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* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series series, the mainline ''VideoGame/GrandTheftAuto'' 3D Universe trilogy and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, console in history with more and more games coming these to the console itself, ''period''.
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* The directs. Instead of relying on con, interviews, and shows Nintendo has taken to hosting half-hour long presentations to give their consumers ideas of whats being done and what games are coming and updates on existing games. It doesn't sound like much but, unlike their competitors, it allows them to control the hype and keep it from dying. There is also the added benefits of allowing them to have Directs to be about one thing ie; just Smash, Bayonetta, Pokemon, Zelda and so on.

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* The directs. Instead of relying on con, interviews, and shows Nintendo has taken to hosting half-hour long presentations to give their consumers ideas of whats being done and what games are coming and updates on existing games. It doesn't sound like much but, unlike their competitors, it allows them to control the hype and keep it from dying. There is also the added benefits of allowing them to have Directs to be about one thing ie; just Smash, Bayonetta, Pokemon, Zelda and so on. And then [=COVID-19=] hit the world hard, forcing lots of people to stay at their own homes and shuttering large-scale public events like E3; while other companies had their individual growing pains dealing with a COVID world, Nintendo had the infrastructure in place already and, save for shorter durations to spread out the distribution of news and events, the Directs continued as if nothing ever happened.
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* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.
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* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.
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* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving releases on home consoles, while franchises like ''Franchise/{{Pokémon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving releases on home consoles, while franchises like ''Franchise/{{Pokémon}}'' ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.
Is there an issue? Send a MessageReason:
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* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Mario'' and ''Zelda'' titles mainly receiving releases on home consoles, while franchises like ''Pokémon'' and ''Fire Emblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Mario'' ''Franchise/SuperMario'' and ''Zelda'' ''Franchise/TheLegendOfZelda'' titles mainly receiving releases on home consoles, while franchises like ''Pokémon'' ''Franchise/{{Pokémon}}'' and ''Fire Emblem'' ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.
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* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Mario'' and ''Zelda'' titles mainly receiving releases on home consoles, while franchises like ''Pokémon'' and ''Fire Emblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years,indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'', and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention, and even UsefulNotes/{{Xbox}} games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console, ''period''.
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Cut page.


* E3 2017 was no slouch, either. During their "Spotlight" segment, they showed several well-recieved trailers for several UsefulNotes/NintendoSwitch games, including ''VideoGame/SuperMarioOdyssey'', ''VideoGame/Splatoon2'', ''VideoGame/FireEmblemWarriors'', new ''{{VideoGame/Kirby}}'' and ''{{VideoGame/Yoshi}}'' platformers, ''VideoGame/XenobladeChronicles2'', and third-party favorite ''VideoGame/RocketLeague'', in addition to the announcement that a core ''{{VideoGame/Pokemon}}'' RPG was coming to the Switch. That all pales to the ''real'' firestarter, though which was [[https://www.youtube.com/watch?v=nFbDmTjS_MI a 43 second teaser]] showing only [[VideoGame/MetroidPrime4 two words and the number "4"]]. The announcement triples as a Tearjerker and a Crowning Moment of Heartwarming, with many people overjoyed to see Samus Aran returning to a Nintendo console for the first time in years, especially considering [[VideoGame/MetroidOtherM the low note she left on last time]]. Many people declared Nintendo the "winner" of E3 2017 just for that less-than-a-minute announcement alone.

