* DarkAndTroubledPast: Waking her up as Octavo causes her to mention [[spoiler:having issues with trusting people too easily in the past. Whether this relates to her robotic arm, the scar on her face, the prince's MissingMom, or something else entirely is unknown.]]unknown]].



* SkewedPriorities: Doesn't care about Barriara's well-being after Octavo casted a spell on her with his lute right outside his door. Instead, he takes the opportunity to copy Octavo's example and take music more seriously.

to:

* SkewedPriorities: Doesn't care about Barriara's well-being after Octavo casted cast a spell on her with his lute right outside his door. Instead, he takes the opportunity to copy Octavo's example and take music more seriously.



* ConditionedToAcceptHorror:They live next door to Death Mountain and by extension, the Temple of Storms, and have accepted the odd noises and strange music coming from the area.
--> Mellan: Sometimes we hear terrifying cries from the north, but they're accompanied by beautiful music.

to:

* ConditionedToAcceptHorror:They ConditionedToAcceptHorror: They live next door to Death Mountain and by extension, the Temple of Storms, and have accepted the odd noises and strange music coming from the area.
--> Mellan: '''Mellan:''' Sometimes we hear terrifying cries from the north, but they're accompanied by beautiful music.



* WoundedGazelleGambit: [[spoiler:The evil Great Fairy claims that the reason she cannot heal is because her healing powers were sealed away by Ganon, playing victim in order to avoid suspicion when she suggests that you should go inside a room where a potion is supposedly located, only for it to be an ambush instead. Despite her allegiance to Ganon, she still willingly sells weapon infusions to the heroes, causing one to wonder if there was an ounce of truth to it especially when it is so unusual to see a Great Fairy serve him in the first place. And if she is telling the truth, [[VideoGame/TheLegendOfZeldaALinkToThePast this wouldn't be the first time the Demon King has cursed a Great Fairy]].]]

to:

* WoundedGazelleGambit: [[spoiler:The evil Great Fairy claims that the reason she cannot heal is because her healing powers were sealed away by Ganon, playing victim in order to avoid suspicion when she suggests that you should go inside a room where a potion is supposedly located, only for it to be an ambush instead. Despite her allegiance to Ganon, she still willingly sells weapon infusions to the heroes, causing one to wonder if there was an ounce of truth to it it, especially when it is so unusual to see a Great Fairy serve him in the first place. And if she is telling the truth, [[VideoGame/TheLegendOfZeldaALinkToThePast this wouldn't be the first time the Demon King has cursed a Great Fairy]].]]



The main villain of the game. Was made playable in the Octavo's Ode update, along with his own seperate story. As a player character he wields the Golden Lute in combat, allowing him to attack in-front and on both sides while moving in addition to the standard stab. He can also cast the Haste spell with R, allowing him to ignore the beat for a short time, and the Fireball spell, which summons purple fireballs in-front and to both sides of him before sending them in the direction he was facing.

to:

The main villain of the game. Was made playable in the Octavo's Ode update, along with his own seperate story. As a player character character, he wields the Golden Lute in combat, allowing him to attack in-front and on both sides while moving in addition to the standard stab. He can also cast the Haste spell with R, allowing him to ignore the beat for a short time, and the Fireball spell, which summons purple fireballs in-front and to both sides of him before sending them in the direction he was facing.



* AmbiguouslyRelated: [[spoiler:To Vaati. While the two have always shared an uncannily similar appearance with their PeekABangs hairstyle and red-and-purple color scheme, hints to them being related appeared in Octavo's Ode with the addition of Octavo's Locket, an item that makes the wearer immune to the effects of '''wind''' and electricity, which can only be collected when playing as Octavo. It appears identical to the gem on Vaati's cap and is described to be an heirloom that has been in Octavo's family for generations. At one point, Octavo is even scolded by the apparition of a fortune teller for not remembering who he is or where he came from, implying him to be a descendant of some kind but it is never specified.]]

to:

* AmbiguouslyRelated: [[spoiler:To Vaati. While the two have always shared an uncannily similar appearance with their PeekABangs hairstyle and red-and-purple color scheme, hints to them being related appeared in Octavo's Ode with the addition of Octavo's Locket, an item that makes the wearer immune to the effects of '''wind''' and electricity, which can only be collected when playing as Octavo. It appears identical to the gem on Vaati's cap and is described to be an heirloom that has been in Octavo's family for generations. At one point, Octavo is even scolded by the apparition of a fortune teller for not remembering who he is or where he came from, implying him to be a descendant of some kind kind, but it is never specified.]]



* DidntThinkThisThrough: Octavo casted a spell on Hyrule Castle so that only the person with all four instruments can enter it. When playing as him, trying to enter the castle without all four instruments prompts Trill the fairy to mock him for locking himself out.

to:

* DidntThinkThisThrough: Octavo casted cast a spell on Hyrule Castle so that only the person with all four instruments can enter it. When playing as him, trying to enter the castle without all four instruments prompts Trill the fairy to mock him for locking himself out.