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* E3 2017 was no slouch, either. During their "Spotlight" segment, they showed several well-recieved trailers for several UsefulNotes/NintendoSwitch games, including ''VideoGame/SuperMarioOdyssey'', ''VideoGame/Splatoon2'', ''VideoGame/FireEmblemWarriors'', new ''{{VideoGame/Kirby}}'' and ''{{VideoGame/Yoshi}}'' platformers, ''VideoGame/XenobladeChronicles2'', and third-party favorite ''VideoGame/RocketLeague'', in addition to the announcement that a core ''{{VideoGame/Pokemon}}'' RPG was coming to the Switch. That all pales to the ''real'' firestarter, though which was [[https://www.youtube.com/watch?v=nFbDmTjS_MI a 43 second teaser]] showing only [[VideoGame/MetroidPrime4 two words and the number "4"]]."4". The announcement triples as a Tearjerker and a Crowning Moment of Heartwarming, with many people overjoyed to see Samus Aran returning to a Nintendo console for the first time in years, especially considering [[VideoGame/MetroidOtherM the low note she left on last time]]. Many people declared Nintendo the "winner" of E3 2017 just for that less-than-a-minute announcement alone.
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* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well, a point which was reinforced when ''VideoGame/MortalKombat11'' came out afterwards: while it did come with some graphic losses (especially on the Krypt mode, with its terribly small draw distance), Creator/NetherRealmStudios took the lesson as seriously as possible when they did everything in their power to port the game without leaving anything out, or sacrificing framerate in the fights.

to:

* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well, a point which was reinforced when ''VideoGame/MortalKombat11'' came out afterwards: while it did come with some graphic losses (especially on the Krypt mode, with its terribly small draw distance), Creator/NetherRealmStudios took the lesson as seriously as possible when they did everything in their power to port the game without leaving anything out, or sacrificing framerate in the fights. Similarly, one of the most notable announcements at E3 2019 for Nintendo was that ''VideoGame/TheWitcher3WildHunt'' was going to be released on the Switch, something which took many, many gamers by surprise. Come its release, and the general consensus from reviewers is that even with the sacrifices made, the port runs very smoothly, looks visually great, and still plays well.
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* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal their E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year. [[VideoGame/SuperSmashBrosUltimate And]] [[Franchise/DragonQuest considering]] [[VideoGame/WorldOfMana what]] [[VideoGame/TheWitcher3WildHunt]] [[Franchise/ResidentEvil surprises]] [[VideoGame/NoMoreHeroes they]] [[VideoGame/PanzerDragoon had]] [[VideoGame/SpyroReignitedTrilogy prepared]] [[VideoGame/BanjoKazooie for]] [[VideoGame/TheLegendOfZeldaBreathOfTheWild everyone]], it was a good thing none of it was leaked.

to:

* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal their E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year. [[VideoGame/SuperSmashBrosUltimate And]] [[Franchise/DragonQuest considering]] [[VideoGame/WorldOfMana what]] [[VideoGame/TheWitcher3WildHunt]] [[VideoGame/TheWitcher3WildHunt surprises]] [[Franchise/ResidentEvil surprises]] they]] [[VideoGame/NoMoreHeroes they]] had]] [[VideoGame/PanzerDragoon had]] in]] [[VideoGame/SpyroReignitedTrilogy prepared]] store]] [[VideoGame/BanjoKazooie for]] [[VideoGame/TheLegendOfZeldaBreathOfTheWild everyone]], it was a good thing none of it was leaked.
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* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal their E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year.

to:

* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal their E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year. [[VideoGame/SuperSmashBrosUltimate And]] [[Franchise/DragonQuest considering]] [[VideoGame/WorldOfMana what]] [[VideoGame/TheWitcher3WildHunt]] [[Franchise/ResidentEvil surprises]] [[VideoGame/NoMoreHeroes they]] [[VideoGame/PanzerDragoon had]] [[VideoGame/SpyroReignitedTrilogy prepared]] [[VideoGame/BanjoKazooie for]] [[VideoGame/TheLegendOfZeldaBreathOfTheWild everyone]], it was a good thing none of it was leaked.
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* As of September 13th 2018, Nintendo and Square Enix seem to have buried the hatchet[[note]]except where it concerns Cloud's standing in ''VideoGame/SuperSmashBrosUltimate'', but that's something else[[/note]], with all the [=PlayStation=]-exclusive ''Franchise/FinalFantasy'' titles (''[[VideoGame/FinalFantasyVII VII]]'', ''[[VideoGame/FinalFantasyIX IX]]'', ''[[VideoGame/FinalFantasyX X]]'', ''[[VideoGame/FinalFantasyX2 X-2]]'' and ''[[VideoGame/FinalFantasyXII XII]]'') being ported to the Switch (with ''[[VideoGame/FinalFantasyVIII VIII]]'' being missing most likely due to the Source Code being gone, although E3 2019 has revealed that its own remaster is on the way). While some players got frustrated that the Switch version of ''VII'' wouldn't get the ''Remake'' treatment of the other competing consoles, instead being a straighter port from the [=PSOne=], this is nevertheless a win for Nintendo as ''VII'' is notable for being the game which led Square to break away from Nintendo and start to favor Sony.