* HijackedByGanon: [[spoiler:Turns out that the reason Octavo took over Hyrule is because he's trying to amass an army to take down Ganon in the future. Sure enough, after you thwart his plans and beat him, he goes to the future and tries to settle things himself. He loses, leaving Ganon the last threat to take down.]]

to:

* HijackedByGanon: [[spoiler:Turns out that the reason Octavo took over Hyrule is because he's trying to amass an army to take down Ganon in the future. Sure enough, after you thwart his plans and beat him, he goes to the future and tries to settle things himself. He loses, leaving Ganon as the last threat to take down.]]



** Because he can only use the Golden Lute when playable, he plays similar to Cadence's mother Melody from [=NecroDancer=]. Unlike her however, he can attack normally with it.

to:

** Because he can only use the Golden Lute when playable, he plays similar to Cadence's mother Melody from [=NecroDancer=]. Unlike her her, however, he can attack normally with it.



* WellIntentionedExtremist: [[spoiler:His entire motivation is to build an army to defeat Ganon. The Triforce wielders undo his plans by defeating his four champions, and when he loses the Golden Lute, he decides to challenge Ganon himself. Unfortunately Octavo proves no match, leaving it to the heroes to finish the job.]]

to:

* WellIntentionedExtremist: [[spoiler:His entire motivation is to build an army to defeat Ganon. The Triforce wielders undo his plans by defeating his four champions, and when he loses the Golden Lute, he decides to challenge Ganon himself. Unfortunately Unfortunately, Octavo proves no match, leaving it to the heroes to finish the job.]]



* YourDaysAreNumbered: [[spoiler:Octavo is fully aware that he'll meet his demise by Ganon thanks to a fortune told to him by the Weaver of Power, and attempts to fight fate by building an army to beat him]].

to:

* YourDaysAreNumbered: [[spoiler:Octavo is fully aware that he'll meet his demise by Ganon thanks to a fortune told to him by the Weaver of Power, and attempts to fight fate by building an army to beat him]].him.]]



* EvilWearsBlack: In fact they're entirely monochrome aside from their attacks
* GlamourFailure: While they pass for their heroic counterparts pretty well, even fooling Cadence and the locals, Trill can identify them as monsters right off. Their eyes also flash red upon attacking and they reveal their not so heroic natures in their Item Get poses and when defeated they explode into black smoke. While the King doesn't mistake Shadow Zelda for his daughter, he treats her like any other hero and the color-coded traps in Hyrule Castle will still harm them.
* MythologyGag: They serve as one to the various Dark Links that have appeared in the series before. Shadow Zelda also references the Dark Zelda found in Hyrule Warriors' various non-story modes.

to:

* EvilWearsBlack: In fact fact, they're entirely monochrome aside from their attacks
attacks.
* GlamourFailure: While they pass for their heroic counterparts pretty well, even fooling Cadence and the locals, Trill can identify them as monsters right off. Their eyes also flash red upon attacking and they reveal their not so heroic natures in their Item Get poses poses, and when defeated defeated, they explode into black smoke. While the King doesn't mistake Shadow Zelda for his daughter, he treats her like any other hero hero, and the color-coded traps in Hyrule Castle will still harm them.
* MythologyGag: They serve as one to the various Dark Links that have appeared in the series before. Shadow Zelda also references the Dark Zelda found in Hyrule Warriors' ''Hyrule Warriors''[='=] various non-story modes.



* MoveSetClone: Of Link and Zelda, just slightly stronger in some areas.

to:

* MoveSetClone: MovesetClone: Of Link and Zelda, just slightly stronger in some areas.



* RedEyesTakeWarning: Their eyes glow red when attack.

to:

* RedEyesTakeWarning: Their eyes glow red when they attack.



* NonElemental: While their boss room technically has a plant theme with constantly growing vines to restrict movement, they don't have any elemental attacks them self (in contrast to the FireIceLightning motif of the other three bosses).

to:

* NonElemental: While their boss room technically has a plant theme with constantly growing vines to restrict movement, they don't have any elemental attacks them self themself (in contrast to the FireIceLightning motif of the other three bosses).



* HijackedByGanon: An interesting variation from the TropeNamer. While he does indeed serve as the FinalBoss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute - which proceeds to corrupt him, turning him into 'the beast of Hyrule' as he becomes enslaved by its dark melodies.

to:

* HijackedByGanon: An interesting variation from the TropeNamer. While he does indeed serve as the FinalBoss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute - which proceeds to corrupt him, turning him into 'the beast of Hyrule' as he becomes enslaved by its dark melodies.