to:

* As of September 13th 2018, Nintendo and Square Enix seem to have buried the hatchet[[note]]except where it concerns Cloud's ''Final Fantasy'''s standing in ''VideoGame/SuperSmashBrosUltimate'', but that's something else[[/note]], with all the [=PlayStation=]-exclusive ''Franchise/FinalFantasy'' titles (''[[VideoGame/FinalFantasyVII VII]]'', ''[[VideoGame/FinalFantasyIX IX]]'', ''[[VideoGame/FinalFantasyX X]]'', ''[[VideoGame/FinalFantasyX2 X-2]]'' and ''[[VideoGame/FinalFantasyXII XII]]'') being ported to the Switch (with ''[[VideoGame/FinalFantasyVIII VIII]]'' being missing most likely due to the Source Code being gone, although E3 2019 has revealed that its own remaster is on the way). While some players got frustrated that the Switch version of ''VII'' wouldn't get the ''Remake'' treatment of the other competing consoles, instead being a straighter port from the [=PSOne=], this is nevertheless a win for Nintendo as ''VII'' is notable for being the game which led Square to break away from Nintendo and start to favor Sony.
Is there an issue? Send a MessageReason:
None


* As of September 13th 2018, Nintendo and Square Enix seem to have buried the hatchet, with all the [=PlayStation=]-exclusive ''Franchise/FinalFantasy'' titles (''[[VideoGame/FinalFantasyVII VII]]'', ''[[VideoGame/FinalFantasyIX IX]]'', ''[[VideoGame/FinalFantasyX X]]'', ''[[VideoGame/FinalFantasyX2 X-2]]'' and ''[[VideoGame/FinalFantasyXII XII]]'') being ported to the Switch (with ''[[VideoGame/FinalFantasyVIII VIII]]'' being missing most likely due to the Source Code being gone, although E3 2019 has revealed that its own remaster is on the way). While some players got frustrated that the Switch version of ''VII'' wouldn't get the ''Remake'' treatment of the other competing consoles, instead being a straighter port from the [=PSOne=], this is nevertheless a win for Nintendo as ''VII'' is notable for being the game which led Square to break away from Nintendo and start to favor Sony.

to:

* As of September 13th 2018, Nintendo and Square Enix seem to have buried the hatchet, hatchet[[note]]except where it concerns Cloud's standing in ''VideoGame/SuperSmashBrosUltimate'', but that's something else[[/note]], with all the [=PlayStation=]-exclusive ''Franchise/FinalFantasy'' titles (''[[VideoGame/FinalFantasyVII VII]]'', ''[[VideoGame/FinalFantasyIX IX]]'', ''[[VideoGame/FinalFantasyX X]]'', ''[[VideoGame/FinalFantasyX2 X-2]]'' and ''[[VideoGame/FinalFantasyXII XII]]'') being ported to the Switch (with ''[[VideoGame/FinalFantasyVIII VIII]]'' being missing most likely due to the Source Code being gone, although E3 2019 has revealed that its own remaster is on the way). While some players got frustrated that the Switch version of ''VII'' wouldn't get the ''Remake'' treatment of the other competing consoles, instead being a straighter port from the [=PSOne=], this is nevertheless a win for Nintendo as ''VII'' is notable for being the game which led Square to break away from Nintendo and start to favor Sony.
Is there an issue? Send a MessageReason:
None


* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.

to:

* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.well, a point which was reinforced when ''VideoGame/MortalKombat11'' came out afterwards: while it did come with some graphic losses (especially on the Krypt mode, with its terribly small draw distance), Creator/NetherRealmStudios took the lesson as seriously as possible when they did everything in their power to port the game without leaving anything out, or sacrificing framerate in the fights.



* As of 9-13-18 Nintendo and Square-Enix have seem to have burying the hatchet with almost every Final Fantasy 7, 9, 10, 10-2 and 12 being ported to the Switch (with 8 being missing most likely due to the Source Code being gone). 7 is notable as it was the game that Square turned away from Nintendo with and started to favor Sony with.
* On January 24th 2019, Nintendo shows how much respect they have for their consumers and fans of the Metroid series by openly admitting about Metroid Prime 4's sudden drop and restart development.[[note]]Nintendo didn't feel that the game's current development was meeting the standard of the previous titles of the series and has decided to restart from scratch with the original dev team who worked on the Prime series, Retro Studios.[[/note]] The announcement has been met with utter understanding of the situation from the fans and said fans have been praising Nintendo for being completely transparent about the whole situation.

to:

* As of 9-13-18 September 13th 2018, Nintendo and Square-Enix have Square Enix seem to have burying buried the hatchet hatchet, with almost every Final Fantasy 7, 9, 10, 10-2 all the [=PlayStation=]-exclusive ''Franchise/FinalFantasy'' titles (''[[VideoGame/FinalFantasyVII VII]]'', ''[[VideoGame/FinalFantasyIX IX]]'', ''[[VideoGame/FinalFantasyX X]]'', ''[[VideoGame/FinalFantasyX2 X-2]]'' and 12 ''[[VideoGame/FinalFantasyXII XII]]'') being ported to the Switch (with 8 ''[[VideoGame/FinalFantasyVIII VIII]]'' being missing most likely due to the Source Code being gone). 7 gone, although E3 2019 has revealed that its own remaster is on the way). While some players got frustrated that the Switch version of ''VII'' wouldn't get the ''Remake'' treatment of the other competing consoles, instead being a straighter port from the [=PSOne=], this is nevertheless a win for Nintendo as ''VII'' is notable as it was for being the game that which led Square turned to break away from Nintendo with and started start to favor Sony with.
Sony.
* On January 24th 2019, Nintendo shows how much respect they have for their consumers and fans of the Metroid series by openly admitting about Metroid ''Metroid Prime 4's 4'''s sudden drop and restart in development.[[note]]Nintendo didn't feel that the game's current development was meeting the standard of the previous titles of the series and has decided to restart from scratch with the original dev team who worked on the Prime series, Retro Studios.[[/note]] The announcement has been met with utter understanding of the situation from the fans and said fans have been praising Nintendo for being completely transparent about the whole situation.
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None


* The year is 2006. Nintendo has been lagging behind the competition since 1995, when Sony's UsefulNotes/PlayStation overtook the video game industry. The PSX beat UsefulNotes/Nintendo64 by a landslide, and the UsefulNotes/NintendoGameCube threw the company into last place behind both the [[UsefulNotes/PlayStation2 PS2]] and newcomer Microsoft's UsefulNotes/{{Xbox}}. People were wondering what Nintendo had up their sleeve to stay in the home console race. About a week before E3 2006, Nintendo finally announced their next console (codenamed "Revolution") would be called the UsefulNotes/{{Wii}}. [[MyGodYouAreSerious Yes, the Wii]]. It would be only slightly more powerful than the [=GameCube=] (in fact, it's famously said to basically be [=Gamecubes=] taped together, specs-wise). It will utilize a freaking remote control instead of a traditional gamepad as its main controller. Many laughed it off as marketing suicide. Then E3 came and went, and once everyone had gotten the laughter out of their system, they were starting to admit that it could be pretty cool. Come the system's launch that autumn and the Wii quickly became one of the biggest mainstream success in the video game industry, putting Nintendo at the top of the heap for the first time in a decade. And even three years later, it was still the top seller, with everyone and their grandmother (''quite literally'') owning one. The Wii wasn't Nintendo committing suicide; it was their ultimate comeback story.
** So a group of MoralGuardians were bashing Nintendo for releasing VideoGame/MadWorld on the Wii console despite Nintendo saying that the Wii was meant for everyone. Their response: That the Wii is indeed for everyone... and gamers that play games like Mad World [[ExactWords are included with everyone.]]