Playing as Octavo and arriving in the future reveals a dramatic difference- rather than fighting Ganon, the [=NecroDancer=] himself stands in his place, having defeated him before Octavo could. Upon introduction, the [=NecroDancer=] reveals that he is Octavo’s future self and that he now wishes to rule over Hyrule now with Ganon defeated. Octavo, none too pleased with this revelation, challenges the [=NecroDancer=] to a battle.

to:

Playing as Octavo and arriving in the future reveals a dramatic difference- difference — rather than fighting Ganon, the [=NecroDancer=] himself stands in his place, having defeated him before Octavo could. Upon introduction, the [=NecroDancer=] reveals that he is Octavo’s future self and that he now wishes to rule over Hyrule now with Ganon defeated. Octavo, none too pleased with this revelation, challenges the [=NecroDancer=] to a battle.



* BossBanter: Often uses vocal quotes during his boss fight- just like his version from Cadence’s world.

to:

* BossBanter: Often uses vocal quotes during his boss fight- fight — just like his version from Cadence’s world.



* FauxAffablyEvil: The first thing he does upon meeting his past self is to tell him to not worry since all of his troubles are now over, all thanks to silencing the fortune tellers and defeat Ganon so he can rule Hyrule unopposed.

to:

* FauxAffablyEvil: The first thing he does upon meeting his past self is to tell him to not worry since all of his troubles are now over, all thanks to silencing the fortune tellers and defeat defeating Ganon so he can rule Hyrule unopposed.



--> '''Octavo''': ''"You've become a monster, like the one I wanted to stop! I'll put an end to you!"''

to:

--> '''Octavo''': '''Octavo:''' ''"You've become a monster, like the one I wanted to stop! I'll put an end to you!"''



* TheWallsAreClosingIn: Employs this on Octavo during the final phase of his fight, along with some Stalfos Knights and undead-summoning Sarcophagi to make sure his past self doesn't escape in time. [[HoistByHisOwnPetard He ends up being the one to get crushed instead]].

to:

* TheWallsAreClosingIn: Employs this on Octavo during the final phase of his fight, along with some Stalfos Knights and undead-summoning Sarcophagi to make sure his past self doesn't escape in time. [[HoistByHisOwnPetard He ends up being the one to get crushed instead]].instead.]]
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* DeflectorShields: Shadow Zelda has Shadow Naryu's Love, which deflects on both of it's turn. It's also red.

to:

* DeflectorShields: Shadow Zelda has Shadow Naryu's Nayru's Love, which deflects on both of it's turn. It's also red.its turns; as a trade-off, it only deals one heart of damage as opposed to completely countering the enemy attack.



* TokenHeroicOrc: Trill is honestly surpised they want to help save Hyrule despite being monsters.

to:

* TokenHeroicOrc: Trill is honestly surpised surprised they want to help save Hyrule despite being monsters.
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The shopkeeper from Cadence's world, Freddie Merchanty. Goddesses know how he ended up here too. Made a playable character as part of the Character Pack DLC, wherein he plays the most uniquely of any character due to his money based mechanics.

to:

The shopkeeper from Cadence's world, Freddie Merchanty.Merchantry. Goddesses know how he ended up here too. Made a playable character as part of the Character Pack DLC, wherein he plays the most uniquely of any character due to his money based mechanics.
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* NinjaLog: Is able to do this due the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai inspired Hyrule Warriors version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ability by default and it isn't shown

to:

* NinjaLog: Is able to do this due the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai inspired Hyrule Warriors ''Hyrule Warriors'' version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ability by default and it isn't shown on the inventory screen.
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* NinjaLog: Is able to do this due the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai inspired Hyrule Warriors version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ablity by default and it isn't shown
* MythologyGag: Her appearance and WeaponOfChoice are based on her VideoGame/HyruleWarriors incarnation, who in turn was a CompositeCharacter of her VideoGame/SkywardSword and VideoGame/OcarinaOfTime versions. That said her skin tone more resembles that of Skyward Sword Impa, compared to the fair skined Ocarina or Warriors versions.

to:

* NinjaLog: Is able to do this due the Ninja stylings of the Sheikah in recent games, despite being based on the more samurai inspired Hyrule Warriors version. If attacked with full stamina, she'll be replaced by a doll of herself and warp behind the attacker, at the cost of her full Stamina meter. She has this ablity ability by default and it isn't shown
* MythologyGag: Her appearance and WeaponOfChoice are based on her VideoGame/HyruleWarriors ''VideoGame/HyruleWarriors'' incarnation, who in turn was a CompositeCharacter of her VideoGame/SkywardSword ''VideoGame/SkywardSword'' and VideoGame/OcarinaOfTime ''VideoGame/OcarinaOfTime'' versions. That said her skin tone more resembles that of Skyward Sword Impa, compared to the fair skined Ocarina fair-skinned ''Ocarina'' or Warriors ''Warriors'' versions.

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