to:

* The year is 2006. Nintendo has been lagging behind the competition since 1995, when Sony's UsefulNotes/PlayStation overtook the video game industry. The PSX beat UsefulNotes/Nintendo64 by a landslide, and the UsefulNotes/NintendoGameCube threw the company into last place behind both the [[UsefulNotes/PlayStation2 PS2]] and newcomer Microsoft's UsefulNotes/{{Xbox}}. People were wondering what Nintendo had up their sleeve to stay in the home console race. About a week before E3 2006, Nintendo finally announced their next console (codenamed "Revolution") would be called the UsefulNotes/{{Wii}}. [[MyGodYouAreSerious Yes, the Wii]]. It would be only slightly more powerful than the [=GameCube=] (in fact, it's famously said to basically be two [=Gamecubes=] taped together, specs-wise). It will utilize a freaking remote control instead of a traditional gamepad as its main controller. Many laughed it off as marketing suicide. Then E3 came and went, and once everyone had gotten the laughter out of their system, they were starting to admit that it could be pretty cool. Come the system's launch that autumn and the Wii quickly became one of the biggest mainstream success in the video game industry, putting Nintendo at the top of the heap for the first time in a decade. And even three years later, it was still the top seller, with everyone and their grandmother (''quite literally'') owning one. The Wii wasn't Nintendo committing suicide; it was their ultimate comeback story.
** So a group of MoralGuardians were bashing Nintendo for releasing VideoGame/MadWorld ''VideoGame/MadWorld'' on the Wii console despite Nintendo saying that the Wii was meant for everyone. Their response: That that the Wii is indeed for everyone... and gamers that play games like Mad World ''[=MadWorld=]'' [[ExactWords are included with everyone.]]
Is there an issue? Send a MessageReason:
None


* The year is 2006. Nintendo has been lagging behind the competition since 1995, when Sony's UsefulNotes/PlayStation overtook the video game industry. The PSX beat UsefulNotes/Nintendo64 by a landslide, and the UsefulNotes/NintendoGameCube threw the company into last place behind both the [[UsefulNotes/PlayStation2 PS2]] and newcomer Microsoft's UsefulNotes/{{Xbox}}. People were wondering what Nintendo had up their sleeve to stay in the home console race. About a week before E3 2006, Nintendo finally announced their next console (codenamed "Revolution") would be called the UsefulNotes/{{Wii}}. [[MyGodYouAreSerious Yes, the Wii]]. It would only slightly more powerful than the [=GameCube=]. It will; utilize a freaking remote control instead of a traditional gamepad as its main controller. Many laughed it off as marketing suicide. Then E3 came and went, and once everyone had gotten the laughter out of their system, they were starting to admit that it could be pretty cool. Come the system's launch that autumn and the Wii quickly became one of the biggest mainstream success in the video game industry, putting Nintendo at the top of the heap for the first time in a decade. And even three years later, it was still the top seller, with everyone and their grandmother (''quite literally'') owning one. The Wii wasn't Nintendo committing suicide; it was their ultimate comeback story.

to:

* The year is 2006. Nintendo has been lagging behind the competition since 1995, when Sony's UsefulNotes/PlayStation overtook the video game industry. The PSX beat UsefulNotes/Nintendo64 by a landslide, and the UsefulNotes/NintendoGameCube threw the company into last place behind both the [[UsefulNotes/PlayStation2 PS2]] and newcomer Microsoft's UsefulNotes/{{Xbox}}. People were wondering what Nintendo had up their sleeve to stay in the home console race. About a week before E3 2006, Nintendo finally announced their next console (codenamed "Revolution") would be called the UsefulNotes/{{Wii}}. [[MyGodYouAreSerious Yes, the Wii]]. It would be only slightly more powerful than the [=GameCube=]. [=GameCube=] (in fact, it's famously said to basically be [=Gamecubes=] taped together, specs-wise). It will; will utilize a freaking remote control instead of a traditional gamepad as its main controller. Many laughed it off as marketing suicide. Then E3 came and went, and once everyone had gotten the laughter out of their system, they were starting to admit that it could be pretty cool. Come the system's launch that autumn and the Wii quickly became one of the biggest mainstream success in the video game industry, putting Nintendo at the top of the heap for the first time in a decade. And even three years later, it was still the top seller, with everyone and their grandmother (''quite literally'') owning one. The Wii wasn't Nintendo committing suicide; it was their ultimate comeback story.
Is there an issue? Send a MessageReason:
None


* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.

to:

* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.
Is there an issue? Send a MessageReason:
Fixed some innacurate information.


* While there are assorted moments of awesomeness from E3 2018 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] only work at 30fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.

to:

* While there are assorted moments of awesomeness from E3 2018 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] only work can barely manage run at 30fps, 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.
Is there an issue? Send a MessageReason:
None


* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year.

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* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal their E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year.
Is there an issue? Send a MessageReason:
None

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* Prior to E3 2019, Nintendo sent a cease & desist letter to somebody who was threatening to reveal E3 lineup. Nintendo pretty much prevented their entire line-up from being spoiled, and ruining the surprises that year.
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whoops, turns out it's Microsoft Studios.


** Nintendo and ''Creator/MicrosoftGames'' both got positive publicity when it was announced that multiple titles, including Rocket League and ''{{VideoGame/Minecraft}}'', would support cross-network multiplayer between the Switch, Xbox One, PC, and, in ''Minecraft's'' case, mobile versions of the games. The announcement was positively-received and both companies were praised for bringing more players together, with many deriding competitor {{Creator/Sony}} for not joining in.

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** Nintendo and ''Creator/MicrosoftGames'' ''Creator/MicrosoftStudios'' both got positive publicity when it was announced that multiple titles, including Rocket League and ''{{VideoGame/Minecraft}}'', would support cross-network multiplayer between the Switch, Xbox One, PC, and, in ''Minecraft's'' case, mobile versions of the games. The announcement was positively-received and both companies were praised for bringing more players together, with many deriding competitor {{Creator/Sony}} for not joining in.
Is there an issue? Send a MessageReason:
Removing redlink as Microsoft belongs to Permanent Red Link Club


** Nintendo and {{Creator/Microsoft}} both got positive publicity when it was announced that multiple titles, including Rocket League and ''{{VideoGame/Minecraft}}'', would support cross-network multiplayer between the Switch, Xbox One, PC, and, in ''Minecraft's'' case, mobile versions of the games. The announcement was positively-received and both companies were praised for bringing more players together, with many deriding competitor {{Creator/Sony}} for not joining in.

to:

** Nintendo and {{Creator/Microsoft}} ''Creator/MicrosoftGames'' both got positive publicity when it was announced that multiple titles, including Rocket League and ''{{VideoGame/Minecraft}}'', would support cross-network multiplayer between the Switch, Xbox One, PC, and, in ''Minecraft's'' case, mobile versions of the games. The announcement was positively-received and both companies were praised for bringing more players together, with many deriding competitor {{Creator/Sony}} for not joining in.
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ARK Survival Evolved is a blatant Porting Disaster, so DOOM is more fitting.


* While there are assorted moments of awesomeness from E3 2018 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/ArkSurvivalEvolved''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] only work at 30fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.

to:

* While there are assorted moments of awesomeness from E3 2018 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/ArkSurvivalEvolved''.''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] only work at 30fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well.
Is there an issue? Send a MessageReason:
None


* On January 24th 2019, Nintendo shows how much respect they have for their consumers and fans of the Metroid series by openly admitting of Metroid Prime 4's sudden drop and restart development[[note]]Nintendo didn't feel that the game's current development wasn't meeting the standard of the previous titles of the series and has decided to restart from scratch with the original dev team who worked on the Prime series, Retro Studios.[[/note]]. The announcement has been met with utter understanding of the situation from the fans and said fans have been praising Nintendo for being completely transparent about the whole situation.

to:

* On January 24th 2019, Nintendo shows how much respect they have for their consumers and fans of the Metroid series by openly admitting of about Metroid Prime 4's sudden drop and restart development[[note]]Nintendo development.[[note]]Nintendo didn't feel that the game's current development wasn't was meeting the standard of the previous titles of the series and has decided to restart from scratch with the original dev team who worked on the Prime series, Retro Studios.[[/note]]. [[/note]] The announcement has been met with utter understanding of the situation from the fans and said fans have been praising Nintendo for being completely transparent about the whole situation.

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Changed: 3

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* The directs. Instead of relying on con, interviews, and shows Nintendo has taken to hosting half-hour long presentations to give their consumers ideas of whats being done and what games are coming and updates on existing games. It doesn't sound like much but, unlike their competitors, it allows them to control the hype and keep it from dieing. There is also the added benefits of allowing them to have Directs to be about one thing ie; just Smash, Bayonetta, Pokemon, Zelda and so on.

to:

* The directs. Instead of relying on con, interviews, and shows Nintendo has taken to hosting half-hour long presentations to give their consumers ideas of whats being done and what games are coming and updates on existing games. It doesn't sound like much but, unlike their competitors, it allows them to control the hype and keep it from dieing.dying. There is also the added benefits of allowing them to have Directs to be about one thing ie; just Smash, Bayonetta, Pokemon, Zelda and so on.


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* On January 24th 2019, Nintendo shows how much respect they have for their consumers and fans of the Metroid series by openly admitting of Metroid Prime 4's sudden drop and restart development[[note]]Nintendo didn't feel that the game's current development wasn't meeting the standard of the previous titles of the series and has decided to restart from scratch with the original dev team who worked on the Prime series, Retro Studios.[[/note]]. The announcement has been met with utter understanding of the situation from the fans and said fans have been praising Nintendo for being completely transparent about the whole situation.
Is there an issue? Send a MessageReason:


** ''{{VideoGame/ARMS}}'' was in a bit of a tight spot during E3 - skill didn't seem to matter next to just spamming the grab move, and gameplay was ''really'' boring to watch. [[CurbStompBattle ENTER]] [[AuthorsSavingThrow MR.]] [[CrowningMomentOfAwesome YABUKI,]] who not only ''proved'' that ''ARMS'' was indeed a game of skill, but did so only using the grab FOUR times.

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** ''{{VideoGame/ARMS}}'' was in a bit of a tight spot during E3 - skill didn't seem to matter next to just spamming the grab move, and gameplay was ''really'' boring to watch. [[CurbStompBattle ENTER]] [[AuthorsSavingThrow MR.]] [[CrowningMomentOfAwesome [[SugarWiki/MomentOfAwesome YABUKI,]] who not only ''proved'' that ''ARMS'' was indeed a game of skill, but did so only using the grab FOUR times.
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* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year.

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* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]]!
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** Now Universal is working with Nintendo on a new theme park attraction at UniversalStudios called "Super Nintendo World", as well as a new Mario animated movie via Creator/IlluminationEntertainment, with Creator/ShigeruMiyamoto co-producing. The two companies have definitely buried the hatchet since that case.

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** Now Universal is working with Nintendo on a new theme park attraction at UniversalStudios Ride/UniversalStudios called "Super Nintendo World", as well as a new Mario animated movie via Creator/IlluminationEntertainment, with Creator/ShigeruMiyamoto co-producing. The two companies have definitely buried the hatchet since that case.
Is there an issue? Send a MessageReason:
None


* As of 9-13-18 Nintendo and Square-Enix have seem to have burying the hatchet with every Final Fantasy 7, 9, 10 and 10-2 being ported to the Switch (with 8 being missing most likely due to the Source Code being gone.) 7 is notable as it was the game that Square turned away from Nintendo with and started to favor Sony with.

to:

* As of 9-13-18 Nintendo and Square-Enix have seem to have burying the hatchet with almost every Final Fantasy 7, 9, 10 and 10, 10-2 and 12 being ported to the Switch (with 8 being missing most likely due to the Source Code being gone.) gone). 7 is notable as it was the game that Square turned away from Nintendo with and started to favor Sony with.

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